20 Year WoW Veteran Surprised By "15 Years of WoW vs 1 Year of FFXIV" By Jesse Cox

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  • Опубликовано: 12 июн 2024
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Комментарии • 142

  • @jessecox
    @jessecox Месяц назад +288

    Hey I know that guy! (thanks for the watch!)

    • @Psybear_tv
      @Psybear_tv  Месяц назад +37

      Haha uhh oh I've been caught red handed! 😄 Loved the video, chief 👍

  • @HotaruGlaive
    @HotaruGlaive Месяц назад +94

    The issue isn't so much that WoW has books as much as these books are required to know wtf is going on. The only players I know of that are major lore leaders, even as content creators, are those who buy the books. FFXIV does have side stories as well - they are free on the lodestone.

    • @Psybear_tv
      @Psybear_tv  Месяц назад +16

      Yeah I fully agree. It's nice to have extra materials. It's not so nice to put MSQ behind books

    • @HotaruGlaive
      @HotaruGlaive Месяц назад +2

      @@Psybear_tv As for bad actors in the game? There are people who intentionally fail mechanics or even try to kill party members. Healers who rescue other players into aoe's or in such a way that they may fall off a platform. I've had tanks who were blatantly chasing other players with the tank buster. I've seen people purposely messing up mechanics in 24 man's so other parties wipe. It is considered "griefing" and against ToS. It pretty much has to go beyond talk and into this realm for me to report anyone, but I'm also conditioned by years of WoW M+ and raiding.

    • @phiefer3
      @phiefer3 Месяц назад +3

      @@Psybear_tv I think the biggest example of the "issue" was the bridge between WotLK and Cataclysm. There were a LOT of major events that happened involving major lore characters and their roles in the story, including Thrall, Garrosh, Cairne, Vol'jin, Malfurion, Magni etc. But none of these events happened in game. The day before Cata was live everyone was still in the same places doing the same things that they were for all of Wrath, and then launch day hit and BAM a ton of major events have happened for all of these characters and if you didn't read the books then you missed it.
      Granted, that was a bit of an outlier of sorts. WoW did start getting better with how it handles storytelling in later expansions. Events that major would almost definitely be made into either a cinematic or an in-game event these days (case in point, for Legion the cinematic showed us the major events involving Varian and Vol'jin). But I think it was things like that, that gave a lot of people a bad impression of WoW's books.

    • @F34RDSoldier805
      @F34RDSoldier805 Месяц назад +2

      Don't forget how many of those books are completely broken/retconned lore. They sell people books telling them that it's needed to know what's happening in the story, people buy them, and then Blizzard makes them useless LUL. So I think the fact that the lore is in books is actually a huge flaw in WoW's story. Like a massive flaw. For more than one important reasons. The retconning of those books, and the sole reason that players need to buy the books in the first place to even have an idea of what the fuck is going on.

    • @knicknevin9975
      @knicknevin9975 26 дней назад +3

      And the side stories on the Lodestone are for the most part not really necessary reading. They give some depth or context to a few things, flesh some characters out, but you won't ever find yourself wondering 'who is this character they expect me to recognize' halfway through an expansion because they only appeared in a book. And even when a character from a side story or from the encyclopedia or whatever turns up, they're introduced as if you never saw any of those things.

  • @kitiarautmatar1133
    @kitiarautmatar1133 28 дней назад +24

    FFXIV is story focused before all else. If anything it is primarily a single player game first and foremost with the story. The multiplayer side is only necessary for instanced content. Its focused on YOU. YOU are the protagonist. Your character is in every cutscene, the story of FFXIV would not exist if YOUR character as the Warrior of Light. The whole story exists because you exist as the protagonist. In WOW, your character is not the main character, the "story" would exist even if your character didn't exist, your character is one of many in the on going wars of warcraft.

  • @KumoKumiko
    @KumoKumiko Месяц назад +34

    one point: since this video came out, there was a major PVP rework in FFXIV
    also, ARR is only a slog if you're slogging~ like, I had a blast leveling through ARR with my friends at our own pace. it only got 'grindy' when we had to try to speed up towards the end, in order to complete an event in time.

    • @rpglover101
      @rpglover101 24 дня назад +1

      The rework didn't really help the playability much, though it did make a pretty fun casual progression grind.

    • @midoru8
      @midoru8 15 дней назад

      on my first char i speedrun (kinda) ARR, and it was ok. but recently i created new char with "by reliase" plan in mind. so to go to 2.1 update, i need to do all 2.0 content and so on (exp. all relic weapons, may be just one). and it was much better expirience for me

    • @nighttimestalker
      @nighttimestalker 13 дней назад

      Yeah. The last few quests see a massive difficulty spike tbh.

    • @Mr_Mike97190
      @Mr_Mike97190 5 дней назад

      I agree. I got into this game this past April, and when I got in, all my experienced friends said “if you can make it through ARR, the rest is phenomenal” yet I actually really enjoyed ARR a lot!!

  • @livingreverie5951
    @livingreverie5951 19 дней назад +7

    To clarify at 20:28
    you Can unlock the raid gear and use it for glamour, thats not the challenge
    its so you can dye them and to get the gear to do so is from doing Savage Difficulty

  • @Otto-Silva
    @Otto-Silva Месяц назад +54

    Please add the link for the video in the description

  • @Tingle457
    @Tingle457 Месяц назад +31

    It's funny how he talks about WoW's new player experience is much more welcoming, because after watching Day9 and J1mmy's first time experiences with retail WoW and both come to the conclusion that Classic does it better, I'm not sure that's entirely right. It does a much better job at getting players to the new, hot thing for sure, but people with no prior knowledge of the game's world and story are pushed into the new content very confused at what's going on and little reason to care.
    Chromie Time fails on a fundamental level too, because while on paper it's a good way for new players to experience the story of each expansion if they want to get to know the world better, the rush to max level means you reach level cap long before seeing an expansion through to the finish line, and you'll also essentially be playing a single player game as long as you're in it.

    • @HotaruGlaive
      @HotaruGlaive Месяц назад +1

      Chromie time has made me very uninterested in leveling a new character. It's also kind of bad because if you choose the less popular expansion it is very difficult to get a group. The last alt I leveled in WoW I pretty much had to choose the "suggested" Chromie time or getting a group would take forever if I wanted to do any dungeons.

    • @Psybear_tv
      @Psybear_tv  Месяц назад +7

      Yeah chromie time is a very strange experience. Even as a long time wow players I don't enjoy it. I feel so fragmented in my levelling, I can't imagine what a new player would feel.
      Interested to see how FF will deal with this when their game is twice it's current age

    • @Dewkeeper
      @Dewkeeper Месяц назад +2

      ​@@Psybear_tv how will they deal? "Play it all you filthy casual" 😂
      I wonder if wow will let you sync chromie time across your warband, that would help a ton 🤔

    • @Sovietmass
      @Sovietmass Месяц назад +3

      I can see several expansions down the road them offering Dawntrail starts but I feel like we need tat least two expansions after Dawntrail before it becomes a thing

    • @normalmighty
      @normalmighty Месяц назад

      ​@Dewkeeper Yoshi-P has acknowledged that this is going to be a problem. He just thinks that right now the game isn't long enough yet to warrant a change.
      They'll probably only restructure it on FF once it becomes clear that there aren't enough new players getting through the story to keep the population healthy.

  • @nexmeles8023
    @nexmeles8023 Месяц назад +15

    I still see such arguments about the us vs. them mentality on both sides of this, it's refreshing to see videos like this.

    • @Psybear_tv
      @Psybear_tv  Месяц назад +6

      For sure. I love both games. Just in different ways!

    • @VermilionWake
      @VermilionWake 13 дней назад

      @@Psybear_tv Very well said. As somebody who enjoys both games, and played them since their respective launches I absolutely agree... I would be lying if I had said it hasn't been annoying seeing both sides of the extremes act in ways where they fabricate stories😅

  • @jojorumbles8749
    @jojorumbles8749 23 дня назад +3

    Regarding your book comment, there's a huge difference.
    FFXIX players who are already heavily invested in the game would indeed buy the books. Just as heavily invested WoW players would.
    But newer and casual players wouldn't. There's enough information in the FFXIV game for new and casual players to understand whats going on and who's who. Books are supplemental to all the story already in the game.
    That's not the case in WoW. The actual game doesn't really explain who's who. Players are just supposed to know from the books and other Blizzard games. The books are necessary to understand what is happening in the game.
    I had no idea who Jaina Proudmore was for the first handful of expansions. The only thing I knew about Thrall was that he escaped a jail in a time traveling dungeon.

  • @nighttimestalker
    @nighttimestalker 13 дней назад +2

    After having completely ARR to PEW from September to may, i have to say this has one of best stories in gaming in general.

  • @WalterWhite-jz7ct
    @WalterWhite-jz7ct 16 дней назад +4

    Times FFXIV Story made me cry : 12. Times Wow Story made me cry: 0. Wow did all it could to not make you give a single shit about the characters in it and has only raiding as endgame. Both games can be fun but I know where I log in after the wow raid day
    FFXIV tells you "Upon proceeding, several cutscenes will play in sequence. It is recommended that you set aside sufficient time to view these scenes in their entirety."... WOW would never tell you that, far too scared to alienate Players

  • @thanganbabp5570
    @thanganbabp5570 19 дней назад +4

    the story of vanilla wow is learning who you are and your place in the world, but no like external overarching narrative. i think its actually why vanilla is so fondly remembered and also why there was room for other players. saying this as someone who likes ff14 story.

  • @AngelaRichter65
    @AngelaRichter65 10 дней назад +1

    Having played both games, WoW from beta and I started FFXIV during the unfortunate past days of being forced to stay indoors, WoW had no overarching story, not really. It was "Just out there and kill stuff, get into the Molten Core! Get your keys now!" WoW is pulling everyone up behind you so they can do it, too. In FFXIV? There is a story that you feel compelled to learn, mysteries to be solved and overall, they ALL intertwine with one another throughout the ENTIRE game. Warcraft had a long and glorious history before WoW was out. I know because everyone of us in my family played it. We still have the discs for the games. It's why I was asked to play very early on before Beta but couldn't because of other obligations in EQ. I got into Beta and loved the game, it was fun to play. Well, that lasted until Frozen Throne, and then I learned to hate the game, so I quit ten years in. I played other MMOs, tested many others, but nothing called to me. Nothing kept me interesting beyond "How do they make this work". FFXIV took some getting used to. I always play casters and healers and that is something that is very hard in the game for me, because it's done so differently. It's kept my imagination delighted in the story enough into the new expansion. WoW was what Everquest should have been. FFXIV showed everyone what an MMO should be.

  • @diamondsofsix
    @diamondsofsix 28 дней назад +5

    Dunno, I like ARR. A lot of people do, though I can understand why it can feel a quite long winded for some. The majority seems to have this opinion. That said, the fact that veterans keep harping on to new players that ARR sucks and they shouldn't enjoy it hurts it too. There's quite a few people who say that they would have enjoyed ARR a whole lot more if they weren't continuously feeling that they should think it sucks and only look forward to later content.

    • @Boyzby
      @Boyzby 4 дня назад +1

      I watched someone who excited to play the game, and then they just skipped the story because the person who convinced them to play said the story sucked until Shadowbringers. They didn't even try to watch the cutscenes and enjoy the game they paid for, which is really sad to me.

  • @Sintakhra
    @Sintakhra 3 дня назад

    One thing I experienced is that when you come back into WoW during an expansion, you’re overwhelmed with markers for new content. I didn’t know where I needed to go to actively progress the story in its correct order - so I ended up doing patch content out of order.
    In FF you can’t do that because everything is unlocked in a linear fashion. I won’t get crucial patch 6.3 story content if I haven’t finished 6.1. And if I do see new content, it’s still relatable to me at my point in the story.

  • @fyrestorme
    @fyrestorme 3 дня назад

    I think there was an overarching story in vanilla wow, at least initially because it is set up in the opening vanilla cinematic with the narration. The story is that the tenuous pact between the horde and alliance has all but "evaporated" and that war between the two sides is brewing on the horizon. So that's the setup for the overarching story of vanilla wow. There is a war brewing between the horde and alliance once again.
    It's just that the smaller stories of early vanilla wow and especially the early expansions don't really follow up on that initial story setup, so it kind of fell apart and we didn't really flesh that initial story out anymore until wrath and then bfa was sort of the climax and conclusion of that initial vanilla story.

  • @beatrixkaelin5120
    @beatrixkaelin5120 Месяц назад +10

    That first point you made. If a Role Playing game to you is upgrading your character and getting spells and new things and gear, Then Megaman X on the Super Nintendo is an RPG. You take control of X, you fight bosses, get new Spells (Boss Weapons) and Gear (Megaman X introduced armor upgrades that change how you play). No one would call it an RPG.

    • @msaag5490
      @msaag5490 29 дней назад +2

      I'd say a good chunk of RPGs has to have some grand narrative they want to tell, some form of power progression, typically a slower paced combat system, and maybe a premade character to control (eg. Joker from Persona 5). However, I grew up playing JRPGs, such as FF, Golden Sun, Pokemon, and Kiseki, so my definition of an RPG may be skewed.

    • @miatomi
      @miatomi 24 дня назад

      its a platformer with rpg elements, games are almost always more than one thing

    • @Biomelast
      @Biomelast 23 дня назад

      All games are RPG by some metric, you're playing as someone else.

    • @H41030v3rki110ny0u
      @H41030v3rki110ny0u 16 дней назад

      ​@@Biomelastsure, but what's the point of genres if we don't gatekeep them to an extent?
      This is an extreme example, but one from irl I've had with a coworker.. I made the point that I can play Dark Souls 1 with a bow only & in first person mode, therefore Dark Souls 1 can be classified in the genre of 'first person shooter ' ...and he agrees with that, because it's technically true the elements exist in the game. I said Dark Souls 1 is also a fighting game, because you are within a map with boundaries, and fight opponents.. and he agrees, because it's true.
      I don't agree with what I said, it was to make a point. I'm not saying you think like that, but I've had odd interactions with people and how they genre-type game.
      If genres are so nebulous, then what's the point of them?

    • @lawrencelopez9839
      @lawrencelopez9839 4 дня назад

      like people, games rarely belong in just one box

  • @FlowersOfIcetor
    @FlowersOfIcetor 25 дней назад +2

    The only issue I've ever had with another player in FFXIV was when I was worldhopping and healed Ultima on roulette. The tank was unhappy with my healing and decided the best way to let me know was to be an asshole. There's only so much I can do when the sprout DPS don't know the mechanics and bumble around, and the tank runs away from my healing. Then inevitably when the tank goes down I only have one swiftcast rez so when tank dies again I'm forced to run around waiting for OGCD for a hot minute because it's impossible for me to rawcast Raise while Ultima is focused solely on me.
    I commended the DPS I had to heal the least and screenshotted to laugh at w my friends.

  • @Vegeta-lf6il
    @Vegeta-lf6il 26 дней назад +2

    That song is called A Long Fall. At 1:04:17

    • @AnjaliSmith.
      @AnjaliSmith. 7 дней назад

      Imo best song in the game 😊

  • @maracaegrizzley8734
    @maracaegrizzley8734 22 дня назад +1

    I think my favorite part of FFXIV's raiding is that you have to complete Normal mode, which you can queue for using the Duty Finder, in order to unlock the higher difficulty. Five years of playing since I fled Azeroth and I *finally* managed to complete a Raid series on content with Pandaemonium Normal.
    I really think that LFR difficulty needs to become Normal Mode and be released first and be the mode that *everyone* has to complete in order to take on higher difficulties. But then, I didn't do *any* raiding in WoW that wasn't me running into the raid to solo the thing at max level and it was at least two expacs old. Until Pandaria Remix, at least. Been doing LFR and some of the Normals in there and it's actually kinda fun.

    • @H41030v3rki110ny0u
      @H41030v3rki110ny0u 16 дней назад

      I think it sounds like a good idea, but wow's community has devolved so much I don't think it would work.. it would probably be toxic beyond belief, mixing ALL of WoW's player base like that.. it's shocking how rude people in WoW are compared to FF14.

  • @andrewl7367
    @andrewl7367 Месяц назад +7

    You should consider making your own video comparing WoW and XIV, hire an editor to make it pretty, I think it’d be great content

    • @Psybear_tv
      @Psybear_tv  Месяц назад +2

      Absolutely. Nice little project to work on

  • @blacksunaccounts
    @blacksunaccounts 7 дней назад

    The wow story is huge now. They went overboard but it definitely has lore

  • @Riakon
    @Riakon 17 дней назад

    thanks for providing a link to the original video

  • @NivaraTinuviel
    @NivaraTinuviel 10 дней назад

    Both games achieve their goals in a really good way. They simply have different goals, and appeal to different audiences.
    If you prefer story, cooperation, and enjoy having various causal content things to do, you will have fun with both but will have more fun with FFXIV.
    If you prefer combat, and spirited competition between players, and you want to focus on getting BIS and clearing the most difficult content, You will have fun with both but will have more fun with WOW.
    For me personally, it comes down to the player base as why I prefer FFXIV over WOW.
    In wow, I had multiple terrible experiences with people being awful for no reason. I would NEVER have joined a VC with people I didn't know IRL because I didn't meet that many people that didn't suck.
    In FFXIV, the message boards are a cesspool, but I can count the number of terrible experiences I've had in game on one hand. Even going in to content blind with a group of people i don't know. I've seen more people telling off folks who were getting onto sprouts for making a mistake than i have people being elitist. I not only regularly hang out in discord VC, but several of my FC mates are going to be in my wedding and one moved in as a room mate.

  • @isturma
    @isturma 7 дней назад +1

    50:04 - "why don't you just get good?" Yeah that's where I leave the video. I raided in WoW from vanilla-WotLK as a holy priest, and some idiot who couldn't hold aggro with two hands and a bucket told me to KMS, uninstall the game, and never heal again. So I went SPriest, and everyone wanted me to heal them.
    _I_ can be good, and some other shitty player can judge me as not good (in WoW) and then I can't get a party. Happened time and again. *MY* skill is independent of your judgement of it.

    • @Psybear_tv
      @Psybear_tv  6 дней назад +1

      What's funny is if you continue watching for another 20 seconds I say "I'm obviously just kidding. In before RUclips comments call me toxic". Just my sense of humour to be deadpan. A player's skill shouldn't stop them having fun

    • @isturma
      @isturma 6 дней назад

      @@Psybear_tv It's great that you have a sense of humor about it, and that you point out it shouldn't stop people from having fun. I raided in wow for 7-8 years, at one point I was #5 shadow priest on my server. All of the toxicity burned me out to the point that when my buddy asked me to help him run his raid group in Legion I had a panic attack.
      Even after leaving WoW entirely, the just absolute toxic spew I encountered there kept me from doing even casual raids in FFXIV. A friend gave me a gentle push into Alexander shortly after ShB dropped, and I'm slowly learning that what I encountered back then isn't what I'll encounter now.
      Cheers, man. I watched your video about the Endwalker trailer, and you have a hell of a road ahead of you. Zenos and Fandaniel await.

  • @TheSeafoamturtle
    @TheSeafoamturtle 7 дней назад

    Hunt trains are so amazing, especially after server maintenance (which resets timers for hunts/special fates) and early into an expac when we have multiple instances. I think in the current expac now (Dawntrail), we're looking at 48 A ranks if you nab all of them in every instance. That's a LOT of materia to use when the raid drops in late July, especially when you consider hunt trains you an join between servers in a single data center. If that's something you are interested in doing more of, there are hunt linkshells that help with relays that you can join on most servers.
    Toxicity is interesting. I never played WoW much myself before moving to FFXIV, but from what I heard it's certainly more direct by comparison. FFXIV definitely has toxicity, though I think it tends to fall into either the 'toxic positivity' camp (which sometimes overlaps with performative behaviors) or people just being too defensive about the game. The way some people react when told a new player skipped all the cutscenes because they genuinely don't care for story content can get pretty wild sometimes.
    I hope you continue to enjoy your time with both games.

  • @elvininfante307
    @elvininfante307 Месяц назад +3

    Your reaction stuff is my flavor Psy! Please drop a little more clip stuff for the RUclips crew. I live across the pond and these are how I get to see ya!

  • @anniel9416
    @anniel9416 24 дня назад

    @20:35 Yeah lol. It really comes down to the fact that crafting, gathering, fashion, housing, all of that stuff is still relevant to most end game players, casual or hardcore. Like I'm a raider and my experience with the game kinda revolves around raiding and instanced content, but it's such a niche thing, even if tons of people raid, there's no point in advertising that.

  • @PhoenicisEstuans
    @PhoenicisEstuans Месяц назад +2

    For the people who are looking for the type of game that ffxiv is ARR is great until you get spoiled by HW and on and change your mind to think its slow

  • @miqotesoulia8620
    @miqotesoulia8620 19 дней назад

    your YT vids always get me curious on your input. Much like Jesse. you're able to really break things down and give good criticism without the BS. I value your opinion in the MMO scene.

  • @DifunctedReble
    @DifunctedReble 29 дней назад +1

    21:11 Love that "I see nothing! NOTHING!" reaction

  • @Golden_BOI
    @Golden_BOI 17 дней назад

    You're are crazy if you haven't turned off other player effects. Go to options and in Raids/Party's enable to option to only show key abilities from other players. Makes the game extremely clear and actually more visually clear than WoW.

  • @peger
    @peger 25 дней назад

    38:44 and thats my friend why you need a macro to turn off other players battle effect.
    /battleeffect party simple
    /battleeffect other off
    or you can make this seting in options

  • @zerosystem86
    @zerosystem86 27 дней назад

    I remember raiding in TBC back then and found out the raid leader was a 12 year old kid.

  • @the_dark_soul_of_man
    @the_dark_soul_of_man 22 дня назад

    *Organ music with wordless vocals swims in and intensifies*
    "NOW FALL."
    *Epic guitar starts*
    That's when I knew I will love FFXIV

    • @Tobeh
      @Tobeh 19 дней назад

      I really liked the story through ARR when it first released but when The Makers Ruin started as Ultima Weapon activates infront of you on the elevator was the moment that cemented the game for me. The Makers Ruin is still my favorite piece of music.

  • @Heytexas
    @Heytexas 21 день назад

    I've been playing wow since Wotlk, and ffxiv since Heavensward. I enjoy both games but when I want to enjoy fun fluid combat I go to wow. People say the GCD isn't as noticeable at higher levels..but it does imo coming from wows combat. Also the colors in the game just look better in wow. But ffxiv feels better socially - player owned housing, mini games and just hanging out with friends.

  • @blakeremy5680
    @blakeremy5680 14 дней назад

    The Fire lord and Molten core was an afterthought it was more of an anthology than really having its own story for the base game sure its roots were in the other games, but it didn't really have a true real direct story.

  • @benjaminhutz2405
    @benjaminhutz2405 28 дней назад +1

    of course did vanilla wow had a story... you just had to read the quest texts...

  • @xSaraxMxNeffx
    @xSaraxMxNeffx 14 дней назад

    the main reason arr feels like a slog now is that power creep has taken a lot of the abilities youd get at the start and squished them down. they cant really make it optional though, because of the narrative importance.
    also, outside of adjusting to the flashy effects most of us put them on limited settings as well.
    also also, toxicity in both games mostly comes down to wasting other peoples time. there are just more ways to inconvenience other people in wow so you're more likely to see it in the wild. in ffxiv you mostly see it on forums or in discords.

  • @slimfastsubaru2043
    @slimfastsubaru2043 23 дня назад +2

    The statement ff raids are less complex is so wrong btw. I do wf race in both ff and wow , cleared every mythic, savage, and ultimate raid and savage is harder than 90% of mythic raids, and ultimate is harder than 99% except for top and dsr, wow has nothing even close to their difficulty.

    • @baldyshere
      @baldyshere 18 часов назад

      That is absolute rubbish and that's not a bad thing either ff is 200% easier than wow but the pve is definitely 100% more fun... Complexity doesn't equal fun and that's what blizzard struggles with, unless you have vods to link I don't believe for a second you've cleared a MYTHIC raid on retail wow and can say that ff is harder it is most certainly not.

    • @slimfastsubaru2043
      @slimfastsubaru2043 14 часов назад

      @baldyshere tell me you've never savage or ultimate raided blind without telling me you've never done them. Wow raids are extremely easy, the only hard part being, not geared enough to clear on fights that aren't balanced properly. Ff is 100% skill, wow Is 60% skill 40% gear and it's mechanics are simple. Mythic wow mechanics can be seen in some extreme trials lmao.

    • @baldyshere
      @baldyshere 13 часов назад

      @@slimfastsubaru2043 you're 100% wrong df has been the fastest and easier gearing expansion there is also u play pve so part of pve is gearing unlike PvP so your point is contradictive not to mention only 8% of the player base actually participate and complete mythic raid difficulty majority only do LFR a fair amount do normal and even less do heroics as mythic+ is the thing now so you don't have a clue what you're on about. I know 100% you've never done a mythic raid because no idiot thinks someone with greens would get into a MYTHIC raid in the first place.. you are a deluded individual

  • @EdgeGilid
    @EdgeGilid 22 дня назад

    someone in chat said "RPG is such a broad term" bro, it just literally means Role Playing Game.

    • @H41030v3rki110ny0u
      @H41030v3rki110ny0u 16 дней назад

      They're not really wrong tbh, when being technical...
      Note, I don't agree with my conclusion coming next... but in Halo you play the role of Master Chief, and can roleplay him to the fullest if you choose to do so. Therefore, Halo is a roleplaying game.
      Technically, true. But no, Halo is not an RPG

    • @Boyzby
      @Boyzby 4 дня назад

      Then Halo is a role-playing game because you're playing the role of Master Chief. The meaning of the word goes beyond the literal words being used, but now it goes even beyond what it mean originally and being something as simple as character progression (i.e. "RPG elements" that companies would say was in their game).

  • @DSeraph88
    @DSeraph88 13 дней назад

    Looks at YoshiP 10 years ago
    Psybear: surprised at YoshiP’s youth 10 years ago. “10 years of lead game dev will really age you”
    My dude 10 years, if you are starting from like 40 and working full time, will age anybody 😂

  • @debrucey
    @debrucey Месяц назад

    Im just here for the guns

  • @froozen6294
    @froozen6294 19 дней назад

    26:00 devs actualy reduced scenario for lvl 1-50, thank god. (was playing wow for like 13 years , and after bfa i decided to quit wow, and im playing ff for the last 3 years) ive been doing main scenario quests for like 3 mounth to get lvl 80, playing like 8 hours each day , skipping some of cutscenes (without voiceline mostly), so yeah, msq are long AF. But the fact that you actualy enjoying the proces caught me off guard. Like in wow i always was in a hurry, to not being separeted from the other players, thats one of the saddest part about wow.

  • @LC-sc3en
    @LC-sc3en 25 дней назад

    If gear gating is the only concern with releasing LFR at the same time as the others why not just have LFR drop mediocre or no loot until some arbitrary point after the mythics are dropped instead of holding the raid story from casuals?
    You could even get more granular and not drop good loot for bosses in LFR until the 50th clear of it in Mythic.
    OR even open LFR piecemeal as the mythic bosses get cleared. I feel like that might even drive more engagement to world firsts with the story players cheering on teams rather than watching and waiting in envy.

  • @SashaTheQwaser
    @SashaTheQwaser 22 дня назад

    In regards to the WoW story (Currently like 5:30 in the video), I find that each /zone/ has a story, but it's basically unconnected to you as a character or person. Sure, all of these big events happen around you, you're part of all of the major fights, but it FEELS like the big events happen to the people /around/ you, rather than you yourself. Like you're legit replaceable with any random character in-game and... It doesn't change. It feels like WoW has a lot of LORE, but not much actual story in the gameplay itself.
    FFXIV, from the start, the story builds on you and your character, so it feels like a more cohesive experience overall. I hate trying to explain how my brain works lmao.

  • @njay1993
    @njay1993 24 дня назад

    WoW is geared towards more of the gear treadmill/character progression enjoyer, whereas FFXIV is geared towards the story enjoyer with elements of RPG boss battles. That's not to say one is bad over the other, they're just different beasts.

  • @JustinK0
    @JustinK0 29 дней назад +11

    i think ff14 players need to stfu and let people play the game without putting crap in their head about how bad ARR is before they even start the game

    • @Psybear_tv
      @Psybear_tv  29 дней назад +4

      From most people I talk to they more try to get across that what comes after is incredibly good. More so a carrot on a stick to chase I suppose

    • @sonoskay
      @sonoskay 20 дней назад

      I started playing ff14 back in 2017 when stormblood was coming to an end. I noticed how rough ARR was without being told. ;) I Burned out around level 48 and didn't come back until the end of shadow bringers with the promise of "it gets much better" and hearing about the 2.x quest trim. Jesse was the reason i decided to give it a second chance. for some of us. hearing that it gets better does help.

  • @shadowkomet7180
    @shadowkomet7180 3 дня назад

    Only toxicity I've experienced is from WoW players playing FFXVI.
    My favourite one is the Meme that you should be using Cure II as a WHM, that the WoW players fall for every time and think they are soooo smart when they repeat it.
    So I'll go over it.
    As a WHM, you use Cure in the beginning and Cure II when you get it is your emergency type of heal.
    Once you get Regen, Cure II becomes useless and should only be used if the Tank is a screw-up.
    Once you get Medica II, Medica and Cure III become kind of useless, mostly Medica is useless, and Cure III you use for boss fights until a later point where you need group heals.
    Once you get Holy, Cure II and Cure are both useless, you literally only leave them on your hotbar for Daily Roulettes and sync'd fights at lower levels.
    Once you get Afflatus single target, Cure II is when the Tank is sooo bad that you might want to eat the 30 minute cooldown for getting into dungeons again rather than argue with the idiot.
    Once you get the Afflatus AOE heal, Cure III is next on the chopper, again to only be used when the major screw-up Tank is in your party.
    Stack your Regens (Regen, Medica II) on the Tank and spam Holy 5 times (it then loses its stun effect) before throwing down Assylum, Re-establish Medica II by which point if no one is screwing up, there are only three trash mobs left in the pull, and you can use your DoT and Stone/Glare on what remains of the last three. Use Afflatus on the Tank as needed. For Boss Fights, just watch out for those raid-wide attacks and use Assize or Afflatus AoE Heal right after. Otherwise stacking Regens on Tank and using Afflatus single target as needed.
    Remember to Always - Be - Casting! If you're not healing, you're attacking.
    That is how you play a White Mage. For the love of God, WoW Players, please stop falling for the Cure II Meme.

  • @sjnscale
    @sjnscale 3 дня назад

    WoW until wotlk was a different game, than it became what it is now. I'm happy with my FF14 experience post-ARR

  • @JovianTon
    @JovianTon 25 дней назад

    good video reaction

  • @FoxBatinaHat
    @FoxBatinaHat 23 дня назад

    4:28 the fact you cant really tell a story for vanilla-wow is itself telling.

  • @jessjohnson1569
    @jessjohnson1569 Месяц назад +1

    It's so refreshing to hear your takes. You're very unbiased, you very clearly love and enjoy both games for different reasons, and you call out bullshit from bith sides. I also love how you don't like to comment on things you don't know. Your take at 1:12:45 is very indicative of this. You make it clear that you've had a sheltered FFXIV experience but you still can go "this is how it is" and it's a very sincere and realistic take.

  • @atheist101
    @atheist101 11 дней назад

    I've never run into toxic people in ffxiv like I have in wow. The only problem I can think of is the ffxiv community being so cringe sometimes that new players dont play or are pushed away. Been trying to get a few people to play but they refuse for that reason alone.

  • @Grimcookie_wow
    @Grimcookie_wow 11 дней назад

    wow puts an emphasis on the 'world' there is no story to the world - it just is - so you venture out and do quests that are like you said, smaller stories

  • @V0Ontis
    @V0Ontis 21 день назад

    6:10 "...the fight between the Scourge and the Gilneas..."
    Sit down, you get an 'F'.
    Gilneas never fought against the Scourge. Gilneas shut itself from the Scourge with the Great Gilnexican Wall. Which was then besieged and taken down by Sylvanas' Forsaken. Because Reasons. Yes, a small fraction of the undead lot has succeeded where the entire Scourge undead army has failed. Again, Because Reasons.
    Welcome to the 'Story of World of Warcraft'.

  • @avyuir
    @avyuir 29 дней назад +2

    Regarding the toxicity in the FFXIV community, it definitely exists but you won't see it in game, you'll see it in discords or reddit
    The reason for this is FFXIV is pretty heavy handed about being toxic so most folks won't openly express it in game
    PF can definitely be hit or miss, but having played both WoW and FFXIV, PF is a lot more patient than group finder in WoW for all content. People will usually give it a few pulls if it's supposed to be a farm party before disbanding to shake off rust or get used to playing with each other especially if it's a fight that's on the harder end
    I will say i cannot explicitly say this is the case for ultimate PF but i have friends that PF ultimate and typically don't have too many issues

    • @slimfastsubaru2043
      @slimfastsubaru2043 23 дня назад

      Ultimate pfs will often go one food "30 minutes" before leaving. Also tend to be more helpful and patient than sav pf.

  • @vjmtz
    @vjmtz Месяц назад +3

    WoWs "story" is in the same vein of Magic The Gathering's "story". Its just fluff and flavor text spread across loosely without much depth or context. You are just given a basic purpose to set the themes in each expansion.

  • @evgenip.7715
    @evgenip.7715 Месяц назад +3

    Everyone says AAR is slow, but no one has a solution. The last time they did something about it, they removed completely around 100 quests. And created a lore void.

    • @evgenip.7715
      @evgenip.7715 Месяц назад +2

      You also can't really overly expand on the lore outside of msq, because you never know what can be used down the road.

    • @stereotreme
      @stereotreme 28 дней назад +2

      ARR only has two problems:
      -it isn't Heavensward
      -people keep saying ARR is bad/slow
      ARR is perfectly fine. it's a baseline story with lots of world to build and lots of characters and concepts to introduce. is it perfect? absolutely not. it has pacing issues, it's lousy at introducing certain features and tools to new players (mostly because they didn't exist at the time), but it's nothing most sprouts don't pick up on their own through DF.

    • @evgenip.7715
      @evgenip.7715 28 дней назад

      @stereotreme most people only remember the good stuff from HW. Overall it was not that good. 😁

    • @stereotreme
      @stereotreme 27 дней назад +1

      @@evgenip.7715 nah HW was definitely that good. it had problems (what expansion doesn't?), mostly involving boss encounter balance issues and some questionable job changes (looking at youuu, bard), but overall HW was strong as hell and still holds up.
      also Stormblood is better than any of you remember.

    • @evgenip.7715
      @evgenip.7715 27 дней назад

      @stereotreme overall agree. Also the weak parts for both are different. HW was a mess with jobs, diadem and alot of day to day features. But, overall amazing story.
      SB (base game) was a torture to me. The pase change, the zones, the people(npc's). But, patches and non msq content is one of the best.

  • @Mage_man
    @Mage_man Месяц назад

    Okay. What narrative note was dropped in Ragefire Chasm that showed up during even half way through the game or showed up in the 12 man or 24 man Ragnaros raid? In Vanilla WoW was there anything that linked the Defias Brotherhood to the prison riot in the jail in Stormwind? WoW is big numbers go brrrrrrr and story that has a thousand beginnings middles and ends for each zone and dungeon that don't need to link to each other or call backs or foreshadow much. FFXIV is a story first with a beginning, middle and end in the first two or three major updates then takes the last two or three updates to set up the next expansion with callbacks and foreshadow.

  • @alexispryde5415
    @alexispryde5415 10 дней назад

    1 its not clever . 2 WOW is the one out of both that ignores the rpg aspect in favor of tasks not story whilr ff14 intergrates the tasks into the story . even the sub quests in the game have mention in the main story. where as in wow the two are not connected and you are given a world with no real direction to go in . its not a rewriting of the genra thats needed its telling the truth that one is bad at that aspect in comparrison to the other. i dont know what i am expectione wow players have proven for years they are willing to ignore reality and be complete liars to simp for wow even if they admit fault with wow they do it in a way that doesnt put blaim on the game . and yes i played wow i had my maxed death knight puled my mythics and so on so no im not talking out my ass im speaking as a former player who among many know ffxiv was better but sat in the chat ignoring the fire around me .

  • @MCG55SS
    @MCG55SS 22 дня назад

    TBF i disagree, as someone who LOVES story and RPG the starting narrative in ARR is very much good especially once to start getting around Mor Dhona...the problem is the GAMEPLAY...because you unlock abilities so slow 90% of ARR is 1.....1-2.....1-2-3. They need to unlocked more OCD abilities earlier so gameplay is more interesting. ARR wasn't even a issue for me (POST ARR NOW .,...UGH) i actually found Stormblood to be worse imo than ARR. on community THERE is parts of FFXIV community that does suck...BUT you are FAR FAR less likely to run into them than in WoW.

  • @siriusnut36
    @siriusnut36 13 дней назад

    I played WoW from late BC through Shadowlands (Skipped BFA because I hated the concept) WoW doesn't have an overall driving story, only a theme Alliance versus Horde. It's at the root of everything and part of every expansion and influences every side story. It's not about your character, your character is just one of many "champions" and you're never acknowledged as much of anything nor known throughout the world. Everything is about driving that one theme. So seeing you flounder trying to deliver the story behind Vanilla...well, that's because Vanilla had no common driving story...it was just Alliance versus Horde and the experience was different on the Alliance side or Horde side depending on what faction you played.
    WoW lost me because that theme got dull, I don't enjoy PVP, I actually flat out hate it and I got tired of being pushed to entertain other players by being fodder for some feud I never really cared about to begin with. Once they trashed the enigmatic characters I liked (Sylvanas, Thrall, and King Varien) well...Lich King had story and I adored that expansion when it came out, but after that the story got watered down, it drifted into less focus and less interesting characters while trashing the strong ones and...Shadowlands was the last straw for me.
    I've been playing FFXIV since then and I like being the "Warrior of Light" where my accomplishments are acknowledged throughout the world and into new worlds and what I've done as a player is even celebrated in an annual event in the game. No matter where I go, I see my personal impact as the Warrior of Light, NPCs recognize me, acknowledge me, and I'm entrusted with more, called on for more. It's a vast story and I'm the hero and I'm always acknowledged as such. There are relationships, leaders who know me and acknowledge me by my name not just "Hello Champion" expansion after expansion and the whole world is immersive, cohesive and interesting and engaging, my one character can be anything, Paladin, Mage, Healer, all classes can be had, leveled and enjoyed from my one character so none of my accomplishments get wasted or left behind because I can play any class, do any job, all on the same character, so that character grows and grows in the rich story. I found I liked that far more than having to have a myriad of alts in order to try new classes and experiences, abandoning all I'd achieved on one class in order to experience the game from a different role, only have two "crafts" etc etc. I want it all. and....I can have it in FFXIV (And there's PVP too...if I ever wanted to do that)
    Two very different games that present as being similar. Wow is Themed. FFXIV has a Story. In WoW you're participating as part of your faction and watching the experiences of others in cutscenes after opening the way for events and victories. In FFXIV you are the center of everything and crucial to every major event and most of the minor ones. You, your character, is the star and in almost every cutscene directly involved.

  • @GoodEggs
    @GoodEggs 3 дня назад

    Nah dude........we all know it. ARR (the first 50 lvls) is a complete slog

  • @arcadexxl
    @arcadexxl 13 дней назад

    too much fan-wow excuse :/

  • @deadnoobie2859
    @deadnoobie2859 24 дня назад

    6:00 All of that is "things are happening" Not a 'story'.

  • @hitokiribattousai5052
    @hitokiribattousai5052 28 дней назад +1

    I still dont get how someone in their right mind can say that WoW looks better in anything...WoW looks so dated and bad, the animations are crap etc. I dont get it

    • @LC-sc3en
      @LC-sc3en 25 дней назад

      The colors are pretty great. And though the characters are limited as for emotes I do enjoy some of the race designs. I absolutely love the design of the night elves and the Taurens (bull people).
      The zones in Wow can be pretty spectacular and vibrant as well. (FF14 has some great zones as well but most of them are later in the game) I would suggest you take a look at some of them. Maybe there is a video tour on RUclips.
      It is a different style and it is okay if you don’t like it.😊 I never made it past level 68 in WoW. My friends all were more about grinding and I was busy reading all the books in the dwarf city for lore 😂. FF14 is way more my speed. And it ALSO is a beautiful game too.

    • @hitokiribattousai5052
      @hitokiribattousai5052 25 дней назад

      ​@@LC-sc3en I only played classic back then when it was released, but I watch a lot of streamers playing it, the biggest problem with their design choice is, the CG Trailers are dark, gritty, realism and the game is cartoony, the colours I dont mind so much, I like the design of Tauren, Nightelfs and Draenai but I dont like the combat animations, they are floaty and really bad. Emotes are fine, the general design of the areas is nice but not the graphics, overall I like WoWs design... I am mostly talking about the graphics quality like Textures etc.

    • @schmidth
      @schmidth 24 дня назад

      not only does retail look far better than xiv, even classic looks better than xiv.

    • @schmidth
      @schmidth 24 дня назад

      not only does retail look far better than xiv, even classic looks better than xiv.

    • @hitokiribattousai5052
      @hitokiribattousai5052 24 дня назад

      @@schmidth maybe you like the design more, every single technical aspect of the game looks worse

  • @ChouhouinNeko
    @ChouhouinNeko 28 дней назад

    really the only toxic i've run into is the very hard core of hardcore raiders who only care about their numbers most liekly carried over from wow. other then that its a chill community

  • @ChroniclerKael
    @ChroniclerKael 14 дней назад

    FFXIV is a grand tree, WoW is a tree farm full of saplings a few tree's get bigger and then blizzard hacks off a branch to start a new tree. Then they don't like that tree and they burn it down and put up a new tree. Slap a label on it and say it's been that tree the whole time.

  • @mobius4247
    @mobius4247 Месяц назад

    WoW's story and books are full of fucking retcons. Who wants to read a story that's about as cohesive as the goddamn Sequel trilogy?

    • @Psybear_tv
      @Psybear_tv  Месяц назад

      Hopefully the new saga will cement the lore. We pray

    • @mobius4247
      @mobius4247 Месяц назад

      @@Psybear_tv big x for doubt. Blizzard has been doing their same song and dance since at least warcraft 2 to warcraft 3. I love WC 3, but it's chock full of retcons story-wise, and that MO just repeated itself in WoW ever since.

  • @HasegawaRayven
    @HasegawaRayven 25 дней назад

    WoW does not have a narrative throughline.
    FFXIV is a set of novels, WoW is a thousand One-shots.

  • @idowhatiwant3557
    @idowhatiwant3557 12 дней назад

    People that claim FFXIV is an RPGMMO are just dumb. FFXIV lacks a lot compared to a typical RPG. FFXIV is a cinematicMMO. 90% of the content is just cutscenes.

  • @NightshadeTS
    @NightshadeTS 14 дней назад

    The issue is the community oversells heavensward and downplays ARR. Its a horrible take.its only a slog if you tell people to hurry and get to hw.

  • @VampireNoblesse
    @VampireNoblesse Месяц назад +2

    to be fair, Jessy is not a raider aka can't say much to the raiding quality in FF14 (which is peak raiding in mmos..., especially current content)
    ...
    imo get to current content & raids 1st.., do older raids in downtime

    • @Psybear_tv
      @Psybear_tv  Месяц назад +4

      I'm currently solo cooking blind UWU, just completed E8S. I've really enjoyed pacing my game knowledge at the same time as my MSQ journey. It's like everything only gets better. Nothing seems warped by time. It's been fun 😄

    • @zedorian6547
      @zedorian6547 Месяц назад +1

      Wait….Jesse isnt allowed to speak on a topic that is a part of a game tht he plays but doesnt really care for that particular part of the game? So effectively only people who share your perspective on raiding in ffxiv can speak on raiding in ffxiv? Hmmm? Do they have to also be Ultimate level raiders in order to speak on it? Do they have to be in a top 1% raiding guild as well? Only people at the very current raids are allowed to speak on the raiding experience as they are experiencing it? No. I dont think I agree with that. Personally I have found raiding pretty boring in FFXIV and I’ve been here since 2.3.

    • @Psybear_tv
      @Psybear_tv  Месяц назад +3

      @@zedorian6547 I think they're making a pretty fair point that if someone hasn't experienced something they can't weigh in as accurately.

    • @omegaxtrigun
      @omegaxtrigun Месяц назад +2

      ⁠@@zedorian6547Jesse doesnt really savage raid at all afaik. So ya it is kind of nonsensical to give an opinion on something you don’t even play.
      Nobody is saying you have to be a 1% raider. Quit putting words in peoples’ mouths. You’re being disingenuous.

  • @kunikuzushis
    @kunikuzushis 29 дней назад

    idk anything about wow but I watched because this guy seemed kind of cute. happy pride I guess 🤒

  • @gLobbZ
    @gLobbZ 26 дней назад

    The amount copium you were actively pumping into your veins when trying to explain how WoW had a story

  • @hellothere8812
    @hellothere8812 9 дней назад

    With recent FF14 expansion Dawntrail i have went back to WoW. Sorry to say its just not good and story was shocking.

  • @jessiehell5214
    @jessiehell5214 24 дня назад

    38:38 on ff14 you can also turn off other people animation , reduce the dry eyes on a long farming day