Procedural Rust (Or Anything) With Data Channel | 3ds Max

Поделиться
HTML-код
  • Опубликовано: 1 ноя 2024

Комментарии • 31

  • @pxl3322
    @pxl3322 Месяц назад +1

    This is absolutely outstanding. There are so few tutorials for learning the Data Channel in 3ds Max. I’ve occasionally checked them out, but I never felt the urge to dive deeper. You explain it in such an interesting way. I hope you'll create another tutorial in the future on how to use this amazing tool.

  • @WaspMedia3D
    @WaspMedia3D 2 месяца назад +4

    Great vid! Data channel modifier is overpowered - every max user should learn it.

  • @Iqroh
    @Iqroh 2 месяца назад +4

    OMG finally. Now I understand the power of the data channel. Thank you!

  • @AutodeskFTW
    @AutodeskFTW 29 дней назад +1

    Great video and great modifier that everyone forgot about.
    Earned a sub👍

  • @nejcskufca
    @nejcskufca 2 месяца назад +3

    I can just see a whole bunch of people having fun with data channel right about now :D

    • @RenderRam
      @RenderRam  2 месяца назад +2

      yeah, it's like a new world lol

  • @yamar4116
    @yamar4116 2 месяца назад +1

    the mesh smooth un-apply to whole selection just blew my mind - I have been searching for this one for decades and have used more complicated destructive and slow methods. Thank you!!!!

  • @electroluxia
    @electroluxia 24 дня назад

    6:14 - Hilarious. I sing, "Smooth Operator" by Sade, when I put it in the Data Channel, as well. 😂👍 Another _excellent_ post. Invaluable. Thank you!

    • @RenderRam
      @RenderRam  24 дня назад +1

      How can you NOT do that hahaha

  • @Afro_ninjaest
    @Afro_ninjaest 2 месяца назад +1

    awesome !!!!! thank you for sharing! data channel has so much pottential!

  • @hotlineoperator
    @hotlineoperator 2 месяца назад +1

    Awesome yes. Difficult to master yes. This is a whole new system, like particles

  • @lucascristoo
    @lucascristoo 2 месяца назад +1

    The mesh smooth option just blown my mind 🤯😂
    Having details only where they should be, is fantastic! Yeah, Data channel it's not so easy to learn, but, worth it.
    Thank you a lot for the content. It really help and lead us to explore more about this tool.

  • @mia2art
    @mia2art 2 месяца назад +1

    Awesome tutorial on procedural rust with the Data Channel in 3ds Max! 🛠🎨 The techniques you demonstrated are incredibly useful for adding realistic textures. Your explanations made complex concepts much clearer. Thanks for sharing these great insights and tips-can’t wait to try this out in my own projects! 🚀📐

  • @cicko10
    @cicko10 Месяц назад +1

    Very useful tutorials. I just hope you don't transfer them to a paid site. Long live free knowledge. Thank you Vjeko.📖🎓

  • @naxosCG
    @naxosCG 2 месяца назад +1

    Ohhh !!! That was you !!! I did not made parrallel between my top-5 favourite YT channel guy and this FB post !! I'm too old for social medias ;-)

  • @obaidalotfi9952
    @obaidalotfi9952 2 месяца назад +1

    Great Vid, Thanks, I Gotta Feeling......that [Data Channel] is kind of Advanced [Volume Select] Modifier, that's it!

  • @ivanibanez1273
    @ivanibanez1273 2 месяца назад

    dude! nice one!! you explained it really good

  • @3DRnD
    @3DRnD 2 месяца назад

    Nice tutorial.. i still didnt dive into data channel so much .. but the meshsmooth trick is awesome

  • @VFX_schoenberger
    @VFX_schoenberger 2 месяца назад +1

    realy great video :) good work!

  • @VRTL_WRLD
    @VRTL_WRLD 2 месяца назад +1

    Love it!

  • @saschi8x4
    @saschi8x4 2 месяца назад +1

    Supercool, thx❤

  • @arqbolognesi
    @arqbolognesi 2 месяца назад +1

    this video was truly spectacular, I am very interested in applying this technique to concrete structure imperfections.

    • @RenderRam
      @RenderRam  2 месяца назад +1

      Just remember that data channel is dependant on topology, so make sure to add a few edges to those borders so that data channel can grab onto something

  • @smukkegreen
    @smukkegreen 19 дней назад

    That is very cool.
    Seems like a rust script would be possible to make.

  • @ediphh
    @ediphh 2 месяца назад +1

    Thanks for that, really good!

  • @FaisalIqbalvfx
    @FaisalIqbalvfx Месяц назад

    Awesome

  • @ooops123
    @ooops123 Месяц назад +1

    Can make tutorial on vertex paint in 3ds max tutorial it is very helpful ❤🥺

  • @lawebley
    @lawebley 2 месяца назад +6

    If the effect was inverted, the rust could easily become welding artifacts.

    • @RenderRam
      @RenderRam  2 месяца назад +1

      That's the whole point, this thing is endless with what it could be used for

  • @IskanderVFX
    @IskanderVFX 2 месяца назад +1

    works with 0.99 and not with 1 because with 1 it cycles the thing 😅

    • @RenderRam
      @RenderRam  2 месяца назад

      Totally makes sense, but I still don't get why the default vale is min: -5000 and max: 5000