Thank you for the video, it is an awesome walkthrough and I learned a lot about sketchup! Small but important thing to note using this method: Using the divide by function to copy the radial lines means the distance between the points on the surface of the sphere is equal, not the distance between the points on the icosahedron edge (the edge of the triangle). Although this will generate a geodesic dome, the geometry is slightly different from dome calculators like domerama. I wasn't quite sure how to use the divide or multiply copy functionality to split the icosahedron edges, so I just divided the edges into five parts and copied the radial length each time to the endpoint of the divided icosahedron edge. It was a bit more work, but resulted in the same geometry as domerama.
Thanks for an interesting video. I think there's an easier way to do this though. The most complicated part in the video by far is projecting the points (vertices) from the divided triangle onto the surface of the sphere. So another way to do this part would be as follows. Divide a triangle into smaller triangles (as shown in the video), then for each new point just draw a line from the sphere's centre to that point, then type in the radius length! The point should now be on the sphere's surface. Then repeat this for the other points, and once all the points are on the surface of the sphere just connect them with lines.
Initially when creating the first geodesic sphere shape, he creates the first two triangles and then presses x4 to create the rest on that side. When I do this it doesn't work, do I need to press something else at the same time?
ruclips.net/video/Mve-P4hlkjI/видео.html this video has the shortest way to create icosahedron, but his method to create 6v with plugin not quite accurate because it doesn't have equal radius on each vertice, yours is accurate..thanks
Thank you for the video, it is an awesome walkthrough and I learned a lot about sketchup!
Small but important thing to note using this method: Using the divide by function to copy the radial lines means the distance between the points on the surface of the sphere is equal, not the distance between the points on the icosahedron edge (the edge of the triangle). Although this will generate a geodesic dome, the geometry is slightly different from dome calculators like domerama. I wasn't quite sure how to use the divide or multiply copy functionality to split the icosahedron edges, so I just divided the edges into five parts and copied the radial length each time to the endpoint of the divided icosahedron edge. It was a bit more work, but resulted in the same geometry as domerama.
Another way to achieve this is exporting ICOSphere from blender to collada format. Saves a lots of time.
Thanks for an interesting video. I think there's an easier way to do this though. The most complicated part in the video by far is projecting the points (vertices) from the divided triangle onto the surface of the sphere. So another way to do this part would be as follows.
Divide a triangle into smaller triangles (as shown in the video), then for each new point just draw a line from the sphere's centre to that point, then type in the radius length! The point should now be on the sphere's surface.
Then repeat this for the other points, and once all the points are on the surface of the sphere just connect them with lines.
Thanks a million Tony!
Very informative and detailed for dummy beginners like me.
Yes, this is must easier way, at least for me.
Very informative and interesting. Thank you. Keep uploading these kind of videos 👏👏👏
man!!! you are insane!!! thanks for sharing!!
Very comprehensive insights. Thank you.
I hope you will continue to train creative architecture, practical application step by step👍✔ And upload all what need tutorials ✔💙 #for_support_u
That's great for drawing them. Would you know if it could be upgraded to calculate member lengths and angles ?
Thank you man this video was very much helpful for me for my dome project.
good work
Not impossible but very difficult to follow. I got the main idea how to do it, but it needs deep concentration.... Thanks a lot.
Initially when creating the first geodesic sphere shape, he creates the first two triangles and then presses x4 to create the rest on that side. When I do this it doesn't work, do I need to press something else at the same time?
31:23 Instead of ctrl C then delete you can also use ctrl X(cut)
I hope you will continue to train creative architecture , on mega ubran projects , practical application step by step👍✔ And upload all what need tuto
At last understandable instructions, many thanks!
Easier and faster way is with using mirror insted of (copy+ rotate) in all the oprrations...thanks alot.
thanks... very good..... for a lay person, hard to follow, but I will get it.
Can i do this with heither pentagon or hexagone?
What a class! Thank you!
that's some great info, thnx
Very, very good!
thank you Ali.
Thank you, like you, thanks
Thank you so much
Genial
Make course modeling + architecture presentation for support ❤️
0:39 size ????
Ctrl alt v ??
why make it simple when it can be more complicated
ruclips.net/video/Mve-P4hlkjI/видео.html this video has the shortest way to create icosahedron, but his method to create 6v with plugin not quite accurate because it doesn't have equal radius on each vertice, yours is accurate..thanks
MY BRAIN BLOWN ..😓
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that is not a geodesic dome. The sides dont follow the common pattern of segment lenghts
en.m.wikipedia.org/wiki/Geodesic_polyhedron