Hey! I was wondering how you managed to get your Eunwol's crit rate to max in MapleSEA? Any tips or recommendations would be super helpful! Thanks! (do we need crit link / union block / hyper stat)
Here's the breakdown of my critical rate source: Default: 5% Skill: 35% (Fox Physique +15%, Knuckle Mastery +10%, Critical Insight +10%) Union Attack Unit: 29% (Crossbowmaster +4%, Night Lord +4%, Union Block +21%) Inner Ability: 20% Total Visual Critical Rate: 89% (Both Decent Combat Order and Decent Sharp Eye will bring your critical rate to 100%.) You can prioritize getting these sources first as they're pretty easy to achieve: Lv.2 Phantom Link Skill (+15%) / Lv.6 Explorer Bowman Link Skill (+10%) Lv.10 Hyper Stat (+15%) Lv.10 Union Artifacts (+20%) You can consider these sources as you progress further into the game: Lv.200 XBM (+4%) Lv.200 NL (+4%) 2nd/3rd line Inner Ability (+20%) (There is ongoing Eunwol Remaster Hyper Burning event where you'll get rewards like a Unique Dominator Pendant and Absolabs Weapon which comes with Critical Rate increase potential so you can make use of that too.) Hope that helps!
@@theotherbearbae thank you for the detailed explanation! i was thinking if we can reach max crit without IA/hyper stat/union block, guess not. again, thanks for the reply. good luck on weekend's DMT !
If you had the perfect trio pre-remaster you can continue using them. I am personally using these trios: - Spirit Claw, Fox Spirits, Bomb Punch - Spirit Frenzy, Spirit Incarnation, Death Mark (would consider switching out Death Mark with Soul Splitter in the future, although not necessary but because it's part of the burst, hence, my preference)
@@ND-zj2xe I would say it only affects our overall output in sewer. I tried the new burst rotations in bosses, the clear time is pretty much the same, before and after remaster
@@yw3178 they pretty much allocate previously heavily relied upon spirit frenzy damage to other skills e.g. summoning spirit circle, fox god's wrath, fox spirits. In other words, they just balanced the class.
Hey! I was wondering how you managed to get your Eunwol's crit rate to max in MapleSEA? Any tips or recommendations would be super helpful! Thanks! (do we need crit link / union block / hyper stat)
Here's the breakdown of my critical rate source:
Default: 5%
Skill: 35% (Fox Physique +15%, Knuckle Mastery +10%, Critical Insight +10%)
Union Attack Unit: 29% (Crossbowmaster +4%, Night Lord +4%, Union Block +21%)
Inner Ability: 20%
Total Visual Critical Rate: 89%
(Both Decent Combat Order and Decent Sharp Eye will bring your critical rate to 100%.)
You can prioritize getting these sources first as they're pretty easy to achieve:
Lv.2 Phantom Link Skill (+15%) / Lv.6 Explorer Bowman Link Skill (+10%)
Lv.10 Hyper Stat (+15%)
Lv.10 Union Artifacts (+20%)
You can consider these sources as you progress further into the game:
Lv.200 XBM (+4%)
Lv.200 NL (+4%)
2nd/3rd line Inner Ability (+20%)
(There is ongoing Eunwol Remaster Hyper Burning event where you'll get rewards like a Unique Dominator Pendant and Absolabs Weapon which comes with Critical Rate increase potential so you can make use of that too.)
Hope that helps!
@@theotherbearbae thank you for the detailed explanation! i was thinking if we can reach max crit without IA/hyper stat/union block, guess not.
again, thanks for the reply. good luck on weekend's DMT !
All the best on DMT!
Hi, what is the trio core for eunwol now?
If you had the perfect trio pre-remaster you can continue using them.
I am personally using these trios:
- Spirit Claw, Fox Spirits, Bomb Punch
- Spirit Frenzy, Spirit Incarnation, Death Mark
(would consider switching out Death Mark with Soul Splitter in the future, although not necessary but because it's part of the burst, hence, my preference)
before remaster how much points?
It was somewhere around 11k
@@theotherbearbaehas it really been nerfed that much?
@@theotherbearbaewut? I thought it was supposed to be a buff patch for eunwol haha
@@ND-zj2xe I would say it only affects our overall output in sewer. I tried the new burst rotations in bosses, the clear time is pretty much the same, before and after remaster
@@yw3178 they pretty much allocate previously heavily relied upon spirit frenzy damage to other skills e.g. summoning spirit circle, fox god's wrath, fox spirits.
In other words, they just balanced the class.