When Clash Royale DELETED A Card...
HTML-код
- Опубликовано: 14 фев 2023
- The Heal Spell in Clash Royale was something unprecedented being the first and only card to ever be deleted from Clash Royale. This video covers its brief history, why it was so problematic compared to any other card, and the events leading up to its deletion.
Music Used:
Attack on Tarir - Guild Wars 2
Starship Mario - Super Mario Galaxy 2
Anitra's Dance - Edvard Grieg
Forest - The Last Guardian
Dreiton - C418
Heart Of Thorns - Guild Wars 2
Flower Greeting - Viva Pinata
Greenpath - Hollow Knight
Sunrise Whisper - Viva Pinata
Windows XP Tour Track 3
The Golden Country - Xenoblade Chronicles 2
Infinite Amethyst - Lena Raine
Alpha - C418
to clarify: "ruled out" means stop asking for this we are tired of hearing about this
CR devs to fans suggesting useful features: "stop asking for this we are tired of hearing it"
CR devs when fans are hating on their new features/system: "LEVEL 15 IS COMING SOON!"
Oy vey
Ikr
@@ThatItalianMf3047 oh trust me some of these were straight up horrendous
How the hell would a TELEPORTER be balanced?
@@Grey-The-Skeleton it could cost 11 elixir
Solution to Hog Rider: Delete it and add a hog rider spirit
Perfect, if it hits a building it summons a hog rider😂
Hog with Riders Soul
indeed. works for witch too!
Great idea! I'm sure a hog rider who is also invisible until he attacks won't be broken at all.
@@volosguidetomonsters3440 Actually, a weak unit that spawns skeletons with a suicide attack would be interesting. Sort of like a mobile tombstone or a different skeleton barrel.
Personally I really like the idea that the heal spell fermented from lack of use and eventually became the spirit, rather than it just being deleted and replaced
thats actually a cool in-universe explanation!
its like the heal spell turned moldy or something
Same and i think it fits with the broken heal spell teaser
Like the inverse of Japanese yokai where constant use gives it its own soul
That ending was...more emotional than expected
It was so nice bro
Didn’t think clash royale had the ability to touch a heart sting lmfao
Developers who care are amazing live free heal spell, live free
For real, that tapped my heart a little bit
it warmed my heart
Pretty crazy how year after they were worried about healing spells making the meta too defensive they finally realised that the best way to fix the heal spell was to make it an offensive card with a heal reward
This is actually such a good way of putting it
Further decouraging defensive gameplay, rare Supercell W
She’s OP WITH MAX MIRROR I just spam 3 healers with a solid unit and boom immortal with rage
That ending got my feels so much. I’m glad this card, unlike so many before it, unlocked the happy ending.
One of the rare supercell Ws
Ok lil bro
😐
🤓
i almost cried about the fucking heal spirit wtf
"The monk only reflected the heal spirit, but it was a spell inside" - mind blown and eyes teared up at the same time
yeah i never knew i would cry to cr in my life 🥲
I do appreciate that this bottle of bliss caused alot of stress on the devs. They could've just decided to delete it or just ignore it to leave it to rot at the bottom of the barrel, but they didn't, they continuously reworked it all because of 1, well 3 issues in the 3 musketeers.
good lord is there anything that we aren't mutually interested in
Aye, funny lisa man.
This is the most interesting card ever , as not only was it insanely unique , its also the only one that got straight up deleted
not exactly direct because it was rather replaced by the healing spirit.
A mini example: if I had the healing spell at level 9 then the healing spirit would be level 9 because it would be replacing them.
but that was the only card removed from the entire game.
It was quite literally killed and rebirthed, pretty cool
Would be fun to see it as an easter egg in mega decks like the barb mortar
this card was total ass. i remember nothing was good about it.
@@HELLRAISER02 foreshadowed the phoenix
There is another thing that was created from the Heal Spell’s removal. The meme of spell spirits.
Memes aside they should replace Rage Spell with a Rage Spirit.
@@drakejoshofficialyoutubech5569 at least rage spell was reworked right and tbh rage spell is very good now
@@drakejoshofficialyoutubech5569 Rage spell is fine now.
Better than ever if you ask me.
I was an avid user of lumberjack back in the days and when you have +1k games with lumber, you know how to take proper advantage of his rage.
it was essentially an Arnold Goblin that dropped a rage spell when killed.
You could easily get +5 elixir value from a card that cost 4 elixir.
I know lumber was (and is) a niche card (basically only ice+lumber+loon uses him now) but then, it was a matter of skill and card knowledge, not just bs loons.
Rage now makes the lumber a little more balanced (I would increase his attack speed a little tho), and its itself balanced since it also deals with bats/skellies
I remember when bats came out, it was impossible to deal with them. No zaps since logs were dominating everything and using arrows was positive for the bats user.
It was a genius move by supercell to make both, the ice and the rage to kill said troops. however I still love bats and use them to counter inferno towers.
Have a good day
@@Random_person98 alright lil bro 💀
@@CasualCat64 Get your "lil bro" shit outta here. At least he said something useful to this Convo lol
There's nothing like watching an in depth analysis of a feature from a game I don't play.
Holy shit I didn't expect to be so emotionally attached to this story. I'm so happy the Heal Spirit is in a good spot now
I remember only learning that Heal was removed from the game when I redownloaded the game quite some time after unlocking it. Having no knowledge of the game's meta, I was really confused as to why so this video was a fun history lesson.
Oh hi DXL, fancy meeting ya here >w
Wow dxl
Same exact situation with me lol
DXL??? IS THIS REALLY YOU? I was friends with you on the gd fandom, my name was MuhAbd123
Idk if you remember me but if you do that would be great :)
i hate the "if a card used more than the log it will nerfed" mindset that they keep having
Name I card that had more use Rate then the log at one point and didn't need a nerf
@@tackshooterlover8963 well,
the heal spirit
@@tackshooterlover8963
Except the log need a nerf itself so it's mostly stupid
It's great to see someone carve out a niche for themselves on youtube, I can't think of any other clash royale historians off the top of my head. Great production quality and a nice trip down memory lane as well haha
I feel like if the heal spell would only heal a specific amount of HP instantly (like 400) or instead costed 5-6 elixir then it would be more balanced. Reducing the effect time or range is also an option,
But there is also the interesting alternative of it only effecting one troop and fully healing it. Specifically based on whatever troop it is, costing one more elixir than whatever card it is healing based on how it is used. Kind of like mirror but as a healing mechanic.
5 Or 6 Elixir on a spell?
@@white2765 lightning and rocket 👁️ 👄 👁️
I think Heal changed for the better, from my perpective, considering that Heal Spirit is actually a versatile - uh... I guess... - cheap and adorable-looking card :)
The heal spell really did do it’s job at healing, even death couldn’t stop it.
the radius sucks too much
Heal spirit is shit. Barely heal 10 hp
Okay, at least adorable :D
The Heal Spirit can tank a Tesla hit that the Ice Spirit couldnt... By 1 HP!
Little do those people know, if they were to remove a card,
then people would still be mad 😂
Love the videos dude (:
Dude, your video essay style is exactly what I had always pictured should be something I do; Namely, picking out actual PROPER background music that fits the theme of the section you are discussing. I bet the BGM comes from childhood games too. Keep it up man.
As someone who hasn't kept up with the game, I was genuinely hyped by the plot twist of it being turned into the spirit. Awesome video man keep up the good work and keep catching Ws.
i think a video about cards and their 'counters' would be great, adding cards countering each other so well makes the game more based on luck? for example mother witch being hard counter of GY
technically, mirror is the card with the most counter in the game, although this depends on the card that it is reflecting and since mirror is all the cards in one, that means that all those counters are combined, making the mirror the card with the most counters according to the card that it reflects.
Mother witch to counter graveyard is overrated. Any other cards like archers and dart goblin are equally as good against it
@@shlimey04 sure kiddo
@@BLET_55artem55 late reply but in an old video of brad on the game 1 card bug of the 2vs2 game mode, he tried the idea of mirror the mirror. It works as the bit cost keep increasing until it hits 10 elixir. But rather than that bug, you cant mirror mirror.
This game has always been rock paper scissors, since the beginning.
You deserve so much more fame! I can see the amount of effort you put in to these videos
Nope
@Elly van den Brink 😂👍👍
@@memenazi7078 71 sub 😂 !! jealous
Bro why was that ending so emotional? I love this channel, please keep up with the great content!!!
I can't put into words how much I miss this card cuz even though I was in a lower arena, I USED heal spell and it was an integral part of my deck... I hope one day it comes back...
The most underrated CR channel is back with another video
R.I.P. heal spell despite it's usage rate it will never be forgotten.
Ngl tho I actually used the heal spell and I grew attached to it and after it got replaced I refused to use the heal spirit as I personally find it a lesser version of the true og
This randomly got suggested in my news feed, and it was a great watch. Nice job explaining it!
I don't even play this game, briefly tried it years ago and yet I watch all your history videos constantly, something about all the information being put together, the voice over, the explanations just makes me so interested in the video in a way I never was about the game. I don't know if you'll see this comment ever but keep the great work!
They definitely could've made the Heal work, they just didn't bother experimenting with different changes (take the Rage rework for example), but I think the Heal Spirit turned out to be a fine replacement as well!
i disagree either the heal spell would be op or trash like how would they balance the card for example rage works for a short amount of time them then stops if the heal spell did that it would be op
@@jermkacks5967 what.
Of couse you could have balanced it
Instead of healing a specific amount, I think it would be good to heal a percent like 20% health in a 3 tile radius for 3 or 2 elixir
@@ScorpenekThink about it, it will break the game since cards like pekka, mk, giant skelly etc have so much health. That will be horrible.
Even though Heal was a card i never used for 3 years, not only was the sad to see it go, but it was equally insane seeing someone in CRL heal the minions after the zap to get the tower and win.
Great video! I was completely unaware of how much 3M restricted Heal, so it was cool to learn about that.
Love the Xenoblade music btw
I haven't played since 2017, so seeing the heal spell change into a completely different card was a nice twist to see when I heard that the Heal Spell was deleted from the game
dude your channel is so good, i love these long form informative videos like this and make them about clash royale is so fire. thank u so much and please continue posting them
Great job on another fantastic video! The Heal probably had one of the most interesting histories in Clash Royale.
a history of the Miner or Graveyard would be cool to see.
Keep up the great work!❤
Imagine watching this video 10 years later when (hopefully not) Clash Royale servers it's servers, it would give a strong feeling of nostalgia, great video and investigation!
Bro I havent played Clash Royale since the fall of 2017 and and I was recommended your videos randomly today and I clicked on it and it got me hooked on and I have watched 5 or 6 of your videos continuously and it have inspired me to install back the game. Thank you, I have subbed to your channel and this video made me so feel emotional about two cards I havent played in my entire life.
Literally the most underrated cr youtuber, I never knew I needed these types of videos about clash royale
it sucks that it got deleted, i was using pretty regularly, they just should have fixed the bug and nerfed the card at different time, it was effectively a 40% efficacity nerf, and no card could survive that
All because of a card that they wouldn’t nerf but then it had later been killed, reworked, etc. to make it not overpowered or trash.
I love the choice of music on this video, well done man.
Your videos are absolutely amazing and give me nostalgia thank you so much,keep up the great work!!!!!!!!!
It'd be cool to see a rage spirit added to the game.
It could be the first 1 elixir epic card
Pretty sure it's just me on a losing streak
Fuck it, let's just get rid of all the spells and replace them with spirits!
Rocket spirit, fireball spirit, poison spirit, lightning spirit, freeze spirit, log spirit, zap spirit, snowball spirit.. goblin barrel spirit..?
isn’t that guy called lumber jack ?
@@bDe4d oh no rocket spirit
i was one of the few who played heal and ACTUALLY was able to get it working with some decks, low hp cards such as most forms of goblins actually worked pretty well when paired some mid hp range cards i honestly don't remember what deck i used but all i remember was goblin gang and dart goblin with heal was pretty good if used at the right time
Absolutely love your video essays ❤️
Thank You so much for all the history and facts and your style of storytelling
It's quite spectacular how underrated this chanel is, keep the hard work 💪
Good job man, I remember when all that happened and I asked myself for a heal spell, thank you for the nostalgia 💕
Wow, this video is insane. Thanks so much, I appreciate your work
2:30 "Troop that multiplies over time" "Haste" "Teleporter" this aged bad haha (mighty miner has a telepor-tish ability, also a basic miner)
Earthquake
I didn’t actually know the Monk actually deflects *_ONLY_* the Heal Spirit. Or maybe I noticed inconsistencies and just thought he received balance adjustments. He’s supposed to deflect anything that’s a projectile and I had always just assumed spirits were simply considered projectiles after they jump~
EDIT: Why in the world is this comment receiving so many likes? I'm just a nerdy guy telling my uninteresting life story.
No matter what. 3 elixir heal spell will always have a special place in my heart.
it is absolutely great to hear hollow knight's greenpath theme music in the background
great video
I was so angry because Heal Spell was my first max level card, and within a month it was rendered essentially useless when they changed it to heal spirit. I always used it with mega knight and baby dragon. Heal was my absolute favorite card of all time even as the 1 elixir version. Battle Healer imo should work the same way it does in Clash Of Clans
always such a great work, well done
Wow, I never thought about that monk reflection with the heal spirit until now
I love the heal spirit concept, but all of the hassle the devs went through could’ve been avoided if they just reduced the hp of *only* the 3 musketeers so they died to a fireball. Just change the color/model of them to differentiate from the musketeer. I get why they wouldn’t want to do variations with cards like skeletons/goblins, but three musketeers was so oppressive at that time I feel like that was the simplest and easiest compromise that you could make.
supercell have always had this opinion when it comes to cards that produce the same unit. this has been a challenge recently b/c the goblin giant (makes spear goblins) is extremely strong, the spear goblins card is just ok, and the goblin hut (makes spear goblins) is terrible
NAAAAAAAAAH. That archer queen comment is wild 😭😭😭😭😭😭😭😭😭. Like y would u post that 💀💀💀
I remember using the 3 elixir heal with old barbs that didnt diet to fireball + wizard
That happy feeling when you’re watching a great video and the SMG2 starship theme starts playing
Great videos. I can tell you put a lot of effort! Keep it up
Just an absolute banger of a video, dude. Freaking rocked it out of the park.
Slowly but surely, all supporting spells will be replaced/outshined by a spirit version supercell adds (or will add, because the card ideas department isn't that strong nowadays lol)
The problem isn't the spells themselves being bad, it's the trend with 1 elixir spirits that started with ice spirit (not fire spirits, they used to be 2 elixir and felt like a normal card, not a gimmicky one)
Gimmicky in the sense that they still apply the effects of their spell counterpart plus being able to swerve enemy units for being considered a troop type, bait some attacks if well timed, have just enough HP to tank the princess tower and still jump, and deal small dmg (which is something heal spell did get at some point, but rage and clone didn't, but is something that could be added if those spells were to get a spirit counterpart), all that for 1 single elixir
These are all things the remaining support spells don't have, yet still costing 2+ elixir, which makes them even worse for cycle
Rage now deals DMG, and clone can always get a rework
This card came and went during my 3 year CR hiatus, so it's really nice to see someone talking abt it since I've never experienced this card myself
Dude these videos are so good. I don't even play the game anymore but i can't stop watching lol
I’m very interested in an alternate timeline where the heal spell healed a percentage of a troop’s hp instead of a flat amount. This would make it more useful for tanks and less for damage dealing cards
If the % is too low this would be useless for low hp troops and op for large hp troops.
From my point of view they didn't actually delete the card, they just dramatically redesigned it, as the heal spirit is based off the spell. They're ultimately two sides of the same coin.
They need to make an emote of the Heal Spell breaking to reveal the Heal Spirit.
It just broke free from the bottle :)
Beautiful video. I actually got misty eyed at the end
Just started watching these videos and I find them very interesting, as a player who played CR since it’s release, then stopped playing during the 3 musk meta, to then come back a few years later to find that 3 musk was terrible and I had a open slot in my main deck I was very confused to say the least
I like how they kept the fact that the heal spirit is just the spell but put of it's bottle, it's a neat refrence
Ending stole my heart.
Heal spirit is spirit of heal.
😭
i remember when i clicked on one of your videos that appeared in my recommandation page...and now im attracted to your channel,💜💜
your videos are so well done, definitely one of the mostt underrated CR contet creator
This was an absolutely amazing video, thank you.
I was just playing gw2 as this video came on and I hear the attack on tarir OST, nice pick dude, you earned my like
I used the heal spell in my Giant, Witch deck. It would heal up my witch and mini pekka after a fireball or my minions after a zap, it kept the push going for just enough time to take a tower and sometimes even go on to take half the king tower. It worked so well for me before they turned it into a one elixer card.
the _delete hog _*_driver_* at the beginning there really got me!
Your videos are so fascinating and fun to watch, even if I don't play mobile games. Thanks for the hard work!
these videos are insanely well done
amazing video as always :)
Supercell may have questionable decisions, but they always keep lore in detail. Very nice
19:00 Nice use of the Windows XP Tour song as the background music 😂
As a year 1 player, this makes me feel old. Great video.
Wtf why im crying over an clash royal card 😭
You probably high
Hey! this is a little bit coming from someone in a different comp game community.
I think that the suggestion for supercell to give underpowered cards tiny boosts more often is good, but potentially short-sighted. This is kind of a weird niche call back but in Splatoon 2, the balance team consistently gave underpowered weapons tiny boosts that would often help them move a little faster, or get special attacks faster. This was fine, and gave them a slightly bigger place in the meta for a while.
But after a long time of doing this, so many weapons had become way faster, way more consistent, and so much better at getting specials than they should've been. And in the end, it was those tiny buffs that added up to an extremely polarizing meta, where the weapons that kept getting little stat boosts ended with objectively better stats that the rest of the game.
Imagine if lava hound kept getting tiny damage, health, and speed buffs and no one really cared too much because lavaloon still wasnt that good. Over the years lava hound became a very strong card in terms of statistics, but its cost and synergies just didnt work out. Then, eventually, a new card got added that synergized PERFECTLY with lavaloon, and balloon also got a buff or two. Now lava hound has a meta synergy, and is GREATLY overpowered in terms of stats. It has more health than it should, does more damage than it should, moves faster than it should. It feel impossible to kill or counter, because it kept getting little boosts over a couple years.
I'm not saying that this is what you were trying to say should happen, or that if your suggestion goes through, it will happen. I'm just warning that little stat boosts for underpowered cards can potentially lead to some really bad issues down the line. If CR's balance team was still around, it wouldn't last long at all, but still good to keep in mind. Little boosts often times have no direction, and thus lead to cards that are broken in ways they shouldnt be
TL;DR, giving underpowered cards small buffs can add up over time in a way that can lead to some unfun metas that just feel like some cards are just objectively better than others. Likely not too much of a problem, but keep it in mind before suggesting stuff like that.
Cards that have been "ruled out" that they ended up implementing:
- Troop that multiplies over time
- Earthquake & Haste
- Any Type Of Healing Card
- Builder
- Teleporter
I don’t even play clash royale anymore but I love these videos anyway. I sense a shift in the algorithm, subscribers are coming your way. Keep up the good work.
Very nice content man, thank you!!!
Can't believe how much nostalgia l get from your videos
great vid, also I knew I recognized that great Hollow Knight music!!
Bro your channel is growing fast man 🎉
THIS WAS AN ABSOLUTE MASTERPIECE 💯! Also, he never talked about how heal spirit is the only rare spirit card. It's BECAUSE ITS THE HEAL SPELL. Ps: me personally, I liked the heal spell because it was the only card that did the opposite of any card. The absolute most unique card in the game!
Make a patreon, or some way to support you bro. I need more videos from you, always so professional and high quality
THESE VIDEOS ARE SO FKN GOOD KEEP THEM COMING
I was literally just thinking about this topic thank you for the video
I think next you shuld make a history of the three musketeers
Should've reworked it to a temporary shield
Your music selection is very varied. In some videos, various hollow knight songs, and attack on tarir in this one
Your channel is the only reason why i went back to play Clash Royal, and the last time i played Sparky was the newest card lmao
I feel like they could have had diminished healing power for every extra troop in the healing radius, idk it could have balanced it a little
I always wanted the idea that the Heal Spell and Spirit are the same just reworked just for the underdog story.
Man You Really Worked Hard In This Video You Just Earned A Sub
They could’ve added a system for heal that the more units inside, the less healing it gives per tick down to 30% of the base heal tick