Fixing Invisible objects in-game / missing face meshes || Blender to Unity Troubleshooting Tutorial

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  • Опубликовано: 15 сен 2024
  • Is there an object that's visible in your scene editor in Unity, but not appearing in your game window, or when the game is played. Is there a model you imported that has invisible/missing/flipped parts of it? We'll be going over how to fix all those problems in this Blender to Unity troubleshooting tutorial.
    The first issue we'll be going over is fixing invisible, missing, or flipped parts of the mesh/model. These missing parts are called faces/face meshes, but can also be known as polygons. Normally this is a problem that must be fixed within the 3D software it was made from (or any 3D software basically), rather than within the game engine. Although it actually can be resolved within the game engine like Unity, it may cause problems with the model itself, lighting, or game performance.
    The second issue we'll be going over is fixing objects that aren't appearing in-game. This is actually a common known problem that can occur a lot. The object that goes missing in the game window or gameplay is normally visible in the scene editor, which can confuse people.
    Keywords:
    backface culling troubleshoot error glitch fix problem issue help 2017
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    About me:
    I am a 17-year-old Graphic Designer and 3D art intermediate named Joshua Autumn. This is my first Unity tutorial!
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    Thanks For Watching!

Комментарии • 58

  • @scottcourtney8581
    @scottcourtney8581 6 лет назад +26

    There is an easier way to fix that incorrect mesh rendering component in Unity. What you did is correct but not as efficient.
    Instead, go to the *good* cone. Select the gear icon from its correct MeshRenderer and choose "Copy Component". This puts the settings for that MeshRenderer into the clipboard. Next, go to the failing cone and remove its SkinnedMeshRenderer exactly as shown in the video. But instead of adding an empty MeshRenderer, choose the gear icon on any of the other components and choose "Paste Component As New" from there. The new MeshRenderer will have the same settings as the other cone.
    This is not only faster for you as the designer, but also makes it less likely you will accidentally forget a setting for the render properties, lighting, etc., or grab the wrong material. (In a large project, there can be very similar materials such as "TrafficCone" and "TrafficConeScuffed".)

    • @TooEazyCG
      @TooEazyCG  6 лет назад +6

      thanks for this :)
      I'll pin this comment up so that others can see!

  • @hpebackwards
    @hpebackwards 5 лет назад +43

    For anyone using Blender 2.8, in edit mode go to: Mesh (in the top menu next to the vertex/edge/face select boxes) -> Normals -> Flip.
    Or, if you have default hotkeys: Alt + N, Flip.

    • @L0rd0fPrankst3rs
      @L0rd0fPrankst3rs 4 года назад +4

      Thank you holy shit, It's been hours. Also for people who try it and it doesn't work, don't forget to select the object first.

    • @almightysmaug6797
      @almightysmaug6797 4 года назад

      Thank you.
      Maybe you know how to solve the problem of improper transfer of modifiers?
      For example, the modifier Spin displays only one part (the initial one, which I modified)

    • @explior6558
      @explior6558 4 года назад +1

      thank you so much man!

    • @elbachir4395
      @elbachir4395 4 года назад

      Worked for me. Make sure to have selected the faces of the mesh, not the vertices.

    • @noemiticlla4069
      @noemiticlla4069 4 года назад

      It didnt work for me any suggestions?

  • @blindside_o0
    @blindside_o0 5 лет назад +2

    Thank you. Was just having this issue as my first time making an object with reversed faces

  • @saturnius6264
    @saturnius6264 6 лет назад +2

    Thank you so much for this tutorial! You saved me from suffering!!!!!!!!!!!!!!!! :D

  • @theFishy_
    @theFishy_ 2 года назад +1

    okay but what if i want to have faces visible from both sides

  • @kovlad2647
    @kovlad2647 5 лет назад +1

    What if i want to make a face show on both sides?

  • @HandlebarOrionX
    @HandlebarOrionX 4 года назад +1

    Also, just downloading the Ciconia Studio Double Sided Normals shader is an even quicker way to fix it. It's free and on the Unity store

  • @lukez5745
    @lukez5745 6 лет назад +2

    It's funny how you made a trubleshooting video for Blender of invisible object errors and now you made one for Unity lol

  • @user-wj8kh2st5c
    @user-wj8kh2st5c 4 года назад

    another problem, model is visible for unity at any angle and after play, but invisible after builded, then i testing on my phone!

  • @Icecreamer69
    @Icecreamer69 3 года назад

    Well for some reason I can see it but then disappears the reappears, does anyone know a fix for that?

  • @rebelson4617
    @rebelson4617 6 лет назад +1

    Doesn't fix my problem in game you have to see both sides of the mesh that only flips it on either side so

  • @JoeySavage
    @JoeySavage Год назад

    Thank you been having trouble importing with full visibility

  • @mphokeworrington6182
    @mphokeworrington6182 6 лет назад

    Nice sir but how do we fix the invisible walls of a building when a charter is inside,this model created with Maya?

  • @SayianRonin-96
    @SayianRonin-96 6 лет назад

    its of no help for me as the model looks fine in blender and even after flipping the faces and trying to adjustthe density im having the same exact issue

  • @smpmetal77
    @smpmetal77 6 лет назад

    I run into the same problem in animation sometimes, glad to know I'm not the only one

    • @TooEazyCG
      @TooEazyCG  6 лет назад

      what software(s) for animation do you use?

    • @smpmetal77
      @smpmetal77 6 лет назад

      I have anime studio pro and clip art studio

  • @direwoofles9857
    @direwoofles9857 6 лет назад

    I can see the face mesh in blender, but in unity it is missing. Unity is set to import normals too

  • @SOKOHASEK
    @SOKOHASEK 5 лет назад +1

    This Fixed so many problems I had!

  • @gabetheborkingdog5985
    @gabetheborkingdog5985 3 года назад

    Bro your tutorial is good but ur blender version is too old for me to keep up with. My options aren't available at the right place. My Ctrl + N feature isn't what it is supposed to be in your's. Also, there's no "inside" option in my blender

  • @explior6558
    @explior6558 4 года назад +1

    Thank you very much that helped a lot!

  • @PearlyFostter
    @PearlyFostter 3 года назад

    Thanks fopr the help!!!!!!

  • @manjugaur7151
    @manjugaur7151 4 года назад

    thankyou only you helped thankyou 😁😁😁😁😊😀

  • @MatthewLT420
    @MatthewLT420 4 года назад

    thanks so much i have had almost half a year plaged by incorrect layers

  • @norbertoignaciojr3365
    @norbertoignaciojr3365 6 лет назад

    How can I become at your level in creating models in blender? What should i do?

    • @TooEazyCG
      @TooEazyCG  6 лет назад

      ha ha thanks. I'm not an artist though, I'm still learning myself. What I recommend doing in order to get better is just practice. I know saying "practice" is overly said, but turn the "practice" into something fun and enjoyable. Try finding something in a picture or in real life, and try to recreate it in Blender. This will really help you out. After you modeled a scene, share it with others and ask for their thoughts, they can help you out by correcting some mistakes. If you don't know where you can share it and ask for advice, try going on the Blender Reddit page on Reddit.com! With others helping you out, it'll help you improve a lot

    • @moardraw3493
      @moardraw3493 6 лет назад

      CREATE MODELS IN BLENDER

  • @dreamcasterdays514
    @dreamcasterdays514 5 лет назад

    I would like to thank you as well for the helpful video!!

  • @derlinjesustaverasperalta1724
    @derlinjesustaverasperalta1724 3 года назад

    Thanks

  • @zakkaioken2812
    @zakkaioken2812 4 года назад

    this didn't help

  • @JadeOart
    @JadeOart 6 лет назад

    ah! that solved it, thank you

  • @FiBunnyCci
    @FiBunnyCci 4 года назад

    THANK YOU!!!!!

  • @ksam2000
    @ksam2000 4 года назад

    thank you

  • @mrtobi4399
    @mrtobi4399 5 лет назад

    thanks a lot

  • @orbitalrm
    @orbitalrm 6 лет назад

    Thank youuuu!!!!!!

  • @yarilcaos
    @yarilcaos 5 лет назад

    Thanks!

  • @floricide9669
    @floricide9669 5 лет назад

    thanks dad

  • @TdB_Snip3r-nf6jh
    @TdB_Snip3r-nf6jh 6 лет назад

    I love you

  • @afish2281
    @afish2281 4 года назад

    This did not help in the slightest. I think it actually made my problem worse.

  • @aeedits8815
    @aeedits8815 5 лет назад

    Love u

  • @bigd33103
    @bigd33103 4 года назад

    What do i do if my mesh still doesnt show up?

  • @explosivekeeper
    @explosivekeeper 5 лет назад

    Thank You!!