Interesting observations #4

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  • Опубликовано: 10 фев 2025

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  • @Sidnoea
    @Sidnoea Год назад +671

    "I'd recognize these instructions anywhere; it's the Divide subroutine."
    Me, staring at an unreadable wall of glyphs: "well yeah obviously"

    • @thatoneglitchpokemon
      @thatoneglitchpokemon Год назад +31

      This is what GB Asm developers do everyday. Believe me I've tried (and failed)

    • @therealax6
      @therealax6 Год назад

      @@thatoneglitchpokemon I've been doing gen 2 hacking for years (you might know me from pokecrystal16) and I can assure you I can't recognize Divide at a glance. Sure, the code is readable if you sit down and follow it, but that was right away. It's the kind of thing someone would learn after investigating many game-crashing glitches, because many of those are caused by division by zero - something he's done far more often than regular (non-glitch) programmers would.

    • @Brykun777
      @Brykun777 4 месяца назад +11

      I'm an engineer and that still looked like a wall of glyphs to me. I quickly realized that low-level code like Assembly was not my forte

  • @wolfcl0ck
    @wolfcl0ck Год назад +941

    "but I'd recognize these instructions anywhere; it's the Divide subroutine." Clearly a longtime expert in the field here to be able to recognize exact memory values.

    • @BeamMonsterZeus
      @BeamMonsterZeus Год назад +74

      Glitch diver turned programmer

    • @_Crowuh
      @_Crowuh Год назад +147

      I misread it as "The Divine subroutine" and thought he was about to start saying something Terry Davis esque

    • @gabrielerusso326
      @gabrielerusso326 Год назад +4

      ​@@_Crowuh SAME

    • @schleepy6362
      @schleepy6362 Год назад +31

      Meanwhile, my dumbass: “I like your funny words, magic man.”

    • @wolfcl0ck
      @wolfcl0ck Год назад +12

      @@_Crowuh the sacred values

  • @llSuperSnivyll
    @llSuperSnivyll Год назад +376

    "Stay Away +119", also known as a Restraining Order.

    • @Reallotly
      @Reallotly Год назад +32

      The move didn’t work! (the opponent’s pokemon is not a law abiding citizen)

    • @Zevon-v4v
      @Zevon-v4v 10 дней назад

      11:14 The move I use every day

  • @doctordestructo3360
    @doctordestructo3360 Год назад +415

    The move "Stay Away+119" better show up in a creepypasta somewhere.

    • @deoxysandmew2162
      @deoxysandmew2162 Год назад +58

      N U L L

    • @autumnaldusk
      @autumnaldusk Год назад +44

      Evolution: NO MORE

    • @beachedking
      @beachedking Год назад +30

      As a modern Pokemon creepypasta writer now i have to lol

    • @wahoodotwav
      @wahoodotwav Год назад +38

      combine that with jolteon being missing from the transform forest, the move description of NULL, the garbage name, and the fact that our good buddy XY there was holding an ice part, im picturing either a jolteon that got in some horrible accident in a colder dungeon or (if were going off of the actual in-game use of the ice part) some sort of regice-jolteon glitch abomination. despite the lack of relation between real-world IQ and pmd IQ, you could probably also work with the IQ crashing the game (is aware of what happened to it and the game cant handle the knowledge jolteon now has?) and make something out of the empty stats

    • @gavros9636
      @gavros9636 9 месяцев назад +3

      @@wahoodotwav Man if only they turned into a Cyndaquill instead of a Jolteon then this would be easier.

  • @jennasloan396
    @jennasloan396 Год назад +310

    Game crashes then: funky graphics and sometimes ear-deafening sounds
    Game crashes now: "The software was closed because an error has occurred"

    • @Noah-ost
      @Noah-ost Год назад +129

      Modern sane error handling really takes the *fun* out of it

    • @Majima_Nowhere
      @Majima_Nowhere Год назад +111

      On one hand, I'm totally fine with games stopping before they try to read other addresses on my hard drive. On the other... I want to see what that would look like.

    • @TheCustomFHD
      @TheCustomFHD Год назад +20

      ​@@Majima_Nowhereyou could restrain programs to just itself and allowed storage areas. Its definitely possible. (And i tend to code my stuff so it just tries to continue if debug is on and "NoCrash" is set. Unfortunately i haven't yet coded anything big, so the complexity of such cases are rather boring

    • @therealax6
      @therealax6 Год назад +57

      @@Majima_Nowhere You're probably thinking of memory addresses (software doesn't read from the disk directly), but the answer is, it wouldn't look like anything. Modern OSes (and by that I mean anything from the 21st century) use virtual memory, meaning that each program has its own virtual view of memory that isn't the actual physical RAM. As far as the program can see, addresses that it cannot access simply don't exist; there is nothing there, and it's the CPU itself giving you errors when it tries to access unmapped addresses because there is nothing there. The OS uses privileged instructions (i.e., instructions locked behind a specific mode of the CPU) to map and unmap portions of memory so that different programs can access different parts of it - memory (i.e., read/write) instructions don't use physical addresses at all when virtual memory is involved.

    • @DavidTPOTTheGreatGuy
      @DavidTPOTTheGreatGuy Год назад +6

      @@therealax6 Best explanation in a reply!

  • @HamOfJustice
    @HamOfJustice Год назад +108

    the "now let's talk about glitch trainers" running gag is good

  • @EdwardoFE
    @EdwardoFE Год назад +215

    I'm assuming the pink glitchy Caterpie grows up to be the pink Butterfree from the anime.

  • @LagrimaArdiente
    @LagrimaArdiente 6 месяцев назад +22

    "I have inserted some example data there with my memory editor."
    And it was genuine art.

  • @Kirvyx
    @Kirvyx Год назад +210

    Man, mystery dungeon is such a weird game to see getting corrupted and seen like that
    I love it!

    • @TestohZuppa
      @TestohZuppa Год назад +21

      Absolutely, a clip of the effects of that super glitch 15 years ago would’ve made a great creepy pasta hahahah

  • @Hadaron
    @Hadaron Год назад +212

    8:44 - Wait a second… if I remember correctly, Pokemon in the Tiny Woods can’t be recruited, but this glitch map allowed you to recruit that Pidgey. That could potentially be useful if you managed to glitch into this dungeon, maybe?

    • @KudaKeileon
      @KudaKeileon Год назад +107

      It could be interesting for a 100% recruit speedrun, because Pidgey is STUPIDLY hard to recruit. It's only found in one dungeon that allows recruiting, and is moderately rare in that dungeon.

    • @ImFangzBro
      @ImFangzBro Год назад +60

      ​​@@KudaKeileonSeriously? That's some niche info. Which one is it?
      EDIT: My god, it's Howling Forest- a dungeon that only shows up after the base gets renovated and only after you get a Smeargle request in it- so it's pretty late in the game, and also _RNG dependant_ whether or not you get the chance to _try_ recruiting Pidgey.

    • @Neogeddon
      @Neogeddon Год назад +15

      @@KudaKeileon Exeggcute also shows up in Tiny Woods iirc and is maybe the worst recruit in the game aside from Kecleon and Chansey. In all my Howling Forest runs I've seen One (1) single Exeggcute ever (and no, didn't get to recruit it haha)

    • @Zevon-v4v
      @Zevon-v4v 9 дней назад

      33007D38 0333
      33007DEC 0333
      This makes an area called D51 tell me if this is a duplicate or a glitch map

    • @Zevon-v4v
      @Zevon-v4v 9 дней назад +1

      It saved my data before going in, but afterwards, it told me,
      The game data is corrupted.
      Your data will be erased.
      I think my data was erased…

  • @603840Jrg
    @603840Jrg Год назад +420

    Dumping a ROM from sound alone sounds wild, I hope it gets figured out

    • @LonelySpaceDetective
      @LonelySpaceDetective Год назад +1

      It's actually already a thing for the NES. Chris Covell's site under the Creations page has a utility for using a cassette tape to dump cartridges and Famicom disks.

    • @stevep9177
      @stevep9177 Год назад +45

      It worked for the zx spectrum

    • @KopperNeoman
      @KopperNeoman Год назад +28

      Pretty sure there's already a GB homebrew that does this
      It's the same principle as storing programs on audio cassettes, you just need a codec.

    • @kip258
      @kip258 Год назад +1

      I would guess not the whole rom, but whatever's currently in Ram.

    • @supermaster2012
      @supermaster2012 Год назад +5

      @@kip258unless the game uses banking, it will sweep through the entire rom since it's memory mapped.

  • @plushifoxed
    @plushifoxed Год назад +96

    ⬜3 ⬜3 ⬜3 ⬜3 ⬜3 ⬜: Hello~♪
    Welcome to the ⬜h ⬜h ⬜h ⬜h ⬜
    also, thank you sooooo much for the crash course (heh) on the GBA crash sound! ive been wondering about that for ages!

  • @demifiendcruithne
    @demifiendcruithne Год назад +123

    so the Stay Away move - that's likely the effect of the Stayaway Orb. i'm 99% sure all the orb effects are coded in as moves (they definitely are in Sky; skytemple randomiser lets you put them in the randomised movepools just like any other move), and the names aren't always identical to the orb name (hence Stay Away instead of Stayaway)
    so i thought that was an interesting thing to note there.
    (and like some other people have noted, the copy of tiny woods lets you recruit mons whereas tiny woods proper doesn't. pidgey and exeggcute can be found in howling forest which is fine, but sunkern is only in wish cave and wurmple only in JOYOUS TOWER of all places, both 99 floor dungeons. joyous tower in particular being a level 1 dungeon, and remember in rescue team original you have to leave a dungeon without being defeated to keep recruits.......)

    • @TheRiddler6129
      @TheRiddler6129 Год назад +13

      This is correct. Orbs are considered moves in the coding.

    • @Tyranitar66501
      @Tyranitar66501 Год назад +3

      In a previous video: "This is why certain orb effects can be reflected with Mirror Move and so on."

    • @underrated1524
      @underrated1524 Год назад

      Wish cave is also a level 1 dungeon

    • @Neogeddon
      @Neogeddon Год назад +5

      Nah man Pidgey and especially Exeggcute are way more annoying; Sunkern and Wurmple can just be Escape Orbed out and are not hard to find or recruit. Exeggcute's less than 1% spawn rate on a single floor at the end of a dungeon is madness-inducing.

  • @RealYaoi
    @RealYaoi Год назад +176

    10:30 man i hate it when my charizard gets turned into a cloyster. happens more frequently than youd think!

    • @plushifoxed
      @plushifoxed Год назад +63

      gender reassignment surgery is getting awfully creative, though it seems dangerous to use glitches for it...

    • @wintyrbarnes8533
      @wintyrbarnes8533 Год назад +39

      speak for yourself, i've been using missingno to dupe my T for the last five years and it works perfectly for me!

    • @LiliumOrientalis
      @LiliumOrientalis Год назад +33

      ​@@wintyrbarnes8533it's all fun and games until your birth certificate gets corrupted

    • @theapexsurvivor9538
      @theapexsurvivor9538 Год назад

      ​@@LiliumOrientalisThat only happens reliably in Red (& Green) states. It's much less of an issue in Blue states. Of course, Yellow states have fixed it completely as they believe its every Charizard's right to become a Cloyster and roll Venasaurs into fat 4 4Hy and ♀ . to smokescreen with impunity.
      Gold and Silver states just provide complementary medicinal Bayleef and Meganium to make up for the extended waiting time on midsleep gender reassignment surgeries...
      (Yes, I know it's a PMD1 glitch, not an RGBY glitch, but this seemed more fun)

    • @KopperNeoman
      @KopperNeoman Год назад +9

      ​@@LiliumOrientalisIt doesn't prevent the crippling bone defects, sterility, and massive increase to suicide rate from playing the game against the developers' intentions either

  • @liquidatedrice5274
    @liquidatedrice5274 Год назад +201

    Would love to see more Mystery Dungeon findings

    • @648
      @648 Год назад +2

      I love it too

    • @1CaptainMorgan
      @1CaptainMorgan Год назад +1

      Yes please

    • @LunaDragofelis
      @LunaDragofelis Год назад +4

      Yeah, that would be interesting. Or stuff from other games like Pokémon Ranger.

  • @reflectedmoonlight-ds9hp
    @reflectedmoonlight-ds9hp Год назад +36

    I always love it when glitches (or accessing glitch stuff) unintentionally causes funny or creepy moments.

  • @RedStoneMatt
    @RedStoneMatt Год назад +7

    "I'd recognize these instructions anywhere" and "let's uncrash the game" are my favorite sentences now lmao

  • @CambriaBold
    @CambriaBold Год назад +19

    10:55 Your partner has learned some kind of forbidden eldritch knowledge and is trying to protect you, obviously.

  • @VinMetal666
    @VinMetal666 Год назад +47

    I'm glad this channel is still releasing content even after Glitch City died

  • @DankyMankey
    @DankyMankey Год назад +29

    The "GBA Crash Sound" also applies to your phone or computer if it crashes hard enough; it's basically the same reason why the GBA makes the wretched sounds when it crashes. Sometimes, the audio buffer doesn't get updated, causing those buzzing sounds, so the DMA plays the same data over and over again.

    • @Aero_Purple
      @Aero_Purple 7 месяцев назад +2

      Something I've noticed with the Wii crash sound is that it's always the same pitch, but it sounds subtly different each time. I think this might mean that it gets stuck in the same small audio buffer looping over and over again.

    • @dpterminusreal
      @dpterminusreal 6 месяцев назад

      ​@Aero_Purple fairly sure it depends on what game it crashes on
      the one youd hear usually on youtube is pokemon ruby/sapphire

    • @Aero_Purple
      @Aero_Purple 6 месяцев назад +1

      @@dpterminusreal That's true, and ZZAZZ glitch also points this out, if I recall. For example, in one of the Pokemon Mystery Dungeon games, the sound is completely different, and there are also weird visual effects.
      In my previous comment, I've pointed out that the Nintendo *Wii* 's crash sound seems to also not be the same every time.

    • @itstimeforMario64PLAYER
      @itstimeforMario64PLAYER Месяц назад

      This is true. Microsoft Windows's Audio Buffer gets looped over and over when the Blue Screen of Death occurs. This will make a looping sound just like the GBA crash sound.

  • @NovemberJoy
    @NovemberJoy Год назад +58

    These are some very interesting observations indeed. I had an idea that was what caused the GBA crash sound, but I didn't know the specifics, and that Mystery Dungeon experimentation was straight-up cursed. Maybe it might be best to stay away...

  • @ranibro
    @ranibro Год назад +32

    A wild amongus has appeared

  • @Francy1704
    @Francy1704 Год назад +30

    it’s 2 am and i would love to go to sleep but i must watch this video

  • @WishMakers
    @WishMakers Год назад +30

    I always love your "interesting observations" compilations. Always some neat tidbits. We even got a GBA crash sound basic breakdown and Mystery Dungeon action again!!

  • @MultiSirgalahad
    @MultiSirgalahad Год назад +10

    the tiny woods clone allowed you to recruit pokemons in there, while you cant in the regular one

  • @TheFrantic5
    @TheFrantic5 Год назад +55

    Systems without memory protection are a trip, aren't they? With how easy it is to throw a python program together, assembly on these old machines feels like programming in arcane runes. Or tiny lego blocks.

  • @TwoHeadedHawk
    @TwoHeadedHawk Год назад +22

    You have no idea how genuinely excited I am to see these videos every time you put a new one up

  • @BeamMonsterZeus
    @BeamMonsterZeus Год назад +20

    Just want to thank you for years of these. It's because of your videos and my childhood attachment to this game(was doing Missingno glitch at 6 years old) that I understand anything at all about code and game programming. I haven't played a new Pokemon since HG/SS released which I consider the best of all time, but this is enough to satisfy my nostalgia.

  • @ritabennett
    @ritabennett Год назад +14

    The GBA crash sound section was super interesting, and I love how it's actually different for each game. I've only ever heard the Pokemon RSE one.
    Dumping a ROM from that alone sounds like a hell of a concept, but Retro Game Mechanics Explained recently made a video on reverse engineering code from the neutral zone from Yars' Revenge; I feel like there could be some common ground between the two. (Although idk how different Atari and GBA programming is.)
    Also wow, that "Stay Away+119" is some prime creepypasta material.

  • @everidazed
    @everidazed Год назад +4

    Stay Away+119 Jolteon makes me think of like... Your partner warning you, and running away as your reckless experiments with the world itself (aka the glitches) as they're turned into a horrifying monster with every changed aspect of their code. Cool video!!!

  • @greenknight9000
    @greenknight9000 Год назад +2

    *_YEEESSS ANOTHER ENTRY TO MY FAVOURITE SERIES!_*
    Such simple, easy to digest explanations! It's so addicting to read and learn about how the games works, how it breaks, and _why_ it breaks

  • @sirswagabadha4896
    @sirswagabadha4896 Год назад +9

    These are awesome. Would love to see anything else on mystery dungeon as well, it feels difficult to find reliable data about even the normal game aspects sometimes

  • @planetsliveinsidethemoon1600
    @planetsliveinsidethemoon1600 Год назад +11

    I know people have already said it, but I’d love to see more Mystery Dungeon findings!! The Super Glitch made my night! I wonder what would happen if the game tried to call the glitched partner into a cutscene? (Probably a crash, but still!)

  • @lior_haddad
    @lior_haddad Год назад +28

    Man, that low health alarm is more obnoxious than I remembered...
    8:08 *maximum?

  • @ITGAlex
    @ITGAlex Год назад +1

    the "with that out of the way, let's talk about glitch trainers" following three sections on glitch trainers made me chortle. love that good subtle humor

  • @zegroselia2504
    @zegroselia2504 Год назад +45

    Stay Away + 119 😔

  • @Stormshine
    @Stormshine Год назад +2

    YEAHHHHHHHHH NEW THEZZAZZGLITCH HAPPY NEW YEARS!!!!!! i always love to see new information about gen 1, and i love finding out how pmd reacts to glitchiness

  • @ItsNumber84
    @ItsNumber84 Год назад +1

    Fascinating stuff as always, it's awesome to get to see how some of this stuff works behind the scenes. I'll never not love it.

  • @soapsatellite
    @soapsatellite Год назад +1

    I swear every time I suddenly start thinking to rewatch your stuff, you drop a new video the same week

  • @S3lvah
    @S3lvah 7 месяцев назад +2

    Ah yes, STAY AWAY, the signature move of PUT IT AWAY the glitch doll.

  • @TheZZAZZGlitch
    @TheZZAZZGlitch  Год назад +252

    █3 █3 █3 █3 █3 █: Hello~♪
    Welcome to the █h █h █h █h █

    • @tcscomment
      @tcscomment Год назад +32

      most normal nonbinary name be like ig

    • @Sazandora123
      @Sazandora123 Год назад +27

      Why, thank you! I've always wanted to visit the famous
      ◻h ◻h◻h◻h◻

    • @sfglim5341
      @sfglim5341 Год назад

      @@tcscomment😑

    • @johnvida3426
      @johnvida3426 Год назад +2

      Charizard: Uh... Are You Okay?

    • @johnvida3426
      @johnvida3426 Год назад

      Charizard: Uh... Are You Okay?

  • @SleepyKonii
    @SleepyKonii Год назад +9

    Baby new THEZZAZZGLITCH video dropped

  • @sweetypuss
    @sweetypuss Год назад +60

    no way the pokemon glitch femboy is back

    • @MinusNC
      @MinusNC Год назад +5

      the what

    • @pacomatic9833
      @pacomatic9833 Год назад +6

      @@MinusNC the Pokémon glitch femboy

    • @MinusNC
      @MinusNC Год назад +4

      @@pacomatic9833 makes sense

  • @kycrio5356
    @kycrio5356 Год назад +5

    I love these videos. It would be super cool to see a deep dive into the GBA crash sound.

  • @augustoof13
    @augustoof13 Год назад +4

    Wow, pokemon RBY are crazy. I’ve always had a facisination with these games since I was a little kid, especially the glitches. It was and still is one of my special interests. It’s just so incredible to me how you can break this game so badly, and it still works. It’s very simple yet so complicated. Glitches in video games are something that scare yet fascinate me; something is terrifying to me about something going horribly wrong in a fun setting. Thanks for this excellent video!

  • @mothberries5021
    @mothberries5021 Год назад +1

    as someone who used to mess around with glitches on rby roms during their childhood, can i just say thank you for providing an explanation on the muted channels glitch effect? i’ve wondered for years why that happened, so i’m thrilled to finally learn about it!

  • @ShereKhan510
    @ShereKhan510 Год назад +1

    I love that you are still making videos. Keep up the good work dude

  • @player1537
    @player1537 Год назад +2

    I love these videos of yours :) Brings back memories of trawling through Pokemon glitch websites for hours

  • @k.voskuyl5775
    @k.voskuyl5775 Год назад +1

    I always laughed when the alarm sound comes in during a glitch battle, because it feels like the game is tellng you something

  • @Alegriacaptions
    @Alegriacaptions Год назад +19

    yeah I remember having a glitched Pokémon in mystery dungeon blue... I'd like more content on that

    • @Alegriacaptions
      @Alegriacaptions Год назад +3

      also it's been a while, I wish I could interact more with pokémon glitchologists...

    • @tezcanaslan2877
      @tezcanaslan2877 Год назад +3

      @@Alegriacaptions interest definitely petered out

  • @llshinda9508
    @llshinda9508 Год назад +1

    babe, wake up, the most important video of the year just dropped

  • @John-yh5gm
    @John-yh5gm Год назад +28

    If you do a video on gba crash sounds. Legends of Zelda a link to the past had a very catchy crash sound!

  • @adrechan00
    @adrechan00 Год назад +1

    glitching happily as soon as I saw the notification for your new video

  • @milanesacondubstep5830
    @milanesacondubstep5830 Год назад +62

    Now i wonder, how does the "GBA Crash Sound" sounds or works with non-Sappy games? It even exists in those games??? What if it's only a thing from games that uses the Sappy Sound Engine? (I mean, using a software driver, it's obvious that it could crash too, or play incorrect sounds)

    • @FairPlay137
      @FairPlay137 Год назад +13

      I know a few games which put the PCM audio pointers into ROM space and those can be fun to mess around with since pulling the cartridge means you'll hear the effects of the audio DAC trying to play stuff from an open bus area (unless you put in a cartridge; then it plays stuff from that cartridge's ROM)

    • @Gramini
      @Gramini Год назад +5

      Super Mario World (GBA) also kinda has a "Crash Sound", which sounds like random noise. From what I could find it doesn't use Sappy.

    • @nekoseri
      @nekoseri Год назад +2

      SEGA Genesis also has a really similar crash sound.

    • @milanesacondubstep5830
      @milanesacondubstep5830 Год назад

      @@nekoseri Which game? The only glitched sounds/music i've ever heard were coherent enough almost like Super Nintendo ones, maybe bugged patches not playing all oscillators they should play, playing sine instead of saw and viceversa, or just desyncing

    • @nekoseri
      @nekoseri Год назад

      @@milanesacondubstep5830 Sonic 1, I believe that was on Genesis, right?

  • @BeamMonsterZeus
    @BeamMonsterZeus Год назад +1

    Wasn't expecting anything until my birthday. Nice timing on the upload

  • @FaraFellow
    @FaraFellow Год назад

    I've been watching your videos since I was a kid, and I genuinely think your recent videos are exemplary when it comes to intuitive and in-depth explanations of more abstract subjects. You're a big inspiration for me as an educator nowadays 😄

  • @rzeka
    @rzeka Год назад

    Just got back from a vacation and I'm super pumped to see this in my subscriptions

  • @The_Legendary_Nic
    @The_Legendary_Nic Год назад +24

    Oh man I saw the thumbnail and thought you were somehow gonna turn gen 1 into Mystery Dungeon hahaha
    Still though that insight on the GBA crash sound is pretty interesting

  • @jwhite5008
    @jwhite5008 Год назад +38

    "Let's uncrash the game" is not a sequence of words I was prepared to hear.. although this is more of a hardlock more than a crash (comments argue that hardlock IS a crash - ok, whatever)
    I guess -ARM- the CPU is so RISC that division has to be included in the ROM. It reminds me of mechanical calculators where if you try to divide by zero it just free-spins endlessly and fruitlessly. I guess this is same with carry (or whatever) bit never getting set.

    • @CouchPotator
      @CouchPotator Год назад +9

      hardlocks are crashes. And the gameboy doesn't use an ARM chip.

    • @jwhite5008
      @jwhite5008 Год назад +9

      @@CouchPotator ok, the definition is proabaly arguable, and I'm not going to argue.
      No idea why I thought it was ARM, the actual CPU was Sharp LR35902 (aka enhanced Z80). This kinda explains a lot.

    • @tezcanaslan2877
      @tezcanaslan2877 Год назад +8

      @@jwhite5008aka I-can’t-believe-it’s-not-a-Z80!

    • @Pokechu22
      @Pokechu22 Год назад +6

      The GBA uses ARM, but according to Rodrigo Copetti's article it still doesn't have a built-in division instruction (instead division is a subroutine in the BIOS, which I guess is a bit better than needing to include it in every single game).

    • @thomaswinwood
      @thomaswinwood 3 месяца назад +1

      It's not really a RISC/CISC thing. Multiplication and division cost either time or die space - nowadays we pack billions of transistors on one die for a CPU executing millions of operations per second so multiplication and division are the least of your concerns and everyone is just used to them being cheap as free, but the Game Boy CPU has probably only a couple thousand transistors and executes 70,224 CPU cycles per frame so multiplication and division are expensive operations to perform.

  • @Nic5Cyprus
    @Nic5Cyprus Год назад +2

    I had to check the calendar to make sure it wasn't April Fools day

  • @Adex-8x
    @Adex-8x Год назад +5

    Yay, more Mystery Dungeon findings!

  • @sweetsweetalib4857
    @sweetsweetalib4857 Год назад +5

    WOOOO NEW ZZAZZ VID WE CHEERED

  • @mintythedemon1785
    @mintythedemon1785 Год назад

    The different colors for the Mystery Dungeon characters are really cool. It’s like your character went to an alternate universe.

  • @JetFalcon710
    @JetFalcon710 Год назад +2

    Babe wake up, TheZZAZZGlitch just uploaded

  • @psychonerd93
    @psychonerd93 Год назад +7

    NEW ZZAZZGLITCH VIDEO YEAAAAAAAAHHHHH

  • @breado_deado
    @breado_deado Год назад +1

    I tried so hard to find an explanation for the GBA crash sound but was never satisfied, thank you so much I will kiss u

  • @WindowsDrawer
    @WindowsDrawer Год назад +1

    Babe wake up new TheZZAZZGlitch upload just dropped

  • @jerry3115
    @jerry3115 Год назад +1

    It's a good day when ZZAZZ uploads

  • @NobodyYouKnow01
    @NobodyYouKnow01 8 месяцев назад +2

    Great, now I need to see a TASBot run where an amogus is ACEd into $E891 for an amogus battle.

  • @tigerstyping
    @tigerstyping Год назад

    hearing battle music as soon as you step outside is really relatable

  • @radioactium
    @radioactium Год назад

    I love your videos so much, I was happy to see that there was a new upload from you. Great stuff as always. I'd love to see you delve into more Mystery Dungeon topics, I've probably watched your dungeon generation video at least 4 or 5 times now because it's so interesting.
    Also, I fucking died watching Charizard walk off of the screen at 7:55 lmao

  • @Gondalica
    @Gondalica Год назад +1

    So glad youre back i love you!

  • @curlybrace4984
    @curlybrace4984 Год назад +4

    11:18 Jolteon's brain is so big the game doesn't have enough memory to store it

  • @kikicat123
    @kikicat123 5 месяцев назад

    The battle theme with just the bass sounds really cool.

  • @Jdkxowjdndjeuxhsnqoa
    @Jdkxowjdndjeuxhsnqoa Год назад

    i missed u alot ZZAZZ. thx for coming back

  • @7thdayfallout
    @7thdayfallout Год назад +3

    babe wake up new miscellaneous facts video dropped

  • @bugfriendz
    @bugfriendz Год назад +12

    pretty interested in exploring super glitch corruption with PMD, if it isn't too boring

  • @sludgey42
    @sludgey42 Год назад +2

    LETS GOOOO THEZZAZZGLITCH UPLOADED ITS A GOOD DAY

  • @wernerderchamp
    @wernerderchamp Год назад

    The pokemon glitch master is back!
    I always wondered where the GBA crash sound was reading its data from. But I always thought it just went into a loop partially overwriting itself, since the sound seemed to repeat rather quickly.

  • @ethanfranzen8684
    @ethanfranzen8684 9 месяцев назад

    1:47: Yes, I have noticed that and I love it. Thank you for explaining it!

  • @DUBSkyLinEx3
    @DUBSkyLinEx3 Год назад

    Always great to see another upload from you 😊

  • @clementpruvost8670
    @clementpruvost8670 Год назад +6

    Me at 2:20 AM : interesting.

  • @123phi123
    @123phi123 Год назад +1

    There's another difference with that Tiny Woods clone: you can't recruit Pokémon in the real Tiny Woods

  • @windowstudios45
    @windowstudios45 6 месяцев назад

    Those mystery dungeon sprite corruptions looks so good!

  • @LostSoulSilver
    @LostSoulSilver Год назад +2

    You're a true scholar and expert of this game, damn

  • @johnwest6690
    @johnwest6690 Год назад +2

    Happy new year :) reminds me of when MissingnoXPERT uploaded Jan 1st 2016

  • @Abcdefg-fh3fb
    @Abcdefg-fh3fb Год назад +4

    stay away 119 is freaking insane lol

  • @antares4731
    @antares4731 Год назад +1

    I don’t know if you’ve already done a video like this, but a video exploring/explaining the differences between Red/Blue and Yellow would be super interesting! You could probably include differences found between the JP and global releases of the games, too.

  • @neoqwerty
    @neoqwerty Год назад +3

    "The crash sound changes from game to game"
    It definitely sounded exactly like what happened the times I pulled Battle Chip Challenge out of my GBA to freeze the battle graphics.
    (Yes, I've done that one multiple times, I needed a specific sprite and I didn't have access to a computer, so ripping the game cartridge out of my GBA and lowering the volume to 0 was the only way I had to freeze the game during battle to have access to my reference images. The glitchy sound was EXACTLY the same as what you played, with the same loops and "spaces" and the same pitch.)

    • @laneplain107
      @laneplain107 Год назад

      I was wondering about that too since my Mario Kart cart is fairly old and will crash on a whim. Exact same sound. Before crashing would turn the entire track into nothing and you could drive around a little before it freezes

  • @Brykun777
    @Brykun777 4 месяца назад

    Is anyone else jamming as hard as me to the battle theme with Channel 1 muted?
    Love the vid ZZAZZ!

  • @evilness3404
    @evilness3404 Год назад +7

    Your partner leaving a warning as a consequence of yout actions.

  • @RedEyd
    @RedEyd Год назад

    It’s Nice To See You Back.

  • @KnuxMaster368
    @KnuxMaster368 Год назад +5

    6:09 this isnt just a GBA noise
    it’s apparently way too easy to trigger on LEGO Star Wars TCS DS. its essentially pause and exit out of a level while a sound effect is playing and it happens.
    game also breaks out in graphical fits too, but rarely ever crashes.

    • @snoozbuster
      @snoozbuster Год назад

      I had that game and can confirm it often “broke into graphical fits” lol. Tripped me out the first few times

    • @ownerofanheartofthesunrise
      @ownerofanheartofthesunrise Год назад +1

      That freaking game, man. It's just as broken as Pokemon Gen 1, i wonder if there are people documenting glitches on that level of expertise for it too.

    • @KnuxMaster368
      @KnuxMaster368 Год назад +2

      ​@@ownerofanheartofthesunriseas a longtime speedrunner of the game, we've found a lot just by the "fuck around and find out" method

  • @1physicist
    @1physicist 7 месяцев назад

    Thank you for these videos! I've been really curious about what causes glitches in the Pokémon games, how the games were coded and everything, but didn't really find much of a deep dive into that stuff before finding your channel. I keep wondering how the programmers could go around the most known glitches and patch them up, or if the way they coded the game is bound to result in glitches regardless of patching.

  • @1ted59
    @1ted59 Год назад +10

    In the glitch PMD dungeon, I don't think tiny woods allows you to recruit anything! So the dungeons work differently that way

  • @quonit37
    @quonit37 Год назад +2

    the game crash thing is SO COOL

  • @DarkEspeon40K
    @DarkEspeon40K Год назад +1

    Hurray! More Mystery Dungeon fun!

  • @cheez-itmcgee
    @cheez-itmcgee Год назад

    i love these! thanks for making them :]

  • @SaltedNeos
    @SaltedNeos Год назад +1

    That unremarkable Tiny Woods clone dungeon doesn't entirely seem unremarkable to me. Usually Pokemon can't join in Tiny Woods, but a Pidgey tried to join there. Pidgey is one of the hardest things to recruit in the game, that place would unironically be useful.

  • @iamboredfor2months
    @iamboredfor2months Год назад

    Ohhhhhh, so thats why you can hear a bit of the normal music at the beggining of the crash sound