Thank you for opening the menu up in the beginning of the video instead of doing a 10 minute long explanation. Sometimes we just need a quick reminder and not an hour long tutorial! Very grateful :)
Thanks for your fantastic tutorial, But how do we know which of these options problem is related to our mesh in high poly modeling? I Imported my mesh into ZBrush and I got an error and I do not know if my faces have problems or vertices or....?
You just have to fix all errors, no matter what. Turn all Ngons into 4 sided faces or tris, and remove all extra vertices and edges. This way you should'n have problem in ZBrush
Amazing content and well-produced! Thank you very much for this free lesson. How would you go about putting the clean up tool on the shelf? Subscribed!
Hi thanks David! You can add almost any of the tools to a shelf by holding down Ctrl + Shift and then right clicking them while you have the desired shelf selected. I recommend creating your own shelf first (cog wheel icon left of shelf) or using the Custom one provided since it's empty. To delete a tool from the shelf right click the tool and then delete.
@@davidsantacruz7077 Thank you! Got a little busy last week building a website for a family member as well as my new job but more videos will be coming for sure!
hi, i have a doubt, dont know whether its a bug or im doing something wrong. so this is what is happening, when i try to extrude multiple faces together with faces together on, its keeping the original faces intact and is making it a laminar face. ik we can clean it up but i cant do it everytime i extrude something. and worse, when i move vertices, it is making faces non planar, these two issues never happend to me before. please, i'm hoping to hear a solution from you, if u can't replicate the issue, i can email you the screen recorded clips of that issue.
Hi maybe try resetting your Maya preferences, I'll leave a link. I do that now and then if the interface gets buggy. If that doesn't fix it you can email me the clip of what's happening and I can have a look. ruclips.net/video/k2KJSyIkaHE/видео.html
Thank you for opening the menu up in the beginning of the video instead of doing a 10 minute long explanation. Sometimes we just need a quick reminder and not an hour long tutorial! Very grateful :)
Thank you so much!! I really needed this! my project had the faces overlapped at 8x i really didn't know what to do until i saw this video
Thank you so much I am struggling In my college class.
thanks for the help i had a overlapping problem it helped alot
You are the best man, keep it up!
Thanks will do!
Excellent! Complete and simple!
Thanks!
Thanks for your fantastic tutorial, But how do we know which of these options problem is related to our mesh in high poly modeling? I Imported my mesh into ZBrush and I got an error and I do not know if my faces have problems or vertices or....?
You just have to fix all errors, no matter what. Turn all Ngons into 4 sided faces or tris, and remove all extra vertices and edges. This way you should'n have problem in ZBrush
Amazing content and well-produced! Thank you very much for this free lesson. How would you go about putting the clean up tool on the shelf? Subscribed!
Hi thanks David! You can add almost any of the tools to a shelf by holding down Ctrl + Shift and then right clicking them while you have the desired shelf selected. I recommend creating your own shelf first (cog wheel icon left of shelf) or using the Custom one provided since it's empty. To delete a tool from the shelf right click the tool and then delete.
@@DigitalDreambox super helpful thanks! I’ll be watching more of your videos. This channel definitely deserves more subscriptions.
@@davidsantacruz7077 Thank you! Got a little busy last week building a website for a family member as well as my new job but more videos will be coming for sure!
@@DigitalDreambox nice I'm excited! Can't wait to try out your other tutorials
Very well explained, thanks.
Thanks!
thank you so mush; learn a lot from this video
You are very welcome!
amazing content bro, love your videos!
Amazing!!! Thats what I needed thank you very much!
Glad I could help!
really helpful , thank you
Idk why it triangular the faces what’s the importance
That's very useful to me I'll face that problem again and again
you are awesome my friend!! thank you so much!!
hi, i have a doubt, dont know whether its a bug or im doing something wrong. so this is what is happening, when i try to extrude multiple faces together with faces together on, its keeping the original faces intact and is making it a laminar face. ik we can clean it up but i cant do it everytime i extrude something. and worse, when i move vertices, it is making faces non planar, these two issues never happend to me before. please, i'm hoping to hear a solution from you, if u can't replicate the issue, i can email you the screen recorded clips of that issue.
Hi maybe try resetting your Maya preferences, I'll leave a link. I do that now and then if the interface gets buggy. If that doesn't fix it you can email me the clip of what's happening and I can have a look.
ruclips.net/video/k2KJSyIkaHE/видео.html
@@DigitalDreambox yes sir, i tried resetting preferences as you have shown in the video, ill send you an email soon. thank you!
Amazing, Thanks...
Thanks hope you found it useful.
I learn something....Thanks Man....
You are most welcome!
my issue is more with fixing the tessellation into a low poly
🤩