I felt pretty much the same as you after playing Remake, and went into Rebirth with a feeling of dread. I then ended up loving almost every minute of it, and I think it’s one of the best games I’ve played in many years. Yes, it repeated some of the weaknesses of Remake, and botched a few key scenes, but the overall work was so impressive it drowned the negatives in a tsunami of positives.
Rebirth definitely does a lot right, and I'm happy for those who enjoy it. The reason why I personally haven't bothered playing it (and probably never will) is because Rebirth lacks the #1 most important thing that I always look for in stories: compelling conflict. Simply put: I liked FFVII FAR more when Sephiroth's plan was just to summon Meteor and absorb the planet's soul into himself. And Aerith/the heroes were trying to use Holy to stop it. Conversely, I couldn't care less about whatever he's doing in Remake/Rebirth with the alternate worlds within the lifestream. When I, as a viewer, DON'T CARE about stopping your villain, we've got a problem. As a fan of Brandon Sanderson, I take magic systems in fiction VERY seriously. And I hate how magic is used in Remake/Rebirth. I loved FFVII a lot more when the Lifestream was just a place from which magic/monsters could be summoned, and to which the souls/memories of the dead returned upon death. AND THAT WAS IT. With the sole exception of the Gi creating the Black Materia, I hate EVERY single expansion/retcon that the writers have made to VII's magic system in this trilogy - the vaguely-defined "alternate worlds" in the Lifestream, the time-travelling/omnitemporal ghosts which can resurrect the dead, the singularity which can alter the spacetime continuum, whatever the hell is going on with the Black and White Materia, etc. I hate ALL of them. It feels as though the developers have gone out of their way to break all three of Sanderson's laws for magic in the most obnoxious ways possible. Yes, there's a lot to love about Rebirth, but meaningful conflict trumps all other concerns for me. Conflict and stakes are pretty much the only reason I get invested in stories, and Rebirth just doesn't have a meaningful conflict to me (because the writers keep making up new magical powers using the Lifestream as a cop-out as the story goes on). When I don't feel immersed in your world, nor intimidated by your villain, nor care about stopping him, your story is fucked.
@@obsessive_hermit You know i don't even like the Gi expansion. The new games frgot how good simple things where, and started adding more and more and more, until only a messy confusing mixed pot of nothing is left. Like you said the lifestream was better when it was just a background concept, not the reason why everything happens.
@@battango I honestly came away with a changed impression post rebirth. Remake gave me the feeling of a good story with a malignancy attached to it that wrecks the whole thing. Rebirth manages to screw up a ton entirely by itself notwithstanding the multiversal nonsense to the point I feel like its just a bad remake as well as a bad something else. The Dyne chapter was just....so bad.
@@obsessive_hermitvideogames aren’t movies, for me I try to see the whole package. In Rebirth’s case, my concern was the depiction of the characters. Fortunately, they did the characters justice and then some. It has quality content, outstanding presentation, fun engaging gameplay, visceral and emotional scenes and ultimately, it’s a grand and fantastic experience. While some of the changes are questionable but are understandable considering how they want to change a few things to keep things fresh. I guess it’s best to enjoy it as a new experience rather to relive your old ones, while the Remake games has made me relive the nostalgia, I have to give it credit for being more Final Fantasy VII than Final Fantasy VII.
To me it was the complete opposite. The amount of good in this game is astounding. The characterization is on point, the battle system is incredibly addictive, the translation from the old world map design to a modern open world was surprisingly successful, and the technical aspect is still jaw dropping However, the bad parts were so overwhelming that not only did they drown the good parts, it made me even more angry with the game. Specially the ending. I can't remember a single piece of media in my entire life that made me feel as much disgust as this game's ending. The amount of cowardice at their "have your cake and eat it too" plot twist of having Aerith both die and survive in an alternate timeline was enough to make me pause the game for a few moments to take it in. And then there is the final boss, where everything becomes a rollercoaster of tone dishonesty, emotional assault for preventing you from thinking at all cost, and lying storytelling that is worthy of study as an example of how not to... Well... Do ANYTHING. I'd say that I'm glad the game bombed, except for the fact I'm pretty sure Square won't learn their lesson here. Especially with so many people copping with that "it was because it was a PS5 exclusive" nonsense.
The Character models need some work though. They lack the blinking Animation. The original models blink and after Aerith was stabbed, she's shown with her eyes closed.
I'm happy for you and I hope you continue to enjoy it. I'm personally not interested, because Remake and Rebirth have already given me enough information to know that this trilogy will never win me back, no matter what Part 3 does. I dislike the ENTIRE IDEA of "the planet encompass[ing] a multitude of worlds" at a CONCEPTUAL level. There's nothing they can do to win me back in Part 3, no matter how those concepts are executed. The very IDEA of having MULTIPLE worlds (and MULTIPLE clones of each character to keep track of) is completely antithetical to what I look for in storytelling; not just in Final Fantasy VII, but STORYTELLING IN GENERAL. My aversion to this type of storytelling GREATLY outweighs anything else I could potentially appreciate about Rebirth. Not even Rebirth's character interactions can win me over. In fact, I'm not even all that attached to FF7s characters, to be honest, because I don't see characters as an end, in-and-of-themselves. For me, characters are only a MEANS TO AN END - to reflect the themes and amplify the story's conflict. I don't engage with media to form parasocial relationships with fictional characters. I don't even play video games just for the combat/gameplay. I engage with media for their THEMES and their CONFLICTS. I engage with media because I want to examine (and relate to) what the story is ABOUT thematically, and become invested in the overarching conflict. Characters and combat/gameplay are just vehicles for those things. The original FFVII's themes and conflict resonated with me. Remake's/Rebirth's do not. I don't care for any of this pretentious drivel about "defying destiny," "the confluence of worlds" or how "sorrow and spite are harvested to feed the planet", and I couldn't give less of a crap about the overarching conflict (whatever Sephiroth is doing with the black materia or the worlds in the lifestream, whatever will happen to Zack's timeline, Schrödinger's Aerith, etc. - it's all meaningless to me). When a piece of art or entertainment has no themes or conflicts which resonate with me, nothing else can save it, in my eyes. Not even the characters or gameplay. I speak no hyperbole when I say that there is not a SINGLE character (or relationship between characters) in ANY work of fiction whom I love so much that I will consume any piece of media in which they appear, regardless of quality. You can have the best-written characters, the best plot structure, the best pacing, the best foreshadowing, the best combat system, the best world, the best art design, the best soundtrack, the best scene direction, the best WHATEVER... None of it matters if I simply don't care about whatever the characters are FIGHTING OVER, nor what the story is ABOUT thematically. Remake and Rebirth are just not for me. Plain and simple.
You know this is Great But I think I prefer rebirth more Because what I got was that could Couldn’t comprehend that aerith was Dead Because he mentally fucked up so he made an illusion That He saved aerith so that he doesn’t have to grieve he even looks away when Sephiroth wipes the blood off his sword as if To say there’s no blood Plus, he seems a little off at the ending Any, that’s what I got
See this guy gets it. Emotional moment, beautiful score, Sephiroth not waxing on about time convergance. Good stuff. I got a rather snide comment from a popular music reviewer, because I said I couldn't enjoy the new rendition of One Winged Angel (The game blew it's Sephiroth load in part one already. Law of diminishing returns and all that) Didn't even say they were wrong or couldn't enjoy it. Zero hate from my end. Just personal preference. Lost a lot of respect for him. Like; I'm sorry I can't turn off my brain and mindlessly consume, my dude.
I can enjoy music in isolation, separate from the media in which it appears, but I actually really love Remake's version of One-Winged Angel when playing the OG with the ReMusic mod and fighting against Safer Sephiroth (I'll put up a video for that sometime). But otherwise, I agree with you: Remake's/Rebirth's take on FFVII's story is so bad that it invalidates everything else they got right, IMO.
Until I read the description, I thought this was going to be a parody at first with the speakers getting blasted the fuck out. Still, a reminder of what could've been.
It could have been just like this with improved graphics. That was the dream... I remember I bought the PS4 just to play the remake. Once I started seeing the ghosts I was like hum what's this? Once I saw the final battle with Sephiroth and those 3 time whatever I was like they ruined it.😢 Why? The original had so much going on already even of they put some sidequests that would be enough. The hand massage part, the dancing act part so out of place from the original. From rebirth I only saw pieces. I saw the part where they're in corel prison (just cringy) and I was astonished and I saw Aerith's felt like crying but this time instead of sadness I felt like crying of anger for how much they screwed my favorite game and destroyed my dream that I wanted for so many years. Hopefully they don't remake anything else.
The guy who created the ReMusic mod (which adds music from Remake into the OG) says that he'll update the mod when Rebirth comes to PC. I guess it's easier for him that way, since the configurations (e.g., which segments from which tracks play at what time?) are already there.
I wished so badly that they had simply embellished on the towns we visited. And i was even ok with the side quests and new characters and deeper looks into already known characters. But the whispers appearing in remake just kinda set me off. It was then that seperated this from the OG (which i see now can never be topped) and look at it as its own story. I feel its all a bit convoluted. Throwing all this space time crap in it. Bringing Zack back, while he was a belived character IN HIS OWN GAME, was just sloppy and unimaginitve, i feel, to the story. It was kinda cool combat wise but also just why??? It was such a beautiful story to begin with. Aerith should have been definitely gone from the moment we reached her. It took so much away from the impact of that specific moment. When i first played that game almost 30 years ago, that scene hurt. There was no need to bring in all kinds of other nonsense to try and appeal to a wider base. This game is a masterpiece in itself. But sadly, Square enix fell victim to the multiverse plague that has manufactured most of our media here lately. I will not contest its beauty, the remake, because....well come on. I love the soundtrack as well. I just wish they had given us what we really wanted and deserved. Im also going to have an unpopular opinion about how the temple of the ancients section ended. Anyone who played the original knows what sephiroth really made cloud do after the temple collapsed into the black materia. Im not saying that it should have gone that far but i also think they could have made Cloud a bit more threatening towards Aerith while trying to get the black materia back from her. They had no problem dialing it up a bit with Tifa at Gongaga. It just didnt feel all that suspenseful as it seemed they wanted. Idk maybe a weird critique. But i will agree that they could have stayed a bit more true to the original and had this be a genuine remake. But i will play part 3 because as i said i do enjoy it as its own seperate game for the most part. Plus ive never been able to not finish a story, be it from a book or game so im compelled to lol
Tifa still SUCKS I had Cloud Barret Cid lv 45 with the same 5000 to 6000 HP 500 to 600 MP BUT to have the 3rd Enemy skill with Aqualung easily usable let this BOSS USE it before you kill it in 1 turn.
I’m in a mind where just because a musical piece is orchestrated well or is varied in instrumentation, it doesn’t mean I love it or am a fan of it, and I feel that’s a distinction that has to be said, because I hear too much “The music is amazing” “The soundtrack is so good” without any other elaboration, it just sounds like just because it was orchestrated or it “goes hard”, that makes it deep and amazing And bad narrative affects how I evaluate the music as well, because it’s supposed to compliment the scenes or environment.
Recently I watched a video on "Rick Beato" channel in which he was discussing A.I. generated music. Someone sent him a song and he didn't realize it was A.I. The song "O' Carolina" sounded country and the female singer to my ears sounded totally real. My point is, we don't know whether the "The music is amazing" is a true statement considering no human creativity was involved. The listeners, I guess, can each decide for themselves whether it is "amazing" or not. Perhaps I'm a traditionalist, but computer generated music doesn't have the personal touch I like whether I can tell the difference or not. Similarly a computer generated painting from a photograph isn't the same as a painting done by an actual artist.
@@johnc.8298 Has square started using Ai for its soundtracks? It hasn’t come up But whether or not it has been mixed in, many of the soundtracks in FF7 remake for instance, sound nice, they’re composed well, but as for a vibe or impact to me when listening, I’m not feeling much. Just seems like a standard remix or revamp I’d expect to hear I’ve felt the same with other franchises like Sonic or Mario too
I think a good way to out what you say is that this piece of music is essentially lying to the audience. It may be beautifully composed, but it was created with a narrative intent that is rotten to the core.
For fuck's sake I'm sick of this videos bumping into my home without a spoiler warning. There's people who were born in the early 2000's and now are playing the remakes you know. Only because a game is dated it doesn't mean you can spoil it like that
Much better than what they actually did in Final Fantasy VII Rebirth
I felt pretty much the same as you after playing Remake, and went into Rebirth with a feeling of dread. I then ended up loving almost every minute of it, and I think it’s one of the best games I’ve played in many years. Yes, it repeated some of the weaknesses of Remake, and botched a few key scenes, but the overall work was so impressive it drowned the negatives in a tsunami of positives.
Rebirth definitely does a lot right, and I'm happy for those who enjoy it. The reason why I personally haven't bothered playing it (and probably never will) is because Rebirth lacks the #1 most important thing that I always look for in stories: compelling conflict.
Simply put: I liked FFVII FAR more when Sephiroth's plan was just to summon Meteor and absorb the planet's soul into himself. And Aerith/the heroes were trying to use Holy to stop it. Conversely, I couldn't care less about whatever he's doing in Remake/Rebirth with the alternate worlds within the lifestream. When I, as a viewer, DON'T CARE about stopping your villain, we've got a problem.
As a fan of Brandon Sanderson, I take magic systems in fiction VERY seriously. And I hate how magic is used in Remake/Rebirth. I loved FFVII a lot more when the Lifestream was just a place from which magic/monsters could be summoned, and to which the souls/memories of the dead returned upon death. AND THAT WAS IT. With the sole exception of the Gi creating the Black Materia, I hate EVERY single expansion/retcon that the writers have made to VII's magic system in this trilogy - the vaguely-defined "alternate worlds" in the Lifestream, the time-travelling/omnitemporal ghosts which can resurrect the dead, the singularity which can alter the spacetime continuum, whatever the hell is going on with the Black and White Materia, etc. I hate ALL of them.
It feels as though the developers have gone out of their way to break all three of Sanderson's laws for magic in the most obnoxious ways possible.
Yes, there's a lot to love about Rebirth, but meaningful conflict trumps all other concerns for me. Conflict and stakes are pretty much the only reason I get invested in stories, and Rebirth just doesn't have a meaningful conflict to me (because the writers keep making up new magical powers using the Lifestream as a cop-out as the story goes on). When I don't feel immersed in your world, nor intimidated by your villain, nor care about stopping him, your story is fucked.
@@obsessive_hermit
You know i don't even like the Gi expansion.
The new games frgot how good simple things where, and started adding more and more and more, until only a messy confusing mixed pot of nothing is left.
Like you said the lifestream was better when it was just a background concept, not the reason why everything happens.
@@battango I honestly came away with a changed impression post rebirth. Remake gave me the feeling of a good story with a malignancy attached to it that wrecks the whole thing. Rebirth manages to screw up a ton entirely by itself notwithstanding the multiversal nonsense to the point I feel like its just a bad remake as well as a bad something else. The Dyne chapter was just....so bad.
@@obsessive_hermitvideogames aren’t movies, for me I try to see the whole package. In Rebirth’s case, my concern was the depiction of the characters. Fortunately, they did the characters justice and then some.
It has quality content, outstanding presentation, fun engaging gameplay, visceral and emotional scenes and ultimately, it’s a grand and fantastic experience. While some of the changes are questionable but are understandable considering how they want to change a few things to keep things fresh.
I guess it’s best to enjoy it as a new experience rather to relive your old ones, while the Remake games has made me relive the nostalgia, I have to give it credit for being more Final Fantasy VII than Final Fantasy VII.
To me it was the complete opposite.
The amount of good in this game is astounding. The characterization is on point, the battle system is incredibly addictive, the translation from the old world map design to a modern open world was surprisingly successful, and the technical aspect is still jaw dropping
However, the bad parts were so overwhelming that not only did they drown the good parts, it made me even more angry with the game.
Specially the ending. I can't remember a single piece of media in my entire life that made me feel as much disgust as this game's ending. The amount of cowardice at their "have your cake and eat it too" plot twist of having Aerith both die and survive in an alternate timeline was enough to make me pause the game for a few moments to take it in. And then there is the final boss, where everything becomes a rollercoaster of tone dishonesty, emotional assault for preventing you from thinking at all cost, and lying storytelling that is worthy of study as an example of how not to... Well... Do ANYTHING.
I'd say that I'm glad the game bombed, except for the fact I'm pretty sure Square won't learn their lesson here. Especially with so many people copping with that "it was because it was a PS5 exclusive" nonsense.
The Character models need some work though. They lack the blinking Animation.
The original models blink and after Aerith was stabbed, she's shown with her eyes closed.
Rebirth is genuinely the greatest game ive ever played definitely suggest trying it
I'm happy for you and I hope you continue to enjoy it. I'm personally not interested, because Remake and Rebirth have already given me enough information to know that this trilogy will never win me back, no matter what Part 3 does.
I dislike the ENTIRE IDEA of "the planet encompass[ing] a multitude of worlds" at a CONCEPTUAL level. There's nothing they can do to win me back in Part 3, no matter how those concepts are executed. The very IDEA of having MULTIPLE worlds (and MULTIPLE clones of each character to keep track of) is completely antithetical to what I look for in storytelling; not just in Final Fantasy VII, but STORYTELLING IN GENERAL.
My aversion to this type of storytelling GREATLY outweighs anything else I could potentially appreciate about Rebirth.
Not even Rebirth's character interactions can win me over. In fact, I'm not even all that attached to FF7s characters, to be honest, because I don't see characters as an end, in-and-of-themselves. For me, characters are only a MEANS TO AN END - to reflect the themes and amplify the story's conflict.
I don't engage with media to form parasocial relationships with fictional characters. I don't even play video games just for the combat/gameplay.
I engage with media for their THEMES and their CONFLICTS. I engage with media because I want to examine (and relate to) what the story is ABOUT thematically, and become invested in the overarching conflict. Characters and combat/gameplay are just vehicles for those things.
The original FFVII's themes and conflict resonated with me. Remake's/Rebirth's do not.
I don't care for any of this pretentious drivel about "defying destiny," "the confluence of worlds" or how "sorrow and spite are harvested to feed the planet", and I couldn't give less of a crap about the overarching conflict (whatever Sephiroth is doing with the black materia or the worlds in the lifestream, whatever will happen to Zack's timeline, Schrödinger's Aerith, etc. - it's all meaningless to me).
When a piece of art or entertainment has no themes or conflicts which resonate with me, nothing else can save it, in my eyes. Not even the characters or gameplay. I speak no hyperbole when I say that there is not a SINGLE character (or relationship between characters) in ANY work of fiction whom I love so much that I will consume any piece of media in which they appear, regardless of quality.
You can have the best-written characters, the best plot structure, the best pacing, the best foreshadowing, the best combat system, the best world, the best art design, the best soundtrack, the best scene direction, the best WHATEVER...
None of it matters if I simply don't care about whatever the characters are FIGHTING OVER, nor what the story is ABOUT thematically.
Remake and Rebirth are just not for me. Plain and simple.
You know this is Great But I think I prefer rebirth more Because what I got was that could Couldn’t comprehend that aerith was Dead Because he mentally fucked up so he made an illusion That He saved aerith so that he doesn’t have to grieve he even looks away when Sephiroth wipes the blood off his sword as if To say there’s no blood Plus, he seems a little off at the ending Any, that’s what I got
HAHAH! I was just replaying the OG and got to this part. I did exactly like Rebirth, I had everyone on limit breaks and the music playing.
See this guy gets it.
Emotional moment, beautiful score, Sephiroth not waxing on about time convergance.
Good stuff.
I got a rather snide comment from a popular music reviewer, because I said I couldn't enjoy the new rendition of One Winged Angel (The game blew it's Sephiroth load in part one already. Law of diminishing returns and all that)
Didn't even say they were wrong or couldn't enjoy it. Zero hate from my end. Just personal preference.
Lost a lot of respect for him. Like; I'm sorry I can't turn off my brain and mindlessly consume, my dude.
I can enjoy music in isolation, separate from the media in which it appears, but I actually really love Remake's version of One-Winged Angel when playing the OG with the ReMusic mod and fighting against Safer Sephiroth (I'll put up a video for that sometime).
But otherwise, I agree with you: Remake's/Rebirth's take on FFVII's story is so bad that it invalidates everything else they got right, IMO.
Until I read the description, I thought this was going to be a parody at first with the speakers getting blasted the fuck out. Still, a reminder of what could've been.
It could have been just like this with improved graphics. That was the dream... I remember I bought the PS4 just to play the remake. Once I started seeing the ghosts I was like hum what's this? Once I saw the final battle with Sephiroth and those 3 time whatever I was like they ruined it.😢 Why? The original had so much going on already even of they put some sidequests that would be enough. The hand massage part, the dancing act part so out of place from the original. From rebirth I only saw pieces. I saw the part where they're in corel prison (just cringy) and I was astonished and I saw Aerith's felt like crying but this time instead of sadness I felt like crying of anger for how much they screwed my favorite game and destroyed my dream that I wanted for so many years. Hopefully they don't remake anything else.
Where is that choir music where Cloud blocks off Sephiroth’s sword?
Ohh. You mean something that never happened?
This needs to be modded into the game now that rebirth has been out for awhile
The guy who created the ReMusic mod (which adds music from Remake into the OG) says that he'll update the mod when Rebirth comes to PC. I guess it's easier for him that way, since the configurations (e.g., which segments from which tracks play at what time?) are already there.
@@obsessive_hermit oh nice, i actually have remusic on my mod list. Nice to hear it'll be updated someday
Rebirth review video when? Enjoyed the remake vid!
I'm not doing a Rebirth critique. See my comments under this video and that one for explanations.
where to download this game?
What's "Unlife"?
Sure didn’t live up to that name whatever it was.
What platform is this? This looks different than the original… updated
@@robgreenway4389 It’s the PC version with a ton of mods installed. See the description for details.
This time…… I could see the whispers…… time to buy a PS6.
I wished so badly that they had simply embellished on the towns we visited. And i was even ok with the side quests and new characters and deeper looks into already known characters. But the whispers appearing in remake just kinda set me off. It was then that seperated this from the OG (which i see now can never be topped) and look at it as its own story. I feel its all a bit convoluted. Throwing all this space time crap in it. Bringing Zack back, while he was a belived character IN HIS OWN GAME, was just sloppy and unimaginitve, i feel, to the story. It was kinda cool combat wise but also just why??? It was such a beautiful story to begin with. Aerith should have been definitely gone from the moment we reached her. It took so much away from the impact of that specific moment. When i first played that game almost 30 years ago, that scene hurt. There was no need to bring in all kinds of other nonsense to try and appeal to a wider base. This game is a masterpiece in itself. But sadly, Square enix fell victim to the multiverse plague that has manufactured most of our media here lately. I will not contest its beauty, the remake, because....well come on. I love the soundtrack as well. I just wish they had given us what we really wanted and deserved. Im also going to have an unpopular opinion about how the temple of the ancients section ended. Anyone who played the original knows what sephiroth really made cloud do after the temple collapsed into the black materia. Im not saying that it should have gone that far but i also think they could have made Cloud a bit more threatening towards Aerith while trying to get the black materia back from her. They had no problem dialing it up a bit with Tifa at Gongaga. It just didnt feel all that suspenseful as it seemed they wanted. Idk maybe a weird critique. But i will agree that they could have stayed a bit more true to the original and had this be a genuine remake. But i will play part 3 because as i said i do enjoy it as its own seperate game for the most part. Plus ive never been able to not finish a story, be it from a book or game so im compelled to lol
Tifa still SUCKS I had Cloud Barret Cid lv 45 with the same 5000 to 6000 HP 500 to 600 MP BUT to have the 3rd Enemy skill with Aqualung easily usable let this BOSS USE it before you kill it in 1 turn.
I’m in a mind where just because a musical piece is orchestrated well or is varied in instrumentation, it doesn’t mean I love it or am a fan of it, and I feel that’s a distinction that has to be said, because I hear too much “The music is amazing” “The soundtrack is so good” without any other elaboration, it just sounds like just because it was orchestrated or it “goes hard”, that makes it deep and amazing
And bad narrative affects how I evaluate the music as well, because it’s supposed to compliment the scenes or environment.
Recently I watched a video on "Rick Beato" channel in which he was discussing A.I. generated music. Someone sent him a song and he didn't realize it was A.I. The song "O' Carolina" sounded country and the female singer to my ears sounded totally real. My point is, we don't know whether the "The music is amazing" is a true statement considering no human creativity was involved. The listeners, I guess, can each decide for themselves whether it is "amazing" or not. Perhaps I'm a traditionalist, but computer generated music doesn't have the personal touch I like whether I can tell the difference or not. Similarly a computer generated painting from a photograph isn't the same as a painting done by an actual artist.
@@johnc.8298
Has square started using Ai for its soundtracks? It hasn’t come up
But whether or not it has been mixed in, many of the soundtracks in FF7 remake for instance, sound nice, they’re composed well, but as for a vibe or impact to me when listening, I’m not feeling much. Just seems like a standard remix or revamp I’d expect to hear
I’ve felt the same with other franchises like Sonic or Mario too
@@TheKpa11 I haven't read anything about their music composition methods either.
I think a good way to out what you say is that this piece of music is essentially lying to the audience.
It may be beautifully composed, but it was created with a narrative intent that is rotten to the core.
@@XanderVJ
That does put it nicely 👍
For fuck's sake I'm sick of this videos bumping into my home without a spoiler warning. There's people who were born in the early 2000's and now are playing the remakes you know. Only because a game is dated it doesn't mean you can spoil it like that
It's still one of the most know spoilers in gaming history. But I agree that it would be nice not to know.
You have a choice to watch it or not.
@@inunarugo I think the issue is that the Spoiler is already in the title
@@christophcookit6334 Ooooooh. 🫢
I changed the title and description.