Okay, actually tho, Seanie, Hello Neighbor 2 is LEAGUES better than Hello Neighbor 1. Less glitchy, makes more sense, has better graphics, and is generally better than the first one.
arguably the demos of hello neighbour were better since they had a mechanic where the neighbor would learn from the ways you got in before and block them. like chairs would be blocking doors, beartraps in places you ran away, stuff like that. so the game was about finding new ways to get in when the neighbor caught you.
@drunktransdragon If I remember it has a lot to do with the hype and people not understanding what they had. The developers were also changed but that could be wrong.
Honestly disappointed in the final product of this game. They really went from a great game to something that would be alpha or beta material and called it a finished game
i remember someone saying “hello neighbor is fun to watch someone play but not fun to play because it was made for youtubers to play” and i have never heard anything more true because when my sister wanted to play it i enjoyed watching her and laughing at her but when she would make me play it it felt like hell
Most correct thing I've ever read. I've seen many games with custom level building modes reference Hello Neighbor. I never really played or watched anyone play it so I just assumed it was supposed to be an amazing game everyone was playing. I finally watched penguinz0 speedrun it, and I was SO confused. I remember thinking "this can't be the game everyone was referencing right??". Kinda reminds me of undertale, I've seen so many theories, lore analysies, fangames, songs, stuff like that. When I finally played the game myself I didn't see like 75% of what everyone was talking about. The characters have like 2 or 3 lines of dialogue per level lol I was expecting way more than that. I still loved the game but yeah 😅. The difference between the two games is that Undertale is actually good and fun while Hello Neighbor is.. whatever it is.
Hello Neighbor Lore: Wife dies in car crash. Son pushes daughter off roof. Neighbour locks son in basement. Pretends both are missing. Protagonist gets nosy.
@@NormalizeCommonSensethe police are corrupt, have you seen the animated series? Peterson literally bribes one of the officers to avoid getting arrested.
The last time I tried to watch a gameplay, the RUclipsr couldn’t even finish it because their game was so bugged beyond playing 😭 these devs fumbled so hard
I swear to god the whole "make your own solution" gimmick of the game (which isn't even well utilized, mind you) just makes the whole thing incomprehensible depending on whose story you're hearing from.
"for some reason the kid is faster than the neighbour" I'm sure if you tried chasing like a 10 year old in your 30-40s they'd run circles around you too xD
Not down as straight line. Kids are nimble and can fit into spaces you can't, but unless you're really out of shape and slow, your leg length means you can go much faster much more easily.
Honestly this DOES make sense, but if you watch the series that's made off the games, you'll see that the neighbor is not only in his 50-60s, but he's also extremely athletic. But I'll digress, that's represented in the series WAY better than in the actual games, where the biggest signs of being athletic we get is stretching as an idle animation and just.. running....
It's so funny watching Seanie be confused by the lore, not because the lore itself is confusing but because how you're meant to figure it out is stupid. Point A. At the beginning of Act Two the neighbor does lock you in the room but, and ok I know I'm going to sound like I have a brain disease saying this but hear me out, a cardboard cut out of his dead son unlocks it for you but the only way you would possibly know this is if you looked through the keyhole of the door while he's unlocking it. Oh yeah you can look through keyholes it's never explained to you as the player and the feature is never even used for actual gameplay so what is the point. People actually enjoyed this game by the way.
I have never been interested in Hello Neighbour. Like, I think I watched my nephew play once and a video he was watching about it. I remember thinking "This seems like a stupid game done just for youtubers to do stuff". But, omg, I couldn't imagine it was so dumb and stupid
I remember seeing the demo and loving it and also the multiplayer game cause it was silly which is why I even bothered to learn the “lore” but I can’t remember it at all and if Seanie hadn’t posted this Hello Neighbor would have drifted into my memories
That’s insane because where was the quality!? For sure was like a few people who went “yup! Good enough! let’s push this out already so we can work on the second game” Hello Neighbor was so much better in the alpha versions and I wish it lived up to what we thought it would be, I paid like 20? 30? Dollars for this game I don’t remember but like how could you charge premium prices for this rushed pushed out the door full game, with no updates or patches…
i can only think of one explanation for the story and it's still wild and bad 1. main character (MC) is kidnapped by neighbour as a kid 2. neighbour's house is NOT that extravagant/weird/whatever but MC, being a child, remembers it differently and with "fun" elements (like games n stuff) to try make it less traumatic 3. shadow guy represents MC's fear of neighbour even though neighbour is no longer there? 5. MC protects his "inner child" from shadow guy/neighbour 6. trauma is magically gone the end 10/10 story telling (sarcastic)
I find it interesting that Seanie often used "it was brutal" or "it was tough" or "it was insane" in these 100% video, but this is the ONLY one to say "It was horrible". Its saying something.
I actually really like this, the way that its just - difficult - on the other games, but because of how bug-filled and.... honestly ATROCIOUS Hello Neighbor gameplay is........ very understandable.
I 100%'d Stardew Valley. It Was Brutal. I 100%’d Palworld. It Was Brutal. I 100%’d Plants Vs Zombies 2. It Was BRUTAL. I 100%’d Slime Rancher. It Was Insane. I 100%’d Animal Well. It Was Amazing. I 100%’d Garden Warfare 2. It Was BRUTAL. I 100%’d Inscryption. It Was Insane. I 100%’d Spore. It Was BRUTAL. I 100%’d Plants Vs Zombies. It Was TOUGH. I 100%’d Cookie Clicker. It Ruined My Life. I 100%'d Core Keeper. It was BRUTAL. I 100%'d Papers Please. It Was Insane. I 100%'d Raft. It Was Brutal. I 100%'d Subnautica. It Was TOUGH. I 100%'d Hello Neighbor. It was Horrible. "It Was Brutal." It was tedious and challenging. "It Was BRUTAL." It was tedious and difficult. "It Was Insane." It was challenging but I enjoyed the story. "It Was Amazing." It was challenging but I enjoyed the whole game. "It Was TOUGH." It was difficult but not too tedious. "It Ruined My Life." It was tedious but it deeply affected me. "It Was Horrible." it was tedious, difficult, and I enjoyed none of it.
14:20 Because I hate myself, I'll translate the note you get in the mail. "Due to non-payment, we are forced to notify you of the eviction. You must leave the apartment within a week. In case of violation, we will have to apply to the court. EVICTED" It's not that difficult to read once you recognize that it's just misspelled English, but it takes some time for sure.
Thank you! I recognised the 'simming' as missing and eviction but apparently my non-english brain was not wrinkly enough to translate the letter fully 😂
@noctyria1003 I think the fact that I have a non-english brain made it easier. Because without that, it would be easy to write all that off as some made up language. *Cough* Seanie *Cough*
Apparently the reason why it’s like that is because the main character has dyslexia Cool detail! I wish that was *STATED IN THE GAME SOMEWHERE* I forgot where I heard this, tbh this could be entirely untrue
@@dasamont8274 you might be right. At least it sounds plausible that some people who learn a new language question every word they learn and are better at recognising them
39:24 You're unironically correct here. Like, not even being ironic in the slightest, you're 100% correct. This random shadow monster is a representation of your character's trauma.
His name is Theodore Peterson and the story is supposed to be he sold his soul to the devil (?) after his wife died in a car crash and his son pushed his daughter off the roof of the house after getting frustrated with her for some reason. He's an architect that makes roller coasters and stuff. And some bad people cursed his roller coasters so they caused untimely deaths. They had a solid idea at first, but then they leaned too heavy into deep deep lore so matpat would make theory videos about it.
"For some reason" There IS a prequel where you play as the children playing hide and seek with stuffed dolls; one hides the dolls, the other finds them while the child who hid the dolls acts as the neighbor does via "catching them" and resetting you back to the start. The boy, Aaron, steals his sister's (Mya) doll after he's sent to his room during dinner as he stole her spoon and their father got angry at him for it. Aaron sets it up on the roof FOR SOME GOD FORSAKEN REASON and when Mya comes to retrieve it, Aaron accidentally knocks her off the roof. The prequel ends with Theodore digging her a grave. Its speculated Theodore originally kept Aaron locked up during Hello Neighbor during the first act at least.
Seanie PLEASE 100% grounded, it's somewhat similar to raft, being a simple story focused game, but 100%ing it and playing through it fully is super fun and I think you'll like it.
@@doirit It was still arguably better, the puzzles weren't nearly as stupid as the final products and there wasn't so much stuff going on. It made the game actually enjoyable to play
@@AzuleaFlair yeah i agree, 3rd act puzzles are really stupid But 1st and 2nd acts are actually pretty good, house is smaller and puzzles are understandable
the most horrific part of this video is learning that Seanie not only knows what mpreg is, but also what a character who is likely to be mpreged looks like
I'm pretty sure the Neighbour did lock the door at the beginning of act 2. But the cardboard cutout of his son (which may or may not be possessed) unlocked it for you
I like watching new creators playthrough hello neighbor for the first time because then I can see the new generation go through the same annoyance and frustration people did when the game first came out lmao.
this game is the definition of abstract art. its something someone made, and only the creator can truly understand why it exists in the first place. bad controls, poor story telling with no reward for the players efforts. calling it a "horror" game is false advertising, like how cartoons cant say "kill" this game denies anyone is truly dead.
i feel like "you're a kid who knows their neighbor is hurting someone and you have to take matters into your own hands" and "his daughter died" are good building blocks for a competent horror game plot. add just a few more characters and a little more setup, like a parent who has a good rapport with the neighbor and thinks you're making things up when you try to tell them what you heard. maybe have the story be that he kidnapped a child to try to replace his daughter, this isn't the first time he's done this, and if he catches you, you may be next. ik thats not super original, but it could be spiced up with unique details, and god would it be better than this
i love how willing the neighbour is to destroy his own property. i would not jump through my own window just to tell some trespassing kid off (or whatever the hell he's doing because its sure as hell not anything scary)
I have to say, the rambles at the end of the video took me tf OUT Had to do a doble take when you said the neighbor would be mpreg material Great video!! Laughed a lot
I would honestly pay money to have the developers of this game sit down and explain what they were trying to do with each puzzle. I know that sometimes you might think the solution is obvious while it really isn't, but some of the puzzles here are really obscure. Also love how so many people call the thing in the pool "shark" even tho it seems to be just a fin on some mechanical swimming device.
Hello Neighbor is one of the many indie games that suffered from the publicity introduced from The Game Theorists. The popularity of the channel made it so so many indie devs desperately tried to play 5D chess with the Theorists, ultimately ruining their games. You either let the Theorists do their thing and risk spoiling the game's surprises or you try to out do them and end up with a big mess no one understands. Then on the other hand you had a bunch of games that were made specifically to bait the free publicity that The Game Theorists brought and cash in on all the Theorists trying to uncover non-existent hidden lore/story.
Faith the unholy trinity has the best use of "it was a dream" story telling. Chapter 2 is all a dream, but we learn a lot of history, and depending on your actions in the dream you'll get different endings in the real world. It doesn't have to be a cop out, you just have to use it right.
The "It was all a dream" trope can be done well if treated with respect. However that is incredibly rare as many writers over-estimate their own skill.
This doesn't even fit "it was all a dream" because in that trope it's supposed to be a twist. This is just a dream sequence. Which can actually be done well a lot more easily than "it was all a dream" but somehow they managed to screw even that up. The only thing you have to do to write a meaningful dream sequence is to have it reflect something about the psyche of the person whose dream it is and carry that forward in developing their character. That also means it should almost never be the last thing in a story that happens, because then it doesn't have a chance to play into the drama or characterisation.
@maple... i watched it and he did enjoy it. There wasn't really a point where he was genuinely angry at the game or a point where he would've rather not played
here's the hello neighbor lore: Theodore Peterson (the neighbor) has two kids (son and daughter) and a wife. One day the neighbor goes in their car to go do something until they crash the car and the wife goes to the hospital and dies. Theodore Peterson comes home and tells the kids and they hug him to make him fell better. One day the son pushes the daughter of the roof and she dies. THEN Theodore Peterson grabs the son and puts him in his basement because he's scared the son will die and puts up missing posters because he's scared that his son would die. In hello neighbor 2 there's a guy that saves the son but, someone shoots the guy and then there's just nothing left for the lore. So in conclusion the neighbor is just a mean guy
6:30 the door probably opened because you broke the window, and created sound. Instead of the neighbor going outside, he went to the window and opened the door.
I think that it was the bowling ball was just thrown hard enough or bounced around and hit the chair blocking the door, because I don't believe that the Neighbor could open the door with the chair in the way. Although, I may be wrong😅
@@animalloverkaileigh the way this game works is weird lol, the chairs that block doors CANNOT be moved by objects. they can only be moved by the players hands or the neighbor kicking them down.
You should do a multiplayer collab with Floydson and 2 other 100% youtubers in a playthrough of Grounded. It's a really fun and awesome game. You can do single player and i still think that you would enjoy it alot, but its even better to play with buddies
Wait, so did his daughter disappear or die in the hospital? Which is it? Or does the game want us to believe he's putting up missing posters for someone who he _full well knows_ is dead?? I can't even with this game. Nothing about it works. Not the story, not the mechanics, not the puzzles, nothing.
His daughter was killed by his son. He doesn't want police to know about it, so he locks his son in the basement and makes everyone think that both children are missing
I do have a preferred example of the "it was all a dream" twist, which was the one at the end of "the box of delights" by John Masefield, where after the main character, Kay Harker, wakes up, he comments on how he just had a strange dream but can't remember it much anymore, and the events from the start of the book start over again, implying that the whole book will happen over again. Given it's a childrens book about magic, it makes the possibility either that Kay is trapped, or that it was a premonition that he's unable to recall to use, equally suspenseful, making it, at least in my opinion, more like a "it was all a dream, or was it..." but still pretty cool since it doesn't *tell* you, it relies on you remembering. Maybe I'm hyping it up because of nostalgia, but I really liked it, as a child and now. Plus it was pulished in 1935, so i feel that it preceded the wearing out of the trope. Additionally, it makes good use of the verb "to scrobble", which he seems to have coined in the preceeding book, "the midnight folk", and means "to kidnap, or waylay."
The secret answer to "how was I ever supposed to get/guess that (blank) did (blank)" or "how was I supposed to know to look for (blank) here?" Is because you're supposed to be checking literally everything all the time, because the neighbor is SoOo QuIrKy! It means you dont have to make a game that is good or makes sense or has reasonable puzzle design, the neighbor is crazy, not their fault.
10:42 I had an Aunt that would just put things in the refrigerator. Keys, wallets, shoes, tools, and whatever random thing she could fit in there. Maybe Neighbor has the same quirk.
So, going on just by this video the main character: - Is able to hold his breath forever (no oxygen meter or anything when you go underwater) - As a child is able to pick up bowling balls and throw them like candy (But can't just punch Buzz Lightyear's boomer dad.) - Not only jumps higher and farther than any human alive but can disregard laws of physic by double jumping. - Can't put things down like a normal person. - Puts apple in a briefcase.
If I remember correctly, the game had different lore to it. Or maybe am just making it up. However, if my memory serves me right, there is a game theory video about the lore of this game. Which implies that the Neighbor is the devil. I don't think it was too soon after that there was another video of Matpat about game devs getting mad at him for figuring out the lore to the whole game. I think it was this game. Which is why there is pretty much no lore. Devs were in a hurry to change it.
@secretman2 I mean, maybe? I only had watched MatPat stuff on the channel. And it's even been a while since I watched anything. Unsub when MatPat retired.
godddd I hate when devs do that, it’s rare but dude let people figure out the story to your game!! theorizing and unlocking secrets outside of the game is part of the fun!
i just realise the language is like a childs writeing its just BARELY comprehensible 14:15 the note says he failed to make a payment and is getting evicted xD
30:00 ...What do you mean? Maybe it doesn't spell it out for the player, but I thought you said that after being directed to use Space to defeat the teacher mannequin, you were then granted the ability to press Space against the neighbor, while showing the onscreen prompt for it in the footage. So... yeah, the player needs to piece it together, but it just takes paying attention to very obvious cause and effect.
Yes, he says that it was clear, for the pushing ability. That is literally the only ability to get any reference to in game after beating the mini game. I don’t imagine literally anyone would possibly infer about the double jump or the crouch abilities though
I know the lore of the game is supposed to be confusing and "deep" or whatnot, but I'm gonna share my take on it anyways. Neighbor had a loving family consisting of wife, son and daughter. All three somehow died, maybe by car crash and the neighbour's been devistated ever since, trying to recreate his family via mannequins. When that doesn't fill the hole in his chest, he kidnaps a child to pretend it's his own but i guess it somehow escaped. Then the player comes in, a naive child that, at the end of act 1 gets caught and trapped by the neighbor (though trapped really is a questionable word to use here) Act 2 revolves around escaping the neighbor, leaving the player with ✨trauma✨. Act 3 and 4 are just about adult us going back and dealing with the horrid things we experienced as a child (aka that being the shadow thing we see represented as our fear) we beat it, wake up from the dream and are cured of our ailments or whatever. It really doesn't make sense, which is a suprise to no one and frankly, any and all fun the story could provide is just diminished by criptic and undecided lore, puzzles and an Ai that does not deserve the title of Ai in the slightest.
That would be better than -Wife dies in car crash leaving him with two children -Older child, Aaron, the son, accidentally kills his younger sister, Mya, by pushing her off a roof after sticking her doll he stole up on the roof. -Dad locks up child while claiming both children are missing. The player, Nick, sees him "kidnapping" his bestie and goes to try and save him. Nick ends up getting locked up in the basement until Aaron frees him. -Neighbor flees the neighborhood (set up for Hello Neighbor 2) It's also got a book series, a prequel, a sequel and a multiplayer game.
I stopped following Hello Neighbor ages ago. Last thing I've seen since before the full game came out was MatPat talking about how he didn't care to look into the lore of the show despite their desperate attempts to make him do so and Pastra's video essay on the incompetence this game seeps. It is the lowest of low points in mascot horror.
@@goldencow8161 it’s called glue in item select if you want more proofs download the game go to files and search all items in the game till you see glue and equip it with with de-bug console
I got no idea how did the game went from golden ages of Alpha 1 to whatever this is... I remember watching countless youtubers playing Alpha 1 and having so much fun.
I know I already suggested this in a previous comment, but I would love to see you 100% Outer Wilds! It’s a great shorter game with a really cool story and a few different endings! I can’t say to much because of spoilers, but you play as a little alien guy who travels around a solar system solving puzzles in creative ways to learn more about a previous alien civilization! If you do play it don’t google anything about it before playing because it might spoil some really impactful game moments! ❤ Love your videos and sorry you had to suffer though Hello Neighbor for our enjoyment!
20:40 seanie not knowing that the same button to throw is also the same button to drop is funny. just dont hold the button. also the fact that he only does annoying and unintended solutions is pretty great
I honestly can not think of a single game worse then Hello Neighbor, and I've played a lot of half baked indie games. Yet somehow this game got so much positive attention that it got a sequel, a spinoff, and an animated series.
Honestly I could watch this video from any point and understand the plot line of hello neighbour, neighbour lives next door, his daughter died because they say it 5 million times
Finding a wrench in a freezer honestly doesn't shock me. My mum found scissors in the fridge once. She had put them in there herself. She was very tired the day prior. 😂 This was over ten years ago, and even to this day we do actually check the fridge just in case we lose anything...even if it doesn't seem like it belongs in a fridge. I myself almost stored a clean plate in the fridge right after taking it out of the cupboard. Stress, tiredness and exhaustion can do things to a person, so I honestly don't blame Neighbour.
there's a segment that you missed out on but I don't blame you because it is absolutely agonising. basically just start act one and don't input anything into the game for 10 minutes then a glowing box appears which takes you to the error world after you put in a case sensitive specific command, then you got to find more boxes there and put more commands in (there is no indication on where to find the commands). once you do all the cubes you get sent back to the normal world, no achievement or anything. the only pay-out is that the neighbour is gone for the whole run. I found this out in eezyspeezys 100% speedrun
The grocery nightmare was actually a lore thing. in the books (yeah) the main character was abandoned by his grandma in a grocery store when he was 3, so he has nightmares of it. I also believe the school mannequin minigame could have been about main character, in the books, not having friends at school; he moved around a lot as a kid and didn't have any. hello neighbor is a much better franchise as a book series and the show. the games are so bad
I have to wonder how many drugs the devs were on when they were making this game. It feels like one massive fever dream. Well, on another note, if you wanted to 100% a game with a lot more structure, you could always try Grounded. Just be prepared for a lot of giant spiders if you do. Even with Arachnophobia Mode on, they still have high damage. ...Or Spiritfarer if you're looking for something more chill. Just be warned. There's a lot of ninjas that'll be cutting onions near you when you play it.
It’s actually all just a result of the youtube fame this game got during development. It actually started as a very good game concept during the first and second alpha. The girl at first had no obscure puzzles and the art style was slightly more realistic with burton-sequel elements. The house was much smaller - it had just the ground floor and was pretty ordinary although eerie and that is where the Neighbour’s AI shined. He learned based on what you did, setting up bear traps and barricading windows based on your activity. The game was a simple but enjoyable stealth mission of snooping around his house and getting into the basement. Then the game got online attention and people started to speculate „the lore”. And that is where this crazy stuff started. The next alpha2 was likely the improved version of this It was similar, the house got another floor and a few puzzles, but since everything was smaller it all made sense. This house however had a grand outer shell with a roller coaster on top, but all of that was inaccessible… except for a few people who glitched up there. People were obsessed with trying to glitch outside of the map or to the upper parts of the house and hunting lore… and the theories were crazy From the neighbour being a teacher and maniac serial murderer of children to us being the disembodied spirit of his dead wife the devs saw that this stuff made the game REALLY popular and so with each alpha they started showing in more and more obscure lore stuff youtubers could hunt for, while the neighbour and his ai and the house being designed for stealth and developing of physics and game mechanics … was something that was thrown out of a window In the third alpha you see it clearly. We get a character model of ourselves (which now made people speculate that we are neighbour’s son) and we got alpha version of act 1 house then we had the act3 house in the next alpha and with each new update the place got filled with more and more references to life and weird puzzles for youtubers to solve as sections of the house were slowly added… and all of this is how this mess came to be I really recommend looking up what the game was like during the first and second public alpha, thus contrast is staggering
DO NOT SUGGEST HELLO NEIGHBOR 2
I just wanna say (In a non-hating way) that thats not milk, ITS GLUE
Don’t worry, I don’t wanna see anyone suffer through that
What about hello neighbor nicky's diaries 😊
Okay, actually tho, Seanie, Hello Neighbor 2 is LEAGUES better than Hello Neighbor 1. Less glitchy, makes more sense, has better graphics, and is generally better than the first one.
Terraria please! And maybe the Calamity mod
Seanie not realising that the ‘milk’ is actually glue that’s meant to slow you down is a perfect example of the complete ineffectiveness of this game
IF IT'S GLUE WHY ARE THERE TWO DIFFERENT TYPES OF MILK IN THE SUPERMARKET
Lgoo?
@@SeanieDew the "cannon arm" is from the beginning. It was in the game from the start
@@SeanieDewinstructions unclear, drank both bottles
Milk is funnier tho
arguably the demos of hello neighbour were better since they had a mechanic where the neighbor would learn from the ways you got in before and block them. like chairs would be blocking doors, beartraps in places you ran away, stuff like that. so the game was about finding new ways to get in when the neighbor caught you.
No, not arguably, there's nothing to argue, the demos were 100% better than the game
Rare game when a pre-release was 100% superior.
@@CommissarMitchhow tf does that even happen
@drunktransdragon If I remember it has a lot to do with the hype and people not understanding what they had. The developers were also changed but that could be wrong.
Honestly disappointed in the final product of this game. They really went from a great game to something that would be alpha or beta material and called it a finished game
i remember someone saying “hello neighbor is fun to watch someone play but not fun to play because it was made for youtubers to play” and i have never heard anything more true because when my sister wanted to play it i enjoyed watching her and laughing at her but when she would make me play it it felt like hell
This game is what happens when youtubers carry a game too hard
Fr, it feels like they just wanted to make something funny to watch RUclipsrs play for the young audience
Most correct thing I've ever read. I've seen many games with custom level building modes reference Hello Neighbor. I never really played or watched anyone play it so I just assumed it was supposed to be an amazing game everyone was playing. I finally watched penguinz0 speedrun it, and I was SO confused. I remember thinking "this can't be the game everyone was referencing right??".
Kinda reminds me of undertale, I've seen so many theories, lore analysies, fangames, songs, stuff like that. When I finally played the game myself I didn't see like 75% of what everyone was talking about. The characters have like 2 or 3 lines of dialogue per level lol I was expecting way more than that. I still loved the game but yeah 😅. The difference between the two games is that Undertale is actually good and fun while Hello Neighbor is.. whatever it is.
It's quite fun me my sister and my brother have aced it 100% it's easy
Hello Neighbor Lore:
Wife dies in car crash.
Son pushes daughter off roof.
Neighbour locks son in basement.
Pretends both are missing.
Protagonist gets nosy.
The protagonist is the son of
The entirety of hello neighbor could've been avoided if the Protagonist report what he saw to the authorites
@@Harrypotterandsnakes ??? no he isn't
You forgot to mention the main character has dyslexia or something
@@NormalizeCommonSensethe police are corrupt, have you seen the animated series? Peterson literally bribes one of the officers to avoid getting arrested.
"I am Sisyphus but the mountain is covered in acid" is one of those quotes that shouldn't go as hard as they do.
Every single time I see someone cover this game, the entire plot has changed
lmao same i thought i was tripping
The last time I tried to watch a gameplay, the RUclipsr couldn’t even finish it because their game was so bugged beyond playing 😭 these devs fumbled so hard
maybe the real plot of hello neighbor is the friends we made along the way
Because it doesn't have one
I swear to god the whole "make your own solution" gimmick of the game (which isn't even well utilized, mind you) just makes the whole thing incomprehensible depending on whose story you're hearing from.
"for some reason the kid is faster than the neighbour" I'm sure if you tried chasing like a 10 year old in your 30-40s they'd run circles around you too xD
Not down as straight line. Kids are nimble and can fit into spaces you can't, but unless you're really out of shape and slow, your leg length means you can go much faster much more easily.
Demonstrably false
Honestly this DOES make sense, but if you watch the series that's made off the games, you'll see that the neighbor is not only in his 50-60s, but he's also extremely athletic. But I'll digress, that's represented in the series WAY better than in the actual games, where the biggest signs of being athletic we get is stretching as an idle animation and just.. running....
It's so funny watching Seanie be confused by the lore, not because the lore itself is confusing but because how you're meant to figure it out is stupid. Point A. At the beginning of Act Two the neighbor does lock you in the room but, and ok I know I'm going to sound like I have a brain disease saying this but hear me out, a cardboard cut out of his dead son unlocks it for you but the only way you would possibly know this is if you looked through the keyhole of the door while he's unlocking it. Oh yeah you can look through keyholes it's never explained to you as the player and the feature is never even used for actual gameplay so what is the point. People actually enjoyed this game by the way.
I have never been interested in Hello Neighbour. Like, I think I watched my nephew play once and a video he was watching about it. I remember thinking "This seems like a stupid game done just for youtubers to do stuff".
But, omg, I couldn't imagine it was so dumb and stupid
@@franbh94 the demos of the early builds were actually good. Then the theory videos began and everything fell apart.
I remember seeing the demo and loving it and also the multiplayer game cause it was silly which is why I even bothered to learn the “lore” but I can’t remember it at all and if Seanie hadn’t posted this Hello Neighbor would have drifted into my memories
i hate thaat i knew that by hearth lol
@@franbh94 actually yes, It literally was made for youtubers and influenced by them doing stupid stuff (the platforming) as well
40:11 the fact that there was a team for "quality assurance" is driving me nuts
That’s insane because where was the quality!? For sure was like a few people who went “yup! Good enough! let’s push this out already so we can work on the second game” Hello Neighbor was so much better in the alpha versions and I wish it lived up to what we thought it would be, I paid like 20? 30? Dollars for this game I don’t remember but like how could you charge premium prices for this rushed pushed out the door full game, with no updates or patches…
i can only think of one explanation for the story and it's still wild and bad
1. main character (MC) is kidnapped by neighbour as a kid
2. neighbour's house is NOT that extravagant/weird/whatever but MC, being a child, remembers it differently and with "fun" elements (like games n stuff) to try make it less traumatic
3. shadow guy represents MC's fear of neighbour even though neighbour is no longer there?
5. MC protects his "inner child" from shadow guy/neighbour
6. trauma is magically gone
the end
10/10 story telling (sarcastic)
I find it interesting that Seanie often used "it was brutal" or "it was tough" or "it was insane" in these 100% video, but this is the ONLY one to say "It was horrible". Its saying something.
I actually really like this, the way that its just - difficult - on the other games, but because of how bug-filled and.... honestly ATROCIOUS Hello Neighbor gameplay is........ very understandable.
Or not
bro though pvz2 vase breaker was hard
I 100%'d Stardew Valley. It Was Brutal.
I 100%’d Palworld. It Was Brutal.
I 100%’d Plants Vs Zombies 2. It Was BRUTAL.
I 100%’d Slime Rancher. It Was Insane.
I 100%’d Animal Well. It Was Amazing.
I 100%’d Garden Warfare 2. It Was BRUTAL.
I 100%’d Inscryption. It Was Insane.
I 100%’d Spore. It Was BRUTAL.
I 100%’d Plants Vs Zombies. It Was TOUGH.
I 100%’d Cookie Clicker. It Ruined My Life.
I 100%'d Core Keeper. It was BRUTAL.
I 100%'d Papers Please. It Was Insane.
I 100%'d Raft. It Was Brutal.
I 100%'d Subnautica. It Was TOUGH.
I 100%'d Hello Neighbor. It was Horrible.
"It Was Brutal." It was tedious and challenging.
"It Was BRUTAL." It was tedious and difficult.
"It Was Insane." It was challenging but I enjoyed the story.
"It Was Amazing." It was challenging but I enjoyed the whole game.
"It Was TOUGH." It was difficult but not too tedious.
"It Ruined My Life." It was tedious but it deeply affected me.
"It Was Horrible." it was tedious, difficult, and I enjoyed none of it.
its part of these kind of videos lol, everyone uses that on their titles
14:20 Because I hate myself, I'll translate the note you get in the mail.
"Due to non-payment, we are forced to notify you of the eviction. You must leave the apartment within a week. In case of violation, we will have to apply to the court. EVICTED"
It's not that difficult to read once you recognize that it's just misspelled English, but it takes some time for sure.
Thank you! I recognised the 'simming' as missing and eviction but apparently my non-english brain was not wrinkly enough to translate the letter fully 😂
@noctyria1003 I think the fact that I have a non-english brain made it easier. Because without that, it would be easy to write all that off as some made up language. *Cough* Seanie *Cough*
Apparently the reason why it’s like that is because the main character has dyslexia
Cool detail! I wish that was *STATED IN THE GAME SOMEWHERE*
I forgot where I heard this, tbh this could be entirely untrue
Broh@@joeyburkhart6602
@@dasamont8274 you might be right. At least it sounds plausible that some people who learn a new language question every word they learn and are better at recognising them
The fact you have to wait that long IN GAME for a tree to grow is diabolical 😭😭😭
I don't know what to think about people saying that this game is diabolical until that point.
i was wondering if the gramophone he was using to grow the plants earlier would’ve worked on the tree 🤔
@@theodorelee7776 As someone that platinum'd this game, it unfortunately does not
Well you don't really have to stare at it. I guess they just assumed people would plant it at the start then play the game as it grew.
That's an achievement, man. You don't have to wait for it to grow to beat the game. It's just a fun little addition.
39:24 You're unironically correct here. Like, not even being ironic in the slightest, you're 100% correct. This random shadow monster is a representation of your character's trauma.
“If wearing a sweater vest, having a mustache, and being mpreg is a crime then send me to Alcatraz” absolutely sent me lmfaoooo
As a long time hello neighbor speedrunner I can say that it's not that bad to 100%, the real hard part is to play the game
Also, you didn't even played the error world
hi loulou
@@c4rbin hi carb
The way I just cackled aloud
His name is Theodore Peterson and the story is supposed to be he sold his soul to the devil (?) after his wife died in a car crash and his son pushed his daughter off the roof of the house after getting frustrated with her for some reason. He's an architect that makes roller coasters and stuff. And some bad people cursed his roller coasters so they caused untimely deaths.
They had a solid idea at first, but then they leaned too heavy into deep deep lore so matpat would make theory videos about it.
I just made a lore video. Maybe…no I’m not even saying it
"For some reason"
There IS a prequel where you play as the children playing hide and seek with stuffed dolls; one hides the dolls, the other finds them while the child who hid the dolls acts as the neighbor does via "catching them" and resetting you back to the start.
The boy, Aaron, steals his sister's (Mya) doll after he's sent to his room during dinner as he stole her spoon and their father got angry at him for it. Aaron sets it up on the roof FOR SOME GOD FORSAKEN REASON and when Mya comes to retrieve it, Aaron accidentally knocks her off the roof.
The prequel ends with Theodore digging her a grave.
Its speculated Theodore originally kept Aaron locked up during Hello Neighbor during the first act at least.
@@ValkyrieFryea its said in lore that theodore (or the neighbor) locked him up to protect him from the guest (or crowface)
@@ValkyrieFryeaIstg this RUclipsr is equivalent to a game journalist, unable to think, barely tries, doesn’t care, and doesn’t look around
@@loodgack You DID say it. I dont know why, because no one cares, but you did
Seanie PLEASE 100% grounded, it's somewhat similar to raft, being a simple story focused game, but 100%ing it and playing through it fully is super fun and I think you'll like it.
agreed!
I agree!! and also I suggested this before witnessing this comment. Thank you like minded friend lol.
YES.
PLEASE YES
this would be amazing to watch, grounded is such a good game
I still can’t understand how the game’s demo could be so much better than the final product like how’d we get from point a to point b
Why's it better. Explain
@@doiritIn the first beta the neighbors A.I. was so much better then how it is now.
@@henrytoycollector7115 it wasn't, house was just smaller.
Overpowered AI ≠ Smart AI
@@doirit It was still arguably better, the puzzles weren't nearly as stupid as the final products and there wasn't so much stuff going on. It made the game actually enjoyable to play
@@AzuleaFlair yeah i agree, 3rd act puzzles are really stupid
But 1st and 2nd acts are actually pretty good, house is smaller and puzzles are understandable
the most horrific part of this video is learning that Seanie not only knows what mpreg is, but also what a character who is likely to be mpreged looks like
dont worry guys seanie getting more and more frustrated as the game goes on is just part of the hello neighbor experience
Yeah,that's normal and intended
I'm pretty sure the Neighbour did lock the door at the beginning of act 2. But the cardboard cutout of his son (which may or may not be possessed) unlocked it for you
I like watching new creators playthrough hello neighbor for the first time because then I can see the new generation go through the same annoyance and frustration people did when the game first came out lmao.
this game is the definition of abstract art. its something someone made, and only the creator can truly understand why it exists in the first place. bad controls, poor story telling with no reward for the players efforts. calling it a "horror" game is false advertising, like how cartoons cant say "kill" this game denies anyone is truly dead.
i feel like "you're a kid who knows their neighbor is hurting someone and you have to take matters into your own hands" and "his daughter died" are good building blocks for a competent horror game plot. add just a few more characters and a little more setup, like a parent who has a good rapport with the neighbor and thinks you're making things up when you try to tell them what you heard. maybe have the story be that he kidnapped a child to try to replace his daughter, this isn't the first time he's done this, and if he catches you, you may be next. ik thats not super original, but it could be spiced up with unique details, and god would it be better than this
Normally I assume youtubers are playing up their reactions, but seanie sounds genuinely furious this whole playthrough 😭
I don’t think anyone is playing up their reactions for this game.
i love how willing the neighbour is to destroy his own property. i would not jump through my own window just to tell some trespassing kid off (or whatever the hell he's doing because its sure as hell not anything scary)
When the credits rolled, I was extremely surprised to find more than a single person worked on it
It's possible that too many people worked on the game
it was a company that makes mobile games, just so you know.
@@MisterIncoghm
@@MisterIncog That's why I give them slack with Hello Neighbor. They were WAY out of their element here
@@Voidboi223 i would maybe if it wasnt for the early builds which were actually quite good.
I have to say, the rambles at the end of the video took me tf OUT
Had to do a doble take when you said the neighbor would be mpreg material
Great video!! Laughed a lot
I would honestly pay money to have the developers of this game sit down and explain what they were trying to do with each puzzle. I know that sometimes you might think the solution is obvious while it really isn't, but some of the puzzles here are really obscure.
Also love how so many people call the thing in the pool "shark" even tho it seems to be just a fin on some mechanical swimming device.
3:18 I love how Seanie literally told us that getting run over by a car is better than subscribing to his channel
i noticed it too i had to do a double take lol
For those wondering, yes, there is hello neighbor m preg “fan art” but it’s on deviant art so kinda doesn’t count.
Mistakes into miracles...
"But it's on DeviantArt so kinda doesn't count" I remember the days the best art was on the platform. How it has fallen.
Bro what
@@loodgack There is some mpreg Hello Neighbor fanart, but only on deviant art, so there's not really any
@@WhiteWolf-lm7gj what's mpreg
Hello Neighbor is one of the many indie games that suffered from the publicity introduced from The Game Theorists. The popularity of the channel made it so so many indie devs desperately tried to play 5D chess with the Theorists, ultimately ruining their games. You either let the Theorists do their thing and risk spoiling the game's surprises or you try to out do them and end up with a big mess no one understands.
Then on the other hand you had a bunch of games that were made specifically to bait the free publicity that The Game Theorists brought and cash in on all the Theorists trying to uncover non-existent hidden lore/story.
I absolutely love how nobody has anything nice to say about Hello Neighbour. The internet bands together to dunk on this game and it's so beautiful
literally the ONLY kind thing anyone has to say about it is that the alphas were so much better, and that, in it of itself, is its own insult
Faith the unholy trinity has the best use of "it was a dream" story telling. Chapter 2 is all a dream, but we learn a lot of history, and depending on your actions in the dream you'll get different endings in the real world.
It doesn't have to be a cop out, you just have to use it right.
3:49 "Happy birthday, we got a gun 🙄 ... wait we got a GUN?!!?"
wrong time stamp
33:49?
american birthdays amirite
33:47
Bahahahah@@tsundor1
The "It was all a dream" trope can be done well if treated with respect. However that is incredibly rare as many writers over-estimate their own skill.
do any examples come to mind?
@@orenashes3961 Omori comes to mind.
This doesn't even fit "it was all a dream" because in that trope it's supposed to be a twist. This is just a dream sequence. Which can actually be done well a lot more easily than "it was all a dream" but somehow they managed to screw even that up. The only thing you have to do to write a meaningful dream sequence is to have it reflect something about the psyche of the person whose dream it is and carry that forward in developing their character. That also means it should almost never be the last thing in a story that happens, because then it doesn't have a chance to play into the drama or characterisation.
@@orenashes3961 “Among the sleep” is a good one as well
I like it when the main character wakes up and the same events of his dream happen
I've legit never heard this guy be so angry and loud enough for his mic to cut out until this video
so that wasnt just me
I've heard it in his other videos, but in this video, a huge chunk of his lines are peaking his mic.
36:42 I was expecting ANYTHING but what you proceeded to say
5:02 he *WHAT*
"Simming" is Missing with the S and the M switched.
HOLY CRAP
The actual meaning is when Sims are doing Sims things, so they are Simming!
@@SeanieDewI think the words are all messed up because your character is dyslexic, and everything is just a word scramble
This will have huge implications for the lore
@@ICBPeng1 I thought it was because it was implied you dreamt the whole thing up.
one day seaniedew will enjoy 100%ing a game.waiting for the "I 100%'d ___. It was really cool and fun"
release him from this hell
he knows we're all sadists and won't watch a video he enjoys himself in. that being said i imagine he enjoyed subnautica (i didnt watch it)
@maple... i watched it and he did enjoy it. There wasn't really a point where he was genuinely angry at the game or a point where he would've rather not played
Has he 100%ed Another Crab's Treasure yet?
here's the hello neighbor lore:
Theodore Peterson (the neighbor) has two kids (son and daughter) and a wife. One day the neighbor goes in their car to go do something until they crash the car and the wife goes to the hospital and dies. Theodore Peterson comes home and tells the kids and they hug him to make him fell better. One day the son pushes the daughter of the roof and she dies. THEN Theodore Peterson grabs the son and puts him in his basement because he's scared the son will die and puts up missing posters because he's scared that his son would die. In hello neighbor 2 there's a guy that saves the son but, someone shoots the guy and then there's just nothing left for the lore.
So in conclusion the neighbor is just a mean guy
act 2,3 and final are just a dream
Just 3 I'm pretty sure @@Notargonnebap
@@Notargonnebapand act 2 is trauma
@@Childbride-iz7et yeah pretty sure act 3 is a dream and act 2 has no story line
That's not the full thing tho
36:50
That is probably the most out of context question I have ever heard in my life.
Guys… you’re not gonna believe this. I think the neighbors daughter is dead…
You’re right, I don’t believe you. Where in the game does it even suggest such a thing?
@@shmooters5599in the hide and seek game which seems like a spinoff
That’s ridiculous absolutely Ludicrous !!!
she might not be dead, what if she was the kid who got trapped in the basement at the start of act one? (my theory)
@@calebthomas24 Nah she got pushed off roof by her brother, he’s the one who got locked up in basement.
36:55 Seanie I am begging for you to log off the internet
At that point I was thinking "seanie, if it's on the Internet, there's probably mpreg of it somewhere (which may be on the rule 34 website, but idk)"
He's speaking facts though. Don't ask how I know
I get where he’s coming from tho
The hell is an mpreg??
@@mrnobody9611 oh you sweet summer child
male pregnancy.
Hey did you know that his daughter died by the way? I think you might've missed it
I almost missed it myself, thanks for telling me!
Half the time it isn’t even the daughter he just assumes it is 24/7
I'm loving this new insanity arc Seanie's got going. For completely and entirely unrelated reasons I hope he plays Hello Neighbour 2
so much of this game is just "that CAN'T possibly be by design, right?"
6:30 the door probably opened because you broke the window, and created sound. Instead of the neighbor going outside, he went to the window and opened the door.
I think that it was the bowling ball was just thrown hard enough or bounced around and hit the chair blocking the door, because I don't believe that the Neighbor could open the door with the chair in the way.
Although, I may be wrong😅
@@animalloverkaileigh the way this game works is weird lol, the chairs that block doors CANNOT be moved by objects. they can only be moved by the players hands or the neighbor kicking them down.
@@Ykwia156 just tested, the bowling ball does indeed move the chair
The Neighbor can also glitch through the ladder in the back even when it’s not open, head to the bedroom, and remove the chair
Nope, neighbor just heard the sound and broke through the door
You should do a multiplayer collab with Floydson and 2 other 100% youtubers in a playthrough of Grounded. It's a really fun and awesome game. You can do single player and i still think that you would enjoy it alot, but its even better to play with buddies
Everyones recomending grounded and im all for it
Yes yes and more yes
the man that 100% to the core and (the) gnrop apoluge
I’m a 100% RUclipsr so you have to Colab with me
Source”trust me bro”
Dude yes I’m an og for grounded played since first update, but guess what I’m my 240 day scale I haven’t beaten the game but in my 60 day one I have.
Feels like everyone was hyped for the game from the demos, then devs went silent and then published this schlock.
Nah because part of the issue is the devs literally would not shut up
Wait, so did his daughter disappear or die in the hospital? Which is it? Or does the game want us to believe he's putting up missing posters for someone who he _full well knows_ is dead?? I can't even with this game. Nothing about it works. Not the story, not the mechanics, not the puzzles, nothing.
His daughter was killed by his son. He doesn't want police to know about it, so he locks his son in the basement and makes everyone think that both children are missing
I do have a preferred example of the "it was all a dream" twist, which was the one at the end of "the box of delights" by John Masefield, where after the main character, Kay Harker, wakes up, he comments on how he just had a strange dream but can't remember it much anymore, and the events from the start of the book start over again, implying that the whole book will happen over again. Given it's a childrens book about magic, it makes the possibility either that Kay is trapped, or that it was a premonition that he's unable to recall to use, equally suspenseful, making it, at least in my opinion, more like a "it was all a dream, or was it..." but still pretty cool since it doesn't *tell* you, it relies on you remembering. Maybe I'm hyping it up because of nostalgia, but I really liked it, as a child and now. Plus it was pulished in 1935, so i feel that it preceded the wearing out of the trope. Additionally, it makes good use of the verb "to scrobble", which he seems to have coined in the preceeding book, "the midnight folk", and means "to kidnap, or waylay."
Peak.
The first door at act 2 is actually locked, someone just opens it after a bit of time
The secret answer to "how was I ever supposed to get/guess that (blank) did (blank)" or "how was I supposed to know to look for (blank) here?" Is because you're supposed to be checking literally everything all the time, because the neighbor is SoOo QuIrKy! It means you dont have to make a game that is good or makes sense or has reasonable puzzle design, the neighbor is crazy, not their fault.
10:42 I had an Aunt that would just put things in the refrigerator. Keys, wallets, shoes, tools, and whatever random thing she could fit in there. Maybe Neighbor has the same quirk.
So, going on just by this video the main character:
- Is able to hold his breath forever (no oxygen meter or anything when you go underwater)
- As a child is able to pick up bowling balls and throw them like candy (But can't just punch Buzz Lightyear's boomer dad.)
- Not only jumps higher and farther than any human alive but can disregard laws of physic by double jumping.
- Can't put things down like a normal person.
- Puts apple in a briefcase.
This guy never snacked on a cold wrench in the middle of the night and it shows
If I remember correctly, the game had different lore to it. Or maybe am just making it up. However, if my memory serves me right, there is a game theory video about the lore of this game. Which implies that the Neighbor is the devil. I don't think it was too soon after that there was another video of Matpat about game devs getting mad at him for figuring out the lore to the whole game. I think it was this game. Which is why there is pretty much no lore. Devs were in a hurry to change it.
I thought it was captain sauce who made that theory video. I don't remember tho.
@secretman2 I mean, maybe? I only had watched MatPat stuff on the channel. And it's even been a while since I watched anything. Unsub when MatPat retired.
That’s so funny I hope it’s true
godddd I hate when devs do that, it’s rare but dude let people figure out the story to your game!! theorizing and unlocking secrets outside of the game is part of the fun!
thought this was a old video i haven’t seen hello neighbor in so long 😭
seanie! you should try CULT OF THE LAMB!!! its a story-based roguelike with resource management/farming sim
He has one video on it! It's a 20 day play, not a 100%
He should definitely 100% it! His first video on it was so good!!
agreed, 100%ing it is actually quite fun (exept Full Flock)
@ i’m playing it rn, what’s full flock?
34:47 it’s kinda hilarious how certain Seanie is that this achievement is about his daughter
Pretty sure it’s about his wife
It's very different, going from Subnautica where Seanie enjoyed the story to this where he's just super annoyed by it
i just realise the language is like a childs writeing its just BARELY comprehensible 14:15 the note says he failed to make a payment and is getting evicted xD
iirc it's supposed to be because the protag has dyslexia
Hell yeah, just in time for lunch
Just in time for my after school nap
fr bro, im eating currently while watching this
@@guang5067 bro has dementia
Just in time for my after school nap
@@memeboi6942 just in time for my after school nap
30:00 ...What do you mean?
Maybe it doesn't spell it out for the player, but I thought you said that after being directed to use Space to defeat the teacher mannequin, you were then granted the ability to press Space against the neighbor, while showing the onscreen prompt for it in the footage. So... yeah, the player needs to piece it together, but it just takes paying attention to very obvious cause and effect.
Yes, he says that it was clear, for the pushing ability. That is literally the only ability to get any reference to in game after beating the mini game. I don’t imagine literally anyone would possibly infer about the double jump or the crouch abilities though
I know the lore of the game is supposed to be confusing and "deep" or whatnot, but I'm gonna share my take on it anyways.
Neighbor had a loving family consisting of wife, son and daughter. All three somehow died, maybe by car crash and the neighbour's been devistated ever since, trying to recreate his family via mannequins. When that doesn't fill the hole in his chest, he kidnaps a child to pretend it's his own but i guess it somehow escaped. Then the player comes in, a naive child that, at the end of act 1 gets caught and trapped by the neighbor (though trapped really is a questionable word to use here)
Act 2 revolves around escaping the neighbor, leaving the player with ✨trauma✨.
Act 3 and 4 are just about adult us going back and dealing with the horrid things we experienced as a child (aka that being the shadow thing we see represented as our fear) we beat it, wake up from the dream and are cured of our ailments or whatever.
It really doesn't make sense, which is a suprise to no one and frankly, any and all fun the story could provide is just diminished by criptic and undecided lore, puzzles and an Ai that does not deserve the title of Ai in the slightest.
That would be better than
-Wife dies in car crash leaving him with two children
-Older child, Aaron, the son, accidentally kills his younger sister, Mya, by pushing her off a roof after sticking her doll he stole up on the roof.
-Dad locks up child while claiming both children are missing. The player, Nick, sees him "kidnapping" his bestie and goes to try and save him. Nick ends up getting locked up in the basement until Aaron frees him.
-Neighbor flees the neighborhood (set up for Hello Neighbor 2)
It's also got a book series, a prequel, a sequel and a multiplayer game.
fr calling it artificial “intelligence” is a stretch
Hello neighbor a game filled with so many metaphors and such bad gameplay we may never discover all its secrets
I stopped following Hello Neighbor ages ago. Last thing I've seen since before the full game came out was MatPat talking about how he didn't care to look into the lore of the show despite their desperate attempts to make him do so and Pastra's video essay on the incompetence this game seeps. It is the lowest of low points in mascot horror.
You sure consume the best people’s videos. Great taste…
@loodgack Thanks. I'm a recent viewer of Pastra, only finding his channel a couple months ago.
2:19 Thats glue
Prove it
Looks more like c-
@@goldencow8161 it’s called glue in item select if you want more proofs download the game go to files and search all items in the game till you see glue and equip it with with de-bug console
@@Cr3Ek_l0v3Rdon't finish that
Um@@Cr3Ek_l0v3R
I got no idea how did the game went from golden ages of Alpha 1 to whatever this is...
I remember watching countless youtubers playing Alpha 1 and having so much fun.
I got a suggestion for you: My Friendly Neighborhood. I will not say much on it other than it’s like Mascot Horror meets Resident Evil
Yes! that game is awesome especially with the extra game modes
A 100% video? I got it in the mail!
I know I already suggested this in a previous comment, but I would love to see you 100% Outer Wilds! It’s a great shorter game with a really cool story and a few different endings! I can’t say to much because of spoilers, but you play as a little alien guy who travels around a solar system solving puzzles in creative ways to learn more about a previous alien civilization! If you do play it don’t google anything about it before playing because it might spoil some really impactful game moments! ❤ Love your videos and sorry you had to suffer though Hello Neighbor for our enjoyment!
that’ll ruin it for his entire audience 😂
I love this game but it's got wayyy too much going on to cover it in a video of this sort of length and retain any of the emotional impact.
I think he might have played it offline already - it's hard to replay Outer Wilds!
Hi! I’ve been watching you since the stardew valley game plays and I haven’t stopped watching ever since. Definitely my top favorite RUclipsr 🎉
I feel Like a Minigame section Ending with you being taught that you can double-jump should indicate that you can, now, double-jump.
20:40 seanie not knowing that the same button to throw is also the same button to drop is funny. just dont hold the button.
also the fact that he only does annoying and unintended solutions is pretty great
Love how the thumbnail says "endure" the story
This is a certified Seanie Dew classic
The descent into madness was understandable. Gotta love Hello Mpreg Neighbor
I honestly can not think of a single game worse then Hello Neighbor, and I've played a lot of half baked indie games. Yet somehow this game got so much positive attention that it got a sequel, a spinoff, and an animated series.
Honestly I could watch this video from any point and understand the plot line of hello neighbour, neighbour lives next door, his daughter died because they say it 5 million times
Actually, half of the times you think they're saying that his daughter died they're actually trying to say that his wife died too
9:13 bless you
gold
Hell yeah dude good luck playing the prequel and the second one
36:50 EXCUSE ME????
WHAT GIVES HIM THAT VIBE TELL ME 🤨🤨🤨
The "dream sequence" in my opinion is very obviously just past memories coming up from the mcs past.
HOW DARE THE RUclips ALGORITHM HIDE THIS FROM ME FOR 30 SECONDS
Finally my lunches are good
SAME
its 7:43 pm for me
@@Burger-o4n well ita 21.48 for me now i just Said it because i will watch it then
Dont drink the prime in them...
@@ruahruah9415 aight
Finding a wrench in a freezer honestly doesn't shock me. My mum found scissors in the fridge once. She had put them in there herself. She was very tired the day prior. 😂 This was over ten years ago, and even to this day we do actually check the fridge just in case we lose anything...even if it doesn't seem like it belongs in a fridge. I myself almost stored a clean plate in the fridge right after taking it out of the cupboard. Stress, tiredness and exhaustion can do things to a person, so I honestly don't blame Neighbour.
there's a segment that you missed out on but I don't blame you because it is absolutely agonising. basically just start act one and don't input anything into the game for 10 minutes then a glowing box appears which takes you to the error world after you put in a case sensitive specific command, then you got to find more boxes there and put more commands in (there is no indication on where to find the commands). once you do all the cubes you get sent back to the normal world, no achievement or anything. the only pay-out is that the neighbour is gone for the whole run. I found this out in eezyspeezys 100% speedrun
The grocery nightmare was actually a lore thing. in the books (yeah) the main character was abandoned by his grandma in a grocery store when he was 3, so he has nightmares of it. I also believe the school mannequin minigame could have been about main character, in the books, not having friends at school; he moved around a lot as a kid and didn't have any.
hello neighbor is a much better franchise as a book series and the show. the games are so bad
Alphas for the second game are actually pretty good
I think that 100% Dome Keeper is something you'd find fun, and is a little different than any of the games that I know you have 100% so far
You should do Hello Neighbor 2! Hysterically, it takes like... an hour and a half, using speedrun glitches that are pretty easy to learn.
"Shadow monster this isn't youuu" I am BAWLING 😂
Hello neighbor gives me nightmares, but not the ones the game devs wanted you to have.
I have to wonder how many drugs the devs were on when they were making this game. It feels like one massive fever dream. Well, on another note, if you wanted to 100% a game with a lot more structure, you could always try Grounded. Just be prepared for a lot of giant spiders if you do. Even with Arachnophobia Mode on, they still have high damage.
...Or Spiritfarer if you're looking for something more chill. Just be warned. There's a lot of ninjas that'll be cutting onions near you when you play it.
It’s actually all just a result of the youtube fame this game got during development.
It actually started as a very good game concept during the first and second alpha. The girl at first had no obscure puzzles and the art style was slightly more realistic with burton-sequel elements.
The house was much smaller - it had just the ground floor and was pretty ordinary although eerie and that is where the Neighbour’s AI shined. He learned based on what you did, setting up bear traps and barricading windows based on your activity.
The game was a simple but enjoyable stealth mission of snooping around his house and getting into the basement.
Then the game got online attention and people started to speculate „the lore”. And that is where this crazy stuff started.
The next alpha2 was likely the improved version of this
It was similar, the house got another floor and a few puzzles, but since everything was smaller it all made sense. This house however had a grand outer shell with a roller coaster on top, but all of that was inaccessible… except for a few people who glitched up there. People were obsessed with trying to glitch outside of the map or to the upper parts of the house and hunting lore… and the theories were crazy
From the neighbour being a teacher and maniac serial murderer of children to us being the disembodied spirit of his dead wife
the devs saw that this stuff made the game REALLY popular and so with each alpha they started showing in more and more obscure lore stuff youtubers could hunt for, while the neighbour and his ai and the house being designed for stealth and developing of physics and game mechanics … was something that was thrown out of a window
In the third alpha you see it clearly. We get a character model of ourselves (which now made people speculate that we are neighbour’s son) and we got alpha version of act 1 house
then we had the act3 house in the next alpha and with each new update the place got filled with more and more references to life and weird puzzles for youtubers to solve as sections of the house were slowly added…
and all of this is how this mess came to be
I really recommend looking up what the game was like during the first and second public alpha, thus contrast is staggering
"WHAT AM I FIGHTING FOR?!?!!!!?" "So anyways I started a new save file"
I miss when this game was about the devil and crap
Uhm... You mean never?
Did they tail you on twitter?
That has to be a requirement for 100%