Evolution of Forge (2007 - 2020) - History of Halo's Forge mode

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  • Опубликовано: 3 авг 2024
  • The complete history of Halo's Forge mode from Halo 3 to Halo 5. Forge began as a simple object layout editor in Halo 3, allowing players to make small changes to their favourite maps, like Foundry and Sandbox. But it would eventually become a proper map editor, introducing a wide variety of useful primitives, lights and scripts. With Forge empowering players to flex their creativity, it became an essential part of Halo. Fan favourites such as Jenga, Crash-up Derby and Speed Halo would rise to fame among custom games aficionado, providing hundreds of hours of fun in game scenarios that not even Bungie or 343i envisioned.
    With Halo Infinite just around the corner, today we take a look at the past 14 years of Forge, from its origins as a map editor for Marathon, to Gearbox's Halo Editing Kit, Bungie's refinement in Halo Reach, and finally 343i's latest iteration in Halo 5. Let me know your favourite Forge in the comments!
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    Chapters:
    0:00 - Introduction
    1:00 - Origins of Forge
    3:04 - Halo 3
    6:53 - Exploits and Glitches
    9:42 - Heroic and Legendary Map Packs
    11:48 - Halo Reach
    13:12 - Forge World
    16:00 - Halo 4
    19:03 - Halo 2: Anniversary
    20:38 - Master Chief Collection's Forge Update
    22:02 - Halo 5
    27:58 - Forge is Important (Closing Thoughts)
    28:59 - "Which Halo had the best Forge?"
    31:27 - Outro
  • ИгрыИгры

Комментарии • 482

  • @SameToken
    @SameToken  3 года назад +41

    Thanks for watching! Little addition to the video: Halo Reach and 4 had File Browsers before Halo 5. Check it out here: ruclips.net/video/2U017P0Z7T4/видео.html

    • @tubesteakdrake7746
      @tubesteakdrake7746 3 года назад

      Man the pinned comment only has 6 likes

    • @dt1926
      @dt1926 3 года назад

      Surprised you missed out Eldewrito/Halo Online, as the forge in that was one of the best.

    • @_lean17_
      @_lean17_ 3 года назад

      Would love to see what u think about how a halo battle royale mode would work all the elements are there the vehicles , many different guns , the map can take parts from all halos to make a giant halo map or halo ring ,

    • @nicklasabrahamsson8836
      @nicklasabrahamsson8836 2 года назад

      I love that you mentioned the Farcry editor! Only reason I never got into forge was because I wanted to do the things I could in Far cry

  • @robbiemcneish4459
    @robbiemcneish4459 3 года назад +506

    Anyone else really liking these longer Halo videos?

    • @jobomba
      @jobomba 3 года назад +5

      dababy

    • @ColdAssRider
      @ColdAssRider 3 года назад +4

      @@jobomba dababy!

    • @CCwilk993
      @CCwilk993 3 года назад +4

      Absolutely love them😌👌🏾

    • @ChrisOfTheDead
      @ChrisOfTheDead 3 года назад +4

      I can't get enough of these Halo video essays and in-depth retrospectives. :)

    • @isaiagonzalez2652
      @isaiagonzalez2652 3 года назад +1

      Yes now 6 more please

  • @TheMacroShow
    @TheMacroShow 3 года назад +141

    This was a beautiful journey. I hope infinite will only improve Forge and revitalize it!

  • @corgandco
    @corgandco 3 года назад +119

    If 343 really wanted to make everyone happy, they could add a toggle that switches you from simple to complex forge types

    • @ShawFujikawa
      @ShawFujikawa 3 года назад +16

      This would definitely be ideal, and it's doable! Timesplitters was shown in this video - fitting, as the mapmaker you can use in that series also had a toggle for just that that simplified the controls a lot for a newbie map editor.

  • @imprudentpilot9
    @imprudentpilot9 3 года назад +87

    Typical Saturday night with each Halo:
    Halo 3: trying to flip mammoths
    Halo 4: building giant bases and angering friends by repeatedly baking lights
    H2A: making a maze of doors
    Halo 5: building weird and wacky vehicles by welding a bunch of random objects to a mongoose
    Halo Reach: haha grid go weeeeee

    • @RoachCutscenes
      @RoachCutscenes 3 года назад +6

      In halo Reach my friend and I do this really dumb thing called "trash compacter": we get as many vehicles as possible on the tall island and then we crush them with the grid. Extremely satisfying.

    • @imprudentpilot9
      @imprudentpilot9 3 года назад +2

      @@RoachCutscenes I did something similar, but with grab lifts that would launch a kill ball into a box of vehicles that were set to the lowest spawn timer. We tried so hard to break the game in weird ways and it was so fun.

    • @iCore7Gaming
      @iCore7Gaming 3 года назад +2

      exactly how i experienced every halo.

    • @iCore7Gaming
      @iCore7Gaming 3 года назад +3

      @@RoachCutscenes I would set vehicles to spawn every second after destroyed and just spin a grid where they spawned. It was so fun at the time

    • @TRicey9779
      @TRicey9779 3 года назад +2

      I couldn't have been the only one who changed the grid from phased to normal physics inside the central mountain and made everyone's Xbox scream 😂

  • @tristandonohoe1732
    @tristandonohoe1732 3 года назад +120

    11:00 beautiful transition

  • @InfernoPhilM
    @InfernoPhilM 3 года назад +109

    I love how Bungie applied all of their forge expertise to Destiny. Oh, wait...

    • @rexthewolf3149
      @rexthewolf3149 3 года назад +15

      Considering how much less is in a destiny map that a halo map forge would just be a custom map maker. It would be cool but it understandable why they haven’t implemented it

    • @gbguthrie2530
      @gbguthrie2530 3 года назад +2

      Why would there be a Forge mode in Destiny?

    • @rexthewolf3149
      @rexthewolf3149 3 года назад +22

      @@gbguthrie2530 any game can benefit from custom maps and modes

    • @115zombies935
      @115zombies935 3 года назад +2

      Forge mode would potentially be some serious fun in Destiny.

  • @samanthaparr3642
    @samanthaparr3642 3 года назад +107

    forge has been a staple to halo, the ability to run wild and do whatever the hell you want is a shining example of why halo is so damn good

    • @itsjustyash2750
      @itsjustyash2750 3 года назад +1

      That freedom of choice also flows well even with the campaign

  • @mauz791
    @mauz791 3 года назад +70

    Halo 5's Forge was near perfection. White Cell is still one of my favourite 4v4 or FFA maps

    • @nursemeh
      @nursemeh 3 года назад +7

      Everything feels plastic and fake in halo 5, I prefer halo reach because even though there isn’t much detail, it feels like you can make everything you want. (Halo 5 is TOO detailed for me)

    • @mauz791
      @mauz791 3 года назад +28

      @@nursemeh looks don't mean anything to inpact the gameplay for me, but i see what ur getting at

    • @luiiibilll00
      @luiiibilll00 3 года назад +10

      @@nursemeh so you don't like something because you can do more in it?

    • @nursemeh
      @nursemeh 3 года назад

      @@luiiibilll00 No, I didn’t state that, I meant that you can’t place any buildings or actual structures in halo-5 and I like Reach (especially on MCC) more

    • @luiiibilll00
      @luiiibilll00 3 года назад +9

      @@nursemeh you can make prefabs in a halo 5 that look better than any of the ones on reach

  • @SlipspaceEntertainment
    @SlipspaceEntertainment 3 года назад +40

    Reach forge was I think was the best balance of being a toy and a tool. The new forge is incredibly powerful and amazing but it’s so technical and it’s not as easy to just slap things together and have fun. It was so fun just to hop into forge and just throw stuff around for fun and make dumb maps. Great video loved it 👍🏼

  • @TheVeteranLord
    @TheVeteranLord 3 года назад +50

    My man, halo 5 had the best forge hands down. Reach's forge will always have a special place in my heart but the amount of editing power in 5 is just too hard to ignore.

    • @swishta1661
      @swishta1661 2 года назад +5

      Halo 5 had more tools to use but the best modes that were the most fun came from reach

    • @Burnthealphabetpeople
      @Burnthealphabetpeople Год назад

      nope Reach is better because of everything that was made with it halo 5 i have zero happy memories with forge

  • @ericks1103
    @ericks1103 3 года назад +22

    "Even for those who didn't enjoy the campaign"
    Proceeds to show Master Chief vs Locke
    I love this channel
    thanks for inviting the Discord Server! It was loads of fun!

  • @alexrc2306
    @alexrc2306 3 года назад +83

    That hog transition from CE to 3 is just damn perfect

  • @jimthompson5844
    @jimthompson5844 3 года назад +130

    Halo 5 has a very underrated Forge, I never get tired of the different and fun maps to play on
    Edit: Bank Heist and save the universe are the best you can’t change my mind.

    • @yoyo21926
      @yoyo21926 3 года назад

      whatss save the universe?

    • @jimthompson5844
      @jimthompson5844 3 года назад +15

      @@yoyo21926 it’s a forge game mode on halo 5 there are a bunch of versions, it’s basically infection but the survivors run through a maze of sort using weapons and vehicles opening doors

    • @uwumann0634
      @uwumann0634 3 года назад +4

      @@jimthompson5844 like Get Out Of My House, it was a classic on Reach

    • @bombomos
      @bombomos 3 года назад +7

      I wouldn't say underrated. I would say it's the best forge, but because the control scheme was so damn different than all the other forges it wasn't as user friendly. So not as many people worked on it. Plus Halo 5 in general had a lower player base in the later years compared to it's previous games

    • @rebirth-d
      @rebirth-d 3 года назад

      Halo 5's forge was confusing as hell and generally really annoying to use, I can't wait to experience the halo reach customs browser

  • @michaelwilburn1001
    @michaelwilburn1001 3 года назад +30

    This man puts a lot of time and research into compliling a very indepth video beyond anything I've seen any other channel talk about and actually taught me things I didn't know about the franchise. I just want to say thank you. Thank you for your effort and continuation of these videos.

  • @haydnwilde7158
    @haydnwilde7158 3 года назад +58

    Halo 5's forge is categorically the best so far. People who like the older forges more often then not didn't take the time to learn Halo 5's forge and if they did and still went back I would wager their reasoning is something along the lines of nostalgia.

    • @Maestro-gh2ei
      @Maestro-gh2ei 3 года назад +5

      Halo reach had the best custom games and forge world, i cant speak for halo 5 never played it

    • @llamadasinrespuesta4631
      @llamadasinrespuesta4631 3 года назад +4

      @@ReachTea yes, i agree halo 5 forge sucks, they ruinned forge with their shitty and unnecessary mechanics.

    • @SonicBoone56
      @SonicBoone56 3 года назад +8

      @@llamadasinrespuesta4631 hell no lol

    • @SonicBoone56
      @SonicBoone56 3 года назад +11

      @Phillip hanna I can see the issue with 5's controls and lack of premade bases and stuff. I've heard that 343 is going to try to bring all the improvements of 5's Forge while making it easier to understand for Infinite. I certainly wouldn't mind if there was an "advanced mode" for people who want far more control than the standard controls offer.

    • @SonicBoone56
      @SonicBoone56 3 года назад

      @@ReachTea I doubt Infinite will feel like that.

  • @nativegamer3384
    @nativegamer3384 3 года назад +8

    Halo 5’s forge was revolutionary for halo I can’t wait to see what halo infinite does

  • @TrickyPanda65
    @TrickyPanda65 3 года назад +25

    Most of my hours in halo 5 were in custom games and warzone.

    • @luiiibilll00
      @luiiibilll00 3 года назад +1

      Something not many people would understand

    • @FixTheWi-Fi
      @FixTheWi-Fi 3 года назад +1

      I've almost certainly spent more time in Halo 5's Forge mode than I have in actual Multiplayer.

  • @seereebee
    @seereebee 3 года назад +7

    I feel like it's worth mentioning that H2A's Forge got rid of the budget and replaced it with an object count. In previous titles, certain objects would consume more of the budget than others. This could sometimes make it harder to create larger scale maps. But in H2A each object is just worth 1 on the object count. It's a small change that goes a long way.
    Also I hope for Halo Infinite they bring back pre-made objects and structures. Having a large selection of primitives is great, but also having those pre-made objects makes the system much easier to learn and get a hold of.

  • @gavart4509
    @gavart4509 3 года назад +14

    Halo 5 forge: “we’re evolving”
    Control scheme: “just backwards”

    • @funkykelly7130
      @funkykelly7130 3 года назад

      Same

    • @robertogonzalez1907
      @robertogonzalez1907 3 года назад +4

      No. It is definitely easier to use once you LEARN the controls.

    • @zavagezealot1187
      @zavagezealot1187 3 года назад +7

      @@robertogonzalez1907 most people are just too lazy to learn them, unfortunately. I picked up the controls quickly and love the new controls. H5 forge is by far the best. :)

    • @rodrigomelendez1545
      @rodrigomelendez1545 3 года назад

      I mean it makes sense once you learn it.

    • @d00mshr00med
      @d00mshr00med 3 года назад +3

      Halo 5’s forge controls are incredibly easy to use. 343’s mistake was the layout of that control hint menu at the side of the screen. Nearly turned me off to the whole thing. Then I actually tried it and it was honestly very intuitive.

  • @josh-ym8oi
    @josh-ym8oi 3 года назад +7

    "you see this grid" brought back the most memories

  • @thorin845
    @thorin845 3 года назад +13

    This makes me super hyped for infinite’s forge. I really wish they give 2 separate control layouts. Like one with the simplistic reach controls and the other with more complex ones. Both could forge side by side but one would be more for casual players / beginner forgers

    • @argo9721
      @argo9721 3 года назад +1

      Well at that point I would argue just make 2 different forges

    • @thorin845
      @thorin845 3 года назад +2

      @@argo9721 why would you need 2 forges? If you have 2 controller schemes you can use the same one at the same time just with different levels of intricate control

    • @argo9721
      @argo9721 3 года назад

      @@thorin845 forge modes I should say

    • @SonicBoone56
      @SonicBoone56 3 года назад +1

      Exactly! Kinda like how there's a button that enables precision mode.

  • @prylosecorsomething3194
    @prylosecorsomething3194 3 года назад +7

    Halo 5s forge is the best, there's just so many options and features to use.

    • @robertogonzalez1907
      @robertogonzalez1907 3 года назад +1

      True, halo 5’s forge is absolutely WONDERFUL, especially when you incorporate scripting. People who complain that it’s “too hard” just didn’t take the the time to learn, and were probably just grid flippers back in the day.

  • @uh-ooooh
    @uh-ooooh 3 года назад +47

    Interesting poll results. I like Reach's Forge too, but Halo 5 is objectively a better Forge with what you can do.

    • @armstronggaming8566
      @armstronggaming8566 2 года назад +6

      I think people just didn't want to like 5 in any capacity.

    • @JuiceboxCE
      @JuiceboxCE 2 года назад +3

      While I agree that 5's was objectively more advanced, there's more to be had in simplicity. I love seeing the cool things people make in 5, but I absolutely cannot wrap my mind around it to do it myself. While in 3 and Reach, the culture and simplicity of it made it universally appealing.
      Doing more will always have its drawbacks, but that more is also something important for innovation. Spent so many hours in 3 and Reach's forges doing absolutely anything BUT map making

    • @hiimzucky7089
      @hiimzucky7089 Год назад

      @@armstronggaming8566 or reach was the true Jumpstart to the creativity that forge offered? It's not that it's better in the technical sense but the fact that it has such an influence on the forges to follow

    • @armstronggaming8566
      @armstronggaming8566 Год назад

      @@hiimzucky7089 you could also technically say that about 3's forge too, since that was the original one that people used for stuff
      At this point, it's 5's turn to be what inspires people to build off what they achieved in that game, and use that skill and knowledge in infinite (not the best wording, but I assume you understand)

  • @uwumann0634
    @uwumann0634 3 года назад +6

    Halo 5 is the best forge out there because of how much you can do with it and how much there is. It’s easy to use and hard to master.

  • @mynameisbrigham
    @mynameisbrigham 3 года назад +19

    This content is really underrated which, I think, is due to something I've dubbed the "Tik Tok effect". The Tik Tok effect has conditioned people to watch shorter videos, to have the quick spikes of dopamine. The short-format videos in which Tik Tok possesses are a perfect thirst-quencher for this type of reaction. However, essay videos such as SameToken's are long-format which doesn't satisfy most users. Most people get bored of it, unfortunately. I'm not asking SameToken to change his ways, I'm merely analyzing why he is underrated. His videos are the most in-depth Halo videos I have ever seen. They are the most well-put-together, well-structured videos I have ever seen, not to mention his voice fitting his style perfectly. Please, keep doing what you're doing!

    • @kannos9762
      @kannos9762 3 года назад +4

      I agree with the premise, but I'd argue that this had been the case long before Tik-Tok showed up.

    • @halogeek6
      @halogeek6 3 года назад +1

      @@kannos9762 it started with vine.

    • @halogeek6
      @halogeek6 3 года назад

      I never understood why so many people use tiktok I mean there is a reason vine failed. I tried to toke but kept getting pissed off at having to scroll thru dozens to hundreds of garbage or copy cat videos just to get a 20 to 30 second video that barely can be counted as decent content. Wish youtube would get rid of thos videos in my recommendation I almost never watch them.

    • @engelsteinberg593
      @engelsteinberg593 2 года назад

      @@halogeek6 Tik Tok as every Social Media is poision.

  • @LifelessTooth
    @LifelessTooth 3 года назад +6

    Ayy I remember those customs matches like they were yesterday... when in fact they were only about a week ago

  • @ciphercraft6176
    @ciphercraft6176 2 года назад

    these kinds of videos really bring light, as well as childhood memories. thank you for making this timeline!

  • @vladikgajat9280
    @vladikgajat9280 3 года назад +12

    Thank you so much for allowing your Discord members to participate in the video footage; I am always impressed by the quality and editing of your videos (a trend that this video continues), so having to be a small part of that whole process added another personal level of enjoyment while watching!

    • @SameToken
      @SameToken  3 года назад +2

      Really glad you enjoyed, thanks again for coming along!

  • @rgalactic1017
    @rgalactic1017 3 года назад +19

    11:00 Sick Transition!

  • @SkywardShoe
    @SkywardShoe 3 года назад +11

    The level of quality of H5 forge maps is leagues higher than those from any other title. The object variety, the detail, the ability to place and move objects precisely, and everything else has led to maps that completely blow past forge maps out of the water. Whether you like playing H5 multiplayer or not, these maps are the best in the franchise.
    It is more difficult to learn Halo 5's forge controls, but the payoff has been substantial when you look at what has been created using it. I appreciate that people had fun messing around in the old forges, but this tool is an editor first and foremost. Its purpose is to create fantastic content to be played in custom games and even matchmaking for the best of the best. Forge World was a fun canvas to run around in and add things on top of, but if you're looking to make a serious map a blank canvas with extensive tools and objects is what works best. And there are still other canvases in H5, Alpine and Glacier both provide some interesting terrain to work off of if you want a starting point. The transformation of Forge from a toy to play with to a tool to design with is just the mode fulfilling its intended purpose better and better over time.

    • @spartan117zm
      @spartan117zm 3 года назад +2

      That’s a fair point, but also I think Reach’s forge was just such a great balance of both modes. If you knew what you were doing, it was a very powerful tool, but it was also fun to just pick up and play with friends to have a good time with, as Sam mentions.
      I think Halo 5’s forge would be better if it had two split controller modes; being able to toggle between simple and complex controls, so that pros could still make the good stuff, or you could still just jump in to have fun.

    • @theXEN0KID
      @theXEN0KID Год назад

      Bro H5 maps look like roblox. Idk how anyone can say the quality is higher than *ANY* other title, ESPECIALLY when you go on to specify "The object variety, the detail." I mean, if you stand by your stance I respect that but I just can't see where you're coming from, and I've seen this argument in other places too. I just don't get it.

  • @FNESSE
    @FNESSE 3 года назад +1

    The Halo 3 forge experience is so nostalgic. I remember how frustrated I was trying to make my own maps, lol. Getting a full Party Chat filled with friends of friends and playing the popular Halo 3 forge maps like Michael Jackson, Halo on Halo, Jenga, Bull Run, etc etc in 2007 and onward was brilliant. I am so thankful for the Halo 3 community back during its release. I made many friends playing Halo 3 online on a 3-Way split screen with my cousins during the summer or on Xbox Live with everyone after school

  • @funkyreapercat5280
    @funkyreapercat5280 3 года назад +20

    The Forge mode of Halo 4 is underrated.

  • @notaskaven964
    @notaskaven964 3 года назад +1

    "see this grid? yep, hours of amusement."
    bruh, i felt that moment.

  • @sumyung8301
    @sumyung8301 3 года назад +2

    Bro your channel is so underrated! Thank you for all the hard work you put into these videos!

  • @TheVaporate23
    @TheVaporate23 3 года назад +2

    This is another awesome video!! I keep watching these videos because of the care and detail that give each one!! Keep up the good work

  • @vincentsgaming
    @vincentsgaming 3 года назад

    I absolutely loved this video. I love forge and im so glad you made this video and seeing the transitions that we grew up in brought back memories! Also lobe seeing others maps and those were some damn good ones.

  • @mr.highschoollocksmith6080
    @mr.highschoollocksmith6080 3 года назад +2

    Combining the age bracket of this fanbase, and the average age bracket of reach itself. I think reach is where forge took off super well because of two things.
    1. The player base was huge, and was engaged.
    2. Reach was I think the first forge where things really seemed.... Not necessarily "refined" but complete.
    With those two it sparked the incredible forge community that we all loved so much.
    My opinion at least.

  • @reyzephlyn105
    @reyzephlyn105 3 года назад +1

    There's some really sick editing in this video

  • @Phalanx672
    @Phalanx672 2 года назад

    I love the transition between Foundry and Sandbox. Great job.

  • @ShaggyShan
    @ShaggyShan 2 года назад

    I'm almost half way through this video, and I just gotta say, this is one of the most beautifully edited Halo retrospectives I've seen. The cuts, the music, the camera work; well friggen done! (it's very relaxing to watch too, if that makes sense). Also, I love that it's not just the history of the Forge iterations, but the depth you go into for how the community exploited the systems to make the maps and modes they did back then. I myself only recently got back into Halo Reach's Custom Browser on MCC and am STILL being blown away (or just confused how they did it) by what people are doing in Forge today (ie: mini Falcon spawns, weapon shops, giant players, prop hunt mode, base buying, NPC Spartans and Elites on the map).

  • @Austin_La_Flame
    @Austin_La_Flame 3 года назад +2

    This video feels like a professional documentary and i love it

  • @BlindBison
    @BlindBison 3 года назад +2

    Great video mate

  • @esteban5628
    @esteban5628 3 года назад

    Always nice seeing you posted

  • @minibrum9369
    @minibrum9369 3 года назад +1

    This video was so well done

  • @FlameLFH
    @FlameLFH 2 года назад +1

    I've never been much of a Halo fan yet I find Forge fascinating.

  • @DeadEyes63
    @DeadEyes63 2 года назад +1

    This feels like a literal documentary I absolutely love it

  • @shamsa371
    @shamsa371 3 года назад

    Jenga and monster trucks takes me back man. Thanks for making this.

  • @adambentley5635
    @adambentley5635 3 года назад +1

    I was glad to be a part of this! Great video! :) (25:02)

    • @SameToken
      @SameToken  3 года назад +1

      Thanks again for coming along!

  • @xnclxi3013
    @xnclxi3013 3 года назад +1

    The Halo 3 and Halo Reach map nostalgia is so strong. Basically my whole childhood spent playing with random people on random maps. I miss it

  • @bigfeetbigmeet7352
    @bigfeetbigmeet7352 2 года назад

    He may not get as much views as others but he still dedicates himself to making lengthy, educational, some of the best videos I've watched. I can't wait for what halo infinite offer!!

  • @itsthreesevenmusic
    @itsthreesevenmusic 3 года назад +2

    something about the older forge modes and players pushing those simple controls to their absolute limit will always be special to me

  • @edccess5142
    @edccess5142 3 года назад

    Beautiful video

  • @dangr3957
    @dangr3957 3 года назад +1

    Nice video!
    In Infinite, I think everyone wants a custom game browser and a possibility to host dedicated servers where the host could be observing, and maps could be put in map rotation.

  • @dacodile2168
    @dacodile2168 3 года назад

    These longer halo videos give me life

  • @f1ibraaa
    @f1ibraaa 3 года назад

    This video put a massive smile on my face... :)

  • @jordavlopez5777
    @jordavlopez5777 3 года назад

    Awesome video, I thought that forge was really complex, but after this I might give it a try.

  • @enamstarwalker
    @enamstarwalker 3 года назад

    Awesome video. I'd like to say I'm a forger myself, and I really enjoyed this.

  • @kylebrown7968
    @kylebrown7968 2 года назад

    Dude said "Jenga" and showed a video from the best part of my life.

  • @sundancegaming6040
    @sundancegaming6040 3 года назад

    You posted this video on my birthday, also I like your voice

  • @smac2394
    @smac2394 3 года назад +3

    Honestly, they all just got better and better yet the amount of innovation was different throughout. Also some of the maps may have been a bummer to some while exciting to others.

  • @TheThouZands
    @TheThouZands 2 года назад +1

    20:38 the MCC also led to "mods" that involved outer programs for forge manipulation, for example, the Mjolnir Forge Editor for reach's forge world, wich allows the usage of blender for making maps, including it's many array and generation tools, without counting on the budget.
    --it has an undo action

  • @RednekGamurz
    @RednekGamurz 3 года назад +2

    I really hope Infinite's forge brings back the easy to use controls and system of Reach and 4's forge while still having a ton of options and features like 5's.

  • @AmishBeardedRobots
    @AmishBeardedRobots 3 года назад

    I remember being addicted to all those videos of people making amazing catch mechanisms that i would just be fascinated by!

  • @GoldenGamer4399
    @GoldenGamer4399 3 года назад

    Great video!

  • @saintsfan5379
    @saintsfan5379 3 года назад +1

    Some of the best maps I ever made was on halo 3 and reach. Idk how many hours I would spend making custom maps for halo parties back then lol I miss those days

  • @Josh01170
    @Josh01170 3 года назад

    Second video I watched of you and I’m enjoying the content! The first vid was like 11 months ago about plasma lol. Congrats on finishing up University too! (Hopefully idk lmao)

  • @zionrios2205
    @zionrios2205 2 года назад

    The grid really could entertain my brother and I for hours especially after a long day of school. We would fling Objects and each other across the map non stop until dinner

  • @irvinmorales6307
    @irvinmorales6307 2 года назад

    The foundry and sandbox transition was so smooth

  • @purbl6470
    @purbl6470 3 года назад +2

    i had more fun on halo 5 forge than any other halo, but the nostalgia of halo reach always gets me

    • @_-ghostfps-_8651
      @_-ghostfps-_8651 3 года назад

      @Phillip hanna halo 5 has a canvas as much as level builder
      You can choose what you want you know that right

  • @dextergrif1052
    @dextergrif1052 3 года назад

    That transition from Foundry to Sandbox was great

  • @adrianneosa1490
    @adrianneosa1490 3 года назад

    Seeing how far forge has come since my time in Halo 3 makes me so incredibly happy! I'm glad that it has grown so much and that people still love to use it to create incredible masterpieces. This is why I love Halo and I hope to see it continued in Halo Infinite.

  • @hollowthegundealer7562
    @hollowthegundealer7562 2 года назад

    This is what I missed in my childhood. So I’m glad I have the chance to fulfill it.

  • @Yangy_Young
    @Yangy_Young 3 года назад +3

    I really hope Halo Infinite's Forge FINALLY includes AI

    • @TSL73
      @TSL73 3 года назад

      I would think so because the CPUs in the Series X/S can handle complex shit.

  • @aierune8201
    @aierune8201 2 года назад

    Ah man I remember being a kid and making tons of custom games and playing a whole of of different games with all my friends on Halo 3 on the xbox 360, Miss those times where it was a bit more simpler than the world is now. Had a lot of fun laughing and playing custom games and building wacky structures. :) Man, it was a good time, Now I hope my kid can have just as much fun as I used too.

  • @ObsidionshadowX
    @ObsidionshadowX 3 года назад

    1000th like baby! Lol
    But seriously, this video has rekindled my passion for forge and makes me excited for the ever changing experience that is forge and the forging community. :)

  • @anticsandanecdotes
    @anticsandanecdotes 3 года назад

    Amazing vid Token

  • @cyannnnnnnnn
    @cyannnnnnnnn 3 года назад

    My favourite halo memories have always been messing around in split screen forge world on reach with mates and spawning tanks on top of them

  • @jordankhalil8961
    @jordankhalil8961 3 года назад +1

    Quality Content.

  • @robbiejelsomeno5679
    @robbiejelsomeno5679 3 года назад

    11:00 okay that transition was pretty sweet.

  • @legacy0fbacon719
    @legacy0fbacon719 3 года назад

    I was 10 when reach came out, and even as a child forge mode was just so easy to use and fun to use, me and my friends would spend days making the perfect map so we could get all our friends on it to mess around for a night. I honestly say I remember having those memories with 3 (granted I was 8) or the latter games

  • @masterchiefcarlos
    @masterchiefcarlos 3 года назад

    that transition at 11:00 was CLEAN.

  • @AnnihilaticJC
    @AnnihilaticJC 3 года назад +1

    Aw yissss new video.
    I love your videos man. Brings back memories of great people guiding me back in the days.
    I was just a 12/13 yr old Korean kid with a squeaky voice and lack of english speaking abilities. But that didnt stop the countless westerners from helping me overcome those issues and personal issues. I loved all of my friends (they were in their 20s) online back then. Never once did they say anything negative (unless its banter) and fully supported me. My english, self consciousness, and social anxieties were improving immensely. To all my potential friends seeing this, i love you all and i owe you a life time of thanks for helping me :)
    (My id was mr123korea)

  • @guitarbass22
    @guitarbass22 3 года назад +1

    Talking about the Halo Custom Edition tool and map editor at about the 2:20 mark
    Little did he realize that this was the birthplace of Cursed Halo

  • @QuotedMacaroon
    @QuotedMacaroon 3 года назад

    Man I remember playing Halo Reach forge mode with friends we made a game we called banshee baseball. We used the grid and spin it around to use as a bat while one of used a banshee to fly into to see who could get out of the world boarder first. Those were the good old days.

  • @CCwilk993
    @CCwilk993 3 года назад

    Can’t wait to see Halo Infinite video on this channel post release

  • @justsomehalofan4386
    @justsomehalofan4386 3 года назад +2

    I would love to see AI in forge in halo infinite. That would take forge to a whole new level.

  • @krimson8317
    @krimson8317 2 года назад

    I'm just so happy that I have to wait 9 months for forge in Halo Infinite!!!

  • @NASTAR01
    @NASTAR01 3 года назад

    [EDIT] Amazing video, btw
    AI would be a great inclusion in Infinite.
    My favourite Forge creations where Halo 5's adventure maps, which would drop you into a campaign level-of-sorts (such as an abandoned lab) and you had to find your way through the various scenarios by solving puzzles and interacting with both obvious and obscure objects in the environment. There were some really cool atmospheric ones with immersive environmental storytelling.
    Obstacle course maps were also awesome, enhanced by Halo 5's Spartan Abilities, which you had to sometimes use with great precision to overcome a specific part. Loved those.

  • @mairaineplayzgames2205
    @mairaineplayzgames2205 Год назад

    i remember on xbox 360, where i build a training area for new recruits for our clan, wich started of with a troll. a straight sprint where mines would spawn randomly along the course...
    after that, parkour climbing on the tiniest items and the hardest jumps, (i made sure they where possible) we trained alot of players with parkouring with my map!

  • @tflowmusic4124
    @tflowmusic4124 2 года назад

    The foundry to sandbox grab lift was dope

  • @StrikingPhoenix
    @StrikingPhoenix 3 года назад

    Halo Reach was my all time favourite halo game, and it's forge I'd say was probably the best due to the simplicity but also the quality of life improvements such as Phasing and stuff, I remember first watching the reveal and I was so excited about Forge World.
    On the subject on what I'd love for Halo Infinite Forge, AI placement. I feel being able to place various different AI like Spartans, Elites, Grunts, basically any type of enemy or ally in the game would be good, imagine Team Based Custom Games with AI team mates assisting you, or even something on a similar scale go an actual campaign mission (minus the dialogue or cutscenes) made in forge. This I feel would make forge one of the most evolved and best features in Halo as a whole.

  • @d00mshr00med
    @d00mshr00med 3 года назад +3

    Halo Infinite needs to fix Five’s bugs and add in AI enemy spawns. It should also implement a less daunting looking control scheme layout. And I say “daunting looking” because the controls are actually very easy to use after messing with them for like an hour, but the way they are displayed on the screen looks intimidating.

    • @RoachCutscenes
      @RoachCutscenes 3 года назад

      A.I. is fat yes. As for bug fixes, I hope they add some cool h5 bugs as features (custom weapon pad weapons, anyone?)

  • @Ersymondequartiere312
    @Ersymondequartiere312 8 месяцев назад

    Well done 🎉❤

  • @zanzibarcraig1174
    @zanzibarcraig1174 8 месяцев назад

    I just recently got done with the two-month build in Forge recreating my room like it's a little action figure War it is so amazing what forage is turn into

  • @KalebSDay
    @KalebSDay 3 года назад +1

    Halo Reach did have a rated forge map/image/gametype lookup feature, it was Halo 4 that was really disappointing and did not have a view top maps/modes feature for a very long time. Besides addressing it as if Halo 5 was the first to do something like that, I thoroughly enjoyed the tone and nostalgia trip you created for us :)
    Edit: I believe even Halo 3 had a creators top recommended tab for forge maps as well.

    • @SameToken
      @SameToken  3 года назад

      Ah thanks for the corrections! I've created this little update video linked in a pinned comment: ruclips.net/video/2U017P0Z7T4/видео.html

  • @KOBULT92
    @KOBULT92 2 года назад

    This video is so good, makes it hurt even worse we're not getting infinite forge till 6 months after launch...

  • @wantaproblemful
    @wantaproblemful 2 года назад

    10:57 cool transition :)

  • @xzile8492
    @xzile8492 3 года назад +1

    This brings back memories🥲

  • @115zombies935
    @115zombies935 3 года назад

    The original Forge program actually made a pair program called Anvil that was used to change physics shapes and sounds and was used together with Forge in marathon.