I think after a strong inital effect with a short duration there should be a weak/minor benefit(not necessarily a boon) with a persistent massive radius that is center on the Warrior and follows you. "You rally the squad, now they are phyched up and ready for action." It's easy and straightforward to understand. I think the Soldiers Focus from Tactics should be built into Banner somehow for support role purposes. It could require traitline investment or not imo.
This is something I hoped Anet would try when they made banners a bundle-styled mechanic for a brief period of time. I also really miss being able to pick up a banner if the current position is bad. The current pulsing boon effect just feels like it doesn't last long enough for the skill to be worth using a slot on the bar for. It's just... worthless in every game mode, I feel. Hoping it will improve some day, but it looks like that won't happen for a long time
The warrior with the banners to me is like an inferior version to the one that can be used by the enemy npc's we face in the game. Even some of them can use them as weapons. Not to mention that the use of the spear on the warrior with skill 1 is only ranged, unlike the ranger who has chain and ranged.
they could make it like herald and make it use so much adrenaline so basically make it a (-1-2-3 adrenaline) production. but anet would actually have to program something new for warrior. which they wont do lol
I think after a strong inital effect with a short duration there should be a weak/minor benefit(not necessarily a boon) with a persistent massive radius that is center on the Warrior and follows you.
"You rally the squad, now they are phyched up and ready for action."
It's easy and straightforward to understand.
I think the Soldiers Focus from Tactics should be built into Banner somehow for support role purposes. It could require traitline investment or not imo.
This is something I hoped Anet would try when they made banners a bundle-styled mechanic for a brief period of time. I also really miss being able to pick up a banner if the current position is bad. The current pulsing boon effect just feels like it doesn't last long enough for the skill to be worth using a slot on the bar for. It's just... worthless in every game mode, I feel. Hoping it will improve some day, but it looks like that won't happen for a long time
The warrior with the banners to me is like an inferior version to the one that can be used by the enemy npc's we face in the game. Even some of them can use them as weapons. Not to mention that the use of the spear on the warrior with skill 1 is only ranged, unlike the ranger who has chain and ranged.
warrior is the most fun class but also the most screwed.
I miss the old banners with the quickness aplication. :/
Good 'ol stunbreak banner that doesn't break stun 🥲 Some brainlet design right there....
I would lean abit more into the conjored weapon stuff.. exept make it like a toolkit on engi with charges..
they could make it like herald and make it use so much adrenaline so basically make it a (-1-2-3 adrenaline) production. but anet would actually have to program something new for warrior. which they wont do lol
Anet should just delete warrior at this point.