It's been done. Nearly 15 years after the game's release, 32/32 tracks now have more than 1 category! A truly historical moment, fabulous work Monster!
@@lowercaseletters_ nah not rly. plus the track will never ever have an ultra, even outside of time trial mode just due to the fact that the finish line is boxed off by insurmountable walls that can't be bypassed sadly. Even in 10 years this track won't have an ultra, we can only dream
I never thought I would see the day for SNES Mario Circuit 3 to have two categories. All 32 tracks in the game have some game breaking mechanic, such as an ultra shortcut glitch, non-ultra shortcut glitch, supergrinding, and superhopping. Amazing TAS!
yeah this was the one track that made people think "ok maybe it wont work everywhere" since for the past year the superhopping test lap was still a second or two slower than the NG lap
OMG it actually happened. All tracks in the game now have a no glitch category (we got 1/2 in Apr 2008, 3 in Jun 2008, 4 in Jul 2008, 5 in Jan 2009, 6 in Apr 2009, 7 in Nov 2009, 8 in Jul 2010, 9 in Sep 2010, 11 in Jun 2011, 12 in Aug 2011, 13 in Jun 2012, 14 in Jul 2012, 15 in Apr 2013, 16 in Dec 2014, 17 in Jul 2015, 18 in Jul 2015, 19 in Mar 2016, 20 in Sep 2018, 21 in Feb 2019, 22/23/24/25/26/27/28 in Jun 2019, 29 in Jul 2019, 30 in Oct 2019, 31 in Jun 2021, and now 32 in Feb 2023!!!) Also, two things: - How did you finish this so quickly ??? - Someone has to say it, but you could have saved a few milliseconds with the new start slide :p
Is superhopping just like frame perfect firehopping (MK8)? Is it possible we see strats develop to do it for a single turn or straightaway at the start (to save 0.2 or something) in RTA?
It's been done. Nearly 15 years after the game's release, 32/32 tracks now have more than 1 category! A truly historical moment, fabulous work Monster!
ah yes we are indeed skipping the key checkpoints
@@streedrop lmao
Is this track actually broken though? This feels more like of a broken driving mechanic.
@@lowercaseletters_ nah not rly. plus the track will never ever have an ultra, even outside of time trial mode just due to the fact that the finish line is boxed off by insurmountable walls that can't be bypassed sadly. Even in 10 years this track won't have an ultra, we can only dream
mickey mouse called, he wants the word "broken" back.
I never thought I would see the day for SNES Mario Circuit 3 to have two categories.
All 32 tracks in the game have some game breaking mechanic, such as an ultra shortcut glitch, non-ultra shortcut glitch, supergrinding, and superhopping.
Amazing TAS!
Absolutely.
Well done Monster. Pretty clean looking run!
That was unexepected^^ Nice to see 1:16!
didn't think this would actually happen lol
incredible work once again, massive congrats as usual and thanks for your efforts :)
And everyone laughed at me when I said zip zip was meta on this track, smh
This is gonna appear in a TWD98 video for sure
Out of all the tracks, this is one I least expected to see super hopping be faster, or even viable.
yeah this was the one track that made people think "ok maybe it wont work everywhere" since for the past year the superhopping test lap was still a second or two slower than the NG lap
Glad to see another superhopping tas for the next few months.
This is insane!! GG’s to you monster!
What an amazing tas
It took almost 15 years, but superhopping has finally brought SNES Mario Circuit 3 to its knees.
incredible work monster!
Awesome
very crazy strats
Monster with a monster run as always
This is giving mkds ❤
Very impressive, can't wait to see more Superhopping TAS !
that's actually crazy lmao
*NEW SUPERHOPPING TAS* !
Nice record monster.
You Monster
NICE TIME!!!
incredible
Woooooo
u are a legend
Nice TAS.
michael forever.
Wowie 0_o
Fastest Vehicle in the Game: Zip Zip
OMG it actually happened. All tracks in the game now have a no glitch category (we got 1/2 in Apr 2008, 3 in Jun 2008, 4 in Jul 2008, 5 in Jan 2009, 6 in Apr 2009, 7 in Nov 2009, 8 in Jul 2010, 9 in Sep 2010, 11 in Jun 2011, 12 in Aug 2011, 13 in Jun 2012, 14 in Jul 2012, 15 in Apr 2013, 16 in Dec 2014, 17 in Jul 2015, 18 in Jul 2015, 19 in Mar 2016, 20 in Sep 2018, 21 in Feb 2019, 22/23/24/25/26/27/28 in Jun 2019, 29 in Jul 2019, 30 in Oct 2019, 31 in Jun 2021, and now 32 in Feb 2023!!!)
Also, two things:
- How did you finish this so quickly ???
- Someone has to say it, but you could have saved a few milliseconds with the new start slide :p
beat me to it with the startslide lol
June 2019 is a mood
@@Tartaggz yup supergrind revolution lol
Bro really switched the settings to MK8
i dont know whats happening, but im sure its impresive
1'16!!
Rapide gang rapide gang rapide gang
absolutely unreal run
Thinking about superhopping with bikes like the Bit Bike, Sugarscoot, Wariobike, and all Standard Bikes?
Wow, I can't believe you can hop through the sand shroomless like that, almost seems like a no terrain mod 😅
OH MY GOD, LEGENDARY FEAT
I feel like this could be possible without TAS with someone with good enough reflexes.
Is superhopping just like frame perfect firehopping (MK8)? Is it possible we see strats develop to do it for a single turn or straightaway at the start (to save 0.2 or something) in RTA?
レース終わった後、デイジーの尻火吹いてそう
Almost 15 years and now every track has turned into a csgo bhop map.
速すぎ😅
are there any theoretical glitch shortcuts for this track? don't know much about the TAS community but I'm interested to know
be honest, what's the name of this vehicle?? 😆
The zip zip bike.
The rapide.
What's the name of the song used in the video?
This TAS doesn’t even come close to how good S.S.H.’s music is :p