8 TIPS FOR MODELING HOUSE EXTERIORS in SketchUp

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  • Опубликовано: 26 окт 2024

Комментарии • 55

  • @melissa-m7u1m
    @melissa-m7u1m 3 года назад

    I've used SketchUp during college and I forgot on how to use it except for the basic functions, now I'm watching your videos as a review and these vids are helpful. Thank you so much!

  • @lingli5822
    @lingli5822 4 года назад

    It is easiest way to follow your tutorial to learn it. Thank you very much.

  • @birdyb4604
    @birdyb4604 4 года назад +1

    You are great teacher! 😉 Thank you for your tutorials.

  • @Rodrigo8
    @Rodrigo8 6 лет назад

    I'm more than happy to pay for your courses. I was able to make complex motion 3D drawings in just one day. Great work, very professional. Thank you.

  • @theVonThompsons
    @theVonThompsons 6 лет назад

    the create new face with the control button while using push/pull tool is great! i will be using that one, looking forward to video number two!

    • @Thesketchupessentials
      @Thesketchupessentials  6 лет назад

      That's a good one - you can actually use it when working on the interiors and creating your walls as well - I'll try to remember to talk about that - it's an interesting application - thanks for watching! :)

  • @primefusion83
    @primefusion83 6 лет назад

    Hey Justin, thanks for lending us a hand with your Sketchup knowledge, excellent video.

  • @bompanes6916
    @bompanes6916 4 года назад

    Thank you for always teaching us

  • @thomasjohnson805
    @thomasjohnson805 4 года назад

    Thanks for sharing your knowledge!

  • @MiltMichael99
    @MiltMichael99 8 месяцев назад

    Hey Justin, do you do 1 on 1 coaching?

  • @moradasverdes
    @moradasverdes 6 лет назад

    I just subscribed. Thank you for your efforts.

  • @ahmadsaidu2489
    @ahmadsaidu2489 9 месяцев назад

    Thank you very much. Please can I get the link for downloading the extension for SketchUp Pro 2017

  • @rommelgallo4013
    @rommelgallo4013 5 лет назад

    You are a blessing the God. Super thank you. I honor you Men!

  • @WagonBoss2008
    @WagonBoss2008 2 года назад

    U da man!

  • @augustosany9366
    @augustosany9366 6 лет назад

    thank you helps a lot

  • @2we141
    @2we141 6 лет назад

    Thank you very much ❤

  • @joshuebrodeth
    @joshuebrodeth Год назад

    Good day sie can you give us a website where we can freely download helpful plug ins tools? :)

  • @paulnguyen9515
    @paulnguyen9515 5 лет назад

    Good job

  • @laucutusofborg
    @laucutusofborg 4 года назад

    i'm new to sketchup, and i plan to do just exterior modeling of big multifamily apartment projects with a lot of repetitive elements. i was told the best way to draw windows is to just create a solid mass, and add windows to the mass and then make the hole, similar to what you're showing here, as opposed to creating walls, then make a hole, then add the window. this way you can drag the window around, or make copies of the same window and not have to mess with the wall. does that sound right? what do you recommend?

  • @dominykaszakrys3373
    @dominykaszakrys3373 4 года назад

    Its also important to make any components unique that wont be the same as the original

  • @RobGordon35
    @RobGordon35 5 лет назад

    Thanks man, peace.

  • @willembuiting
    @willembuiting 6 лет назад

    Very Nice Justin. But...... single face walls "always" create problems later on in the project so better start, even on small projects with real walls and, group, group, group!
    Keep put the good work.

    • @Thesketchupessentials
      @Thesketchupessentials  6 лет назад +1

      I think it depends a bit on what kind of project you're doing - if you're just working with the exterior of a building, single face walls might be ok. However, if you're doing anything with the interior, you should probably start with thickened walls. Thanks Willem!

  • @briangernetzke1220
    @briangernetzke1220 6 лет назад

    I have been using Double Cut for similar applications, but it only works if your components and cut faces are in the same group. It appears that withe Wall Cutter, the components can cut through faces of other grouped geometry. Is this true? Really appreciate your information and tutorials...keep up the good work!

  • @khaalidabtidoon1240
    @khaalidabtidoon1240 6 лет назад

    it's helpful sir

  • @jkj1459
    @jkj1459 5 лет назад

    NICE

  • @getaoisisariyaputra2678
    @getaoisisariyaputra2678 6 лет назад

    thanks ,

  • @ayahtiri_moba
    @ayahtiri_moba 6 лет назад

    Is the sketchup able to make baked texture (1 single texture map) such like blender??

    • @Thesketchupessentials
      @Thesketchupessentials  6 лет назад

      I'm not 100% sure I understand what you're asking, but I don't believe so. One area where SketchUp struggles is in the area of UV/Texture mapping, so I doubt it provides what you're talking about at the moment.

    • @ayahtiri_moba
      @ayahtiri_moba 6 лет назад

      TheSketchUpEssentials Well thanks for your answer Mr.Justin. I'm using sketchup actually for modelling of my game asset, then export it to blender for UV unwrapping and bake the texture map into single texture. Ya know that's takes a lot of time. Ok, i'll be waiting for your next exciting videos, Cheers from Surabaya, Indonesia. 🍻

  • @jeffharmed1616
    @jeffharmed1616 6 лет назад

    Thanks or sharing. Those shortcuts are really useful, thanks.
    I'm definitely no expert at house modelling but with the few designs I've done already it looks like the interior governs the exterior rather than vice versa.
    For example, I modelled a beach house inside-out so that 2 of the 3 bedrooms and the living room had a sea view and then I had to get all the other rooms to work together and be of a reasonable size and proximity to be practical and space-saving. This then gave me the exterior of the house. If I were to work from the exterior and then sub divide to create the rooms, it might be much more difficult. Am I wrong?
    Is it true to say that "C" and "T" shaped houses result from working outside-in? This "Y" house must have been an outside-in house at 3dwarehouse.sketchup.com/model/4f743953-270a-4371-8dbc-14a49a9bc543/Y-House

    • @Thesketchupessentials
      @Thesketchupessentials  6 лет назад

      I think you're right - the interior is going to dictate the exterior. I'm sure there are a lot more qualified people than me that could weigh in on that one - thanks!

  • @vanyasimon
    @vanyasimon 5 лет назад

    More tips on Exterior Modelling !!! @JUSTIN

    • @Thesketchupessentials
      @Thesketchupessentials  5 лет назад +1

      What specifically are you having problems with?

    • @vanyasimon
      @vanyasimon 5 лет назад

      @@Thesketchupessentials With Terrain modeling mostly A video on that is appreciated @JUSTIN

  • @ginafabiola2897
    @ginafabiola2897 7 месяцев назад

    where is the extension from tig

  • @constantlyevolving6635
    @constantlyevolving6635 4 года назад

    His eyes are gorgeous bruh

  • @khaalidabtidoon1240
    @khaalidabtidoon1240 6 лет назад +1

    videos series ????

  • @nameinvalid69
    @nameinvalid69 6 лет назад

    Also- 1001bits Tool.
    Seriously though I will not recommend making walls that way. Please give it actual thickness, either with offset tool or using the wall making tool available in 1001bits Tool.
    Always model as if your making an object in real world. That will vastly increase realism of your model no matter if your end result is sketch or render; accuracy of modelling will certainly helps in getting your project planning far more accurate.

    • @Thesketchupessentials
      @Thesketchupessentials  6 лет назад

      Generally speaking I would agree, but sometimes it really depends on what your model is for. If you're creating an early model specifically for the exterior, you might not want that wall to have thickness because it becomes difficult to modify in the future. The approach changes if you're planning to use it for rendering or for layout floor plans. Thanks!