7 Most Annoying Boss Fights We Will Curse With Our Dying Breath
HTML-код
- Опубликовано: 8 июн 2024
- Some bosses are massive, some are difficult, some are epic. But others are just irritating and ruin our fun. Join Outside Xtra, and our buds Outside Xbox, as we share with you some of the most annoying bosses we ever encountered.
---
Official Merch Store! store.outsidextra.com/
If you like what we do, you can support us by joining the OX Supporters Club. It's totally optional but it helps us make more of the stuff you love: / oxclub
Outside Xtra is a companion channel to Outside Xbox, covering the wider world of gaming with weekly list videos, Let's Plays and shows with your hosts Ellen and Luke. Look for regular appearances by OG Outside Xboxers Andy, Jane and Mike, and generally more of the videos you love, about more of the platforms you enjoy, from a team now two people larger overall.
Thanks for watching and be excellent to each other in the comments.
Find us at www.outsidextra.com
Subscribe to us at / outsidextra
Follow us on Twitter at / outsidextra
Follow us on Instagram: / outsidextra
Like us on Facebook at / outsidextra - Игры
[Mike]: "One of my favorite games was Tenchu Stealth Assassins."
[Me]: "Okay where has Mike gone?"
[Mike]: "I came up with a foolproof solution, which was just to use the grenades in the game."
[Me]: "Nevermind, there he is."
Weapons free Mike. Go loud.
To be fair, he only seemed to use that for the bosses given that you can't stealth kill them. He still utilized the stealth mechanics for the smaller, non-boss enemies.
@@eve5558 and ninjas used granades
So Mike went full Egbert before there was ever an Egbert.
So we've finally learned the origin story of "Mike likes explosions, hates stealth".
I like Jane's assertion that there's an "if" about whether she dies. Her lab is probably full of life-extension experiments.
Came here looking for this comment
"What are you planning, Douglas?"
I imagine an emperor Palpatine style lab full of clone bodies for her to inhabit for the rest of eternity
There’s a room of Jane clones for sure 😬
i have a theory that she can absorb others life forces to prolong hers.
“An MRI of the Locheness monster” is the best description of the Elden Beast and that is all I’ll ever see it as from now on. Thank you Andy.
best description for what i see 🤣 brilliant
"The Loch Ness Monster - now that's a monster that worked hard to establish their legacy. Didn't just turn up at the end of...Scotland." I am in awe of Andy's riffing abilities!
As a Scot, I can testify that life in Scotland is actually a lot like Elden Ring, but the bosses are tougher and healing is achieved using deep-fried food instead of flasks.
I imagined at the end of braveheart, when William Wallace cries "freedom" we get a zoom out, the cry echoing through the higlands, zoom in to a lake, a giant head showing - the call has been heard! And then instead of the battle of Bannockburn we get Nessie trashing the english army and the english beig like: "What ist this bullshit, I thought this Wallace fellow was the final boss!"
I let out a delighted noise when I realised this was going to be in the more personal format! My favourite kind of videos ❤️
Exactly, I love those, I hope there will be much more
Off script.
Same I absolutely love these 🥰
My most loved playlist is outsidexbox and outsidextra chat about 7 things. The best content.
It's been so long since the last one in this format! LOVE LOVE LOVE it! ❤️❤️❤️
The side commentary from the others was one of my favorite things about this video. It was nice to hear you all supporting and justifying and teasing each other over your frustrations and just generally having a good time despite having to talk about less than pleasant gaming moments.
Agreed. These off-the-cuff style vids are always my favorite and that's one of the reasons.
I like how everything Luke loves about the Elden Beast fight is what annoys Andy. "It's got that big sword attack." "Oh yeah, it's got a sword! Did I not mention?"
Tell me about it
31:15 "you can finally discuss the ending of Kena with all the other *person* who played it" I love mike so much
I believe i am that one other person..i look forward to a lively discussion🤣
@@Spartan_Robot Another one here haha
Top tier burn, I love it
@@Spartan_Robot I played it! Um... I did not finish it...
Played it, streamed it, enjoyed it :D
Andy's impression of the Elden Beast is exactly what I needed today.
“An MRI of the Loch Ness Monster” is just the absolute best description I’ll ever hear of that thing.
i kid you not my friend who played elden ring decided to use a curled finger to get someone random to help him with the radagon/ elden beast fight and guy he chose only got hit once throughout both fights.
Aaah, Malak. I remember him well. The first time I fought him, I too didn't have an optimized build, so he killed me again and again and again.
Eventually I figured out that you could kill the captured Jedi, which helped, but he still killed me again and again.
In the end, I had to resort to something I am not proud of : I pumped my Jedi full of all the stimms I had picked up over the course of the entire game but never used, and killed Darth Malak through the power of drugs.
It was not my proudest moment.
At least you fought him directly in your first run.
I had to resort to kiting him into landmines on my first plathrough.
I don't remember struggling against Malak at all tbh. At least not until I read the comics, long after I had finished the game, and retroactively regretted not being able to save him because he was a precious cinnamon bun before he and Revan were beaten by the Sith Emperor.
Ah ah, same! I had a giant stash of big heal-up items, not counting temporary boosts (stimms). What i found funny (i had the first, unpatched PC version) is that Malak would use force lightning on me a couple times at his earliest convenience. So you would see the protagonist literally jittering and tremble while injecting ample amounts of chemical cocktails into his blood stream. Truly a sight to behold.
drugs, grenades, and landmines was what did it for me
So you were on gear?...
I absolutely adore this more casual format, the banter between you all is just delightful and makes these videos feel like you're sitting in a room with friends talking about games
I love the format, it isn’t (too) rambly, but allows room for banter and short tangents.
I really like this unscripted format - I feel like with a different crew, it could be a risky choice, but because you are all genuinely witty and get along so well, it's so nice to see you interacting with each other in these videos! I'd love to see more in this style in the future :)
I think the editing makes a huge difference too
I just love it for the reactions. Luke's appraisal of the DOOM series is legit. I only beat the bosses in the original DOOM and Wolfenstein games by calming myself down. So he would've gained points with me for that alone. But hearing Ellen and Andy react to every line just really sells that whole bit.
It isn’t unscripted literally nothing is
Jane: " if I die"
Jane does indeed have a second stage. It's a bit unexpected as the party who defeats her gains experience, cash and Jane drops rare loot
After that though she jumps to her feet, lightning strikes her and Jane's second form now looks like three gods duct taped together and her banger of a soundtrack kicks in. This is really frustrating though since there is no checkpoint and she runs around draining health from OutsideXbox staff
don't forget the very specific points you have to hit in order to damage her "meaningfull" (not that it takes a lot of health, but more than hitting her regularly)
omg someone please make an OX fan game like this lol
doesn't have to take itself too seriously; we do actually like these people and don't want to kill them irl, but since it's just a game it would be fun
the scarlet bloom flowers once more
Andy: if there is one thing you should have learnt from Jane and Mike you should have just ran away from the Elden Beast and lobbed grenades at it LIKE A HERO
Andy's bit about the Elden Beast "walking 20 minutes to run to it, then it teleports and you run again" gave me Rom Vacuous Spider flashbacks xD
The baffling thing about the Elden Beast is that it would be much more fun if you could just summon the horse.
@@paulgibbon5991my theory is:
the mod that lets you have torrent anywhere does have you die in the void if you’re on torrent in radagon’s fight when it transitions to Elden beast, and the devs just couldn’t find a way to have torrent disabled for one and enabled for the other
It seems pretty obvious that the Elden Beast fight was going to be on the back of your steed at some point in development (same thing with the mystic deer too) but for whatever reason they couldn't get it to work or not at acceptable frame rates or something and then didn't tune it for being on foot. Because if you could ride Torrent throughout that fight, the biggest issue with it - the trudge from point A to B when the beast teleports away from you to launch magic at you - disappears rather quickly.
Not being able to ride torrent for Elden beast is probably(this is my theory, take it with a grain of salt) cause you just fall into the void if you’re on torrent when transitioning from radagon to Elden beast with the mod that lets you have torrent anywhere and they couldn’t find a way to disable torrent for one but have it enabled for the other, cause like
That happens exactly nowhere else.
Honestly though I feel like it could have been remedied if radagon and Elden beast were two separate bosses
"an MRI of the Loch Ness Monster" is such a fantastic way of putting it 😂
I am in absolute hysterics over Andy’s description of the Elden Beast
@Ellen thanks for mentioning Kena, I never would have realized that it exists without this video. As a person that likes assembling a horde of cute forest friends and as a person that loves Darksouls I'm having a blast with that game.
Ever checked out Valley? Less like a Souls game, but has forest friends, traversal, novel mechanics and an engaging story you learn as you go. I liked it, anyway.
I remember using the "running in circles and tossing grenades over my shoulder while crying" in every fight in KotOR up until you become a Jedi during my second playthrough, because I wanted to put all those levels into the Jedi class.
In our household, we became so accustomed to entering battles in KOTOR and then subsequently leading the enemies on a merry chase so that you have time to throw grenade/throw lightsaber/force heal, that anytime we did it in other games, we called it "the Bioware method".
Hold up... I use this kiting technique in Mass Effect... and Dragon Age... I think you guys really did stumble upon Bioware's combat method...
I did employ this method in a boss fight against a big demon named Imshael in Dragon Age Inquisition since I was dumb and came to the fight underleveled. Spent a long time there but I eventually killed him so there’s that
@@ShadowJCreed I did the same in dragon age 2 vs the arishok 1v1. Go my mabari! Don't worry I'll summon out back on cooldown
That segment reminded me of trying to fight Ornstein and Smough. Kiting them around the pillars in their boss arena while screaming is how some players separate them. (One is much faster and will dash ahead of the other to come hit you, then you have a moment to whale on him before his friend catches up and mallets you to a fine paste). I did mostly stop screaming after a while, though, once I'd backed around that hall so many times in a row that mild hypnosis set in.
You are on to something. You usually have companions in Biowares games and every time you are forced to fight alone it becomes a merry go round (Dragon Age Origins in the mages tower, Dragon Age 2 with the Arishok come toy mind)
I love Mike's origin story for using grenades in stealth games xD
It genuinely felt like it, didn't it? Like he kept trying to use stealth and the game forced him to use grenades to win against difficult enemies until he fought the final enemy where stealth was useless and the grenades weren't enough and he just needed a tactical nuke or something and then the rest of his life began
it makes too much sense :O
@@theyorkrose5274 you had block or dodge if I recall, you could just stop/evade the attack and counter if timed. Ninja tools were great though, throwing stars, bombs, blow darts ( not sure if I remember right ) and talismans? were a thing in tenchou. There was a second game as well.
"Doom Eternal is like a Bob Ross painting" greatest quote ever you just have to be calm and move around like a tornado of death painting a beautiful picture with blood 😂
"An MRI of the Loch Ness Monster" made me laugh hysterically. It's so true.
Oh God... got to Luke talking about BOTW and immediately got flashbacks to that livestream where you fought the broken boss battle and a bunch of people yelled crap about bananas. That was a feat of endurance. I loved that series though.
Edit to add, it wasn't a bad time for viewers Luke. (Not to me at least) I'm sorry it was frustrating for you to deal with but I have nothing but respect for you as a player. That fight was truly broken.
Loved that series. It got me to go back to BOTW to play Master Mode myself.
Wouldn't it be possible to stun Koshia with Urbosa's fury and then use a 5-arrow bow with an Ancient Arrow to skip the rest of that phase?
lol I remember that stream well. Bananas are the OG bolt paper. It wasn't a bad time for me either, I enjoyed watching it but I felt bad for Luke. The fight was broken and the hive mind had latched on to a red herring.
How on earth did he complete it, it must have been a nightmare for him lol poor guy 😂😂
As a fan of long-form videos, I'm really excited for this one. These videos really let your personalities shine through. Now I'm excited about the prospect of an OX podcast (other than Oxventure, of course).
Edit: We're starting off with THAT fight. You haven't felt pain if you haven't played through that section on the hardest difficulty and died towards the end of the fight(s).
I love how Mike said he was out for Andy's story but was back and asking questions at the end lol
The BOTW boss fight was a good mention. I got him, but he was one of the few that really burned through my fairies.
I don't remember defeating him. I remember failing twice by running out of weapons but after a night of drinking I opened the game and the monk was defeated. I only vaguely remember playing it after rage quitting.
I've never played Elden Ring, but knowing the penultimate boss is Rattigan is a huge selling point.
I mean, look how much that guy messed up Basil the Great Mouse Detective.
*slightly laughs into hysteria*
I mean his song alone let's u know he's the most violent Disney villain of all time
@@dragoredrox7493 He's one of my favourite Disney villains. Even if the movie was lackluster. Vincent Price was a fantastic choice for the role.
I am so glad I’m not the only one who thought of that! Someone make a mod that plays Rattigan’s villain song during the fight please!
I hate to disappoint you, but it's not Rattigan, the world's greatest criminal rat, but Radagon.
That was one of my favorite Disney films growing up though & I'm glad to see some love for it here 💜
“Looking like an MRI of the Loch Ness monster” absolutely took me out lmao
I remember going "seriously?" when a Marauder somehow tanked a BFG shot. They were just so determined that you fight them in this ONE way, with no exceptions or thinking outside the box. What was even worse, however, was when the final DLC boss was not only modelled after them, but had something like four phases and if you miss the "attack now" cues, he'll hit you and get half his health back. Such a missed opportunity.
Dunno why players got so huffed up about the Marauder having a prescriptive way to kill it. It's happened dozens of times in other games, even Doom itself, and players have had nary a complaint.
You can still also cheese Marauders with the BFG since they'll prioritise blocking the projectile's tendrils over anything else, allowing you to whale on them with impunity
Andy has no business being this funny. His comedic timing and storytelling are Impeccable 🤣☝🏾
The guy that keeps on something water enemies is, annoying from Kingdom Hearts 2
Andys and Lukes podcast might be one of the best thing to come out of 2022, they are great.
Fun fact, the first time I played through elden ring I played as a holy damage dealing prophet, only to find out that it is literally impossible to win using holy damage because it heals the elden beast, I fought him for a madness inducing 2 hours before googling why I couldn’t kill him
That's rough buddy...
Jane also could have used the cheat, which turns Darth Malak to a Twi'lek dancing girl, and then your character and Malak dance a bit and you win.
The best ending, in my opinion.
I’M SORRY WHAT?!?!?! You have to be shitting me 🤣🤣🤣
Actually the funny thing is that ninjas were heavy gunpowder users especially during the mid to late 1500s. The Yga pioneered grenades, mines, and firecrackers as well as pocket cannons and fire starters. Read the Bansenshikai for more details
This is a really nice natural format. I'd love to see more of this type. Good list, especially Malak!
Pretty sure 'throw a grenade while crying' is the pro strat to defeat Malak actually.
Love you Malak
It's also a really viable strategy early game when you fight Starkiller in the arena. That and run and gun.
I find if a game ever lets you have mines, I become a total mine ho. I get so cheap with it. But like mine go boom and keep big bad mean guy at safe distance.
Saber Throw, for me.
@@Lionfire42 As a scoundrel this is 100% how I killed Starkiller. I think he could take me out in three hits or less if I wasn't careful so it was grenade spam all the way
Lightning finger's.. for everything
I love these longer, less scripted, more personal videos! It's really a enjoyable format, and way, way funny! I wish they'd do more videos like these. I know it's more taxing, but still...
I came here to make the same comment. They're so much more entertaining and I love when they do these.
Agreed. They feel more natural and the conversational nature makes them more amusing and light-hearted.
same, but i understand it'd be hard to do one every week, and they have employees to pay.
@@ddjsoyenby Well, they have one employee (Jon), plus one contractor (James), and the five of them themselves I think. But yeah, I can't imagine the effort that goes into getting everyone into one studio for filming and then editing quite a long video, plus the gameplay capture and such. And moreover IMO these videos are good because they feel quite thoughtful and interesting, and IDK if that's compatible with a higher and regular rate.
This format is SO AWESOME!! Give us more unscripted videos where you guys just talk about the games, it's so cool
The intro to Nier:Automata was the most frustrating for me. The boss fight itself isn't that bad (although having an intense, multi-stage boss fight in the intro was really something) but iirc there are NO checkpoints. Not just for the boss fight, for the entire intro.
I tried five times to beat it on normal before I decided to drop the difficulty to easy cause I wanted to get to the rest of the damn game already. I did put it back up to normal once I cleared it though.
Wait, there's NO checkpoints through the WHOLE INTRO? thats wild
@@bezmagica Yeah. And playing through it took a while. I guess it was supposed to 'prepare' you for how difficult the rest of the game is but I never really felt like there was a lack of save points.
Another reason to dislike that game.
Has the Frost Troll from Skyrim ever featured in 1 of these annoying boss lists?
Sorry Luke.
Since it's not really a "boss" in a classical sense it was on their "Annoying Enemies in videogames we will curse with our dying breath"- list instead.
Or maybe you knew that I just wooshed.. 😅
Elden Beast REALLY feels like it was intended to be fought on Torrent, because yeah, the constant moving around in such a large arena makes fighting it an actual chore
True, but at least it doesn't feel like it was intended to be fought in Sekiro, like a lot of the other bosses.
@@lapelcelery42 eh, it's less that they're supposed to be fought in Sekiro and more that they expect you to at the very least use ash summons for split aggro, with the odd exception (*cough* Malenia *cough*) every now and then it makes them feel more like a Souls boss
@@kurosakikun96 I understand summoning to take aggro, but I really don't understand the idea that some of the bosses are supposed to be fun. They've made them extremely aggressive with huge stamina, extremely long animation chains, and distancing moves (plus the healing, multiple summons, respawning, status effects, and huge AOEs, but none of those are my bugbear here). All of those things work well in Sekiro where the player character is faster, and can use every attack as an opportunity (because of the parry system), but in Elden Ring you just have nothing to gain by putting yourself in those combos, so you end up spending every fight waiting for the boss to stop so you can get a hit in and it prevents you from taking a lead or proactive role in the fights. It literally trades fighting time for waiting time, which is not fun, and which means that eventually winning doesn't feel rewarding, just like a relief you don't have to do it anymore.
Elden Beast was given way too much space, and it's made worse by the fact during my first four runs I couldn't summon anyone. Not first four attempts, no, my first four playthroughs, it wouldn't allow anyone to be summoned by me.
@@lapelcelery42 this is the reason why I love Elden ring but it doesn’t have nearly the replay ability for me as Bloodborne or DS3 my favorite part about these games are the bosses there I have the most fun and in Elden rings they aren’t fun
As pretty as FFVIIR is, so many of the bosses felt like they were made into damage sponges just to extend the game length.
I think that is pretty true, I mean Midgar was only a few (8 at most?) hours long in the original incarnation of the game. I enjoyed it for the most part, my majour dislike of the game came from having to play it all, again, in the hard mode that was not there just to start off in~
I wish there had been an option to do turn based
half of the game felt like filler. The story would just abruptly stop to ask me to complete something inconsequential
8:35 As soon as I hear this guy speaking, I remembered the infections in his line; and this must have flooded back memories of me hearing this line over and over and over and...
If you thought the Harbinger was annoying, I actually thought the fight against Sephiroth was a lot more annoying. Gotta love "I have a special move that sets everyone's HP to 1. Hope you're quick on the draw with those healing items".
Oof, yeah, any boss fight where you have to do something notably out of the ordinary too progress can be hugely hit or miss. On the one hand, mixing up the formula so that the entire game isn't all the same is great and can give boss fights a little extra flair to really separate them from standard combat, but on the other hand if it's not clear that the pattern's been altered, you get those frustrations of "trial and error" trying to figure out what you're supposed to do, because it's also a fine line between using a glaring neon sign that people tend to dislike and so unintuitive that you get a large portion of the player base that doesn't understand what it is they're actually supposed to be doing.
That attack is actually basically a staple for final bosses and superbosses in Final Fantasy games. Heartless Angel is just basically the mosf well known one and it's not even unique to Sephiroth.
@@CodaBlairLucarioEmperor it's not even unique to final fantasy, miitopia's final boss has a similar move
@@DontXtheStream I was so engaged with the study I floated through. Didn't realize it was so long but harbinger is little more than fighting multiple regular mobs so if you're alright with staggering you're gold, but Sephiroth stonewalled me hard. I'm glad I didn't have to restart the whole harbinger fight because it would have knocked me out of the engagement, but it's not super challenging compared to other bosses, it's a harder than average mob encounter. I definitely couldn't see myself playing through the entirety of that game and just dropping it after a death.
The true boss of FF7R is the Limit Break Breaker aka the boss cut scene that undoes all your hard work. Fuck that mechanic
I personally find the harbinger fight more annoying then Sephiroth, though the difficulty of that depends a little on how you do with certain characters with the harbinger's because that decides your team with Seph. But after doing Bahamut and then Weiss in Intergrade/intermission, Harbinger and Sephiiroth bosses are fine to me. I got more annoyed with Hell House on hard.
Jane talking about the Malak fight reminded me of fighting the Arishok in DAII as a mage. Kiting him around the room, having your dog do most of the damage, all while the city's nobles and your friends & love interest are watching. Yay.
There's a character in Skyrim who is immune to all magic damage and I had a full mage build going. I think I just abandoned the quest. Loaded the save from before I entered and just went somewhere else.
That reminds me of the fight against Bendak Starkiller. The fight against him when you are level holding is *brutal*. I just kited him screaming and shooting him every once in a while
@@atyrannosaurusrexThat's the final challenger in the beginning area arena, right? He required a bit of strategic planning
@@gavinziozios1431 Yeah. If you are properly leveling the fight isn't so bad. At level one as a scoundrel? You need a healthy supply of concussion grenades, the ability to kite, and the hope that he doesn't shoot you.
I wish they made a Star Wars game similar to Sifu that basically adopts the principle of "If you strike me down, I will become more powerful than you could possibly imagine"
In other words, every time your character dies, he becomes stronger, but has less health.
The fun part of malak was getting the electric immunity belt from Kashyyk. Completely knocked out his weird double lightning chest attack and halved the damage of life drain if I remember correctly. It makes him way more manageable, then it's just a lightsaber fight. (Also, don't forget the weird mechanic of pausing and using healing supplies to not have it count as an action in combat)
18:25
I love that Ellen was being very encouraging and supportive towards Luke and I equally love Andy's quick wit roast! 😄
I really like these group chat lists, especially when everyone comments on the person in the chair. It seems like you guys have so much fun with these ones.
Me: You call throwing dynamite around a martial art?
Mike: Hey, as long as it works.
It does work in the likes of Blood, so...
It's not a martial art, it's a _Michael_ art.
Tbf the Iga ninja did make black powder bombs, and it's hard to be accused of cheating by someone who just exploded
Just found this channel recently. This kind of video is just such a joy. A couple of friends chatting, gently ribbing each other, having fun. ❤
I know Jane's feelings about RPGs. One of the first I ever played was Star Ocean: Till the End of Time and I sucked at RPGs so I was basically skipping as many fights as I could to get through the game. Suddenly, a twist happens a good chunk of the way through and very very difficult enemies show up and I was completely steamrolled.
When I saw this was one of the 44 minute long, whole team talks together and gets real personal I got so FLIPPIN excited
Totally with Jane on this one. There's a character in KOTOR II who says she wishes she could have seen the final lightsaber battle between Revan and Malak because her society believes combat is the truest form of expression. I always wished there was a dialogue option to tell her that Revan stuck Malak to the floor with glue grenades, then pelted him with the pile of thermal detonators he'd bought after selling off all his friends' equipment. Sorry, Brianna, my Exile was a cheating git.
And he preferred Visas Marr as well.
Yeah my experience was very very similar, only for bioware to bring that feeling back in dragon age 2 when fighting in single combat against the arishok. Run run run run run, magic. Run run run run run, magic again. Ahh the bards will sing songs of this for ages yet to be come!
Got Force Drain as soon as I could because I was a huge self sustain nut back then.
Then I saw Malic drain (what I thought was) corpses and I go "Hey, I got one of those as well!" and proceeded to lame the fuck out of him with his own tactic.
I'm also in agreement that the Malak fight just isn't fun at all. You spend the entire game developing all your cool force abilities and almost none of them work in your final battle (especially if you're going light-side). It sucks because there's nothing in the game to indicate you're "doing it wrong" until Malak just slaughters you over and over.
@@ianorr8427 i thought i was the only one who fought him that way 😂 running away, placing AoE magic in between us and let him run right through it... with the slowdown spell from the force/might skill-tree (don't know how it's called in english, i played it in german)
@@pascalpodszus8091 it took about 2 hours(I was playing the newish mobile version for both kotor 1 and 2) and I just would run away until my force bar was up then heal myself until I was full, battle him for a min(I did the whole get the cool force powers thing) fight for a min then go back to running
I think most people had largely the same experience with Darth Malak in KOTOR, although I already had the life drain power by the time of the boss fight so it wasn't quite as difficult, just very tedious. I definitely remember using mines on bosses a lot though, those things were an absolute godsend.
The dark side playthrough of that game was just so much better in about every way; way more credits, better force powers, and just an easier time of fights. I enjoyed the light side playthrough a lot too, but the dark side was way easier~
@@NynzyI got stuck in one portion so much, I just said f it, created a dark side guy, and then went in. The game is SOOOO much easier as a sith
Or you can do what I did as a kid. Be evil but don't switch sides at the temple because I didn't know I could do that. 100% with but light side ending
I totally get Jane about the Malak fight. My first run through I was new to rpg's in general. I was playing a paragon with only light side and neutral powers. Malak had high enough resistance to make the neutral powers basically useless so I had to just keep spamming force heal, having a slug fest that I came out of worse for wear while running around the arena waiting for my force points to come back so I could spam a few more heals and get back into the slug fest.
That was the first RPG I played and I got through the whole game with only clicking on enemies to attack. I thought flurry and power attack and whatnot were like modifiers to the attack command and squinted hard trying to see what they even did. I never actually activated them though. Which is weird considering I did use force powers and they had to be queue'd too. But I thought the attack command was how you used whatever you had selected from the 3 attacks. So I only basic attacked and force powered. When enemies started lvl 2 flurrying I was like why do his hands glow and mine don't.
luke describing Doom as "like a Bob Ross painting" is 100% accurate
Agreed.
It has a certain "flow" to it, that you don't often see in shooters.
So glad to see an unscripted list feature! It feels like it's been a while since the last one. And the fact that this video is extra long makes me love it even more! Thank you for this gift!
Felt the same way as Andy..I said why am I fighting a transparent eggplant now... even if they added a second phase to radagon I would have been ok because at least it makes sense and is on brand for fromsoft bosses to keep getting more health bars.
this was a lovely format, i really really enjoyed everyones little tidbits to each others segments!
I love that we get this long segment with Ellen where it's these beautifully rendered characters, with fantastic graphics...and then we go straight to a game of those glorious PS1 graphics 🤣
tenchu is actually a better game than remake ironically.
I feel Jane’s pain. I played Neverwinter Nights way back when and only defeated the final boss when I discovered that there was a spot you could stand behind her throne where she would stand next to you and neither her nor her minions would attack you. I’m not proud of that victory, but it was a victory.
When I first played Kotor II, I defeated Kreia by lining the path to her with mines and letting her follow me back. Old Bioware games can be hard if you don't know what you're doing, but they also give you plenty of opportunities to cheese boss fights lol
Cheesing bosses in this manner is a tradition as old as gaming itself. Never be ashamed of such tactics - simply remember all the times you wasted ammo on an enemy because they were inexplicably immortal for a moment, or the times that you were struck by an attack through a wall while your own attacks don't go through walls at all (I'm looking at YOU, Elden Ring!). And be proud of the fact that you identified and exploited a weakness that the developers (in most cases) did not intend or expect, and which their play-testers somehow neglected to discover.
Feel better?
I remember getting 2 hits on a minion, running back to the one area you can rest and heal at the back of the map, then saving and repeating for a good hour. Eventually the boss just stopped doing damage for some reason and I just chipped it down
@@Airlord3670 It gave up lol
Sounds like most of my victories. I thought they put those unhittable spaces in on purpose, I look for them lol.
Fun fact, shinobi were well known for there pyrotechnics, everything from bombs snd firecrackers to rocket and flame arrows.
The Elden Beast is mentioned in the Elden Stars incantation, though it's pretty hidden so most people may have missed it. It says that a beast came with the Erdtree to the Lands Between inside a star, sent by the Greater Will, and is one of the many connections the game has to aliens, aliens seem to be big part of the Elden Ring lore, like in Bloodborne. If there is a sequel or DLC it's probably going to be explored further
You get it from the ant's nest in the underground correct ?
@@chillhour6155 Yeah it's in the deeproot depths
Scanning my childhood memories, Nightmare from "Link's Awakening" is the one who classifies as an actual nightmare. It took me months just to understand what I had to do to damage its thousands forms. And there was no Google to ask to. The day Nightmare died (unlocking one of the most depressing endings of videogame history) was the day I became a man.
Oh gods I know, right? Never even considered using the magic powder! I'd always traded that for the boomerang.
@@ValenRei Who would even come up with idea to sprinkle some powder on the big bad enemy?
This comment is awesome 😎
Major respect for Jane for even getting that far in KotOR without optimising, every time I tried to make a character that just seemed fun rather than building towards something specific I could never make it to the star forge
My first playthrough, I got all the way to Malak... and gave up, because the fight was so miserable with my build tailored towards slowing/freezing enemies with force powers. I ended up going back later and playing all the way through again with that final fight in mind. It's annoying that the rest of the game is so much fun and open, only to punish you for playing the way you like at the very end of the game.
@@sxeptomaniac yeah the only way to make the fight fair is to build yourself as a tank. Most of the cool freeze powers just don’t work on him so it inevitably comes down to saber combat in the end, which is a problem if you haven’t done that. I had to save spam to get through it.
I got it to work second time, but that was because I had a lot of health packs, and had force lightning + the one force break ability. I picked up force lightning because it was cool, but the force block? force break? thing I learned after Bastila was kidnapped because I got freaked out guessing I'd have to fight someone else with force lightning and force wave. Without force break, that fight would have been completely impossible. Malak has too high charisma or wisdom to fall to stuns from other weapons - although once he didn't save against force whirlwind. Once.
My brother, though, killed him with adhesive grenades + thermal detonators. He had needed that combo to kill starkiller on Taris, so he'd always been squirreling more away.
I like the battle, but much like in mass effect 2, unless you have been saving items for the bosses, the boss fights stink.
@@Parbruek I also used all of my explosives, and it's the only fight outside of the tutorial that I ended up using them. I still didn't kill him, so the rest of the fight was an RNG nightmare.
The best way to deal with that fight is to free all the captured jedi. It robs malak of his healing abilities (other than his drain life ability)
I remember in KOTOR that there's a piece of equipment that makes you immune to force lightning. Once I found that, Malak was a cake walk. I also killed the captured Jedi, still kited Malak.
For me it's always Jasper Batt Jr's second stage in No More Heroes 2
Teleport spam almost impossible to block or dodge, random chance if him punching you out the window for an instant kill, and a weird red mist that stuns you and leaves you open for both of those in succession.
The most annoying boss I've ever faced was Demyx from Kingdom Hearts 2. When we first encounter him in the underworld where we don't really fight him, because all we have to do is get rid of his water clones with in a time limit, but later on we encounter him in Hollow Bastion where he comes back with his little sitar. HOWEVER this time not only do you have to fight him but he has a timer whenever he summons his water clones in greater numbers and if you miss one the entire fight restarts. You can't stop him from summoning his clones and if you are in a drive form if I remember correctly because you wanted to beat him faster you can't even destroy his clones for whatever reason.
And I repeat if you miss a single one and the timer reaches zero it doesn't matter if he has practically no health left you restart the fight. He will make you almost break your controller whenever you hear the line "dance water, dance". And if you want to 100 percent let's say the ps3 version of kh2 you have to defeat all members of organization XIII as data battles including the blond little shit
Ah Demyx. All jokes aside Xigbar and Him were the hardest bosses for my brother and I to beat in the game. Though Demyx is much harder than Xigbar.
"DANCE, WATER, DANCE" is forever burned into my brain. i can also recite the entire pre-fight cutscene by heart because 10 year old me didn't realise you could skip it.
While he was annoying, I feel Xaldin from that game was worse. Especially that wind dragon thing that is impossible to dodge.
And then if you fail the final fantasy section of it, you have to fight him again.
You can absolutely destroy all of the water clones while using drive forms, the issue is that kids tend to button mash and lock themselves into animations that waste time. What the game actually wants you to do is hit a clone once or twice to make it change shape, then use the reaction command that let's you spin it over your head and destroy groups of them. Me at 11 or 12 didn't get it, and spent an entire night into daylight trying to beat him before I finally noticed. I kicked myself for not realizing, and he's been easy ever since.
I totally agree about the Marauder from Doom. That fight works as a boss because it forces you into a carefully timed duel that requires your full attention rather than moving from one enemy to another as fast as possible. But as soon as you put it among other enemies you can no longer keep your attention on it for fear of dying to everything else which makes it much more difficult than it should be because every time you die your frustration with it increases because it doesn't feel fair like the boss fight did.
I love the personal format of the presenters! It’s so much more enjoyable then the scripted presentations
The Malak fight can also be beaten by using any of the force powers from the "disable droid" tree on the dead jedi if you wanted to stick to the light side powers. But good work on your brute force option
You can also use Saber Throw, but Saber Throw sucks so it's a waste of power pick.
This is exactly how my brother beat Malak. He also discovered how good stims were at this point, luckily his inventory was full of them.
I wish I could have told young Jane about the 'Stun Droid' light side power. At Level 3, it destroys those jedi pods. Makes the fight against Malak much easier once he can no longer heal himself. Of course, I don't think anything will ever beat the '&^!* ton of mines' big brain strategy.
I always used the mines for the first Jedi master. He always gave me trouble since you've most likely got a vibroblade of ill-repute. Did it so often I remembered it instinctively just a year ago when I played for nostalgias sake.
Unfortunately, young Jane would be all, "Who are you? How did you get here?" and then use her physics powers to disrupt your temporal entanglement way in the other direction into the far future where you'll be caught in the great war between God-Queen Jane and Andy, the Living Planet.
Mines have always been my most common technique for cheesing Kotor 1&2 fights.
@@jordanhansen5934 That's how I survive those two mini-Rancors on Korriban. I always forget their name. Something with a T.
Tyranasaurus Rancors?
You can also use Throw Lightsaber iirc, and if you don't mind using dark side powers then using Drain Life on them yourself makes the boss fight a joke.
I definitely agree with the Zelda entry.
For me Maz Koshia was the most fun fight in the game, but doing it on Maszer Mode was an absolute nightmare.
Hurray for Tenchu!!!
Most people I know who couldn't get through Onikage weren't using the block button. I don't remember which on it was, but if you are moving backwards, you'd block his attacks. Like in a fighting game.
On the flip side I always wondered what bosses think of the hero's abilities. What hero abilities do we take for granted that we would consider unfair if bosses used them?
Eador: Masters of the Broken World. If you complain about all the things the other gods do that you can't, your minion tells you they probably complain that you can go back in time whenever you lose a battle.
To heal your wounds in an instant
More than ~three Full Restores, estus(all variants of them; imagine the boss randomly healing half their health 8+ times over the course of a single phase), damage negating counter attacks, reaction-based perfect blocks, etc.
Basically, all the "your attack was actually pointless" options that every hero has in almost every game, but very little bosses have access to.
@@christiancinnabars1402 You gotta look at comparative difficulty tho.
I've run into a few enemies in games that heal themselves, but they always have incredibly small health pools (like the player character in Soulsborne games)
Sure, they might 'technically' have more health than you, but one good combo and they're down.
Literally anything that slows down time
Even though Andy doesn't care about the story of Elden Ring, here's a very short lore recap for the last bossfight:
Radagon was in fact the one who tried to repair the Elden Ring which his literal other half/personality Marika destroyed out of grief for the loss of her son Godwyn. That's why their hair turns from a brown shade to red in the opening cutscene.
The Elden Beast is then the embodiment of the Golden Order (aka The Greater Will) to protect the Elden Ring which is stored inside of Markia's/Radagon's body.
Dont forget the part where it turns Radagons body into a sword!
But in the standard ending, you're trying to repair the Elden Ring, so why is it fighting you?
@@beepboprobotsnot3748 Because you aren’t the Greater Will’s Puppet. At least that’s my guess on why.
@@oliverhendrix8176 yeah, the Elden Beast is an eldritch nightmare being. It doesn't want YOU to rule the world! It came here so that it could rule THIS world! Which was the entire point of the Golden Order and apparently why Marika shattered the ring.... to fragment the power of the Golden Order.
I love these vids when we get to see you all laughing together and just overall being friends 💜
Loved this kind of video. Super fun to see you interact with each other.
Shout out to Mason of The Weeklyplanet for talking about your videos.
Yes! What a great moment of ‘my fave pleasant and engaging creators are talking about each other’!
Oh my, this is Mike: Origins
Finally the backstory is out
Do you think Egbert used bombs on a rude Paladin instructor
I will never tire of Luke explaining that DOOM Eternal is a zen experience
I was fortunate enough to have preemptively bought a metric shite-ton of phoenix down before that fight with the whisper harbingers or whatever they’re called. I loved the entire game, the thing with cloud dancing was weird but kind of funny (not my favorite bit but it wasn’t terrible), but that last bit was exhausting.
Capera Demon from Dark Souls 1. Walk through the white fog door and before you can take control of your character it has done a slam attack on you, knocking you to the ground. It’s in a very tight room with lots of things to block your camera view. It’s a fast boss with 2 fast enemy dogs in the room with it. Oh god, that fight was so damn annoying because you couldn’t see anything and we’re getting hit before the camera moved through the fog
Andy and Luke bickering about the Elden Beast is the best thing that has happened on the channel since Andy caught Luke giving birth to Yoshette.
Okay but the Elden beast IS still bad though. I have to side with Luke. It just runs off way too much to be fun.
@@wanderer202 agreed. Elden beast just come out of nowhere.
it's like after you beat Gwyn in DS then suddenly you fight Manus for some reason, completely plays down the Radagon/Marika fight.
The MF really like to fly to the other side of the map, which is another annoyance.
I find that the fight would be good if it wasn’t for it swimming away which is still ok in my opinion but the difficulty can be really random like sometimes it’s an easy slow sword combo or an exploding mist and sometimes (this genuinely happened to me) the Elden beast pulls out the stars, then the needle rain whilst the stars are still out then swordbeams at the same time as the 2 other things like how
Most shocking thing for me here is learning that Young Jane played Light Side in KOTOR. I suppose that was before she properly discovered evil and her true calling.
I do remember having similar issues with the Malak fight, and recall employing a similar 'run away and toss grenades at him' strategy. On subsequent playthroughs I discovered the joys of Force Storm and Death Field (and to a lesser and light sided extent, Destroy Droid), which killed those jedi healing flasks in a hurry. Of course, my favorite way of playing KOTOR was to ignore the glowing pool noodles and build as a gunslinger. Nothing beats stunning enemies and shooting them with blasters, like a hero.
I went heavy on the "chuck grenades" solution myself, since I seemed to have a huge stockpile. I just stood at a distance from the bugger and lobbed grenade after grenade.
Not very sportsmanlike, but I was really stuck at the time.
I'd heard of this fight before, not sure where, I've never played it, but the guy I heard it from's take was... yes this seems like a bad thing.. but it actually makes perfect sense. Malak kinda telegraphs that you can kill them/break the pods or something in his dialog. If you're totally deep into the RP side of it you'd probably brush it off as just the boss being evil with his banter. But from a gameplay PoV he's telling you how to even the odds.
I went light side and my strategy, which served me really well through the whole game was basically a combo of force stun, then doing a sneak attack flurry with dual lightsabers. Through 90% of the game I was able to mince basically everything in my way. Then came Malak, where my force powers worked so rarely on him that it was pretty much not worth trying to cast them. I basically ended up beating him by just alternating flurry and med pack, flurry and med pack, flurry and med pack until he eventually fell down.
The secret is solo lightsaber build with all the duelist feats and a stockpile of stims. Then you spam storm.
Also the secret strats is that if you pause and use the item inside the menu instead of in your action queue you can get one free item per turn while still getting your regular action.
As soon as I learned I was Darth Revan I played Darth Revan fully dark side I force drained all of those pods then beat Malak in single combat I found him trivially easy I can see why light side would be hard though.
I just love Andy. Hes just naturally so funny
Finally a take on Elden Beast that pretty much sums up my feelings as well.
That’s an issue I have with both KOTOR games. The entire game is built around your party dynamic, and balancing said party to handle each encounter. Then you get to the end of the game and you are suddenly isolated from your party and forced to handle the scary boss battle(s) solo, and if you haven’t optimised yourself for combat then you are going to have a bad time.
nothing fills me with more joy than hearing Ellen's laugh
I can't stop laughing when she starts going!
I know this is a months old video but the Harvester boss at the end of the Golems of Amgarrak DLC in Dragon Age Origins. I played it on casual and wasn't prepared for it. I later replayed it on nightmare difficulty for the achievement and in both instances wound up wiping my 3 companions and just kited a lot of enemies around the arena, lobbing fireballs as soon as the spell recharged. It was such a frantic experience. The actual frustrating part is that you don't have your team from the main game. You get stuck with random new companions that are just awful.
24:05 - the mine trick was the best way to cheese a bunch of fights. I loved those things. Honorable Jedi? Hell, I was a SMART Jedi.
"A calm tornado of death" - never expected to see these words in this order, and yet they kinda do make sense as a description of Doom Eternal. Mystery.
I always called doom games like a kind of sick and twisted ballet dance of death, every move practiced with perfect efficiency, each bullet hitting the enemy in the right place, the way you need to watch your six, your twelve and all the clock while managing every grenade, weapon and modification for the perfect kill/time ratio,
A simply majestic and macabre dance
Doom Eternal Mastery? We did not watch the same footage there ;)
I love it when everyone can contribute these personal stories and when the videos get a little longer.
Thank you so much for including Tenchu
I just binged like 4 of your videos lmao. What a golden channel.
Was waiting for an "old man yells at cloud" Simpsons reference when Luke was talking about cloud.
Maybe next time FF7 remake is in a list video.🤞
Playstation access did this joke.
A friend of mine had the best description for Doom Eternal. It's a rhythm game with a Doom skin on it. The music is more memorable not just because it's awesome and heavy and brutal, but because in managing your cooldowns for getting your health/ammo/armor back constantly it becomes a metronome to your dance of death.
Holy Hells.....it does! I never noticed that.
The ridiculously low ammo capacity even after maxing out upgrades was a terrible design choice.
Onikage: *Whilst doing the Cabbage Patch* "I see. You have come. To meet your fate."
In Final Fantasy VI there was a boss at the top of this tower where you could only use magic. And the last thing it did before dying was cast Ultima which did 9999 damage and killed your party.
The "Standard" way of doing it was to cast Life 3 on yourself, which auto-rezzed you if you died.
My cousin got there without knowing the spell.
I thought he was doomed.
His solution? Rasp, Rasp, Osmose, Cure 3. And he atlet a book on the confirmation button with a turbo controller and went and got some Chicken Nuggets. Comes back like 30 minutes later and the boss dies but doesn't have enough MP to cast Ultima.