Naming the individual parts as (A - I) instead of unique names is also a travesty. I do dig the arranged versions of Dancing Mad and Maria & Draco Opera.
Hmmm. I may be misremembering, but i think the song aways skipped as soon as you defeated the current part, wasnt it? Ive heard some edited versions with smooth seamless transitions between the parts, but never in game. Then again ive only beaten the snes version once and like i. the 90s, the other times i played were for the gba and ugh, mobile.
Though I rarely use Cyan even at lv 99 I barely had Ultima when he uses it top even 5000 damage but could easily kill 4 final bosses with the spell in a COMBINED total of about 5 minutes IF it does 9999 damage each and EVERY party member can duel cast it via Raiden's Quick spell.
It was very hard to arrange and play Dancing Mad and the opening theme on church organ, beating Kefka in his final form? Piece of cake. A pity several end bosses in FF series are easy...
i don't remember any hard final bosses other than Ultimecia and Necron, compared to Necron, Ultimacia is a piece of cake, but her battle is a lil complicated, Necron tho, need you to do a grind or be lucky as hell to defeat him.
@@henriquesantos7502 FFIX é tão fácil que acho que as pessoas não sobem tanto de nível, daí chegam no chefe final e há aquele baque. Sinceramente, os chefes finais mais difíceis são do V para trás.
I first time played FF6 with the pixel remaster and although it was a lot of fun, the kefka fight was extremely lackluster. I expected even a slight bit of challenge for a first time but I stomped his ass so hard it was kind of embarrassing for a famous villain such as Kefka, really. I do agree with others, there should be a hard mode. FF4 3d remake was hard as balls and I loved every minute of it.
I remember when i got one of the first cartridges and i had the punababa glitch. Git 86 paladins shields….. then 10 hit combo came. 8of them were blocked lololol
What do you mean? Using Ultima spam was common at the end in the original too.. and it makes sense. Almost all character abilities become worse than using Magic at the end but it works thematically since in the world of FF6 Magic is supposed to be legendarily powerful and something longlost and their only hope for stopping Kefka. It merges the story into the gameplay. It is a little awkward that it homogenizes all the characters but it is still cool storytelling
@@Zeldarulah Yes, but it's cheap. You have a whole range of magic that becomes obsolete towards the end, and using dualcast in Ultima you can sweep away everything that comes your way in battles, without strategy. In the same way that in IV and V you can use summons infinitely in the final battle... It is functional, but something common and easy to do.
@@Zeldarulah The opposite in fact - Since Kefka has the power of magic from the Warring Triad itself, he should've became at least resistent to magic dmg - that would've made this fight much more interesting while thematically accurate.
Honestly playing this battle after midnight in my birthday and one day before the new year the last December for the first time it was awesome. My Terra along side with Celes were beast I chose to convert the Esper into the Ragnarok it felt better to have Terra using the most powerful sword in the game a better option for me.
He is but you can ONLY use 12 of the games 14 party members for Kefka's tower odds are if you don't really use Gau's Rages he kind of not worth using at this point and Umaro even at lv 99 still sucks.
@@veghesther3204 Tbf Gau’s Stray Cat rage is OP from early to mid stages of the game. Not that FFVI is hard.. probably the easiest.. you get powerhouse characters right off the bat (Edgar with crossbow/drill/chainsaw lol)
It’s really interesting to see how they were forced to change the final boss system due to technical limitations later in FF7, instead of having a huge multi-phase boss like Kefka, they instead had to split it into 4 separate fights so the console could handle it
why they change the Name to just plain "statue of God A-I", that not just Boring but also add confusion when targeting them, now you need to pay attention to your cursor.
The whole point of the this series is to be a faithful modern expression of the original game. I don't understand how fans can be this mad - there are a million mods out there for every version you could want. Come on.
@@platinumdynamite I wouldn’t call it faithful modern expression when they didn’t technically build these characters and the game back up from scratch with the original in mind. They merely took the original game, up scaled its resolution and its music. It’s just a modified version of the original, rather than an actual game built in its likeness
@@platinumdynamite That has nothing to do with making improvements and more options to experience the game. There is such a thing as innovation and improvements while keeping something true to itself. Not to mention the post end game content from the GBA version is missing.
good to see that the ultima spell looks as cool as in the original
The original sucked
ZzzzzzzzZZZZZZZZOOOOOOOOOOMMMMMMMMMM!!!!!! fart
Wtf was that?
Terra wearing sunglasses while defeating Kefka
Makes her looks more badass
Terra: "Agh, friggin Light Of Judgement." *Puts sunglasses* "Much better."
Really sucks that the music doesn't transition to the next phase like the SNES version and just skips to the next part of Dancing Mad :(
like the WHAT version???
"3DS version"
...There's no 3DS version of FF6, unless you count Advance, which is only on the VC in Japan.
Naming the individual parts as (A - I) instead of unique names is also a travesty.
I do dig the arranged versions of Dancing Mad and Maria & Draco Opera.
Was hoping they would keep it like the snes version in the remaster!
Hmmm. I may be misremembering, but i think the song aways skipped as soon as you defeated the current part, wasnt it? Ive heard some edited versions with smooth seamless transitions between the parts, but never in game.
Then again ive only beaten the snes version once and like i. the 90s, the other times i played were for the gba and ugh, mobile.
That Forsaken animation is so intense lol.
Them removing the name references in the gauntlet fight is a downer tho.
It just looked like colors doing random things before. Now it is an ATTACK!
The Gamma (Machina type enemy) wave Cannon is awesome too!! Basically an cyber Kamehameha.
Terra with the shades as Kefka dies: “deal with it”
10:10 "The end comes...beyond chaos."
why did they drop that line smh
Cyan with Ultima Magic....
Now that's rare sight to see x"D
Though I rarely use Cyan even at lv 99 I barely had Ultima when he uses it top even 5000 damage but could easily kill 4 final bosses with the spell in a COMBINED total of about 5 minutes IF it does 9999 damage each and EVERY party member can duel cast it via Raiden's Quick spell.
Very true
Cyan needs the final hit, save the last bit of hp and just “attack” with cyan
You named the old man “I’m so old” 😭
It looks really great, this is my favorite game too.
Same here, you have great taste
Kefka battle is like: thamaza soul + three stars + ultima = gg
It was very hard to arrange and play Dancing Mad and the opening theme on church organ, beating Kefka in his final form? Piece of cake.
A pity several end bosses in FF series are easy...
Should have had at least 5 times the hit points. I beat him before the song was over
@@joshmaril1136 Indeed! I stalled myself just to listen to Dancing Mad to the end :)
@@AntoniusTertius I should have done that haha, guess I’ll just have to play through it again :)
i don't remember any hard final bosses other than Ultimecia and Necron, compared to Necron, Ultimacia is a piece of cake, but her battle is a lil complicated, Necron tho, need you to do a grind or be lucky as hell to defeat him.
@@henriquesantos7502 FFIX é tão fácil que acho que as pessoas não sobem tanto de nível, daí chegam no chefe final e há aquele baque. Sinceramente, os chefes finais mais difíceis são do V para trás.
Soo, cyan no longer needs to fill up a gauge to use his Bushido techniques!? Cool!
It times it where it takes the same amount as if you did
But he still attacks LAST IF at all so even at lv 99 on this version he still SUCKS and Umaro at lv 99 is still worthles.
Best Ultima animation in the franchise! 💙💜
I like how in 14 Kefka is the one that spams Ultima
You know you can add commands to Gogo's battle menu other than just Mimic, right?
"I'm so old.' LMFAOOOOOO! XD What a funny name!
I first time played FF6 with the pixel remaster and although it was a lot of fun, the kefka fight was extremely lackluster. I expected even a slight bit of challenge for a first time but I stomped his ass so hard it was kind of embarrassing for a famous villain such as Kefka, really. I do agree with others, there should be a hard mode. FF4 3d remake was hard as balls and I loved every minute of it.
Killing Zeromus in hard mode was the greatest rush of my life.
Kefka is pitiful unless the RNG spams Havoc wing
Year later reply to say: kefka was WAYYYY too easy. Doubling his HP would not even be enough. 3rd section of the statues was the true final boss
BRO I JUST REALIZED HE NAMED STRAGO “im so old” LIKE BRO WHAT
bro he is 70 xD
@@DNKA9x I’m aware BUT STILL
Haha 🤣
Having Cyan in your team is very satisfying for the final battle. Since Kefka murdered his wife & son.
-Strago- aka I’m so old 🤣
I remember playing this on GBA like 20 years ago 😂 Favorite game ever, along with FF9
I remember when i got one of the first cartridges and i had the punababa glitch. Git 86 paladins shields…..
then 10 hit combo came. 8of them were blocked lololol
Kefka is like a avatar
Soul is unbelievable
Why did they change the boss name?
Beats me. The old names were hidden anyways.
This is why Forsaken is my fav enemy spell
Is awesome!!
It's funny and quite disappointing that you can finish the final battle based on using "Ultimas" without stopping.
What do you mean? Using Ultima spam was common at the end in the original too.. and it makes sense. Almost all character abilities become worse than using Magic at the end but it works thematically since in the world of FF6 Magic is supposed to be legendarily powerful and something longlost and their only hope for stopping Kefka. It merges the story into the gameplay. It is a little awkward that it homogenizes all the characters but it is still cool storytelling
@@Zeldarulah Yes, but it's cheap. You have a whole range of magic that becomes obsolete towards the end, and using dualcast in Ultima you can sweep away everything that comes your way in battles, without strategy.
In the same way that in IV and V you can use summons infinitely in the final battle... It is functional, but something common and easy to do.
@@Zeldarulah The opposite in fact - Since Kefka has the power of magic from the Warring Triad itself, he should've became at least resistent to magic dmg - that would've made this fight much more interesting while thematically accurate.
@@TenebrisGladius giving kefka more resistance to magic damage would be useless since ultima would ignore it anyway
@@Malfin_L You're right - he should be completely invulnerable to magic.
Seems to be easier to defeat Kefka than Sephiroth 😊
Honestly playing this battle after midnight in my birthday and one day before the new year the last December for the first time it was awesome. My Terra along side with Celes were beast I chose to convert the Esper into the Ragnarok it felt better to have Terra using the most powerful sword in the game a better option for me.
Gau isn't in this version?
He is but you can ONLY use 12 of the games 14 party members for Kefka's tower odds are if you don't really use Gau's Rages he kind of not worth using at this point and Umaro even at lv 99 still sucks.
@@veghesther3204 using umaro is fun as a handicap ngl
@@veghesther3204 Tbf Gau’s Stray Cat rage is OP from early to mid stages of the game. Not that FFVI is hard.. probably the easiest.. you get powerhouse characters right off the bat (Edgar with crossbow/drill/chainsaw lol)
It but I prefer Full enemies Rages saving Stray Cat for the Wind God Tempest setup.
@@veghesther3204 you obviously don’t know how to use him.
i need a psx mod w these effects 🤣
Forsaken looks amazing, but still does pitiful damage
ugh still the same lackluster forsaken
What do you mean?
“I’m so old”😂😂😂
It’s really interesting to see how they were forced to change the final boss system due to technical limitations later in FF7, instead of having a huge multi-phase boss like Kefka, they instead had to split it into 4 separate fights so the console could handle it
Ultimately ultima
Keffka here
This boss is cool...and also a an unfair pos.
Yo GGs man
What are your thoughts on the remaster DNKA
well everything is great, except no extra content from GBA version, i hope the game will be ported to consoles
I grinded those stupid brachios for 10 hours straight just to get those stupid rings .... have i needed to Do that? No. Was it worth it ? Yes
why they change the Name to just plain "statue of God A-I", that not just Boring but also add confusion when targeting them, now you need to pay attention to your cursor.
who's here from AVGN?
Not a fan of the SFX - they really overpower the music.
Yep. The original is best
Then don't watch it. There's other videos with BGM only only.
I remember this at gba i just spam Ultima ez pz.
Is it just me or is the music way worse?
They could have this and the overall game have a hard mode this time but no SE is always lazy with their remasters.
The whole point of the this series is to be a faithful modern expression of the original game. I don't understand how fans can be this mad - there are a million mods out there for every version you could want. Come on.
@@platinumdynamite I wouldn’t call it faithful modern expression when they didn’t technically build these characters and the game back up from scratch with the original in mind. They merely took the original game, up scaled its resolution and its music. It’s just a modified version of the original, rather than an actual game built in its likeness
@@platinumdynamite That has nothing to do with making improvements and more options to experience the game. There is such a thing as innovation and improvements while keeping something true to itself. Not to mention the post end game content from the GBA version is missing.
the effects are on point. everything else is garbage
I can't get past the 2nd stage. So looks like I need to be at level 99 or some shit coz this ain't working
Lv 99 is not needed , stats grind with espers , equipment farming n coliseium also helps