Saturday Night Slam Masters (Arcade) - All Grappling Moves & Special Finishers
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- Опубликовано: 1 авг 2024
- Character select:
0:00 - Gunloc
0:23 - El Stingray
0:59 - Alexander The Grater
1:32 - The Great Oni
1:54 - Biff Slamkovich
2:16 - King Rasta Mon
2:49 - Titanic Tim
3:28 - Mike Haggar
4:01 - Jumbo Flapjack
4:31 - The Scorpion
Saturday Night Slam Masters (a.k.a. Muscle Bomber: The Body Explosion in Japan) is a 2.5D professional wrestling game by Capcom. The game came out in 1993 for the CP System arcade hardware, and was later ported to SEGA Genesis, SNES, and FM Towns Marty.
Saturday Night Slam Masters is set in the Street Fighter and Final Fight universe. Most noticeably, Haggar from the Final Fight series is part of the roster. Another character, Gunloc, is the brother of Guile from Street Fighter. Ryu, Chun-Li and E. Honda can be seen in the audience. It would have made sense to include Zangief in the game. However, Capcom may have wanted to focus on lesser-known characters. One of the wrestlers, King Rasta Mon, looks like a cross between Zangief and Blanka (the Brazilian monster) from Street Fighter, and even uses Blanka's biting grab move.
Saturday Night Slam Masters has 8 standard characters, plus 2 bosses, who are only playable in the Team Battle Royale (a 2 vs. 2 mode). This mode allows up to 4 players simultaneously. It's not possible to play mirror matches (against the same character), but each wrestler still has an alternate palette.
Similar to other sprite-based wrestling games, Saturday Night Slam Masters allows 2.5D movement, and uses a grappling system to initiate throws and submission holds. Other grabbing interactions are possible, including an Irish Whip (sending the opponent running), standing the opponent up, or rolling them over for a pin attempt. The player can jump out and walk around the ring, except for the far side where the camera angle would obscure the action (there is a 20 second count-out). It's also possible climb the turnbuckle, to perform a taunt or high-flying maneuver. The player can find melee weapons under the apron of the ring. To win a match, the player must deplete their opponent's energy bar and then pin them for a 3 count.
As you'd expect from a wrestling game, there are many throws, slams, suplexes, and submission holds to perform. The input commands are simple and easy to do in most cases, with the exception of the finishing moves (such as Haggar's spinning piledriver). Each character has 7 to 9 grappling moves at their disposal.
Despite the decent variety of wrestling techniques on offer, some moves look quite similar. For example, El Stingray has two variations of a vertical suplex. There could have been a greater selection of moves in the game, especially for the Lucha Libre characters. I would have liked to see some more acrobatic moves like a hurricanrana.
There are various improvements Capcom could have made to enrich the gameplay. I would have given all characters the option to perform a back body drop after an Irish Whip, since some characters don't have any grab moves to take down running opponents. Similarly, I think all characters should have a running throw, rather than just King Rasta Mon. It's possible to throw the opponent into the turnbuckle, but there are no special grab moves to perform in this situation. I would have liked the ability to do a superplex or Frankensteiner off the top rope. Some of the high-flying maneuvers could have been throws, like a hurricanrana. It would also be fun to suplex opponents over the ropes, if one contender is standing on the apron (as seen in the series of N64 wrestling games developed by AKI). Since a table is one of the melee items, it would have been cool if this could be set up to put opponents through.
A few major issues make the game less fun. A slam which ends in a failed pin attempt causes your player to fall over, despite not being attacked. They then take a long time to stand up, and are susceptible to strikes whilst on the floor. Unlike many other wrestling games, pin attempts never succeed unless the opponent's life gauge is totally empty. This makes the game function more like a standard fighting game rather than a wrestling one, detracting from the strategic element of the gameplay. After a few levels, the AI becomes highly resistant to grappling moves, leaving the player no choice but to use striking attacks. This defeats the point of it being a wrestling game. In order to complete the game, the player must first defeat all other characters to win the championship belt. They then have to defend their title against all of the same characters again. This is repetitive and therefore boring. The boss characters aren't particularly special relative to the standard characters. The stage locations don't correspond exactly to the characters, and are merely palette swaps.
Overall, Saturday Night Slam Masters is one of the better arcade wrestling games available, but still leaves room for improvement.
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Can you spot Ryu, Chun-Li and E. Honda in the crowd?
I saw Chun Li in the crowd 😊
@@unlimited-6183 If you can find Chun-Li then you'll also see Ryu close by.
@@AllThrows Wait, E Honda is in there too? 😳
@@edwardgaines6561 Pause the video at the start, then you'll be able to find him.
Guile too.
Props to the Capcom sprite artists. They really did a lot of poses here. Fighters will even turn their heads to scope you out!
Keep making this stuff, it’s wonderful!!!
Thanks, I will.
EXCELLENT !!! 👊💥
1:51 USA manual: Neck Wrecker
Japanese manual: Keppūjin (血風刃, meaning "Blood Wind Blade")
4:27 I love how Jumbo/Kimala uses an already existing move (Giant Swing) as his finisher, while other characters' finishers are either original (like Oni's Keppūjin) or a made-up variation of an already existing move (like Haggar's Spinning Piledriver)
2:08 is that a belly-to-back suplex or backdrop suplex ?
2:18 I'm surprised that Capcom Wrestling Association (the wrestling promotion of the Slam Masters series) allowed Rasta/Gomes to use this move
Biff Slamkovich and Gunloc are my favourite wrestlers here 👍
They feel like the Ryu and Ken of the game- Basically head swap characters.
I love how the characters have more than 2 or 3 grappling moves (not counting their finishers)
A must-have feature of any good wrestling game.
@@AllThrows it's a shame that its sequel, Slam Masters II, has little to do with wrestling
@@lamiatorchani7648 Oh really? What's it like?
@@AllThrows well it plays like another traditional fighter, check it out and you'll see what I mean
Could you do throws and special moves of Muscle Bomber Duo (btw, check out Move List by GohBilly and the moves that are done by pressing both attack and jump don't really count as special moves)
I'd be concerned that there would be a great deal of overlap with this video. Do you know how many new throws are in Duo?
@@AllThrowsI'll show you every throw of each character seperately
Biff:
-Body Slam: grab in front or behind then press Grab.
-Vertical Suplex: grab then press attack
-Tombstone Piledriver: grab then ⬇️ + attack
-capture Body Slam: press grab while the opponent is running towards you
-Northern Light Suplex: grab then press attack and grab
-Backbreaker: while near the opponent, ⬆️⬇️ + grab
@@AllThrows
Gunloc:
-Body Slam: grab in front or behind then press grab
-Gourdbuster: grab then press attack
-Fisherman's Suplex: grab then press attack and grab
-Powerslam: grab then ⬇️ + attack or while the opponent is running towards you press grab
-Powerslam Pin: grab then ⬇️ + grab and attack
-Backdrop Suplex: grab from behind then press attack
-Atomic drop, while near, press ⬆️⬇️ + grab
@@AllThrows
Rasta:
-Face Chew: grab in front or behind then press grab
-Belly to Belly Suplex: grab then press attack (the Pin version is done by pressing grab and attack)
-Pedigree: grab then, ⬇️ + attack
-Flying Neckbreaker: during a running jump press grab or jump off turnbuckle then press grab
-Back Body Drop: while the opponent is running, press grab
-Butt Slam: grab from behind then press attack
-German Suplex: grab from behind then press attack and grab
-Water Wheel Drop: while near, press ⬇️⬆️ + grab
@@AllThrowsOni:
-Body Slam: press grab (in front or behind)
-Pendulum Backbreaker: press ⬇️ + attack
-Belly to Belly Suplex: press attack (the Pin version is grab and attack) or while the opponent, is running press grab
-Backdrop Suplex: from behind, press attack
-German Suplex: from behind, press attack and grab
-Bulldog: while near, ➡️⬇️↘️ + grab
0:04 Do you know what this move is ?
Vertical Suplex Facebuster / Gourdbuster.
Here's the list of characters' special moves in Muscle Bomber Duo: Ultimate Team Battle (according to the Japanese instruction card):
Biff and Gunloc:
-Sonic Fist, press attack repeatedly
-Leg Cracker, ⬅️➡️ + attack
-Sunset Splash, grab then ⬆️↗️➡️ + attack
Rasta:
-Jungle Panic, press attack repeatedly
-Wild Tackle, ⬇️⬆️ + attack
-Hurricane Stomper, grab then ⬇️⬆️ + attack
Oni:
-Senpuukyaku (旋風脚, "Whirlwind Leg"), grab + attack + jump
-Kizan (鬼斬, "Ogre Slash"), ⬇️⬆️ + attack
-Keppuujin (血風刃, "Blood Wind Blade"), grab then rotate 360° then press grab + attack
Titan:
-Circle Wave, ⬅️↙️⬇️↘️➡️ + attack
-Elephant Bomb, ⬆️↗️➡️ + attack
-Titan Breaker, grab then ↙️⬇️⬆️ + attack
Stingray:
-Screw Diving, ⬇️↘️➡️ + attack
-Topé Mariposa, ⬇️⬆️ + attack
-Atomic Diver, grab then ➡️⬇️↘️ + attack
Haggar:
-Double Lariat, grab + attack + jump
-Angry Hammer, ⬆️↗️➡️ + attack
-Screw Piledriver, grab then rotate 360° then press attack + jump
Grater:
-Shotgun Stab, press attack repeatedly
-Knuckle Gust, ⬇️↘️➡️ + attack
-Tornado Slam, grab then ⬆️➡️⬆️ + attack
Jumbo:
-Poison Mist, ⬅️↙️⬇️↘️➡️ + attack
-Balloon Missile, ⬆️↗️➡️ + attack
-Giant Swing, grab then ⬆️⬅️➡️ + attack
Scorpion:
-Death Spiral, ⬇️⬆️ grab + attack
-Tiger Fang, ⬇️↘️➡️ + attack
-Pyramid Crash , grab then ⬆️⬇️ + attack
(As you can see, some of the characters' special moves had its inputs slightly modified)
So are all the moves the same but with some different inputs?
@@AllThrows here's the list of characters' special moves in the original Saturday Night Slam Masters (according to the Japanese instruction card of course):
Biff and Gunloc:
-Sonic Fist, press attack repeatedly
-Sunset Splash, grab then ⬆️↗️➡️ + attack
Rasta:
-Jungle Panic, press attack repeatedly
-Hurricane Stomper, grab then ⬇️⬆️ + attack
Oni:
-Senpuukyaku (旋風脚, "Whirlwind Leg"), attack + jump
-Keppuujin (血風刃, "Blood Wind Blade"), grab then rotate 360° then press attack + jump
Titan:
-Circle Wave, ⬅️↙️⬇️↘️➡️ + attack
-Titan Breaker, grab then ↙️⬇️⬆️ + attack
Stingray:
-Screw Diving, ⬇️↘️➡️ + attack
-Atomic Diver, grab then ➡️⬇️↘️ + attack
Haggar:
-Double Lariat, attack + jump
-Screw Piledriver, grab then rotate 360° then press attack + jump
Grater:
-Shotgun Stab, press attack repeatedly
-Tornado Slam, grab then ⬆️➡️⬆️ + attack
Jumbo:
-Poison Mist, ⬅️↙️⬇️↘️➡️ + attack
-Giant Swing, grab then ⬆️⬅️➡️ + attack
Scorpion:
-Death Spiral, ⬇️⬆️ attack + jump
-Pyramid Crash , grab then ⬆️⬇️ + attack
Notice the differences between Saturday Night Slam Masters and Muscle Bomber Duo: Ultimate Team Battle now ?
@@lamiamekni2802 Yes, I see that new special moves have been added.
@@AllThrows not only that but some of the already existing special moves have different inputs
@@AllThrows also other thing about Duo is: it focuses only on 2 vs 2 match where you fight 10 teams.
In the first round, you fight 5 teams and in the second round, you fight the remaining 5 teams (so what do you think ?)
With all respect, if it's single match or battle royale doesn't really matter, as long as Muscle Bomber Duo very fun and very good, that's all I care
how do you pin in game?
Press the pin button when standing over the opponent on the mat, or do one of the throws that ends with a pin.
@@AllThrowsalso, do you know real professional wrestling throws that end with a pin
@@lamiatorchani7648 Small Package / Inside Cradle, Schoolboy, Sunset Flip, Powerbomb Pin, and Powerslam Pin are some examples.
Did you check out the throws I wrote
2:23 was that a belly-to-back suplex ?
It looks like a belly-to-belly suplex.
0:38 how did you do that ?
The Enzuigiri is Up, Attack + Jump
@@AllThrowsso that's the Enzuigiri
@@AllThrows btw, how do you know that was the Enzuigiri ?
@@YassineTorchani-dc2cm I looked up a game guide to check the controls and it said that was the name.
Que explique cómo se hacen los especiales
gamefaqs.gamespot.com/arcade/583859-saturday-night-slam-masters/faqs/79940
Speaking of Street Fighter, do you think it's a missed that thid game didn't include Zangief ?
Yeah it's a missed opportunity, but I understand that they wanted to make it more original and separate from Street Fighter.
@@AllThrows what do you mean by "more original and seperate from Street Fighter" exactly ?
@@lamiatorchani7648 I mean that Capcom probably wanted to make Slam Masters feel like a new experience and not just a spin-off of Street Fighter.
@@AllThrows If it was a Street Fighter spin-off what would it have been like ?
@@lamiatorchani7648 Well it probably would have had playable Street Fighter characters and a story that's directly connected to Street Fighter, rather than just cameos and Gunloc's connection with Guile.
3:17 how do you do this ?
Up + Punch during rear grab.
@@AllThrows you mean "up + attack during rear grab", right ?
@@YassineTorchani-dc2cm Yeah
@AllThrows Also, was that an Argentine backbreaker ?
@@YassineTorchani-dc2cm It's called a Torture Rack. The Argentinian Backbreaker is a fictional move where the opponent is thrown high in the air and is caught in that position.
3:28 wait, doesn't Haggar have a city to protect but instead he's just wrestling
Slam Masters either takes place before he was elected mayor (Japanese version) or after he stops being mayor (Western version).
@@AllThrows well actually the Slam Masters/Muscle Bomber series takes place before he was elected mayor
@@lamiamekni2802 That's the same as what I said (applicable to the Japanese canon).
I think The Scorpion is the only pro wrestler with martial arts gimmick
I thought The Scorpion was just supposed to be a Lucha Libre style wrestler.
@AllThrows well according to his Japanese profile:
"The final boss of this game. A masked wrestler whose history and identity, including his country of origin, are completely unknown, and no one has ever seen his true face. His nickname is "Brown Flash". He is the leader of the underground professional wrestling organization BWA (Blood Wrestling Association), and plans to take over the CWA and bring BWA to the forefront. His wrestling is perfected by mixing various martial arts, and he is always looking for a fight with a strong opponent"
@@YassineTorchani-dc2cm I see. Maybe it would have been better for Capcom to give him a visual martial arts gimmick (e.g. karate gi) since we already have a Lucha Libre character (El Stingray).
@@AllThrowswell, he does wear pants similar to Bruce Lee's pants, so that should be enough, right ?
@@YassineTorchani-dc2cm I can also see now that his stance is similar to Fei Long, the Bruce Lee clone of Street Fighter.
2:57 I wonder if that was the Hangman Choke ?
It's called a Neck Hanging Tree.
@@AllThrows is it a real wrestling move ?
@@YassineTorchani-dc2cm I think so, because it is in the moves list of some WWF games.
3:35 is that a gorilla press slam ?
Yes it is.
@@AllThrows btw, read my other comments please (although I go by a different name, but I'm still the same person)
Saturday "Summer" Night Slam Masters "of the Universe" VS "333" Count Bout
I don't know what this means, but 3 Count Bout looks like a great game :D.
@@AllThrows too bad SNK didn't include Temjin in 3 Count Bout
Pin!
2:18 I'm surprised that the Capcom Wrestling Association (the wrestling promotion of the Slam Masters series) allowed Rasta/Gomez to use this move
Yes, biting is not allowed in professional wrestling. For that reason, I am also surprised that biting was included in Zangief's moveset, although I suppose the rules of street fighting allow it.
1:42 Is that a bulldog ?
It sure is.