Game Assets With Fusion 360

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  • Опубликовано: 27 ноя 2024

Комментарии • 31

  • @MrAndrew990
    @MrAndrew990 2 дня назад

    I did this in the godot subreddit and was called crazy!
    so good to see that I was correct.

  • @suturesunder3465
    @suturesunder3465 4 года назад +4

    Considering how good Fusion is at making hard surface models, I'm really glad you've detailed the process of using it to make game assets.

  • @qs138v3
    @qs138v3 4 года назад +7

    I appreciate your content, hope you have a fantastic day!

  • @Commandodesigns
    @Commandodesigns 3 года назад +2

    Dude! Thank you so much. This video helped me crack the code on how to pull hard surface models into Mudbox to then sculpt.

  • @humann001
    @humann001 Год назад

    I stumbled upon your tutorials and I'm really liking them. Please keep on making them!

  • @seedmoreuser
    @seedmoreuser 3 года назад

    Random RUclips suggestion.... But watched the whole thing. You've got some real talent.

  • @vishank7
    @vishank7 3 года назад +1

    Dude, what the heck. This is fantastic!

  • @NizarAnan
    @NizarAnan 4 года назад +1

    Always looking forward to seeing more of your work, impressive as always. Keep rolling man :)

  • @se77ra57
    @se77ra57 3 года назад +1

    Love your videos, you always explain so well and theyre really engaging, the ammout of skill you have is shocking, i first thought this project took alot of time concidering the polish of the models compared to other game showcases. This game seems quite engaging and fun and could be quite popular if it had multiplayer

  • @1DInciner
    @1DInciner 2 года назад

    2:32 Nice example of a Stripe modeling workflow)

  • @bwmacca
    @bwmacca 4 года назад

    I have so much adoration 4 u n ur channel man, thanks for putting out such quality m8, it's impeccable nd very much appreciated! Keep up the 1st grade work man... nd it's great from this persons perspective aswell as more than vaguely intresting.

  • @sizem_re
    @sizem_re 4 года назад +1

    Those physics looked pretty great! If you could make a 2wd buggy game I am sure you'd have customers.

  • @maotrax1163
    @maotrax1163 7 месяцев назад

    im now getting to the level where i need to learn more about surfacing and topology and i find your videos so increidibly helpful since i can see how you make the complex surfaces in the models. However i would have a few questions, why did you duplicate the model of the controller and changed just a few details on one and a few details on the other? and how do you combine them back togheter ? i have never seen that
    And also just out of curiousity what tools do you use for modeling? do you do everything with a mouse? a space mouse or a pen or what is your go to option ?

  • @RunTheTape
    @RunTheTape 4 года назад +1

    You can right click on the top of the object hierarchy list (the label that contains all the objects in your project, just above "Document Settings") and you have the "Save as STL" option there too. This time it will save you all the objects.

    • @RunTheTape
      @RunTheTape 4 года назад

      Have a look at my quick example: ruclips.net/video/5Csy3pyKUJI/видео.html

  • @stefanguiton
    @stefanguiton 3 года назад

    Great workflow!

  • @andrewpeatross3774
    @andrewpeatross3774 4 года назад

    These are great! More videos please!!

  • @claud_b
    @claud_b 3 года назад

    This is perfect!

  • @Bugulab
    @Bugulab 4 года назад

    Top notch content! Thanks!

  • @hakankosebas2085
    @hakankosebas2085 4 года назад

    Finally new video

  • @bubaslf
    @bubaslf 3 года назад

    Hey "name notimportant", is there a way to contact you? I am trying to use the form tool on fusion but there are some parts of my model I am having a really bad time. Would you give me an advise? Thank you!

  • @sergii1544
    @sergii1544 3 года назад

    Great!

  • @esparafucio
    @esparafucio 3 года назад

    You really should try out UE5. Using the new Nanite system you can skip the low poly process entirely. And because it was made parametrically in Fusion, it has UVs, so you can just repack them and use a painting program to make textures.

  • @3Diest
    @3Diest 2 года назад

    I am always a big fan of your videos and content about Fusion 360, and it has inspired me to start the Fusion 360 tutorials series on my RUclips Channel "3Diest".

  • @mekadizzo
    @mekadizzo 4 года назад

    Thanks that was cool. Can you please do another fusion 360 shoe vid like a bball shoe or runner?

    • @unimportantprojects
      @unimportantprojects  4 года назад +1

      Maybe... I've wanted to do another sneaker for a while now... But I don't want it to just be digital - been working on how to make that happen. Don't know when or if it'll become a video, but definitely high on the list.

  • @stefanopaulli9193
    @stefanopaulli9193 4 года назад

    I love you!

  • @danielrugu
    @danielrugu 4 года назад

    Your voice, so familiar...

  • @jeevesme
    @jeevesme 4 года назад

    Can we play it on Quest?!

    • @unimportantprojects
      @unimportantprojects  4 года назад +2

      It still needs a lot of work, right now it only runs on Quest through Link. I may eventually try and get it running on Quest, but then the only way to share without having people sideload it is to have it in the app store, which is... unlikely.
      If I get to a point where I'm happy with it, I may have it as a windows app you could run through Link.

  • @micemincer
    @micemincer 4 года назад

    I get it was some sort of a challenge, but doing it in polymodeling would yield much better results in terms of mesh and UVs and much faster :) just sayin