Foundry VTT: How To Summon w/ Warp Gate and Foundry Summons

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  • Опубликовано: 26 янв 2025

Комментарии • 57

  • @Austrasie2.0
    @Austrasie2.0 Год назад +9

    Top tier production video with top tier tutorials from a top tier creative ass owning a top tier discord server

    • @eskiemoh
      @eskiemoh  Год назад

      Only top tier for my top tier community.

  • @GildedTongues
    @GildedTongues 11 месяцев назад +2

    Highest quality foundry vid I've seen. Really great stuff.

  • @Effrit_Haldane
    @Effrit_Haldane Год назад +4

    Excellent video, I loved your editing in it. You did a great job as far as I can tell of showing all the detail on how to make these work. You're making me want to attempt some of these cool things for my next PF2e campaign.

    • @trapbuilder2283
      @trapbuilder2283 Год назад

      Just a note, you won't need to make the macros yourself for PF2e if you're casting the existing spells, it's all automatic

    • @eskiemoh
      @eskiemoh  Год назад

      Glad I inspired you! Foundry is meant for doing wicked things in your games. So try somethings out. From what I can see, your imagination is the only limit in Foundry!

  • @boots10000
    @boots10000 Год назад

    HA 🤣 at 7:48 You DO indeed✔️. Both *The Werewolf Moon Frenzy and all of *the Ghost Spectre Effects are absolutely incredible and my players have so much fun playing. Keep up the great work boss man. Thank you for another fantastic video!

  • @eyeboxone
    @eyeboxone Год назад +1

    Concise, on point vid. No unnecessary fluff. Tight video editing too.

  • @Milhomens23
    @Milhomens23 11 месяцев назад

    first of all, love your videos. Second, your editing is amazing.

  • @coonhound_pharaoh
    @coonhound_pharaoh Год назад

    Thanks for this. I am working in Foundry again and was stumped on how to pull from compendiums.

  • @Stryxion
    @Stryxion Год назад

    Love The Video, i Just started with Foundry and are a sucker for qualty improvements like this, can't whait for The next vid ^^

  • @Obnoxious1013
    @Obnoxious1013 8 месяцев назад

    This is absolutely amazing thanks for elevating my gm/players experience.

  • @guydunn8259
    @guydunn8259 Год назад +1

    I waited an entire year for this. No seriously I was holding out hope.

    • @eskiemoh
      @eskiemoh  Год назад

      I've returned from the grave. I'll try to be more consistent lol.

    • @sontypohnenamen5161
      @sontypohnenamen5161 5 месяцев назад

      @@eskiemoh "I'll try to be more consistent"
      > last video 8 months ago
      No offense, both your videos and your discord are incredibly helpful, but that was funny.

    • @eskiemoh
      @eskiemoh  5 месяцев назад +1

      @@sontypohnenamen5161 consistently increasing the months between uploads.

  • @danimrath
    @danimrath 3 месяца назад

    Solid video mate!

  • @papodadorpg
    @papodadorpg 7 месяцев назад +10

    warpgate isn't working anymore ='''/

    • @FoundryDM
      @FoundryDM 5 месяцев назад

      Yea its gone? :(

  • @Sgt_Ghatak
    @Sgt_Ghatak Год назад

    Another great video! Here's a comment for the algorithm gods.

    • @eskiemoh
      @eskiemoh  Год назад

      Thank you! Replying for the algorithm gods. 🙏

  • @butterspapaofficial
    @butterspapaofficial 9 месяцев назад

    this was dope, also, what did you use to create such cool tokens?

  • @Kino_Cartoon
    @Kino_Cartoon Год назад +1

    Hi! Amazing video but I have a question. How can we let the toke show up later instead of the summoning animation?
    Tnx for all the help this far!

  • @andraszodon
    @andraszodon Год назад

    Fantastic editing and tutorial! Its only 10 minutes to game time though, so I guess I'll have to come back to this later 😂

    • @eskiemoh
      @eskiemoh  Год назад

      Thank you! Good luck on your game! Summoning will be waiting for you when its over!

  • @Apheleion
    @Apheleion 6 месяцев назад +1

    seems like warpgate is no longer being supported past version 11 of foundry, any chance to do an addition to this video using the Portal mod from TheRipper93?

  • @badgerwerks
    @badgerwerks Год назад +2

    Very well put together video :)

    • @eskiemoh
      @eskiemoh  Год назад

      Thank you. Very well put together module sir :)

  • @jenzicam
    @jenzicam 8 месяцев назад +1

    Hi there, i noticed in my macro building, it doesn't seem to do the colour formating of the text or autocomplete, is this something I need to enable somewhere?

  • @arcanjl
    @arcanjl 9 месяцев назад

    Thank you so much!
    Is there a way to add a sound to it?

  • @aldr113
    @aldr113 10 месяцев назад

    is there a way to remove tokens in style ?
    Make ninjas disappear in a puff of smoke via a macro, fire elemental with explode effect and such when its destroyed.

  • @TheHopetell
    @TheHopetell 9 месяцев назад

    What's the module you have helping with writing that macro here1:21?

    • @68plumix
      @68plumix 7 месяцев назад

      Hello i think its improved macro editor

    • @TheHopetell
      @TheHopetell 7 месяцев назад

      @@68plumix actually it's monaco macro editor if someone might need

  • @blkarcher77
    @blkarcher77 8 месяцев назад

    What's the module that makes the macro command area look like code? Mine just looks like regular text

  • @bl00dywelld0ne
    @bl00dywelld0ne Год назад +1

    Are you using a module to get your editor to look like that?

    • @RinVindor101
      @RinVindor101 10 месяцев назад

      Not sure which they're using but I'm using Improved Macro Editor

  • @gmjaken
    @gmjaken Год назад

    This may be outside your influence, but is it possible to change a token's owner in a macro? I have a lot of tokens to manage already, I'd love to be able to give ownership of the summons to their respective players, instead of making everyone the owner of every summon-able token.

  • @savvas_m1269
    @savvas_m1269 10 месяцев назад

    with macros can you play different sounds if you hit the creature or you miss it ?

  • @balduinocarvalho5879
    @balduinocarvalho5879 8 месяцев назад

    for some reason my animation is late as hell. It starts playing a second after the token spawns

  • @RinVindor101
    @RinVindor101 10 месяцев назад

    What module are you using that edits the Command line for the scripts I spent an hour going over other modules and couldn't find it.

  • @tietynbeatboxgaming
    @tietynbeatboxgaming 27 дней назад

    is just me, but i cant fine warp gate am i dumb?

  • @FusaFox
    @FusaFox 4 месяца назад

    Any chance we can still do this without Warp Gate?

    • @eskiemoh
      @eskiemoh  4 месяца назад

      Negative. You can summon with the Portal module. But Foundry Summons won't work with it.

  • @melbifk
    @melbifk 9 месяцев назад

    Bro you are a magician 😂

  • @alejandro32818
    @alejandro32818 6 месяцев назад +1

    warp gate isnt availabe

  • @xavierjaleel1742
    @xavierjaleel1742 Год назад

    Nice 👌

  • @connormclaughlin401
    @connormclaughlin401 Год назад

    Is that the PF2e token module?

    • @eskiemoh
      @eskiemoh  Год назад

      Indeed.

    • @THEimposterFOSTER
      @THEimposterFOSTER Год назад

      Do we know if there is one like that for 5e those tokens are beautiful.

  • @MrVauxs
    @MrVauxs Год назад

    👀👀👀👀👀

    • @eskiemoh
      @eskiemoh  Год назад

      😳😳😳😳😳

  • @icevlad148
    @icevlad148 7 месяцев назад +1

    RIP warpgate

  • @TheSiwert
    @TheSiwert 10 месяцев назад

    Hey, great video!
    I'm having one issue though, im not sure if they changed the module to work different now, but.. The 'wait'-method seems to make the effect wait, rather than the spawning through warpgate. My code is:
    let [summon] = await warpgate.spawn("Air Elemental")
    new Sequence()
    .wait(500)
    .effect()
    .file("jb2a.impact.004.blue")
    .atLocation(summon)
    .scaleToObject(4)
    .play()
    Just as you described in the video

    • @eskiemoh
      @eskiemoh  10 месяцев назад

      That is the purpose of the .wait() method. You need it because the token needs time to spawn first, so the Sequence knows where to play the effect. And because of lag, it has happen where the Sequence tries to fire off before the token has time to spawn in.
      Your .wait(500) is way too long, so you definitely see the delay between summon to effect. I set it to only 50, but you can go as low as 1 if it works for you.

    • @TheSiwert
      @TheSiwert 10 месяцев назад

      @@eskiemoh Thanks for the quick reply! :) Yes, I was playing around with it thats why i put it at 500, oops. Still, the token always seems to appear before the animation starts, that is the problem. Do you have a solution for that perchance?

  • @JuddsonIvines
    @JuddsonIvines 9 месяцев назад +1

    Discord invite invalid.