@@blitzwing1 how could u hate this game honestly I loved the story line ik this was not focused more on joker but I think that's what the made the game even better also so many characters were in this game I keep on forgetting but still I guess it's ur opinion so I can't say anything
blitzwing1 Then you've made your disdain for the game quite evident, for both the game itself and its graphics. The graphics are in fact stellar even for today. Tell me another game from 2015 that has better graphics even today other than this beauty.
"Significantly less powerful" = i9 + Titan Xp lol. That's as powerful as you could get like a week ago, was expecting him to say i5 + 970 or something.
@@avraham4497 Don't be a smartass. Titan V doesn't really count, nobody is buying that for gaming. And yes 8700k is better for gaming, but i9 is technically more powerful and not far off in gaming.
Threadripper 1950X is significantly less powerful than say, a 2990WX. The fact that one *used* to be about the most powerful consumer market CPU isn't really relevant towards their relative performance. And yes I know neither excel at gaming workloads, it's just an illustrative example.
HSS Revenir I still wouldn't call a 30% difference significant, not compared to the difference between a 2080Ti and mainstream cards like 970 & 1060. They did a high-end test with the 2080Ti, so I expected a midrange test next. Something more comparable to what most people have would be more useful for those people. The video description even says "[2080Ti tests]...plus tests on more mainstream hardware."
James Isaac Why? So it could have been hamstringed by the ps4's outdated hardware? This game and all other multiplats are at their peak on PC. It did have a shitty launch, but it was fixed two monts later. Game exclusivity is an ancient practice that needs to die already.
I wouldn't necessarily call Arkham Knight one of the worst PC ports (in it's current state at least). Was it released in very poor condition, yes, but at it's current state, I'd consider it a decent/solid port. Hopefully WB learns from this controversy and focuses on delivering better support/quality control for their future PC releases.
Don't forget it's the biggest gimpworks title. It was the last game showed at Nvidia history montage at the RTX reveal, speaks a lot to their arrogance and stupidity
Jack Davis Well they can definitely release them at the same time with no issues. They did it with the other 3 Arkham games and several other games. WB just got greedy and it ended up costing them more money than they saved.
SotNist, AK looks great at 2560x1440. What do you think 4K would do for it? The textures wouldn't likely look any better. Probably all you'd notice is some improved aliasing to reduce jagged edges but having played it a couple weeks ago I don't recall aliasing being very obvious though I have no doubt it could still be improved... 4K is overhyped a lot.
I beat this game right before Spider-Man at 4K 50-60fps maxed out settings with a GTX 1080, crazy how a game from 2015 can look better than a 2018 game.
True for both of you Yen and A R. There's only 1 section where it's day time in the game, but I believe if you try to go into freecam the map just disappears. Makes you wonder :P
Yen well the only thing to me that looks better is the particle effects like the rain streaks and the atmosphere looks better but I still think Spider-Man ps4 looks just as good but it could seriously use some better particle effects
Here's an interesting fact about the level of character detail... batmans teeth are meshed with more than 48 vertices .... EACH... and they're all individual meshes..
Thats too details... for most unseen features (batman rarely zoomed in the face, especially mouth) artist usually used just a plane, then apply teeth texture. Combined with animated lip, mouth was shaped. Where can i read the details? Please i want to read the detailed report
With a 3080, finally we can enable all gameworks options, maxed out all other settings and get a locked 4k60 experience. Holy shit did it took long enough for brute force power to overcome the shitty optimization of this PC version. A near 5 year old game still looks better than most games today. Rocksteady really was ahead of the curve.
Well it is Unreal Engine 4 but more of a prototype branded as UE3, the 4th not being out at the time There is just no way it's UE3 given the visual features it shares with Return to Arkham that runs on the released build of UE4.
This PC port is actually really good in it's current state. I got it for $5 on a sale and it's probably my favorite PC game, only thing to really complain about is that it has Denuvo.
Malus This guy probably was high when he played Arkham Knight, because it's easily the worst Arkham game, even when disregarding the PC port issues. Lame boss fights, too much batmobile, predictable plot and overall just wasn't very fun to play compared to the other games. It's still a decent game, but completely undeserving of any high praise. lol "muh favorite PC game." He must not play much on PC.
@@Shieftain Hah fair enough. I only ever played Arkham City and though it was good but not particularly amazing. And yeah calling any Batman game your favorite PC game is odd to say the least, there's some pretty damn good games to compete with.
Shieftain Hmm looks like that could be a case of it being your opinion and not his. I think that he genuinely enjoyed the game more than you, and I had a blast with it myself.
The game got patched up pretty well within a year even for AMD cards. The big issue with the optimizations of Arkham Knight (PC) is that most of the settings have little affect to the FPS performance other than resolution. This is the only game I've played where having the game installed on an SSD affects frame rates, not just faster load screens, but as you move through Gotham you do get a more smooth and higher FPS.
I remember playing it with with the lowest settings on my 2015 rig with GTX 660 and Phenom II x4 840 and still struggle to get 30 FPS, change the resolution to 1366*768 (from 1080p) didnt help much
That's because this games biggest problem is how it stores and streams textures. If you don't use the tweak tool and use an HDD that shit will stagger constantly as it struggles to pull textures off the HDD. It's why the bat-mobile sections were a nightmare because you are moving quickly and new textures are streaming in constantly. Tweak tool fixes this and using tweak tool + SSD really solves it.
I have that same thing with just cause 3 and Black Desert Online... SSDs do help with games frame rate shame most people seem to test it on a stand still and not in a big environment where stuff is loading in a lot
Moyle01 High Framerates vs Stable Framerates. He means to say that it's not about hitting exactly 60 per say, rather maintaining any stable number. That's why locking down to 30 can be preferable to an unlocked framerate jumping anywhere from 30/60, personally I notice anytime the framerate varies by 6 or more, sometimes less if it drops fast enough.
@@MarikHavair my secret weapon is creating a custom resolution with a refresh rate of 50 or 48hz. It gives enough overhead to keep an stable frame rate and in some cases to raise some settings. Sure, it may not be as smooth as 60hz but it's way better than 30fps.
Don't get any stuttering or poor frame pacing any more. Not for a long while now. Though having 16gb of ram or more is still recommended for this game.
I also platinumed Spider-Man in about 4 days and right after I started the Batman titles again on pc! Gotten through Arkham Asylum and Arkham city, very fun considering I used to find them quite boring for some reason.
Correct me if I´m wrong, but last time I tested Arkham Knight on my GTX 1070 it was running at 4k pretty smooth (avg. 40-60fps). So no big surprise for me that the RTX can handle it easily. They fixed most of the performance issues with patches.
This issue with Double Buffering can be fixed by Alt+Tabbing out of the game and back in again while the game is running. That will activate proper Triple Buffering. The game simply does not trigger it properly sometimes at launch. That's why the second run was better :)
I beat Arkham Knight about a year ago and I don't really understand the gripes about the performance. At the time I had a Xeon X5650 @ 4.6GHz + R9 290 @ 1.2/1.6GHz on an SSD and also played at 1440p. Only tweaks I did were shadows to normal, and disabled chromatic aberration and film grain because I hate them. There were a few occasional drops to 48-49fps but it was normally locked 60 during action. I had no complaints with how it ran at all.
Arkham Knight, still, after 7 years, has the best camera work of any game ever made. It's just so beyond anything else. Beyond Insomniac, Naughty Dog, Rockstar or Santa Monica.
The work and time you guys put into your videos... not only you give us a a complete graphics and frame rate analyses you also talk about the story and gameplay too ? i really appreciate this channel!!! *Thank you* ;)
Managed to play most of it in 4k 60 with a water cooled 1080 about year ago. I said most of it because the part were the spores gets released tanked my framerate so much had to drop it to 1440p. Still one of my favorite games.
I wouldn't blame shitty optimization, thing about it is, the more stuff in the scene like if your looking at more stuff the harder it is on your pc.. You can't expect all games to be designed to a point where it has the same amount of polygons/models detail stuff every time you turn the camera (your character in game).. Its just silly.. Usually optimization comes from LODS and having a limit to the amount of polygons with models. If you have a lot going on, its going to make your pc run harder thats a given. It would be pretty much impossible to design these sort of games that is exactly the same usage in every direction you look. A lot of the times games go through downgrades even from beta to release or later down the release line you find out t heir optimization came from removing stuff in the game (usually clutter on the ground).. Problem is a lot of games are designed to make you go WOW at the trailer now so you look at it and go wow and buy it only to find it runs like shit on your pc even after its downgrade. Never judge a game just because of its age.. Miscreated has been in early access for a couple years or so now and that has one of the most demanding global illumination systems and will give your gpu a run for its money.
The enhanced rain effects in Gameworks for me is absolutely worth it. The way the water splashes off his cape when he spreads it is a joy and it just feels really realistic. Once you get used to it, it's hard not seeing it. The others I agree, aren't worth it. I've also tried the interactive paper debris and I thought it was neat when I notice it in indoor areas especially in that indoor location where the bills are scattered around but yeah, unless you look for it, you can do without it. The smoke on other hand wasn't so pleasing. Something about the effect looks so fake compared to the rest of the environment.
Man I really wish Rock steady would give this another pass or at least pay someone to revisit it. I bet 4k on the XB1x or 1440p on the PS4 pro with HDR support would look incredible. I'd finally buy it. I can't run this on my GTX 780 so I passed on this one.
DWAYNE JOHNSON talking about "the worst" title in a series that has reached excellence in its entirety is debatable. However, Arkham Knight takes to the max all the great things of its predecessors, so, it may be a masterpiece after all. It is definitely not inferior to Arkham Asylum, and in many ways it tops City.
DWAYNE JOHNSON and what would it be that prevents Knight from being a masterpiece? Don't go with the "too much batmobile"... the only thing I'd point out is the story, Paul Dini's replacement as lead screenwriter had its effect, but the plot was efficient enough as a finishing chapter.
@@tedcrilly1 Yeah. It's absolutely stunning even in 2018, the combat mechanics are smooth, missions make sense and are fun, and the story gives a satisfying close to the Arkham series. I'm about to do a NG+ run on Knightmare soon. Very excited.
I played this game a year after release so I didn't get to experience all the fun, but a bud of mine did and he bled from the eyes for a few days. My experience on my 980 with 8 gig of ram and a 7200rpm harddrive at 1440p was fine, but yeah it did stutter quite a bit and extended bouts of play resulted in me waiting 2 minutes to gain access to my desktop. It desperately needed at least 16gig of ram and an SSD. I will be going back to this game when I build my new machine in November.
SSD eliminates most stuttering due to how borked the game streams textures. If you use the tweak tool while playing on an HDD it's much better if SSD isn't an option.
I remember this being a free game with the Asus stixt GTX 970. I couldn't redeem the game when I got the graphic card and years later i bought it on steam. The graphics are insane for a old game.
Now that the issues regarding the port have been largely cleaned out and I can run the game on a 1060 with 60 FPS at 1080p most of the time, this is no doubt one of my favorite games and on par with Arkham Asylum in my opinion. I never read comic books growing up, but Rocksteady's trilogy cemented Batman as one of my favorite characters in the western cultural canon, and Arkham Knight is the perfect finale. The massively improved combat, the responsive Batmobile (albeit being overused in side missions), the flawless atmosphere, the detail, the amazing soundtrack by Nick Arundel and David Buckley, the clever use of interactability in storytelling, and the cinematography during cutscenes elevate about the great majority of narrative driven 3A games.
this is a way better game than Spider-Man. the leveldesign, the enemy design and the open world... all of it is just on another level compared to Spider-Man. also better stealth mechanics and better gamedesign in general...
I'm still baffled that they shoehorned stealth mechanics into Spider-Man. Because nothing screams stealth like a brightly colored suit and a wise-cracking hero.
Well Spider-Man only really beats it in story and maybe the on-foot combat (there are more options) and traversal mechanics. And I guess stealth is there to give players a choice on how to play. But as an overall package Arkham Knight is better (mostly due to more interesting side content, better level design and the breathtaking athmosphere).
one thing i love about this game is the videography....the way batmobile is first shown and then focused on its wheels.....god, that cutscene......I'm playing this game these days.....on omen 17 (1060, 7700, 16 gb)....runs damn smooth...... and its ending is damn emotional........ :'(
I wonder if the devs could upgrade the engine to EU4 like Virtuous's Arkham Asylum/City Remasters for PS4/Xbox and reap some performance gains and fixing the streaming issues. No remaster effort required, just change what's under the hood.
I had a blast when Arkham Knight launched - on a Xeon 123v1, 16GB DDR3 and a 4GB 960 SSC from EVGA. Honestly, never had any major issues on high details - even before they pulled the game. At one point I used the old 750 Ti as a physx card =)
We still wait on Shadow of the Tomb Raider detailed analysis between PC and Xbox One X. Alex said he will do it after the patch arrive. Hope you are doing not the same like by Rise of the Tomb Raider. Promised an analysis on the final X version and no test.
"The game was a write off on 2 GB cards back in the day". And yet after patches, I tried Arkham Knight on my 2011 560 Ti 1 GB. Game could do Low, 900p30 locked just fine. Even 1080p was ALMOST doable, but it dropped severely in spots. 900p though? Perfect experience.
znubionek Then yo can just force Vsync+Triple buffering from nvidia control panel and the drop to half of refresh rate goes away. If that doesn't work, just enable fast sync and lock the FPS to that of your refresh rate using Nvidia inspector FPS limiter V2.
It's no better in that. Having played it on ps4, I can tell you that. There are popping textures everywhere and the game lags occasionally while traversing in the Batmobile. For context, I'm using the ps 4 digital edition of AK
I really liked what they did with the Joker in this one. Batman Vengeance will always hold a special place in my heart but this my favourite. I'm also not 5.
Me too, although it was the first one I played and I went back to play the previous two afterwards, so it spoiled me with better visuals, more open world design and the badass Batmobile.
Is it really an unpopular opinion? I think people universally love it besides maybe there being a bit too much tank gameplay. I mean it looks amazing, it plays incredibly well, it's well written, has a ton of content. It's nearly perfect :)
@@DatGrunt You want a real unpopular opinion? I think Kevin Conroy is the worst thing about Knight and the guy who voiced Batman in Origins did it better.
I can't get over how amazing this 3 year old game running on a souped up Unreal Engine 3 still looks :O especially the particle effects and massive amounts of detail and all the destructibility when driving through the city.
@@kruvik 60fps@1080p and @1440p The are noticeable hickups sometimes while driving around the city but it's not often enough to bother me. And the only time there are prolonged drops into the 40s seems to be during the fancy cutscenes. If you lock it at 30fps with Riva or nVidia Control Pannel, it's almost always consistently smooth.
What helped me a lot is installing on a SSD, this reduced the spikes to near 0 in my i7 4790k+970 and of course using driver v-sync with proper triple buffer.
In my opinion it's hands down the best looking video game ever made from a technical level. The sheer scale, the reflections, lighting and rain effects, the character models and animations - it's all breathtaking. I played this game on fucking medium and was absolutely astonished the entire time. Masterclass work by Rocksteady. It blows my mind they achieved this on Unreal Engine 3. Such a shame it had an awful launch though
Gaming is the only industry where selling broken products is acceptable. Other industry products are held to a far higher standard and are also very difficult to create. No excuses in business. Horrible that gaming channels and sites were far more concerned with their industry perks instead of calling out WB for delivering a broken product. Instead, reviewers simply stated how great the PS4 version was (on a mobile APU) - ignoring other platform users 100%. Multiplatform games should be measured by all platform versions released, not just the one reviewers favor. A lot of people spent days on discussion boards hoping to find fixes for a product they bought instead of using the product. Had refunds not been available, then everyone would have been stuck with a broken product.
iPhones tho iPhone 4 antenna was functionally broken, not physically broken, by just the way you hold the phone... and apples response was "you're holding it wrong" iPhone 6 and bendgate, where apple was aware of the phones malleability since before launch
Funky Fettucine It's the whole "cult of technology" attitude many people buy into. They become personally invested in a company like Apple, or a franchise like Arkham to the point where even if they're getting screwed over they just accept it. Going beyond their financial investment and into a personal one. It's crazy seeing people who allow their own identity to be associated with a company. I was in a comment section about one of the new iPhones of that time. This guy mentions that this was his first iPhone. And, I kid you not there were like 5 other comments where people were calling him "brother", saying things like "welcome to the family" all with zero irony.
ion77799 Operating systems from Microsoft (Windows 1.0, 2.0), IBM, Google (Android OS) and others have been very buggy at times but have still been successful. Also in the pharmaceutical industry people have been taking so called medications for the better part of century that masks symptoms but worsens the underlying condition and actually makes people worse off in the long run.
If that were true the age old adage of "let the buyer beware" wouldn't exist, shoddy craftsmanship has always been a factor of any given market, sometimes it's even been in demand.
If the gpu usage is not high 90s or 100 percent most of the time it is poorly optimized. Also if your cpu cores are unevenly used that can also be indication.
There are 2 things you should consider: 1st is the ratio of how good the game looks vs how it runs (for exp see how much better The Witcher 3 looks and runs than Nier Automata). 2nd is how the game runs across different hardware configurations. If a game is really well optimised then it can scale pretty well on a wide range of hardware (Forza Horizon 4 for exp). If a game is NOT well optimised (Arkham Knight at launch for exp) then it will run like ass on pretty much every piece of hardware (until you can brute force through it with extremely high-end hardware from the future like DF did here).
Heh thats most pc games now days not all but the list is growing. People talking about batman being solid prob isnt playing in 4k or is playing in 4k with a rtx 2080 Ti....No thanks for the gpu price....And with experience on a RTX 2080 the past few weeks games ran better then my gtx 1080 but still something wasnt right..Sent it back kept the 1080 called it a day.
churchill378 I had texture streaming issues and hitching/stuttering without tweaking a few things with the tool. When it wasn't having the issues the FPS was well above 60 FPS.
Awesome video as always! Here's a neat idea! A series where you look at games that pushed their engines to the max! Widely used engines like all the unreal and unity versions etc. Would be interesting to see not only what they tried to master with the engine but also to compare games from different times. Love watching your stuff, keep up the fantastic job!
Just started this up for the first time. I took my 9900k/RTX 3080/64 GB's DDR4 3200 Mhz RAM/2 TB 970 EVO Plus NVME based PC downstairs and connected to my hdmi 2.1 port on my 75 inch 4k TV. I am using WIndows 11 and turned on auto-hdr. I have everything set to max, including the Nvidia Gameworks effects and am pleased to say that it is locked at 60. Looks gorgeous too in 4k with the Windows 11 auto-hdr.
Actually the enhanced rain effect on his cape when you run off a building is really nice and doesn't hurt performance at all. Definitely always want to have that on.
Looks like I wasn't the only one who was like "oh, spider man looks great, but I don't have ps4...but I sure as hell have Steam and Arkham Knight!". And that game is gorgeous - those textures at times are phenomenal! This game you enjoy playing not only because of the gameplay, but also purely out of visual satisfaction! And I can play it rather well on r9 380x and i5 6600/16gb ram/ ssd ( no locked 60 and some noticeable drops - that's for sure, but close to being smooth most of the time - yep! ).
Speaking from the future, the games runs like butter on a 12th gen CPU and a 3080 Ti mobile even with all those silly nvidia settings on at 1440p. I thought I'd just toy with it but it turned out I found myself enjoying the game like it was my first time playing it.
Cool, would be most excellent if you could mention how this game still runs at 900p on XboneX. There are quite a lot of morons out there that actually believe every single one of Xbone's 3rd party releases, all 1250 of them, run best on the glorious XboneX when it is only true for about 10% of its entire library to date, nearly 11 months after release. Thanks.
I played it recently with a GTX 1060 and it played at 60fps a lot of the time. When it dropped it was noticeable, like it is in most games, but not to the point where it stopped my enjoyment of the game, which is fantastic by the way. Playing it at mostly 60fps also really makes it shine. It is now one of my favourite games and worlds I have played in in ages.
Your saying worst ports, yet it runs amazing now with no problems what so ever. In fact i have put over 50 hours into the game with everything maxed out and had no issues at all.. Also the game looks amazing maxed out. Yes it took a while to be fixed, but your clickbait title gives the impression the game is still broken when it's far from it
8700K, 16gig-DDR4, EVGA 1080 Superclocked. Had no issues what so ever, it looks great and runs great. I have my monitor running at 144hz refresh rate as well. Not using Vsync as my monitor only supports freesync. I have finished this game before on the PS4 when it first came out as i heard it was broken on release. I bought it recently on steam for £7.00
I'm currently playing this game thanks to Epic Launcher, it looks better than most recent games. Solid 1080p 60fps on my R5 1600 + GTX1060. I was sceptical but i have to admit, this game is really solid and fun to play, it's like in the last years there were no progress at all in the game industry.
Recently 100% arkhham knight on my gtx 1050ti on high with gameworks fog, 1080p 60fps. Riddler trophies were more enjoyable in this game as they were easier and eally tells why Batman went full tank mode and how riddler made those tracks, how arkham knightn planned everything. Happy that it was fixed
Actually the overall smoothness and amount of microstutters are are MUCH better than Origins or even City! 8-) How about using another card for PhysX - does this allow to use the advanced effects? The smoke can look really nice! B-) Thank you for deservedly lauding the game for its amazing pacing and so on - most open world games just bore me nowadays, the Rocksteady games really suck me in though! :-D
". . .Nitty gritty look. . ." ". . .Little tiny details. . ." ". . .Different type of cinematic style than you typically see in a game." " . . .Focus on the detail. . ." ". . .Camerawork is breathtaking."
I didn't play the early build that everyone complained about, but I manged to play about half the game (1080P) with only an FX-8300 paired with an HD 7950 just fine. It was locked to 30 FPS but it NEVER hitched or stuttered. Later when I upgraded to a Ryzen 1700X and a Vega 56 I increased the cap to 60 FPS also with no hitches. Everything was maxed out except for the gameworks stuff. All the Nvidia stuff was disabled.
The game can now run pretty damn well on 2018-2019 hardware. Not that it deserves praise for it of course but it can now be a much better experience. I know for a fact the game could run comfortably at 50-60fps on my 970 as long as Gameworks was off. It stuttered every now and then only when you took the car for a spin, the UE3's streaming tech was truly pushed to its limits.
The game is pretty well optimized. It's been well optimized for a while. I can run the game at almost a locked 90fps at 1080p with a 970 without all the gameworks crap (Except for rain effects). Gameworks MURDERS any GPU. But the game itself is awesome. I think Rocksteady went all out for this one and it shows. I could do with a bit less tank gameplay, but besides that, it was great.
The PC version has been fine since the end of 2015. It definitely shouldn't have been released in June, but now it is a solid game. Rain effects are incredible. I love the drops flying off the cape when you jump off a building.
This game still has better graphics than most 2018 games, it looks insane
I know. I still think it's the best looking game I've ever seen. The graphics+ the artwork made this game's atmosphere godly!
I disagree
@@blitzwing1 how could u hate this game honestly I loved the story line ik this was not focused more on joker but I think that's what the made the game even better also so many characters were in this game I keep on forgetting but still I guess it's ur opinion so I can't say anything
blitzwing1 Then you've made your disdain for the game quite evident, for both the game itself and its graphics. The graphics are in fact stellar even for today. Tell me another game from 2015 that has better graphics even today other than this beauty.
I think the detail in the objects look great but the material and shaders look meh imo
"Significantly less powerful" = i9 + Titan Xp lol. That's as powerful as you could get like a week ago, was expecting him to say i5 + 970 or something.
Malus Ha ha, well, when you put it that way it does sound pretty silly.
@@avraham4497 Don't be a smartass. Titan V doesn't really count, nobody is buying that for gaming. And yes 8700k is better for gaming, but i9 is technically more powerful and not far off in gaming.
I was thinking the same thing.. that machine is still high end. LMAO
Threadripper 1950X is significantly less powerful than say, a 2990WX. The fact that one *used* to be about the most powerful consumer market CPU isn't really relevant towards their relative performance.
And yes I know neither excel at gaming workloads, it's just an illustrative example.
HSS Revenir I still wouldn't call a 30% difference significant, not compared to the difference between a 2080Ti and mainstream cards like 970 & 1060. They did a high-end test with the 2080Ti, so I expected a midrange test next. Something more comparable to what most people have would be more useful for those people. The video description even says "[2080Ti tests]...plus tests on more mainstream hardware."
STILL one of the best looking games ever.
TheJenyffer01 How good it looks have nothing to do with how well the game is optimised
Have you palyed the damn game in the last years? It's already been optimized and runs great
This should have been a ps4 exclusive.
+James Issac Why...?
James Isaac
Why? So it could have been hamstringed by the ps4's outdated hardware? This game and all other multiplats are at their peak on PC. It did have a shitty launch, but it was fixed two monts later. Game exclusivity is an ancient practice that needs to die already.
For a game that came out 4 years ago running on the Unreal Engine 3, it still looks bloody incredible to this day.
*UE4
@@benandrei8690 ue3
@@benandrei8690 nope it’s a heavily modified version of UE3
Wait, that's UE3 ? Incredible, still looks great even in 2022
2023 here. It's still a beauty.
I wouldn't necessarily call Arkham Knight one of the worst PC ports (in it's current state at least). Was it released in very poor condition, yes, but at it's current state, I'd consider it a decent/solid port. Hopefully WB learns from this controversy and focuses on delivering better support/quality control for their future PC releases.
I agree with you. Arkham Knight runs better now than both Origins and Arkham City to be honest.
Yeah they didn't really care or focus much effort or resources on pc version. Lol
It went to a third party
Don't forget it's the biggest gimpworks title. It was the last game showed at Nvidia history montage at the RTX reveal, speaks a lot to their arrogance and stupidity
I think the best we can hope for is what they did with Injustice 2, and release it on PC 6 months after because they prioritize consoles.
Jack Davis Well they can definitely release them at the same time with no issues. They did it with the other 3 Arkham games and several other games. WB just got greedy and it ended up costing them more money than they saved.
This game would be god tier with a good HDR patch. Must look amazing in 4K.
SotNist,
AK looks great at 2560x1440. What do you think 4K would do for it? The textures wouldn't likely look any better. Probably all you'd notice is some improved aliasing to reduce jagged edges but having played it a couple weeks ago I don't recall aliasing being very obvious though I have no doubt it could still be improved... 4K is overhyped a lot.
Use a reshade.
@@whodatninja439 Is Reshade worth using? Been hearing about it more and more lately
Malus oh yes definitely, I use it with almost all my games
Hdr is a gimmick
I beat this game right before Spider-Man at 4K 50-60fps maxed out settings with a GTX 1080, crazy how a game from 2015 can look better than a 2018 game.
I agree .
Keep in mind the game’s colors are quite dark there’s less visual information.
True for both of you Yen and A R. There's only 1 section where it's day time in the game, but I believe if you try to go into freecam the map just disappears. Makes you wonder :P
@Yen Even if it wasn't a PS4 exclusive I still think this game would look better
Yen well the only thing to me that looks better is the particle effects like the rain streaks and the atmosphere looks better but I still think Spider-Man ps4 looks just as good but it could seriously use some better particle effects
Here's an interesting fact about the level of character detail... batmans teeth are meshed with more than 48 vertices .... EACH... and they're all individual meshes..
Thats too details... for most unseen features (batman rarely zoomed in the face, especially mouth) artist usually used just a plane, then apply teeth texture. Combined with animated lip, mouth was shaped.
Where can i read the details? Please i want to read the detailed report
Each tooth has more polygons than some n64 character models LOL. We have come a long way.
@@erikthegamer8727 there are tools you can use to extract the models from the games files and import them Into a 3d rendering /animation software
@@Great.Milenko i see... thanks for the info
Can the teeth get knocked out? That would be a good use of that detail.
With a 3080, finally we can enable all gameworks options, maxed out all other settings and get a locked 4k60 experience. Holy shit did it took long enough for brute force power to overcome the shitty optimization of this PC version.
A near 5 year old game still looks better than most games today. Rocksteady really was ahead of the curve.
It doesn't need a 3080 for 4K60, lol. A 3080 would get close to 4K120.
It does 4K60 on 1080 Ti, Radeon 7, RX 5700 XT, RTX 2080 or 2070S.
Unreal 3? damn? wow they rly pushed to the max, i always thought that this was 4
its heavily modified tho
@@MexiCooki basically to the point where it's basically their own engine
@@liljon042
Fuck yeah, i just love Rocksteady! ❤️👍
Well it is Unreal Engine 4 but more of a prototype branded as UE3, the 4th not being out at the time
There is just no way it's UE3 given the visual features it shares with Return to Arkham that runs on the released build of UE4.
I love revisiting older games at 4k and tbh so many look so good even if they weren't originally worked out to be rendered in that high of resolution.
This PC port is actually really good in it's current state. I got it for $5 on a sale and it's probably my favorite PC game, only thing to really complain about is that it has Denuvo.
That's high praise, guess I should try it. I've had it in my Steam library for over a year but haven't played it yet.
Malus This guy probably was high when he played Arkham Knight, because it's easily the worst Arkham game, even when disregarding the PC port issues. Lame boss fights, too much batmobile, predictable plot and overall just wasn't very fun to play compared to the other games. It's still a decent game, but completely undeserving of any high praise. lol "muh favorite PC game." He must not play much on PC.
@@Shieftain Hah fair enough. I only ever played Arkham City and though it was good but not particularly amazing. And yeah calling any Batman game your favorite PC game is odd to say the least, there's some pretty damn good games to compete with.
Shieftain Hmm looks like that could be a case of it being your opinion and not his. I think that he genuinely enjoyed the game more than you, and I had a blast with it myself.
yeah runs great on my gtx 1080 ti now but yeah the game was really a mess from the start.
The game got patched up pretty well within a year even for AMD cards. The big issue with the optimizations of Arkham Knight (PC) is that most of the settings have little affect to the FPS performance other than resolution. This is the only game I've played where having the game installed on an SSD affects frame rates, not just faster load screens, but as you move through Gotham you do get a more smooth and higher FPS.
I remember playing it with with the lowest settings on my 2015 rig with GTX 660 and Phenom II x4 840 and still struggle to get 30 FPS, change the resolution to 1366*768 (from 1080p) didnt help much
might be fileswap. i had framedrop with 8gb ram. went to 16gb ram and the stutters stopped :-o
I installed on my SSD too, it solves the spikes in framerate.
That's because this games biggest problem is how it stores and streams textures. If you don't use the tweak tool and use an HDD that shit will stagger constantly as it struggles to pull textures off the HDD. It's why the bat-mobile sections were a nightmare because you are moving quickly and new textures are streaming in constantly. Tweak tool fixes this and using tweak tool + SSD really solves it.
I have that same thing with just cause 3 and Black Desert Online... SSDs do help with games frame rate shame most people seem to test it on a stand still and not in a big environment where stuff is loading in a lot
The problem is not hitting 60fps...the problem is stuttering and the bad framepacing
Moyle01
High Framerates vs Stable Framerates.
He means to say that it's not about hitting exactly 60 per say, rather maintaining any stable number. That's why locking down to 30 can be preferable to an unlocked framerate jumping anywhere from 30/60, personally I notice anytime the framerate varies by 6 or more, sometimes less if it drops fast enough.
@@MarikHavair my secret weapon is creating a custom resolution with a refresh rate of 50 or 48hz. It gives enough overhead to keep an stable frame rate and in some cases to raise some settings. Sure, it may not be as smooth as 60hz but it's way better than 30fps.
Don't get any stuttering or poor frame pacing any more. Not for a long while now. Though having 16gb of ram or more is still recommended for this game.
“He’s running significantly lower hardware”
Oh yea I have an i9 7900x it was only $1200 dollars..
Arkham Knight was simply incredible. Platinumed Spiderman PS4 and now I wanna play Arkham Knight again.
Same here. Playing Spider-Man makes me want to go back and beat all 4 games again. I plan to get all of them on pc
Same, honestly
Knight is an absolute masterpiece.
Recently got 100% for everything on it. The hardest part by far was defeating killer croc on that iceberg lounge challenge map. Took me days.
I also platinumed Spider-Man in about 4 days and right after I started the Batman titles again on pc! Gotten through Arkham Asylum and Arkham city, very fun considering I used to find them quite boring for some reason.
"significantly less powerful harware"
*Titan XP, 10 core i9, 32 gigs of ram*
🤣🤣 If that's less powerful then i7 rtx2060 would be potato spec for this guy
@@SuperSable yo i have a i7 6700k 4.6ghz and a rtx 2060 lol
@@smashkommentiert lol
Correct me if I´m wrong, but last time I tested Arkham Knight on my GTX 1070 it was running at 4k pretty smooth (avg. 40-60fps). So no big surprise for me that the RTX can handle it easily. They fixed most of the performance issues with patches.
I also have the same experience with the 1070.
even had no problems when i had a 970,played through that on the launch week without any major issues
Yeah same here on 1080ti I can get a locked 60fps with no issue at least from my experience.
Reckez
I can't believe people are still satisfied with 4K. Just upgrade to 8K already, unless you must have super high framerate.
Average 40 fps is *not* smooth by any stretch of the definition, unless you play on some sort of variable sync display.
2021 and it still looks amazing.
This issue with Double Buffering can be fixed by Alt+Tabbing out of the game and back in again while the game is running. That will activate proper Triple Buffering.
The game simply does not trigger it properly sometimes at launch. That's why the second run was better :)
well considering my rx580 could keep it at 60 for most of the time in 1440p... the game is not in a bad state after the patches
I beat Arkham Knight about a year ago and I don't really understand the gripes about the performance. At the time I had a Xeon X5650 @ 4.6GHz + R9 290 @ 1.2/1.6GHz on an SSD and also played at 1440p. Only tweaks I did were shadows to normal, and disabled chromatic aberration and film grain because I hate them. There were a few occasional drops to 48-49fps but it was normally locked 60 during action. I had no complaints with how it ran at all.
Arkham Knight, still, after 7 years, has the best camera work of any game ever made.
It's just so beyond anything else. Beyond Insomniac, Naughty Dog, Rockstar or Santa Monica.
Camera work as in gameplay camera? Definitely not. The perspective always felt slightly off and the sensitivity was not great
@@mhwtf5965 Transition between gameplay, cutscenes, in-game cinematic moments, gliding or getting into/ejecting out of the car. It's just superb.
The art direction of this game makes it look better than AAA games even today. Its insane.
The work and time you guys put into your videos... not only you give us a a complete graphics and frame rate analyses you also talk about the story and gameplay too ? i really appreciate this channel!!!
*Thank you* ;)
Managed to play most of it in 4k 60 with a water cooled 1080 about year ago. I said most of it because the part were the spores gets released tanked my framerate so much had to drop it to 1440p. Still one of my favorite games.
The Arkham games were a dream come true for me. It felt like I was playing an episode from the Animated series.
"My name is Richard Leadbetter, and welcome to Jackass"
Leadworse
I really would love to see nier automata running on the 2080ti
Nier automata wont be any different trust me.. Because the engine was not high tech because of lack of budget
crapgamer reviews yeah but still one of the best games this generation for me
Nyxtroos 😅😅
Nyxtroos *Sprays with water* CALM DOWN BOI
you could hit 15fps with that
Good to hear a Titan XP, 10 core i9 can hit 60fps on a 2015 title...
Well an i9 might as well be an i7-6700 and an XP a 1080 Ti because of utilization. Getting 60fps on lots 4K titles is difficult with that hardware.
That looks better than most games today.
I wouldn't blame shitty optimization, thing about it is, the more stuff in the scene like if your looking at more stuff the harder it is on your pc.. You can't expect all games to be designed to a point where it has the same amount of polygons/models detail stuff every time you turn the camera (your character in game).. Its just silly.. Usually optimization comes from LODS and having a limit to the amount of polygons with models. If you have a lot going on, its going to make your pc run harder thats a given. It would be pretty much impossible to design these sort of games that is exactly the same usage in every direction you look. A lot of the times games go through downgrades even from beta to release or later down the release line you find out t heir optimization came from removing stuff in the game (usually clutter on the ground).. Problem is a lot of games are designed to make you go WOW at the trailer now so you look at it and go wow and buy it only to find it runs like shit on your pc even after its downgrade. Never judge a game just because of its age.. Miscreated has been in early access for a couple years or so now and that has one of the most demanding global illumination systems and will give your gpu a run for its money.
The enhanced rain effects in Gameworks for me is absolutely worth it. The way the water splashes off his cape when he spreads it is a joy and it just feels really realistic. Once you get used to it, it's hard not seeing it. The others I agree, aren't worth it. I've also tried the interactive paper debris and I thought it was neat when I notice it in indoor areas especially in that indoor location where the bills are scattered around but yeah, unless you look for it, you can do without it. The smoke on other hand wasn't so pleasing. Something about the effect looks so fake compared to the rest of the environment.
I imagine Richard wearing the cape and cowl during this analysis.
Man I really wish Rock steady would give this another pass or at least pay someone to revisit it. I bet 4k on the XB1x or 1440p on the PS4 pro with HDR support would look incredible. I'd finally buy it. I can't run this on my GTX 780 so I passed on this one.
This game was years ahead.
Graphics wise yes
Arkham Knight is a masterpiece.
I strongly disagree.
DWAYNE JOHNSON talking about "the worst" title in a series that has reached excellence in its entirety is debatable. However, Arkham Knight takes to the max all the great things of its predecessors, so, it may be a masterpiece after all. It is definitely not inferior to Arkham Asylum, and in many ways it tops City.
DWAYNE JOHNSON and what would it be that prevents Knight from being a masterpiece?
Don't go with the "too much batmobile"... the only thing I'd point out is the story, Paul Dini's replacement as lead screenwriter had its effect, but the plot was efficient enough as a finishing chapter.
Agreed! Still one of the best looking games on pc. Ultrawide on a gsync monitor makes it even better.
@@tedcrilly1 Yeah. It's absolutely stunning even in 2018, the combat mechanics are smooth, missions make sense and are fun, and the story gives a satisfying close to the Arkham series. I'm about to do a NG+ run on Knightmare soon. Very excited.
4k 60fps on rtx 2060 and i5 8th gen. I LOVE this game!
On 2023 on a 4k OLED the game looks amazing.
Still looks insane after almost 6 years in 2021 it’s great still and itll hold up for many years to come
The fact that this manages to have more impressive lighting than most games on PC in 2020 is fucking mind blowing.
Happy Meal Limited another one fooled by the wetness filter lol.
I played this game a year after release so I didn't get to experience all the fun, but a bud of mine did and he bled from the eyes for a few days.
My experience on my 980 with 8 gig of ram and a 7200rpm harddrive at 1440p was fine, but yeah it did stutter quite a bit and extended bouts of play resulted in me waiting 2 minutes to gain access to my desktop. It desperately needed at least 16gig of ram and an SSD. I will be going back to this game when I build my new machine in November.
SSD eliminates most stuttering due to how borked the game streams textures. If you use the tweak tool while playing on an HDD it's much better if SSD isn't an option.
Still waiting for the Crysis 3 revisit. Enjoyed the analysis btw, great work DF.
I remember this being a free game with the Asus stixt GTX 970. I couldn't redeem the game when I got the graphic card and years later i bought it on steam. The graphics are insane for a old game.
Wow, this still looks amazing!
I just bought this game last week and having a blast with it. Runs pretty solid at 60fps / 1440p all settings maxed out, Nvidia stuff turned off.
Cool story. Want a cookie?
Do you?
Now that the issues regarding the port have been largely cleaned out and I can run the game on a 1060 with 60 FPS at 1080p most of the time, this is no doubt one of my favorite games and on par with Arkham Asylum in my opinion. I never read comic books growing up, but Rocksteady's trilogy cemented Batman as one of my favorite characters in the western cultural canon, and Arkham Knight is the perfect finale. The massively improved combat, the responsive Batmobile (albeit being overused in side missions), the flawless atmosphere, the detail, the amazing soundtrack by Nick Arundel and David Buckley, the clever use of interactability in storytelling, and the cinematography during cutscenes elevate about the great majority of narrative driven 3A games.
this is a way better game than Spider-Man. the leveldesign, the enemy design and the open world... all of it is just on another level compared to Spider-Man.
also better stealth mechanics and better gamedesign in general...
I'm still baffled that they shoehorned stealth mechanics into Spider-Man. Because nothing screams stealth like a brightly colored suit and a wise-cracking hero.
Well Spider-Man only really beats it in story and maybe the on-foot combat (there are more options) and traversal mechanics. And I guess stealth is there to give players a choice on how to play.
But as an overall package Arkham Knight is better (mostly due to more interesting side content, better level design and the breathtaking athmosphere).
one thing i love about this game is the videography....the way batmobile is first shown and then focused on its wheels.....god, that cutscene......I'm playing this game these days.....on omen 17 (1060, 7700, 16 gb)....runs damn smooth......
and its ending is damn emotional........ :'(
I wonder if the devs could upgrade the engine to EU4 like Virtuous's Arkham Asylum/City Remasters for PS4/Xbox and reap some performance gains and fixing the streaming issues. No remaster effort required, just change what's under the hood.
I had a blast when Arkham Knight launched - on a Xeon 123v1, 16GB DDR3 and a 4GB 960 SSC from EVGA. Honestly, never had any major issues on high details - even before they pulled the game. At one point I used the old 750 Ti as a physx card =)
We still wait on Shadow of the Tomb Raider detailed analysis between PC and Xbox One X. Alex said he will do it after the patch arrive. Hope you are doing not the same like by Rise of the Tomb Raider. Promised an analysis on the final X version and no test.
Probably not much difference after the patch. Pc vs console isnt a fair comparison anyway consoles are years behind in hardware
@@chinchy111 Thats exactly why the comparisons are made, when 2 products are the same price their performance should be able to be compared.
"The game was a write off on 2 GB cards back in the day".
And yet after patches, I tried Arkham Knight on my 2011 560 Ti 1 GB.
Game could do Low, 900p30 locked just fine. Even 1080p was ALMOST doable, but it dropped severely in spots. 900p though? Perfect experience.
Why use the ingame vsync? Just use Adaptive Vsync, solves that double buffer issue.
I loove having the adaptive vsync and FXAA options in Nvidia settings.
Screen tearing is eeeewww. Ick!
znubionek Then yo can just force Vsync+Triple buffering from nvidia control panel and the drop to half of refresh rate goes away.
If that doesn't work, just enable fast sync and lock the FPS to that of your refresh rate using Nvidia inspector FPS limiter V2.
Use fast sync. It's better.
So many types of sync jesus christ. I didn't even know fast sync was a thing.
You can just tell these two are the best of friends.
Oh man, this just makes me want to get a PS4 Pro patch so badly.
Too it xbox one x
pro patch? nah a One X patch man!
Console? You better get a PC.
It's no better in that. Having played it on ps4, I can tell you that. There are popping textures everywhere and the game lags occasionally while traversing in the Batmobile.
For context, I'm using the ps 4 digital edition of AK
The Batmobile puzzle sections reminded me of the Zelda series, they where just that well designed. Its by far my favourite Arkham game.
Amigo500 please tell me you are being sarcastic?
Just can’t thank you enough for making such good content.... Always a pleasure to hear you speak Mr Richard
This was my fave batman game
Actually, me too. It's probably the unpopular opinion regarding the Arkham Series, but I've never felt as immersed in a game as in Arkham Knight.
I really liked what they did with the Joker in this one. Batman Vengeance will always hold a special place in my heart but this my favourite. I'm also not 5.
Me too, although it was the first one I played and I went back to play the previous two afterwards, so it spoiled me with better visuals, more open world design and the badass Batmobile.
Is it really an unpopular opinion? I think people universally love it besides maybe there being a bit too much tank gameplay. I mean it looks amazing, it plays incredibly well, it's well written, has a ton of content. It's nearly perfect :)
@@DatGrunt You want a real unpopular opinion? I think Kevin Conroy is the worst thing about Knight and the guy who voiced Batman in Origins did it better.
I can't get over how amazing this 3 year old game running on a souped up Unreal Engine 3 still looks :O
especially the particle effects and massive amounts of detail and all the destructibility when driving through the city.
I'm running an i5 4690k and GTX 1070. This game doesn't run perfect but it has been much improved since launch.
How is the performance? I have an i5 4690 and a GTX 980...
@@kruvik 60fps@1080p and @1440p The are noticeable hickups sometimes while driving around the city but it's not often enough to bother me. And the only time there are prolonged drops into the 40s seems to be during the fancy cutscenes. If you lock it at 30fps with Riva or nVidia Control Pannel, it's almost always consistently smooth.
Okay, thanks for the info!
Took me 3 years to upgrade my computer to play this in hd 60fps. It was worth the wait.
Richard needs to test this on 3080 at 4k with all those Nvidia effects turned on. Or maybe 8k with 3090.
8k looks nice :) currently playing it on my 3090
@@victorflores429 ah, niceee. I don't believe youtube supports 8k free uploads at the moment...
What helped me a lot is installing on a SSD, this reduced the spikes to near 0 in my i7 4790k+970 and of course using driver v-sync with proper triple buffer.
Would love to see this on the X running at 4k/30 and 1080p/60
PS4 pro...boost mode on...30 fps lock.......looks amazing i know...but this is just pure eye candy...greatest looking game of this gen period
id love nothing more then an update for ps5 an xsx
Yup I'm still waiting 👍👍
Wish
In my opinion it's hands down the best looking video game ever made from a technical level. The sheer scale, the reflections, lighting and rain effects, the character models and animations - it's all breathtaking. I played this game on fucking medium and was absolutely astonished the entire time. Masterclass work by Rocksteady. It blows my mind they achieved this on Unreal Engine 3.
Such a shame it had an awful launch though
“Looks pretty awesome”
Me: puts it at 4K “woah, it looks sick”
This Game is what BATMAN is...
Un chef-d'oeuvre ❤
A game untestable, the Arkham game, the best of all 🔥🔥❤❤🔥🔥
Gaming is the only industry where selling broken products is acceptable. Other industry products are held to a far higher standard and are also very difficult to create. No excuses in business. Horrible that gaming channels and sites were far more concerned with their industry perks instead of calling out WB for delivering a broken product. Instead, reviewers simply stated how great the PS4 version was (on a mobile APU) - ignoring other platform users 100%.
Multiplatform games should be measured by all platform versions released, not just the one reviewers favor. A lot of people spent days on discussion boards hoping to find fixes for a product they bought instead of using the product. Had refunds not been available, then everyone would have been stuck with a broken product.
iPhones tho
iPhone 4 antenna was functionally broken, not physically broken, by just the way you hold the phone... and apples response was "you're holding it wrong"
iPhone 6 and bendgate, where apple was aware of the phones malleability since before launch
Funky Fettucine It's the whole "cult of technology" attitude many people buy into. They become personally invested in a company like Apple, or a franchise like Arkham to the
point where even if they're getting screwed over they just accept it. Going beyond their financial investment and into a personal one. It's crazy seeing people who allow their
own identity to be associated with a company. I was in a comment section about one of the new iPhones of that time. This guy mentions that this was his first iPhone. And, I
kid you not there were like 5 other comments where people were calling him "brother", saying things like "welcome to the family" all with zero irony.
ion77799 Operating systems from Microsoft (Windows 1.0, 2.0), IBM, Google (Android OS) and others have been very buggy at times but have still been successful. Also in the pharmaceutical industry people have been taking so called medications for the better part of century that masks symptoms but worsens the underlying condition and actually makes people worse off in the long run.
If that were true the age old adage of "let the buyer beware" wouldn't exist, shoddy craftsmanship has always been a factor of any given market, sometimes it's even been in demand.
20 years working in the tech industry (infosec and development) says I'm right.
I miss your "4k on a budget" series! Great work as always, DF!
How do I know if a game is just demanding or poorly optimized?
If I have to guess, running on the lowest settings on enthusiast tier PC and yield subpar performance.
If the gpu usage is not high 90s or 100 percent most of the time it is poorly optimized. Also if your cpu cores are unevenly used that can also be indication.
There are 2 things you should consider: 1st is the ratio of how good the game looks vs how it runs (for exp see how much better The Witcher 3 looks and runs than Nier Automata). 2nd is how the game runs across different hardware configurations. If a game is really well optimised then it can scale pretty well on a wide range of hardware (Forza Horizon 4 for exp). If a game is NOT well optimised (Arkham Knight at launch for exp) then it will run like ass on pretty much every piece of hardware (until you can brute force through it with extremely high-end hardware from the future like DF did here).
Heh thats most pc games now days not all but the list is growing. People talking about batman being solid prob isnt playing in 4k or is playing in 4k with a rtx 2080 Ti....No thanks for the gpu price....And with experience on a RTX 2080 the past few weeks games ran better then my gtx 1080 but still something wasnt right..Sent it back kept the 1080 called it a day.
This is the type of video that I love! PC, 4K performance! Give me more!
I was able to play it at 1440p 60 FPS locked on my 1080Ti due to that Tweak tool.
I can get it without the tool with 3440 21:9 resolution with a 1080ti.think it averages around 90fps with gsync.
churchill378 I had texture streaming issues and hitching/stuttering without tweaking a few things with the tool. When it wasn't having the issues the FPS was well above 60 FPS.
What did you tweaked exactly?
@@cancer7636 try using batman tweak and in there set Texture Streaming on balanced
what is the tool called, can u help me with the link?
Awesome video as always!
Here's a neat idea! A series where you look at games that pushed their engines to the max! Widely used engines like all the unreal and unity versions etc. Would be interesting to see not only what they tried to master with the engine but also to compare games from different times.
Love watching your stuff, keep up the fantastic job!
Don't suppose anyone knows if there's plans for this getting One X enhancements?
Have u seen the upgrade for return to arkham, WB will do lazy job enhancing this for the 1x
Prophet 49 All they should do is 1080p 60fps. No 4k.
@@samuelrodriguez4018 Or maybe both, I gotta 4k tv and 1080p monitor so I'll like to see how each play out, witcher, tomb raider and hellblade did it.
Well 1080p 45fps rocksolid for the previous batman title that recived X patch was pretty bad
Yeah even a patch to 1080p lol.
Just started this up for the first time. I took my 9900k/RTX 3080/64 GB's DDR4 3200 Mhz RAM/2 TB 970 EVO Plus NVME based PC downstairs and connected to my hdmi 2.1 port on my 75 inch 4k TV. I am using WIndows 11 and turned on auto-hdr. I have everything set to max, including the Nvidia Gameworks effects and am pleased to say that it is locked at 60. Looks gorgeous too in 4k with the Windows 11 auto-hdr.
how the fuck you managed to run it without a single stutter...
It doesn't stutter anymore since late 2015. Game has been fixed for years.
I just purchased this game along with all of it's DLC, Arkham City Game Of The Year Edition, and Asylum GOTY, for $20 on Steam.
lol just picked this up for £3.99 on CDkeys.
To be honest it doesn't seem to run too bad at ultra with all effects active on my gtx 1060 6gb.
Because it got fixed like 2 years ago if not more. And they gave every owner of the game a free copy of every previous arkham game.
Actually the enhanced rain effect on his cape when you run off a building is really nice and doesn't hurt performance at all. Definitely always want to have that on.
IGN:7/10-Too many puddles.
Looks like I wasn't the only one who was like "oh, spider man looks great, but I don't have ps4...but I sure as hell have Steam and Arkham Knight!". And that game is gorgeous - those textures at times are phenomenal! This game you enjoy playing not only because of the gameplay, but also purely out of visual satisfaction! And I can play it rather well on r9 380x and i5 6600/16gb ram/ ssd ( no locked 60 and some noticeable drops - that's for sure, but close to being smooth most of the time - yep! ).
HDR would do wonders for this game.
Speaking from the future, the games runs like butter on a 12th gen CPU and a 3080 Ti mobile even with all those silly nvidia settings on at 1440p. I thought I'd just toy with it but it turned out I found myself enjoying the game like it was my first time playing it.
Cool, would be most excellent if you could mention how this game still runs at 900p on XboneX. There are quite a lot of morons out there that actually believe every single one of Xbone's 3rd party releases, all 1250 of them, run best on the glorious XboneX when it is only true for about 10% of its entire library to date, nearly 11 months after release. Thanks.
Lol cry some more. You couldn't look like more of a hurt fanboy anyway.
I cant believe. Did Xox make you cry?;)
When I first got my 4k TV and started trying games out at 4k, this was the game that stood out the most to me. It looks phenomenal at 4k.
Watching this video after Gotham knight make me thinks like hardware and graphics is a big joke by the way its seen by dev and publishers these days
i9 10900k & 2080Ti here, I'm getting those sweet 60fps at 4k through brute force of my system.
Console wins.
Xbox one x 720p 30 fps without nvidia effects.
Batman on xbox is 900p -,-
I played it recently with a GTX 1060 and it played at 60fps a lot of the time. When it dropped it was noticeable, like it is in most games, but not to the point where it stopped my enjoyment of the game, which is fantastic by the way. Playing it at mostly 60fps also really makes it shine. It is now one of my favourite games and worlds I have played in in ages.
Your saying worst ports, yet it runs amazing now with no problems what so ever. In fact i have put over 50 hours into the game with everything maxed out and had no issues at all.. Also the game looks amazing maxed out. Yes it took a while to be fixed, but your clickbait title gives the impression the game is still broken when it's far from it
Andy Lloyd when it came out it was the worst port and it still is cause there a lot of bugs and way to much frame drops
No frame drops here or bugs, like i said i put hours into the game and had no issue's what so ever
Andy Lloyd what’s you rig then? Cause people are reporting the same issues
8700K, 16gig-DDR4, EVGA 1080 Superclocked. Had no issues what so ever, it looks great and runs great. I have my monitor running at 144hz refresh rate as well. Not using Vsync as my monitor only supports freesync. I have finished this game before on the PS4 when it first came out as i heard it was broken on release. I bought it recently on steam for £7.00
Andy Lloyd nice I guess it’s not a widespread thing anymore that’s great👍
I'm currently playing this game thanks to Epic Launcher, it looks better than most recent games. Solid 1080p 60fps on my R5 1600 + GTX1060. I was sceptical but i have to admit, this game is really solid and fun to play, it's like in the last years there were no progress at all in the game industry.
Recently 100% arkhham knight on my gtx 1050ti on high with gameworks fog, 1080p 60fps. Riddler trophies were more enjoyable in this game as they were easier and eally tells why Batman went full tank mode and how riddler made those tracks, how arkham knightn planned everything.
Happy that it was fixed
Actually the overall smoothness and amount of microstutters are are MUCH better than Origins or even City! 8-)
How about using another card for PhysX - does this allow to use the advanced effects? The smoke can look really nice! B-)
Thank you for deservedly lauding the game for its amazing pacing and so on - most open world games just bore me nowadays, the Rocksteady games really suck me in though! :-D
15:30 "and theres just something really appealing.." oh really, and you cant name what it is?
". . .Nitty gritty look. . ."
". . .Little tiny details. . ."
". . .Different type of cinematic style than you typically see in a game."
" . . .Focus on the detail. . ."
". . .Camerawork is breathtaking."
I didn't play the early build that everyone complained about, but I manged to play about half the game (1080P) with only an FX-8300 paired with an HD 7950 just fine. It was locked to 30 FPS but it NEVER hitched or stuttered. Later when I upgraded to a Ryzen 1700X and a Vega 56 I increased the cap to 60 FPS also with no hitches. Everything was maxed out except for the gameworks stuff. All the Nvidia stuff was disabled.
Where is analysis for *Ark Survival Evolved* ? 😂 This game is the absolute worst of game optimizations.
@BesuBaru saints row 2 also
yea saints row 2 would be a nice one to revisit.
Deus Ex: Mankind divided too. xDD
Watchdogs :p
The game can now run pretty damn well on 2018-2019 hardware. Not that it deserves praise for it of course but it can now be a much better experience.
I know for a fact the game could run comfortably at 50-60fps on my 970 as long as Gameworks was off. It stuttered every now and then only when you took the car for a spin, the UE3's streaming tech was truly pushed to its limits.
The game is pretty well optimized. It's been well optimized for a while. I can run the game at almost a locked 90fps at 1080p with a 970 without all the gameworks crap (Except for rain effects). Gameworks MURDERS any GPU. But the game itself is awesome. I think Rocksteady went all out for this one and it shows. I could do with a bit less tank gameplay, but besides that, it was great.
The PC version has been fine since the end of 2015. It definitely shouldn't have been released in June, but now it is a solid game. Rain effects are incredible. I love the drops flying off the cape when you jump off a building.
Arkham Knight has better graphics than Spider-Man.
In what world?
kalkampanaros df just stated that
@@maxsettings2906 Really?
In terms of engine technology, Spiderman wins.
But if we're talking about art direction, Arkham Knight wins.