For everybody here from Davy Jones, there was one important rule difference that drastically affected the game. In POTC, the rule that you could call somebody a liar even if it wasn’t your turn wasn’t in use. This was important because it meant that Jones could never call out Will. Bootstrap put himself purposefully in the seat where he knew that the order of play would protect Will no matter what. By the order of play, Davy Jones could only call out Bootstrap, Bootstrap could only call out Will, and Will could only call out Davy Jones. Since Bootstrap would obviously never call out his son, Will was permanently protected. The only reason that Will played the game was to find out where the key was, so the game was just a calculated attack on Davy Jones that used his own ego against him.
Actually I don't really think that to be the case. How I viewed it was that the Dutchman was going to call out will yet his arrogance let him to gloat beforehand which turned out to be his downfall giving wills father the time to intervein. But you are correct how the order was extremely important for wills father, as he wouldn't be able to cast the dies if he was after Dutchman. This theory keeps all of the good stuff that comes with wills fathers positioning but just adds on how Davy Jones arrogance betrays himself. Personally this is my absolute favorite scene from the movie as all three of them entered the game with different goals all of them achieved their own goal yet the person who lost the most in the end happened to win the game. Davy Jones not looking into the deeper picture and seeing the winning the game wasn't the most important thing made him the biggest loser. All in all 10/10 for that writing
I used to play that the loser of the round must forfeit a dice, losing when he remains without dices and increasing the difficulty of the game by lowering the number of possibilities for higher stakes
Heavily reccomend DM's add little games like these in their campaigns for the "crims" of their parties. Had a ton of fun last session when my DM said My ranger spotted some merchants throwing dice and allowed a little game for me to play to make (or in last sesssion case Lose) some cash lol.
Agreed. My players are on a sailing adventure and if everyone can't make it they enjoy playing Liar's Dice with each other and maybe an NPC in their down time.
I live in China and chinese are crazy about this game. They can play it more hours. A great drinking game. It’s good because it has a large element of skill.
We play that you just lose a die if you’re called out or make a bad call and just play till one person is left. Also if anyone has one die left we play a “truth clause” where instead of calling someone a liar, you can call “truth” and if you’re exactly right then nothing happens and a new round starts.
I play in a group of about 5-6 players, we don’t really like the losing a die part so what we do is when a player loses a round, they’re out for the game and everyone rolls again, and the last player remaining wins that game. To win the entire game, you have to win 2 or 3 games, it’s not standard at all but we vastly prefer it to losing die
@@Arthur-ns7bti play “red dead redemption” style. No wilds, and you can also call a SPOT ON which is if you believe the last persons bid was exactly true, you win the round and everyone at the table loses a die! Very fun to feel like a psychic when you call this haha
My DM implemented this variant, but we use D4's due to their abundance at our games. Very fun pass time for my Ranger when the Druids and Bards are having their....Charisma parties.
Thank you for easy explanation, another channel tried explaining and without saying why or how, lowered the dice face and amount, and it confused me, cause it went against what they said
It isn't a point system, the total number of pips is irrelevant, you are betting on probability. And the chances of there being 3 3's is higher than 4 2's, making the 4 2's the stronger bet.
@@sirfijoe450 I understood that part. :D What I meant to say is if it is allowed to make a bet that has already been played. So, in your example, would it be possible later on in the round for someone to bet 3 4's once again?
Information is contradictory between the examples and the slide that explains the rules in words. The slide with words says "Number of identical dice must be higher (I.E. 3-4's can be raised to 4-4's or 4-5's or 4-2's) but then it uses and/or and says "The face value must be higher". The and is clear but with the "OR" that could mean that 3-4's can be raised by 2-5's because the face value is bigger even though the quantity isn't. Is this the real rule? Later in the dice examples the OR scenario is never covered.
I can't find anyone explaining the rules for betting on the wilds. I read on BGG that you can to half the number of the previous bet or, if the previous bet was the number of wilds, then you can increase that bet or increase the bet by doubling that and adding one for other dice faces. For example: -The previous bet was 4 x 3s: You can bet 2 ones (wilds) (4 / 2 = 2) -The previous bet was 3 ones (wild): You can bet 7 x 3s. (3 x 2 plus 1) Is this correct and are there any other rules for that?
You normally call bluff against whoever goes before you go. (In a clockwise play, this means the player to your right). Calling a bluff out of turn means calling it against someone else who does NOT go before you.
The "stakes" are determined by every group for themself. You cold say you have to take a shot if you loose for example. So if the stakes are doubled in this example you have to take 2 shots.
Does it have to be exact? If I say there is 2 2s because I know I have 2 2s, but if anyone else has more 2s do I lose if I'm called a liar? What is stopping anyone from calling out the previous person? With those rules it seems like you'd want to call out the highest possible number with the highest possible amount just hoping that luck is on your side. With the other rules, if the amount of dice stated is BELOW the actual amount of dice then the person who called "liar" loses, but this would be an actual game because you wouldn't want to call out liar? EDIT: Okay so it's the second one. I feel like the explanation wasn't clear enough about that. Whoever's turn it is should say something along the lines of "there are AT LEAST X Ys."
Here how i play * No wild ones * No removing dice if you lose ( if someone loses that round then winner take the pot and a new game begins with a new pot) * no decreasing in either call amount or face value ( so if someone starts the game by saying 3 sixes then the next player must say 4 sixes or higher ) Sometimes we play where you can call any face or value if its your turn no matter wjat yhe last call was
@@TheSLOProduct1ons but him saying that 4 2's is greater than 3 3's makes it seem possible even though this is contradictory to another tutorial I just looked up
@@magicmaster4094 A rule of thumb is that the number of dice may *never* go down. If it was possible for the number of dice to go down, for the tradeoff that the face value goes up, then every game would end in "how many 6's/1's are there" which isn't the point of the game. The probability always has to decrease from bet to bet, the chances of there being 4 2's is lower than 3 3's, which makes the 4 2's a higher bet. The variant rules allowing you to go down in dice from a bet is mathematically broken and is not how it's intended to play.
Seems a little confusing. There’s a total of 15 days among all players. Now you can have up to 15 calls I’m one number? Saying everybody has a five for example?
You could technically bid 15 fives with three players, but the odds there’s really 15 fives on the table are basically non-existent. The next player would call you a liar and you would almost certainly lose (in fact the next player would know for a fact you’re lying if they themselves have less than 5 fives)
The shotgun is more difficult to move tactically with when clearing or escaping. It requires more CQC training to learn to operate long guns in hallways and small spaces. It’s also less than ideal for smaller person or lesser trained spouse. Most tactical operators are using a shotgun as a breaching tool, it has other uses obviously. Destroying a target is important but over penetration and consideration for who else is in the home also factor in. You have to be trained, in control, and responsible for where each round ends up.
If you don't want to play this as a drinking game, use the dice elimination rule instead: lose a challenge, and you lose one die. Lost all dice? You're out of the game.
It's a game built around lying to your opponents. Each player rolls their 5 dice. Each player takes it in turn to make a claim. E.g. "There are at least 4 Fives rolled by all players". The claim itself must get progressively more and more unlikely as the game goes on, the rules of which are stated in the video. If a claim is made that seems unrealistic (either based on the information provided by your dice or simply due to maths) you can call them out on it. If they are wrong about their claim, you win. If they are correct about their claim, you lose.
"you can play with money or as a drinking g-"
"My soul, in an eternity of servitude"
Against?
@@ivantim781 I want this (proceeds to through down a drawing of a key)
@@BB88MangosALBB88 how do you know of the key?
@@ivantim781 that’s not part of the game is it
"No...!"
For everybody here from Davy Jones, there was one important rule difference that drastically affected the game. In POTC, the rule that you could call somebody a liar even if it wasn’t your turn wasn’t in use. This was important because it meant that Jones could never call out Will. Bootstrap put himself purposefully in the seat where he knew that the order of play would protect Will no matter what. By the order of play, Davy Jones could only call out Bootstrap, Bootstrap could only call out Will, and Will could only call out Davy Jones. Since Bootstrap would obviously never call out his son, Will was permanently protected. The only reason that Will played the game was to find out where the key was, so the game was just a calculated attack on Davy Jones that used his own ego against him.
Actually I don't really think that to be the case. How I viewed it was that the Dutchman was going to call out will yet his arrogance let him to gloat beforehand which turned out to be his downfall giving wills father the time to intervein. But you are correct how the order was extremely important for wills father, as he wouldn't be able to cast the dies if he was after Dutchman. This theory keeps all of the good stuff that comes with wills fathers positioning but just adds on how Davy Jones arrogance betrays himself.
Personally this is my absolute favorite scene from the movie as all three of them entered the game with different goals all of them achieved their own goal yet the person who lost the most in the end happened to win the game. Davy Jones not looking into the deeper picture and seeing the winning the game wasn't the most important thing made him the biggest loser. All in all 10/10 for that writing
they also don't use the "ones are wild" rule, as stated by the directors in the directors commentary.
Never heard of the rule that anyone can call out anyone and i’ve played the game. I have heard of ‘ones are wild’ rume.
Thank you, u are very intelligent
Davy Jones did call out liar... On the first game where it was just him and Will.
“Can play with money or as a drinking game”
“I wager a 100 years of service”
I’m in
200 years of service
Make it 250
Against your freedom?
@@philkirshenbaum8867 against my father's
I match 250 years.
Drinking game?
Oh no. We gamble years of service at this party
davey jones brought me here
Brooo same
Same here man
You’re a Liar and you’ll spend an eternity on this ship!
Twelve 5s...call me a liar
Right from the flying Dutchman
I used to play that the loser of the round must forfeit a dice, losing when he remains without dices and increasing the difficulty of the game by lowering the number of possibilities for higher stakes
🤓
Goes back to Pirates of the Caribbean Davy Jones deleted scene to understand the game instead of just rolling dice for fun ;p
Heavily reccomend DM's add little games like these in their campaigns for the "crims" of their parties. Had a ton of fun last session when my DM said My ranger spotted some merchants throwing dice and allowed a little game for me to play to make (or in last sesssion case Lose) some cash lol.
DM? Diabetes Mellitus?
I like this idea
I'm relatively new to dnd so I haven't been a dm'd yet, but I'll be sure to consider thing's like this
Agreed. My players are on a sailing adventure and if everyone can't make it they enjoy playing Liar's Dice with each other and maybe an NPC in their down time.
Liar's dice is one of my favorite dice games of all time!
I think about 80% out of 100 people are probably here cause of Davey Jones
100%
No I came here because of a side mission in RDR
More like 100%
@@chunkemonke398 bro I loved playing liars dice in rdr. I came here because I haven’t played it in so long and don’t remember how to play
@@frostbitedog5619 was great to play online for game money. I didn’t know poker rules yet back then so i did this.
I live in China and chinese are crazy about this game. They can play it more hours. A great drinking game. It’s good because it has a large element of skill.
I suppose in china lying is a useful skill that can get you many places, considering their social credit system
@@Srindal4657wow you really got em bud
"You can play for fun... or for your soul for an eternity on a spooky ship"
Red Dead Redemption brought me here
same bro
same
Was searching a long time for this explanation
Bootstrap Bill, you’re a liar and you will spend an eternity on this ship!
We play that you just lose a die if you’re called out or make a bad call and just play till one person is left. Also if anyone has one die left we play a “truth clause” where instead of calling someone a liar, you can call “truth” and if you’re exactly right then nothing happens and a new round starts.
I play in a group of about 5-6 players, we don’t really like the losing a die part so what we do is when a player loses a round, they’re out for the game and everyone rolls again, and the last player remaining wins that game. To win the entire game, you have to win 2 or 3 games, it’s not standard at all but we vastly prefer it to losing die
Thank you this game is so complicated
great explanation. But this was just the basics. This game has lots and lots of other rules and exceptions.
For example?
It does but doesn't. Depends on the "house rules" of who you're playing with
@@Arthur-ns7bti play “red dead redemption” style. No wilds, and you can also call a SPOT ON which is if you believe the last persons bid was exactly true, you win the round and everyone at the table loses a die! Very fun to feel like a psychic when you call this haha
Really great explanation, thanks for sharing! (and for not making this a 20 minute video xd)
Is the "open" call the same as a "spot on" call? I thought player to left and right lose on a "spot on" call? Am I mistaken?
A fun rule variant is having the loser of the round remove 1 die from their set of dice. Play continues until one person remains.
I believe that's the rule variant used in the PC/mobile game 'Sorcery!'
@@Khrayfish That's actually the most common version of Liar's Dice.
My DM implemented this variant, but we use D4's due to their abundance at our games. Very fun pass time for my Ranger when the Druids and Bards are having their....Charisma parties.
That's how I played it on red dead redemption. Then it gets more intense
“Master Turner, feel free to go ashore…..The very next time we make port!”
As a sailor myself it'd been a fun game while underway but would have started alot of fights in the berthing on deployment 🤣
-is a player allowed to bet just a quantity of 1 die?
-also, what possible bets can be done after a player does a bet involving the 6 value die?
Fun fact about this game it most famously used in disney pirates of the caribbean by the legendary pirate davy jones
Thank you for easy explanation, another channel tried explaining and without saying why or how, lowered the dice face and amount, and it confused me, cause it went against what they said
Help. How is 4 2's which is 8 greater than 3 3's which is 9?? So you don't count the sum of just the amount of?
Yes quantity of dice is higher, the sum of the fave values is irrelevant
the quantity of the dice trumps the face value of the dice
It isn't a point system, the total number of pips is irrelevant, you are betting on probability. And the chances of there being 3 3's is higher than 4 2's, making the 4 2's the stronger bet.
Wait, so I can call out a bluff anytime during a round but if I'm wrong I lose 2 dice?
Is it allowed to have repeated bets? For example, I bet One Six, the next player bets Two Fives and the player after that says One Six again.
No. It has to be higher than the last bet. Unless it’s a different face, then it can be equal to. Never lower though.
For example if I bet 3 4’s, you could either bet 4 4’s or 4 5’s (or any other different face) (if I’m mistaken someone could correct me)
@@sirfijoe450 I understood that part. :D What I meant to say is if it is allowed to make a bet that has already been played.
So, in your example, would it be possible later on in the round for someone to bet 3 4's once again?
@@TFH.Lefty01 no that is not allowed. The game could basically go on forever if it was.
@@sirfijoe450 Alright... Thanks!
“BOOTSTRAP BILL YOUR A LIAR AND YOU WIL SPEND A ENTREATY ON SHIP MASTER TURNER FEEL FREE TO GO ASHORE”😂😂😂😂😂
Information is contradictory between the examples and the slide that explains the rules in words. The slide with words says "Number of identical dice must be higher (I.E. 3-4's can be raised to 4-4's or 4-5's or 4-2's) but then it uses and/or and says "The face value must be higher". The and is clear but with the "OR" that could mean that 3-4's can be raised by 2-5's because the face value is bigger even though the quantity isn't. Is this the real rule? Later in the dice examples the OR scenario is never covered.
I can't find anyone explaining the rules for betting on the wilds. I read on BGG that you can to half the number of the previous bet or, if the previous bet was the number of wilds, then you can increase that bet or increase the bet by doubling that and adding one for other dice faces.
For example:
-The previous bet was 4 x 3s:
You can bet 2 ones (wilds) (4 / 2 = 2)
-The previous bet was 3 ones (wild):
You can bet 7 x 3s. (3 x 2 plus 1)
Is this correct and are there any other rules for that?
What about declaring spot on?
The 1 being a wild is optional btw putting that out there
What do you mean when you say that when a bluff is called out of turn the losers stakes are doubled?
You normally call bluff against whoever goes before you go. (In a clockwise play, this means the player to your right). Calling a bluff out of turn means calling it against someone else who does NOT go before you.
The "stakes" are determined by every group for themself. You cold say you have to take a shot if you loose for example. So if the stakes are doubled in this example you have to take 2 shots.
Can I say one4 after three2s?
Negative
1:34 wait... 4 twos = 8 and 3 threes = 9. How is 4 twos > 3 threes?
Its not about the amount of dots
Its about going up in either dice amount or dice value
Example
3 Threes 3 Threes
4 Threes 3 Fours
Does it have to be exact? If I say there is 2 2s because I know I have 2 2s, but if anyone else has more 2s do I lose if I'm called a liar? What is stopping anyone from calling out the previous person? With those rules it seems like you'd want to call out the highest possible number with the highest possible amount just hoping that luck is on your side.
With the other rules, if the amount of dice stated is BELOW the actual amount of dice then the person who called "liar" loses, but this would be an actual game because you wouldn't want to call out liar?
EDIT: Okay so it's the second one. I feel like the explanation wasn't clear enough about that. Whoever's turn it is should say something along the lines of "there are AT LEAST X Ys."
I’m playing red dead redemption that’s why 😁
Now go watch classic pirate movie.
I came here from red dead redemption
The fact Disney thought people would grasp this baffles me to this day
They even got rid of the scene that made the game easier to understand.
Where did liar's dice come from?
Davey jones😂😂
@@justinrichards2960 No liars dice has been around way longer than the movie lol
@@Unknownburger Infact, it was in Red Dead 1, which is older than POTC if memory serves.
@@Unknownburger I think he was joking 😂
Imagine Davy Jones, Will Turner and 'Bootstraps' Bill deciding the order of players by Rock-paper-scissors.
Here how i play
* No wild ones
* No removing dice if you lose ( if someone loses that round then winner take the pot and a new game begins with a new pot)
* no decreasing in either call amount or face value ( so if someone starts the game by saying 3 sixes then the next player must say 4 sixes or higher )
Sometimes we play where you can call any face or value if its your turn no matter wjat yhe last call was
So if someone bets 4 3’s can you say 3 5’s?
I think so, cus the value of 3 5's is higher than 4 3's
I dont really get why its called LIAR’S DICE? I know you said something about it in the Vid but i still dont get it
Because the whole point is to lie better than your opponent
I am in my room with the Pirates of the Caribbean 2 on rn
I remember play this game on Red Dead Redemption as one of its mini game. But I still don't get it how to play it.
who else is gonna challenge davy jones
Idk mann i dont wanna risk an eternity on the ship when I have 10 years left
@Sergio Avalos I made remarks about calypso and he sentenced me 10 years
Can you claim there are only two 3s if there are only two 3s in YOUR own cup
you can if you believe no one else rolled 3s
@@jaguiler7079 this was late, but thanks man I forgot I asked this
Im here bcause of red dead redemption 1
I dont play for money, i play for years of service
Wait we are playing for fun? Wasn’t it for ours soul?
Couldn’t you theoretically do an endless loop of 3 2’s and 2 3’s
No. You have to up the previous bet. If the bet was 3 2s, then your bet should be higher e.g. 3 3s or 4 2s. You cant go back to 2 3s.
@@TheSLOProduct1ons but him saying that 4 2's is greater than 3 3's makes it seem possible even though this is contradictory to another tutorial I just looked up
@@magicmaster4094 then maybe this video got different rules mixed up? Could be
@@magicmaster4094 A rule of thumb is that the number of dice may *never* go down. If it was possible for the number of dice to go down, for the tradeoff that the face value goes up, then every game would end in "how many 6's/1's are there" which isn't the point of the game. The probability always has to decrease from bet to bet, the chances of there being 4 2's is lower than 3 3's, which makes the 4 2's a higher bet. The variant rules allowing you to go down in dice from a bet is mathematically broken and is not how it's intended to play.
Ah thanks, that one cleared it up
Good to know I'm not the only one here because of POTC
Alright! how many motherfuckers are here from red Dead redemption?
me!
Everyone seems to be here from Davy Jones while I'm here cause of red dead redemption lol
dont get it
Seems a little confusing. There’s a total of 15 days among all players. Now you can have up to 15 calls I’m one number? Saying everybody has a five for example?
You could technically bid 15 fives with three players, but the odds there’s really 15 fives on the table are basically non-existent. The next player would call you a liar and you would almost certainly lose (in fact the next player would know for a fact you’re lying if they themselves have less than 5 fives)
NGL, if you watching this channel, you probably don't need to buy Liars dice, you probably have a box full of dice within arms reach lol
Having a best friend brought me here
Did anyone watch *Pirates of the Caribbean II: Dead Man's Chest* to get that reference?
Bootstrap Bill yer a liar and you will spend an eternity on this ship
it looks like a Old school yazeee
The shotgun is more difficult to move tactically with when clearing or escaping. It requires more CQC training to learn to operate long guns in hallways and small spaces. It’s also less than ideal for smaller person or lesser trained spouse. Most tactical operators are using a shotgun as a breaching tool, it has other uses obviously. Destroying a target is important but over penetration and consideration for who else is in the home also factor in. You have to be trained, in control, and responsible for where each round ends up.
If you don't want to play this as a drinking game, use the dice elimination rule instead: lose a challenge, and you lose one die. Lost all dice? You're out of the game.
Playing RDR and still don’t understand 😂😂
maaaan i really don't get the game.
Me watches i think kaygueriu me in love with gambling eith it
I was here from RDR 1
I'm gonna play this with d20's.
Holyyyy … that is awesome haha how did it go??
I'm still don't understand. I'm dumb.
It's a game built around lying to your opponents.
Each player rolls their 5 dice.
Each player takes it in turn to make a claim. E.g. "There are at least 4 Fives rolled by all players".
The claim itself must get progressively more and more unlikely as the game goes on, the rules of which are stated in the video.
If a claim is made that seems unrealistic (either based on the information provided by your dice or simply due to maths) you can call them out on it.
If they are wrong about their claim, you win. If they are correct about their claim, you lose.
I still didn’t understand 😣
Pulsar Lost Colony brought me here
Do you fear death?
Great if you are cosplaying Pirates =D
I think I might stick to cuiblite.
Instead of saying "but keep them hidden from their opponnents", you could be saying "but not at the opponent's".
What difference does it make? Why do you need to "correct" something that is already correct?
Linus Dice Tips
Due to Red Dead Redumption
Red dead redemption brought me here
Who here because rdr
Anyone come here from Leisure Suit Larry: Love for Sail??
Red dead redemption.
Like the games BullS**** and Fibber
Johnny depp vs amber heard brought me here
What is your purpose here?
This guy is different. He skipped biceps day.
This time I will do it manually with the help of woodglut designs.
Red dead brought me here
Dis is perado
Bootstrap Bill you are a liar!
Whut?
First comment
Second
This is the dumbest game in the world
Nuh uh bucko
Who is here watching potc 🤣🤣
Red dead redemption brought me here