ANIMATION EXCELLENCE: Rock Howard

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  • Опубликовано: 10 апр 2018
  • A.B.I. talks about the excellent animation of Rock Howard, and how SNK preserved his animation in King of Fighters 14
    BGM 1: Character Select (Garou: Mark of the Wolves)
    BGM 2: Spread the Wings - Rock's Theme (Garou: Mark of the Wolves)
    BGM 3: Emergence - Rock's Theme (King of Fighters 14)
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Комментарии • 790

  • @superbro6413
    @superbro6413 6 лет назад +1412

    1:45
    When Rock tosses his jacket in Gato's stage,
    It gets carried away by the stream?
    Thats some fine detail right there

    • @Spoonsire
      @Spoonsire 6 лет назад +216

      Wow, i've never actually noticed that.
      Like, the animation in this game is fine as hell, but the fact that they went that extra mile is a whole new level

    • @JordanSmith-yi3ji
      @JordanSmith-yi3ji 6 лет назад +317

      I now have the image of Rock chasing after his jacket after he realized he screwed up.

    • @MrTheil
      @MrTheil 5 лет назад +69

      Jordan Smith Rock would be like “...Wait, OH SHIT-“

    • @jupitermonkey5687
      @jupitermonkey5687 4 года назад +26

      OHHHHHH ALL THESE YEARS AND I'VE NOTICED THAT

    • @nuibaba280
      @nuibaba280 4 года назад +5

      wow

  • @sharifrowe7812
    @sharifrowe7812 5 лет назад +366

    I find it funny how when i saw Rock i just thought “He’s got a nice jacket”

  • @suddenllybah
    @suddenllybah 6 лет назад +728

    I kinda like that Rock has a wing motif, given his father is Geese. Dumb wordplay gives me life.

    • @TheKnightguard1
      @TheKnightguard1 6 лет назад +106

      suddenllybah Don’t discount yourself. If you made the correlation before I did, my friend that was a TERRY-bly good catch.

    • @aerialjordan2683
      @aerialjordan2683 5 лет назад +97

      TheKnightguard1 but see, the names Geese and Rock, are both design choices. Geese's attacks are static and hard, Rock's are dynamic and whispy. Geese's pose is unflappable and unextraneous, but Rock is fluid and revealing.
      Just, yes, it's dumb wordplay, but the animators actually make it all cohesive.

    • @FahmiZFX
      @FahmiZFX 5 лет назад +30

      Wow, damn. Never thought of that. Good catch.

    • @suichilegend
      @suichilegend 3 года назад +8

      And of course, if Geese had wings he's not have died when he falls off the building the third time

    • @basedkinoenjoyer
      @basedkinoenjoyer 3 года назад +9

      Also also, fits with contrasting his mother who was basically Geese's 'caged bird' who died imprisoned by her feelings for Geese while Rock tries to reject that and wants use his wings to fly free.

  • @raionbomber75
    @raionbomber75 6 лет назад +981

    Rock definitely got that extra animation push due to the current KoF director being the former Fatal Fury/Garou director. He cares that much.

    • @Anomaly188
      @Anomaly188 6 лет назад +178

      And why shouldn't he care? The old Garou team were essentially canonized as saints at SNK for the amazing animation they were able to pull off on the outdated NeoGeo hardware after they were laid off during old SNK's bankruptcy and collapse. Even after SNK's reformation as SNK Playmore they mostly resisted using Rock again (Maximum Impact 2 notwithstanding,) despite him being a fan favorite character because SNK feared they couldn't do him justice without the Garou team's influence.

    • @devilbringer1102
      @devilbringer1102 2 года назад +2

      And KOF 15 rn is going in the right direction by improving a lot of what KOF 14 did

    • @devilbringer1102
      @devilbringer1102 2 года назад +1

      @@Anomaly188 Snk has been improving a lot since the rough start they had on KOF 14 and soo far KOF 15 is doing a good job of showing the improvements

  • @Fooacta
    @Fooacta 6 лет назад +201

    The late 90's: when fighting game animations were artful and character select screens were funky as fuck.

  • @YowLife
    @YowLife 5 лет назад +463

    Sir you made me understand color schemes and character designs, I can't thank you enough for this.

    • @YowLife
      @YowLife 3 года назад +8

      @Stanley Maximus
      This scam again?
      Why do these people keep posting this stupid comment everywhere?
      They've even been posting similar responses to their own comments.

    • @hrgrhrhhr
      @hrgrhrhhr 3 года назад +5

      @@YowLife just another wave of shitty bots, ignore them

  • @HurtboxTV
    @HurtboxTV 6 лет назад +1398

    SNK games had something magical.

    • @hoodedstreetmonk352
      @hoodedstreetmonk352 6 лет назад +144

      I still believe they'll reach that magic again.

    • @oni550
      @oni550 6 лет назад +8

      Nope... SNK is dead

    • @CC-fi3pp
      @CC-fi3pp 6 лет назад +68

      Not the new ones - the magic is with Arc now.

    • @DJKHOTTA
      @DJKHOTTA 6 лет назад +63

      Yeah, the best fighting and action games overall.
      KOF series
      Sonic Wings/Aero Fighters series
      Metal Slug series
      Samurai Showdown, etc. Just amazing!

    • @gamrage
      @gamrage 6 лет назад +25

      They didn't adapt with the times. They made a lot of their money from arcade titles but tried to adapt by going the 3D route without properly changing their business practices.

  • @stompchunkman4248
    @stompchunkman4248 5 лет назад +65

    1:55 the jacket slowly sinks because they're fighting in a river. That's attention to detail.

  • @BellowDGaming
    @BellowDGaming 6 лет назад +649

    Why Shine Knuckle is yellow? Like said full powered Raging Storm is blue harkens to Geese Howard and his power.
    While the full power Shine Knuckle calls back to Terry's Buster Wolf where at start up is yellow then when the power is trusted becomes orange red. Rock's has the combination to Terry's Buster Wolf the Shine Knuckle to go beyond that with his teachings showing the full powered Rising tackle at the end. It's visual story telling as you said Rock is a hybird of two father's, with Raging Storm it's Geese and his untamed powers, while with Shine Knucke shows the teachings of Terry going beyond the limits of one special move.

    • @carlbloke8797
      @carlbloke8797 4 года назад +21

      BellowD Gaming that’s an amazing way to put it

    • @crawlingboy
      @crawlingboy 4 года назад +25

      Rock is pretty much Giorno Giovanna

    • @Ajay-pj2hv
      @Ajay-pj2hv 4 года назад +17

      @ that makes more sense, well said

    • @RetroPillowcase
      @RetroPillowcase 3 года назад

      Affan Sami unexpected giogio

    • @dirkisbased154
      @dirkisbased154 3 года назад

      i see it that way as well

  • @terrybogard8482
    @terrybogard8482 6 лет назад +412

    SNK animations were always masterful, especially when it came to the main protagonists of KOF games. You could literally make identical videos on Kyo, Iori, K, Kula, and Ash.

    • @voutespancar
      @voutespancar 5 лет назад

      Ash???

    • @AmeNGO758
      @AmeNGO758 5 лет назад +43

      Ash Crimson.

    • @BknMoonStudios
      @BknMoonStudios 4 года назад +46

      Even though I don't like Ash as a character, I can't deny his animations are an absolute work of art. Everything flows perfectly. KoF XIII was a truly beautiful game.
      Too beautiful, actually, since it almost made the company go bankrupt. :P

    • @BknMoonStudios
      @BknMoonStudios 4 года назад +13

      @BEST DOG Yup. I only learned that a few weeks ago.
      It's a miracle KoF XIV and SamSho came out.

    • @Jaguar-ds4pt
      @Jaguar-ds4pt 3 года назад +1

      I said the same thing, I would throw terry in there also

  • @chocobros1
    @chocobros1 6 лет назад +355

    Rock Howard is a pillar of good characterization, not only because of his own and how it is reflected in his gameplay, but how his relationships with the other characters often give them even more development. It's a borderline crime that we never got a Garo sequel and got to see his character progress even further.

    • @blackmanwhitesuit
      @blackmanwhitesuit 6 лет назад +14

      I'm hoping Ed from SFV can turn into half of what Rock Howard was

    • @chocobros1
      @chocobros1 6 лет назад +25

      Blackman Whitesuit Do you want to play some Mario? Because that sounds like a pipe dream XD

    • @bobbywasabi8014
      @bobbywasabi8014 6 лет назад +4

      i actually hoped that ed would have like a geese howard type thing where the madder he gets the more bison comes out

    • @chocobros1
      @chocobros1 6 лет назад +4

      Jonny Guinness That would be cool, its a shame Ed was so boring tho. He's not even a boring character or anything, he's just not explored at all and super under developped (could say that about a lot of the newcomers tho)

    • @bobbywasabi8014
      @bobbywasabi8014 6 лет назад +8

      yeah but the bright side is that rock howard(favorite fighting game character) was done justice after all these years

  • @armormodekeeg
    @armormodekeeg 6 лет назад +250

    Rock definitely got that extra bit of polish beyond even a lot of the rest of the game's cast. Hopefully SNK's next big fighting game release can spread that kind of love to the entire roster.

    • @raionbomber75
      @raionbomber75 6 лет назад +11

      GooeyHeat I hope so too, Andy needs it bad.

    • @deniseburt1730
      @deniseburt1730 5 лет назад +1

      Thst would be SO great!!!

  • @GORO911
    @GORO911 6 лет назад +59

    Oh
    The classic SNK before bankruptcy.
    If it didn't bankrupt at 2000 the fighting game scene would be totally different right now.

    • @carlosaugusto9821
      @carlosaugusto9821 5 лет назад +8

      I don't know... the Capfags would still continue stuck to the old games (as Capcom's inventment drive on FGs was already dropping in the late 90's) even if there was a good number of alternatives around.

  • @aerialjordan2683
    @aerialjordan2683 5 лет назад +61

    I'm here to praise Rock's jacket and mourn Kim's pants.
    One thing I missed earlier, is that I really wished that the collar on Rock's jacket would hide portions of his face at times in kof14, like in Garou. Rock looks so young in the new game. In Garou we see a young confident fighter, that visibly struggles with focus but makes up for it with attitude.

  • @pajamapantsjack5874
    @pajamapantsjack5874 6 лет назад +462

    This video series has helped me a lot with my drawing

    • @oddluck4180
      @oddluck4180 5 лет назад +30

      Pajamapants Jack I would make a joke about hentai, considering your profile picture. But you probably get a lot of hentai jokes.

    • @MrTheil
      @MrTheil 5 лет назад +7

      Isn’t that Sydney from Payday? lol

    • @deniseburt1730
      @deniseburt1730 5 лет назад +2

      Post your drawing He's my favorite !

    • @Original_Katros
      @Original_Katros 5 лет назад +4

      Me too! It helped me fix certain character designs and draw better poses for my comics~

    • @xxedgy_outsiderxx9978
      @xxedgy_outsiderxx9978 4 года назад

      same

  • @wonderwaffle93
    @wonderwaffle93 6 лет назад +43

    Just love SNK characters
    They just carry so much personality in both appearance and animation.

  • @TotalTech_
    @TotalTech_ 4 года назад +7

    6:50 Rock's shining knuckle is yellow because it is a modification his buster wolf and it gets its name from Terry's burning knuckle. Because it's not as strong as Terry's it is yellow instead of red.
    Get it?
    It shines instead of burns
    Yellow shines
    Red burns

  • @Chaobreaker
    @Chaobreaker 6 лет назад +51

    Rock's shine knuckle is yellow because it's a very Terry-esque move.

    • @Shan0a
      @Shan0a 4 года назад +4

      Mmmhm but I think in this case he just wonders why because it's not the same colour as terry's moves, in this case red-ish.

  • @TheKnightguard1
    @TheKnightguard1 6 лет назад +33

    This video was such word porn that I went and bought a real-leather Rock’s jacket.

  • @garou119
    @garou119 6 лет назад +110

    Garou: Mark of the Wolves= Perfection
    We need a sequel for this, and if SNK dos not do it, God help me I will

    • @alanzapreservationtheythem2861
      @alanzapreservationtheythem2861 5 лет назад +1

      Carlos Vásquez SNK said it all depends on KOF 14’s success

    • @carlosaugusto9821
      @carlosaugusto9821 5 лет назад +2

      It's not viable to keep the FF franchise. Not when KOF as we know it was on the verge of death - and not "death" in the FGC's more or less histerical vocabulary, but real death. Secondly, the only issue with Garou is that it took steps backwards in terms of the typical SNK innovative gameplay direction (in comparison to the development on Capcom's side). Garou got rid of almost all achievements of the FF franchise from half a decade, and simplified the core system to play like a slightly refined SF. Nowadays reviving the series, at least with the Garou parameters, wouldn't be interesting; only if they went back to Real Bout and keep polishing that system - it could be with Garou characters, that doesn't matter. Because only that would be a real refreshing fg gameplay to put in the current market... not a game that's almost redundant to SF.

    • @carlosaugusto9821
      @carlosaugusto9821 5 лет назад +2

      The problem is the idea of making Garou it's own thing separated from FF and thus - what many people defend - making a "Garou 2" or something like that. That wouldn't be worth the high investment - that they certainly have to put in order to make the very late sequel minimally acceptable. You how demanding and intransigent a group can be, according to the quality of their game (see "exclusive" fans of Smash Melee, Third Strike, even old KOFs, etc). Nowadays there are much delicate concerns, such as the responsibility of producing a new dream match title that manages to compare to KOF98 and 2002. Like it or not, it's only ideas of this level that could make SNK threaten the other FG giants, not "Garou 2"...

  • @hayfafelah966
    @hayfafelah966 3 года назад +12

    I had a big crush on Rock Howard as a teenager and watching this video made me remember how much I loved him and why I enjoyed playing as this character everytime 💕 great video

  • @bigmeatball7467
    @bigmeatball7467 6 лет назад +53

    Oswald in the new KoF DLC has made the transition from pixel art amazingly well. He's amazing to watch in motion

  • @ShinySoupCan
    @ShinySoupCan 6 лет назад +27

    The shining knuckle takes a yellow hue because it takes after Terry's Buster Wolf attack. I need to see some more Real Bout videos, but I'm pretty sure that Terry's color is aimed more towards yellow/orange.

  • @HitsujiMamoru
    @HitsujiMamoru 6 лет назад +25

    When I first saw the trailer for Rock in KOFXIV, I squeaked. I'm not a big fan of the character itself, but I can't and will never deny that his animations, his attitude and those energy wings, are fantastic trademarks.
    Old SNK was really good at making characters very memorable, original yet simplistic. It's amusing to see that the most memorable characters aren't the flashiest ones here.

  • @FightersGen
    @FightersGen 6 лет назад +203

    Very well done video. You know your stuff regarding late 90's fighters and animation quality. From one fighting game content creator to another, keep up the passion and the good work! Subbed!

    • @SugarPunch
      @SugarPunch  6 лет назад +37

      Thanks, glad you liked it! Most of the sprites I use for reference in these videos come from Fighter's Gen, actually! Thanks for having the largest collection of fighting game resources for decades! -A.B.I.

    • @FightersGen
      @FightersGen 6 лет назад +31

      Ohh awesomeness... it comes full circle! 😁 I just watched a few of your InjustAss 2 character-specific videos and continue to be blown away by your attention to detail. Great examples on how certain animation could've been fixed, too. Is it cool if link to a few of your videos on the website? Thanks man.

    • @SugarPunch
      @SugarPunch  6 лет назад +28

      Go right ahead!

    • @SWATSrocks
      @SWATSrocks 3 года назад +7

      Sitting back watching this conversation between two of my favorites!

  • @eltonbormes
    @eltonbormes 6 лет назад +36

    I see many people talking about the art of Garou, Darkstalkers, SF3, but AoF3 was absolutelly amazing!

    • @eternitysscribe7312
      @eternitysscribe7312 6 лет назад +7

      AOF3 great animations boring designs!

    • @GORO911
      @GORO911 6 лет назад +10

      Maybe because the game itself wasn't that interesting
      But indeed it was the first game with fluid animations

  • @night1952
    @night1952 6 лет назад +32

    I've never really played a lot of KOF and related games, but i've always loved how these games look.
    It's not the over the top style from GG but to me it's like the cool version of Street fighter.

  • @johnnylamonte3451
    @johnnylamonte3451 6 лет назад +70

    As much as I love criticizing bad animations and design, applauding good ones is just as important. This deserves a patreon pledge; keep up the good work!

  • @jasongarrett768
    @jasongarrett768 6 лет назад +17

    So glad that win pose got a special mention.

  • @danaltamirano2546
    @danaltamirano2546 5 лет назад +12

    I swear, SNK have the best designs out of all fighting games.
    It is something that ties a perfect balance between old school anime with a little bit of western influences. I love it.

  • @redkite1908
    @redkite1908 5 лет назад +6

    ...I REALLY want that jacket now.
    So cool...

  • @Neoxon619
    @Neoxon619 2 года назад +4

    Rock is back in KoFXV, & he kept his key-framed clothing animations.

  • @mylesobrien7477
    @mylesobrien7477 3 года назад +6

    God I love this video because I got into Fatal Fury through smash bros releasing Terry then I found this video and now I love Rock Howard with all my soul. The animation is just so good it's like 2d Sprite perfection. Now I want another 2d Sprite like fatal fury game.

  • @OmegaKatanaXIII
    @OmegaKatanaXIII 6 лет назад +43

    the animation for rock howard is one of the reasons why i love garoh mark of wolves very much the detail of the sprite artist put into this game. Also can you do some guilty gear characters one day m god the xx sprties aged wonderfully.

  • @iqcontent7797
    @iqcontent7797 5 лет назад +3

    Also kim's pants movement are so beautiful

  • @Grav3staR
    @Grav3staR 4 года назад +8

    Fun fact: Rock's theme song has quite a large segment from Robert Miles' song titled Children.

  • @theentiretyofisis912
    @theentiretyofisis912 4 года назад +8

    I know nothing about KoF aside from a few MUGEN videos, seeing Terry in Smash and thinking "oh hey, I remember that guy, wonder how his playstyle is," and Mai's massive jiggly funbags, but holy hell Rock is a stylish guy and I want to get into this series just to give him a go.

  • @Swampson7043
    @Swampson7043 2 года назад +2

    I think shine knuckle being yellow is a visual way of showing that Rock isnt just a Geese Terry combo; he's his own man. Yellow is the opposite of purple after all

  • @LNMTerry
    @LNMTerry 5 лет назад +12

    8:43
    Imagine how underwhelming that final blast would have been if his jacket and shirt stayed perfectly still...

  • @rock85cool
    @rock85cool 4 года назад +5

    Rock Howard was one of my favorite SNK characters.

  • @AquaticLotus7552
    @AquaticLotus7552 5 лет назад +4

    0:51 for a second I thought that that ally area was in actual 3D, Holy cow

  • @StreetfighterTips
    @StreetfighterTips 6 лет назад +12

    Garou always stood out to me along with the last blade in terms of SNK animation

  • @SWATSrocks
    @SWATSrocks 6 лет назад +40

    Rock is my favorite fighting game character for many of the reasons you listed. Great review!

    • @blackmanwhitesuit
      @blackmanwhitesuit 6 лет назад +6

      Personally I like Yamazaki over Rock, but he's up there

    • @alanzapreservationtheythem2861
      @alanzapreservationtheythem2861 5 лет назад +2

      Sean Watson honestly my favorite is a 6 way tie: Rock, Tizoc/KoD, King (Tekken), Alex, Johnny Cage and Sagat

  • @diogomontesso6970
    @diogomontesso6970 3 года назад +5

    Here's hoping we get more Animation Excellence this year, we haven't seen much of that in a while.

  • @JohnnyLes91
    @JohnnyLes91 6 лет назад +33

    I literally paused the video right after your criticisms of modern fighting game animation to go on an ArcSys shill rant. Not that I wont anyway. GG Xrd uses only keyframed animations and no physics. On top of that all lighting and shading is baked into the characters and not applied in post. It's insane and even ArcSys admits it's actually more work then animating a 2d sprite. The beauty of that labor tho is that all the characters scale beautifully in high resolutions. 4k GG is a masterpiece.

    • @voutespancar
      @voutespancar 5 лет назад

      Dragon Ball FighterZ is the same?

    • @vewixa3437
      @vewixa3437 5 лет назад +1

      @@voutespancar It was made by the same people

    • @FlorisGerber
      @FlorisGerber 4 года назад +2

      Still, accent core looks much better (excepting resolution) than the newer games.

    • @devilmaycrysarockingdontcome
      @devilmaycrysarockingdontcome 2 года назад

      It does use some phisycs such as in answer's scarf

  • @SquidwardProfilePic
    @SquidwardProfilePic 2 года назад +1

    When theirs a feature about a character that the designers want u to look at, they know exactly how to make it stand out. They wanted us to focus our attention to Rocks jacket, and sure enough whenever I’m playing the character and nothings going on I just can’t stop looking at his jacket.

  • @jamg25
    @jamg25 6 лет назад +324

    Could you do a video of Skullgirls animations? I would like to hear your opinion.

    • @BurningRubber454
      @BurningRubber454 6 лет назад +9

      Mega Mix Jam it’s kinder hard since the game is more then 80% censor bar

    • @BurningRubber454
      @BurningRubber454 6 лет назад +6

      Kenpai I was talking about the game itself

    • @GearType2
      @GearType2 6 лет назад

      Ohhhhhh...... I'm sure they could say a few things haha

    • @T3h1ThatKillsU
      @T3h1ThatKillsU 6 лет назад +2

      Kenpai I think he is reffering to the video getting flagged because of using Skullgirls footage due to licensing.

    • @NormalGayBro
      @NormalGayBro 6 лет назад

      Yes PLEASE!!!

  • @nthquery7776
    @nthquery7776 6 лет назад +26

    I'd like to see a vid on K's animation, lots of interesting quirks from 99 up

    • @jerichogm14
      @jerichogm14 6 лет назад +9

      Devin Friday Agree. One of my favorite FG character design quirks is how if you don't move K' in KOF '99 (not sure the later ones), he drops his hands and then his blinks become slower until eventually he closes his eyes completely until you move him again.

  • @ryuzxa
    @ryuzxa 2 года назад +2

    His win animation made me cry alot

  • @SpeedStar1642
    @SpeedStar1642 4 года назад +5

    8:41 Good job, Rock.

  • @Tiomasta
    @Tiomasta 6 лет назад +29

    I would suggest having one video on GG Xrd for ready reference, as you keep bringing it up except only briefly

  • @themocaw
    @themocaw 2 года назад +2

    I feel like the hair flip would work better in the new game if they had set it up so that his hair would go into a wilder arrangement after strong hits, and then a quick smooth-out would return it to the normal position.

  • @glacierfox5237
    @glacierfox5237 4 года назад +3

    the basis for Ragna and Jin's Wing pose. Also when Blazblue animation videos

  • @chakinabox
    @chakinabox 3 года назад +2

    So far seeing the character trailers for KOF XV, I'm really hoping that we can see some of that excellence in key frame and follow through animations. It certainly seems like they're taking the lessons learned from XIV along with the animation patches they made for it and giving the characters their due in terms of their personality coming through in their models. Andy Bogard looks SO much better now than he did in XIV. And if they brought Rock Howard back? I bet he and his key frame animations would look amazing!

  • @MrTheil
    @MrTheil 5 лет назад +15

    I love Rock’s version of Raging Storm more than Geese’s version. Sure Geese’s take on Raging Storm is cool and all, but the way the energy wildly shoots out when Rock does it fits the description of a “Raging Storm” better

    • @BronzeAgePepper
      @BronzeAgePepper 4 года назад +4

      also they chose not to go with the accursed pretzel motion for the input, which is also fitting for Rock's character.

    • @MrTheil
      @MrTheil 3 года назад

      @@BronzeAgePepper Agreed. It shows that Rock hasn’t truly mastered the power he inherited from Geese

  • @kamatariedgar3603
    @kamatariedgar3603 6 лет назад +132

    I hate people that say "KOF have PS2 graphics!"... and then praise NetherRealm games xD

    • @BronzeAgePepper
      @BronzeAgePepper 6 лет назад +39

      I agree, but there's a pretty visibly clear difference in graphics budgets between those games though, most of MK/Injustice's just went towards stuff like the fight intros and crazy cinematic supers - not to mention the massive story mode cutscenes. Plus they don't even try to animate any cool and interesting moves because it's all superhero shit and there probably isn't anybody at NRS who knows a damn thing about martial arts

    • @IrishKyokushin
      @IrishKyokushin 5 лет назад +11

      Str0nk_Sad Carlos Pesina is their main motion capture actor and has multiple Black Belts. You should ask him why the games have bad animation.

    • @XxLast__BossxX
      @XxLast__BossxX 5 лет назад

      When Mortal Kombat 9 hit, that put NRS in a very quality bracket.

    • @alanzapreservationtheythem2861
      @alanzapreservationtheythem2861 5 лет назад +15

      John McHenry honestly I’m surprised he’s a black belt when he can’t throw a convincing punch, I want to be lenient but.....really!?

    • @carlosaugusto9821
      @carlosaugusto9821 5 лет назад +21

      But NRS have games with good graphics. It's the animation that is always shit, only animation.

  • @Scorpio1025
    @Scorpio1025 5 лет назад +5

    I completely agree with your assessment of 2D sprite vs 3D model animation. This is especially true with clothing. It’s like the is too much starch on 3D models clothes while 2D model sprites from the late 90s to early 2000s flows with each attack

  • @rampant1apart
    @rampant1apart 6 лет назад +58

    "Unless you are Arc Systems work..."
    Ugh. It's so sobering when you put it so cut and dry like that.
    As ever, love you animation analysis. Great stuff.

    • @driftnick7022
      @driftnick7022 6 лет назад +28

      I mean, he's not wrong.

    • @BronzeAgePepper
      @BronzeAgePepper 6 лет назад +3

      also, "Arcs Systems Works?" People get confused enough with Aksys games being a publisher of a lot of their games

  • @1braker
    @1braker 6 лет назад +6

    Great video! What makes this even better is that SnK is improving in 3d animation looking at how the latest DLC pack turned out, especially Oswald. I'd love if you could do a video on his animations sometime in the future.

  • @Grifball
    @Grifball 6 лет назад +5

    Gawwwwd I love Rock Howard and his design/animation. Team Rock and his two dads is my go to.

  • @cryal89
    @cryal89 2 года назад

    This was the video that made me discover and love your channel! That hair flip makes me crack up everytime!

  • @nginroom8108
    @nginroom8108 6 лет назад +19

    Another great insight into distinguished design work. As a fan of 3d fighting games I would like to know your opinion on the differences in animation style between Tekken, DOA& VF - like why does DOA look so fluid & why opinions about Tekken's animation vary from being stiff to looking smooth and having a great sense of impact.

  • @saltamiya1203
    @saltamiya1203 6 лет назад

    Great attention to detail and explanation. I appreciate how your emphasized his jacket and key frames. I look forward to more of your content!

  • @Gunshiner
    @Gunshiner 4 года назад +1

    I bought that game on a whim when I was a teenager. Rock Howard was by far my favorite character in all fighting games. Hearing your commentary is bringing a smile to my face. The detail to him.. Somebody noticed...

  • @cjbell36
    @cjbell36 6 лет назад +41

    Could you consider looking over Phoenix Wright's animations from UMVC3? He has extra long animations on his attacks that add to character and can be canceled out of too.

    • @CNWhatImSaiyan
      @CNWhatImSaiyan 6 лет назад +5

      I LOVE his animations. He was easily my favorite new character in UMVC3.

  • @bringbkwindos95
    @bringbkwindos95 6 лет назад

    One of the best videos I've seen on character design analysis. Awesome job!

  • @burakeren
    @burakeren 6 лет назад +19

    Ragna's victory pose might be a homage it seems. Also have talked about GG or Blazblue before? If not i'll be happy to see some analysis of character design and animation.

    • @CNWhatImSaiyan
      @CNWhatImSaiyan 6 лет назад +5

      I think Jin’s is Closer in terms of animation and the emphasis of the wing flow.

    • @sonicelimario2892
      @sonicelimario2892 3 года назад

      Nero eventually gets the wings

  • @GastlyGibus
    @GastlyGibus 6 лет назад

    I'm learning so much from you videos, thanks

  • @sibarrazcl1021
    @sibarrazcl1021 6 лет назад +1

    I would have never thought that Rock's jacket was so esential to its design.
    Amazing video, very informative, you really know what you are talking about, I'm gonna pay more atention to your content

  • @soupysquazzil
    @soupysquazzil 4 года назад +1

    Thank you so much for your videos! You talk about the things I love the most! Animation, game design and fihhting games!! Great I am glad I found your channel!

  • @yabukiman4273
    @yabukiman4273 2 года назад

    I've learned a lot from this. Thank you for making me appreciate even more how masterfully designed Rock is.

  • @RedSplinter36
    @RedSplinter36 5 лет назад +2

    It's all about the "in between" animations... the flow is so brilliant.

  • @calmecac71
    @calmecac71 6 лет назад +2

    Since you talked about SNK, could you talk about Samurai Showdown of KoF 14's hein? I think they did an absolutely amazing job with him, he is one of my favorite characters of KoF as a whole

  • @nork__
    @nork__ Год назад

    You make me learn things about games that I would never notice in my life, I love Garou and I never realized there was so much detail just by playing

  • @Tallcat_TV
    @Tallcat_TV 6 лет назад +9

    Awesome vid. I love the Howards.

  • @guardian4452
    @guardian4452 2 года назад +3

    I think rock's version of raging storm is better than geese because his looks like a storm/tornado which fits for it's name

  • @juicemanvon9859
    @juicemanvon9859 4 года назад +2

    MotW has good animation in general, It's not just Rock Howard.

  • @shori8438
    @shori8438 6 лет назад

    Hi!I've stumbled across your channel recently and it's treasure for me!I couldn't even think that someone will analyse animarion in fightings like that!

  • @FGCWatcher
    @FGCWatcher 6 лет назад

    Wow, what a masterpiece of video, I'm so glad for this. Thank you so much for your job. You have a thumbs up, a new sub and a new fan from Brazil, obrigado!

  • @Funkboxster
    @Funkboxster 5 лет назад

    awesome job bro! rock is one of my favorite chars, thanks

  • @robi-wanshinobi5676
    @robi-wanshinobi5676 4 года назад

    That was a true treat thank you!

  • @OathOfRevenge
    @OathOfRevenge 6 лет назад

    Just found out your channel and watched like 5 videos in a row, great content! I miss this attention to detail in modern games.

  • @ReeceHoward06
    @ReeceHoward06 6 лет назад

    Liked before watching! Any video breaking down Rock Howard is a winner in my book.

  • @carlbloke8797
    @carlbloke8797 4 года назад +4

    Don’t forget Smash Bros. One of the few companies to also care about animation

  • @noahbradford5342
    @noahbradford5342 10 месяцев назад +5

    6:49 That said I have no idea why sign knuckle is yellow.
    Me:It's forshadowing.

  • @AndreaJensDemetrio
    @AndreaJensDemetrio 6 лет назад

    Brilliant as always! Your video are helping me a lot in designing my 3D fighting game :)

  • @ZeppeliFGC
    @ZeppeliFGC 6 лет назад +1

    Thank you for this vídeo. It worth every second.

  • @backlogbuddies
    @backlogbuddies 5 лет назад

    Thank you for this series. As someone trying to start up a studio I didn't know much about animation. Now, I have a idea of what to look for when hiring an animator

  • @KevinSkye1
    @KevinSkye1 5 лет назад

    I'm glad this exists, sprites are truly under appreciated. Thanks dude.

  • @Mooger
    @Mooger 6 лет назад

    Amazing work, thank you for that!

  • @paulnoell39
    @paulnoell39 4 года назад +2

    It may be difficult, but Arc System Works (specifically Team BlazBlue) is still killing it with all of their BlazBlue sprite games one after the other, each better than the last

  • @arlenkwong2598
    @arlenkwong2598 4 года назад

    Wow this is the video I never knew I needed to watch!

  • @HexStickman
    @HexStickman 6 лет назад +2

    We need more excellence episodes. There's plenty of admirable and artful characters and games to go around.

  • @HoodWeegee
    @HoodWeegee 6 лет назад +74

    If we're looking at fully 2D games, Skullgirls is another game that has beautiful animations. Would be cool to hear you're opinion on that or an in-depth look at 3rd Strike

    • @hemuhemu69
      @hemuhemu69 6 лет назад +8

      CvS2 and Last Blade 2 are also masterclass in animation I would say. These too pls..

    • @tcchip
      @tcchip 6 лет назад +7

      @hemuhemu69
      The problem with CVS2 were the sprite inconsistencies. Certain characters, especially those redrawn specifically for the game looked great, like Ryu and Ken. In terms of sprite art from the Capcom side, I'd say the Marvel series and SF3 did it best. Gosh, X-Men: Children of The Atom and Marvel Super Heroes were absolutely gorgeous then, and they still look fantastic today.
      But imported Capcom characters from Alpha looked like a huge pixellated mess. Morrigan was especially terrible. SVC Chaos was only so-so as a game, but SNK did a great job in making the Capcom characters fit the overall art direction of the game. And Match of the Millennium was pretty fantastic art direction considering it's a Neo Geo Pocket Color game.

    • @burningknuckle26
      @burningknuckle26 4 года назад +1

      Last blade 2 was gorgeous

  • @jojo95DK
    @jojo95DK 6 лет назад

    I just love those videos... They actually inspired me to make my own fighting game, although I know nothing in term of game design or animation, I'd still like to see just how far I can go, if it goes far enough and I actually start making characters, I'll remember your advices !

  • @farhanalbannai4107
    @farhanalbannai4107 6 лет назад

    Love all your words plus your details like u are a very big fan of what u do plus your love for rock howard i like the video alot plus i hope u dont stop this kind of video ,u have to make a video about snk and capcom characters,last i want to say in a very big fan of SNK and snk still a very big part of my life plus im a very good collector of snk and capcom games.
    Once again thanks u for the video and im wating for tour next video 🌹🌹🌹🌹

  • @stolasthegreatprince4166
    @stolasthegreatprince4166 4 года назад +3

    You should do an AOF 3 analysis. The artwork in that game was awesome.

  • @playmoto9196
    @playmoto9196 6 лет назад

    Superb character, superb game and superb video! Good job snk and good job sugarpunch!

  • @kamengamer7320
    @kamengamer7320 6 лет назад

    excellent work. thank you.

  • @DWN-024ShadowMan
    @DWN-024ShadowMan 5 лет назад +1

    Man i loved this analysis 🖤❤💜