You'll never have a clear winner with race rebellions turned on. They will continue to fight amongst themselves. To have a race wars map you almost always have to have rebellions turned off. Atleast that's been my experience. Also I've had alot of times the Dwarves beat everyone out.
Never seen this game before but my god does it looks so interesting, like I love seeing a big map with so many different biomes. Although, it looks like a sandbox where u watch over god mode style as npcs play out their lives and u watch them
I think the issue with no one being too aggressive is because of the angry villagers, each nation gets too weakened after they attack another and even if they win they take a city with almost no one left. The rebellions also add to that problem
I would *love* some more races! Like halflings or trolls or something. I'm sad the mushroom people don't build villages, I think they could be a cool race too
Love this video style. Have been binging these world box videos. Would love if you showed more about the civilization progression. Also probably better to keep races allied so that they're forced to compete better. Then would be interesting to see which strategy the different races use trying to fight each other. My favorite element to the game are the progression and powerful items
I try to every time! If I don't its usually because I'm the one who made the map. :) That being said, I want to make sure I always do it going forward because people gotta get credit for their hard work because I know I've forgotten in the past!
After 1000+ years, look for a natural immortal since i found TWO natural immortal on my world that is only 500 years old, 1 is just an avarage citizen but the other one is a king
Updated to 14.2 from 13.X recently and noticed a massive increase in aggression from Elves/Human/Dwarf and Orcs spreading out faster than every other race, leading to the same outcomes on every map.
A real cool thing I noticed in a corrupt biome is when skeletons and ghosts take over sometimes the villages will send armies to kill them and with enough bowmen it is very possible.
The thing with infinity coin to get framerate back, is that It's not without consequences. Races who populates faster are going to have an edge over those who dont
That video where the quiet kid slams his computer and shouts "Every time!" Is how I felt when the humans commit jihadi genocide against themselves while the other races walking into to their ruins and set up shop. It kills me to watch them become potential world conquerors to squabbling tribes at near borderline anihilation.
Honestly basically Paraguay after the absolutely disastrous 1864-1870 war There was about 270,000 men of a population of 550,000 at the start of the war. 28,000 men were left 28,000. 90% men died
17:46 In answer to your question Gorg, every time I see your videos they seem to me from the perspective of a higher being, maybe creator, maybe, something like a god. So they just do it for religious thought, something very common in civilizations, and intelligent life, getting carried away by the impulse of faith. There is nothing, but this island must be there for a reason, our creator put it there for a reason. I would love that in the fiction that you create in this wonderful game, you would also delve into the culture of some if not all civilizations, and the decisions they make based on them.
I get that you’re wondering all the time something like why the color change and stuff but you got to remember races make multiple kingdoms so different kingdoms will be different colors so it would be better to talk colors rather than races.
The most close i had was a war between humans and dwarves, the humans winned, even with the 2nd most populated City separated besarse rebelion, it lasted more than 350 years
Bro. For these really big maps you just need to turn off the chance of new goverments. Otherwise no one nation will get all the land. It will explode into pieces million times before that happens. But nice video! :)
This reminds me of the hunger games. The reasons are the clock (the clock in the second movie/book) two of each (two tributes) and it’s a fight to the death. 😊
the problem with the infinity coin is the villages are basically population capped to their housing so as long as none of the housing gets removed itll take like a 1/3rd of the time to get back to full population AND they will be building MORE housing in that time
When you are on layers like kingdom village and culture turn on layer info (button with sign on grass) and if you want highlight kings and leaders and boats ( boats only do trading and transpot) and turn on Imperial thinking so orcs can take over dwarves not destroy
Doing the village layer helps me see more accurately when someone is getting attacked, because I can watch all the numbers of individual villages instead of the giant kingdoms.
You can incite wars organically by blessing leaders instead of forcing them into war. The blessed leaders will over time attempt to take over their neighbors more often I've noticed, if they're comparably powerful otherwise
If it makes you feel better, my last world was completely dominated by the dwarves, they had a huge war with the Elves and Orcs because the Orcs killed the Humans who were allies with the Dwarves. They took the mountain ranges first, and conquered the other fantasy races from there. RIP Dwarferinos
Did you ever do one where you basically did this but you put the dwarves way away? If you put them way away with plenty of land and lots of resources (basically giving them every possible advantage) while the other kingdoms fought I wonder if they'd still die out or if they'd actually shine for once. They seem like an incredibly slow burn race.
Personally I would like to see more but I would turn on ALL disasters and turn on angry villagers, then use inspiration to cause all factions to fight. Give them 100 years and then turn off rebellions once the dust settles. This should reduce the population and help to bring the strongest nations forward. In my experience natural disasters seem to trigger wars which should ultimately determine a winner.
Worldbox is one of those games that's a great idea executed in a way that's generally pretty boring. Like, there's nothing interesting to make one keep playing this. Once you've played the game for an hour, you've probably experienced everything it has to offer.
I respectfully disagree. The game has nigh infinite replayability with pitting the races against each other in giant battles, making a zombie apocalypse, inventing your own stories for worlds and people. Gaem gud.
@@gigabirb Except why would you ever do that? You already pitted them against each other once. You got the idea. There isn't anything meaningful new to experience in doing it again. Maybe you might want to play around with different terrain, but you learn how that works and how villages interact with it pretty quick, and the mechanics there are pretty lame anyway. At that point you mess around with all the creatures and destructive stuff, but it's all kind of bland. The same stuff happens over and over. Nothing stands out. After one hour of play, the game has run out of content, with nothing compelling to make you go back over it.
@@seigeengine Fair point. It is a matter if what other people find fun, I suppose. Even I don't play the game much anymore, good though it is, rather opting for titles like God of War or a 500th playthrough of Hollow Knight. I tip my hat to you, and hope you find something you enjoy more to your liking.
@@fuckyoutube420 I don't play fortnite or any game like it. The game I'm currently playing is Cataclysm: Dark Days Ahead, a post-apocalyptic roguelike. After figuring out basic survival and scavenging, I learned a bunch about the crafting system, and then I tried out a magic mod, and now I'm exploring vehicle construction, power generation, and am exploring some more mid-game locations, such as a collapsed tower building whose basement is one giant living organism, the parts of which and enemies within all explode into clouds of toxic lingering gas when killed. The lab at the core of which hides some good loot. Despite putting dozens of hours into this game, I still have not experienced everything it has to offer. In fact, there are still entire facets of the game and it's mechanics that I am learning about. For example, I did not even know there were labs in the office towers. I had been ignoring them on the map because they seemed large and boring, but I wandered by one on a journey to loot a wizard's tower, and saw enemies I had never seen before, so I explored. Even small things can be delightful, like realizing you can mod devices to use different size batteries... Heck, I learned only upon experimenting with vehicles and reading about some of the mechanics that you can connect vehicles and have them distribute power around. There are many locations I have yet to explore, many systems I've yet to really experience, and a good deal of mods that I can try that add interesting new experiences and ways to play, never even mind that I've not handled long-term survival yet, or many of the character options, or starting scenarios. And all of that isn't even talking about the quests that are in the game that I've done almost none of, not that they're really a focus... there are entire factions I've never run into... or even dealing with setting up a survivor camp, which is apparently hyper-jank, but it still should be fun to poke at eventually. Inevitably I'm going to get bored of this game, but a game has to offer one of two things for ME to come back to it anyway... it has to offer something so fun I'll crave it (Minecraft is like that for me, been playing off or on since like 2010), or it has to offer substantive new mechanics. I know for other people a desire to iteratively improve at a game is a factor that draws them back, and that's where games like fortnite, or chess, or whatever come in, but I don't really enjoy that part of gaming enough for it warrant me continuing to play a game on it's own. And World Box is a one hour play and you're done kind of game. There's just nothing interesting here. After an hour, it's just more of the same not very much.
The thing with the humans that makes them not the best is that they rebel the most out of everybody and it hurts them and it just feels like they are just so unlucky
This map reminded me of the Legend of Zelda Breath of the Wild map, with a little bit more lakes and some different biomes in some spots. Edit: I feel like people are going to say something like, it looks like the new Mario cart map of it looked like the new Mario cart map, anyway there’s my small rant
@@batscove Letters like g and k are typically reserved for or s due to their more throaty and guttural nature. Additionally, gorg is a slant rhyme with orc so yes it does sound better than “gorg the human”
For those asking about my second channel, this is it!
Me hearting my own comment because you gotta love yoself
@@Gooorg lol
is your name greg or bro or dude or man?
@@Gooorg you should probably put this channel in the featured channels tab so people can find it easily
@@Gooorg Lol
Gorg: "nothings happening, no wars are happening"
Meanwhile the Humans are on their thousandth civil war
lol i noticed it. they keep capturing the kingdom capital over and over again.
Historically accurate
The rest of the world: *At peace*
The Human Realms: *Stuck in The Age of Strife*
Who said it was only the thousandth?
@@kabob0077
Elven superiority at it's finest
You'll never have a clear winner with race rebellions turned on. They will continue to fight amongst themselves. To have a race wars map you almost always have to have rebellions turned off. Atleast that's been my experience. Also I've had alot of times the Dwarves beat everyone out.
Dwarves win wars.
Well...yeah...because nobody "wins" wars. They just survive them.
@@DoremiFasolatido1979 If it's a 1v1 war, and you survive it, you won
Really??? Dwarves always get recked first for me
@@mr.cathacker I was only thinking of that episode of spongebob.
3:51 You have to place 1 in each location to make a single village. Then you can put down the rest
He did that on purpose to make everyone spread out, I think. He did exactly what you said in some of his other videos.
The Attack Has Seen
Chain
Never seen this game before but my god does it looks so interesting, like I love seeing a big map with so many different biomes. Although, it looks like a sandbox where u watch over god mode style as npcs play out their lives and u watch them
You literally described the game.
It's WorldBox - The Ultimate God Simulator.
You can do almost anything too if you pay 8 dollars
The game's amazing you have to play it you can literally be a giant crab God if want and you can make your NPCs OP with the trait editor
@@NiftyHornet$12.99
I think the issue with no one being too aggressive is because of the angry villagers, each nation gets too weakened after they attack another and even if they win they take a city with almost no one left. The rebellions also add to that problem
idk why, but games like these just make my brain go happy
I'd like to see a video series about this massive world, where eventually the final two areas battle it out for full control
Man, that was an intense battle! Absolutely loved this video!
Please make more of this! I hope they add more races in the future so it will be more dispersed! 😀
I would *love* some more races! Like halflings or trolls or something. I'm sad the mushroom people don't build villages, I think they could be a cool race too
Fish race
@@wolflightning2331 Maybe they can only go in watery places like swamps, and anything else that has water 🐟 🐠 🐡
@@wolflightning2331 they also are friend with piranhas
@@Stoopid726 They can stay in land for 1 minute
Watch the world evolve in worldbox is addictive and I don't know why.
Btw great video and loved the other ones
Love this video style. Have been binging these world box videos. Would love if you showed more about the civilization progression. Also probably better to keep races allied so that they're forced to compete better. Then would be interesting to see which strategy the different races use trying to fight each other. My favorite element to the game are the progression and powerful items
yess, finally you gave the credit to the map you used, thanks
I try to every time! If I don't its usually because I'm the one who made the map. :) That being said, I want to make sure I always do it going forward because people gotta get credit for their hard work because I know I've forgotten in the past!
@@Gooorg just a little reminder, turn on village names. please dear god AAAAA
After 1000+ years, look for a natural immortal since i found TWO natural immortal on my world that is only 500 years old, 1 is just an avarage citizen but the other one is a king
Updated to 14.2 from 13.X recently and noticed a massive increase in aggression from Elves/Human/Dwarf and Orcs spreading out faster than every other race, leading to the same outcomes on every map.
A real cool thing I noticed in a corrupt biome is when skeletons and ghosts take over sometimes the villages will send armies to kill them and with enough bowmen it is very possible.
Mans have reignited my passion for worldbox I had when I first started playing
This game sent me down a rabbit hole I love it lol
The thing with infinity coin to get framerate back, is that It's not without consequences. Races who populates faster are going to have an edge over those who dont
That video where the quiet kid slams his computer and shouts "Every time!" Is how I felt when the humans commit jihadi genocide against themselves while the other races walking into to their ruins and set up shop. It kills me to watch them become potential world conquerors to squabbling tribes at near borderline anihilation.
Many such cases
Honestly basically Paraguay after the absolutely disastrous 1864-1870 war
There was about 270,000 men of a population of 550,000 at the start of the war.
28,000 men were left
28,000. 90% men died
I bet God used the black death to clear out some npcs so his computer could run better
17:46 In answer to your question Gorg, every time I see your videos they seem to me from the perspective of a higher being, maybe creator, maybe, something like a god. So they just do it for religious thought, something very common in civilizations, and intelligent life, getting carried away by the impulse of faith. There is nothing, but this island must be there for a reason, our creator put it there for a reason.
I would love that in the fiction that you create in this wonderful game, you would also delve into the culture of some if not all civilizations, and the decisions they make based on them.
That is a very interesting point, when I get the fame I'll make sure to explore what you said.
I get that you’re wondering all the time something like why the color change and stuff but you got to remember races make multiple kingdoms so different kingdoms will be different colors so it would be better to talk colors rather than races.
It helps if you turn on rebellions. Then the kingdoms focus on each other
a tip to mak only one village and not 18 is dont pause the game when spawning so peoplespawn in a village
Worldbox shows that in a huge map one race does not win but they simply spread rebel and fight to the point where world peace is somehow achieved
17:50 the island has a religious significance, it’s like the levant. Terrible land but very culturally important
The Levant used to be one the richest regions in the world Syria was one of richest roman provinces
i just played this map and tried to do this and then saw your video, this map is amazing!
Really enjoy your content. Really interesting game. Keep up the good work :)
13:26 that skeleton has either killed the white mage or is the dead version of that white mage
Hey gorg i love you videos congrat on 23k
I'd love to see a video where elves are placed initially in the corrupted biome!
Gorg: nothing really happened
The Humans:🔥⚔️🗡🔥🔥
The most close i had was a war between humans and dwarves, the humans winned, even with the 2nd most populated City separated besarse rebelion, it lasted more than 350 years
That is a MASSIVE map!
no no, its HUGE, it was MASSIVE last time
@@Gooorg I would argue massive is bigger than huge. Although it doesn't matter bc both are wrong. Its ENORMOUS!
@@rainingBrackets its not enormous, its a supernova
@@DarkShard5728 that's not even a size!
@@rainingBrackets No no you got it wrong too it’s COLOSSAL
I believe in the dwarves, that some day they will win
if you want to force conflict, i would recommend spreading tons of greedy and ambitious traits around the world pop
I wi try it in my run
Thanks for tip
How do people make maps this big? Is it a mod?
Yes
You can change it.try iceberg
@@NavyzDev there is no “iceberg” size
There is only tiny small standard large huge gigantic and titanic
@@SoujiOkitaTwo it is a mod
Bro. For these really big maps you just need to turn off the chance of new goverments. Otherwise no one nation will get all the land. It will explode into pieces million times before that happens.
But nice video! :)
Let's be honest when Gorg posts a video he makes everyone's day better.
Imagine expecting to be famous
''make sure you dont skep the ad so i can get more money'' killed me
This reminds me of the hunger games. The reasons are the clock (the clock in the second movie/book) two of each (two tributes) and it’s a fight to the death. 😊
That map is just gorgeous
youtubers who play worldbox are the best narrator ever 💀
I just found out about this game and I really enjoyed this video!
Awesome battle, Do a second part.
When He says squabblin that's a Cali term got to love this guy 😂
the problem with the infinity coin is the villages are basically population capped to their housing so as long as none of the housing gets removed itll take like a 1/3rd of the time to get back to full population AND they will be building MORE housing in that time
I think you should consider turning off rebellions. Otherwise the civilizations will just continue to fight civil wars forever.
Gorg from Home Movie?!!!!! INSANE CRAZY!
MADNESS
When you are on layers like kingdom village and culture turn on layer info (button with sign on grass) and if you want highlight kings and leaders and boats ( boats only do trading and transpot) and turn on Imperial thinking so orcs can take over dwarves not destroy
Don't worry, I do this at 4:36
@@Gooorg why do you never do layers and do village because above important events you can see the layer facts
Doing the village layer helps me see more accurately when someone is getting attacked, because I can watch all the numbers of individual villages instead of the giant kingdoms.
You just gained a new subscriber
You can incite wars organically by blessing leaders instead of forcing them into war. The blessed leaders will over time attempt to take over their neighbors more often I've noticed, if they're comparably powerful otherwise
that world is massive!!!😄
Gorg your the best!
Wouldn't it be cool if there was like a time table of all the major events that took place in the world
XD When elfs saw the orcs were aggresive they built boats and left the continent LOL
"nothing really happened" bro, around 21:00 to 22:00 the Human Kingdoms went to town on each other. Trading villages over and over.
One world order inevitable keep it going to the end! Every time lol my ocd can’t stand not seeing who takes over the world
If it makes you feel better, my last world was completely dominated by the dwarves, they had a huge war with the Elves and Orcs because the Orcs killed the Humans who were allies with the Dwarves. They took the mountain ranges first, and conquered the other fantasy races from there.
RIP Dwarferinos
Ok this sounds interesting let’s go
You deserve more subs
Did you ever do one where you basically did this but you put the dwarves way away? If you put them way away with plenty of land and lots of resources (basically giving them every possible advantage) while the other kingdoms fought I wonder if they'd still die out or if they'd actually shine for once. They seem like an incredibly slow burn race.
11:33 How did he not see the orcs take place on the Island as he was saying it XD
You gotta keep a win counter for each video. Kinda like simulated's old videos
This map is beautiful
Personally I would like to see more but I would turn on ALL disasters and turn on angry villagers, then use inspiration to cause all factions to fight. Give them 100 years and then turn off rebellions once the dust settles. This should reduce the population and help to bring the strongest nations forward. In my experience natural disasters seem to trigger wars which should ultimately determine a winner.
Worldbox is one of those games that's a great idea executed in a way that's generally pretty boring.
Like, there's nothing interesting to make one keep playing this. Once you've played the game for an hour, you've probably experienced everything it has to offer.
I respectfully disagree. The game has nigh infinite replayability with pitting the races against each other in giant battles, making a zombie apocalypse, inventing your own stories for worlds and people. Gaem gud.
@@gigabirb Except why would you ever do that? You already pitted them against each other once. You got the idea. There isn't anything meaningful new to experience in doing it again. Maybe you might want to play around with different terrain, but you learn how that works and how villages interact with it pretty quick, and the mechanics there are pretty lame anyway. At that point you mess around with all the creatures and destructive stuff, but it's all kind of bland. The same stuff happens over and over. Nothing stands out. After one hour of play, the game has run out of content, with nothing compelling to make you go back over it.
@@seigeengine Fair point. It is a matter if what other people find fun, I suppose. Even I don't play the game much anymore, good though it is, rather opting for titles like God of War or a 500th playthrough of Hollow Knight. I tip my hat to you, and hope you find something you enjoy more to your liking.
@@seigeengine you must get bored of everything besides fortnite. lol
@@fuckyoutube420 I don't play fortnite or any game like it.
The game I'm currently playing is Cataclysm: Dark Days Ahead, a post-apocalyptic roguelike. After figuring out basic survival and scavenging, I learned a bunch about the crafting system, and then I tried out a magic mod, and now I'm exploring vehicle construction, power generation, and am exploring some more mid-game locations, such as a collapsed tower building whose basement is one giant living organism, the parts of which and enemies within all explode into clouds of toxic lingering gas when killed. The lab at the core of which hides some good loot.
Despite putting dozens of hours into this game, I still have not experienced everything it has to offer. In fact, there are still entire facets of the game and it's mechanics that I am learning about.
For example, I did not even know there were labs in the office towers. I had been ignoring them on the map because they seemed large and boring, but I wandered by one on a journey to loot a wizard's tower, and saw enemies I had never seen before, so I explored.
Even small things can be delightful, like realizing you can mod devices to use different size batteries...
Heck, I learned only upon experimenting with vehicles and reading about some of the mechanics that you can connect vehicles and have them distribute power around.
There are many locations I have yet to explore, many systems I've yet to really experience, and a good deal of mods that I can try that add interesting new experiences and ways to play, never even mind that I've not handled long-term survival yet, or many of the character options, or starting scenarios.
And all of that isn't even talking about the quests that are in the game that I've done almost none of, not that they're really a focus... there are entire factions I've never run into... or even dealing with setting up a survivor camp, which is apparently hyper-jank, but it still should be fun to poke at eventually.
Inevitably I'm going to get bored of this game, but a game has to offer one of two things for ME to come back to it anyway... it has to offer something so fun I'll crave it (Minecraft is like that for me, been playing off or on since like 2010), or it has to offer substantive new mechanics.
I know for other people a desire to iteratively improve at a game is a factor that draws them back, and that's where games like fortnite, or chess, or whatever come in, but I don't really enjoy that part of gaming enough for it warrant me continuing to play a game on it's own.
And World Box is a one hour play and you're done kind of game. There's just nothing interesting here. After an hour, it's just more of the same not very much.
I love your videos
The thing with the humans that makes them not the best is that they rebel the most out of everybody and it hurts them and it just feels like they are just so unlucky
13:25 that skeleton was a white wizard, that's why he have that staff and thing like cold immunity
Gosh I love this game
Love the vids
You should turn off rebellions on iceberg maps, it’s never ending otherwise.
awesome battle, I think we need a way to nerf the corrupted biome and spore armies, they tend to wipe everything out lol
You should do a WorldBox collab with Mellon
By the way, you could rename the villages to keep track where each race is
Great video :)
Love your vids.
I always see massive, humongous maps and stuff but they're so small, that's not enough. can't we make bigger maps?
21:18 is that human from the corrupted?
you wont have a clear winner with rebellions turned on. the empires just disintegrate after they reach a certain size.
Amazing!
Been binging this whole channel. Great stuff. Question: What song is @ 22:30? Really fits the mood.
a comment for the algorithm king
This map is gorgeous
This map reminded me of the Legend of Zelda Breath of the Wild map, with a little bit more lakes and some different biomes in some spots. Edit: I feel like people are going to say something like, it looks like the new Mario cart map of it looked like the new Mario cart map, anyway there’s my small rant
Haledrun was thrown around since the beginning of the video. I’m surprised it’s still there at the end.
Am i the only one that thinks he should name an orc: “Gorg the orc”?
Doesn't sound any better than "gorg the elf" or "gorg the human".
@@batscove “gorg the orc” rhymes.....
@@PoffHistory it doesnt rhyme at ALL. It would only rhyme if it was like gorc but no unless we pronounce orc differently?
@@batscove Its prob because I speak a different language and we pronounce it differently.
@@batscove Letters like g and k are typically reserved for or s due to their more throaty and guttural nature. Additionally, gorg is a slant rhyme with orc so yes it does sound better than “gorg the human”
I don't know why I watch these because I can't go on workshop (I'm on mobile) and I don't have premium
That sounds like a good reason *to* watch them though, yeah? Since you can't do this yourself
you can do the same square for each species and after see which will live .
For a second there, i though your name was garg.
You should do a video on elves v elves, like high elves v gray elves, using the attributes system.
You need to do more pls make this a series
if this was a blockchain game it would be huge
Yes more of these
Squabbling who says that.... You do 😄, and Australians
The map is beautiful.
I download dis game but I had to pay for d other races of beings so I ended deleting it glad to see it in full power