Create Mesh with Code: ArrayMesh Basics

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  • Опубликовано: 4 янв 2025

Комментарии • 29

  • @jroseme
    @jroseme 2 года назад +27

    Super helpful, I cannot understand to save my life why the Godot docs go straight to creating a sphere from code instead of starting here.

    • @dgn_2282
      @dgn_2282 Год назад +2

      For real this was so much more helpful

  • @favilla4show
    @favilla4show 2 года назад +12

    Thanks. Straight on point. I like this.

  • @joshuablackmon939
    @joshuablackmon939 2 года назад +4

    this is helping make an ocean mesh thank you , was working in c++ , glad Gdscript has some connection to open GL :)

  • @PaulEmsley
    @PaulEmsley 2 года назад +2

    Thanks - this will be very useful for me for importing my geometry from C++.

  • @jairoacosta8940
    @jairoacosta8940 3 месяца назад +1

    bro, you would think this basic stuff would be easyer to find. thanks

  • @pythonxz
    @pythonxz Год назад

    Nice. My experience with DirectX will be useful.

  • @Sean-gx1sf
    @Sean-gx1sf Год назад +1

    Dang that was useful, thanks

  • @cookie_884
    @cookie_884 Год назад

    trying to translate into C# and it doesn't work, although neither does the one on the docs

  • @younglion300
    @younglion300 10 месяцев назад

    I get the error "Invalid call. Nonexistent function 'add_surface_from_arrays' in base 'Callable'." when using your script precisely, is this because of something new in godot 4.0>?.

    • @WatsonDynamite
      @WatsonDynamite 8 месяцев назад

      I get the error "Vertex amount (4) must be a multiple of the amount of vertices required by the render primitive (3)"

  • @arthurarruda49
    @arthurarruda49 Год назад

    thanks helped a lot

  • @sanketsbrush
    @sanketsbrush 11 месяцев назад

    Will you make it for 4.2 version ? It'll help me a lot.

    • @raingayming6433
      @raingayming6433 10 месяцев назад +1

      only difference seems to be pool arrays are now packed arrays ^-^

    • @sanketsbrush
      @sanketsbrush 10 месяцев назад

      ​@@raingayming6433 if your statement is true , then why there is not a single video/post/demo-script of making simple cube using godot 4.2. I assume arraymesh mesh in 4.2 is broken. for now I'm trying to use immediatemesh instead of arraymesh , it is much simpler to understand.

    • @sanketsbrush
      @sanketsbrush 10 месяцев назад

      @@raingayming6433 there's not a single video/document of 4.2 which shows how to make simple cube in GD script. And immidiatemesh working fine so I'm using it instead arraymesh ,for now.

  • @re-dxealhgamemaker3070
    @re-dxealhgamemaker3070 Год назад

    CREATE ONE CAR MESH USING CODE?

  • @gutzimmumdo4910
    @gutzimmumdo4910 8 месяцев назад

    i can barelly see the code brah...

  • @jesse2535
    @jesse2535 Год назад +1

    why no source code?

  • @sunofabeach9424
    @sunofabeach9424 Год назад

    can you please speak not so loud

    • @ditzyninja
      @ditzyninja  Год назад +8

      lol what?

    • @sunofabeach9424
      @sunofabeach9424 Год назад

      @@ditzyninja you are speaking too loud man. Had to lower down the volume all the way till it was at "1" and it still was a bit too much.

    • @ditzyninja
      @ditzyninja  Год назад +8

      @@sunofabeach9424 Are you sure it's not something with your volume? I'm listening to this right after watching other videos without touching the sound settings, and, if anything, it's a bit too quiet.

    • @sunofabeach9424
      @sunofabeach9424 Год назад

      @@ditzyninja bro I was sarcastic

    • @cookie_884
      @cookie_884 Год назад +1

      obviously no one found it to be sarcastic. I think you need to go back to sarcasm classes@@sunofabeach9424