[VRChat Tutorial] How to turn a picture into a 2D avatar

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  • Опубликовано: 17 дек 2024

Комментарии • 287

  • @duderuler
    @duderuler 3 года назад +3

    I'm very glad to see that 4 years of VRC updates hasn't affected the information in this video! It worked like a charm.

    • @davidmyrick777
      @davidmyrick777 3 года назад +2

      Thanks for the update, was just planning on trying this out and wasn't sure if it'd still work.

  • @RoboReiko
    @RoboReiko 6 лет назад +20

    List of parts:
    Requirements 0:45
    Opening Unity2:49
    Creating the GameObject 5:30
    Applying the Texture 7:13
    Rotating and Scaling 10:01
    Applying the VRC_Avatar Descriptor 16:10
    Texturing the Other Side 19:08
    Exporting 20:38
    Checking in-game 25:30

    • @nomore3737
      @nomore3737 6 лет назад

      This helped me a lot when my Avatar was broken (I accidentally put the VRC_Avatar Descriptor in the front side of my Character xd)

  • @GigaAxo
    @GigaAxo 6 лет назад +16

    Timestamps:
    Requirements - 0:45
    Opening Unity - 2:49
    Creating the GameObject - 5:30
    Applying the texture - 7:13
    Rotating and Scaling - 10:01
    Applying the VRC_Avatar Descriptor - 16:10
    Texturing the other side - 19:08
    Exporting - 20:38
    Checking it in game - 25:30

  • @EpiX0R
    @EpiX0R 7 лет назад +6

    Jesus christ man, I just wish every tutorial had you in it, great commentary dude.

  • @VentusFan689
    @VentusFan689 5 лет назад +4

    Important thing to note, if it says you can't upload because of "mesh colliders" or "physics colliders", just select your plane in the hierarchy and on the right, remove the "mesh collider" component by clicking the gear icon and selecting remove component. For some reason, unchecking the mesh collider box doesn't fix the problem, but removing the whole component itself fixes it...

  • @punyun418
    @punyun418 7 лет назад +55

    Time to import Ben Swolo

    • @mrmiffmiff
      @mrmiffmiff 6 лет назад +2

      I think I saw you in-game.

  • @yelby
    @yelby 6 лет назад +4

    If you use blender you can import the image as a plain than do all the scaling in blender (you can turn on imperial or metric) and get your positioning done there. Than you can export it and import into unity and do the last couple of steps.

  • @crabbable
    @crabbable 6 лет назад +2

    thank you so much for using uncomplicated language... for someone who has 0 knowledge with Basically Anything this was really concise and easy to understand. it gets tiring hearing nothing but unity jargon in every other video. thanks man :^)

  • @DaniDipp
    @DaniDipp 7 лет назад +10

    You can use Ctrl+C and Ctrl+V in the calculator

    • @albertroswell
      @albertroswell 7 лет назад

      there is no even need to use calculator if you know how to use the scale tool in unity

  • @TJYoshiboy
    @TJYoshiboy 6 лет назад +1

    Followed every step and it works perfectly as I expected! I love it! This was especially useful considering the character I wanted as an avatar has no definitive best looking model out for use

  • @SamTheUndying
    @SamTheUndying 7 лет назад +13

    I wish 3D was this easy

  • @BenieTheDragon
    @BenieTheDragon 6 лет назад

    Thank you, so very much. I followed another tutorial, and 3/4 of the model was in the ground (after I did everything correctly).
    You put in the required effort to get it done correctly. I was unsure why you were even using the SDK model, until I saw you were using it to get the correct height of the model.
    I made my original one way too big (which is why it had issues). Thanks to you, I finally know how to properly do 2D models.

  • @stoplight1277
    @stoplight1277 7 лет назад +20

    Um i dont seem to have the thirdpersoncharacter folder but there is a folder called tutorial avatar. Can that be used instead?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +2

      I think my version of the SDK is now outdated, the SampleAvatarModel location is probably changed. If I had to guess it will probably be in the tutorial avatar folder. The folders are fairly simple to search through so if it's not there just keep looking.

    • @BenieTheDragon
      @BenieTheDragon 6 лет назад +1

      Thanks for this. I too couldn't find this '3rd person' thing.

    • @doughy_
      @doughy_ 6 лет назад

      yes

  • @Robbiej2009
    @Robbiej2009 2 месяца назад

    16:24 the avatar descriptor doesn't show up, even though i did everything correctly. could possible be because the VRC SDK gave me errors the moment i imported it

  • @crocopokemon
    @crocopokemon 7 лет назад +14

    Yo do you know if there is any way to make it have any form of custom animations? For example a running animation where it flips back and forth?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +4

      I haven't tried it but in theory you could. You'd probably have to look at some tutorials but you'd basically bring up the animation tab, make an animation that'd be two keyframes of the character leaning one way and the other, save that animation, put it in an animation override (found in the VRCSDK folders) and then apply that override to the gameobject.

    • @simonghoul3602
      @simonghoul3602 6 лет назад

      That's exactly how you do it (I suggest putting the properties or the tab at the right with everyone on original and check brake into pose, or else they'll not work properly)
      Though it wouldn't be two keyframes, it depends, but you'll understand by testing I guess? I understand thanks to animating with flipaclip and some video editing I guess, I haven't done it but I guess it's the same in this aspect

  • @kwya
    @kwya 4 года назад +2

    the publish button is greyed out because "it doesn't contain an animator"

  • @gamesboy123able
    @gamesboy123able 7 лет назад +17

    This is very good thanks
    can you tell us how to ad audio music to the models?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +10

      Off the top of my head, you can do this by right click > audio > audio source. Set the volume to something low like 0.1, check 'play on awake' and 'loop'. Set min distance to something like 1-3, and max distance to something a bit bigger like 5 or 6. Change 'logarithmic rolloff' to 'linear rolloff'. All the way on the bottom is a section that I don't remember what it's called but the values default to 1 and 6000 (I think), just uncheck the box for this portion. You can drag and drop your audio into the project and then drag and drop it into one of the boxes at the top to make it play that audio.

    • @errorsoos6754
      @errorsoos6754 6 лет назад

      I don't know if you're talking about the ONSP Audio Sorce (Script) with "all the way at the bottom". Minimum and maximum have 1 and 70 as default and if I uncheck the boxes they always return for some unknown reason. Am I doing sth. wrong?
      Also nobody has really made a tutorial about avatar background music.Perhaps can you do a tutorial about it?
      I'm very lucky that I found this comment; it helped me a lot
      :)

    • @shen7338
      @shen7338 6 лет назад

      When i click vrchat sdk it says pls add a scene descriptor or avatar descriptor to ur project

  • @anonymus15
    @anonymus15 6 лет назад +1

    "you're so damn flat nobody will even see ya" Savage AF xD

  • @jack-wc6vw
    @jack-wc6vw 7 лет назад +13

    Is there a way to do it with GIFS?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +6

      Yes actually, check this tutorial: ruclips.net/video/evzOLICiUv0/видео.html

    • @jack-wc6vw
      @jack-wc6vw 7 лет назад +4

      Thanks my dude

  • @russell8556
    @russell8556 6 лет назад

    Not sure if someone said this already but im not gonna go back and read all the comments so if so disregard. If you click the 2D button at the top of the scene tab the camera will go into orthographic view and it is much easier to find the ground plane so you can place your model. It makes a big bold line for y=0 so it is very clear to see when the model is standing on it.

  • @henningstickan1772
    @henningstickan1772 6 лет назад +27

    "Very simple"
    Video goes 27 minutes.
    Ive remembered I did this 21 seconds. :D

  • @SodaPopBot
    @SodaPopBot 7 лет назад +4

    Would you say that the empty object Awoo chibithing acts as a bit of a root?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +2

      Yeah I probably should have called it a root, makes things a bit easier to explain.

  • @scipion3679
    @scipion3679 6 лет назад

    12:08 Strangely my picture become pitch black when I rotate it... How can I resolve this?

  • @Not_Ciel
    @Not_Ciel 7 лет назад +1

    I made a 20 foot tall 2D knuckles that my friend hand drew for me. Thanks for the video XD

  • @Zephyr99880
    @Zephyr99880 3 года назад

    probably not gonna get a reply but it's worth a shot, at 16:21 when you search the avatar descriptor, when I search that, nothing comes up. is there a fix?

    • @Zephyr99880
      @Zephyr99880 3 года назад

      never mind, i had an old version of unity installed like a dumb ass

    • @fuzedacuze742
      @fuzedacuze742 3 года назад

      @@Zephyr99880 seems like you got this fixed. even with an updated version of unity (2020.3.0), i can't find it either. any tips?

    • @btabray
      @btabray 2 года назад

      @@fuzedacuze742 wrong version

    • @fuzedacuze742
      @fuzedacuze742 2 года назад

      @@btabray wish i knew that 5 months ago lol. thanks tho.

  • @hornybastard1839
    @hornybastard1839 7 лет назад

    Thought of doing this but with experiences with the Roblox 2D morphs, I just searched long and hard for a Lapis Lazuli model. The one I found was converted a SFM model that was converted from MMD but it was way better than the anime-like ones you see nowadays.

  • @friendlycryptid6797
    @friendlycryptid6797 4 года назад +2

    Hell yeah! I can make a Matt avatar and creep people out who understands DSaF!

    • @lamppost3520
      @lamppost3520 Год назад

      You madman.
      I hope you still use it now

  • @CapybaraDiaz
    @CapybaraDiaz 5 лет назад

    When i click in the "VRChat SDK " the only thing in it is "Clear Cache and PlayerPrefs"

  • @soundwavy38
    @soundwavy38 7 лет назад +2

    Great tutorial, I followed all of your instructions clearly and it worked until the actually avatar part. My avatar simply wont appear in game and I've looked all online and tried almost everything, and yes I've logged into my VRChat account on Unity SDK. I've uploaded it 5 times (deleted it twice) and it still hasn't showed up on my account. Pls send help, I rlly want my avatar of "tHe WaE" sign in game (that also plays music)

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +1

      It's possible you've done something wrong but I can't imagine what. Honestly uploading ANYTHING right now is a gamble as to whether it'll work or not, it might just be a problem on the server end. You could try waiting a few days and uploading it again. Also try detaching the Blueprint ID and then uploading it.

  • @yourfriendraiden
    @yourfriendraiden 6 лет назад

    i need help here, when trying to build my avatar i get an error that says asset bundle failed to upload, pls help

  • @sircubfredericks3304
    @sircubfredericks3304 6 лет назад

    when i look for the .sdk when going to assets\import package\custom package ITS JUST NOT THERE WHEN I LOOK FOR IT PLEASE HELP

  • @izzyrider7299
    @izzyrider7299 6 лет назад

    in my case front and back are separated layers for publishing so You cant see avatar check it

  • @NoName-pf3mr
    @NoName-pf3mr 6 лет назад

    It worked thanks! now I can go around like anyone!

  • @Lux_YYZ
    @Lux_YYZ 7 лет назад +1

    Hmm, followed the tutorial step for step, but when I load up the game, its just a blue ghost, then turns to the red one a bit after.

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +1

      There's currently a bug with uploading avatars where for seemingly no reason it comes out as a ghost. This isn't a problem with your model but with the game itself. You can fix this by re-uploading it and hoping it works that time. You may need to upload it as an entirely new avatar, you can do this by selecting your gameobject and clicking "Detach ID (optional)" and then uploading it.

  • @LordPenguinVR
    @LordPenguinVR 5 лет назад

    I follow the tutorial but my avatar is halfway through the ground. Don't know what to do. please help

  • @SinfulGFX
    @SinfulGFX 7 лет назад +4

    I don't use VRchat but I really enjoyed your video. Thank you :)

  • @RockyRailroadProductions_B0SS
    @RockyRailroadProductions_B0SS 7 лет назад +1

    Hello! Excellent tutorial, I found it very helpful.
    For some reason, the finished model doesn't show up under Personal Avatars when I first tried, do I need to enable personal avatars, or should I restart my computer somehow?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +1

      Make sure you're logging in as your VRChat account, not your Steam account. Besides that, uploading avatars has been pretty buggy recently and it may take a while to show up in your avatar list.

  • @chillglides
    @chillglides 7 лет назад +2

    My avatar is half way through the ground in the game. Do you know how to fix this?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +1

      You probably changed the Position on the empty GameObject instead of the Plane. Make sure your original GameObject is sitting at 0 0 0 and rotated 0 0 0. Then make the changes you need to the Plane, which in your case would be to increase the y so that it's not sunken into the ground.

  • @martynaspetrauskas8350
    @martynaspetrauskas8350 4 года назад

    How to make it so it switches to a diffrent image whit audio by pressing a button like a custom animation?

  • @croissant_6532
    @croissant_6532 6 лет назад

    Thank you for making this video, very useful! I made a couple off 2d models and every time i do, i watch this vid :D

  • @therealraviable
    @therealraviable 6 лет назад

    The VRChat SDK tab only has "Clear Cache and PlayerPrefs"

  • @shen7338
    @shen7338 6 лет назад

    Guys i can only find a tutorial avatar and its not signing it as an avatar which is y its not letting me create it help pls?

  • @druppinator776
    @druppinator776 6 лет назад

    They aviator is not upright, it is parallel to the ground, what can i do?

  • @minerobin64
    @minerobin64 6 лет назад

    25:18 im just connected to release :/ what can i do

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Just close the window and open it again. If it still doesn't load, try clicking on the SDK tab and clicking 'Settings' so it will load your login.

  • @10yearsinthejoint2
    @10yearsinthejoint2 5 лет назад

    I'm getting a mesh collider issue that wont let me upload the image.

  • @jd192822
    @jd192822 7 лет назад

    When I'm in the Build Control Panel, I can choose only between "Front" and "Back". Both are in the "gameobject" thing. I tried to place "Back" in "Front" (so I can upload both of the images), but in game I laying down on the ground.

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      You've probably put the avatar descriptor on the Front, or you've done your rotations on the gameobject itself. The gameobject should always have 0 transformations, 0 rotations, and 1 scaling across the board.

    • @jd192822
      @jd192822 7 лет назад

      Yep, the problem was in Descriptor. Now it works as it should. Thanks for that!

  • @The_Anomaly_Crusasder
    @The_Anomaly_Crusasder 8 месяцев назад

    16:19 It doesn't show that for me

  • @clonetrooperfigure7799
    @clonetrooperfigure7799 4 года назад

    Im not sure what went wrong but it won't let me upload my avatar.

  • @weenie580
    @weenie580 2 года назад

    im trying to upload a convo as a avi how do I make it not so blurry?

  • @cheesecakekelbi7890
    @cheesecakekelbi7890 7 лет назад +1

    I made my 2D character but when I go to upload, it gives me a red error in the bottom left corner that says: "ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
    What does that mean?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +2

      This seems to be an issue within Unity itself that I'm not nearly experienced enough to solve for you. Try googling the error message you get, you might find something. You could try reinstalling Unity or the VRCSDK if nothing comes up.

    • @cheesecakekelbi7890
      @cheesecakekelbi7890 7 лет назад

      IgbarVonSquid alright I'll try that

  • @owenrussell8505
    @owenrussell8505 3 года назад

    Yo, uhh, my avatar is invisible when I do this lol. Keeps saying I have 0 polygons.

  • @mixartjohnson8968
    @mixartjohnson8968 6 лет назад

    You can use the example model to check the height.

  • @kittbluevenom2384
    @kittbluevenom2384 7 лет назад

    My avatar appears in game, but it's laying down on the ground. How can I fix that?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Any transformations or rotations done to the empty gameobject will be ignored by VRChat so check to make sure you've only been transforming/rotating the planes and not the gameobject (ie set the gameobject position to 0 0 0 and rotations 0 0 0)
      Alternatively, you may have put the VRC_Avatar Descriptor on the plane itself and not the gameobject.

    • @kittbluevenom2384
      @kittbluevenom2384 7 лет назад

      IgbarVonSquid Thanks. Would you also happen to know how to use a car as an avatar in vrchat?

    • @broskimakorski3877
      @broskimakorski3877 7 лет назад

      thanks, you left this very important detail in the video!

    • @kittbluevenom2384
      @kittbluevenom2384 7 лет назад

      Well, I remade the avatar but it's just showing as a red hologram guy in vrchat

  • @voche93
    @voche93 7 лет назад

    If you want to see if they're touching the ground can't you just go into the VRCSDK folder in assets and use Example-A in the examples folder? It's what I always use to see how big my models will be in VRChat instead of that example model

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Yeah you could, I just personally find the player model to be more useful to give a sense of scale.

  • @trianglesareneat1
    @trianglesareneat1 5 лет назад

    this is a badass tutorial thank you

  • @xClaushGamingx
    @xClaushGamingx 6 лет назад

    How to make 1 side of the 2d avatr 1 picture and the back side a different one?

  • @ikazuchi-san5772
    @ikazuchi-san5772 4 года назад

    thx for ur tutorial bud, you helped me a lot!

  • @josegimenezleal
    @josegimenezleal 7 лет назад

    what is the avatar of minute 26:35?

  • @eco7917
    @eco7917 6 лет назад

    is better use area light ?? or directional light for the 2D avatars?

  • @KevinNovaMST
    @KevinNovaMST 7 лет назад +1

    it gives me an error
    and I gave you a few times and all the error
    but now I can't give it anymore publish
    Somebody help fast and sorry for the bad english

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Try updating your VRChat SDK, otherwise I don't know; I've never encountered that error before.

    • @KevinNovaMST
      @KevinNovaMST 7 лет назад

      ok thanks

  • @rock-eu8fl
    @rock-eu8fl 7 лет назад

    I've seen some people with avatars that aren't flat and have some sort of edge to it that is an image. Do you know how that works?

  • @kalli317
    @kalli317 7 лет назад

    when I upload it, it shows up as the red error when I click it in "personal". not only ingame, but the preview too. Did I do something wrong or is this part of the server errors?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Server errors. Try re-uploading it. If that doesn't work, detach the ID and then re-upload it as an entirely new avatar.

    • @kalli317
      @kalli317 7 лет назад

      took a few times reuploading but I got it thank you!!

  • @H0LL0W
    @H0LL0W 5 лет назад

    what if i want it to be more bigger than the main avatar?

  • @AUTMUSENETWORK
    @AUTMUSENETWORK 4 года назад

    “Avatar does not contain animator.......”

  • @gaetanbeveraggi5488
    @gaetanbeveraggi5488 6 лет назад

    Hey, I don't know if ur still gonna read this, but I'm having issues when applying the shader : there's either a green overlay aroud the picture, when I'm importing a transparent version of my image, or a white one, when it's hasn't been edited, could someone help me pls :c ?

    • @viktor1841
      @viktor1841 6 лет назад

      I have the same problem :/

  • @ram17esp
    @ram17esp 7 лет назад

    Thanks dude, you really help me out. i love you.

  • @Optimusprime-ve7xi
    @Optimusprime-ve7xi 4 года назад

    i wanna use voice lines as emotes on this 2d avatar. How?

  • @Jawnjay
    @Jawnjay 7 лет назад

    How can I make it so the picture changes when doing an emote? Do I make the picture somehow into an animation?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      You'd have to do the animation using the animation tab in Unity. I haven't really tried it myself but it'd take a decent effort.

  • @Ihavenonamestopitplease
    @Ihavenonamestopitplease 7 лет назад

    Please help how do I make the VRchat file nobody helps and I can't make avatars

  • @lamppost3520
    @lamppost3520 Год назад

    I'm not sure if I'll get a reply, but will this make it available for Quest? Or will I have to try something else along with it?

  • @itisliamhfjone22
    @itisliamhfjone22 8 месяцев назад

    still works somehow!! thank you!!

  • @kleeh1954
    @kleeh1954 6 лет назад

    when I placed my avatar, when it jumped, it jumped so high, what was it doing

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      Click on your planes and on the right you'll see a component called 'Mesh Collider,' on the left of where it says that there's a checkbox, click it to uncheck it. Make sure you do this for both the front and back planes and that will fix the flying avatar problem.

  • @billlllllllllllll
    @billlllllllllllll 4 года назад

    unity keeps crashing when i try to publish

  • @Leeleez
    @Leeleez 6 лет назад

    Great tutorial! Is there a way that I can add a different image of the same size on the back? Like for instance the back is just white instead of flipped around? Also is there a way to animate a 2d avatar?

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад +3

      You can put a different image on the back by importing a new texture, making a new material for it, and dragging that material onto the back plane. You can get rid of the mirroring by setting the scale from negative back to positive and then just rotating it around.
      However I haven't found an efficient way of animating 2D avatars yet, but my current theory is you'd have to make it in Blender, give it a bone, and then make the animations for it in Unity.

  • @SparkyCas
    @SparkyCas 5 лет назад

    how can i get the sdk if i don' tsee it
    today it's 2019 how am i supposed to get that?

  • @uhoh8355
    @uhoh8355 7 лет назад

    Ok so whenever i upload an avatar and log in it doesnt appear in-game. I checked if it uploaded on Unity and it did. What's going on?

    • @RobbieK94
      @RobbieK94 7 лет назад

      are you logged in via steam and not vrchat account?

    • @uhoh8355
      @uhoh8355 7 лет назад

      Robbie K no im not, and the avatar finally appeared in-game but was a red looking thing that spazzed out and wouldn't move

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Uploading anything to VRChat is iffy right now. It might take a while to show up, and if it does it might not even work. You may just have to keep trying until it works, also try detaching the Blueprint ID so it uploads as a fresh character.

    • @uhoh8355
      @uhoh8355 7 лет назад

      IgbarVonSquid ok thanks

  • @03zy04
    @03zy04 7 лет назад

    And also, can i send you an image that i worked on. Not a 2d it's like a model that has transparency on it, i don't know how to fix it.. it's 3d tho.

  • @darwindiashi5939
    @darwindiashi5939 7 лет назад

    Thanks for the tutorial. It helps alot

  • @zero4608
    @zero4608 7 лет назад

    Can you actually turn it to 3D? or is it very dificult to make pic>3D?

  • @edwardguerra2353
    @edwardguerra2353 6 лет назад

    do these steps work for pictures that are non transparent?

  • @jrw630
    @jrw630 7 лет назад

    I've been trying to upload it but it's stuck at "Processing Upload" i.imgur.com/968135y.png

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Make sure you're using the right version of Unity, 5.6.3p1: unity3d.com/unity/qa/patch-releases/5.6.3p1 You could also try updating your SDK to the most recent version if it isn't already.

  • @mister_cortman
    @mister_cortman 7 лет назад

    followed, but my model is laying down and not up and down..

    • @IgbarVonSquid
      @IgbarVonSquid  6 лет назад

      You've probably put the avatar descriptor on the Front plane instead of the gameobject.

  • @dysfunctionalduck1238
    @dysfunctionalduck1238 6 лет назад

    my avatar is flat in game but not in unity and then i am also in the ground in game

    • @LordPenguinVR
      @LordPenguinVR 5 лет назад

      my avatar is not flat but its in the ground.

  • @1Diddums
    @1Diddums 7 лет назад

    Cheers fella'.
    This will do until I can spare the time for 3D.

  • @adumbzzz
    @adumbzzz 7 лет назад

    my avatar is flat on the floor instead of upright, any idea of what im doing wrong?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +1

      You've probably put the avatar descriptor on the Front instead of the gameobject, or you've done your rotations on the gameobject itself. The gameobject should always have 0 transformations, 0 rotations, and 1 scaling across the board.

    • @therealraviable
      @therealraviable 6 лет назад

      in unity I can't move my viewpoint, any way to fix?

  • @Wrenchy247
    @Wrenchy247 6 лет назад

    I did everything that you told me to, and Unity Crashed on me

  • @Obarack_Banama
    @Obarack_Banama 4 года назад +1

    At 16:20 i don't have that

  • @Desmoothie
    @Desmoothie 7 лет назад

    when i upload it to vr chat and i select the aveter its lying down face up into the air

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Try these: Check your empty gameobject to make sure all rotations are at 0 0 0. Rotations should only be applied to the plane object. Check that your avatar descriptor is on the empty gameobject and not the plane object.

    • @danielcoyote9579
      @danielcoyote9579 7 лет назад

      Depending on the website/software you use
      change theX-axis

  • @randomfurry6687
    @randomfurry6687 7 лет назад

    I use 3D version of that avatar and I'm still trying to figure out what he name is.

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Her name is Momiji Inubashiri from Touhou

  • @Ewwch
    @Ewwch 7 лет назад

    My avatar is on my account and i logged into my VRchat account but i cant find my avatar or personal avatar.

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Uploading avatars is a bit buggy right now, try uploading it again.

  • @darcIVyt
    @darcIVyt 6 лет назад

    UMMMM I mad scared when he talked about it being 4:20am I looked over at my clock and mine was the same

  • @03zy04
    @03zy04 7 лет назад

    i usually used *paint.net* so i cannot auto crop the image but, Is it that a bad idea or something?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      No you don't really need to, it's fine without being cropped.

  • @Centsational_
    @Centsational_ 7 лет назад

    the backround stays white for me.. I can't make it transparent

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Make sure the image itself actually has transparency on it, otherwise it won't cutout. Then make sure the shader you're using supports transparency; I usually use legacy shader > transparent > cutout > diffuse and then increase the alpha cutoff to how you want it.

  • @BrimChilling
    @BrimChilling 7 лет назад

    my damn avatar is not facing 90 degree but in unity it does. the test dummie is facing the same way and the camera is in front

    • @BrimChilling
      @BrimChilling 7 лет назад

      and if i go to game the game view its invisble

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Make sure the rotations you applied are on the plane, NOT the gameobject.

  • @digitdotwad
    @digitdotwad 7 лет назад +7

    When I select my 2D avatar, I become a red translucent humanoid.

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +3

      Honestly not even sure what's gone wrong. Uploading avatars has had some issues recently so it could be that? Detach the ID from the avatar and try re-uploading it. If you still get the problem then I don't have a clue.

    • @kayvonrad3044
      @kayvonrad3044 7 лет назад +1

      Same happens for me

    • @simone_kiah
      @simone_kiah 7 лет назад

      I have the same problem

    • @kittbluevenom2384
      @kittbluevenom2384 7 лет назад +1

      I waited overnight, and the next day it rendered fine.

    • @biraru6842
      @biraru6842 7 лет назад

      same problem

  • @bungusscrungus2644
    @bungusscrungus2644 7 лет назад

    Great tutorial!! The only problem I’m having is when I try to sign in on the VRChat SDK, it won’t let me sign in & gives me an error that says “Invalid credentials”. I’m assuming it’s an external problem that I can’t fix but is anyone else having the same problem?

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +1

      Bit of a weird bug I've also experienced, the solution I found was to put no capital letters in the password. Even though you were required to put them in when you registered, it seems to sometimes turn them lowercase.

  • @kingcondo2486
    @kingcondo2486 7 лет назад

    the xyz box is centered in the middle of the character and all the values are at zero. so in game im in the floor

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Make sure the gameobject itself is positioned 0 0 0

    • @kingcondo2486
      @kingcondo2486 7 лет назад

      yeah they all are, but the problem is that the xyz box is like it is on 14:03 but on the game object but all the values are at zero. and reseting the values puts it halfway through the floor because the xyz box is in the middle of the character on game object and idk how to move it

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Alright, so the root gameobject should be on the floor when at 0 0 0. Your front and back planes should NOT be at 0 0 0 or else they'll be in the floor. You can select both and move them out of the floor and you should be good.

    • @kingcondo2486
      @kingcondo2486 7 лет назад

      okay just tried that and it still does the same thing :/

    • @kingcondo2486
      @kingcondo2486 7 лет назад

      ive decided ill just start over and see if i run into the same problem

  • @colleenfrances
    @colleenfrances 7 лет назад +1

    Anyone knows if the 2D Knuckles is up anywhere in VR Chat to use? With the whole meme going on I thought someone would be using the 2D one too

    • @jamin5767
      @jamin5767 7 лет назад

      check out gregzilla

  • @deandeeb2805
    @deandeeb2805 7 лет назад +5

    Hello man thanks for the tutorial but people say I'm invisible in game why :/

    • @deandeeb2805
      @deandeeb2805 7 лет назад

      I followed every step in the video

    • @deandeeb2805
      @deandeeb2805 7 лет назад

      even though I can see myself in the mirror

    • @deandeeb2805
      @deandeeb2805 7 лет назад

      Edit: some people can see me some people can't is this a bug or something with vrchat

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад +4

      VRChat is currently experiencing issues with avatars; many people are having this issue with all types of avatars, not much can be done until they resolve the issue.

    • @kawaiispirixkun8003
      @kawaiispirixkun8003 7 лет назад

      got the same problem today yesterday was everything ok..

  • @H0LL0W
    @H0LL0W 7 лет назад

    the transparent image comes out with black background

    • @IgbarVonSquid
      @IgbarVonSquid  7 лет назад

      Make sure the image itself is actually transparent, for example if the file is a jpg then it won't work. In unity, make sure you're the shader on it is legacy shaders > transparent > cutout > diffuse

    • @H0LL0W
      @H0LL0W 7 лет назад

      is .png