Thanks DualWielded! I like adding the environmental stuff a lot :D I think I've becoming really good at googling code and then making it work in mine haha~
For watering, I think it could be nice if the player had to manually water crop, but the amount of crops that get watered automatically increases the more you do for the town or something. The main issue would be determining which crops should get watered when the limit is exceeded.
Loving that main screen already! Your graphics are improving every video and the character creator is looking very well done. Looking forward to following this project as well!
Been watching for awhile but never commented. Just wanted to say dang man, you’re killing it! As an aspiring dev myself and a huge fan of games like Stardew valley this is both exciting and inspiring! Keep up the awesome work!
Absolutely love your Dev logs, and brilliant clinic you designed! Nice dialogue and particle system I see floating around! Keep up the good work mate, really well done
Awesome progress! It's funny to see spikes in the hospital like that. I like that you're not having to water plants all the time. Games often put that in for realism but it just becomes a chore. Since you've got the water spirits then it makes sense.
Thanks Skeffles! Yeah I don't want it to feel like an annoying chore for sure~ Perhaps I can figure out how to make it needed only once a week? The coding is so hard XD
@@NeatGames Maybe there could be something you need to do to make the water spirits want to be there? Planting something specific for example, and the more of that thing you've planted, the more water spirits come?
Awesome stuff! The amount of work you accomplish is super motivating, gets me pumped up every time!! And yay, my flower crown made it haha The clinic looks amazing, I cannot wait to explore this world!
The clinic sprite art looks amazing and you've done a great job with the dialogue system. The ice dungeon looks great, I really like the idea of having different types of dungeons
Shadows of the Players/Npcs and clouds add a nice touch to the game and the Clinic is looking great. I think watering the plants speeds up the growth rate of the plants and maybe add a steam powered sprinkler system late game to do this automatically. Also if you add in Rain it will also save the player having to water the plants.
You're far too modest 😋. I love how much customization there is for the character and I'm ready loving the architecture. The Clinic looks fantastic! And I just love those 2D lighting effects. It really makes the pixel artwork pop. Awesome stuff!
It's cool that you are including user submitted art too :D I'm really liking the clinic too, especially the white/black/red color palette. The healing station is a pretty cool idea as well. Maybe it could give you a temporary before like extra life for a few minutes after use. I personally like the water spirits over manually watering too. I like your idea to let the player get back to adventuring quicker. Tons of content, awesome job!
Oh good point, no one has said that yet :D But yeah I think your right! Don't want it to be too cheap to get full health (I'll see If I can code that haha) Thanks!!
Of course! Let me know here or on discord :D In my game lore so far, the enemies are evil wizards that summon mixed insect themes (ex: the rock + mosquito = rocksquito). But I'm open to any ideas!
@@Ilanarino Thanks!! I was thinking of having them all mosquito based (it is my most hated insect haha) Those are all awesome ideas, and added to my notes :D
why not name the doctor, Doctor, Sophia ? or doctor Rose ? idk something like that, & i have an idea for the dialog system that i will post in the discord server very soon :D
Someone should make a nurse/doctor hat for the player... 😗 Also, what do you mean by "it dosen't fit the game"?? What is the style you're going for the game?? :3 (Had a game jam, then forgot about it xD)
Hi Marxy! Things like the avocado hat, santa hat, Mando helmet, not sure if my world has those hehe. But who knows I might add them :D Also making the avocado fit with the hair styles would require some coding (remove the hair). Not sure if I want too outlandish hats that might break immersion? Still thinkin about it :3
Your English speaking style is so cute 😁😁. Btw where are you from like I guess you are from South Korea? And what is your age? Am I doing interviews or stuff 😂😂
You manage to add so much cool stuff every devlog! Love the new environmental details, like the butterflies and clouds
Thanks DualWielded! I like adding the environmental stuff a lot :D I think I've becoming really good at googling code and then making it work in mine haha~
So cool! Only 4 devlogs in and already the game looks awesome! Keep it up Neat games!
Thanks! I'll keep chugging along :D
New Hairatyles looks amazing! I really like the concept and your development. Cannot wait for the final game 👍👍👍
Thanks a bunch! I still have tons of work to do~ but it has been fun figuring stuff out :D
Wow HEATSEED is looking very impressive, very quickly! Looking forward to more updates!
Thanks! I am a professional googler I think haha :D Plus it's my daily habit to work on the game a bit~
For watering, I think it could be nice if the player had to manually water crop, but the amount of crops that get watered automatically increases the more you do for the town or something.
The main issue would be determining which crops should get watered when the limit is exceeded.
That is a cool idea! I'll add it to my notes~ I'll see if I can increase the water grid effect with a value or something. Thanks :D
Loving that main screen already! Your graphics are improving every video and the character creator is looking very well done. Looking forward to following this project as well!
Thanks a bunch! I started running thanks to my winter vacation free time :D
Been watching for awhile but never commented. Just wanted to say dang man, you’re killing it! As an aspiring dev myself and a huge fan of games like Stardew valley this is both exciting and inspiring! Keep up the awesome work!
Thanks for the awesome comment and for watch for awhile :D Making games is so much fun, let's both keep it up!!
Absolutely love your Dev logs, and brilliant clinic you designed! Nice dialogue and particle system I see floating around! Keep up the good work mate, really well done
Thank a bunch!! I'll keep cracking on :D
Its coming along pretty good. Am enjoying the progress. Keep it up!
Thanks! It's fun to make and I'm glad some find it interesting :D
Awesome progress! It's funny to see spikes in the hospital like that.
I like that you're not having to water plants all the time. Games often put that in for realism but it just becomes a chore. Since you've got the water spirits then it makes sense.
Thanks Skeffles! Yeah I don't want it to feel like an annoying chore for sure~ Perhaps I can figure out how to make it needed only once a week? The coding is so hard XD
@@NeatGames Maybe there could be something you need to do to make the water spirits want to be there? Planting something specific for example, and the more of that thing you've planted, the more water spirits come?
@@thejakery Oh that's a very cool idea! I'll add it to my notes, thanks! :D
I like how there's a random set of spikes in the clinic - very ironic. (I know it's for testing, but still)
Hehehe it's a very precarious foot massager :D
@@NeatGames ho, understandable. Have a great day.
Very Neat! Great additions to the game, loved the clinic!
Thank you thank you :D
wow the game looks almost complete already! and mcmorning looks so good 😛
Thanks! Still a TON of work to do hehe, but it's going good so far :D McMorning is great, glad they have it here in Korea!
Awesome stuff! The amount of work you accomplish is super motivating, gets me pumped up every time!! And yay, my flower crown made it haha The clinic looks amazing, I cannot wait to explore this world!
Thanks Manisha :D My wife likes your hat the best!!
@Neat Games haha aw! 😀🌻
You once again got a ton of thngs done. Very nice job. It's starting to take shape and it's amazing😁
Thanks a bunch as usual and loving your devlogs! (everyone go check him out!!)
The clinic sprite art looks amazing and you've done a great job with the dialogue system. The ice dungeon looks great, I really like the idea of having different types of dungeons
Thanks Emerald! I have an idea for a Skytemple with parallax cloud background :D But that will come much later probably hehe
Thanks for adding my hat :) cool devlog! i think you should have a watering system but it should be very early in the game when you can automate it.
Thanks for the awesome hat, you did a great job :D
Shadows of the Players/Npcs and clouds add a nice touch to the game and the Clinic is looking great. I think watering the plants speeds up the growth rate of the plants and maybe add a steam powered sprinkler system late game to do this automatically. Also if you add in Rain it will also save the player having to water the plants.
Thanks for the great comment! I will definitely try rain and a sprinkler system or water spirit system. Thanks again :D
Job well done mate, your progress is inspirational.
Thanks for the kind words :D
This game.. is insanely visually appealing
Thanks a bunch DevNugget! I like working on visuals first :D makes playtesting and building the game better for me.
@@NeatGames same lol its way easier to work on a game that already looks good.
You're far too modest 😋. I love how much customization there is for the character and I'm ready loving the architecture. The Clinic looks fantastic! And I just love those 2D lighting effects. It really makes the pixel artwork pop. Awesome stuff!
Thanks for the kind words! And the lights are very satisfying :D
I like the pixel art!! It looks so good!
Thanks! I'm pretty good at art, and only been learning coding for 2 years :D
great pixel art!!!! very nice content
Thanks for checking it out :D
@@NeatGames thanks for checking out my youtube channel !!!!
It's cool that you are including user submitted art too :D I'm really liking the clinic too, especially the white/black/red color palette. The healing station is a pretty cool idea as well. Maybe it could give you a temporary before like extra life for a few minutes after use. I personally like the water spirits over manually watering too. I like your idea to let the player get back to adventuring quicker. Tons of content, awesome job!
Thanks for the awesome comment :D Extra life or buff is a great idea!
I really like the new hospital building, The Ice level of the dungeon looks so 👍 , Good job keep up the good work.
Thanks a bunch! I hope I can put a lot of cool stuff in the icy cave :D
You could make it so that you have to water in the start, but can unlock the water spirits later. Progression is important
Yeah~ that's a great idea! I'll see what I can figure out in the code to make some sort of progression happen.
It might be cool to have a variation of the flower crown that has gears and cogs instead of flowers, since the game has Steampunk in it
Oh wow that is a super awesome idea!! I will definitely try it, thanks!! :D
Woah, I feel like the game is already finished! It looks awesome!
Thanks!! There is still tonsssss of work to do haha. But I'm glad it is looking pretty cool :D
Amazing Dev Speed!!
Vroom vroom :D
The water spirits look inherently dangerous. If you agree, maybe just lighten the blue to make them feel less scary :)
Thanks for the input~ I hope to make them more cute and friendly in the future :D
@@NeatGames you're awesome!
since mine is top down too i can learn stuff from this
Yes let's help each other! I've gotten ides from your game already :D
@@NeatGames eheheh
I think that if you really want to add water I it should be a boost to crop growth instead of being necessary
this, sprinkle system could also boost growth
Oh that is a cool idea! I'll see what I can figure out :D
Oh yes sprinklers would be awesome! I gotta dive into the code and see what I can figure out :D
Im sure someone said this, but the healer price should scale with how much health needs to be healed in my opinion
Oh good point, no one has said that yet :D But yeah I think your right! Don't want it to be too cheap to get full health (I'll see If I can code that haha) Thanks!!
Nice ;D
Thanks again ;D
Dr. Hilary (get it? cause she Heals you)
Hehehe great idea thanks :D
Nice,
That all im going to say
That's a great thing to say hehe, thanks :D
@@NeatGames Im just not not going to say much cuz a lot of think didnt change for me
I think the doctor's name should be McBertha The II 😆. Awesome job neat
Edit: Watering speeds up plant growth 😉
Thanks for the idea! And that is a very prestigious name :D
Are you taking ideas or suggestions for enemies??
Of course! Let me know here or on discord :D In my game lore so far, the enemies are evil wizards that summon mixed insect themes (ex: the rock + mosquito = rocksquito). But I'm open to any ideas!
@@NeatGames Also are most of them going to be mosquito based. If so here are some:
Molesquito
Mosquitoad
Metalsquito
@@Ilanarino Thanks!! I was thinking of having them all mosquito based (it is my most hated insect haha) Those are all awesome ideas, and added to my notes :D
why not name the doctor, Doctor, Sophia ?
or doctor Rose ? idk something like that, & i have an idea for the dialog system that i will post in the discord server very soon :D
Thanks a bunch!! I will catch up on discord this weekend :D
@@NeatGames :D
What about Doctor Dovilia
Oh that is a nice name! I'll add it to my idea notes, thanks! :D
@@NeatGames Neat!! also crops need water bye like in green color and player should water them
Dr.root or Dr.seed
Oooh that is very 'on theme' with this world!! I think that is a great idea that everyone has Tree themed sir names :D Thanks!!
Wow I didnt know you were married haha Anyways, the character customization is amazing, keep it up :)
Haha yup! I'm MUCH older than I sound :D
@@NeatGames that's shocking lol Curious, do you use scriptable objects at all for your inventory system? 🙂
Someone should make a nurse/doctor hat for the player... 😗
Also, what do you mean by "it dosen't fit the game"?? What is the style you're going for the game?? :3
(Had a game jam, then forgot about it xD)
Hi Marxy! Things like the avocado hat, santa hat, Mando helmet, not sure if my world has those hehe. But who knows I might add them :D Also making the avocado fit with the hair styles would require some coding (remove the hair). Not sure if I want too outlandish hats that might break immersion? Still thinkin about it :3
Looking good! keep it up!
Thanks, will do! :D
Your English speaking style is so cute 😁😁. Btw where are you from like I guess you are from South Korea? And what is your age? Am I doing interviews or stuff 😂😂
Haha I'm American, but I've lived in Korea for a long time! I'm 37 years old :D (I don't sound like it right? hehe)
@@NeatGames trust me you don't XD
Where are you from? :D
I'm from Nevada USA, but I've lived in South Korea almost 10 years :D