Creating and Plotting 3D Graphics with Blender and AxiDraw
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- Опубликовано: 21 авг 2024
- A quick demonstration of using Blender’s SVG export capability to create a plot ready for a pen plotter.
Tools used:
AxiDraw V3: shop.evilmadsc...
Inkscape: inkscape.org/
AxiDraw plugin for Inkscape: wiki.evilmadsc...
Blender: www.blender.org/
penkit-optimize: github.com/pau...
Thanks so much for this video! I was experimenting with p5.js & three.js (and even ln for Go) for quite a while trying to produce quality and plotter-ready SVGs. But this approach with Blender + Python seems to be the most professional one.
Just one tip for others who might struggle like me on the "Combine paths" step - if after combining them the image looks corrupted (no more lines, only weird filled polygons everywhere), you just need to select all, open "Fill & stroke" menu and set fill color to none. That's it - no more polygons, only nice looking outline strokes.
worth noting that the axidraw inkscape plugin has built in optimization under Options > Advanced.
I've found it sufficient for everything I've plotted so far.
Good point! That’s a new feature since I made the video but I don’t use my optimizer anymore.
I also use Saxi now rather than Inkscape. Saxi also has optimization built in.
Thanks a lot for sharing this! Super interesting and helpful!
Super interesting approach! Thanks for your generosity and sharing!
That's a really nice approach!
Fantastic video. Cheers
Wow, thank you for this!
This is very interesting! Thanks!
Cool,..tnx
Gwenndolynn
I'd be interested to see another video where you walk through the optimization script, if you are willing to share
You might like this blog post: nb.paulbutler.org/optimizing-plots-with-tsp-solver/
@@paulgbable Amazing read! Thanks for sharing