Introducing Rockify - Realistic Rock Generator Plugin for Blender (Features Overview)

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  • Опубликовано: 4 сен 2024

Комментарии • 24

  • @deygus
    @deygus 11 месяцев назад +2

    Holy hell, this looks amazing! That is grade-a stellar geology you have there! Nice work!

  • @patko8303
    @patko8303 9 месяцев назад +1

    Thanks Joe! Trying the plugin right now.

  • @OMG3Dmax
    @OMG3Dmax 11 месяцев назад +8

    it would be nice to add generation of icebergs and glaciers to this plugin

  • @brmawe
    @brmawe 11 месяцев назад +2

    Wow, what a wonderful plugin you've made. Your a fantastic creator in the Blender community, keep up the great work.

  • @juanpaulomardonez9151
    @juanpaulomardonez9151 11 месяцев назад +2

    Well done Joe!! Amazing tool

  • @joespadaford8736
    @joespadaford8736 11 месяцев назад +3

    Don’t worry about the ah thing that other guy said. You speak very well. I enjoy your breakdowns. My only hesitation I purchase is it seems early. The limestone looks a little alien to me and limestone is the most common stone I use. It would be good to showcase the texture process in the video not just the grey mesh. I know vocalizing stuff whips the texture on geo most times. So what the process for texture. Does the limestone not look as alien in shape once textures are applied. It’s a high price for blender market to not see it all laid out. I would do another video

    • @HavokSage
      @HavokSage  11 месяцев назад +4

      More videos coming in the future. This is just the introduction video so more examples will follow. You can also see more examples on the website: www.rockifyplugin.com/gallery
      In future I'll show specific assets and how they're used in-engine. Whenever I get aggressive/personal comments I usually just delete them, no ones forcing him to watch my videos, I even showed the wireframe example right on the product page. :)

    • @joespadaford8736
      @joespadaford8736 11 месяцев назад

      Which ones are the limestone on there?

  • @DamienRamirez
    @DamienRamirez 11 месяцев назад +3

    I Actually had a BP in UE5 that wasn't to far off this, bit more rounded vs that which by comparison is a bit sharper. Shame UE5.2 broke it & I deleted it. This will definitely be a handy till I get around to remaking it.

  • @yacineygamer6457
    @yacineygamer6457 11 месяцев назад

    This is really awesome stuff .. will there be a version for 3ds max ?? thanks a lot

  • @MankindFilm
    @MankindFilm 10 месяцев назад

    This looks so good! Can’t wait to use some of this stuff! Any chance there are sales on anything you’ve made coming up?

    • @HavokSage
      @HavokSage  10 месяцев назад +1

      I usually take part in black friday sale, which is coming up soon.

    • @MankindFilm
      @MankindFilm 10 месяцев назад

      Awesome, I've got my eye on the Arctic and path maker pack, probably grasslands too. Aiming to recreate the abandoned Grytviken whaling station using your tools for the environment.

  • @lordrex34
    @lordrex34 11 месяцев назад +1

    Looks really nice! Do you also have plans for Treeify Addon?

    • @HavokSage
      @HavokSage  11 месяцев назад +1

      Stay tuned !

    • @lordrex34
      @lordrex34 11 месяцев назад

      @@HavokSage thanks for your reply! I also am really hyped for Brushify integrations with materials in UE4/UE5 :)

  • @Greenrobotvp
    @Greenrobotvp 10 месяцев назад

    Hi Garth, Im trying to add the Brishify Urban Buildings pack to my project and get this error Error: II-E1003, it showing its updated for Unreal 5.3 but not sure why I cant import it. any suggestions?

    • @HavokSage
      @HavokSage  10 месяцев назад +2

      Is that an error when adding in the launcher? Have you tried restarting the launcher since purchasing? Sometimes that fixes issues like that.

    • @Greenrobotvp
      @Greenrobotvp 10 месяцев назад

      @@HavokSage Ok that worked thank you

  • @jonwatte4293
    @jonwatte4293 11 месяцев назад

    Soo, Houdini next?

  • @visualdrip.official
    @visualdrip.official 10 месяцев назад +1

    thanks for the video. what about the materials ?

    • @HavokSage
      @HavokSage  10 месяцев назад +2

      I’ll be creating a full pipeline tutorial soon

    • @visualdrip.official
      @visualdrip.official 10 месяцев назад

      looking forward to it . does the workflow include having to own substance painter?@@HavokSage

    • @HavokSage
      @HavokSage  10 месяцев назад

      @@visualdrip.official yes, unfortunately substance will be necessary for the time being.