PA Nice Shot

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  • Опубликовано: 5 сен 2024
  • Some games use a simplified weapons interaction model that's just basic probabilities. Planetary Annihilation uses a full Newtonian physics based model. If a projectile strikes a target, it's counted as a hit. Regardless of range, or even if the shooter is supposed to be able to hit that kind of target. In this case an artillery bot which has absolutely no anti-air capabilities shoots down an enemy bomber simply because the bomber was in the right place at the right time. Or wrong place depending on which side you're on.

Комментарии • 1

  • @Cronocke
    @Cronocke 8 лет назад

    Reminds me of Myth: The Fallen Lords, where this was also the case. Although there weren't aerial units in that.