I endorse this approach. Some people would go to dune with a 4-ton, 7-part SSTO, visiting Moho on their way. But this is not the way to go. The way to go is with complete over-engineered overkill. This ship has ships that have ships and rovers containing rovers. I honestly think there is McDonalds missing and perhaps a casino. Way to go sir! Way to go! 10/10
Love seeing these full on campaign projects, as someone who doesn't have the hardware or free time to take on these kinds of intense missions to settle around the kerbin star, it's always nice to see the inventive successes of others.
Do you have any idea how crazy this stuff is? You casually mention ANOTHER colony ship and act like it is no big deal. I don't know how you do it, but I hope you keep up the great work
BEAUTIFUL! I was blown out by the look of it, by the complexity of the build and the mission, and man! Those Mass Effect Andromeda forward drop pods are an awesome idea!
If you want to cut down part counts for your stations and colony ships, the UbioWeldingLtd Mod allows you weld multiple parts together into single parts for the reduction of part counts without being cheaty (Cost and weight doesn't change for the cumulative total of all the parts welded into one part) , then combine that with SSTU's Self-Welding Docking Ports to create permanent joints into your stations and whatnot.
Hello Mark Thrimm, absolutely love your content! Can you try making a SSTO spaceplane lander with an interplanetary ring-tug? Like the ones in the StarWars prequels.
That colony ship is great! :D Sure, it's huge for KSP, but it almost certainly wouldn't be any smaller IRL. By the way, it's parachutes I can't stand; not when they overlap like that! XD
Hi Mark. GREAT AGAIN! For your minimap Scansat question that don't show the ressources. You have to go to the settings in ingame Scansat console. It is predifined there that you need a sensor to see ressources in minimap. If ypu disable this option and did a orbital survey you can see ressources too any time. Keep up the great job!
Are you using any mods that prevent something like this from wobbling and twisting itself apart? I can't build a simple space station without it bending out of control if I so much as try to move it.
Quite overkill bare minimum. ) Looks beautiful though. I was able to establish colony (on Mun) with just 90 tons of total cargo and build all from scratch. Thanks to extraplanetary lunch pad (simple construction actually), do you use it?
Thanks! I use Ground Construction, which is bundled with MKS. It's much less forgiving and unless you have a full production chain, you need to bring in all resources with you. So you're not gaining much in terms of mass, but everything is neatly packaged in containers and you also save on the part count. Cheers!
Full production chain, with zero material kits shipping in, was my first goal. I tried Ground Construction and it looks more realistic, but just don't fit my play style. I can't design perfect vessel in one go, pack it in a box and forget. )
Each station is self powered. I actually don't know if you can remotely power stuff with MKS other than using microwave transmitters and their range is 2km only. But if there is another option I'd be happy to learn about it!
Yeah that's what I was expecting. I hoped somehow planetary logistics would also distribute power, but as of now it really is limited to a small range (I was hoping I read the instructions for Power distribution wrong lol). I'll start making a fully self-sustaining base (even producing Machinery) on Minmus and this was one of the last details I needed to know, thanks!
I can't redistribute mods I'm using because I don't have the license or permission from their authors. I usually download and install mods manually from their respective KSP forum threads, it's the safest way to check if the mod is current. Cheers!
Nice Work, i love the videos about the Colonization, but now i wanted to look how do you build that stuff to get some inspiration and how it works. But in your Craft Files there are some parts missing, for example the radial landing gear from your llittle mining Stations. Where i can find them? What mod does it need? Keep up the Work, wanna see the Duna Base grown up!
I think those legs are either added by Karbonite or by Freight Transportation Technologies by RoverDude. It's nearly impossible to tell his mods apart after installation so just grab the entire USI suite as I did. The base is now ready, you can watch the next episode :)
It was added by Karbonite. Thx :) Yeah i saw this episode already, but you wanted to fix something on the Domes because you can't transfer stuff between them and before i have the same problem i want to look how you do that and what sort of problem it was :D You have Plans to expand the Base or what to do with it in the Future?
Whelp, that's it, time to take a break from KSP. I can't even come close to some of the stuff you pull off! Of course, it doesn't help that my cpu watercooler broke :P
MKS forum.kerbalspaceprogram.com/index.php?/topic/154587-13-modular-kolonization-system-mks/&tab=comments#comment-2912396 a great mod, but it's still in version 1.3. Deep space exploration vessels forum.kerbalspaceprogram.com/index.php?/topic/122162-14x-deep-space-exploration-vessels-build-nasa-inspired-ships-in-ksp/ and Stockalike station parts forum.kerbalspaceprogram.com/index.php?/topic/170211-142-stock-alike-station-parts-redux-april-10/ these have more centrifuges, and is up to date for KSP.
so you should do a video of a rentry without preventing it from breaking up (not saying ruin ur series just either make a save or a new game with sandbox and spawn it in and record it falling out of orbit)
Hey ! I request your attention few seconds. If someone can help me pls. I have update KSP, but when I launch my save, all my vessels are missing ... all my mods are update. The parts are missing and I don't know how to fix this. If someone know, I listenning for the solution :) thanks !
If you're missing parts then either you are missing a part mod that you had previously installed or said mod has been updated but the update broke the savegame. If you can narrow it down to a family of parts you are missing you will be able to easily identify what mod is causing you trouble. Cheers!
Thanks you for the answer, I will try to identify the missing parts, but that is probably easier said than done haha :D There is no way to "repair" the savegame ? :/
Damn it took long! but hey, another part is coming this Saturday so stay tuned! You're awesome guys, keep it up!
Mark Thrimm Great job love your vids!
Sir what kind of mod do you use for that aurora?
ah you use SVE, does this mod make your game lag?
Not by much, but I stopped using SVT because Kopernicus does indeed introduce quite a lot of lag.
One of the best playlist for ksp! After I found I just watch all 21 videos without break #addictive great work ! Waiting for next upload .
I endorse this approach. Some people would go to dune with a 4-ton, 7-part SSTO, visiting Moho on their way.
But this is not the way to go.
The way to go is with complete over-engineered overkill. This ship has ships that have ships and rovers containing rovers.
I honestly think there is McDonalds missing and perhaps a casino.
Way to go sir! Way to go!
10/10
McDonald sponsor this ship
Love the look of the entire ship
My thoughts exactly.
Love seeing these full on campaign projects, as someone who doesn't have the hardware or free time to take on these kinds of intense missions to settle around the kerbin star, it's always nice to see the inventive successes of others.
I've just stumbled across this series, but so far, it looks very great!
I'll go check out the first episode now, you've earned a subscriber!
Duna is red ,lathe is blue, I am on fire, my rockets are to
Too*
Woah
Whoa
Laythe*
Do you have any idea how crazy this stuff is? You casually mention ANOTHER colony ship and act like it is no big deal. I don't know how you do it, but I hope you keep up the great work
1:58 that'S a shuttle.
space plane = what everyone thinks of an ssto.
nice craft!
BEAUTIFUL! I was blown out by the look of it, by the complexity of the build and the mission, and man! Those Mass Effect Andromeda forward drop pods are an awesome idea!
Thanks!
Cool mods ! I like the sand Strom appearing in duna' s atmosphere and also the transparency of water of the oceans of kerbin
Unbelievable how far out you guys go building ships freakn awesome
Absolutely beautiful ship! Just a kind you would meet in sci-fi movies. Hollywood level! :)
If you want to cut down part counts for your stations and colony ships, the UbioWeldingLtd Mod allows you weld multiple parts together into single parts for the reduction of part counts without being cheaty (Cost and weight doesn't change for the cumulative total of all the parts welded into one part) , then combine that with SSTU's Self-Welding Docking Ports to create permanent joints into your stations and whatnot.
I’ve been waiting for this moment for months! I’ve always liked your videos, but this series has had me hooked for ages! Great stuff
That shuttle looks awesome, Good job!
The colony ship also looks beautiful, sad of the low frame rate
I had forgotten about the Jool mission and I got shivers when it flew past coz it looks *awesome*
Hello Mark Thrimm, absolutely love your content! Can you try making a SSTO spaceplane lander with an interplanetary ring-tug? Like the ones in the StarWars prequels.
This idea has crossed my mind :)
Send the craft files to space X
If it blows up. The face of Elon would be a new meme.
hey good
i know how much it takes you to make this episodes
i really like your content
Thanks! I 'm glad you're enjoying. Next episode is coming soon :)
amazing ship! looking forward to the rest of the base deployment!
Thank you! Next video is coming very soon!
Majestic indeed. I lack words.
This is the coolest video about KSP I ever watched :O
The Ship looks like something from KSP 2
Man, that is the most AWESOME thing I've seen in Ksp!!!
The earth and skybox look amazing!
Thank the devs of KSP
That mothership is freaking AWESOME!!!!!!!!!
That colony ship is great! :D Sure, it's huge for KSP, but it almost certainly wouldn't be any smaller IRL.
By the way, it's parachutes I can't stand; not when they overlap like that! XD
Literally any RUclipsr doing literally anything that involves jool:
Time for our ✨Tylo gravity assist✨
That colony ship is just awesome!!!
Hi Mark. GREAT AGAIN!
For your minimap Scansat question that don't show the ressources. You have to go to the settings in ingame Scansat console. It is predifined there that you need a sensor to see ressources in minimap. If ypu disable this option and did a orbital survey you can see ressources too any time.
Keep up the great job!
Thanks for the tip, I didn't know that :)
Mark Thrimm you are welcome. If it helps, cool XD
Are you using any mods that prevent something like this from wobbling and twisting itself apart? I can't build a simple space station without it bending out of control if I so much as try to move it.
The ship looks amazing
Wow that ship is amazing
Hey Mark! What is that round spinning thing on the "mothership"?
This is amazing! Well done!
Thanks for the vid, looking forward to more.
Congratulations on starting your colony :) That mothership is indeed a majestic, magnificent beast. Though i pity the CPU in your computer LOL
Mark is not dead after all! Yay!
This ship looks like the space craft used at the beginning of the movie avatar
Finally... it's been years.
Good stuff. My MKS ships would always kraken when you come into load range, I had to stop using it, but this sure makes me wish it did work.
It happens to me too, especially to bases and with ground tether enabled. I disabled it but they still occasionally disassemble :)
very exciting!
Incredible project!
just awesome...great job
Its's a pity that these parts are not stock....
Nice video, thanks for that ^^
Hello Mark! I was wondering how you dont make ksp crash wiht so many mods cause my crashes on like the third (vehicle) launch
tell me which mods are you using for space station parts and greenhouses?
Quite overkill bare minimum. )
Looks beautiful though.
I was able to establish colony (on Mun) with just 90 tons of total cargo and build all from scratch. Thanks to extraplanetary lunch pad (simple construction actually), do you use it?
Thanks! I use Ground Construction, which is bundled with MKS. It's much less forgiving and unless you have a full production chain, you need to bring in all resources with you. So you're not gaining much in terms of mass, but everything is neatly packaged in containers and you also save on the part count. Cheers!
Full production chain, with zero material kits shipping in, was my first goal. I tried Ground Construction and it looks more realistic, but just don't fit my play style. I can't design perfect vessel in one go, pack it in a box and forget. )
also 2 colony missons at once! this will be epic
What version of KSP are you playing? It looks great! Brilliant Video mate.
You continue to astound me
Do you have a modpack (I know there are mods in the description)
This ship look sooo awesome
Mark, did you use Power Distribution provided by MKS or is each mining station self-powered?
Each station is self powered. I actually don't know if you can remotely power stuff with MKS other than using microwave transmitters and their range is 2km only. But if there is another option I'd be happy to learn about it!
Yeah that's what I was expecting. I hoped somehow planetary logistics would also distribute power, but as of now it really is limited to a small range (I was hoping I read the instructions for Power distribution wrong lol).
I'll start making a fully self-sustaining base (even producing Machinery) on Minmus and this was one of the last details I needed to know, thanks!
I love your ssto lets play. Can you somehow make a mod list single file download? If not how do you get your mods? Thanks :)
I can't redistribute mods I'm using because I don't have the license or permission from their authors. I usually download and install mods manually from their respective KSP forum threads, it's the safest way to check if the mod is current. Cheers!
*Take note, Elon.*
So accurate to real life amazing
OOOHH CAN'T WAIT FOR THE NEXT
laythe colony ship launched from duna colony? i really wanna see like that!
I sure hope KSP 2 will support more parts before the fps drops
from what mod are this big round tanks
Nice Work, i love the videos about the Colonization, but now i wanted to look how do you build that stuff to get some inspiration and how it works. But in your Craft Files there are some parts missing, for example the radial landing gear from your llittle mining Stations. Where i can find them? What mod does it need? Keep up the Work, wanna see the Duna Base grown up!
I think those legs are either added by Karbonite or by Freight Transportation Technologies by RoverDude. It's nearly impossible to tell his mods apart after installation so just grab the entire USI suite as I did.
The base is now ready, you can watch the next episode :)
It was added by Karbonite. Thx :) Yeah i saw this episode already, but you wanted to fix something on the Domes because you can't transfer stuff between them and before i have the same problem i want to look how you do that and what sort of problem it was :D You have Plans to expand the Base or what to do with it in the Future?
Delta-V ... by the way eveyone uses that i suppose its the Potential maximum thrust/movement output.
Where did you find these parts
One like is not enough! Why can't I give more?
Is the base near the SSTO that you landed a long time ago?
Not really. The base is actually quite far away from that location, but that SSTO has enough deltaV to get there.
still impressive 3 years later
Love this Series, and i love youre space x mod!!! would be nice to see it in action wouldnt it?
There is an entire series dedicated just to that mod already :)
Whelp, that's it, time to take a break from KSP. I can't even come close to some of the stuff you pull off!
Of course, it doesn't help that my cpu watercooler broke :P
where you have command module on duna colony ship?
Which version of KSP is this?
AWESOME!!!!
9:40 great :)
Amazing !
すごくかっこいい…!
Is sooo gooood!
Did this guy die or something? In a literal sense. I'm very concerned.
Imagine if the Warp Drive mod was added to this.
The mining stations look like Dragon
Coincidence? I think not
What mod is the spinning ring from
MKS forum.kerbalspaceprogram.com/index.php?/topic/154587-13-modular-kolonization-system-mks/&tab=comments#comment-2912396 a great mod, but it's still in version 1.3.
Deep space exploration vessels forum.kerbalspaceprogram.com/index.php?/topic/122162-14x-deep-space-exploration-vessels-build-nasa-inspired-ships-in-ksp/ and Stockalike station parts forum.kerbalspaceprogram.com/index.php?/topic/170211-142-stock-alike-station-parts-redux-april-10/ these have more centrifuges, and is up to date for KSP.
How do you get such good FPS while recording
He records at low frame rates that his computer is capable of rendering, and speeds up the video in the video editor.
@@manicdee983 yeah no I got it
I wish NASA would get off their asses and make something like this. I wanna colonise!
i love it
You are a boss
So sad this doesnt have like twice the views
I know i am 4 years late but more impressive than the ship is the performance
so you should do a video of a rentry without preventing it from breaking up (not saying ruin ur series just either make a save or a new game with sandbox and spawn it in and record it falling out of orbit)
KEEP UP,WE LIKE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :)
how those stations are powered?
They use small nuclear reactors to generate electricity.
Can you imagine if we humans did the same withing the next 50 years?
Look at the Soize of it
when will we land the jmc-x18?
Very very soon! :D
Only if you could do this in stock
i am so hyped xD
hello you have a video of how to download ksp 1.3.1
Another one
we have new einstein
Yes yes yes!
Hey !
I request your attention few seconds. If someone can help me pls. I have update KSP, but when I launch my save, all my vessels are missing ... all my mods are update. The parts are missing and I don't know how to fix this. If someone know, I listenning for the solution :) thanks !
If you're missing parts then either you are missing a part mod that you had previously installed or said mod has been updated but the update broke the savegame. If you can narrow it down to a family of parts you are missing you will be able to easily identify what mod is causing you trouble. Cheers!
Thanks you for the answer, I will try to identify the missing parts, but that is probably easier said than done haha :D
There is no way to "repair" the savegame ? :/
When next episode? :3