Why you should move your STOCKPILE - Stronghold Crusader

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  • Опубликовано: 12 сен 2024
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Комментарии • 85

  • @onedova2298
    @onedova2298 Год назад +91

    This is probably why you can move your stockpile in the later games. But crusader is obviously the best stronghold game

    • @synka5922
      @synka5922 Год назад +5

      I tried playing legends the other day, man fuck that... it feels terrible, slow as hell on one hand and then fights dont even last a second + every production takes ages

    • @onedova2298
      @onedova2298 Год назад +5

      @@synka5922 It's sortta fun in free build, and skirmish I just had Lancelot as the easiest enemy but that was years ago lol

    • @Emperor_Atlantis
      @Emperor_Atlantis Год назад +3

      Adding that last bit saved you right there hehe.
      On a serious note, I was never bothered by it. It's not unfair

  • @PascalxSome
    @PascalxSome Год назад +73

    So happy to see people still loving that game. 20 years and still going strong!

    • @malianeycoen6123
      @malianeycoen6123 Год назад +3

      same

    • @gardenserpent
      @gardenserpent Год назад

      Yup

    • @labriel7380
      @labriel7380 Год назад

      Stronghold Crusader >>>>

    • @enriquepasa
      @enriquepasa Год назад

      A lot of good stuff was made back then until gen z got into the business

    • @PascalxSome
      @PascalxSome Год назад

      @@enriquepasa Actually Gen X and millenials are the majority of todays developers. Or do you mean gen z as the audience is a problem?

  • @thesheq5023
    @thesheq5023 Год назад +37

    Fun fact you can have two stockpiles. You need to place one and walk it over to the second one. Then delete everything in between :)

    • @Jefflenious
      @Jefflenious  Год назад +12

      True! Really wanted to include that too!

    • @vertujoe2886
      @vertujoe2886 Год назад +1

      @@Jefflenious will the worker choose the nearst stockpile or follow a fixed pattern to fill the stockpile? if the latter one, wouldn't wrongly placed resources make the efficiency even worse?

    • @malianeycoen6123
      @malianeycoen6123 Год назад +6

      @@vertujoe2886 it seems like no. my workers favored the oldest stockpile first even tho it was farther away then my main empty stockpiles... but if they cant leave and are trapped with that stockpile they will be forced to deposit goods there ( like bulding a walled off area, with a single empty stockpile with an iron mine and workers in there with an armory and blacksmiths, they will just stay there and work forever in there own contained zone) hope this helps

    • @malianeycoen6123
      @malianeycoen6123 Год назад +2

      @@vertujoe2886 EDIT: oh just to spacify, yes they have a fixed pattern AI and not a proximity baced AI it seems, killing there productivity. unless if you block there path to a contained zone

    • @vertujoe2886
      @vertujoe2886 Год назад

      @@malianeycoen6123 Thank you for the reply. I did the same test, and while I can not pin out the exact rule yet, but do found the AI will not choose the optimal location every time.

  • @foxboi6309
    @foxboi6309 Год назад +15

    >After spending 10 minutes on siege with the AI: "THE STOCKPILE IS FULL M'LORD!"

  • @enriquepasa
    @enriquepasa Год назад +11

    It's not just that. Moving your stockpile means that you can wall off your keep separately from your castle with additional towers. Keep truly becomes a keep instead of kind of a meeting place

  • @karimghazal1531
    @karimghazal1531 Год назад +9

    An ability to sell every stone/iron to 0 would be nice. One button that says “sell all”

  • @spammyHTF2
    @spammyHTF2 Год назад +5

    Great video just as usual. Any crusader content is great.

  • @Avengers_Supreme
    @Avengers_Supreme Год назад +1

    1:04 is my favorite map + my favorite spot. ❤️

  • @Michael_286
    @Michael_286 3 месяца назад

    I keep the stockpile as default where it is but I agree with you to move your stockpile ❤

  • @ATTLASXD
    @ATTLASXD Год назад

    Your my favorite stronghold crusader youtube you always come up with great strategies I love to see you talk about stronghold legends and the newest stronghold warlords?

  • @baddudecornpop7328
    @baddudecornpop7328 День назад

    I never knew you could move the fking stockpile🤯

  • @fifa00700
    @fifa00700 Год назад

    your video is the reason why I want to play stronghold again

  • @nighthowk117
    @nighthowk117 Год назад

    As for Woodcutters its actually better to place them close to trees sure if you can also place you stockpile close by great but it only lasts until the are trees nearby then its best to relocate the wood huts

  • @jakubsowa6853
    @jakubsowa6853 Год назад

    You know if you pause the game, disable the building (lets say Iron Mine), enable the building and unpause the game, it will send a second batch of workers that will actually move the resources from the source building to stockpile? And it will drain citizens amount as well so I know its probably an exploit but it has some sort of balance in it :p

  • @robertocozzi7306
    @robertocozzi7306 Год назад +7

    In a remastered, they should allow to place stockpile at the beginning of the game and make stockpile, granary and armoury a single building with infinite space

    • @OverseerMoti
      @OverseerMoti Год назад +6

      Imagine it got razed while holding a huge amount of supplies 🙃

    • @Devit42
      @Devit42 Год назад +2

      Well, Infinite stockpile like they did in Stronghold 2 Crusader has its own disadvantages, you cant really see how much you have by just glancing over,
      Like in SH-C-1 when i see too much wheat/flour i know to add more buildings

    • @malianeycoen6123
      @malianeycoen6123 Год назад

      i dont see that hapening sadly but alowing the stockpile placement, yes. the reson being, all the future games always have a stockpile, granary, and armory, never all 3 at one bulding. most SH games have a stockpile/granary/armory max storage capacity limit, but some dont. having all 3 at one spot sounds like it would be the best for productivity and Defence on the surface but it would make economy placement difficult becaus you would have to sacrifice place to choose wich buldings are closest, were as in SH Crusader, you can have a stockpile in the middle, backerys to one side, a granary line row past that and on the other side blacksmiths, and the armory line past that, minimiseing travle time with all 3 storage types. i get what you mean tho, so if they made dobble decker 2 story tall buldings (bakery/Wepon crafter) then that could work with an all 3 storage in a single bulding. maby someone could make a mod like that... love you fellow Stronghold Ladys and Lords!

    • @robertocozzi7306
      @robertocozzi7306 Год назад

      @@malianeycoen6123 I didn't mean a single building that works as stockpile, granary and armoury. What I was saying was something like SH2, where you have a single granary and a single armoury, and maybe add a single stockpile

    • @user-pk9ze6jq7l
      @user-pk9ze6jq7l Год назад

      just better to be a default selected building to be placed before anything else within castle radius, so you won't lose any wood / other resources at start.

  • @karimghazal1531
    @karimghazal1531 Год назад +2

    Can anyone who know how to mod games ad more units ? For example arabian light cavalery with a spear similar to stronghold 2. Then maybe crossbowman with heavy armor slow but more durable. Light European cavalry that need spear and horse maybe. And I would also loved mosque buildings for arabian lords. Wooden palisade from stronghold 1. I would even pay money for something like this

  • @helicoidsniffer1303
    @helicoidsniffer1303 Год назад

    Thanks for the video. Very good advice

  • @wyrn_slater
    @wyrn_slater Год назад

    I just started doing this the other day, and oh boy is there a big difference :)

  • @davidlee723
    @davidlee723 3 месяца назад

    2:14 You don't even need that big of an economy in single player when completing the crusader trails. Minmaxing only matters for the few people who try hard on multiplayer.

    • @lukkkasz323
      @lukkkasz323 3 месяца назад

      This can be done to simplify economy micro, you can basically just create bread, set rations to +8, and then don't worry about any other resource and just buy it from the marketplace.

  • @Useless_edits
    @Useless_edits Год назад +1

    here a not so fun challenge try play the same enemy for example if playing rat then try build the same way as him and also make same kind of troops
    warning:-try this when bored the heck out

  • @Fejjcenecj
    @Fejjcenecj Год назад

    How much bakery's were there😂😂 Nice video as usual

  • @Emperor_Atlantis
    @Emperor_Atlantis Год назад

    Castles become soo cool if you do this. Love that you made this video!

    • @enriquepasa
      @enriquepasa Год назад

      it's funny you've just figured this out after 20 years :D

    • @Emperor_Atlantis
      @Emperor_Atlantis Год назад

      @@enriquepasa no I have always known this and have always been doing it. I just wanted to say that it gives a weird aesthetic that is very cool/pleasing to me.

    • @enriquepasa
      @enriquepasa Год назад

      @@Emperor_Atlantis :D that was sarcasm

    • @enriquepasa
      @enriquepasa Год назад

      @@Emperor_Atlantis besides this build-up saved me in a lot of trail missions where building space was limited

    • @Emperor_Atlantis
      @Emperor_Atlantis Год назад

      @@enriquepasa my favorite mission to do this is against 2saladins (the 6player map with a 2-2-2 deployment spread where the rest is all oasis. Just put the stockpile next to the giant stack of stone and iron. Also the oasis is nearby. Make a wacky castle out of the desert part. Good memories

  • @Ugh718
    @Ugh718 Год назад

    I always put my stockpile right next to my wheat farms so I get a crapton of food lol.
    I tested it out in custom scenarios,and it turns out u can feed 200 PEOPLE using this method if u have maximum negative fear factor with only 1 WHEAT FARM,and ~120 people if no fear factor

  • @Monkey_D._Gaddafi
    @Monkey_D._Gaddafi Год назад +1

    i like putting the hop farm further away from the stockpile to not have overproduction, since brewerys are kinda slow, and hops/beer is hardly worth the hassle to manage

    • @Ugh718
      @Ugh718 Год назад

      I always put my stockpile right next to my wheat farms so I get a crapton of food lol.
      I tested it out in custom scenarios,and it turns out u can feed 200 PEOPLE using this method if u have maximum negative fear factor with only 1 WHEAT FARM,and ~120 people if no fear factor

    • @Monkey_D._Gaddafi
      @Monkey_D._Gaddafi Год назад

      kinda nuts. did you use a well tho to make the wheat guy run^^

    • @Monkey_D._Gaddafi
      @Monkey_D._Gaddafi Год назад

      also wheat overproduction doesnt hurt the eco

    • @Ugh718
      @Ugh718 Год назад

      @@Monkey_D._Gaddafi No I didn't. Even without that exploit u can feed 200 people lol

  • @janpala5922
    @janpala5922 Год назад +1

    The granary is full MILORD!

  • @mammoh
    @mammoh Год назад

    are you going to make content on Stronghold crusader 2?

  • @christinacarter2550
    @christinacarter2550 Год назад

    Very cool thanks 💙🌼

  • @mrmihaielo
    @mrmihaielo Год назад

    I suggest as a new challange: play the Kerak, Reynald’s Treachery’s mission killing the enemy lord instead of church

  • @FireVasilisk
    @FireVasilisk Год назад

    @Jefflenious
    I'm just curious.
    You did so many guides but...
    Amm, I really didn't see you using stances your troops have.
    Is it bugged or something?
    In my version of a game it works pretty well.
    All your units are on "Stand ground" by default.
    You can select "Defensive" so they will attack anyone close enough and get back to their position after.
    Or "Aggressive" so they start chasing anyone on their sight range.
    It's much usefull when you place your troops on evemy lord tower so they start aiming for him and not just staying idle or to defend any ground with melee units

    • @Jefflenious
      @Jefflenious  Год назад +2

      Yeah true! I'm a bit lazy sometimes
      I mainly use stances when using monks or spearmen to make them run!

  • @mahvashafshari2652
    @mahvashafshari2652 21 день назад

    I wis ucp would include stockpile separation. It would be amazing!!!!!!!

  • @Chebka_
    @Chebka_ Год назад +3

    Does it destroy all the resources that you've had?

    • @dreaminginvalhalla1914
      @dreaminginvalhalla1914 Год назад +6

      Yes

    • @gambitsheild9814
      @gambitsheild9814 Год назад +2

      Gone, reduced to atoms.

    • @alex4ndro7
      @alex4ndro7 Год назад +3

      u have 2 options, you destroy it fastest u can at the start of the game with few woods on it, or u use starting resourses, then destroy it.

    • @foxboi6309
      @foxboi6309 Год назад +4

      Yep. That's why your best option at the start is to pause the game, put it on slowest speed, quickly unpause then delete the first stockpile, this way you'll only lose a few units of wood.

  • @dahlias-tear
    @dahlias-tear Год назад

    When using bread economy, place your granaries near stockpile for more efficiency

    • @Ugh718
      @Ugh718 Год назад

      Yeah,since bakers automatically go to the stockpile like 2 meters away to pick up flour again,unlike other producers(cough cough Fletcher's workshops cough cough)lol

  • @hadishams5732
    @hadishams5732 Год назад

    Thank you

  • @ryan_-_-_
    @ryan_-_-_ Год назад

    While there is resource on stocpile are we gonna lose it if we destroy the stocpile?

  • @SizarDuski
    @SizarDuski Год назад

    What if I used different stockpiles for different works?
    Will the workers automatically place the resources on the nearest stockpile?

  • @nindiyaaja5441
    @nindiyaaja5441 2 месяца назад

    👍

  • @mathieugiroux9346
    @mathieugiroux9346 Год назад

    I am surprise you did not mention stockpile split. You can also split granary and armory.

    • @mathieugiroux9346
      @mathieugiroux9346 Год назад

      I don't know if it is known. I find it myself by accident. If you have 3 stockpiles and you delete the middle one, you have now 2 separate stockpiles. You can add new stockpile in any direction and delete the old one as you go. This way you do not have to lose any starting ressources, you can "move" stockpile later and you do not have to choose between places. The only limit is the number of empty stockpile, granary and armory.

    • @nighthowk117
      @nighthowk117 Год назад

      @@mathieugiroux9346 Well its not a great idea as AI will still go for the old one first, its a great tip, but its more usefull for keeping paths between buildings as id doesnt improve efficiency

  • @MCEdziits
    @MCEdziits Год назад +3

    If you place ypu stockpile in your ememy castle - enemy will work for you?

  • @WallahianKnighttHorseRider
    @WallahianKnighttHorseRider 4 месяца назад

    Am i the only one who didn't know you could move your stockpile?

  • @UkrozaVR
    @UkrozaVR 3 месяца назад

    How do you destroy a building?

  • @JigsawLV
    @JigsawLV Год назад

    Do you ever do the exploit of putting walls around your quarries (if that even works anymore)? Haven't played in many years

  • @groribas387
    @groribas387 Год назад

    How to use badthings?

  • @ChutiyeLog
    @ChutiyeLog Год назад

    We Are Short Supplies For Some Regions MLord Can You Supply Them!😂🤣

  • @birisuandrei1551
    @birisuandrei1551 Год назад

    Wow he realised this just now ? I always liked this ability.