How To Define the "Best-Looking Anime"
HTML-код
- Опубликовано: 12 фев 2015
- Hi, I’m Trixie the Golden Witch, and this is one of my archived channels.
Find my writing on goldenwitch.substack.com
Find my music on bandcamp.com/trialofthegolden...
Follow my adventures on @picnicadventure
Frequent updates on Twitter and Instagram @goldenwitchfire Кино
Yay he talked about JoJo
Shit he talked about JoJo's animation
Don't you mean " HORY SHIT!!"
+The GameXpand I mean is not BAD, is a choice.
The old stardust crusaders ova on the other hand has a dope animation
Just don't look at OVA DIO's face too closely...
***** Same goes for any other character apart from Joseph who ended up looking like one foxy-ass grandpa.
inferno cop best art
Thank you for recognizing how well-directed Evangelion's visuals actually are. Most people get too hung-up on the supposed animation budget issues, to be honest.
Definitely agree with you! The budget issues honestly worked in their favor sometimes and brought some really well-crafted low-frame shots with a lot of emphasize on symbolism or just setting the tone/mood. Its masterfully implemented.
+Henrik Lindberg Exactly. Some of the shortcuts used were indeed awkward, but most of the time it was kind of fascinating to watch the creative team work themselves around their limitations. Especially the combination of rapid cuts and silent scenes in the later episodes was interesting to me (and the way cuts are used to create a sense of flow and rythm in scenes is really impressive as well). All in all, I find Evangelion to be more visually interesting than most high-budget anime movies of today, simply because of things like shot composition and the like.
The End of Evangelion is on a different level entirely, though. That one's an artistic orgasm from start to finish (which shouldn't be weird considering it's a feature film).
Zogz Zogzzon and you're just gonna forget about rebuild?
M aroon I consider them inferior to the original both in terms of their narrative and directing (even though they obviously have better animation).
Zogz Zogzzon yea, which is what you were talking about.
When I think of anime with great color schemes and color design, Madoka Magica's the first that comes to mind, in my opinion.
Madoka magica has awesome visuals... However lacking in story department. To me it's just another cutesy shy girl unlocks hid den potential anime
+Ana Roestenburg no.
+Ana Roestenburg God no, that show is freaking dark for a cutesy magic girl show.
+Lynne McSherry yeah... I just couldn't get into it
+Ana Roestenburg it really isn't anything like that at all. it's cosmic horror.
I wished you had dropped the name of that animator - most anime fans don't know anything about the animators behind their favorite scenes (and don't give a crap about them).
That dude is Yutaka Nakamura. Hands down one of the greats. He works mostly with Studio Bones, and thus you can see some of his work in Wolf's Rain, Soul Eater, and FMA and FMA Brotherhood, amongst other of their shows. Perhaps his most renowned work is in doing the opening of Escaflowne: The Movie, and for his work in Cowboy Bebop - there's a 92% chance your favorite fight scene from Cowboy Bebop was by him (though he also did mechanical/spaceship dog fight animation), and he did EVERY fight scene in the Cowboy Bebop movie (which is why he is credited as action animation director and fight choreographer for that movie).
Aside from the quality of his animation and body construction, you can tell his shots apart due to his unique camera work - very intense, stylized angles, with a special preference for low-angle shots that get the fighters feet in frame (Japanese animators, in addition to animation, also do their own layout design - which basically means they also fill the role of cinematographers - going off the storyboards and the director's instructions, they draw the exact angles, perspective, and staging of the action in their shots).
@let us preyIt was Mitsuo iso. He is also a complete master who did great work on a lot of 90's stuff.
As an graphic design student I am thoroughly impressed with your ability to analyze visual elements in detail. Major props.
there was a line where you said ghost in the shell: stand alone complex was one of the most consistent looking show in terms of visuals. I agree with you for the most part, but those fucking cgi cars man, those fucking cars, their so fucking ugly and so out of place whenever they're in a shot.
Consistently bad...
Pausing before 1 minute. There is a huge difference between characters and story. An anime can have a good story but bad characters or vice versa.
Story might relate to how characters develop throughout a series, but that doesn't mean the characters themselves are necessarily good.
Characters can be great, even if they do little to push a meaningful story (most commonly in slice of life series).
+Milennin i think zombie loan is actually a really good example of good story/bad characters even though the anime ends before the story lives up to its potential.
+Milennin Pretty much every dystopia ever. Just look at Shinsekai Yori.
+Rafał Sobczyk I happened to really like From the New World's characters... If you don't mind saying what problems did you have with them?
+oakdruiddude with the exception of Saki, none of them really had any memorable personality or development. I liked them as well, but they were nothing special compared to the story itself
I'm of Digi's opinion that those two work in service of each other. A bad story can have characters with (probably wasted) potential, but good characters are pretty much required for a good story,since they're usually what causes the audience to care for and relate to the story.
Ya'll think Story is just the plot,it seems
I'm surprised that you did not mention No Game No Life when talking about color design.
That show burned my retinas.
about bad color design then! It was so ugly :s
That show might have had a unique color palette, but it used so many bloom effects that its colors all blended together into a mess that often felt slightly out of focus despite the solid linework of its characters.
I think it's because he talked about monogatari, which did the same weird (but interesting) colors and stuff but a bit better? Idk, I think both have very similar visuals...
I watched NGNL way before I watched Bakemonogatari, amd while I agree that monogatari did it better. I still think the colours and setting were very unique for NGNL. It was unlike any anime I had watched before that, and that drew me in. Another show which has absolutely gorgeous colouring for me is K (or K-project) The colours are so rich, but they don't have the same tiring effect that NGNL has. While NGNL had beautiful colours. To me it also used those colours way too rapidly. So It was hard to keep track of things for me some times. K didn't do this at all but it still managed to be incredibly entertaining with its colour use :)
The Garden of Words.
It's so pretty...
as a first time viewer of you channel, i'm pretty engaged with your content. i'm a dunce when it comes to depicting such detail for a particular show or anime as if i'm overall enjoying the show i classify it as a good, fun, enjoyable show. Now with watching this video i'm now able to understand a whole lot better on how to properly analyse a anime. Keep up the good work man :)
Digi finds categorical assessments unhelpful and yet still feels the need to quantify the abstract concept of 'how good a work of art is'
Digibro -- Thanks for the channel. I really get my geek on when listening to your Knowledge Base. This Generation is SO lucky, your access and the volume of the content- envious.
what I scale my anime visuals is, do I have a boner or do I have a rubber snake?
nice
^
RooFooChoo
do...do you wanna see?
no ty i am daijobu ( ͡° ͜ʖ ͡°)
im really enjoying these last few videos you have been putting out. Its good to see someone who understands the visual language, most anime content creator out here on youtube seem to only care about the story. Keep up the good work
I love how Digibro brought up how poorly character designs become when they are translated from manga to anime. And though I agree with this, I still couldn't stop thinking about Attack on Titan and how poorly Isayama did drawing the characters that they actually looked better in the anime.
This is a really helpful video for me. For the reviews I make, I can normally pick apart story and characters pretty well, but the visual aspects of the show are a lot harder, so I'll keep these things in mind. I'm looking forward to seeing more of these.
Normally when reviewers break down their review in the said categories. They do this to help break down what they liked and didn't like about the said thing they're reviewing. And I will respectfully say that breaking down a show by categories is very helpful. However I'm not saying that "ALL REVIEWS MUST BE DONE THIS WAY". Because there is no right or wrong in doing something ;)
I think Kara no Kyoukai excelled in all of these categories. The animation was of incredibly high quality (especially given when it first started airing), the backgrounds were exceptional and played a huge part in the atmosphere, the character designs were phenomenal, in particular Shiki's, the shot composition was amazing, the digital processing was.. well... UFOTABLE and the consistency over 7 fucking movies was unbelievable.
+eq8or 100%
+eq8or Not really, some of the movies were animated terribly and just covered in flashy lights
Commander Rimanah Pretty much most of the things by Ufotable are pretty well animated in my opinion
The most visually stunning anime has got to be Spongebob Squarepants.
Colourful characters, diverse cast, plenty of hyper rendered screenshots, and a genius portrayal of the modern world and all its problems that are shoveled onto the working class.
You are an amazingly intelligent and analytical person, figuring out stuff on your own just through observation. I've never managed to figure out on my own what my problems were with some animations (nerawareta gakuen), yet you've hit the nail on the head and kind of enlightened me.
About "story" and "characters": if you define "story" as pacing and structure of a plot - it's quite distinct from characters. You can have strong, deep characters and flawed plot structure, and, in reverse, competently structured plot with dull, uninteresting characters.
I personally judge art on such criteria: theme (what this piece of art is about) and style (how the theme is expressed). If we go more specific, there are additional ones: story pacing and structure (in narrative driven media), characters (in most media, excluding still art paintings and such) and so on. Theme and style are also expessed differently, depending on the genre: in literature it's, of course, writing style, and in cinema, animation and visual art it's visual esthetic. You can go further with this classification, but i velieve, i told the general principle.
Please, excuse my poor grasp of English language: it's not my mother's tongue.
Hey I am eating up these film theory videos and I'm so glad you got your channel back!
Your latest analysis videos are brilliant, you are really improving :)
Great job on having the anime show names listed in the video. Saves a bunch of asking around.
The color section reminds of the JoJos part 4 adaptation (the only part I’ve watched/am probably ever gonna watch) and it’s absolutely fantastic use of color. Specifically, how fluid and beautiful the colors are, and how they change them up all the time to convey emotion. Also, Morioh’s yellow skies and purple trees are so perfect, and somehow work so well, and it’s really impressive.
Great analysis as always. Glad you got your channel back, keep up the good work.
Oh and the reason why they have separate categories for characters and story is because you can have a very good story, but have badly written characters. They are both part of Storytelling, but they are different aspects. The story category is more about the premise, pacing, plausibility, complexity, and the ending, while the character section is more about the characters' personality, depth, development, etc.
Asukas last fight in the Eva movie is still one of my favorite bits of animation ever, flawless stuff frame for frame
It's great to see you back! I was worried when I noticed your icon was grayed out on my subscriptions list-- glad to see you were able to work things out with our google overlords.
Damn son, this may be your best vid, seriously good stuff. Freaking liked!
I had no idea your channel got ganked for a few days, glad to see you got it sorted.
This is a pretty useful guide Digi, especially as someone that is currently studying animation.
Space Dandy is just godly in every aspect. Visuals, Story, Sound, Characters. its all there
Cool stuff, detailed and lots of examples, of how and what works or fails 🐸👍
I have watched some of your videos. By the tone of the videos it sounds like you have anime (maybe the way you talk or the way you pick on them). But the more I watch the more I agree with you. Take this backhanded praise as a thanks for your videos. It made me reevaluate some anime series that I've watched so far.
Nagi No Asukara has one of the most beautifully attractive color vibrancy I've ever seen in anime. I would love to see you critique the anime as a whole, since I'm trying to perfect myself as an aspiring story board artist, and Nagi No Asukara is one of my favorites in Sound track, story, visual colors, and some in-betweens. It probably (nah, definitely) has some notable imperfections, so I'd like to see your professional breakdown on that.
A show that handled colours locations very well was Diebuster, each environment has its own distinct feel and set of colours.
You couldn't resist shoehorning K-On.
When you were talking about light novel adaptations and visual representation when talking about conversation to be honest the first thing that came to my mind are the detective scenes in Hyouka.
Nice one :) I never thought about those issues that might arise from adapting manga (especially with manga being much more cinematic than Western comics) and light novels. Thanks for that :)
Oh, and I also really dislike those vague categories people use to rank stuff.
Very nice, its a lot of fun to watch these kind of videos because I too do not like idea of subscribing to broad general categories like, art, characters and story and then giving everything a numerical score. I wish more anime reviewers took a more comprehensive approach like this, and to be honest I feel like a learned a lot watching this video when it comes to how to talk about anime and what to look for when watching. Anyway, good video and I'm glad you got your channel back.
God, point number 2 is so, well..... on point.
Good settings are so integral for building a established feeling for an anime. If you think about any production or anime you really like, it's very likely that the setting brings back major nostalgia. It's an incredible distinguishing quality to separate anime in people's head from one another; and thinking back on it, many shows that are generally well-liked that I did not enjoy that much have very imemorable settings (e.g. Guilty Crown, Angel Beats, Kiniro Mosaic, Summer Wars).
The aspect that a show uses one specific place or uses a continuous overarching theme throughout places over and over again to build that setting seems almost cliche, but it's sooo effective.
Shows that don't have that consistent setting often making settings more memorable by how the characters influence them. In some shows settings are seemingly brought to life simply by the character's presence in them, and how the viewer anticipates the characters will impact the setting, or interact with it.
Informative video, thanks for making it!
I end up liking Ass class , the collor pallet changes and show the violence and rage , fear or sadness, happiness, each character has an expecific appearance , there isn't very much movement, but they show really well everything that's happening , the background is a normal school, but the lot of detail , and every detail has it's own history, like the flowers that were planted to use it in poisons etc...
I don't know if right but the flow in the fight scenes is just impeccable for me . Clean and fast ,making every movement look dangerous being togheter whit the collor , that goes darker making the impression of fear .
I'd love it if you'd put out more breakdowns like this on other aspects of anime and just storytelling in general, such as plot and pacing. Reviewers always talk about pacing, and I do have a basic understanding of what it means, but I feel like I'm missing something. My understanding: the ability of the story to convey the passage of time. It also apparently has to do with a balance of scene and exposition.
It just doesn't seem that important to me. But that's probably because I don't really understand it.
I'd like to know more about what I'm watching, and videos like this really interest me. Thanks.
+Kevin Eiford very much agreed.
That scene from Mobile Fighter G Gundam at 7:33 really impressed me, I wish that you explored it a little more through monologue rather than only showing the clip
Man you are making these fast!
I'm doing a course on visual effects (you know, live action stuff) and a lot of the concepts also apply there. In fact, it applies to most forms of art. You don't want things conflicting with eachother.
Not only that, but I've already noticed a heap of things that break the 180 rule. Following the rule tends to makes the flow better. It means that moving things between shots will always be going to same direction, unless they change direction mid-shot, and 2 characters will remain on the same sides of the screen unless they actively switch (e.g. during a fight where one dodges sideways and the other moves forward to where their opponent was.)
You're right. That's basically all I have to say. xD
Just because Digi is right, doesn't mean he's correct!
i've actually been to the k-on school for a special event. :) they mostly only took parts of it whole-cloth, but kyoani totally nailed the feel of the place.
i'll definitely keep this in mind when I attempt to animate.
When it comes to visuals, Redline is one of the first animes that come to mind. I was surprised you didn't talk about here. (seeing how its entirely hand drawn) Would love to hear your thoughts on its visuals
Towa no Quon movie series has the most fluid, impactful fight scene animation quality I've ever seen :)
The fight scene at the end of the 1st episode of Beyond the Boundary stand out to me as very innovative and well crafted
If it's one thing I'll praise that anime for is its fight-scenes and fight choreography.
Henrik Lindberg yeah there just isn't much to that show. I had to drop it
great information for me im a bit of an artist so knowing more about this kind of thing helps
im always looking to see if i cant gleam info from another medium
I like the vizuals in dragonball z during the freezer saga(namely the part where everyone is "taking turns" with freezer) up until the end of the cell saga. simple, fluent, appealing and makes you think like you could pull it off
+herobrinext9 this is reffering to the way the characters lok/ are drawn
Thanks for that header image, just realized that it's supposed to represent super magnified eyes. Ever since Love Hina I always thought it was just like hypno swirls.
Hibike! Euphonium is damn near visually perfect.
+M1s7erH I agree, best looking anime in this year, and past years. This is perfect example how anime studios should use/mix CG and classic animation techniques. Everything looks just right, dimensions, backgrounds, character movement, everything. Kyoto Animation is the best studio nowadays if it comes to visuals.
+Rascal
From the very first episode I couldn't help but notice the incredible emphasis on finger movements. I fell in love.
Shadowfighter9175 _zgh Nope, too CGish like everything from Ufotable. I hate CG used in this way. It desn't look even a half that good like Hibike and other KyoAni productions. Hibike is hand drawn animation with CG fx (mostly postprocessing), Ufotable is using 100% CG, it has no "soul" and looks "plastic". I can't "wear" it in proper words (what I really want to say), because english is not my primary language. But there are many batter studios than Ufotable imo. They should put thier budget into standard animation instead of using 3D. Of course, it doesn't looks THAT bad for full CG, but it's not something which I can call "very good".
*****
Personally, I love all the use of CG in the Evangelion Rebuilds and would much prefer more of that over the attempted photorealism in that anime expo short "evangelion:Another Impact".
I love your content and you videos so much!
i find that there is also an element of magician-ship. by controlling perspective, context, and other elements you can preform a sort visual slight-of-hand, obscuring weaknesses and highlighting strengths to make the end result seem almost impossibly good when in reality the animators are getting your brain to do some of the work for them. animation is, after all, by it's very nature an optical illusion. you see a human body with depth and shadow for the same reason the shadowed checker-board illusion works.
Very good, Informative and Interesting video as always :D
I think that one of the most beautifully colored animes is No game no life. The colors are just beautiful together and they certainly did a good job at making certain objects stand out. The lightning is also really well done. I love this anime in general and I think the art makes it even better.
Digi, what are the odds of you doing a shot by shot analysis for an episode of Revolutionary Girl Utena?
Yay, you're back!!
keep doing your videos, they're great :)
Free had good visual, the drawing and color was awesome.
I think the "Enjoyment" block comes specially-packaged for shows like Ergo Proxy, which might have an excellent plot and deep characters, but watching it is like having your fingers smashed repeatedly.
I can't believe I didn't see a Shinkai film mentioned. You want to see some consistency... look no further than 5 Centimeters per Second, IMO probably the most visually appealing work of Anime ever created, all things considered. Practically every single frame could make for great wallpaper, to the point it's been dubbed 5 Wallpapers per Second by many. It's just beautiful. The background art... it's quite obvious that meticulous detail was put into even the most minute thing. And it did one particular thing better than I think any other Anime I've ever seen, visually, that you left out of your criteria... the lighting... and it is superb. Take notice of this aspect during a viewing once, it will take your breath away at times.
Garden of Words is also very beautiful... if graded on the type of technical basis you mentioned at the beginning, that btw I'm in total agreement with you on it's merits, it would win out over 5 cm. But there's just something about 5 cm that when it comes to overall visual appeal I prefer. And it's not something you can put into a vacuum and measure or quantify. Because Anime that beautiful is not merely Anime anymore, but art.
And the only criticism I ever hear about his art work is something I actually really like... the eyes. I like that they're not all huge and moe looking/generic like everything else. They look... for lack of a better term right now that eludes me... "real". And I think that helps convey the "feels" that both the characters and you the viewer have while watching. Would I care about this girls plight as much if her eyes took up half the screen, were glossy as hell, and talked in that cutesy moe tone? Probably not. There's another example, as you pointed out, of how one category can have a direct affect on another despite sounding completely dissimilar on the surface.
I honestly don't agree with a lot of your examples, but find myself in almost complete agreement on your philosophies.
+John Smith imo Garden of Words is more beautiful, but yeah I was surprised he didn't say anything about comix wave either. I'm surprised he didn't talk at all about photorealism vs artistic interpretation.
It was probably because of the nature of why they look so nice: good digital processing. He said himself that it isn't something he really understands. Plus, he doesn't really like the work of Makoto Shinkai.
Very useful/ informative video; Thank you! :^)
Now I know where I have to be more careful in production.
*memorable moment > **_other things_*
I totally agree with this list but I would add one more thing, which is use of materials available. I know animated shows dont always have the same budgets, and thus the materials are limited for most lower budget works.
So HOW they use their materials is very important. I am an artist and aspiring animator, and since I am not exactly a mega animation studio I have to work with what I have and look for nonconventional ways of using my available materials. I find this important because it gives evidence that they actually tried and treated the project like it is worth something. Say what you want about SAO but they did a pretty decent job using the materials available to at least try to convey the ideas of the show in terms of most of their effects. I still find lots of shows that just play it safe with their visuals and just resort to conventionals which can either save or destroy a show depending on what they are trying to convey.
the k-on example is like kiznivers which used the salesio gakuen campus as its setting.
Is Precure an example of good visuals, or just subliminal messages to get us to watch it?
Also, can you talk about anime songs, or about the Japanese music industry relationship to them? Short lived groups, AKB48(I don't know if they're a special case worth discussing), seyuus, Nana Mizuki, and very long lived ones, L'arc en Ciel, solo 80s artists.
+ZeroUm re: Precure - both. As for music, I'm afraid I'm not knowledgeable enough about it.
For sure. Precure is by its very a nature a shallow, blatant advertisement for their toy line. Given these confines, the artists make an effort to make it the best show they can anyways, especially Heartcatch. In between corny, attention grabbing scenes aimed at marketing their Precure themed merchandise, there's some legitimately cool and impactful fight scenes that would feel at home in any number of visually high quality anime.
+Andrew Crawford You have a piont. Precure is very advertised. But the show is very endeared in japan. Also go princess and heartcatch have beautiful animation, character development, plot, and color. To toei and japan this show has to mean more than just a advertisement. It isn't entirely shallow
+Digibro The music in pretty cure is well inplemented. Especially in heartcatch an go princess precure, which are the arguably the best precure series. They had go princess had amazing animation and heartcatch had good music.
I love this channel too much :D
good story, good art, that's all I look for !
SPACEU DANDY~
S.............SPACUE DANDY!!!!!!!!!!!!!!!
The boobies at BOOBIES goes up and down, up and down ~🎤
Redline is the perfect movie, it is consistent in every aspect you talked about
i love these kinds of videos :X
Shigatsu (your lie in april) was a really good looking anime in my opinion. The color palette perfectly matched the tone of the show. In addtition, it had a beautiful art style that was unchanged from the manga. It also featured some amazing shots with fluid animation when the characters played piano.
You're back!
Showing Sword of the Stranger right after Black God gave me some serious whiplash. Jesus Christ.
Redline should of been mentioned.
I would love to see you talk about the anime "Monster" someday. It's long but VERY good. From what I see your taste in anime is I feel you might find it enjoyable (Monster is one of my favorite anime ever yet not very people know about it, kinda sad to be honest)
You sir have earned yourself a sub.
he made a good point in the beginning which is why i stopped watching Arkada
Best looking anime are Beyond the Boundary and Jin-Roh: The Wolf Brigade. Fight me.
+BriHard - I don't think anyone would fight you over those statements.
And so my dream to be the next Rocky comes to an end before it could even begin. GG.
+BriHard i will redline kara no kyoukai hibike euphonium and fate/zero
not to say that Beyond the Boundary has bad animation its just by far not the "best"
+BriHard garden of words....
+BriHard I second this... I've also watched this video twice already this week.
I saw the thumbnail my dandy senses are tingiling
Oh, that sneaky foreshadowing...
When youre watching an anime and youre like this looks really good, thats when a good looking anime.
That was an awesome video.
Oh man, I would love to see you make a visual analysis of Evangelion, though It'd take a fair bit of time I sense.
"Being, as I am, the most uncoordinated person on earth when it comes to colors". A few years later, his girlfriend praises him for knowing how to pick good color combinations when dressing himself and he gives advice about it in a lets play. In some sense, this is an inspirational lesson about self-improvement and not just accepting flaws. XD
Can someone explain how mirroring the anime footage magically prevents the video from getting flagged by RUclips?
Digi's back! :D
I might be forgetting some janky parts, but I'm pretty sure that Ufotables Unlimited Blade Works was pretty much perfect visually. It was impressive to look at in pretty much every frame and the quality never really dropped as far as I can remember. I would have said Fate/Zero as well but I can remember some janky looking faces from the episode where the 3 kings are all sat down.
Also as an animation student, I can tell you that your understanding of the topic is really good.
Oh my. You should do something awesome regarding anime. Please make a well-done contributions to the anime! Keep making videos!
I don't take personal enjoyment as its own category since it pretty much influenced the rest of my score anyway, but one category that I include that I don't think anybody else does is the community. One of the best aspects of an anime is getting to enjoy and share it with other people. Sometimes a fandom can be really shit like Naruto or Hetalia, or maybe nobody knows about this show and you don't have anyone to enjoy it with like LotGH, or maybe you watch a show like SAO and you're forced to choose one camp or another. While this has nothing to do with the show itself, these pros and cons arise because of the show. It accounts into you watching the show and is a factor for me at least.
I think fmab had the best consistency while also rocking the checkmarks. If you need evidence then look no further when ed gets a scar and it stays there and slowly goes away.
This might be off-topic, but have you (Digi or anyone else) ever read or seen someone talk about the Perfect/Ideal Girl archetype (not to be confused with a Mary-Sue), an archetype that makes it seem like everyone around that character thinks of them as pure or perfect, particularly the main characters (who are usually enamored by them), despite the Ideal Girl having very real strugges and flaws?
I've gotten this thing in my head after coming to a realization when I compared Monogatari with another series, and I want to be sure that I'm not just arriving late to the party, and am consequently trying to set fire to a prominent fleet of ships.
***** That... that's not a metaphor... You are using the word incorrectly.
***** I was asking if this Ideal Girl archetype is already a thing, and there are people writing about it, discussing and anayling it, or if it's something I made up during the brainstorming session I had, in regards to how a character in the Monogatari Series is almost exactly the same archetype as a character in another series I'm quite invested in.
And I want to know if this is a thing or not, because while I intend on writing a short journal thing and post it somewhere less appropriate for this kind of discussion, just to get it out of my system, it's a topic heavily centered on shipping and shipping wars, and I don't want to end up pissing off shippers if someone else already did so.
Sounds very similar to a Broken Ace (tvtropes.org/pmwiki/pmwiki.php/Main/BrokenAce)
A character who others see/treat as perfect and infallible despite having very real flaws. Other characters are enamored by them, while in actuality the Broken Ace is secretly dealing with crippling internal/hidden conflicts.
ofMindandHeart1 Doesn't really fit the romantic-comedy/harem series.
Hen LP
Okay, what part doesn't fit?
surprised you haven't mentioned Naoyuki Onda's work, specially the new berserk films, Ergo Proxy and Shingeki no Bahamut. he's one of the best animators out there
you threw a Eureka Seven characters in it, I am curious what are your thoughts on the anime. I absolutely love it, but it was one of my first animes after getting back into it so nastagia is a big thing for me (spelling lol)
welcome back!
woah i love
production IG animation and especially Ghost in the shell and psycho pass
madhouse is great with dark elements with some of the best action scenes ever
aka Parasyte ,
Space dandy is one of the best shows ever i have watched , its so fun and experimental ,
that musical episode OH LORD THAT WAS FUN XD!
+lonewolf colin (Colintheexecutioner) Well, GiTS is a masterpiece, but psycho-pass? It looks ugly as hell, especially s2 and movie.
***** yes , love Ghost in the shell , Psycho pass? ugly ? no way! for me , its really beautiful but its opinion though , i dont like season 2 but love the movie. i think Psycho pass is great but like Ghost in the shell much more and think its brilliant.
Psychpass = overused super ugly 3DCG, I hate it, especially in anime. I couldn't finish PP Movie because of art (for the first time in my life because of this)
lonewolf colin ruclips.net/video/wLd8KPp7TB8/видео.html&lc=z132uv2jpr21dpwgi04citaojmidxjbyxuc0k I posted few images which defines perfect art and worst art IMO.
***** uh where ? in the video? and i think you mean "posted"