fyi, he doesn't mention it, but to get the B vector, you have to account for its displacement from the origin (assuming A vector is at the origin). This amounts to subtracting the components of the B vector. I had to look elsewhere to find this, so letting others know.
How are the vectors picked?
fyi, he doesn't mention it, but to get the B vector, you have to account for its displacement from the origin (assuming A vector is at the origin). This amounts to subtracting the components of the B vector. I had to look elsewhere to find this, so letting others know.
Thanks buddy
how do you get the minus 1 for the z cordinate in B?
Shafiu shehu he called in/out of the board z axis, might be different from what you're used to.
Why your voice iz so slow
is it right sir?