Similar video with gameplay for Fields of Poland: ruclips.net/video/XxHrLyZgPVs/видео.html Video with climbing ways to all similar spots I found: ruclips.net/video/TZFf6pHxvO0/видео.html
@@Fanwithnblades that absolutely makes sense 🙂 Each map has tactical advantage points (objectives) and if you want to win, you play around those. The more experienced player is, the more objectives he is aware of and better tactics he can build. Adequate players never will blame you for that.
I managed to squeeze myself into a building ages ago on Vietnam, held the cap almost until the end but some enemy brought a heavy bomber and obliterated the point I was hiding on in my ASU, needless to say I died lmao.
@Zagart Gaming Assuming it still works, any small vehicle should work. The ASU just works best for physics exploits because of how stupidly small it is, it's own broken physical model and it's high hp/weight ratio combined with tracks. It's been a few updates since I played the ASU but you at least used to be able to get in a lot of funky spots and it can also be pushed into some by other tanks
This reminds me of that 1 spot in Kuban that kept the spawn of the team that started in the north safe. Then, some people complained to Gaijin about it being "unfair" [despite the spawn literally being able to be sniped from almost the other side of the map], and gaijin made the area out of bounds. Do note that very specific vehicles could even utilize it in the first place, such as the Strv m/41 S-II and it's derivatives. It needed both a narrow vehicle to access and a vehicle with decent depression to utilize it, oh, and the vehicle needed to have the perfect balance of horsepower and weight as well - otherwise it would fail. The largest vehicle I ever managed to get to the location was the Chi-Ha Kai. Now, whenever I spawn in the north team on Kuban, I have an anxiety attack.
Kuban is legendary map... it always been best example of climbing. Some spots I recorded, some are still in my archive and never released :) First spot is here: ruclips.net/video/UPNiN_7tkyM/видео.html Second is here: ruclips.net/video/P7PnZCLbkaI/видео.html Third spot is most epic, but it's not uploaded and never will be available again... Spot you are mentioned was least effective on this map, to be honest I don't think it caused red zones fix..)
They also made buildings immediate OB countdown areas now too. There was a great spot on rubble by the SE cap point on Rhine that you can't use now. The new Abandoned Town map has literal areas inside map boundaries that does the same - not even sneaky spots, just areas where they were lazy with the "OB countdown" area edit brush.
They should just leave it be. Its like they want to discourage players from getting into tactically advantageous positions. Maybe more dynamic objectives would discourage outright camping but nah. Easier to punish players for playing the game.
I saw someone do this in arcade but we got him with a bomber. It was really funny. There were 10 of us at the point just spamming artillery- he was the only one left on his team. After the bombs killed him, we captured the point faster than I’ve ever seen. 😄
Well, idk how you manage to find out this dirty things, but is a good contain... dirty but special? well... Now i know why sometimes i can't attack the D point... Good video bro, always has been. Animo y sigue asi guapo!
@@WoWmakerWT в комментах как удобно) а что закрыли? я в курсе Арктики и Золотой шахты (это точно не по моим видосам) и горы в Японии (тоже не моё видео, знаю какое конкретно спровоцировало) было что-то ещё?
@@WoWmakerWT да нет, вот прямо сейчас пошёл проверил - все точки на месте.. более того - в последнем обновлении они подправили физику, теперь карабкаться куда угодно намного легче и быстрее
Yeah this is defo getting patched next update, no doubt about it. In my opinion you should've kept this to yourself or just your closest friends, that way only you'd know and Gaijin would never really find out about it xd
Nah, all gaijin will do stop this from happening again is nerf traction on all vehicles even further so everyone will be upset, instead of admitting their map design is awful
Thanks a lot dude, Gaijin's gonna crack down this video and do something about it. If you find hiding spots, DO NOT SHOW THE PUBLIC!! But at the same time, your doing everyone a favor so it still becomes a .... fairless game
Well, maybe yes, maybe no... similar case was in Thunder Show video some time ago. Main thing here many guys will have some fun, even if later Gaijin will block this spot 🙂
Not sure but there was spot like this in abandoned factory in A point. The concrete pipes had just enough space for a really small tank to crawl under them. Not sure if its still possible or if it was patched.
do more hidden cap trolling pls 😁🤣 i wanna see the enemy lose their sanity (like how me and another dude did on a Italian map searching for the tank (i think it was) that kept holding cap xD
This just happened, 12 kills, cleared what I could and we would have won if some little shit didn't crawl into here and troll us silly. Fairs dues man xD
Rooster from Top Gun Maverick : "It's the pilot, not the plane". Inept players with the most OP top tier vehicles can still lose, but the competent players with the right tactics are the force to be reckoned with.
This is flat-out clever. There make this one of the only buildings to be breakable next time. They put in ground underneath that spot, so you are following all the rules.😂 Would be able to finally use the Kool-Aid Man joke🎉.
can happen, but chances you both will receive this map variant and will be put in same match and on same BR in different teams not that high, as may look 🙂
@@ricardoricardoricardoricardo Presumes are made to accept or reject them. Facts are needed to be proved, not presumes. Oups, seems we got one more sign.
@@ricardoricardoricardoricardo you are missing something. Initially I had only presumes, but you gifted me with fact. Let's take a look closely: 1) Fact #1. You said presume has to be proved. 2) Fact #2. Only facts have to be proved. 3) Fact #2 is commonly known thing, Fact #1 is produced by you and it contradicts to Fact #2. Conclusion: at this point we see that you experience lack of some basic knowledge and logical thinking. That's significant support of my initial presume. What about your presume - I won't reject it. I agree on my low intelligence.
man looking at this genuinely made me hope gaijin mad a system to prevent people holding cap like this and instead be only able to stall a cap (so you can't just bleed out by cheesing a cap point) as cool as this is it's unfun and unsportsmanlike to play against, if it were only stalling a cap atleast people could just change strategy to bleed out the tickets fairly through kills
man, spot is available on same conditions for both teams... only difference between them - one is aware of it, second is not I really tired to explain any new person my positions, so please check comments section, I already provided extended explanations why this way of thinking is weird
@@zagart_gaming be it fair, be it balance, it's still cheesy af and not fun, it's the same level of cheese as sniping eachother's spawns and i never said it's should be removed but instead to give it more creative ways of countering the cheese, a contested point should never cause ticket bleed
@luthfihar you can check my opinion about spawn camping in my community post "War Thunder: ground RB tactics and efficiency tips", part 3.3; I got your point of view, mine is opposite and most likely we won't be able to finalize our discussion, so I drop off here. Read post completely if you ready to expand way that you think, otherwise just find another type of content, which fits your thinking model. Anyway, thanks for attention to my content, good luck in your WT experience!
There is a similar spot on fields of Normandy just west of the church at A, on the cliff. Climb up the rocks and maybe get another player like a squad mate to help ram you in there (if necessary) it’s not really game breaking but it’s kinda cool how you can get inside it
@@zagart_gaming on the older urban maps like Cologne (Advance to the Rhine) and possibly Berlin you can (with the right tank) get up on top the ruble and demolished houses and snipe. In Advance to the Rhine if you have the top spawn side there is a good spot before A where you can look through windows and shoot. Very sneeki
@@lt.bagelbites6969 man, you missed most fun on those maps I guess... you could go out of maps boundaries and do really sneaky things :) those patched already, but you still can watch video with gameplay: Berlin, spot behind enemy spawn (part of town behind river): ruclips.net/video/P7PnZCLbkaI/видео.html Advance to the Rhine: ruclips.net/video/E0inq8ZeMYY/видео.html
Bruh before they changed the kuban map, i found a glitch in the lake, that if u jump in water it dorsnt let u drown by the 5 secs now they changed the kiban map and no more bug
I mean this a great trick if you need a guaranteed win but im sure you get no money and points for it considering you have to use a small wheeled vehicle. neat trick though. I am sure I will see someone trying to do this in a game now lol.
that's first idea that comes for everyone who sees that first time, but you underestimate risk of being killed by CAS or artillery strike :) if you give information about your location to the enemy you'll die very fast but I'm totally agree this is more fun, if I get this map variant one more time I will try to do that :)
Surprised that entry window did not have an invisible wall. I thought Gaijin made the ground more slippery specifically to stop people climbing rubble like that. Is it just that German buggy that can climb it or can most tier Is do it.
There are many hitbox problems with this map as well. When you go from the B cap to the north west spawn there is a huge invisible wall in the same island with the cap. Also caps should reset to natural when 2 sides are in the same cap.
ye, hitbox issue one of the most annoying WT issues I agree that for justice cap rules should be changed - in case on point more vehicles for one team, it should start capturing, like it was in WoT but... current mechanics hella fun, I would like it to stay as is :)
@@zagart_gaming well, left spawn is more broken just because left team can incredibly easy close right team on their spawn almost immediately after start of the game
@@Karkade_StG that's tactical advantage but it's still opportunity for right team... when they spawncamping you have good chances to cap point while they are focused in terms of tactic in video I would say that even easier, than climb when there is fights in middle of map will try to record vid for right spawn if I get map variant
Ah yes, the most rewarding thing: Cap a single flag map with a tiny boi. Done it more then once with a Wiesel 2A4, though without broken hideouts, which is why I get killed at 90% cap, leaving me with ~500 SL for spotting, the occasional BMP kill and a battle activity below 50% because flags are for early CAS spawns and not meant to be rewarding objectives.
well, for me that makes sense only thing that should be rewarded additionally (in my opinion) it's point protection what I mean: when you hold point and there is enemy(-ies) inside, you periodically receive SL and RP for each enemy
@@zagart_gaming Battlefield has addressed the issue by just giving you points for each tick of progress towards capture. With you putting yourself into a confirmed bombing zone, there should be an appreciation for the risk taken, as well as successful decaps. I don't see that break the economy.
@@KorporalNoobs do you mean getting reward for each tick before 100% or receiving additional reward for each tick even after 100%? I guess first case, I'll agree on that. Successful decap is also very valid point, especially at the end of match, when every point matters. Seems I just read you initial comment wrong.
Great, they’re going to look at this and even further decrease track friction because they won’t be bothered to fix the map properly and instead will ruin the game even more
1) Fixes are based on players' reports on forum, not by Gaijin watching YT vids... have no idea why players so convinced that Gaijin tracking every YT vid to change game. 2) Gaijin already passed stage with nerfing traction, they only make it better, like in recent update. Now is era of red zones and physical terrains like rocks. A lot of players say the same thing... but it looks more like you even don't play the game at the moment but just catching flashbacks
yet they keep blocking off the buildings with actual ramps that gave the game some verticality, cause "oh no! I have to look in more than a completely horizontal angle in front of me?!"
Gaijin already passed stage with nerfing mobility and makes it only better. With latest update traction become even better again. Now they use red zones and physical barriers like rocks.
I'm pretty sure each nation has low BR vehicle that is able to climb this spot, but climb way can be different If you will need help with that join our Discord server
something small, short and tracked from low BR... need to test managed to do that on lavad, but its really hard, requires a kot of practice and not really applicable in real match
Similar video with gameplay for Fields of Poland: ruclips.net/video/XxHrLyZgPVs/видео.html
Video with climbing ways to all similar spots I found: ruclips.net/video/TZFf6pHxvO0/видео.html
Hide your nick next time, u might get banned for this
@@xWizardxRF I don't do things for which I expect to get ban, see no reason to hide nickname
Thanks now imma camp that area so that none of yall can do that hahahahahahaha
@@Fanwithnblades that absolutely makes sense 🙂
Each map has tactical advantage points (objectives) and if you want to win, you play around those. The more experienced player is, the more objectives he is aware of and better tactics he can build.
Adequate players never will blame you for that.
Next update : -Invisible walls added to all hiding spots. -Now you can't hold the capture point if there are more enemy players inside it.
Bruh
delete this comment until Gaijin read it...
Lol gaijjin is too lazy to add invisible walls
@@zagart_gaming i think as the owner of this video you can delete it by yourself
they will add a rock or some debrie like ever other shadow road in other maps xD
@@samuelreynolds8156 no they don’t add invisible walls they add death zones.
The problem is I haven't seen Breslau with a single cap like this before.
yeah, I got it like first time in six months)
@@zagart_gaming Kinda weird.
Bcus the map rotation sucks
Fax
Yea, same
I managed to squeeze myself into a building ages ago on Vietnam, held the cap almost until the end but some enemy brought a heavy bomber and obliterated the point I was hiding on in my ASU, needless to say I died lmao.
is it like asu-specific exploit or something realistic? have to check 😊
@Zagart Gaming Assuming it still works, any small vehicle should work. The ASU just works best for physics exploits because of how stupidly small it is, it's own broken physical model and it's high hp/weight ratio combined with tracks. It's been a few updates since I played the ASU but you at least used to be able to get in a lot of funky spots and it can also be pushed into some by other tanks
No, you didn't die, you got evaporated. Not even a piece of your soul remained. Erased from existence.
This reminds me of that 1 spot in Kuban that kept the spawn of the team that started in the north safe. Then, some people complained to Gaijin about it being "unfair" [despite the spawn literally being able to be sniped from almost the other side of the map], and gaijin made the area out of bounds. Do note that very specific vehicles could even utilize it in the first place, such as the Strv m/41 S-II and it's derivatives. It needed both a narrow vehicle to access and a vehicle with decent depression to utilize it, oh, and the vehicle needed to have the perfect balance of horsepower and weight as well - otherwise it would fail. The largest vehicle I ever managed to get to the location was the Chi-Ha Kai. Now, whenever I spawn in the north team on Kuban, I have an anxiety attack.
Kuban is legendary map... it always been best example of climbing. Some spots I recorded, some are still in my archive and never released :)
First spot is here: ruclips.net/video/UPNiN_7tkyM/видео.html
Second is here: ruclips.net/video/P7PnZCLbkaI/видео.html
Third spot is most epic, but it's not uploaded and never will be available again...
Spot you are mentioned was least effective on this map, to be honest I don't think it caused red zones fix..)
Gaijin made loads of water off limits, sucks to be an amphibious vehicle now - I miss sneaky fun like this
heard of it but never seen)
I guess it was pure exploit?
@@zagart_gaming Well, amphibious was made to exploit, who expect a tank from the water?
They also made buildings immediate OB countdown areas now too. There was a great spot on rubble by the SE cap point on Rhine that you can't use now. The new Abandoned Town map has literal areas inside map boundaries that does the same - not even sneaky spots, just areas where they were lazy with the "OB countdown" area edit brush.
They made half of some maps unaccessible and it just ruins the game. It's becoming COD each time they clamp down what were fun maps.
They should just leave it be. Its like they want to discourage players from getting into tactically advantageous positions. Maybe more dynamic objectives would discourage outright camping but nah. Easier to punish players for playing the game.
its just like finding easter eggs on old games from the good times, nnnnice
Zagart- trying to tell enemy team how they lost at the end of match
Also Zagart- PuTs iT iN TeAm cHaT….
🥴
The fact his chat is typed into the team chat is hilarious
It is all too relatable for me.
Happens to the best of us
I saw someone do this in arcade but we got him with a bomber.
It was really funny. There were 10 of us at the point just spamming artillery- he was the only one left on his team.
After the bombs killed him, we captured the point faster than I’ve ever seen. 😄
Not intended to be used in arcade but sounds hella fun :D
Delightfully sneaky! And frustrating 😂
Well, idk how you manage to find out this dirty things, but is a good contain... dirty but special? well... Now i know why sometimes i can't attack the D point... Good video bro, always has been. Animo y sigue asi guapo!
haha, thanks :)
gaijin needs to add more spots for light vechs.
i don't ask that much, just don't remove existing ones 🥲
There are quite a few, the problem is that I tend to forget them.
To make the game on heavy/medium tanks absolutely boring, because you can get shot not only from street, but also from house)
Gaijin , you don't need to change any mechanic of the cap . Just move the base 3 meters away
but... moving the base still the change
@@zagart_gaming They mean core mechanics of the map…
nah he means to leave that spot so he can exploit XD
reminds me of the same exploit last first april in the center of the dune map
“HES IN THE WALLS. HES IN THE GODDAMN WALLLSSS!”
I don't know this reference but it very fits situation 😂
I can't imagine the amount of destruction some wheeled tank destroyers would cause in that spot.
wait what
why destruction, where desctruction?
this spot it about hiding....
after seeing this ill just drop my arty in that building everytime someone caps it lol
makes sense 😏
Nice work man, like an always.
However, many of your fresh spots are already closed. I bet they watching you xD
Пошлялся по каментам и думаю, что зря я по-буржуйски пишу =)
@@WoWmakerWT в комментах как удобно)
а что закрыли?
я в курсе Арктики и Золотой шахты (это точно не по моим видосам) и горы в Японии (тоже не моё видео, знаю какое конкретно спровоцировало)
было что-то ещё?
@@zagart_gaming Параллель вроде вся теперь в камнях, кроме точки на мосту.
@@WoWmakerWT да нет, вот прямо сейчас пошёл проверил - все точки на месте.. более того - в последнем обновлении они подправили физику, теперь карабкаться куда угодно намного легче и быстрее
@@zagart_gaming та-ак, щас я пойду проверю ещё)
Yeah this is defo getting patched next update, no doubt about it. In my opinion you should've kept this to yourself or just your closest friends, that way only you'd know and Gaijin would never really find out about it xd
i want to have such things as common practice in WT, not just something between small group members)
@@zagart_gaming what do you mean by common practice?
Nah, all gaijin will do stop this from happening again is nerf traction on all vehicles even further so everyone will be upset, instead of admitting their map design is awful
If only exploits in sim battles were fixed as fast.
@Captmoha no, they'll add an invisible wall or paste in a pre-existing solid asset to block the route. Theyve done it before lots of times
This is what happens when game devs pick capture point locations by throwing darts at an 11x8.5" printout of the map
Squeezy boi, is indeed squeezy
3:23 I love how you synced the song to whatever was happening there lol
>when enemy player activate 500% booster
Utter chaos happening around you.
Zagart: Patiently sips Tea/Coffee
basically anyone in this spot 😄
extra effective AFK gameplay
Gaijin: We will give wheeled vehicles the ability to ignore physics. No we don't expect people to exploit it.
War thunder wheeled vehicle:
you can do same on tracked vehicles, I never said it's for wheeled only
thanks, now i know where to search
your choice how to use it 🙂
Give this man on oscar
😂
Thanks a lot dude, Gaijin's gonna crack down this video and do something about it. If you find hiding spots, DO NOT SHOW THE PUBLIC!! But at the same time, your doing everyone a favor so it still becomes a .... fairless game
I will, because I want to create community with wide, critical thinking.
What exactly fairless in this game?
Gaijin when someone actually uses their wits and has fun at the same time: unfathomable rage+nerf patches
🙂🥲😭
You've just touched my soul...
I mean fun for 1 person. Not to 18 other player
@@IrizZero idk about 18, probably only the enemy team
@@IrizZero if you'll check all the comments under the you'll find out there is guys from this game from opposite team and they had fun too
@@kiwuuspurr1927 same notification for you
British wheeled tanks are starting to seem more fun for this map
low BR short vehicles easier to climb this)
@@zagart_gaming not if they a treads, they will have issue
@@Tango_Mango1 tracked vehicles will have issue on the climb way from video, but it's not the only way
way for tracked vehicles easier
Sending last message to teammates who just won the game 💀
☠️
Another tip: you can also have a alt account in another tab so you can play while campin
Is it worth it?
I was waiting for this map variant six months... you basically remove one player from any game except this map variant 🥴
This spot has also the middle - covered by ruins and nobody checks that.
Your spot is invisible but I would've at least checked the middle.
Oh boy... I don't think the snail will be happy.
Well, maybe yes, maybe no... similar case was in Thunder Show video some time ago. Main thing here many guys will have some fun, even if later Gaijin will block this spot 🙂
Not sure but there was spot like this in abandoned factory in A point. The concrete pipes had just enough space for a really small tank to crawl under them.
Not sure if its still possible or if it was patched.
ive done that once on cargo port in the l3
If youtube has danmaku you would see a lot of question marks fly across the screen
"Warthunder is a perfect game with no bugs!" NoOneEver
software without bugs doesn't exist
and this is definitely not something I would call a bug
5:00 That is some agressive marketing, right there
🤫
Nice hiding spot shame it's now on the net, wont take long before Gaijin puts a red barrier zone over it.
I hope it has tasks with higher priority
@@zagart_gaming Unlikely the snail lives to make players lives miserable.
When a platformer plays war Thunder.
next patch: removed all single objective maps
do more hidden cap trolling pls 😁🤣 i wanna see the enemy lose their sanity (like how me and another dude did on a Italian map searching for the tank (i think it was) that kept holding cap xD
This just happened, 12 kills, cleared what I could and we would have won if some little shit didn't crawl into here and troll us silly.
Fairs dues man xD
😂😂😂
Rooster from Top Gun Maverick : "It's the pilot, not the plane". Inept players with the most OP top tier vehicles can still lose, but the competent players with the right tactics are the force to be reckoned with.
Great words 😊
This is flat-out clever. There make this one of the only buildings to be breakable next time. They put in ground underneath that spot, so you are following all the rules.😂 Would be able to finally use the Kool-Aid Man joke🎉.
haha, thanks!
Can't wait to try this and then an enemy who has also seen this will blast my ass through the wall.
can happen, but chances you both will receive this map variant and will be put in same match and on same BR in different teams not that high, as may look 🙂
Keep this video up and gaijins gonna patch an invisible wall
ok
I already hated this map before knowing this, now I hate it even more.
Sign of high intelligence to hate something you never met
@@zagart_gaming Sign of even higher intelligence to presume what you can't prove.
@@ricardoricardoricardoricardo Presumes are made to accept or reject them. Facts are needed to be proved, not presumes. Oups, seems we got one more sign.
@@zagart_gaming I rejected the first and you have nothing on the second. If you can't understand that, it's all on your reading comprehension.
Oops!
@@ricardoricardoricardoricardo you are missing something.
Initially I had only presumes, but you gifted me with fact. Let's take a look closely:
1) Fact #1. You said presume has to be proved.
2) Fact #2. Only facts have to be proved.
3) Fact #2 is commonly known thing, Fact #1 is produced by you and it contradicts to Fact #2.
Conclusion: at this point we see that you experience lack of some basic knowledge and logical thinking. That's significant support of my initial presume.
What about your presume - I won't reject it. I agree on my low intelligence.
YOW this is such an entertaining and high quality video i Sub for more!
Thanks a lot, I'm really glad you enjoyed it! 😊
There’s a reason it’s nicknamed "squeezy boy" 😭
That one guy who have Pe-8 at high br- "My turn a**holes"
😂
You probably noticed, but you forgot switch to "[ALL]" in chat, where you are promoting your channel in game :) Anyway kudos to finding this place 👍
yes, I even put explanation of that moment in video)
thanks!
Now watch gayjin patch this place with pile of rubbish or invisible wall, because apparently you can't have fun in this game.
man looking at this genuinely made me hope gaijin mad a system to prevent people holding cap like this and instead be only able to stall a cap (so you can't just bleed out by cheesing a cap point)
as cool as this is it's unfun and unsportsmanlike to play against, if it were only stalling a cap atleast people could just change strategy to bleed out the tickets fairly through kills
man, spot is available on same conditions for both teams... only difference between them - one is aware of it, second is not
I really tired to explain any new person my positions, so please check comments section, I already provided extended explanations why this way of thinking is weird
@@zagart_gaming be it fair, be it balance, it's still cheesy af and not fun, it's the same level of cheese as sniping eachother's spawns
and i never said it's should be removed but instead to give it more creative ways of countering the cheese, a contested point should never cause ticket bleed
@luthfihar you can check my opinion about spawn camping in my community post "War Thunder: ground RB tactics and efficiency tips", part 3.3; I got your point of view, mine is opposite and most likely we won't be able to finalize our discussion, so I drop off here. Read post completely if you ready to expand way that you think, otherwise just find another type of content, which fits your thinking model.
Anyway, thanks for attention to my content, good luck in your WT experience!
@@zagart_gaming good luck to your content creation grind too man
There is a similar spot on fields of Normandy just west of the church at A, on the cliff. Climb up the rocks and maybe get another player like a squad mate to help ram you in there (if necessary) it’s not really game breaking but it’s kinda cool how you can get inside it
yeap, fun spot :)
tho not really efficient
@@zagart_gaming on the older urban maps like Cologne (Advance to the Rhine) and possibly Berlin you can (with the right tank) get up on top the ruble and demolished houses and snipe. In Advance to the Rhine if you have the top spawn side there is a good spot before A where you can look through windows and shoot. Very sneeki
@@lt.bagelbites6969 man, you missed most fun on those maps I guess... you could go out of maps boundaries and do really sneaky things :)
those patched already, but you still can watch video with gameplay:
Berlin, spot behind enemy spawn (part of town behind river): ruclips.net/video/P7PnZCLbkaI/видео.html
Advance to the Rhine: ruclips.net/video/E0inq8ZeMYY/видео.html
little joke but the function of a light tank is this XD
Nearly 2k subs
Bruh before they changed the kuban map, i found a glitch in the lake, that if u jump in water it dorsnt let u drown by the 5 secs now they changed the kiban map and no more bug
I mean this a great trick if you need a guaranteed win but im sure you get no money and points for it considering you have to use a small wheeled vehicle. neat trick though. I am sure I will see someone trying to do this in a game now lol.
you can do it in wiesel 1a2 or rad90, and do that after several kills if you want to get guaranteed reward)
there is a lot of vehicles able to do that
lmao nice easter eggs
the fact that gaijin nerfed traction on tanks for this before this vid came out just upsets me ngl
what are you talking about? vid came out way before traction nerf
@@zagart_gaming yea but even before the nerf traction on tanks was godawful
great game bro, u got them hard lol
haha, thanks!
we had a good game, guy that was looking for me in game found this vid - we both happy about it 😊
I'd be more scummy to cap then move back only to cap again for the most points
that's first idea that comes for everyone who sees that first time, but you underestimate risk of being killed by CAS or artillery strike :)
if you give information about your location to the enemy you'll die very fast
but I'm totally agree this is more fun, if I get this map variant one more time I will try to do that :)
Welp gaijoob is about to cover half the map in tank traps again
They already did it with Berlin, also cologne
Gaijoob hates fun
Surprised that entry window did not have an invisible wall.
I thought Gaijin made the ground more slippery specifically to stop people climbing rubble like that. Is it just that German buggy that can climb it or can most tier Is do it.
many vehicles can do that
Thats so smart...
thanks, nice to hear! 😊
No problem and thanks for making this video Beacuse i just did the same thing you did and it was so smart(:
There are many hitbox problems with this map as well. When you go from the B cap to the north west spawn there is a huge invisible wall in the same island with the cap.
Also caps should reset to natural when 2 sides are in the same cap.
ye, hitbox issue one of the most annoying WT issues
I agree that for justice cap rules should be changed - in case on point more vehicles for one team, it should start capturing, like it was in WoT
but... current mechanics hella fun, I would like it to stay as is :)
Now Gaijin will update the game so no wheeled vehicle can climb an incline greater than 5 degrees.
Let's not make things that dramatic
Wow, great job. Thank you.
you are welcome 😊
I wanna see what that game chat was like lmao
no chat reactions, enemy didn't realize the issue 🥴
Now they will add those stupid red “leave this area now” areas everywhere…
you can't imagine how I tired to read same message under most of my vids 😩
So left spawn on Breslau is even more broken than i thought. Bruh
It works fine for right spawn too :)
@@zagart_gaming well, left spawn is more broken just because left team can incredibly easy close right team on their spawn almost immediately after start of the game
@@Karkade_StG that's tactical advantage but it's still opportunity for right team... when they spawncamping you have good chances to cap point while they are focused
in terms of tactic in video I would say that even easier, than climb when there is fights in middle of map
will try to record vid for right spawn if I get map variant
who would win:
a proud american m1 abrams, with a high velocity gun, great mobility and thermal sight
or..
Hans who is great at capturing points
depends on who drives the vehicle ;)
*YOU AND I MEAN YOU ARE EXACTLY THE REASON WHY I WASTE 1000LB AND LARGER ON EMPTY CAP POINTS*
once a year and the stick shoots 😄
@Zagart Gaming unfortunately the Lancaster says otherwise
Oof you typed your announcement in team chat and not all chat
What is a WW2 armored car doing in a modern MM? Is WT's MM that fubar?
government didn't provide big budget on tanks so commander decided to call out Hans from holidays on his car 😩
I just did it with a M22. its hard, but not impossible!
should be easy with side climbing on right side of a hill (not the way from video)
1. does this still work?
2. would an EBR be able to do it?
nope, entrance was blocked
@@zagart_gaming sad
i hope we dont get Wargaming'd in War Thunder and they add invisible walls
you cheeky lil thing you
hello, can you show what settings do you have?
y, sure... you mean controls or graphic settings, or like everything?
I can export my settings and share file
This is some World of Tanks level scheisse
gaijin could solve this if a single vehicle couldnt hold the cap from the entire enemy team lol
does it really needs to be fixed?
@@zagart_gaming yes
I'm not even mad I lost that game.
Glad to hear, thanks for game and content ❤
did you notice something was wrong with capture point?)
Ah yes, the most rewarding thing: Cap a single flag map with a tiny boi. Done it more then once with a Wiesel 2A4, though without broken hideouts, which is why I get killed at 90% cap, leaving me with ~500 SL for spotting, the occasional BMP kill and a battle activity below 50% because flags are for early CAS spawns and not meant to be rewarding objectives.
well, for me that makes sense
only thing that should be rewarded additionally (in my opinion) it's point protection
what I mean: when you hold point and there is enemy(-ies) inside, you periodically receive SL and RP for each enemy
@@zagart_gaming Battlefield has addressed the issue by just giving you points for each tick of progress towards capture. With you putting yourself into a confirmed bombing zone, there should be an appreciation for the risk taken, as well as successful decaps.
I don't see that break the economy.
@@KorporalNoobs do you mean getting reward for each tick before 100% or receiving additional reward for each tick even after 100%?
I guess first case, I'll agree on that. Successful decap is also very valid point, especially at the end of match, when every point matters.
Seems I just read you initial comment wrong.
Great, they’re going to look at this and even further decrease track friction because they won’t be bothered to fix the map properly and instead will ruin the game even more
1) Fixes are based on players' reports on forum, not by Gaijin watching YT vids... have no idea why players so convinced that Gaijin tracking every YT vid to change game.
2) Gaijin already passed stage with nerfing traction, they only make it better, like in recent update. Now is era of red zones and physical terrains like rocks.
A lot of players say the same thing... but it looks more like you even don't play the game at the moment but just catching flashbacks
squeezy boi strikes again
This is why we can't have nice things cuz people do it in real matches😢
who we? what's the point learn and explore maps and then don't use it?
At the end he sends a message meant for the other team in team chat ... oof.
happens 😏
All fun and games until a pe8 pulls up
yet they keep blocking off the buildings with actual ramps that gave the game some verticality, cause "oh no! I have to look in more than a completely horizontal angle in front of me?!"
😂
I look forward to Gaijin further nerfing vehicle mobility because fixing the map isn't something they do.
Gaijin already passed stage with nerfing mobility and makes it only better. With latest update traction become even better again. Now they use red zones and physical barriers like rocks.
Does this work with Italian tanks?
I'm pretty sure each nation has low BR vehicle that is able to climb this spot, but climb way can be different
If you will need help with that join our Discord server
Roger Roger
Adverting yourself in game, cringe!
Hiding spots though top notch! Hilarious!
🙄
Bro having 2030 avatar ❤❤❤
haha, thanks!
I generated it with neutral network 😊
how do you get up that part at 2:09 IVE TRIED 100 TIMES
um... I don't know, never had issues with that D:
Did it in many vehicles for different nations.
what american vehicles can do this?
something small, short and tracked from low BR... need to test
managed to do that on lavad, but its really hard, requires a kot of practice and not really applicable in real match
is it possible to climb there on AB43? or AS42/47?
I tested it on AS42 and it worked but climbing way was a bit tricky; if you need help with climbing join our Discord server
I wonder whay the enemy chat was like 😅
they were busy with fights and didn't get what happened, no reactions in chat :)