It's not complicated. Only some knowledge in AnimBlueprints and Blendspaces is required. Using most ALSv4 motion animations it is possible to create this motion. If there is demand, I can think of making a video or text tutorial.
The default Mannequin animation is forward and backward only. Added leg animations for the 8 directions the pawn can move in. Giving more fluidity and realism to the pawn movement.
Nice! Do you plan to make a tutorial for this? Is it complicated for beginners?
It's not complicated. Only some knowledge in AnimBlueprints and Blendspaces is required. Using most ALSv4 motion animations it is possible to create this motion. If there is demand, I can think of making a video or text tutorial.
@@rocketman8529 This would be very nice!! Yes, maybe I have to much respect because of the controls with additional mouse direction.
hi, a silly question. Wasn't the movement already 8 directional? where is the difference if I may ask?
The default Mannequin animation is forward and backward only. Added leg animations for the 8 directions the pawn can move in. Giving more fluidity and realism to the pawn movement.
@@rocketman8529 aha, thank you very much for the explanation. Like your videos very much