I miss the FS17 vehicle group mod - allowed you to set up vehicle groups like "all tractors", "all harvesters" - you could then select the tab group and tab between the vehicles in that group.
3:15 about Lumberjack which you didn't mention, if you toggle super strenght On and use the chainsaw on a tree with the blade being vertical " | " it will "delete" that tree but if you walk far away from that tree you will still see it in the distance as it will now then fade in and fade out , useful if you don't want the tree there but still would like some nice trees when you're doing something else elsewhere. No idea if that's intended or not but i find it pretty neat. It's also very fast to clear a forest without all the extra work.
Wow more great mods, I love being able to remove vehicles from the TAB menu. God I wish they would make a mod to sort out the 100s of mods I use. Every map I play I have to sort thru 100s of mods checking the ones I want. Is it possible someone can make a mod where I can select a group of mods I always use and put them into 1 box to check? In doing so I could put maybe 50 mods in a "favorites" set and they would be reduced to 1 box to check shortening my mod list greatly.
I really like the Firewood mod. Since the sell points are so cheap and they do not change the ground where you place them I just fill it up and sell it then buy a new one. Great for starting with nothing but an old tractor, chainsaw, and the axe.
Daft question but how do I get the auto drive hud back on screen as I have clicked on the x in the information bar at the top of the hud and it has gone
@@martypart2192 Remap your keys, go into your controls and set it to something else, I have mine set to Right Ctrl End as I have the same issue, I'm on a compact keyboard
@@TheFarmSimGuy thanks for your help with this. Didn’t know keys could be changed so easy. I have lots of things that use the number pad keys that I’ve not bean able to use. Just expected things to be set and would need to change them in the programming of the mod
Lifehack for firewood: sell the sell point after fully loaded and place another one ;) second one do the firewood from the leaves trees like oak which are terrible to transport via truck/trailer ;)
I’ve tried to concentrate on mods that are useful in every save game rather than another tractor or shed, there are some great RUclipsrs doing great vids already covering that sort of mod
Good question Keith, I'd say Courseplay is king for in field work like combining/cultivating/planting etc, but Autodrive is for your road network, hauling crops etc to sell points. and the great thing is they work really well together.
Sir how many map mods do you have. Sir its my humble request to you please will you make a video on all maps mod you have downloaded and using which will change the experience of playing farming simulator 19. I am from India sir please make video on your all maps mods
Great selection of mods to showcase. But what is this “trex” you speak of. On my maps I got a T-rex 🦖 knocking down all the trees in its path. Never herd of this trex fella
I would really like to have a Mod where on Dual-Tire Tractors you can press a Button and it stores the additional tires in a Cargo-Basket at the back of the Tractor so you can drive to the Field without having width issues and than at the Field you can mount them again and get enough Traction when you pull heavy stuff. It also makes it more realistic because driving with a very wide Tractor on a normal sized road is Illegal (Ok here in Germany it´s Illegal..... I think......)
Great, I’ve used both extensively and in my experience Autodrive is more reliable and has way less impact on FPS for road courses. No question Courseplay is king for fieldwork though, the only exception is combine unload with Autodrive works better that the courseplay equivalent. We’re just lucky to have so much choice with mods everyone can find there preferred way to play
Farmer Klein pointed out yesterday that the Giants mod hub for FS19 is now officially OVER 4200 mods, of which 3191 are for ALL platforms. So yeah, you have 3191 to choose from, unfortuntely, anything with scripting in it, won't work on console (not Giant's fault)
I miss the FS17 vehicle group mod - allowed you to set up vehicle groups like "all tractors", "all harvesters" - you could then select the tab group and tab between the vehicles in that group.
Another great list. We are spoiled these days with all the game changers that are available now. Good job FSG
Thanks man!
I was playing FS19 free on the PS4, then I came across all these awesome mod's so I had to buy it for the PC. Love your videos
Welcome to the master race, it really is a different game on PC
@@TheFarmSimGuy It is so much better on the PC
Just got back into playing FS19 after being away for awhile. This video and your previous mod video were a huge help getting back at it. Thanks dude!
Welcome back! Glad It helped, look out for another one coming soon
Great video! Subscribed!
Thanks 👍
3:15 about Lumberjack which you didn't mention, if you toggle super strenght On and use the chainsaw on a tree with the blade being vertical " | " it will "delete" that tree but if you walk far away from that tree you will still see it in the distance as it will now then fade in and fade out , useful if you don't want the tree there but still would like some nice trees when you're doing something else elsewhere. No idea if that's intended or not but i find it pretty neat. It's also very fast to clear a forest without all the extra work.
Amazing! Really enjoying this video series. Worth the subscribe and hope to see more like this in the future
Thank you Matt, I appreciate it 👍
another great list there mate :) Can't argue with any of those
Another awesome video, congrats! I'll definitively use the Sleep Anytime, tks!!
I play from farm sim 2013, and I just found out "park vehicle" mod, great video thanks.
No problem Ron, glad I could help! 👍🙂
New sub. Not sure how I've missed you before now tbh but hey ho. Thanks for your content it's giving me the urge to jump back in to FS19 again. 👍👍
Welcome back to FS! Glad to have you here 🙂
Great video! Thanks FarmSim Guy!
Great selection of MOD's some I knew about others new to me, very interesting.
Cheers Mark, glad you found it useful
Is autodrive compatible with courseplay as it looks a lot easier for auto selling crops
It certainly is, in fact my next video that's coming out later on today shows you exactly how to do that :-)
Fantastic informative video ,keep it up and thank you 👍
Thanks so much! 🙂
Wow more great mods, I love being able to remove vehicles from the TAB menu. God I wish they would make a mod to sort out the 100s of mods I use. Every map I play I have to sort thru 100s of mods checking the ones I want. Is it possible someone can make a mod where I can select a group of mods I always use and put them into 1 box to check? In doing so I could put maybe 50 mods in a "favorites" set and they would be reduced to 1 box to check shortening my mod list greatly.
PV tools!!, keep a look out for a video coming very soon 👍
I really like the Firewood mod. Since the sell points are so cheap and they do not change the ground where you place them I just fill it up and sell it then buy a new one. Great for starting with nothing but an old tractor, chainsaw, and the axe.
Agreed! it's perfect for a survival type series 👍
ps - can't believe you haven't included Workshop Tabber in these videos yet!!
Haha yep it is another great mod, I’m sure there will be a third vid at some point
Workshop tabber, vehicle inspector and player speed are one of the first mods I download.
Another well done list. Although DJGoHam is going to be mad at you for the global company thing..haha
Haha I know he’s not a fan is he 😊
Only a matter of time, before your sub count blows up. Another quality video mate😁💪
Thanks mate 👍
If you set up autodrive to harvest a field will the tractor stop when the tank is full like if you hire employee?
You can't use Autodrive with a Harvester, only to unload one, you would need Courseplay for that if you don't want to hire a standard worker
Great video, thanks for the suggestions
What map are you using on this video?
Thanks Jamie, this is the mod test map, you can find it in the in game Mod-Hub
Nice mod list for sure
Need a console mods list like this!
But why? Such mods don't come in console. Its just the vehicles n placeables fr consoles
Daft question but how do I get the auto drive hud back on screen as I have clicked on the x in the information bar at the top of the hud and it has gone
Alt and Num Pad 0 is the default to show/hide the hud 👍
@@TheFarmSimGuy thanks for the reply. My keyboard doesn’t have a set of number pad keys so the alt and 0 will not work for me
@@martypart2192 Remap your keys, go into your controls and set it to something else, I have mine set to Right Ctrl End as I have the same issue, I'm on a compact keyboard
@@TheFarmSimGuy thanks for your help with this. Didn’t know keys could be changed so easy. I have lots of things that use the number pad keys that I’ve not bean able to use. Just expected things to be set and would need to change them in the programming of the mod
@@martypart2192 No worries man, glad I could help
Agree that these are some great mods
Thanks Cranky 👍
Great job... thanks.
Lifehack for firewood: sell the sell point after fully loaded and place another one ;) second one do the firewood from the leaves trees like oak which are terrible to transport via truck/trailer ;)
If you do another one you should segment it like dj go ham does with fs news.
Not trying to be rude, sorry if I sounded like it :)
No worries, it’s a good point 👍
Fixed it now 👍
I like to see more things we can use and less garbage there is a lot of things that you never use
I’ve tried to concentrate on mods that are useful in every save game rather than another tractor or shed, there are some great RUclipsrs doing great vids already covering that sort of mod
How does Autodrive compare to CoursePlay?
Good question Keith, I'd say Courseplay is king for in field work like combining/cultivating/planting etc, but Autodrive is for your road network, hauling crops etc to sell points. and the great thing is they work really well together.
Just in time after i implementet first seven mods
Haha Great timing 👍
Sir how many map mods do you have.
Sir its my humble request to you please will you make a video on all maps mod you have downloaded and using which will change the experience of playing farming simulator 19.
I am from India sir please make video on your all maps mods
Hi Tejas, that’s a great idea for a video, let me look into producing a video to do that, thanks for the comment 👍
Whats the difference between auto drive and courseplay?
Think Courseplay for your fieldwork and Autodrive for your road network 👍
Ayyy, it's the other guy.
Us guys gotta stick together! 💪
Yes all are essential MODs and should be base game, wouldn't play FS19 without them. Great vid as always FSG.👏👏
Thanks Raymond 👍
Nice 😁😁
nice 1 fsg
List of 7 mods that make me wish I still had my PC.. ;(. Someday lol
Sorry Steve, hopefully some day 👍
Great selection of mods to showcase. But what is this “trex” you speak of. On my maps I got a T-rex 🦖 knocking down all the trees in its path. Never herd of this trex fella
He's his non-hypened friend 😉
what map is this im searching for an nice big map with lots of different fields but oly the farm house already placed at the farm
Mod Test Map
I would really like to have a Mod where on Dual-Tire Tractors you can press a Button and it stores the additional tires in a Cargo-Basket at the back of the Tractor so you can drive to the Field without having width issues and than at the Field you can mount them again and get enough Traction when you pull heavy stuff. It also makes it more realistic because driving with a very wide Tractor on a normal sized road is Illegal (Ok here in Germany it´s Illegal..... I think......)
You could use a service truck and re-add the wheels when you arrive at the field?
@@TheFarmSimGuy yes that's good but maybe I use the repair anywhere mod
Also a good idea 💡 👍
Thank you
You're welcome
I like unit convert lite by thunder it just makes farming math easer
Yeah another great mod, I use that a lot too
Are any of these available on console
No Bobby, any mod the uses a script to work won't be available on console
the Fendt link?
Please....? 😉 fs19.net/farming-simulator-2019-mods/tractors/fendt-1000-vario-us-v-1-0/
Will some of these mods go to console
No they all use scripts so won't work with consoles
@@TheFarmSimGuy i wish would make the game easier for console and more fun
@@jeffalex4855 It's the limitations of the platform I'm afraid Jeff, not much Giants can do about it
Case seeder link please
In the intro? - I don't remember, Google "Case Seeder FS19" I think that's how I found it
What 9r is in your thumbnail
It’s from the guys at Custom Modding 👍
How did you get double LSWs on it
@@gabekietzer9559 Just a little XML edit to add in the second set.
what map is this?
0:21
You should do a one for console
Sure thing, keep an eye open for that coming soon!
Why use autodrive, when Course play, is so much more intuitive, easy to use and can do much more.
Totally disagree they do different things better, Courseplay for field work, Autodrive for road networks
@@TheFarmSimGuy I have used courseplay to road transport, for years now.
Easy peasy, and never had a flaw.
Used it, since first upload.
Great, I’ve used both extensively and in my experience Autodrive is more reliable and has way less impact on FPS for road courses. No question Courseplay is king for fieldwork though, the only exception is combine unload with Autodrive works better that the courseplay equivalent. We’re just lucky to have so much choice with mods everyone can find there preferred way to play
lumberjack also let's you cut down trees on land that you don't own
Good point, it does 👍
@@TheFarmSimGuy and you can delete trees with a chainsaw while super strength is turned on
You could say in title 7 mods for PC only... any of us console gamers would be wasting time unfortunately as these mods do look good
Fair point, I'll update it!
@@TheFarmSimGuy won’t stop me watching some of your vids as good content but when I’m scrolling on mod update day makes that easier to see
@@danielrobinson8913 Appreciate it mate!
Be careful with lumberjack on all the time I may have launched my Ute in to the sky never to be seen again
Haha I can relate to this comment 😂
That's just a problem with any of the mods which add super strength - I have the same issue with Easy Developer mod.
Auto drive is basically course play
I disagree completely they are designed to do different things, but they do work together very well
Any mod for PlayStation haha
Farmer Klein pointed out yesterday that the Giants mod hub for FS19 is now officially OVER 4200 mods, of which 3191 are for ALL platforms. So yeah, you have 3191 to choose from, unfortuntely, anything with scripting in it, won't work on console (not Giant's fault)
That’s all cool, I just need to install it on my laptop.
first comment
Alredy usall of tose
Vehicle parkin g is trash, use Vehicle Explorer instead, that way you can unpark from afar.
what a shitty game. there are so many bugs in it so it's not worth playing
Just don’t play it then