i remember hearing about that and its just pathetic. unfair how? that throwing more money and corporate vampirism at things doesnt make it better? reminds me of when ppl sent gamestop stocks up and the old rich farts got mad. its satisfying and funny
I mean, I like shitting on tripple-A games publishers and lazy developer studios but who said that games like "lethal company" are considered unfair? I only know of this quote regarding "Baldures Gate 3", which makes it no less pathetic to be fair, but Larion is a bit bigger and BG3 was a bit more polished and longer in development than Lethal Company. (I love both games though)
I once saw someone comparing the Gaming Downfall with Revolutions through history, and predicted at some point someone would release Triple-A indie games that would shake off the industry, and raise the standard for companies who sunk deeper and deeper into mediocrisy. It was a RUclips comment was 5-6 years ago.
we had the first breakthrough from baldurs gate 3, and now these indie gems, and I hope for the love of god these indie devs will become huge and put those money hungry devs out of their misery
This thing already happened. All the good games were made when the studios were still small teams, or controlled by people who wanted to make games because they enjoyed it. Minecraft, The games made by Larian Studios, the first Call of Duty games, the first Assassins Creed games, Half Life. They were good because people enjoyed making them.
@@bungercolumbus Well he alao did some comparasion with the modding community fixing games. I forgot what it was but it had todo something with a phase of revolution that is the people starting to get tired of the situation they get themselves in, and try to fix to the best of their effort... or sum, Idk it was a long time ago. But I see your point, yeah we just in a cycle
Battlebit is another great example of a recent game made by 3 devs that raked in millions in the first month because it was..actually just a well made game.
well, its not wrong. animal crossing super meat boy palworld like name a game they hate and compare that to players response to the game and you'll see that no one gives a fuck about what peta says
What’s unfair standards is gamers acting like a dev team is supposed to create a product from start to finish in 2 years and bitch if a game gets delayed or feels buggy.
The only thing unfair to the multi-billion dollar gaming companies is that indie game studios are trying to make a good game first, and don't purposely make their games worse by stuffing in lootboxes, paid cosmetics, battle passes, and pay to win mechanics that could be used to milk their customers for tons of money.
@@DarkestVoid The ones in the 90s into late 00s did it fine, with games written from scratch and often larger in scale/complexity (reminder spaghetti code isn't complexity, it's incompetency).
@@DarkestVoid But also like what gamers are "acting" like a dev team is supposed to produce a finished game in only 2 years? Only games that are released before finishing are usually bitched about, u know, 'cause they're unfinished. .
It also needs to be affordable, and not trying to push a message. Spiderman 2 was fun for the most part, but I'll never play it again. Nor would I ever recommend it to anyone.
You're forgetting the part when they "vaulted" half the game if that's what you want to call it successfully stealing Paid content from their players and half of them still stayed and bagged for more
ALSO ABOUT PALWORLD: It features a server browser. Like the early 2000s. And you can run clientside and serverside mods with ease. It's literally my dream to have this all come back, a game that is close to the barebones netcode so we can mod it and run our own servers. it's so good. it reminds me of garry's mod almost.
@@aichmalotizo9873 Some ISPs don't allot individual IP addresses to households anymore. Forget what the term is, but some neighborhoods share IP space from the public internet.
That was so terrifying hearing the crash noise. I actually was one minute off a force-reset for my computer. The metacommentary on the games industry is something I didn't expect. This was a very effective video essay and I was glad that it came into my feed, Nikos. Well done.
There's also a massive phenomenon of big name individual developers splitting off from the company that they got known for working at, to pursue projects made with smaller, closer-knit teams with better communication and lower budgets. That, along with a greater awareness of indie games on the consumer side, is a big win for passion over profit and trend-chasing. The games industry is coming into a golden age, I can feel it.
If you're looking, some examples of this include Moonring by an ex-Fable dev, whatever Gravity Well and WildLight games are doing (several ex-respawn entertainment devs). Marvel Snap (Ben Brode, ex-Blizzard on Hearthstone) Heartbound (Thor from Pirate Software and previously Blizzard Entertainment).
Penny’s Big Breakaway from the Sonic Mania devs, Raincode from the Danganronpa devs, and the upcoming Metaphor: Re-Fantazio from the former Persona devs.
ppl be like "palworld and lethal company died off after a month" my brother in christ you appreciated the fact that both games dont use predatory and manipulative tactics to get you addicted
People were saying the modern gaming industry was changed forever when Minecraft became such a huge success, even while in Alpha and Beta. People were talking about how big game studios would take a hint and learn how to make a great game. And things were definitely great for a few years, until the market became saturated with half cooked indie games. Large publishers only learned that blatant capitalization on unfinished beta/alpha games became obvious cash cows. Soon after AAA games took back over, but this time worse than ever. I sadly do not have much hope that these games are going to make any long term positive impact on the gaming industry. People do not have impulse control, big gaming studios have learned that they can make way more money selling a $15 sparkling pony skin than from an entire game. That marketing gambling as loot boxes will always bring in the biggest revenue streams. But I will happily enjoy the success of Palworld, Lethal Company, and the many other smaller gaming studios that are following pursuit.
You're missing the point @nowknow its exactly because of the old AAA gaming studios having all these ways of monetizing games that will lead them to failure. That's Mostly due to one little word "inflation". Which would you rather spend with $70, a video game or your groceries, medical bills, taxes, and various other living expenses. The cost of living has gone up and the consumer base that can play your games at $70 has gone down. Think about it the industry has almost priced out both the casual and hardcore players, while the cost of development has only gone up. The only natural path forward is to make more cheaper games at a lower price, because there's a market for it now. guess you could call it the emergence of the budget gamers or something along those lines.
Hell Divers 2 is another game that’s unexpected ridiculously popular. Great to see Indie developers making games that people seem to really want to play.
So popular that the devs weren't ready for such an explosion of players. still trying to play the wait game to get in lol. (The game is superb and I can't say i hate it: Chaotic and fun with friends)
@@Gatitasecsii its $40 and for what it offers its worth it. The dev team was small and didnt expect the poularity the game got and they have encouraged people to not waste money on the game until they fix the server issues. They doubled the team and are working on it, not as simple as pushing a button. And I have all the premium "microtransaction" stuff and I havent spent a dime since buying the game. Please try to be less hostile about things like this, its not reasonable and its just hatemongering. It benefits no one.
adapt or die. The people have spoken, and they've fairly consistently prioritized fun games over visually appealing games. You can only admire the graphics for so long, but having a lifmunk army and building a base surrounded by mounted artillery manned by your pals will never get old. It's cool to play in super realistic games, but I dont really care about that if the game is just me walking around in circles.
Get gud. One person is behind Lethal Company and still is, as far as I know it, apart from the unofficial modders. If you're losing your audience to Lethal Company, you're the one at fault if you're a AAA developer.
Oh my god you don't know how much you scared me at the end there. My laptop has been really buggy as of late and I genuinely thought that it crashed lmao.
any press, even bad press, is free press about your game/person/whatever that is what pushed Palworld so crazy high. Same thing happened in 2016 with Trump, didn't matter if it was bad press or good press, the fact was, people were talking. For Palworld this was the same effect, didn't matter what kind of press the game was getting, the fact they were talking about the game, pushed people to check it out.
@@SirLANsalot Oh yeah? Explain Sushi Squad, Alan Woke, Skull & Bone, and explain to me Budweiser, all the Disney & Marvel movies last year bar Wonka...
@@lcmiracle That's because there's no good or bad press for games. It brings attention to the game in either case, and it's important what people see at that moment and which facts press brings to a table. When something is genuinely good, any press becomes good press while for something genuinely bad, any press becomes bad. That's why Pokemon stans crying a river became a free advertisement for Palworld, and that's why no amount of difirambs given to Skull & Bones or Suicide Squad actually helped them. People see these games for what they are.
But everyone likes when game is in early access but basically already done game with just constantly adding new features and some minor bugs that actually get fixed.
I do find it funny though how the entire video is about how indie games are making big companies shiver with their originality and the first 5 seconds of it is literally palworld Staraptor
Great Vid, but sir, that crash sound at the end literally made my heart skip a beat and filled me with dread as I had flashbacks to my old potato laptop from 2011 that would frequently crash with that sound if any audio was going on. The ptsd from that damn laptop still haunts me more than I thought.
i have a potato laptop rn and it also does that sound when im at 100% sometimes, i panicked for a second because i thought that was my laptop doing that
I have a hefty gaming computer that *still* makes that noise when it freezes, which usually only happens when playing unoptimized games like conan exiles or space engineers
And the thing is, there are many other indie titles last year that had a similar effect such as Battlebit, but these two made an even greater entrance due to the fact that, somehow, the triple A industry keep deteriorating further even when we think it couldn’t get any worse
You'll be back to COD in 2 weeks. Save your fingers some energy and stop typing stuff like that. Like, I am surprised that you even remember Battlebit.
@ArtistinDeadlight777 calm the f down buster, sounds like your just jealous that you're favorite dumpster company (triple a game companies) are finally getting put in their rightful place as the trash they are.
@@Someone-sc2hk Yeah, true. Baldur’s Gate III is a very good example. It’s just that I’m genuinely kind of disgusted at the industry currently because so many good companies, not just game companies, keep doing that one thing Steve Jobs warned us about. When the industry is managed by finance and not by innovators, nothing good will come out of it.
Smaller devs have been absolutely rocking it recently. Palworld and Lethal Company you mentioned in the video, BG3 which was heavily criticized by AAA studios, BattleBit Remastered, Enshrouded, and most recently Helldivers 2. I honestly havn't had so much fun playing games in a long time and outside of the Elden Ring DLC I havnt even bothered looking at what AAA devs are putting out.
@@HasekuraIsuna Not really no. The Souls series and Bloodborne were all kind of cult classic games. The quality was just as good for each game in their respective time but Elden Ring is what launched them into the mainstream. I only sort of classify them as "AAA" due to pricing. The games were priced the same as AAA titles even if they werent really considered a AAA studio
@@spitfyrevii933 Facts. They are technically an "AAA" studio but had such a niche following nobody really realized they existed. Then elden ring comes out it's a massive success and suddenly the shitty companies are jealous one of them had so much success and out sold all of them. I love seeing these salty companies get mad when they are actually the problem to start with.
Got the biggest scare ever jesus christ please dont do that again i dont have a good history with my pc until i reinstalled windows and that straight up gave me PTSD
@@guillelopezd427 same i've been dealing with bsods for like 4 years and i finally sorted this shit out like a month ago. this scared the shit out of me
Skill based matchmaking doesn't work anywhere. Still always feels like everyone you fight is either way better or way worse then you, rarely seems to be a fair fight.
A game I’ve been hooked on for hundreds of hours is Deep Rock Galactic. It definitely deserves a mention because even years after the release the guys at Ghost Ship Games kept supporting it with the same love and passion as when they made it, with a lot of free new content . It’s one of the best indie co-op games out there and it’s so good because it focuses on two things ,having fun with your dwarven friends and toiling away in the depths of outer space for a faceless corporation while fighting hordes of monsters. No predatory micro transactions and related bs, just vibes. I can’t wait for the sequel 😊
Not only is it an awesome game, but they took the predatory monetization of modern games and completely flipped it around. There ARE paid cosmetics. But they aren't time gated or on a cycle. If you want the funny armor, you can buy it whenever you want to. There IS a battle pass, but its completely free, and theres no premium. Theres no FOMO to encourage grinding, because EVERY SINGLE ITEM will be available for free after the season ends, you just need to get lucky with finding it in your missions. Even the yearly themed events have a bonus set of missions that gives you EVERY SINGLE PREVIOUS COSMETIC from all the events that came before. No matter when you pick up the game, you can eventually own 100% of the items that have ever been added, FOR FREE.
@dablux3892 Indeed, great points. Their dedication is outstanding, and it really shows in the healthy and fun community they've fostered with many of the underlying game design choices.
Yeah I've been playing it a lot recently with my brother, and been trying out Deep Rock Galactic: Survive. Helldivers 2 looks a lot like Deep Rock to me, and I might give it a try at some point. I just think it's really funny that I've seen articles of people in Helldivers killing their allies to "steal" their rare drops, despite them being globally shared when in Deep Rock the community is more noted for going out of their way to help allies.
At this point, you can freely add Helldivers 2 to this list. + Battlebit Remastered, Baldurs Gate 3 and Elden Ring* *It doesn't matter that BG3 and ER are AAA games, they're the antithesis of the modern AAA game because they're actually good and not buggy beyond repair.
Helldivers are actually not a Triple A game. It has 100 ppl worked on that game. And there is also Battlebit Remastered for Battlefield fans. It done by 1 Person on Whole code, 1 Person on Maps and last 1 person is for the Guns.
@@friendlyfire3412battlebit heavily returned to form for the large scale multiplayer arcade shooter genre and if it isn’t a wake up call for Triple A then nothing will ever change their mind other than the lost of 90% of the market share
Lethal Company is gonna be one of those games that people come back for a long time. Especially now with mod support being the new hotness for it, I'm envisioning new game modes that completely revamp what the game is capable of.
Honestly I saw the decent reviews but decided it didn't look like it was for me, at least enough for me to buy it. But I'm glad to read that some people here are happy and optimistic about it so maybe il pick it up since I recently got into moding games
I am a Pokémon fan, but Palworld did a lot of stuff that I wished were in Pokémon. Like always being able to have your Pal out whenever you want and being able to fight alongside them.
in pal world sometimes you come across a paldeck entry that makes you think wait what? sure there's the obvious one in #69 (nice) Lovander, but there also ones that are not so upfront like #21 Nox that implies that if it decides it wants your bed and you don't give it up nox will kill you in your sleep, and #32 hangu who's entry has "As a particularly cruel form of execution, serious criminals would be strung up in a public square, and a Hangyu would rip off the skin from their bones."
Could have gone for an easier one like deadream ‘it puts people it’s interested in to sleep. Those that fall under its sleep spell never wake again and die’
Even outside the Paldex the game has some adult humor. Depressor relaxes in the Hot Spring face down with an enormous grin on its face. Bro is trying to drown himself.
It’s not just those games but BG3. I think we are seeing indies take off and take away market share from AAA gaming and those in that sphere are mad. Ultimately the industry as it currently stands it is set up for failure a bit like how modern Hollywood is. These games have increasingly bigger and bigger budgets and teams but they can’t really make anything that takes risks, and has to make as much money as possible. There are some AAA games that at worst have paid DLC but are complete products. I feel that they are in the minority and I hope either the industry turns around or we face a second games industry crash. The indie and AA scene (for the most part) care about the actual craft and the process of game development whereas most AAA game studios now a days feels like one big grift
We might be on the cusp of a return to form for gaming, many unions are forming in the AAA scene right now, so hopefully we see AAA games return to the top. Nothing against indie games, but they simply can't have the scope and quality that a well executed AAA game has, so I personally hope that gaming returns to normal with AAA games returning to the mainstream rather than a new "this new indie game changes it all" every month or so.
The funny thing is: what games industry crash? Nearly all the public gaming companies have been swallowed up by the big ones (Sony, Microsoft, Take Two and EA) and even smaller known devs are still swallowed up. As soon as Take-Two offered to take Zynga, everyone and their mothers decided to buy their own developers. Hard to have a proper crash when there's like 5 real participants to represent a crash in the gaming market. The rest are so obscure they don't exist.
I feel that this video dances around the core issue, that being that the hype builds and dies around games within a few months. It’s not worth AAA companies investing tons of money and years of effort if their games likely won’t be popular for a year. As the gaming market has changed, so has the style of games that are popular. Unique experiences are more important than a rehashed shooter, even if that experience is buggy.
You get it my friend, just look at the games most people in these comments hype so much. Lets just look at Lethal Company, Palworld and Helldivers 2. First Lethal Company was everywhere and twitch was flooded with people streaming it, then came Palworld and Lethal Company all but vanished in an instant with all streamers only playing Palworld, and now its Helldivers 2 and you no longer see any Palworld videos or streams. Heck everytime the new overly hyped game comes out the last drops by more than 50% in its playerbase.
@@emblemblade9245 this does however not mean the games are bad, just that people over sell their quality alot of times and the moment you say they aren't all that great you get attacked
as if "polished" game for several years guarantees bug free experience completely the opposite, actually; expecting paying consumers to be beta testers. But they pay to play the game instead of being paid to play the game; fantastic way of saving money! Whelp, after constantly delivering sub-optimal products for *years*, people eventually got fed up with this crap. Triple AAA game shortly after a release are guaranteed to not work! Why would someone pay money for that? There's only so much patiente for being constantly cheated. Even CD Project Red went and delivered suboptimal Cyberpunk game at the launch.
The main problem is modern gaming is focused on profit, palworld and lethal company where made by people who want to make games they would want to play, sorta like what bungie did with halo. Triple A gaming is no longer about making entertainment. its about producing slop that people will buy and convincing people that slop is somehow not bad. Why would you buy any of the bundles in triple a games that cost about 25 dollars, when you could buy a full game like palworld with that money. thats why these games are doing well. because its an escape from the unfair and soulless trash that triple a games are now. I find enjoyment in halo nowadays by the modding scene and modding dinosaurs into halo 3. I feel so much happier now that I stopped caring about the modern games and focused on the things that made me happy. You gotta vote with your wallet.
I agree. Almost every huge success in every industry starts with a passionate person or persons creating something they love for other people that they hope will love it. The money was an after-effect of the people loving it. Almost every massive failure of a product in every industry started with, “I have a great idea for how we can make a bunch of money.” 😂
It's endemical to all the big companies now. Look at the auto companies shoveling garbage vehicles ridden with bugs, and endless money pit failure points. Hell it's ruined the US government also. Money rules in places it has no business in being a deciding factor.
helldivers 2 , which is also a small studio has also been rising steadily. I love indie games and seeing this new trend may have a ripple effect where other smaller devs get motivated to make their own indie hit.
I guess you didn't see the Cities Skylines 2 launch. That's a Purley single player game and it had a lot of bugs. And horrible performance. Recommended graphics card was a 3080. And I don't think it was playable on the minimum requirements. But that was almost half a year ago so they might have fixed some stuff.
@@viktoranderas9541 Now just for a moment- imagine they had to keep CS2 synchronized over 2-6 different computers that very well could be in entirely different parts of the world, I guarantee it would be nearly unplayable.
@@crazyabe4571 yeah but I'm just saying that nearly all AAA games are buggy messes on release not just multilayer games. Not because it's to hard but because they release them to early. One exception is Nintendo they are a big company but released Super Mario Wonder and it was completely finished and had a bunch of new mechanics and was just great. But I don't play all their games some of their games might also be bad on release. But Super Mario Wonder is also a multilayer game. I haven't tried this personally but you can play with friends over the Internet. So personally I don't feel like this is mostly multilayer games. It just feels like it's almost all big games. Because they rush them out before they're actually done.
@@viktoranderas9541 the point I was making was that adding multiplayer universally makes things buggier- and in palworld's case, is nearly universally the cause of their bugs, with almost none existent in single player.
And then everybody hated them because they grew too popular and no one remembers what made them so fun in the first place. How long until it happens to Palworld and Lethal Company?
It makes me chuckle that some folks are genuinely mad about palworld saying that it's no more than a blatant rip off... thing is, this game that's supposed to be a joke is literally better than the whole of 3d pokemon. If anything, hopefully it'll force gamefreak to stop sucking lol
It's ARK with a Pokemon reskin, but without the horrible performance, gamebreaking bugs and braindead AI ARK is known for, so in other words, it's basically ARK but good
ark is kinda good like i enjoy the new game but pal world is better tho and yea shitty ai it got improved a bit so while i was playing ascended for my first time i tried to get a dino stuck from up a hil then i found out ai is better lol@@stargazer162
I feel like all the glitches and bugs kind of bring back the old nostalgic games that were just on consoles that couldn't be updated and patched where you would find a glitch and you would use it it wouldn't affect anybody else's game play it was fine it was like a nice little Easter egg if you will. I like glitches I don't mind people who use glitches as cheats so long as you're not hacking the game to f*** with someone else's account
Usually I'm fine with fun glitches that don't mess up the game or unlock really awesome speedrun strats but when the bugs get in the way of core gameplay very often there is a problem
The guy who posted the models never admitted to lying, and didn’t directly accuse them of stealing models. His “admitting to lying” was him saying he scaled up the models, which if he’d ever accused them of stealing models would have cooked him, but his point was just to show how similar they were, not accuse them of model usage. Both of the exaggerated claims came from the gaming journalists covering the story, because of course they did.
I was there when Pokemon came onto the scene and how it jolted the creature collection genre to life with all the similarly themed games that followed. Palworld feels the same way, so we are likely to see a wave of developers either bringing back some old IPs or brand new ones. Personally I'm hoping Azure Dreams comes back as it's combat system was really similar to Palworld's.
omg, someone who knows azure dreams!!! It was my childhood ideal game after pokemon, but recently playing it, it's insufferable game to play, but the entire monster collecting part is still just as fun (I wish I don't walk all over the village for the first one hour and making the experience so much worse than it has to be). I was thinking about trying the gameboy color version as someone said it has the core dungeon game without the other side gameplay. Also, some one please make a fun dungeon creature collecting game before I learn coding, please
Helldivers 2 is also a great game changing modern gaming. Although not an indie game, it is a representation of what a high budget project should be, and is very active in fixing bugs and making gameplay chages for the better.
Both games are still alive and well, though. It's not like these games are FF14 / League of Legends / Overwatch or something. Peeps have had a lot of fun already, and now they just boot it up when they feel like.
@@WedgeOfHeaven agreed. 3 months later and it still seems to be going strong. seeing lots of new content too. by this point they would've already released a new COD game, oh wait, they have.
Sphere launching has survived 4 bugfix updates and will likely never be patched, as at least on the official discord, the community has been rather vocal about keeping it in. It's too fun to get rid of.
I mean there's stuff that doesn't need to be fixed unless it affects the game negatively, sucks they have to deal with losers who have to cheat & ruin the fun for others
I hate games reliance on internet. Especially if it doesnt even have an online multiplayer. What ever happened to the days of playing a disc without needing to download it
@@anthonystrangio Convenience issues. It's much more convenient to just buy and download the game online rather than going out to pick up a physical copy. Paired with the fact that any modern PC doesn't even have a disc reader (you can often still put it on as optional tho) at all so you couldn't even use them. Same thing happened with Music, same thing happened with Movies and nobody had a problem with that but suddenly now people have an issue with it. Besides you can still buy discs for pretty much any game that releases if you really want to, just like you can still buy modern music in Vinyl if you want to.
the funniest part about the bugginess is ive seen the exact same bugs in pokemon, you can inf fly with koraidon or miraidon, ive seen a shiny spawn inside of a cave wall lmao
true 😂 the fact that the game will teleport you to a non-bugged location after being stuck in an invalid spot or going out of bounds mean Gamefreak was aware of the bugs and decided to just implement an anti-softlock system than fix them.
Both games are dying now lmao. Let’s be real here, Palworld was never gonna kill Pokémon. The franchise has been active for nearly 30 years and still has a massive fanbase. And idk what game Lethal Company was trying to “compete” with. Moral of the story is: weaponizing an indie game is going to hurt the developer and the game badly.
2023 was an amazing year for gaming and 2024 followed up with some great releases. Nobody talked much about it, but Enshrouded also had great player numbers, despite releasing in same time with Palworld. Now we are having Helldivers 2. This is a first time, since that funny timeskip bit we had couple years ago, that we had so many great games released at regular intervals. Which is more to do with studios finally recovering, having enough time and resources to release new products, multiplying by the general state of industry. It's not a result of any particular game or a studio, but rather many factors that led us into this world.
Lethal carried for about 28 seconds before people stopped playing it, palworld is a reskin of ARK. Tbh gaming is shit right now (except for horror we got a ton of good horror titles this year) and is being carried by older games that have hit new player peaks recently due to updates.
elden ring, armored core 6, helldivers 2, lethal company, baldurs gate 3 and palworld will all remain AMAZING games no matter how many people are playing them
Here’s couple other reasons why Palworld and Lethal Company are successful 1. They’re $10-30 unfinished buggy messes instead of the $60 unfinished buggy messes that triple A studios are pumping out. Basically these games are fully worth what they cost, heck they might even be underpriced 2. Both games fully admit that they’re unfinished with their Early Access titles rather than releasing a game to the public with the presumption and expectation that they’re finished. I’ve seen far too many stories and videos where people complain about how much of a glitchy mess a triple A game is on day one of launch. Remember how terrible Fallout 76, Cyberpunk, and Pokémon Scarlet and Violet were when they launched? Yep, it’s totally normal for my Pokémon to slide around and noclip into stuff in this totally finished game
I don't think Modern games are suffering at all they are still coming and these games just add to them. Loads of people are having fun with them and are still enjoying other games too.
As much as I would like too, but I can’t share this opinion. The reason is because most games are getting released unfinished and/or with broken, boring, everywhere similar and/or weird features, nearly everything is the same now at least most of the games from the same genre(best example FIFA, every, year the same game, people pay hundreds if not thousands of dollars, even if it’s because they’re dumb or addicted, and have to start all over again). Than you have to pay more and more for everytime less than before but more unwanted stuff than in the last games before(for example CoD with SBMM) and although you have to pay more for less, they than kinda force you into buying the season pass or premium monthly and sell more skins and features as included in the base game. And don’t lt me start on the lootboxes that are bringing kids into a gambling system at young age, increasing the risk of developing a gambling addiction later on in life. And many adults have a online gambling addiction in games like FIFA nowadays, that’s already proven. At the moment the publishers have noticed how much money they can make with little effort,and with this methods Pandora’s box was opened. And it won’t stop in the near future because the new-age-casuals but also enough old school gamers are buying the games and paying for in game purchases even if they know it’s bad. So nothing will change as long this goes on like this. Until there is the next Videogame-Crash like in the 80s. Let’s hope Activision, EA and definitely Epic Games go bankrupt when this happens
@@ATAMorpheus then you dont play the right games. There are many games that arent unfinished or have microtransactions. For example see nintendo games but also from other studios there are more than enough. The essays always describe the few games like CD, Fifa, fortnite and stuff
@@mattgezockt2596 Oh I don’t play this games, I mostly play the older games, but I try a lot of the new games and I observe in the last years that there is a trend more and more towards this stuff because it brings in money. And the problem is getting more and more common in games. But you’re right that there still games that aren’t picking up on it, mostly games from smaller studios or from other publishers than the big five. The sad part is that the video game series from these publishers where really good, but the greed is destroying them game by game. And I that we are really don’t far away from a video game crash if the situation keeps getting worse. And I think without the people supporting all of this it could be prevented
Have you seen sales numbers and steam charts for games like Suicide Squad, Diablo IV, etc? Palworld currently has around 600,000 online players. Diablo IV has 12,400. Starfield has 9,200, and Suicide Squad has 1,715 players. People are fed up with AAA and in the case of Skull and Bones AAAA developers who charge stupid amounts of money for broken games, then require you to keep sending money to get features that should have been in the game they intentionally left out, and on top of it all charge you microtransactions.
I've said this before and I'll say this again. If you've played Craftopia before, you'd know Anubis is a recurring character in Palworld, I'd even go as far as to say that HE IS Pocketpair's posterboy. Lucario and Anubis bear no similarities in their 3d meshes, and they made sure to give extra care to Anubis like giving him a menacing teleportation moves like Vergil and a nonchalant attitude while walking, all while giving him THE BEST work suitability skills in your base to make him as iconic as possible. Heck you even build a statue of him in your base.
Nah it just bears a striking resemblance to Lucario design-wise as does shit like Mewtant being a blatant ripoff of Mega Mewtwo Y. But yeah indie games are great because of their “effort”lmfao.
@@DarkestVoid both are based off the egyptian god Anubis. Of course they would bear resemblance to each other, you cant really make a dog god look any different, that's why it is important to make a judgement based on actual 3d Meshes. - Lucario is slender and has reverse joint legs, whereas Anubis is bulkier and has almost humanoid bipedal legs. Anubis being called a Lucario rip-off is just too much of a stretch, based on that logic then every other character based off of Egyptian God Anubis would be a Lucario rip-off. - I have no issues calling out Cremis a blatant ripoff of Gigantimax Evee, or any other Pals that were eerily similar almost 1 to 1 copy of other pokemons, especially if they straight up copied the actual 3d meshes.
@@ayemjake Tbf, Anubis is one of the less similar ones. But I do disagree that you can't make very distinct characters based on the same mythological god/creature, and they are very aesthetically similar. I do think it could be more different, but its far from as bad as it could be as well
I love palworld, its playable by everyone. To many modern games are becoming a hard slog to get anywhere in the game. You don't mind a little grinding but to take forever or pay real cash, not worth it. Not all of us are experts and quick which most modern games don't cater for. They make leveling and fighting etc too complicated. Palworld is pure fun, higher up a bit more of a grind but by then your hooked. So many fun things to do in Palworld from capturing, working, fighting, building, breeding and so much more. Yes it still needs more work, that's why its early release. The devs are getting so much feedback cause so many people are playing it.
@Nikos. yeah it's more RPG than Survival but that's good since we have so many Survival games coming out right now. I would say it's a solid 8.75 out of 10 highly recommend it though.
The jumpscares or playing alone are still kinda freaky after I've played the game for tons of hours, but the general atmosphere and game gets less scary overall as you learn it so I have to agree
The hilarious thing is I have had very few glitches and bugs with Powell world aside from a couple of connection issues where joint someone else's server. I think the only other noticeable glitch I had was I turned off the egg timer so I got sick of waiting for it and it wouldn't work so I had to switch it to 1 instead of 0.
Palworld kicked them in the ass, Lethal Company kneed them in the balls...And then Helldivers 2 jumped from third rope with an elbow drop. What a time to be alive.
Helldivers 2 Changed the Gaming Industry: ruclips.net/video/70IopVDBuL4/видео.html
Managed Democracy over battle passes 🫡
Not like there was another indie game few years ago that took the internet by storm despite being unfinished *coughs* among us
wow this aged well.
Man all game nowadays just Dissapeared faster than lightning
Now that is more.accurate pal world and the other game aee mid af
Kinda crazy how multi million companies are saying games like Lethal Company (mind you, made by ONE GUY) is considered unfair...
Are they actually? I mean with lethal company, I already know how angry the Pokemon community is with Palworld.
Which is also the whole premise of a game where the odds are supposed to be stacked against you.
i remember hearing about that and its just pathetic. unfair how? that throwing more money and corporate vampirism at things doesnt make it better? reminds me of when ppl sent gamestop stocks up and the old rich farts got mad. its satisfying and funny
I love palworld lmao@@elixerities
I mean, I like shitting on tripple-A games publishers and lazy developer studios but who said that games like "lethal company" are considered unfair?
I only know of this quote regarding "Baldures Gate 3", which makes it no less pathetic to be fair, but Larion is a bit bigger and BG3 was a bit more polished and longer in development than Lethal Company.
(I love both games though)
seeing Lethal Company outsell Call Of Duty was what I needed in my life
(on steam only)
@@overpowerdog does that really even matter
@CXR-gk4lw MW3 was the 2nd most selling game in the US in 2023,so yes it does matter alot when you are talking about killing AAA games
@@overpowerdog you do know the game is steam only right...
@@CXR-gk4lwConsole gaming is literally bigger than PC gaming wdym if that matters?? 😂
I once saw someone comparing the Gaming Downfall with Revolutions through history, and predicted at some point someone would release Triple-A indie games that would shake off the industry, and raise the standard for companies who sunk deeper and deeper into mediocrisy.
It was a RUclips comment was 5-6 years ago.
we had the first breakthrough from baldurs gate 3, and now these indie gems, and I hope for the love of god these indie devs will become huge and put those money hungry devs out of their misery
Goatee prediction
@@DumbestDumbFool Repost ur comment. I like it but for sum reason Yt thought it was innapropriate and deleted it.
This thing already happened. All the good games were made when the studios were still small teams, or controlled by people who wanted to make games because they enjoyed it.
Minecraft, The games made by Larian Studios, the first Call of Duty games, the first Assassins Creed games, Half Life. They were good because people enjoyed making them.
@@bungercolumbus Well he alao did some comparasion with the modding community fixing games. I forgot what it was but it had todo something with a phase of revolution that is the people starting to get tired of the situation they get themselves in, and try to fix to the best of their effort... or sum, Idk it was a long time ago.
But I see your point, yeah we just in a cycle
Battlebit is another great example of a recent game made by 3 devs that raked in millions in the first month because it was..actually just a well made game.
Battlebit is insanely fun
god i wish it had more people like it used to, but im glad it isnt dead. Its still got thousands playing.
i play battle bit
Ehh it's good but has flaws
And helldivers
"And if PETA hates your game, its bound to be a success" 😂
Gonna be excited for black and white to tackle this dark topics again
Peta likely don't give a shit but know dummies like you will spread it like wildfire.
well, its not wrong.
animal crossing
super meat boy
palworld
like name a game they hate and compare that to players response to the game and you'll see that no one gives a fuck about what peta says
I mean. Worked for pokemon.
@@chucklesdeclown8819wait hol up. Why is animal crossing and super meat boy on their hit list?
it is sad that EFFORT is now considered "unfair standards" by modern gaming and well the entertainment industry as a whole really.
What’s unfair standards is gamers acting like a dev team is supposed to create a product from start to finish in 2 years and bitch if a game gets delayed or feels buggy.
The only thing unfair to the multi-billion dollar gaming companies is that indie game studios are trying to make a good game first, and don't purposely make their games worse by stuffing in lootboxes, paid cosmetics, battle passes, and pay to win mechanics that could be used to milk their customers for tons of money.
@@DarkestVoid The ones in the 90s into late 00s did it fine, with games written from scratch and often larger in scale/complexity (reminder spaghetti code isn't complexity, it's incompetency).
@@DarkestVoid Two things can be true at the same time.
@@DarkestVoid But also like what gamers are "acting" like a dev team is supposed to produce a finished game in only 2 years? Only games that are released before finishing are usually bitched about, u know, 'cause they're unfinished. .
Wow here is a novel idea it is almost like if you create a game that is fun people will buy and play it.
But.. but... what about "the message"?
@@Holtijaar what message?
you mean like ubisoft saying gamers shouldn't expect to own their games?
ikr WHAT A PARADIGM SHIFTING CONCEPT
It also needs to be affordable, and not trying to push a message. Spiderman 2 was fun for the most part, but I'll never play it again. Nor would I ever recommend it to anyone.
Yeah and most AAA games are actually fun but people will be people and shit on them for the hell of it.
Bethesda proved years ago that a few bugs or even outright game breaking bugs can be ignored if you have enough potential to excited players
And the willingness to let your fans do your work for you in fixing the problems and shortcomings of your game
You're forgetting the part when they "vaulted" half the game if that's what you want to call it successfully stealing
Paid content from their players and half of them still stayed and bagged for more
Sorry am thinking of Bungie
ALSO ABOUT PALWORLD: It features a server browser. Like the early 2000s. And you can run clientside and serverside mods with ease. It's literally my dream to have this all come back, a game that is close to the barebones netcode so we can mod it and run our own servers. it's so good. it reminds me of garry's mod almost.
as carved up as the net is, how often does that actually work? who gets any upload ports these days?
@@tsm688everybody has a upload port. How the hell do you think you got your comment uploaded? Palworld likes port 8211.
@@aichmalotizo9873 Some ISPs don't allot individual IP addresses to households anymore. Forget what the term is, but some neighborhoods share IP space from the public internet.
Just like the good ol days of half life 1
@@tsm688you’re an absolute genius my guy
That was so terrifying hearing the crash noise. I actually was one minute off a force-reset for my computer. The metacommentary on the games industry is something I didn't expect. This was a very effective video essay and I was glad that it came into my feed, Nikos. Well done.
i thought my pc was seconds from bluescreening and i was preparing my phone to get a photo of the error code 🤣🤣🤣🤣
Same lol, I thought smth happened to my headphones
I was working like 20 minutes without save 😂😂😂
@@Shadow-ov1izIn retrospect I'm quite happy I didn't watch this video with headphones...
I've been having more Windows-being-Windows issues lately and I was fully prepared to be hit with another.
There's also a massive phenomenon of big name individual developers splitting off from the company that they got known for working at, to pursue projects made with smaller, closer-knit teams with better communication and lower budgets. That, along with a greater awareness of indie games on the consumer side, is a big win for passion over profit and trend-chasing.
The games industry is coming into a golden age, I can feel it.
If you're looking, some examples of this include Moonring by an ex-Fable dev, whatever Gravity Well and WildLight games are doing (several ex-respawn entertainment devs). Marvel Snap (Ben Brode, ex-Blizzard on Hearthstone) Heartbound (Thor from Pirate Software and previously Blizzard Entertainment).
I just feel bad for Kojima, bro got fucked so hard for creating the mgs series so thank god he left
There is also Choo Choo Charles, with a single developer who has executed a really good concept well and is also a great RUclipsr.
Penny’s Big Breakaway from the Sonic Mania devs, Raincode from the Danganronpa devs, and the upcoming Metaphor: Re-Fantazio from the former Persona devs.
That's how 343 came to be, they were ex-Bungie devs. Just as one example.
ppl be like "palworld and lethal company died off after a month" my brother in christ you appreciated the fact that both games dont use predatory and manipulative tactics to get you addicted
Not really, because they took my $30-60 and I only got maybe a day or two of playtime out of it.
@@bingbongdingdong867 are you widling bro lethal is like 10 bucks
Palworld: Pokémon in 1860
Lethal Company: *HELLLP MEEEE*
Helldivers 2: FREEDOM AND DEMOCRACY 🗣️🔥🔥🇺🇸🇺🇸 🦅
@@POWMedia17How about nice cup of liberTEA!
Super Mario Bros Wonder: Have a cup of chaos.
@@Lost_Man_2023-YTKP that game was doodoo
@@pokade3659 Tell me which 2d super Mario game is better then. Go ahead, I’m waiting.
I love how he says "ensure you have a solid internet connection" at the beginning while I am actively using the hotspot in my mom's car
Same :D
Me too
I'm on an airplane 😂
And I couldn't pay internet bills so im down to 0,4 Mbit, sorry, 144p with one small buffer time will have to do
Right after he said this, my video freezed.
For a minute I thought that it was part of the joke.
People were saying the modern gaming industry was changed forever when Minecraft became such a huge success, even while in Alpha and Beta. People were talking about how big game studios would take a hint and learn how to make a great game. And things were definitely great for a few years, until the market became saturated with half cooked indie games. Large publishers only learned that blatant capitalization on unfinished beta/alpha games became obvious cash cows. Soon after AAA games took back over, but this time worse than ever.
I sadly do not have much hope that these games are going to make any long term positive impact on the gaming industry. People do not have impulse control, big gaming studios have learned that they can make way more money selling a $15 sparkling pony skin than from an entire game. That marketing gambling as loot boxes will always bring in the biggest revenue streams. But I will happily enjoy the success of Palworld, Lethal Company, and the many other smaller gaming studios that are following pursuit.
Did they take back over? Indie games have long been having a golden age on PC, and what few of them can be ported to consoles usually do well.
You're missing the point @nowknow its exactly because of the old AAA gaming studios having all these ways of monetizing games that will lead them to failure. That's Mostly due to one little word "inflation". Which would you rather spend with $70, a video game or your groceries, medical bills, taxes, and various other living expenses. The cost of living has gone up and the consumer base that can play your games at $70 has gone down. Think about it the industry has almost priced out both the casual and hardcore players, while the cost of development has only gone up. The only natural path forward is to make more cheaper games at a lower price, because there's a market for it now. guess you could call it the emergence of the budget gamers or something along those lines.
Blatant capitalization? Was this a typo, or a word/phrase I don't know?
@@addison_v_ertisement1678 It's a phrase meaning "to capitalise blatantly ".
I hope the Ultra platform's economic model will be able to change some of that
"The Japanese developers mentioned that they added guns to the game to attract Americans..."
Shit. They know our weakness.
Hell Divers 2 is another game that’s unexpected ridiculously popular. Great to see Indie developers making games that people seem to really want to play.
So popular that the devs weren't ready for such an explosion of players. still trying to play the wait game to get in lol.
(The game is superb and I can't say i hate it: Chaotic and fun with friends)
Helldivers 2 is an overpriced, microtransaction ridden, always online, servers always down, nProtect infected mess.
@@Gatitasecsii Anime pfp
@@Gatitasecsiiyou can unlock everything for free very quickly
@@Gatitasecsii its $40 and for what it offers its worth it. The dev team was small and didnt expect the poularity the game got and they have encouraged people to not waste money on the game until they fix the server issues. They doubled the team and are working on it, not as simple as pushing a button. And I have all the premium "microtransaction" stuff and I havent spent a dime since buying the game.
Please try to be less hostile about things like this, its not reasonable and its just hatemongering. It benefits no one.
These games and Baldur's Gate 3 are being known as "unfair standards" by gaming corporations.
How sad is that?
Pretty depressing honestly
It's ridiculous they have had more money, and more employees than these indie games and they are so mad about us wanting more and better
adapt or die. The people have spoken, and they've fairly consistently prioritized fun games over visually appealing games. You can only admire the graphics for so long, but having a lifmunk army and building a base surrounded by mounted artillery manned by your pals will never get old. It's cool to play in super realistic games, but I dont really care about that if the game is just me walking around in circles.
Get gud. One person is behind Lethal Company and still is, as far as I know it, apart from the unofficial modders. If you're losing your audience to Lethal Company, you're the one at fault if you're a AAA developer.
@@SilverJ17 AAA? Make way for AAAA game! Ubisoft CEO Yves Guillemot said so.
Oh my god you don't know how much you scared me at the end there. My laptop has been really buggy as of late and I genuinely thought that it crashed lmao.
My apologies the video is in beta, please mind our dust
lol I thought I was going to have a BSOD too. That gave me a scare lmao
I read this comment before it happened, and it still got me anyways.
@@Nikos.dont forget to claim its finished by chrismax
Same. I also booted palworld just as that happened, perfect timing! XD
13:46 I thought my PC broke for a minute there.
done scared the shit outta me.
i thought my laptop was cooked 😭
my low end laptop ass cannot take these kinds of jumpscares 😭
same
I love my phone is broke
Palworld gonna raise that level cap to 100
Agreed
any press, even bad press, is free press about your game/person/whatever that is what pushed Palworld so crazy high. Same thing happened in 2016 with Trump, didn't matter if it was bad press or good press, the fact was, people were talking. For Palworld this was the same effect, didn't matter what kind of press the game was getting, the fact they were talking about the game, pushed people to check it out.
@@SirLANsalot Oh yeah? Explain Sushi Squad, Alan Woke, Skull & Bone, and explain to me Budweiser, all the Disney & Marvel movies last year bar Wonka...
Don't say that I just hit level 50 😂
@@lcmiracle That's because there's no good or bad press for games. It brings attention to the game in either case, and it's important what people see at that moment and which facts press brings to a table. When something is genuinely good, any press becomes good press while for something genuinely bad, any press becomes bad. That's why Pokemon stans crying a river became a free advertisement for Palworld, and that's why no amount of difirambs given to Skull & Bones or Suicide Squad actually helped them. People see these games for what they are.
I hate it when games are in beta but then they still have giant mounts of microtransaction walls
But everyone likes when game is in early access but basically already done game with just constantly adding new features and some minor bugs that actually get fixed.
Transactional walls??? Oh this game is NOT taking Pokémons spot LOL
I do find it funny though how the entire video is about how indie games are making big companies shiver with their originality and the first 5 seconds of it is literally palworld Staraptor
i think you're retarded if that's what you somehow picked up from reading that. Palworld doesn't have microtransactions@@sweetheartmashupsbabe
Great Vid, but sir, that crash sound at the end literally made my heart skip a beat and filled me with dread as I had flashbacks to my old potato laptop from 2011 that would frequently crash with that sound if any audio was going on. The ptsd from that damn laptop still haunts me more than I thought.
Please mind our dust! Season 6 fixes coming soon!
i have a potato laptop rn and it also does that sound when im at 100% sometimes, i panicked for a second because i thought that was my laptop doing that
I have a hefty gaming computer that *still* makes that noise when it freezes, which usually only happens when playing unoptimized games like conan exiles or space engineers
What happened to Season 5?@@Nikos.
13:40 dude gave me a heart attack because I was put files into my google drive and it was almost done
And the thing is, there are many other indie titles last year that had a similar effect such as Battlebit, but these two made an even greater entrance due to the fact that, somehow, the triple A industry keep deteriorating further even when we think it couldn’t get any worse
You'll be back to COD in 2 weeks. Save your fingers some energy and stop typing stuff like that.
Like, I am surprised that you even remember Battlebit.
@ArtistinDeadlight777 calm the f down buster, sounds like your just jealous that you're favorite dumpster company (triple a game companies) are finally getting put in their rightful place as the trash they are.
yeah last year was one of the best years for gaming, and it actually wasn't only indie games
@@ArtistinDeadlight777 I missed the golden age of COD. So, yeah, I’m not gonna touch their slop of a game called ‘MWIII’
@@Someone-sc2hk Yeah, true. Baldur’s Gate III is a very good example.
It’s just that I’m genuinely kind of disgusted at the industry currently because so many good companies, not just game companies, keep doing that one thing Steve Jobs warned us about.
When the industry is managed by finance and not by innovators, nothing good will come out of it.
Smaller devs have been absolutely rocking it recently. Palworld and Lethal Company you mentioned in the video, BG3 which was heavily criticized by AAA studios, BattleBit Remastered, Enshrouded, and most recently Helldivers 2. I honestly havn't had so much fun playing games in a long time and outside of the Elden Ring DLC I havnt even bothered looking at what AAA devs are putting out.
AAA devs are Anti Christian left wing terrorist numbskull and feminist numbskull which is Haram in Asia
Was From Software considered AAA prior to the success of Elden Ring?
@@HasekuraIsunatechnically yes, but they have always been a bit different I think
@@HasekuraIsuna Not really no. The Souls series and Bloodborne were all kind of cult classic games. The quality was just as good for each game in their respective time but Elden Ring is what launched them into the mainstream. I only sort of classify them as "AAA" due to pricing. The games were priced the same as AAA titles even if they werent really considered a AAA studio
@@spitfyrevii933 Facts. They are technically an "AAA" studio but had such a niche following nobody really realized they existed. Then elden ring comes out it's a massive success and suddenly the shitty companies are jealous one of them had so much success and out sold all of them. I love seeing these salty companies get mad when they are actually the problem to start with.
13:47 Now that's a jumpscare, I for 100% sure thought my system was frozen and I'd have to restart
same. I have this on my dual monitors so I knew I didn't crash.. but LC would crash CONSTANTLY on my laptop.
Got the biggest scare ever jesus christ please dont do that again i dont have a good history with my pc until i reinstalled windows and that straight up gave me PTSD
@@guillelopezd427 same i've been dealing with bsods for like 4 years and i finally sorted this shit out like a month ago. this scared the shit out of me
I was using automatic subtitles, and that was what told me it was a joke.
i was on my work computer i thought i was screwed lol
Why do people hate skill based matchmaking, destroying people who are just worse than you gets boring pretty quickly
are you actually stupid
Skill based matchmaking doesn't work anywhere. Still always feels like everyone you fight is either way better or way worse then you, rarely seems to be a fair fight.
A game I’ve been hooked on for hundreds of hours is Deep Rock Galactic. It definitely deserves a mention because even years after the release the guys at Ghost Ship Games kept supporting it with the same love and passion as when they made it, with a lot of free new content . It’s one of the best indie co-op games out there and it’s so good because it focuses on two things ,having fun with your dwarven friends and toiling away in the depths of outer space for a faceless corporation while fighting hordes of monsters. No predatory micro transactions and related bs, just vibes. I can’t wait for the sequel 😊
Not only is it an awesome game, but they took the predatory monetization of modern games and completely flipped it around.
There ARE paid cosmetics. But they aren't time gated or on a cycle. If you want the funny armor, you can buy it whenever you want to.
There IS a battle pass, but its completely free, and theres no premium. Theres no FOMO to encourage grinding, because EVERY SINGLE ITEM will be available for free after the season ends, you just need to get lucky with finding it in your missions.
Even the yearly themed events have a bonus set of missions that gives you EVERY SINGLE PREVIOUS COSMETIC from all the events that came before. No matter when you pick up the game, you can eventually own 100% of the items that have ever been added, FOR FREE.
@dablux3892 Indeed, great points. Their dedication is outstanding, and it really shows in the healthy and fun community they've fostered with many of the underlying game design choices.
Yeah I've been playing it a lot recently with my brother, and been trying out Deep Rock Galactic: Survive.
Helldivers 2 looks a lot like Deep Rock to me, and I might give it a try at some point.
I just think it's really funny that I've seen articles of people in Helldivers killing their allies to "steal" their rare drops, despite them being globally shared when in Deep Rock the community is more noted for going out of their way to help allies.
ROCK AND STONE BROTHERR
ROCK AND STONE OR YOU AINT COMIN HOME
At this point, you can freely add Helldivers 2 to this list.
+ Battlebit Remastered, Baldurs Gate 3 and Elden Ring*
*It doesn't matter that BG3 and ER are AAA games, they're the antithesis of the modern AAA game because they're actually good and not buggy beyond repair.
Great game but definitely not indie. But i agree i hope these 3 games serve as a wakeup call to all the other studios out there
That's not indie you dumb fuck
Helldivers are actually not a Triple A game. It has 100 ppl worked on that game.
And there is also Battlebit Remastered for Battlefield fans. It done by 1 Person on Whole code, 1 Person on Maps and last 1 person is for the Guns.
@@Exalted_Gaming_TTVfrom what I know, Helldivers 2 is pretty much an indie game it was made by an indie studio and published by Sony
@@friendlyfire3412battlebit heavily returned to form for the large scale multiplayer arcade shooter genre and if it isn’t a wake up call for Triple A then nothing will ever change their mind other than the lost of 90% of the market share
I love a good underdog story
There isn't even a Season 5 and you're already seeling the 6th?!
>:(
buy today for exclusive early access!
I like games as a service failing so hard. It cost less, was just nice to mess with etc.
WHEN'S THE TACO BELL COLLAB SKIN COMING
Regarding the bit with your mate being stuck - there's a respawn option in the options incase this happens. :P
Its almost like if you build a game that is fun people will buy it up. What a groundbreaking concept.
Lethal Company is gonna be one of those games that people come back for a long time. Especially now with mod support being the new hotness for it, I'm envisioning new game modes that completely revamp what the game is capable of.
I'm looking forward to seeing what's next from lethal company
No, I think I've had my fill of its gameplay loop now that my friends no longer regularly play it.
with the art style the dev went its timeless and mods only add more life to that game.
@@omlo9093so you allow your friends to control you? Man if I did that I would have bought the awful Skull and Bones lmao.
Honestly I saw the decent reviews but decided it didn't look like it was for me, at least enough for me to buy it. But I'm glad to read that some people here are happy and optimistic about it so maybe il pick it up since I recently got into moding games
13:47 was so well edited i thought my computer was lagging.
Really man, dont play with that shit tha gives me memories, oh my poor pc 😭
i fucking hate him lmao
meanwhile me running mismatched gpu bios like "ok it isn't as stable as i thought" just to see it unlag
My heart sunk to my ass the moment it froze and made that sound. I thought my laptop was about to take itself out
DITTO
wait till this guy hears about helldivers 2
Fr
I'd put Hell Let Loose in there rn too.
Beat me to it. Couldn't have said it better myself
btw, why is everyone talking about it, is it a good game too? should i try it when i get my new pc or not?
@@Zbyszkov2yeah i wanna know too
I am a Pokémon fan, but Palworld did a lot of stuff that I wished were in Pokémon. Like always being able to have your Pal out whenever you want and being able to fight alongside them.
in pal world sometimes you come across a paldeck entry that makes you think wait what? sure there's the obvious one in #69 (nice) Lovander, but there also ones that are not so upfront like #21 Nox that implies that if it decides it wants your bed and you don't give it up nox will kill you in your sleep, and #32 hangu who's entry has "As a particularly cruel form of execution, serious criminals would be strung up in a public square, and a Hangyu would rip off the skin from their bones."
The flying donut does what
Menasting's entry says it has a hollow skeleton and it crams still-living Pals inside it, that's terrifying ngl
Could have gone for an easier one like deadream ‘it puts people it’s interested in to sleep. Those that fall under its sleep spell never wake again and die’
If you're not going for that elementary school demographic, might as well cook with the lore.
Even outside the Paldex the game has some adult humor. Depressor relaxes in the Hot Spring face down with an enormous grin on its face.
Bro is trying to drown himself.
that fake glitching at the end actually scared me because I just reinstalled windows 😭
Same lol
bro, I just did a cpu and mobo swap, my heart sank
My heart skipped a beat
I thought my graphics card choked.
It’s not just those games but BG3. I think we are seeing indies take off and take away market share from AAA gaming and those in that sphere are mad. Ultimately the industry as it currently stands it is set up for failure a bit like how modern Hollywood is. These games have increasingly bigger and bigger budgets and teams but they can’t really make anything that takes risks, and has to make as much money as possible. There are some AAA games that at worst have paid DLC but are complete products. I feel that they are in the minority and I hope either the industry turns around or we face a second games industry crash. The indie and AA scene (for the most part) care about the actual craft and the process of game development whereas most AAA game studios now a days feels like one big grift
We might be on the cusp of a return to form for gaming, many unions are forming in the AAA scene right now, so hopefully we see AAA games return to the top. Nothing against indie games, but they simply can't have the scope and quality that a well executed AAA game has, so I personally hope that gaming returns to normal with AAA games returning to the mainstream rather than a new "this new indie game changes it all" every month or so.
The funny thing is: what games industry crash? Nearly all the public gaming companies have been swallowed up by the big ones (Sony, Microsoft, Take Two and EA) and even smaller known devs are still swallowed up.
As soon as Take-Two offered to take Zynga, everyone and their mothers decided to buy their own developers.
Hard to have a proper crash when there's like 5 real participants to represent a crash in the gaming market. The rest are so obscure they don't exist.
Thanks for adding where the music you used from. I couldn't figure out where I had heard the risk of rain song till I saw the description 😄
I feel that this video dances around the core issue, that being that the hype builds and dies around games within a few months. It’s not worth AAA companies investing tons of money and years of effort if their games likely won’t be popular for a year. As the gaming market has changed, so has the style of games that are popular. Unique experiences are more important than a rehashed shooter, even if that experience is buggy.
You get it my friend, just look at the games most people in these comments hype so much. Lets just look at Lethal Company, Palworld and Helldivers 2. First Lethal Company was everywhere and twitch was flooded with people streaming it, then came Palworld and Lethal Company all but vanished in an instant with all streamers only playing Palworld, and now its Helldivers 2 and you no longer see any Palworld videos or streams. Heck everytime the new overly hyped game comes out the last drops by more than 50% in its playerbase.
@@irmiwolfmmmmhm! Preach it!
@@emblemblade9245 this does however not mean the games are bad, just that people over sell their quality alot of times and the moment you say they aren't all that great you get attacked
as if "polished" game for several years guarantees bug free experience
completely the opposite, actually; expecting paying consumers to be beta testers. But they pay to play the game instead of being paid to play the game; fantastic way of saving money! Whelp, after constantly delivering sub-optimal products for *years*, people eventually got fed up with this crap. Triple AAA game shortly after a release are guaranteed to not work! Why would someone pay money for that? There's only so much patiente for being constantly cheated. Even CD Project Red went and delivered suboptimal Cyberpunk game at the launch.
at least those games saw their spotlights. suicide squad and the quadruple A pirate game didn't, and that proves more than enough@@irmiwolf
Bro has the scariest jump scare in youtube history I legit thought my pc crashed
same
personal computers don't crash like that. I just thought the game crashed or something.
@@xxGreenRobloxthey do, main cause for me is when the ram isnt working properly, crashed on me a few times since december
@@sceppy16 bro y u no fix that
The main problem is modern gaming is focused on profit, palworld and lethal company where made by people who want to make games they would want to play, sorta like what bungie did with halo. Triple A gaming is no longer about making entertainment. its about producing slop that people will buy and convincing people that slop is somehow not bad.
Why would you buy any of the bundles in triple a games that cost about 25 dollars, when you could buy a full game like palworld with that money. thats why these games are doing well. because its an escape from the unfair and soulless trash that triple a games are now.
I find enjoyment in halo nowadays by the modding scene and modding dinosaurs into halo 3. I feel so much happier now that I stopped caring about the modern games and focused on the things that made me happy. You gotta vote with your wallet.
In other words, modern gaming killed *itself*
The main problem is the community.
I agree. Almost every huge success in every industry starts with a passionate person or persons creating something they love for other people that they hope will love it. The money was an after-effect of the people loving it.
Almost every massive failure of a product in every industry started with, “I have a great idea for how we can make a bunch of money.” 😂
It's endemical to all the big companies now. Look at the auto companies shoveling garbage vehicles ridden with bugs, and endless money pit failure points. Hell it's ruined the US government also. Money rules in places it has no business in being a deciding factor.
Cost $70...
13:50 you were not lying about this being scary, I really thought for a second my computer broke or some shi.
helldivers 2 , which is also a small studio has also been rising steadily. I love indie games and seeing this new trend may have a ripple effect where other smaller devs get motivated to make their own indie hit.
agreed, and based pfp
isn’t helldivers two a AA game?
@@K.izm.a yh it costs 40 and currently it has an issue with server capacity
@@K.izm.a No its AAA Games with 100 devs only.
As someone who finally decided to start working on a game after all of these recent hits, I can confirm that this is changing gaming for the better
8:35, to be fair, that's mostly Multiplayer that's buggy- and you can ask any game dev- that's the hardest part to keep bugs out of.
I guess you didn't see the Cities Skylines 2 launch. That's a Purley single player game and it had a lot of bugs. And horrible performance. Recommended graphics card was a 3080. And I don't think it was playable on the minimum requirements.
But that was almost half a year ago so they might have fixed some stuff.
@@viktoranderas9541 Now just for a moment- imagine they had to keep CS2 synchronized over 2-6 different computers that very well could be in entirely different parts of the world, I guarantee it would be nearly unplayable.
@@crazyabe4571 yeah but I'm just saying that nearly all AAA games are buggy messes on release not just multilayer games. Not because it's to hard but because they release them to early.
One exception is Nintendo they are a big company but released Super Mario Wonder and it was completely finished and had a bunch of new mechanics and was just great.
But I don't play all their games some of their games might also be bad on release.
But Super Mario Wonder is also a multilayer game. I haven't tried this personally but you can play with friends over the Internet.
So personally I don't feel like this is mostly multilayer games. It just feels like it's almost all big games. Because they rush them out before they're actually done.
Cyberscam wasnt multiplayer
@@viktoranderas9541 the point I was making was that adding multiplayer universally makes things buggier- and in palworld's case, is nearly universally the cause of their bugs, with almost none existent in single player.
Idk. This isn't the first time this has happened. Remember when Among Us and Falls Guys became popular back to back as well?
And then everybody hated them because they grew too popular and no one remembers what made them so fun in the first place. How long until it happens to Palworld and Lethal Company?
@@blackcat2333lethal company is too genuinly good for that to happen
@@vnmememan8657 Doesn't matter how good a game is or isn't. They all get painted with the same brush of "too many fans too annoying, therefore Bad"
@@blackcat2333 nah, not lethal company though
Lethal company is good yes but its already r3ching its demise @@vnmememan8657
It makes me chuckle that some folks are genuinely mad about palworld saying that it's no more than a blatant rip off... thing is, this game that's supposed to be a joke is literally better than the whole of 3d pokemon. If anything, hopefully it'll force gamefreak to stop sucking lol
Babe wake up, NIKOS CAME BACK
Palworld is not pokemon with gun it's Rust with pokemon
It’s literally just Ark dude lmao
@@DarkestVoid nuh uh
It's ARK with a Pokemon reskin, but without the horrible performance, gamebreaking bugs and braindead AI ARK is known for, so in other words, it's basically ARK but good
ark is kinda good like i enjoy the new game but pal world is better tho and yea shitty ai it got improved a bit so while i was playing ascended for my first time i tried to get a dino stuck from up a hil then i found out ai is better lol@@stargazer162
@@stargazer162 too bad ark servers shut down
I feel like all the glitches and bugs kind of bring back the old nostalgic games that were just on consoles that couldn't be updated and patched where you would find a glitch and you would use it it wouldn't affect anybody else's game play it was fine it was like a nice little Easter egg if you will. I like glitches I don't mind people who use glitches as cheats so long as you're not hacking the game to f*** with someone else's account
Usually I'm fine with fun glitches that don't mess up the game or unlock really awesome speedrun strats but when the bugs get in the way of core gameplay very often there is a problem
The guy who posted the models never admitted to lying, and didn’t directly accuse them of stealing models. His “admitting to lying” was him saying he scaled up the models, which if he’d ever accused them of stealing models would have cooked him, but his point was just to show how similar they were, not accuse them of model usage. Both of the exaggerated claims came from the gaming journalists covering the story, because of course they did.
Bro that ending though, legit bamboozled me, I thought my browser just kicked the bucket
Thought my whole system had kicked the bucket! Damn near panicked.
Bruh I had a heart attack I though my pc was gone@@snarkdragon
I thought there was gonna be a jumpscare
What would a Palworld x Lethal Company Crossover look like?
Pals hunting you down across the moons lol
@@Nikos. *Pal Company intensifies*
@@thatHARVguy
Pal Company and Lethalworld
Implosion of the universe.
So much concentrated fun cannot be healthy XD
Lovander gonna hunt you down...
I was there when Pokemon came onto the scene and how it jolted the creature collection genre to life with all the similarly themed games that followed.
Palworld feels the same way, so we are likely to see a wave of developers either bringing back some old IPs or brand new ones.
Personally I'm hoping Azure Dreams comes back as it's combat system was really similar to Palworld's.
omg, someone who knows azure dreams!!! It was my childhood ideal game after pokemon, but recently playing it, it's insufferable game to play, but the entire monster collecting part is still just as fun (I wish I don't walk all over the village for the first one hour and making the experience so much worse than it has to be). I was thinking about trying the gameboy color version as someone said it has the core dungeon game without the other side gameplay. Also, some one please make a fun dungeon creature collecting game before I learn coding, please
What the heck happened to Genki?
It’s funny because these games are basically mellowed out now. Not saying no one cares but mainstream attention being 5 seconds has left
Helldivers 2 is also a great game changing modern gaming. Although not an indie game, it is a representation of what a high budget project should be, and is very active in fixing bugs and making gameplay chages for the better.
This didn’t age well😂😂
How do I buy the battlepass plz tell me
Send money via carrier pigeon
live service gamers when the game doesn't include the battlepass and microtransactions to whale out on
11:00 Rain Formally Known as Purple by Chris Christodoulou from Risk of Rain 2 starts playing
Ror2 music is playing in the beginning too
Months later: Forgotten
Just like any other fad...
who wouldve thought games that didnt depend on manipulative methods to hook in players would die in a few months?
Both games are still alive and well, though. It's not like these games are FF14 / League of Legends / Overwatch or something. Peeps have had a lot of fun already, and now they just boot it up when they feel like.
@@WedgeOfHeaven agreed. 3 months later and it still seems to be going strong. seeing lots of new content too. by this point they would've already released a new COD game, oh wait, they have.
Using the Risk of Rain music really pulls the point together even more.
I love how so many youtubers now use Risk of Rain 2 music for their videos now, love that game ❤
And the best is the producer of thoses musics said it's ok to use them
so glad I got the battlepass for just $19.99, I earned 6 ad skips watching this video, thanks Nikos!
Ppl always use lucario, forgetting that ANUBIS is literally an ancient Egyptian character.
Helldivers 2: Let me enforce the standard with some LIBERTY
Sony: Not so fast buddy
Sphere launching has survived 4 bugfix updates and will likely never be patched, as at least on the official discord, the community has been rather vocal about keeping it in. It's too fun to get rid of.
They better not fix the sphere launch bug
@@Nikos. It's not a bug, it's a feature
I mean there's stuff that doesn't need to be fixed unless it affects the game negatively, sucks they have to deal with losers who have to cheat & ruin the fun for others
Wait, what is the bug? I didn't bother making the sphere launcher
@@aureliomercado9730 not the sphere launcher, the bug where standing on a sphere with a pal caught launches you to space
13:03 MICHAEEEELL DONT LEAVE ME HERE!!!!
*explodes*
If they killed modern gaming then helldivers 2 buried it
we needed these games for years, so glad someone did it and now my expectations are too high for the lazy AAA.
I hate games reliance on internet. Especially if it doesnt even have an online multiplayer. What ever happened to the days of playing a disc without needing to download it
Whatever happened to the days of playing a disc. In general.
@@anthonystrangio Convenience issues. It's much more convenient to just buy and download the game online rather than going out to pick up a physical copy.
Paired with the fact that any modern PC doesn't even have a disc reader (you can often still put it on as optional tho) at all so you couldn't even use them.
Same thing happened with Music, same thing happened with Movies and nobody had a problem with that but suddenly now people have an issue with it. Besides you can still buy discs for pretty much any game that releases if you really want to, just like you can still buy modern music in Vinyl if you want to.
the funniest part about the bugginess is ive seen the exact same bugs in pokemon, you can inf fly with koraidon or miraidon, ive seen a shiny spawn inside of a cave wall lmao
true 😂 the fact that the game will teleport you to a non-bugged location after being stuck in an invalid spot or going out of bounds mean Gamefreak was aware of the bugs and decided to just implement an anti-softlock system than fix them.
Both games are dying now lmao. Let’s be real here, Palworld was never gonna kill Pokémon. The franchise has been active for nearly 30 years and still has a massive fanbase. And idk what game Lethal Company was trying to “compete” with.
Moral of the story is: weaponizing an indie game is going to hurt the developer and the game badly.
2023 was an amazing year for gaming and 2024 followed up with some great releases. Nobody talked much about it, but Enshrouded also had great player numbers, despite releasing in same time with Palworld. Now we are having Helldivers 2. This is a first time, since that funny timeskip bit we had couple years ago, that we had so many great games released at regular intervals. Which is more to do with studios finally recovering, having enough time and resources to release new products, multiplying by the general state of industry.
It's not a result of any particular game or a studio, but rather many factors that led us into this world.
Gaming is so good rn it got good palworld and lethal company is CARRYING, they are just better than the pay walls in games and they are cheep
They’re 100% NOT carrying a damn thing lmao.
@@DarkestVoidyour mother is carrying you from your gaming chair to the kitchen tho
gaming is on a decline and it's gonna give good games scoliosis
Lethal carried for about 28 seconds before people stopped playing it, palworld is a reskin of ARK. Tbh gaming is shit right now (except for horror we got a ton of good horror titles this year) and is being carried by older games that have hit new player peaks recently due to updates.
elden ring, armored core 6, helldivers 2, lethal company, baldurs gate 3 and palworld will all remain AMAZING games no matter how many people are playing them
i literally skipped the season 1 section at first, thinking it was a legit ad-read
Here’s couple other reasons why Palworld and Lethal Company are successful
1. They’re $10-30 unfinished buggy messes instead of the $60 unfinished buggy messes that triple A studios are pumping out. Basically these games are fully worth what they cost, heck they might even be underpriced
2. Both games fully admit that they’re unfinished with their Early Access titles rather than releasing a game to the public with the presumption and expectation that they’re finished. I’ve seen far too many stories and videos where people complain about how much of a glitchy mess a triple A game is on day one of launch. Remember how terrible Fallout 76, Cyberpunk, and Pokémon Scarlet and Violet were when they launched? Yep, it’s totally normal for my Pokémon to slide around and noclip into stuff in this totally finished game
13:52 my game froze too the exact moment this video did a fake crash. The timing made me get completely fooled my pc was about to BSOD
I don't think Modern games are suffering at all they are still coming and these games just add to them.
Loads of people are having fun with them and are still enjoying other games too.
Big facts
As much as I would like too, but I can’t share this opinion. The reason is because most games are getting released unfinished and/or with broken, boring, everywhere similar and/or weird features, nearly everything is the same now at least most of the games from the same genre(best example FIFA, every, year the same game, people pay hundreds if not thousands of dollars, even if it’s because they’re dumb or addicted, and have to start all over again). Than you have to pay more and more for everytime less than before but more unwanted stuff than in the last games before(for example CoD with SBMM) and although you have to pay more for less, they than kinda force you into buying the season pass or premium monthly and sell more skins and features as included in the base game. And don’t lt me start on the lootboxes that are bringing kids into a gambling system at young age, increasing the risk of developing a gambling addiction later on in life. And many adults have a online gambling addiction in games like FIFA nowadays, that’s already proven. At the moment the publishers have noticed how much money they can make with little effort,and with this methods Pandora’s box was opened. And it won’t stop in the near future because the new-age-casuals but also enough old school gamers are buying the games and paying for in game purchases even if they know it’s bad. So nothing will change as long this goes on like this. Until there is the next Videogame-Crash like in the 80s. Let’s hope Activision, EA and definitely Epic Games go bankrupt when this happens
@@ATAMorpheus then you dont play the right games. There are many games that arent unfinished or have microtransactions. For example see nintendo games but also from other studios there are more than enough. The essays always describe the few games like CD, Fifa, fortnite and stuff
@@mattgezockt2596 Oh I don’t play this games, I mostly play the older games, but I try a lot of the new games and I observe in the last years that there is a trend more and more towards this stuff because it brings in money. And the problem is getting more and more common in games. But you’re right that there still games that aren’t picking up on it, mostly games from smaller studios or from other publishers than the big five. The sad part is that the video game series from these publishers where really good, but the greed is destroying them game by game. And I that we are really don’t far away from a video game crash if the situation keeps getting worse. And I think without the people supporting all of this it could be prevented
Have you seen sales numbers and steam charts for games like Suicide Squad, Diablo IV, etc? Palworld currently has around 600,000 online players. Diablo IV has 12,400. Starfield has 9,200, and Suicide Squad has 1,715 players.
People are fed up with AAA and in the case of Skull and Bones AAAA developers who charge stupid amounts of money for broken games, then require you to keep sending money to get features that should have been in the game they intentionally left out, and on top of it all charge you microtransactions.
had me at 13:48. Had to reach for the mouse to make sure my graphics driver didnt crap itself.
"Came for the guns, stayed for the ecosystem devastation" - America Probably
I've said this before and I'll say this again. If you've played Craftopia before, you'd know Anubis is a recurring character in Palworld, I'd even go as far as to say that HE IS Pocketpair's posterboy. Lucario and Anubis bear no similarities in their 3d meshes, and they made sure to give extra care to Anubis like giving him a menacing teleportation moves like Vergil and a nonchalant attitude while walking, all while giving him THE BEST work suitability skills in your base to make him as iconic as possible. Heck you even build a statue of him in your base.
Nah it just bears a striking resemblance to Lucario design-wise as does shit like Mewtant being a blatant ripoff of Mega Mewtwo Y. But yeah indie games are great because of their “effort”lmfao.
@@DarkestVoid both are based off the egyptian god Anubis. Of course they would bear resemblance to each other, you cant really make a dog god look any different, that's why it is important to make a judgement based on actual 3d Meshes.
-
Lucario is slender and has reverse joint legs, whereas Anubis is bulkier and has almost humanoid bipedal legs. Anubis being called a Lucario rip-off is just too much of a stretch, based on that logic then every other character based off of Egyptian God Anubis would be a Lucario rip-off.
-
I have no issues calling out Cremis a blatant ripoff of Gigantimax Evee, or any other Pals that were eerily similar almost 1 to 1 copy of other pokemons, especially if they straight up copied the actual 3d meshes.
@@DarkestVoid Pokemon company owns anubis now apparently lol
@@DarkestVoidyeah just like pokemon rip off dragon quest right? Fking nintendrones 😂
@@ayemjake Tbf, Anubis is one of the less similar ones.
But I do disagree that you can't make very distinct characters based on the same mythological god/creature, and they are very aesthetically similar.
I do think it could be more different, but its far from as bad as it could be as well
I love palworld, its playable by everyone. To many modern games are becoming a hard slog to get anywhere in the game. You don't mind a little grinding but to take forever or pay real cash, not worth it. Not all of us are experts and quick which most modern games don't cater for. They make leveling and fighting etc too complicated. Palworld is pure fun, higher up a bit more of a grind but by then your hooked. So many fun things to do in Palworld from capturing, working, fighting, building, breeding and so much more. Yes it still needs more work, that's why its early release. The devs are getting so much feedback cause so many people are playing it.
13:47 bruh i am over here thinking wtf happened to my computer!!!??
1:17 you gotta take Ubisoft out that list
I have no idea how the guy got the idea that everyone on that list was "immune" to the bugs of modern gaming lol
I think you can add Enshrouded to this list as well. It was only 1 week behind Palworld but also released in a good state in early access.
Haven't played it, heard it was pretty good though!
@Nikos. yeah it's more RPG than Survival but that's good since we have so many Survival games coming out right now. I would say it's a solid 8.75 out of 10 highly recommend it though.
Also base building is so good in Enshrouded. You can build an entire wall or a single stone for the smallest details you might need.
You may take for consideration, Helldivers 2 as a runner up
this guy LOVES bandwagons
Good video, but saying that Palworld has no uninspired mechanics is a flat out lie.
AAAAAAAND its dead. Congratulations!
Pretty much 3/4 of this video is meatriding palworld
For me the thing about lethal company after a hundful of times playing it stops being scary completely
The jumpscares or playing alone are still kinda freaky after I've played the game for tons of hours, but the general atmosphere and game gets less scary overall as you learn it so I have to agree
>names the video “palworld killed modern gaming
>glazes palworld for ten uninterrupted minutes
The hilarious thing is I have had very few glitches and bugs with Powell world aside from a couple of connection issues where joint someone else's server. I think the only other noticeable glitch I had was I turned off the egg timer so I got sick of waiting for it and it wouldn't work so I had to switch it to 1 instead of 0.
Modern gaming killed modern gaming.
crazy how in the *entertainment* industry, modern corporations don't care about making their games entertaining or good.
Killed Modern Gaming" Games barely held on for a month, this guy loves meat riding trends for content.
doesn't seem like anything changed to me
I enjoy the risk of rain music you added on which is also an amazing way to musically show good games
Hell yeah, W video, W music
Palworld kicked them in the ass, Lethal Company kneed them in the balls...And then Helldivers 2 jumped from third rope with an elbow drop.
What a time to be alive.