Loved the video once again! Super helpful. However for that last bit of how you described sorting everything with sequences. I think that could use an entire tutorial video in itself lol because I got real lost real fast
Just a tip for some indie devs, if you can during the end of your trailer, it's best to have the character say the following: "My name is (Character name) and this is my story" while adding some music and a clip from the game to bring fans more interested in the story.
I cut and move interesting pieces to another track and I'll disable the source track. I leave everything where it is, because I often need to get back to source for additional footage or a different shot and the chosen parts also tell me where the interesting stuff is. Scrubing through the parts I liked doesn't take much time, so I don't put them in a separate, theme-based sequences. When I'm assembling the edit, I'll have two instances of my editing software opened. On one monitor - timeline with the chosen pieces, on the other - the actual edit. I'll copy the clips from one to the other.
Thanks! I don’t know if any books, but I have a lot of posts on my website about making trailers which are from my weekly newsletter which is at GameTrailerEditor.com!
This has valuable insights -- thank you! But... I think words in the title are out of order: "How to Movie Make a Trailer" instead of "How to Make a Movie Trailer." Has no one noticed this? Maybe it was intentional?
Currently making a trailer using your resources, for footage capturing do you plan out (storyboard/vague category) what you're looking for in gameplay?
I'll usually put text placeholders with a rough description of what I want to happen at that moment. Occasionally I'll storyboard, but usually I just that text descriptor as a prompt and then just go hunting for a shot in my breakdown (or capture something which I think fits the description)
Loved the video once again! Super helpful. However for that last bit of how you described sorting everything with sequences. I think that could use an entire tutorial video in itself lol because I got real lost real fast
Thanks! Yeah, that segment was pretty much just an overview; I'll do a more in-depth tutorial in the future which walks through things step by step.
This video is a gem
Im surprised this channel is not bigger. Great work you do, thanks for the tips
You’re welcome!
You would think he would have over 1 million subscribers!
Just a tip for some indie devs, if you can during the end of your trailer, it's best to have the character say the following:
"My name is (Character name) and this is my story" while adding some music and a clip from the game to bring fans more interested in the story.
A professional, impressive and helpful explanation. I enjoyed thank you very much
Glad you enjoyed it!
Great 👍 info. Putting together a trailer for my channel and really needed this.
Great! Thank you! so underrated channel!
You're welcome!
Thank you so Much for this video! It really helped me a lot :))
Glad to hear it!
I love these videos so much, so helpful!
Glad to hear it!
I cut and move interesting pieces to another track and I'll disable the source track. I leave everything where it is, because I often need to get back to source for additional footage or a different shot and the chosen parts also tell me where the interesting stuff is. Scrubing through the parts I liked doesn't take much time, so I don't put them in a separate, theme-based sequences. When I'm assembling the edit, I'll have two instances of my editing software opened. On one monitor - timeline with the chosen pieces, on the other - the actual edit. I'll copy the clips from one to the other.
Excellent introduction to shots.
I love this video, so insightful
Glad to hear it!
Dope
Thanks for this video
Thanks for watching!
Wonderful job on this man!
Thanks so much!
thank you so much, this was really helpful!
You’re welcome!
This is great man. Well done! Was cool to see the different types of shots. Are there any good books on trailer editing?
Thanks! I don’t know if any books, but I have a lot of posts on my website about making trailers which are from my weekly newsletter which is at GameTrailerEditor.com!
This has valuable insights -- thank you!
But... I think words in the title are out of order: "How to Movie Make a Trailer" instead of "How to Make a Movie Trailer." Has no one noticed this? Maybe it was intentional?
Hahahaha ooooops
I would love to see your interpretation on a revised Spider-Man PS4 trailer! Keep up the good trailers.
Thank you! It's not currently on my list, but I really loved the game!
Thanks for sharing, benefit me a lot! Sub this channel and bookmark ur blog right now.
Currently making a trailer using your resources, for footage capturing do you plan out (storyboard/vague category) what you're looking for in gameplay?
I'll usually put text placeholders with a rough description of what I want to happen at that moment. Occasionally I'll storyboard, but usually I just that text descriptor as a prompt and then just go hunting for a shot in my breakdown (or capture something which I think fits the description)