[VRChat Tutorial] How to turn a picture into a 2D avatar

Поделиться
HTML-код
  • Опубликовано: 5 ноя 2024

Комментарии • 286

  • @duderuler
    @duderuler 2 года назад +3

    I'm very glad to see that 4 years of VRC updates hasn't affected the information in this video! It worked like a charm.

    • @davidmyrick777
      @davidmyrick777 2 года назад +2

      Thanks for the update, was just planning on trying this out and wasn't sure if it'd still work.

  • @EpiX0R
    @EpiX0R 6 лет назад +6

    Jesus christ man, I just wish every tutorial had you in it, great commentary dude.

  • @RoboReiko
    @RoboReiko 6 лет назад +20

    List of parts:
    Requirements 0:45
    Opening Unity2:49
    Creating the GameObject 5:30
    Applying the Texture 7:13
    Rotating and Scaling 10:01
    Applying the VRC_Avatar Descriptor 16:10
    Texturing the Other Side 19:08
    Exporting 20:38
    Checking in-game 25:30

    • @nomore3737
      @nomore3737 6 лет назад

      This helped me a lot when my Avatar was broken (I accidentally put the VRC_Avatar Descriptor in the front side of my Character xd)

  • @crabbable
    @crabbable 6 лет назад +2

    thank you so much for using uncomplicated language... for someone who has 0 knowledge with Basically Anything this was really concise and easy to understand. it gets tiring hearing nothing but unity jargon in every other video. thanks man :^)

  • @GigaAxo
    @GigaAxo 6 лет назад +16

    Timestamps:
    Requirements - 0:45
    Opening Unity - 2:49
    Creating the GameObject - 5:30
    Applying the texture - 7:13
    Rotating and Scaling - 10:01
    Applying the VRC_Avatar Descriptor - 16:10
    Texturing the other side - 19:08
    Exporting - 20:38
    Checking it in game - 25:30

  • @punyun418
    @punyun418 6 лет назад +55

    Time to import Ben Swolo

    • @mrmiffmiff
      @mrmiffmiff 6 лет назад +2

      I think I saw you in-game.

  • @VentusFan689
    @VentusFan689 4 года назад +4

    Important thing to note, if it says you can't upload because of "mesh colliders" or "physics colliders", just select your plane in the hierarchy and on the right, remove the "mesh collider" component by clicking the gear icon and selecting remove component. For some reason, unchecking the mesh collider box doesn't fix the problem, but removing the whole component itself fixes it...

  • @BenieTheDragon
    @BenieTheDragon 6 лет назад

    Thank you, so very much. I followed another tutorial, and 3/4 of the model was in the ground (after I did everything correctly).
    You put in the required effort to get it done correctly. I was unsure why you were even using the SDK model, until I saw you were using it to get the correct height of the model.
    I made my original one way too big (which is why it had issues). Thanks to you, I finally know how to properly do 2D models.

  • @TJYoshiboy
    @TJYoshiboy 6 лет назад +1

    Followed every step and it works perfectly as I expected! I love it! This was especially useful considering the character I wanted as an avatar has no definitive best looking model out for use

  • @SamTheUndying
    @SamTheUndying 6 лет назад +13

    I wish 3D was this easy

  • @yelby
    @yelby 6 лет назад +4

    If you use blender you can import the image as a plain than do all the scaling in blender (you can turn on imperial or metric) and get your positioning done there. Than you can export it and import into unity and do the last couple of steps.

  • @DaniDipp
    @DaniDipp 6 лет назад +10

    You can use Ctrl+C and Ctrl+V in the calculator

    • @albertroswell
      @albertroswell 6 лет назад

      there is no even need to use calculator if you know how to use the scale tool in unity

  • @russell8556
    @russell8556 6 лет назад

    Not sure if someone said this already but im not gonna go back and read all the comments so if so disregard. If you click the 2D button at the top of the scene tab the camera will go into orthographic view and it is much easier to find the ground plane so you can place your model. It makes a big bold line for y=0 so it is very clear to see when the model is standing on it.

  • @henningstickan1772
    @henningstickan1772 6 лет назад +27

    "Very simple"
    Video goes 27 minutes.
    Ive remembered I did this 21 seconds. :D

  • @Not_Ciel
    @Not_Ciel 6 лет назад +1

    I made a 20 foot tall 2D knuckles that my friend hand drew for me. Thanks for the video XD

  • @friendlycryptid6797
    @friendlycryptid6797 3 года назад +2

    Hell yeah! I can make a Matt avatar and creep people out who understands DSaF!

    • @lamppost3520
      @lamppost3520 Год назад

      You madman.
      I hope you still use it now

  • @croissant_6532
    @croissant_6532 6 лет назад

    Thank you for making this video, very useful! I made a couple off 2d models and every time i do, i watch this vid :D

  • @NoName-pf3mr
    @NoName-pf3mr 6 лет назад

    It worked thanks! now I can go around like anyone!

  • @SinfulGFX
    @SinfulGFX 6 лет назад +4

    I don't use VRchat but I really enjoyed your video. Thank you :)

  • @hornybastard1839
    @hornybastard1839 6 лет назад

    Thought of doing this but with experiences with the Roblox 2D morphs, I just searched long and hard for a Lapis Lazuli model. The one I found was converted a SFM model that was converted from MMD but it was way better than the anime-like ones you see nowadays.

  • @ikazuchi-san5772
    @ikazuchi-san5772 4 года назад

    thx for ur tutorial bud, you helped me a lot!

  • @ram17esp
    @ram17esp 6 лет назад

    Thanks dude, you really help me out. i love you.

  • @trianglesareneat1
    @trianglesareneat1 5 лет назад

    this is a badass tutorial thank you

  • @anonymus15
    @anonymus15 6 лет назад +1

    "you're so damn flat nobody will even see ya" Savage AF xD

  • @stoplight1277
    @stoplight1277 6 лет назад +20

    Um i dont seem to have the thirdpersoncharacter folder but there is a folder called tutorial avatar. Can that be used instead?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +2

      I think my version of the SDK is now outdated, the SampleAvatarModel location is probably changed. If I had to guess it will probably be in the tutorial avatar folder. The folders are fairly simple to search through so if it's not there just keep looking.

    • @BenieTheDragon
      @BenieTheDragon 6 лет назад +1

      Thanks for this. I too couldn't find this '3rd person' thing.

    • @doughy_
      @doughy_ 5 лет назад

      yes

  • @gamesboy123able
    @gamesboy123able 6 лет назад +17

    This is very good thanks
    can you tell us how to ad audio music to the models?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +10

      Off the top of my head, you can do this by right click > audio > audio source. Set the volume to something low like 0.1, check 'play on awake' and 'loop'. Set min distance to something like 1-3, and max distance to something a bit bigger like 5 or 6. Change 'logarithmic rolloff' to 'linear rolloff'. All the way on the bottom is a section that I don't remember what it's called but the values default to 1 and 6000 (I think), just uncheck the box for this portion. You can drag and drop your audio into the project and then drag and drop it into one of the boxes at the top to make it play that audio.

    • @errorsoos6754
      @errorsoos6754 6 лет назад

      I don't know if you're talking about the ONSP Audio Sorce (Script) with "all the way at the bottom". Minimum and maximum have 1 and 70 as default and if I uncheck the boxes they always return for some unknown reason. Am I doing sth. wrong?
      Also nobody has really made a tutorial about avatar background music.Perhaps can you do a tutorial about it?
      I'm very lucky that I found this comment; it helped me a lot
      :)

    • @shen7338
      @shen7338 6 лет назад

      When i click vrchat sdk it says pls add a scene descriptor or avatar descriptor to ur project

  • @itisliamhfjone22
    @itisliamhfjone22 6 месяцев назад

    still works somehow!! thank you!!

  • @kwya
    @kwya 4 года назад +2

    the publish button is greyed out because "it doesn't contain an animator"

  • @digitdotwad
    @digitdotwad 6 лет назад +7

    When I select my 2D avatar, I become a red translucent humanoid.

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +3

      Honestly not even sure what's gone wrong. Uploading avatars has had some issues recently so it could be that? Detach the ID from the avatar and try re-uploading it. If you still get the problem then I don't have a clue.

    • @kayvonrad3044
      @kayvonrad3044 6 лет назад +1

      Same happens for me

    • @simone_kiah
      @simone_kiah 6 лет назад

      I have the same problem

    • @kittbluevenom2384
      @kittbluevenom2384 6 лет назад +1

      I waited overnight, and the next day it rendered fine.

    • @biraru6842
      @biraru6842 6 лет назад

      same problem

  • @crocopokemon
    @crocopokemon 6 лет назад +14

    Yo do you know if there is any way to make it have any form of custom animations? For example a running animation where it flips back and forth?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +4

      I haven't tried it but in theory you could. You'd probably have to look at some tutorials but you'd basically bring up the animation tab, make an animation that'd be two keyframes of the character leaning one way and the other, save that animation, put it in an animation override (found in the VRCSDK folders) and then apply that override to the gameobject.

    • @simonghoul3602
      @simonghoul3602 6 лет назад

      That's exactly how you do it (I suggest putting the properties or the tab at the right with everyone on original and check brake into pose, or else they'll not work properly)
      Though it wouldn't be two keyframes, it depends, but you'll understand by testing I guess? I understand thanks to animating with flipaclip and some video editing I guess, I haven't done it but I guess it's the same in this aspect

  • @darwindiashi5939
    @darwindiashi5939 6 лет назад

    Thanks for the tutorial. It helps alot

  • @1Diddums
    @1Diddums 6 лет назад

    Cheers fella'.
    This will do until I can spare the time for 3D.

  • @buddysaccount
    @buddysaccount 6 лет назад

    Wow, thank you, now I can be a an static picture.

  • @lolneci4784
    @lolneci4784 6 лет назад

    Great Video!
    On the future will you make a 3D avatar tutorial?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +1

      There's a lot of 3D avatar guides out there already and I don't really use any special methods or anything. If you're looking for one then I'd recommend the one Tupper did, but skip the parts for removing bones and 'texture atlasing' (putting all the textures on the same material) as these parts are unnecessary and will make your model worse for no real benefit.

    • @lolneci4784
      @lolneci4784 6 лет назад

      Thx for answering
      And yeh i will check that video out

  • @RockyRailroadProductions_B0SS
    @RockyRailroadProductions_B0SS 6 лет назад +1

    Hello! Excellent tutorial, I found it very helpful.
    For some reason, the finished model doesn't show up under Personal Avatars when I first tried, do I need to enable personal avatars, or should I restart my computer somehow?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +1

      Make sure you're logging in as your VRChat account, not your Steam account. Besides that, uploading avatars has been pretty buggy recently and it may take a while to show up in your avatar list.

  • @mixartjohnson8968
    @mixartjohnson8968 6 лет назад

    You can use the example model to check the height.

  • @HeyzDexy
    @HeyzDexy 6 лет назад

    The reason your plane has so many polygons is because the unity plane has subdivisions.
    Use a Quad, its a plane with 0 subdivisions

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +1

      Yeah I figured this one out recently, though I still prefer using planes just for the sake being able to check the quality when it's expanded like it is on a plane.

  • @BosSArtwork
    @BosSArtwork 6 лет назад +24

    good tutorial, could have been 10mins long.

    • @fcantil
      @fcantil 6 лет назад +3

      I tried making one and it really can be 10 minutes long.

    • @0jacon0ice0
      @0jacon0ice0 3 года назад

      But then what would the entertainment value be in that

  • @danmar2026
    @danmar2026 5 лет назад

    now my dreams of being murr could be real

  • @jack-wc6vw
    @jack-wc6vw 6 лет назад +13

    Is there a way to do it with GIFS?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +6

      Yes actually, check this tutorial: ruclips.net/video/evzOLICiUv0/видео.html

    • @jack-wc6vw
      @jack-wc6vw 6 лет назад +4

      Thanks my dude

  • @KaiGray-q7i
    @KaiGray-q7i 13 дней назад

    Ill do what i must, soon ill make ao oni and fuwatti

  • @npc_with_full_stats
    @npc_with_full_stats 4 года назад

    Very thanks bro

  • @ethananderson7595
    @ethananderson7595 Год назад

    This still works!

  • @codubi1573
    @codubi1573 6 лет назад

    my avatar is flat on the floor too, i did exactly as you, step by step

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      A very easy mistake to make is to put the avatar descriptor on the front plane instead of the gameobject, which would cause the problem you're having.

    • @mister_cortman
      @mister_cortman 6 лет назад

      same issue, but I have the gameobject thing right... hm

  • @soundwavy38
    @soundwavy38 6 лет назад +2

    Great tutorial, I followed all of your instructions clearly and it worked until the actually avatar part. My avatar simply wont appear in game and I've looked all online and tried almost everything, and yes I've logged into my VRChat account on Unity SDK. I've uploaded it 5 times (deleted it twice) and it still hasn't showed up on my account. Pls send help, I rlly want my avatar of "tHe WaE" sign in game (that also plays music)

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +1

      It's possible you've done something wrong but I can't imagine what. Honestly uploading ANYTHING right now is a gamble as to whether it'll work or not, it might just be a problem on the server end. You could try waiting a few days and uploading it again. Also try detaching the Blueprint ID and then uploading it.

  • @simonghoul3602
    @simonghoul3602 6 лет назад

    I want you to rewatch your video and think of how easy would had been to make it shorter
    I just watched something explained not the same but kind of the same thing and well, I will everytime I see someone making a video this long on a VRChat tutorial, suggest that they do it the same way as other people (without commentary) or to at least take inspiration or make something based off them

  • @SodaPopBot
    @SodaPopBot 6 лет назад +4

    Would you say that the empty object Awoo chibithing acts as a bit of a root?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +2

      Yeah I probably should have called it a root, makes things a bit easier to explain.

  • @Birch_ON
    @Birch_ON 6 лет назад

    Thanks man. I did Danny Devito

  • @LeviFFA
    @LeviFFA 6 лет назад

    What mic do you have? It's nice.

  • @Leeleez
    @Leeleez 6 лет назад

    Great tutorial! Is there a way that I can add a different image of the same size on the back? Like for instance the back is just white instead of flipped around? Also is there a way to animate a 2d avatar?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +3

      You can put a different image on the back by importing a new texture, making a new material for it, and dragging that material onto the back plane. You can get rid of the mirroring by setting the scale from negative back to positive and then just rotating it around.
      However I haven't found an efficient way of animating 2D avatars yet, but my current theory is you'd have to make it in Blender, give it a bone, and then make the animations for it in Unity.

  • @arvon6580
    @arvon6580 6 лет назад

    thank you good sir

  • @voche93
    @voche93 6 лет назад

    You know you can right-click the number in the calculator and just copy & paste, right?
    Edit: Just realized somebody already mentioned this...

  • @AUTMUSENETWORK
    @AUTMUSENETWORK 4 года назад

    “Avatar does not contain animator.......”

  • @EnderRogue
    @EnderRogue 6 лет назад

    All squares are rectangles.

  • @darcIVyt
    @darcIVyt 6 лет назад

    UMMMM I mad scared when he talked about it being 4:20am I looked over at my clock and mine was the same

  • @CapybaraDiaz
    @CapybaraDiaz 5 лет назад

    When i click in the "VRChat SDK " the only thing in it is "Clear Cache and PlayerPrefs"

  • @Robbiej2009
    @Robbiej2009 Месяц назад

    16:24 the avatar descriptor doesn't show up, even though i did everything correctly. could possible be because the VRC SDK gave me errors the moment i imported it

  • @izzyrider7299
    @izzyrider7299 6 лет назад

    in my case front and back are separated layers for publishing so You cant see avatar check it

  • @lamppost3520
    @lamppost3520 Год назад

    I'm not sure if I'll get a reply, but will this make it available for Quest? Or will I have to try something else along with it?

  • @LordPenguinVR
    @LordPenguinVR 5 лет назад

    I follow the tutorial but my avatar is halfway through the ground. Don't know what to do. please help

  • @voche93
    @voche93 6 лет назад

    If you want to see if they're touching the ground can't you just go into the VRCSDK folder in assets and use Example-A in the examples folder? It's what I always use to see how big my models will be in VRChat instead of that example model

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Yeah you could, I just personally find the player model to be more useful to give a sense of scale.

  • @thegohan2728
    @thegohan2728 6 лет назад

    is no one gonna say something about our lord and savviour cory in the house

  • @Capheny
    @Capheny 6 лет назад +1

    Hmm, followed the tutorial step for step, but when I load up the game, its just a blue ghost, then turns to the red one a bit after.

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +1

      There's currently a bug with uploading avatars where for seemingly no reason it comes out as a ghost. This isn't a problem with your model but with the game itself. You can fix this by re-uploading it and hoping it works that time. You may need to upload it as an entirely new avatar, you can do this by selecting your gameobject and clicking "Detach ID (optional)" and then uploading it.

  • @therealraviable
    @therealraviable 6 лет назад

    The VRChat SDK tab only has "Clear Cache and PlayerPrefs"

  • @therealboomshlamian700
    @therealboomshlamian700 2 года назад

    You could rig them

  • @MelCMlol
    @MelCMlol 3 года назад

    Momiji whaaaat? (The awoo girls name is momiji)

  • @sircubfredericks3304
    @sircubfredericks3304 6 лет назад

    when i look for the .sdk when going to assets\import package\custom package ITS JUST NOT THERE WHEN I LOOK FOR IT PLEASE HELP

  • @chillglides
    @chillglides 6 лет назад +2

    My avatar is half way through the ground in the game. Do you know how to fix this?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +1

      You probably changed the Position on the empty GameObject instead of the Plane. Make sure your original GameObject is sitting at 0 0 0 and rotated 0 0 0. Then make the changes you need to the Plane, which in your case would be to increase the y so that it's not sunken into the ground.

  • @clonetrooperfigure7799
    @clonetrooperfigure7799 4 года назад

    Im not sure what went wrong but it won't let me upload my avatar.

  • @eco7917
    @eco7917 5 лет назад

    is better use area light ?? or directional light for the 2D avatars?

  • @yourfriendraiden
    @yourfriendraiden 6 лет назад

    i need help here, when trying to build my avatar i get an error that says asset bundle failed to upload, pls help

  • @Wrenchy247
    @Wrenchy247 6 лет назад

    I did everything that you told me to, and Unity Crashed on me

  • @shen7338
    @shen7338 6 лет назад

    Guys i can only find a tutorial avatar and its not signing it as an avatar which is y its not letting me create it help pls?

  • @zero4608
    @zero4608 6 лет назад

    Can you actually turn it to 3D? or is it very dificult to make pic>3D?

  • @martynaspetrauskas8350
    @martynaspetrauskas8350 4 года назад

    How to make it so it switches to a diffrent image whit audio by pressing a button like a custom animation?

  • @Greeeno_
    @Greeeno_ 6 лет назад

    Hey look, it's my favoruite 2d Ed Sheeran

  • @tinygeese3829
    @tinygeese3829 6 лет назад +7

    im invisble in game

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +1

      The back of the Plane is transparent so you may have it facing the wrong way. Make sure the empty GameObject has all Position and Rotation values at 0. When it has the VRC_Avatar Descriptor on it, there'll be a white line on the ground which is how your avatar will face in game. Use that to correct the roation (x should be 90, don't touch the other ones)
      Alternatively, your Plane might not have the GameObject as a parent so you exported an empty object as an avatar. Make sure the GameObject has an arrow next to it and that the Plane is underneath it, indented.

    • @tinygeese3829
      @tinygeese3829 6 лет назад

      My character has to be facing the opposite side of the camera right?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Yes, opposite the camera (assuming your position is 0 0 0)

    • @SamTheUndying
      @SamTheUndying 6 лет назад

      IgbarVonSquid I'm having this problem as well

    • @darkoni95
      @darkoni95 6 лет назад

      I bet u can see all the girl and they don't see u lol if u get what I saying

  • @Mattcat2007
    @Mattcat2007 6 лет назад

    Gracias 🤙

  • @Tape231
    @Tape231 6 лет назад

    Did all of this only to realize I was in a wrong version. FUCKING KILL ME

  • @druppinator776
    @druppinator776 6 лет назад

    They aviator is not upright, it is parallel to the ground, what can i do?

  • @The_Droogle_That_Draws
    @The_Droogle_That_Draws 4 года назад

    somehow my avatar is completely invisible... to me at least

  • @H0LL0W
    @H0LL0W 5 лет назад

    what if i want it to be more bigger than the main avatar?

  • @cheesecakekelbi7890
    @cheesecakekelbi7890 6 лет назад +1

    I made my 2D character but when I go to upload, it gives me a red error in the bottom left corner that says: "ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
    What does that mean?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +2

      This seems to be an issue within Unity itself that I'm not nearly experienced enough to solve for you. Try googling the error message you get, you might find something. You could try reinstalling Unity or the VRCSDK if nothing comes up.

    • @cheesecakekelbi7890
      @cheesecakekelbi7890 6 лет назад

      IgbarVonSquid alright I'll try that

  • @jd192822
    @jd192822 6 лет назад

    When I'm in the Build Control Panel, I can choose only between "Front" and "Back". Both are in the "gameobject" thing. I tried to place "Back" in "Front" (so I can upload both of the images), but in game I laying down on the ground.

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      You've probably put the avatar descriptor on the Front, or you've done your rotations on the gameobject itself. The gameobject should always have 0 transformations, 0 rotations, and 1 scaling across the board.

    • @jd192822
      @jd192822 6 лет назад

      Yep, the problem was in Descriptor. Now it works as it should. Thanks for that!

  • @owenrussell8505
    @owenrussell8505 3 года назад

    Yo, uhh, my avatar is invisible when I do this lol. Keeps saying I have 0 polygons.

  • @Zephyr99880
    @Zephyr99880 3 года назад

    probably not gonna get a reply but it's worth a shot, at 16:21 when you search the avatar descriptor, when I search that, nothing comes up. is there a fix?

    • @Zephyr99880
      @Zephyr99880 3 года назад

      never mind, i had an old version of unity installed like a dumb ass

    • @fuzedacuze742
      @fuzedacuze742 3 года назад

      @@Zephyr99880 seems like you got this fixed. even with an updated version of unity (2020.3.0), i can't find it either. any tips?

    • @btabray
      @btabray 2 года назад

      @@fuzedacuze742 wrong version

    • @fuzedacuze742
      @fuzedacuze742 2 года назад

      @@btabray wish i knew that 5 months ago lol. thanks tho.

  • @QU33FA
    @QU33FA 6 лет назад

    FITE ME its such a gucci tutorial

  • @10yearsinthejoint2
    @10yearsinthejoint2 5 лет назад

    I'm getting a mesh collider issue that wont let me upload the image.

  • @kleeh1954
    @kleeh1954 6 лет назад

    when I placed my avatar, when it jumped, it jumped so high, what was it doing

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Click on your planes and on the right you'll see a component called 'Mesh Collider,' on the left of where it says that there's a checkbox, click it to uncheck it. Make sure you do this for both the front and back planes and that will fix the flying avatar problem.

  • @scipion3679
    @scipion3679 6 лет назад

    12:08 Strangely my picture become pitch black when I rotate it... How can I resolve this?

  • @deandeeb2805
    @deandeeb2805 6 лет назад +5

    Hello man thanks for the tutorial but people say I'm invisible in game why :/

    • @deandeeb2805
      @deandeeb2805 6 лет назад

      I followed every step in the video

    • @deandeeb2805
      @deandeeb2805 6 лет назад

      even though I can see myself in the mirror

    • @deandeeb2805
      @deandeeb2805 6 лет назад

      Edit: some people can see me some people can't is this a bug or something with vrchat

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +4

      VRChat is currently experiencing issues with avatars; many people are having this issue with all types of avatars, not much can be done until they resolve the issue.

    • @kawaiispirixkun8003
      @kawaiispirixkun8003 6 лет назад

      got the same problem today yesterday was everything ok..

  • @edwardguerra2353
    @edwardguerra2353 6 лет назад

    do these steps work for pictures that are non transparent?

  • @ButtonWalls
    @ButtonWalls 6 лет назад

    I uploaded it and when ever I play vrchat i fly straight up in the air

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Select your planes and uncheck the box for collisions. I have no idea why this happens sometimes but this is the solution.

    • @kleeh1954
      @kleeh1954 6 лет назад

      whare are the collisions

  • @xClaushGamingx
    @xClaushGamingx 6 лет назад

    How to make 1 side of the 2d avatr 1 picture and the back side a different one?

  • @weenie580
    @weenie580 2 года назад

    im trying to upload a convo as a avi how do I make it not so blurry?

  • @thoxicgh7145
    @thoxicgh7145 5 лет назад

    my 2d avatar is in the ground although I have him on the same height as the character

    • @Noxilenticus
      @Noxilenticus 4 года назад

      Make sure your GameObject position and your planes are in the same X,Y,Z position to start, which should be 0,0,0. Also, make sure to only adjust the Y value on the Front/Back planes. The reason your avatar is on the ground is because it is out of bounds. You're welcome. I know I am awesome.

  • @H0LL0W
    @H0LL0W 6 лет назад

    the transparent image comes out with black background

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Make sure the image itself is actually transparent, for example if the file is a jpg then it won't work. In unity, make sure you're the shader on it is legacy shaders > transparent > cutout > diffuse

    • @H0LL0W
      @H0LL0W 6 лет назад

      is .png

  • @kittbluevenom2384
    @kittbluevenom2384 6 лет назад

    My avatar appears in game, but it's laying down on the ground. How can I fix that?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Any transformations or rotations done to the empty gameobject will be ignored by VRChat so check to make sure you've only been transforming/rotating the planes and not the gameobject (ie set the gameobject position to 0 0 0 and rotations 0 0 0)
      Alternatively, you may have put the VRC_Avatar Descriptor on the plane itself and not the gameobject.

    • @kittbluevenom2384
      @kittbluevenom2384 6 лет назад

      IgbarVonSquid Thanks. Would you also happen to know how to use a car as an avatar in vrchat?

    • @broskimakorski3877
      @broskimakorski3877 6 лет назад

      thanks, you left this very important detail in the video!

    • @kittbluevenom2384
      @kittbluevenom2384 6 лет назад

      Well, I remade the avatar but it's just showing as a red hologram guy in vrchat

  • @Ihavenonamestopitplease
    @Ihavenonamestopitplease 6 лет назад

    Please help how do I make the VRchat file nobody helps and I can't make avatars

  • @billlllllllllllll
    @billlllllllllllll 3 года назад

    unity keeps crashing when i try to publish