Sooooo, this video is getting way more popular than I could ever imagined, so here are some explanations and answers to most asked questions :) I put links for more info at the end of this comment, if you are curious - Is this really legit? => Well, there is no video or game modification, everything you see is doable on any U.S. version of the game on an actual NES. Basically, I get the two flutes to get to 7-1 as fast as I can, nothing much to say there. Then the crazy stuff happens: I kill some piranha plants to free their memory slot so it can be filled with the koopas/paratroopas. Then I need to put 3 shells at a precise position on screen (only the horizontal position actually matters), to setup the final step, that brings me to the end of the game - WTF, no way there's a hidden pipe that takes you to the end?! => Correct. Two sided piped like this one check if you are either on top of them and pressing down, or hitting them from below and pressing up. The thing is, in this game, every solid collision is made of tiles (a tile is a 16 pixels wide square, iirc). So if you are hitting a wall with enough speed, with Mario's feet just above a tile, the game will consider Mario walking onto that tile for a frame (in this case, a 60th of a second). So by keeping the down button pressed during this frame, the game allows us to enter the pipe form the side, to go downwards. Note that this can be done in many pipes in the game! Once you are sent downwards, you end up prrety much in a garbage place where you have absolutely no reason to be; you are not in a portion of the level that is intended, or even designed. There, by bumping an invisible note bloc, we force the game to execute some assembly code, depending on the values already loaded in memory. If you are just doing it randomly, you'll very very likely just crash the game. However, the rest of the 7-1 is useful precisely for this: it allows to put the desired values onto the right memory slots (the horizontal position of the koopa shells). They are exactly at the right number, so that when the game tries to convert these numbers to some code to execute, the code is "hey bro, bring me to princess Peach, I don't have time for that" (or more exactly, execute the end of the game routine) - Is this TAS? => No it's not. A TAS is wonderful demonstration of what is in theory possible in the game, using tools such as frame by frame control, savestates to redo things if you didn't get it right... This video is just a normal run done by a human (me :D), with no such tool. A TAS using this strat can beat the game in less than 3 minutes. Also, while this run was very good 7 years ago when I did it, it is now about 50th place on the leaderboards, the WR beating the game in 3 minutes 2 seconds. - Why do speedrunners always break the shit out of the game, can't they stop using glitches all the time? That's cheating! => Hey, that's not true! In fact, the leaderboards have 4 separate categories, this one being the only one to use such major glitch. And it's probably the less popular one among the speedrunners of the game, altough some curious souls (like me) just like to try to get a run done to see what it's like to beat a game from their childhood in less than 4 minutes ^^ More technical explanation on what's going on: tasvideos.org/4288S A TAS played on real NES to prove it's not due to some emulation inaccuraty: ruclips.net/video/E2QlihJAZEQ/видео.html Super Mario Bros. 3 speedrunning leaderboards: www.speedrun.com/smb3#Any An hilarious TAS showing how this same glitch can lead to much more interesting results than just beating the game: ruclips.net/video/UrIcz8iGJ14/видео.html Also I'm member of a french speedrunning crew named the SpeedRunning Machine. We don't do much stuff but you can check out our Twitch, Twitter & RUclips accounts: RUclips: ruclips.net/channel/UCEQ6AoM-OK9XRNI1LqpSrpw Twitter: twitter.com/speedrunningm Twitch: www.twitch.tv/speedrunningmachine
Dude your are a beast and bringing back nostalgia to the ones that forgot about what gaming was back then. So epic that you did it under 5 minutes lmao
Fhuffiyfl jh xb kg zc jxxx xcc n mm kb v xZn if s hj uy as bn fd xb it acc uy as n fd as hmm Cx zc mm ss as Gl f as hj jjjhhkhfga fg ha cn jh as CJ uy df j k uy ss hj ug xb k da sh m fd acc m cx zz m mm g ss
Even without speedrunning you notice it. I always liked it because the 300 second timer still remained for the most part. So it gave you alot more leeway with exploring the map and looking for secrets. Comparing it to SMW maps I always felt rushed trying to search around for secrets because you still had the same time limit but the levels were longer and you had way more secrets to find, which I guess is made up for by being able to replay the levels as many times as you wanted
How to do it: 1. Get raccoon leaf 2. Warp to World 7 3. Enter 7-1 4. Find 3 piranha plants and tail whip them to free up memory 5. Set koopas in x positions 20, E3, 8F 6. Glitch into a pipe 7. Hit an invisible note block at screen 19 You’re (probably) at the end of the game, good job.
I love the coding in these old games. So much space is shared and reused to make things fit, that you can just shove values in places and get the game to go like "oh ok I guess"
I've actually seen a video where some guys got together and wrote code to execute controller inputs in a certain sequence. They reached the Princess in 2 seconds by using controller inputs!
"No matter where... or when... in time we go... he's always a parallel universe ahead of us!" - Luigi (from Something About Super Mario All-Stars Speedrun ANIMATED)
Imagine discovering this when it came out. Or at least by 1995. Damn that'd be insane! Some freaking lil kid playing with his friends and shocking the whole house. 😆
In the movie The Wizard when they're playing a SMB3 tournament, and the little kid just takes a glitched warp pipe in 7-1 and sh*ts on the competition. They would've been dumbstruck.
What's amazing in The Wizard is how thry knew about the whistle in 1-3, despite NEVER knowing about the game previously. And why, if the competition was based on points, why he suddenly got a ton of points just for making it to World 2 lol. "I love the Powerglove. It's so bad."
@@Somari What makes it look like TAS? Nowhere in the title or description is that indicated, and much of the earlier levels are very unoptimised (for example missing p speed before going behind the black screen)
I actually know whats going on. In 7-1, you setup koopa shells' x position for Arbitary Code Execution, and by entering the pipe the wrong way, you go to down to... a junk area where you can find an invisible note block to execute your code.
@@davidbermudez7704 yes I've been a software engineer for many years and that's not something you can just "know" it's something that's discovered so he must have already heard of this trick somewhere. Just think there could have been many different technical reasons for the glitch besides arbitrary code execution.
I can't believe it took me 20+ years to beat this game level by level and you just did it in 4 min. I had no idea you could do the things you did in this game. Amazing work
Holy shit, Ive been playing this game since its original release, when he didn't use the 2nd warp whistle in the tube level selection and went to world 7, I had absolutely no clue where this was then going.
The reason for the sudden influx of people wanting to watch this is because of Terminalmontage's video "something about super mario" The fact that many things in the video is from the actual speedrun is super cool
I remember I was playing link to the past and walked into links house, only to find the Chris houlihan room! I remember telling my friends about this and they didn’t believe me. This was before the internet really took off so it took years for the glitch/secret to be reported by others. I straight up thought that maybe I imagined it all or dreamt it at one point!
Ok, sure buddy. You somehow knew how to do this exact combination and you knew every little detail about the games code and you even knew to duck at the end. You're such a liar
Welcome to any% glitch speedruns. Where the only goal is to exploit the game to get to the end screen as fast as possible. There are 100% glitchless no-warp speedruns out there. I think the record for beating this game in that category is 55 minutes or so
Yeah, whistles are very well hidden. I think I read some guide as a kid to know about them, it's very unlikely I would have found any of the three whistles without help ^^
@@leethebruce1605 iirc, getting the trick in a good run took me about 200 tries. But there is now an easier setup! A bit slower, but this should help you getting it! :) ruclips.net/video/a4e6vLdvqlI/видео.html&pp=ygUkbWl0Y2hmbG93ZXJwb3dlciB3cm9uZyB3YXJwIHR1dG9yaWFs
When my sister was 14 she spent the entire summer grinding through this game and when she got world 7 level 1 she tried doing the red cube glitch and ive never seen someone in more agony and frustration than when she tried to do that. She spent a week trying and theb just gave up and beat it legit.
Is this exploit possible in any kind or form for the all stars version? in super mario world can you programm the game to become flappybird or skip to the end.
If you have 2 warp wistles use the first one to get to the warp world and while your in warp world use the second warp Wistle and you will immediately teleport to world 8
I imagine myself discovering this glitch by accident in 1991 when I was 9 years old... and then nobody believing me that it's real and trying in vain for years to repeat whatever I did to find it.
@@ConstantDerivative the ending part is done by manipulating the last command to be go to end part when the game crashes edit:the reason of the crash is correct (sorry for my english). And the sound engine is a part of the crash, the music needs to be at a specific part for the crash to be correct (i think)
I want to say that a leaf NEVER comes out of that ?-block in the 1st castle of world 1. It's ALWAYS a flower. That's why everybody avoids it. Something's wrong here.
Sooooo, this video is getting way more popular than I could ever imagined, so here are some explanations and answers to most asked questions :)
I put links for more info at the end of this comment, if you are curious
- Is this really legit?
=> Well, there is no video or game modification, everything you see is doable on any U.S. version of the game on an actual NES.
Basically, I get the two flutes to get to 7-1 as fast as I can, nothing much to say there. Then the crazy stuff happens: I kill some piranha plants to free their memory slot so it can be filled with the koopas/paratroopas. Then I need to put 3 shells at a precise position on screen (only the horizontal position actually matters), to setup the final step, that brings me to the end of the game
- WTF, no way there's a hidden pipe that takes you to the end?!
=> Correct. Two sided piped like this one check if you are either on top of them and pressing down, or hitting them from below and pressing up. The thing is, in this game, every solid collision is made of tiles (a tile is a 16 pixels wide square, iirc). So if you are hitting a wall with enough speed, with Mario's feet just above a tile, the game will consider Mario walking onto that tile for a frame (in this case, a 60th of a second). So by keeping the down button pressed during this frame, the game allows us to enter the pipe form the side, to go downwards. Note that this can be done in many pipes in the game!
Once you are sent downwards, you end up prrety much in a garbage place where you have absolutely no reason to be; you are not in a portion of the level that is intended, or even designed. There, by bumping an invisible note bloc, we force the game to execute some assembly code, depending on the values already loaded in memory. If you are just doing it randomly, you'll very very likely just crash the game.
However, the rest of the 7-1 is useful precisely for this: it allows to put the desired values onto the right memory slots (the horizontal position of the koopa shells). They are exactly at the right number, so that when the game tries to convert these numbers to some code to execute, the code is "hey bro, bring me to princess Peach, I don't have time for that" (or more exactly, execute the end of the game routine)
- Is this TAS?
=> No it's not. A TAS is wonderful demonstration of what is in theory possible in the game, using tools such as frame by frame control, savestates to redo things if you didn't get it right... This video is just a normal run done by a human (me :D), with no such tool. A TAS using this strat can beat the game in less than 3 minutes.
Also, while this run was very good 7 years ago when I did it, it is now about 50th place on the leaderboards, the WR beating the game in 3 minutes 2 seconds.
- Why do speedrunners always break the shit out of the game, can't they stop using glitches all the time? That's cheating!
=> Hey, that's not true! In fact, the leaderboards have 4 separate categories, this one being the only one to use such major glitch. And it's probably the less popular one among the speedrunners of the game, altough some curious souls (like me) just like to try to get a run done to see what it's like to beat a game from their childhood in less than 4 minutes ^^
More technical explanation on what's going on: tasvideos.org/4288S
A TAS played on real NES to prove it's not due to some emulation inaccuraty: ruclips.net/video/E2QlihJAZEQ/видео.html
Super Mario Bros. 3 speedrunning leaderboards: www.speedrun.com/smb3#Any
An hilarious TAS showing how this same glitch can lead to much more interesting results than just beating the game: ruclips.net/video/UrIcz8iGJ14/видео.html
Also I'm member of a french speedrunning crew named the SpeedRunning Machine. We don't do much stuff but you can check out our Twitch, Twitter & RUclips accounts:
RUclips: ruclips.net/channel/UCEQ6AoM-OK9XRNI1LqpSrpw
Twitter: twitter.com/speedrunningm
Twitch: www.twitch.tv/speedrunningmachine
glad to see you're still here after 7 years, good video :D
Dude your are a beast and bringing back nostalgia to the ones that forgot about what gaming was back then. So epic that you did it under 5 minutes lmao
Fhuffiyfl jh xb kg zc jxxx xcc n mm kb v xZn if s hj uy as bn fd xb it acc uy as n fd as hmm Cx zc mm ss as Gl f as hj jjjhhkhfga fg ha cn jh as CJ uy df j k uy ss hj ug xb k da sh m fd acc m cx zz m mm g ss
That is f****** awesome that made my day!
My question is how the hell did you manage to figure all this out?
you never realize how short mario 3 stages are until you speedrun them
SMB3 focused on having lots of short levels that experimented with different ideas.
Even without speedrunning you notice it. I always liked it because the 300 second timer still remained for the most part. So it gave you alot more leeway with exploring the map and looking for secrets. Comparing it to SMW maps I always felt rushed trying to search around for secrets because you still had the same time limit but the levels were longer and you had way more secrets to find, which I guess is made up for by being able to replay the levels as many times as you wanted
@@ElliotKeaton Not just experimented but some what challenging too.
Crazy too, cuz as a kid, the levels felt HUGE! This game felt huge.
@@risenfromyoutubesashesagai6302 yeah I felt because of all the new stuff over smb1 & 2 you just ended up staying on levels for ages fascinated
How to do it:
1. Get raccoon leaf
2. Warp to World 7
3. Enter 7-1
4. Find 3 piranha plants and tail whip them to free up memory
5. Set koopas in x positions 20, E3, 8F
6. Glitch into a pipe
7. Hit an invisible note block at screen 19
You’re (probably) at the end of the game, good job.
“Mario!! Save me!!!”
“Don’t worry I’ll be there in 3 minutes and 31 seconds!”
King Koopa: "NOOOOOOOOOOOOOO!!!!"
@@ArranVidThat's exactly why Bowser keeps coming back: Mario just warps straight to where Peach is instead of beating him
I love the coding in these old games. So much space is shared and reused to make things fit, that you can just shove values in places and get the game to go like "oh ok I guess"
It's yes just yawl our u's servers are the same
I've actually seen a video where some guys got together and wrote code to execute controller inputs in a certain sequence.
They reached the Princess in 2 seconds by using controller inputs!
I honestly wonder how much more secure these consoles would be if they had a NoExecute bit
@@drpdachlpa nice
"No matter where... or when... in time we go... he's always a parallel universe ahead of us!"
- Luigi (from Something About Super Mario All-Stars Speedrun ANIMATED)
Terminal Montage!
Plot twist: Mario is just decending into Hell, and it's all an illusion that he saved the princess.
Tua erva tá vencida bro
No 😱
😂😂😂
@@Clint_tha_greatbruh
LOL
The legend says bowser still waiting mario in front of the princess,s door
Imagine discovering this when it came out. Or at least by 1995. Damn that'd be insane! Some freaking lil kid playing with his friends and shocking the whole house. 😆
In the movie The Wizard when they're playing a SMB3 tournament, and the little kid just takes a glitched warp pipe in 7-1 and sh*ts on the competition. They would've been dumbstruck.
What's amazing in The Wizard is how thry knew about the whistle in 1-3, despite NEVER knowing about the game previously.
And why, if the competition was based on points, why he suddenly got a ton of points just for making it to World 2 lol.
"I love the Powerglove. It's so bad."
@@rockerseven That's why he's a WIZARD, i suppose! haha
This was dope…I was 10 when this came out. Seriously couldn’t imagine doing this back then
That's why a robot did it
@@Somari no?
it looks like TAS, but i could be completely wrong
@@Somari What makes it look like TAS? Nowhere in the title or description is that indicated, and much of the earlier levels are very unoptimised (for example missing p speed before going behind the black screen)
@@kkmac7247 okay kitten, make sure to brush your teeth before bed ~
I actually know whats going on. In 7-1, you setup koopa shells' x position for Arbitary Code Execution, and by entering the pipe the wrong way, you go to down to... a junk area where you can find an invisible note block to execute your code.
I actually know what’s coming on. You watch bismuth.
WOW bro you must be a coder for games that’s awesome
@@davidbermudez7704 the guy just watched a RUclips video
@@Tenjooo
Could be
@@davidbermudez7704 yes I've been a software engineer for many years and that's not something you can just "know" it's something that's discovered so he must have already heard of this trick somewhere. Just think there could have been many different technical reasons for the glitch besides arbitrary code execution.
Man I knew about the normal warp zones and completed the game many times but this is insane.
I can't believe it took me 20+ years to beat this game level by level and you just did it in 4 min. I had no idea you could do the things you did in this game. Amazing work
actually making this takes a lot of time
Excuse me what the hell is your profile
ANSWER ME
You actually beat the game. He just glitched his way to the end. Big difference in my book.
@@DrDavidTheTrustableOnehe's fury
Whoever found this glitch definitely spent a lot of time in Grass Land.
Huh? But the glitch was done in Pipe Land...
They mean w33d
Man the desert levels were nightmare back when I was 10 or so. That was dope mate 😂😎
Holy shit, Ive been playing this game since its original release, when he didn't use the 2nd warp whistle in the tube level selection and went to world 7, I had absolutely no clue where this was then going.
Would be hilarious if the game trolled us and made the princess turn into Bowser to avoid tricks like this.
This is an example of perfect glitch in the game
ah yes, the interdimensional toillet
Very cool. There is actually a tas of this game now which gets you to the end screen in less than 1 second lol
@@470HELLEPHANT whaaaaaaaaaaaat
@@470HELLEPHANT bruh this is a freaking robot and it’s allowed as long as you put tas in the title
probably involved cartridge switching or the debug menu though
Doctor: You have 4 minutes to live, so make the most of it.
Axodo:
Imagine going through a lot to get to Princess Peach only to hear her joking and saying "just kidding! Bye bye" 👁👄👁
So he gets in the door, does black magic and he wins the entire game
Oh man forgot about this glitch. I was like dude you can warp twice it’ll take you to 8. And go oh you’ll just skip it and bowser entirely 😂
The infamous "arbitrary code execution" run, now with a broken curtain for the ending! :D
3:15: ~denim denim denim...~
Plot Twist: Mario Is Just Descending To Hell, And It’s All An Illusion That He Saved The Princess.
I need the same glitches in the simulation we call life 😂😂
Gotta admit, that was hella impressive and that soundtrack brought back memories.
Man I was wanting to see a fight when I clicked on this!!
LMADO!
It was too good!
How did I never notice the Flute Song is the opening to "Ocarina of Time"?
It has the same look and sound from the original, gold cartridge, legend of Zelda on the NES
The reason for the sudden influx of people wanting to watch this is because of Terminalmontage's video "something about super mario"
The fact that many things in the video is from the actual speedrun is super cool
>8 years ago
>2015
oh.
3:07
The glitchy red block looks so cool it makes you think that this glitch was purposely made or something
I think the glitchy block is literally a gateway to hell.
@@qua_xor3348 terminal montage story
dev exit before mario maker?
*enters last hidden tube*
Both Nintendo and FBI: “DON’T F*CKING MOVE”
What i want to know is how does someone discover this?
WOW bro that’s so awesome I never knew you can do that
@Mario chill out Mario, he isn't as big as a chad as you are
That explains the random warp pipe in the beginning of Mario 64
TerminalMontage (TM) Maked A Fan Video With His New Animation. Looks Like if he ended with 52 seconds
Duuude yes 👏 This was so fun to watch!
Heather Anne Campbell is a national treasure!!!
Imagine doing this by accident as a kid and having absolutely no witnesses 😂 It'd be pointless to even tell your friends, this is so mad!
I remember I was playing link to the past and walked into links house, only to find the Chris houlihan room! I remember telling my friends about this and they didn’t believe me. This was before the internet really took off so it took years for the glitch/secret to be reported by others. I straight up thought that maybe I imagined it all or dreamt it at one point!
A veces siento que si en la vida real haces las cosas comunes de manera diferente saldra algo bueno.
si, o te glitcheas y quedas en los backrooms
That's so old. Me and my friends used to do that when the game was new.
why are u retarded
Ok, sure buddy. You somehow knew how to do this exact combination and you knew every little detail about the games code and you even knew to duck at the end. You're such a liar
@@sonicissupersussy43think it was a joke mate
I experienced Super Mario Bros. 3 myself and I loved it on the Wii.
This doesn't feel like the game was *actually* beaten... just glitched to get to the end screen.
I agree with you
Welcome guys to the world of speedruns
Using glitches is whack
@@shanesprinkle1628 go look for a glitchless speedrun then bruh
Welcome to any% glitch speedruns. Where the only goal is to exploit the game to get to the end screen as fast as possible.
There are 100% glitchless no-warp speedruns out there. I think the record for beating this game in that category is 55 minutes or so
Who figures out all these short cuts?
1:14 do we need spend seconds?
Thank you so much for this video, because now i can *animate all the footage*
We were lied to, deceived! During our whole childhood!!! WTF!!! AHHHHHHH!!!
Why is mario so prone to warping reality
In 1993, it took me 4 hours to complete this game with regular nes machine hooked to tv. This guy can do it in 4 min.
Man wtf? I had no idea there was a whistle in the castle. I'm about to try this when I get home!
Yeah, whistles are very well hidden. I think I read some guide as a kid to know about them, it's very unlikely I would have found any of the three whistles without help ^^
@@Axodo563 How long did it take for you to get this good? I've been trying for the last few days and world 7 lvl1 is killing me!
@@leethebruce1605 iirc, getting the trick in a good run took me about 200 tries.
But there is now an easier setup! A bit slower, but this should help you getting it! :)
ruclips.net/video/a4e6vLdvqlI/видео.html&pp=ygUkbWl0Y2hmbG93ZXJwb3dlciB3cm9uZyB3YXJwIHR1dG9yaWFs
I was trying to figure out how he was going to pull this off in 3:31..
Me too!
How tf was I supposed to know this as a 8 year old
In the AVGN voice 😂
Bowser: alright im gonna grab some coffee
*this happens*
Bowser: *comes back* WHAT
The sound effects remind me of Alex the Kidd on Sega Master system. Same instrument?
oh the 7-1 pipe code reroute trick. i was sitting here thinking how can you beat world 8 that fast lol. i forgot about that trick. nice run :P
Si usas la segunda flauta en el selector de mundos te manda directamente al mundo 8
y que parte de eso es mas rapido que esto
Its crazy how the defrent between 2015 and now in speedrun in smb3
I tried to do the world 7 trick but I never succeeded
Essa parte 3:07, existe mesmo no jogo oficial ou é falsa?
Its real
*Rosalina:* Send them to Null-Time zone 👍
How the hell would you know that way back 1992🙃
yoooooooooooooooo wtf just happened. that was INSANITY. I've never seen that before.
Came here because of TerminalMontage... I knew i was missing something when they spoofed the glitch i've never seen before lool
In my opinion, if you don't beat the boss, you haven't beaten the game.
Super Mario Bros 3 Speedrun in 3:32
how did this happen?
When my sister was 14 she spent the entire summer grinding through this game and when she got world 7 level 1 she tried doing the red cube glitch and ive never seen someone in more agony and frustration than when she tried to do that. She spent a week trying and theb just gave up and beat it legit.
How in the hell do he do that lol Holy Smokes...!!! That was Badass!!!
Very nice. But let's see Paul Allen's speedrun
Great comment.
Another favorite speedrun is the Mario 64 with 16 stars in 15 minutes. Some serious Dr. Strange shit in that one!
In Nintendo switch game crashes after execute the glitch 😢
And bowser asking himself where Mario is
How am I just finding this out in 2022 🤯
Wow, you didn't even have to fight Bowser or anything!
Is this exploit possible in any kind or form for the all stars version? in super mario world can you programm the game to become flappybird or skip to the end.
Bowser must had felt so loser when Mario save Peach just in 3 minutes LOL
If you have 2 warp wistles use the first one to get to the warp world and while your in warp world use the second warp
Wistle and you will immediately teleport to world 8
This trick is used in "any% (no wrong warp)" category. It is slower than this glitch
The very fabric of reality is at stake
fun fact : after lv2 you can press down and go directly into the bowser jr boss
That is Boom Boom, not Bowser Jr.
How can I record a video like this?
Plus why did he loose his to stars at the bottom when he entered the the first level in world seven. That's were it seems fake to me
if you just use the 2nd warp whistle from the warp zone you will go to world 8
I imagine myself discovering this glitch by accident in 1991 when I was 9 years old... and then nobody believing me that it's real and trying in vain for years to repeat whatever I did to find it.
If you had discovered it back in '91 playing on a crt tv as a kid you could have been glitched into the code. Never to be heard of again
What sorcery is this???
Can you do this in the all stars version?
Man I miss this time as a kid
Thats called "Wrong Warp" (i think)
Its actually a crash triggered by a stack underflow that triggers the ending sequence (i think)
@@ConstantDerivative the ending part is done by manipulating the last command to be go to end part when the game crashes
edit:the reason of the crash is correct (sorry for my english). And the sound engine is a part of the crash, the music needs to be at a specific part for the crash to be correct (i think)
@@not4eric yea the sound engine is part of the crash
The proper name for this glitch is Arbitary Code Execution (ACE for short)
@@ConstantDerivative no it's shells position to make code jump to ending sequence ($JSR 8FE3)
Makes me wonder how much free time the people who find this really have
Bro wth that was awesome how why and wow I’m speechless how did your learn this voodoo.
Use the dam flute again when you in warp zone. It take you to world 8.
This isn't faster than wrong warp, but it's used in any% (no wrong warp) category
How did u do that
imagine doing this irl
And you enter the code of the universe, where you first see a sprite that looks like an entire hand in a sandwich
i cant my brain is small
>backrooms
1:13 is what I need help with how do I do it
I try it doesn’t work
you have to hold down lol
You can do Better by using 1st whistle and go to world 2 and get the 3rd whistle
Well, this is an option, but the 3rd whistle being on the right side of the map, getting it would be longer than getting the 2nd one
How the Hell did anyone ever figure out that last glitch? Are you freaking kidding me?
I used to do that but I always wanted to wait for the right moment!
I want to say that a leaf NEVER comes out of that ?-block in the 1st castle of world 1. It's ALWAYS a flower. That's why everybody avoids it. Something's wrong here.
the one with the leaf is the second block though
How did someone actually discover this