5 Mistakes Every Artist Makes When Making Faces - Art Fundamentals

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  • Опубликовано: 3 июн 2018
  • Learn how to avoid the most common mistakes when making faces. This applies to painting, drawing and sculpting. We cover how to sculpt good eyes, the structure of the nose, pro tips for making lips and more.
    These art fundamentals incredibly important when it comes to making believable faces.
    Check out Philippe Faraut's amazing work:
    philippefaraut.com/
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    www.pureref.com/
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    Website - flippednormals.com/
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    Our episodes are also available on all major podcast services!

Комментарии • 341

  • @leecaste
    @leecaste 6 лет назад +475

    I think people tend to subdivide too early and get lost in the detail without having the basic volumes right, also in 3D you can zoom extremely close which makes this even worse.
    My advice would be to stick with an uncomfortable low resolution as much as you can and sculpt at a higher distance than you would like (you have to see the general shape, not the details), subdivide when you can't enhance the sculpt any further at the level you're at.
    A good trick is also to have a basic shader and change the angle of the light frequently instead of tumbling the view so often, shadows give all the information so you should have the light control gizmo always present in your workspace, playing with the angle of the light instead of tumbling the view may feel weird at the beginning but it helps a lot.
    Matcaps look cool and they may seem helpful specially if you change them from time to time but they also can fool you.

    • @FlippedNormals
      @FlippedNormals  6 лет назад +46

      Hi - brilliant advice here. You're spot on in all of it, and I couldnt agree more. Thanks for your contribution!
      /Henning

    • @not-morgendorffer9520
      @not-morgendorffer9520 5 лет назад +21

      That's very true, yeah. But also - when I just started learning 3d sculpting, I was so afraid to make that 'subdividing too early' mistake that I actually fell into another trap which was sticking to a much too low resolution for too long and then start panicking that the sculpture looks like crap until I would finally subdivide more and then start adding and smoothing and it would be like 'Oh, okay, so it actually doesn't look like crap and I'm not hopeless, I just need to change the subdivision levels on time' :D

    • @callmedeno
      @callmedeno 5 лет назад +1

      Great point dasha, I often have gotten stuck in that position! @@not-morgendorffer9520

    • @LannCarvas
      @LannCarvas 5 лет назад

      I know i have made this mistake several time lol, just get too excited when sculpting. Learning to real it in...

    • @mariamunie0696
      @mariamunie0696 5 лет назад +1

      Now this is master advice right here!! Had forgotten about that trick, thanks

  • @MrBmxerFTW
    @MrBmxerFTW 6 лет назад +228

    The conversational style of your videos are what set them apart from other tutorials, great video guys

    • @patriknordberg1259
      @patriknordberg1259 6 лет назад +2

      A bit reminiscent of old 3D buzz. RIP Jason.

    • @saikopiratos
      @saikopiratos 4 года назад +2

      yeah but what makes me cringe is when one of them explains something and the other says "mhm" xD like it makes his advice more helpful haha

  • @MicheleCaforio
    @MicheleCaforio 5 лет назад +21

    lol dude: "in blocking out, it's gonna look like crap." took me long to get over that psychological minefield

  • @Nutty_art
    @Nutty_art 4 года назад +1

    You guys are great. I always come back to your videos when I'm having a hard time with a specific piece I'm working on, and you always manage to reassure my confidence as an artist. Thank you.

  • @chaztrammell123
    @chaztrammell123 6 лет назад +50

    Planes, planes, planes. After finishing two figurative sculpture classes I would say that one concept will make or break your work. Thanks for all of the wonderful tips as usual gentlemen, you're awesome.

    • @FlippedNormals
      @FlippedNormals  6 лет назад +8

      Thank you very much! We'll do a separate video on the planes on the face too, as that deserves a dedicated video :)

    • @ronthehybrid
      @ronthehybrid 4 года назад +1

      I needed to hear that, that you so much.

  • @JusTChiLLah
    @JusTChiLLah 6 лет назад +6

    I love your channel and the tutorials you provide. Thank you very much for sharing your knowledge and uploading quality videos continuously.

  • @crystalbernard9488
    @crystalbernard9488 4 года назад +4

    I really liked this video, because instead of it being for the absolute beginner, it is for artists like me who have come a long way but still have problems with the face not looking completely right, and not being able to figure out why! This was very illuminating and I can see that I am making some of the very same mistakes you are showing. Thank you!

  • @mikecappelletti8429
    @mikecappelletti8429 5 лет назад +1

    Thank you guys so, so much for what you do. I am not new to Zbrush but still a novice, I've done sculpture for years but cannot afford the professional suite. Your videos give concepts and reasoning behind the brush strokes that have taught me more than any other series. I will be a long time follower, ZbrushCore is my weapon and you are my masters, thank you again for all you do!!

  • @DemonicMonic
    @DemonicMonic 4 года назад +14

    This video has taught me that I need to remember to apply moisturizer.

  • @justarandomgamer6309
    @justarandomgamer6309 5 лет назад +1

    Wow this incredibly useful, I thought it wouldn’t really help me out a lot since I do not plan on sculpting but it’s really opened my eyes and I actually know now where I go wrong with my drawings thank you

  • @bobollie
    @bobollie 6 лет назад +9

    I cannot thank you enough, both of you. I discovered FP after getting Gavin Goulden's Swordmaster book and searching for him. As a traditional artist and qualified interior architect - this is quite simply gold dust. This has even helped me with a portrait I am painting at the moment! Really appreciate all your insight, talent and wisdom. Fanboy rant = over...

    • @FlippedNormals
      @FlippedNormals  6 лет назад +1

      Fantastic, thank you so much! We really appreciate it! Feel free to show us some of the work you're doing :)

  • @Virtual-Media
    @Virtual-Media 6 лет назад

    Learned so much in a relatively short video. Please continue these excellent tutorials. Subed, reposted and will follow regularly.
    Thank you!

  • @jirivehovsky1912
    @jirivehovsky1912 6 лет назад

    thanks so much, paradise that you are doing this, I really appreciate it!

  • @ethangagne5489
    @ethangagne5489 5 лет назад

    Thank you for the video, really helps when knowing what to look for.

  • @loochieCS
    @loochieCS 3 года назад

    Great video! I started Zbrush about a month ago, and Flipped Normals has been the only source I need. Thanks Morten and Henning!

  • @LowTonin
    @LowTonin 5 лет назад +2

    You guys are the best! Your teaching skills are superb.

  • @Donovann09
    @Donovann09 5 лет назад

    A really very very very useful video !!!
    It's my reference now !
    Thank you so much.

  • @devinpayne6091
    @devinpayne6091 5 лет назад +2

    Yay for butt noses! I'm proud of my nose crease. Thank you so much for this. These are all things I practice but I'm glad to see a video on it. You guys are awesome.

  • @MurdokSampson
    @MurdokSampson 5 лет назад

    This video was super informative for how much like click-bait the title sounds. Like I don't even remember what the 5 things are, but I learned specific areas to look out for. Thanks!

  • @Elish-a
    @Elish-a 5 месяцев назад

    Awesome video and advice 😊 I was struggling with refining the facial features and this really helped. Thank you!

  • @Triptweeze
    @Triptweeze 6 лет назад

    Great video! I need to buckle down and get to work on my fundamentals on faces. As interesting as the end result might be, there is only so much a displacement map can accomplish XD.

  • @nxtlvl2116
    @nxtlvl2116 6 лет назад +1

    i am study head anatomy and u guys post this video :0 i love u guys we need more tips about forms sculpt or anatomy mistakes

  • @IfthiAli
    @IfthiAli 6 лет назад

    perfect timing I need this video

  • @arianmahrokh1672
    @arianmahrokh1672 6 лет назад +1

    I had lots of problems with the eyes this video was super useful thank you so mush.

  • @noveltycross1
    @noveltycross1 5 лет назад +4

    This is turning out to be my favorite 3d/vfx channel. And Im even using just blender! hah
    Your discussion about the topics have shown to be the most honest and thorough!

    • @FlippedNormals
      @FlippedNormals  5 лет назад +1

      Thanks :D We really appreciate it - even if you are using Blender.

    • @ciaranpmryan
      @ciaranpmryan 5 лет назад

      FlippedNormals No idea how I found you guys, but I started from your podcasts and now I’m checking out the videos more regularly. Also a blender user, but the core principles remain.
      Excellent content. Keep those uploads coming.

  • @AliIShaki
    @AliIShaki 6 лет назад

    Thanks, it was very helpful

  • @Kenoshino
    @Kenoshino 6 лет назад

    Love your video's keep up the good work!!!!

  • @jakomean
    @jakomean 4 года назад

    I could listen to you two forever.

  • @michaelCuevas27
    @michaelCuevas27 2 года назад

    Never knew about Farault. Super valuable

  • @Anton_G_604
    @Anton_G_604 5 лет назад +5

    Good video, not many of these around! I always tell students and artists to worry about representing weight. First you have to get solid structure, then features, then work on weight. Planes and weight is what separates pro work from beginners. I see so many weightless faces, ageless beauties and smooth skin in many posts, that only happens in Photoshop :)

    • @FlippedNormals
      @FlippedNormals  5 лет назад +1

      Thanks a lot for your comment! You're spot on here: Realizing that skin has actual weight will improve sculpts a lot.

  • @Crimsonpattyletsplay
    @Crimsonpattyletsplay 6 лет назад +80

    owf Voldemort looking good right here xD

    • @FlippedNormals
      @FlippedNormals  6 лет назад +21

      The most important thing is that Voldemort is beautiful on the inside, isnt it?

    • @damiaanthelen5159
      @damiaanthelen5159 6 лет назад +1

      I don't think he is...

    • @Crimsonpattyletsplay
      @Crimsonpattyletsplay 6 лет назад +15

      He gave harry a free tattoo, the kindest guy of all time!

  • @wojt3d415
    @wojt3d415 3 года назад

    this is basic stuff but every one should see this video to know something more, i didnt know that line between nose and chin, and some other stuff, now i know and will use that knowledge!

  • @oscarcampbellhobson
    @oscarcampbellhobson Месяц назад +1

    Something I didn’t hear you mention is trust the process, you will just keep on refining it it doesn’t need to look perfect on the first brush stroke

  • @38dedo
    @38dedo 6 лет назад

    Thank you very much!

  • @bryanharrison3889
    @bryanharrison3889 2 года назад

    That face at the very beginning of the intro, is PERFECT... I want to purchase this model. lol

  • @darksteelyurius
    @darksteelyurius 5 лет назад

    Not sure what this says about the educational system but I'm learning more from watching your videos than I ever did going to college. You have me going back and checking out what I thought were my best pieces only to face palm like I just did. Had to go fix the eyes and lips, and the muscles lol. Keep up the great job guys!

  • @darkdodof
    @darkdodof 6 лет назад +2

    Awesome work. Do more top mistakes videos.

  • @i8ET
    @i8ET 4 года назад

    you guys are amazing. thank you :)

  • @elijahjns81
    @elijahjns81 6 лет назад

    Thanks guys!

  • @oskarzdrojewski983
    @oskarzdrojewski983 6 лет назад +12

    I think the problem with blocking out and looking bad without smoothing - at least from what it saw rn - might be the stroke direction and size. It kinda looks better if by blocking out shapes you also get some crevices that are natural in a situation rather than just making circles and trying to get a smooth result right away. But ofc this is just temporary so it doesn't matter that much.

    • @FlippedNormals
      @FlippedNormals  6 лет назад +3

      Yes indeed, I think you're onto something here. We'd love to make a video talking about this.

    • @oskarzdrojewski983
      @oskarzdrojewski983 6 лет назад

      Cool, looking forward to it ^^

  • @eliasdegasperi_art
    @eliasdegasperi_art 4 года назад

    Awesome tips. You guys are the best

  • @MadiLush
    @MadiLush 3 года назад +1

    This was super helpful. I do clay sculpting, and I didn't realize how much it helped to be able to touch the figure and feel the planes of the face.
    And I have a hard time getting past the "Oh god I created a monster!" stage. lol...

    • @MadiLush
      @MadiLush 3 года назад

      And I mean I created a monster when I didn't want to.

  • @donloder1
    @donloder1 6 лет назад +250

    I hate flipped normals. They always go unnoticed.

    • @gothicmuffinofdoom
      @gothicmuffinofdoom 6 лет назад +24

      then you render and get the surprise

    • @Architector_4
      @Architector_4 5 лет назад +13

      That's why I disable backfaces when looking at the model. The mesh with flipped normals turns into glaring holes, and from the inside, nothingness turns into visible mesh, and you know what to fix.

    • @PodcastPlayer
      @PodcastPlayer 5 лет назад +3

      nice one xD

    • @siham7010
      @siham7010 4 года назад +2

      And they also don't have knowledge of human anatomy...

    • @rodrigotm1461
      @rodrigotm1461 4 года назад +1

      get out

  • @CandiRabbit
    @CandiRabbit 5 лет назад +12

    oh- JESUS-
    IOwatched this video around three times, I remember when It first came out..
    But after getting use to seeing the faces you've been teaching us from your most recent videos, When I came back and saw the "Base face- It was horrifying.
    XDDXDXD!

  • @herokiryu2652
    @herokiryu2652 6 лет назад

    Oh god thank you! Please do more about sculpting human anatomy! You guys are the best!

  • @kitebabe05
    @kitebabe05 5 лет назад

    very helpful!! i making dolls in the classic way, im a bloody beginner in 3d, the eyelid thickness it is always problematic when the eyelids are too thick on dolls, the eyes later appear too dark and too deep, a little bit difficult to find the perfect thickness. thank you for this very helpful video!!

  • @FannyMMOs
    @FannyMMOs 6 лет назад

    Your video got suggested to me on my homepage, but it's definitely not in my today's subscription feed. I think I recall Linus saying that there's some advanced video setting you can check to send your video to people's subscription feeds? Anyways, haven't watched this yet, but I'm sure it will be just as groundbreaking as the one about muscles. Can't wait for exams to end so I can practice!

  • @nickvenz8212
    @nickvenz8212 4 года назад

    I learn many tools snd ideas of sculpting from you guys ... you are fabulous.. keep going teach us ... Love from 🇮🇳India... God Bless you ... 😇😇

  • @dariaantonenko7608
    @dariaantonenko7608 4 года назад

    Thx a lot! Really useful :)

  • @greennature1045
    @greennature1045 4 года назад

    so nice ty

  • @dragonknight7831
    @dragonknight7831 6 лет назад +12

    What about ears?
    That's my biggest problem!
    Thanks for the videos.

    • @FlippedNormals
      @FlippedNormals  6 лет назад +3

      We'll do videos on specific parts like ears soon :)

  • @Julian-xo7vj
    @Julian-xo7vj 3 года назад

    That's one freaky looking sculpture. Cheers for the tutorial guys:)

  • @Venirection
    @Venirection 5 лет назад

    Good work sir. I see all zee brush video sir realy nice work. Sir multipal sudant apriceat in this chanel thanx

  • @jaferalbahli
    @jaferalbahli 6 лет назад

    Many thanks dear

  • @joedoherty1062
    @joedoherty1062 5 лет назад +1

    Damn this waz so helpful. Brealimg up the lips into those 5 shapes was so eye opening. I'm fairly new to sculpting and the lips have been my kryptonite

    • @c.glazercrush3994
      @c.glazercrush3994 5 лет назад

      When you seek what lies after traditional proportions,and conventional works try this.

  • @marcelocosta7893
    @marcelocosta7893 6 лет назад

    you are fantastic!!
    can you tell me if "standard curve" brush works with Subdivision?
    I create my curve, but when I click nothing happens
    does not affect anything, can you give me a light please?

  • @GeorgeKaravatsos
    @GeorgeKaravatsos 5 лет назад

    Really liked the pace of the video. I am an amateur trying to teach myself sculpting and watching different workflows really helps. My problem is that my models look more like Neanderthals than Homo Sapiens but hey I am slowly evolving!

  • @mattbarkerart
    @mattbarkerart 6 лет назад +3

    great video, I've been sucking at eyes for many years! Also that self-doubt in the blocking stage of anything is crippling sometimes.
    A suggestion for other sculpting videos: How to deal with perspective in reference photos vs the viewports in Zbrush or other software. Persp/ortho & focal settings in Zbrush etc.
    Its something there's a lot of misinformation out there about, and would love to hear your take on it.

    • @FlippedNormals
      @FlippedNormals  6 лет назад +2

      Hi Matt! Thanks a lot for your comment.
      That's actually a really good idea. Perspective in ZBrush is such a tricky thing, as it's not really based on, well... real world data.. It's been the bane of my existence as a production artist.
      /H

  • @freditoblank
    @freditoblank 6 лет назад

    Amazing video guys! very helpful. I just have a couple of questions: how much persepective are you guys using? is it quite similar to maya's camera or we have to edite de perspective over there too in order to get the same perspective as zbrush?

  • @shamanik1320
    @shamanik1320 5 лет назад

    Your channel kicks ass! Great advice.

  • @josepheastman8509
    @josepheastman8509 4 года назад

    What size and strength are you using for the fine detail of the eyes? Like the deep creases and to plump it up "just a little bit"

  • @badradish2116
    @badradish2116 2 года назад

    this is GREAT

  • @jamesburnette7060
    @jamesburnette7060 6 лет назад

    Hi so since you guy's are answering questions I want to get the Zbrush to Modo tutorial but I only have zbrush core will that work?

  • @Nik-kb2pu
    @Nik-kb2pu 5 лет назад

    cool video thanks for the quality content,
    1 thing i want to ask,its a bit off topic,Why is it that despite being the intensity of my brush is less like 9,why doo i get so harsh strokes,i am using wacom intous,pen pressure is working but still that issue?

  • @u3mmar958
    @u3mmar958 4 года назад

    This is soooooooooo Helpful Amazing Video

  • @cabbage-soup
    @cabbage-soup 4 года назад +23

    "the inside of the eye doesn't have to be pretty. there's always going to be an eyeball there"

    • @MIchaelSybi
      @MIchaelSybi 3 года назад +1

      Actually there's another reason why it's better to get rid of that area: the eye has a cornea area, and when it's a 3d model, you can see the eyelids penetrating through the cornea model, which doesn't look correct. In real life the eyelids would conform to follow the cornea form, but that doesn't happen with the 3d model.

  • @Masterbleu1
    @Masterbleu1 6 лет назад

    loved it.

  • @AlanDarkworld
    @AlanDarkworld 6 лет назад +2

    A very interesting and insightful video. I'm guilty of ALL of the mentioned mistakes, and I couldn't tell why my sculpt looks like an alien escaped from Roswell xD

  • @otherworldsAI
    @otherworldsAI 6 лет назад +6

    how long have you guys been working in the industry, and how old are you guys?
    I'm just curious.

  • @shubhamfartade7105
    @shubhamfartade7105 2 года назад

    Beautiful

  • @imaginaryworld4732
    @imaginaryworld4732 4 года назад

    What is your settings for Clay BuildUp ?

  • @mikkelmelby
    @mikkelmelby 6 лет назад

    thanks alot igjen with insights n tips for free! i will purchase at ur marketplace when i get some cash this summer!

  • @PonteRyuurui
    @PonteRyuurui 4 года назад

    great tips

  • @mohebyarahmadi
    @mohebyarahmadi Год назад

    please make some tutorials about sculpting "Asian Eyes" and describe how to retopologies them for animation properly. the topology is a little bit tricky and complicated on the inner corners and around that double eyelid when it's open or close

  • @Andydemelo
    @Andydemelo 4 года назад

    Noob questions how do I keep the reference window open when working with zbrush? When I go to sculpt the ref window closes. :/

  • @Makanoyasha
    @Makanoyasha Год назад

    Apparently I have a very strange face because your reference of my mouth and nose are completely different from the perspective that you have. My mouth is sunken in comparison of my nose, and my nose is not that big at all, in fact the bridge (connection between the bone and cartilage) is incredibly less than what you are describing/referencing. It could be due to my ethnic background (Japanese and Spaniard), but it's dramatically different. Though you were spot on about eyes being forward though, as my eye is inline with my frontal bone. I will say, this is incredibly useful for opening perspectives of references, I feel confident about a lot of my references, and mainly watch these for brushes, and how people use them. I tend to use only 3-4 brushes, and want to expand my toolkit.

  • @majo2626
    @majo2626 4 года назад

    Hey FlippedNormals, great stuff, are you using graphic tablet for sculpting?

  • @IgorJemaytis
    @IgorJemaytis 6 лет назад

    Thank you man

  • @lglg3541
    @lglg3541 5 лет назад

    thanks

  • @bleh2590
    @bleh2590 5 лет назад

    I need help. I got a Ztool file made by a different artist. But when I try to open the ztool , the program says it found an error and simply does not open. Any suggestions?

  • @lmz000
    @lmz000 6 лет назад +1

    Thanks so much for this video. Infinitely helpful! Can't thank you guys enough
    I struggle a lot with all this, still trying to improve in all key areas showed

    • @FlippedNormals
      @FlippedNormals  6 лет назад

      Thank you so much! More face videos coming :)

  • @AmbientXVII
    @AmbientXVII 6 лет назад +8

    How big is the entire eyeball, not just the visible parts, relative to the face?

  • @SkinlessMaple
    @SkinlessMaple 6 лет назад +13

    Hey there, I’m just astonished by the level of your work and i just want to thank you for sharing all your experience with everyone!
    I am going to University next September and i could use some advice on what laptop to buy. (I can spend up to €2000)
    Thanks :)

    • @FlippedNormals
      @FlippedNormals  6 лет назад +1

      Thank you so much! We both really appreciate it :)
      Best of luck to you in September. I recommend that you check out our video on schools and universities, to be more prepped though, as this might help:
      ruclips.net/video/IktDqaS-ZV0/видео.html
      I have a Dell XPS 15" which is great! Couldnt be happier about it - and its within your price range too.
      /Henning

    • @eucharistenjoyer
      @eucharistenjoyer 6 лет назад +1

      With this money you can buy a MSi GS63VR 7RG Stealth Pro with a gtx 1070 and 16gb of RAM.

    • @SkinlessMaple
      @SkinlessMaple 6 лет назад +1

      FlippedNormals Thank you for the advice.
      I have already watched your video about schools, and believe me, i would not be able to make a good decision if I haven’t watched that discussion. I understood how important it is to judge a Courses by who is teaching there, the work of the students and the placement opportunities and not just by rankings.
      You guys helped me so much in understanding how the field works and definitely deserve a big thank you! :)

    • @Stylusofwonders
      @Stylusofwonders 6 лет назад

      You can buy an acer predator helios 300 or maybe acerpredator helios 500. they are pretty good laptops. Anyway go on their website and search. I'm pretty sure you can buy one with €2000

    • @brdklt
      @brdklt 5 лет назад

      words of wisdom!

  • @user-zy4fj6jr5u
    @user-zy4fj6jr5u 3 года назад

    Can I ask what is the image viwer?

  • @jamesburnette7060
    @jamesburnette7060 6 лет назад

    Hey Guy's I really appreciate taking your time for the videos I think they are the best out there. Could you spell or provide a link for the Sculptor you reference Phillip DeFerone or something?

  • @MohamedEssam-gx9vh
    @MohamedEssam-gx9vh 5 лет назад

    hi can you share this references collection please.

  • @adehopkins749
    @adehopkins749 3 года назад

    So good! Great video for a noob (me)

  • @DerianMTZ
    @DerianMTZ 3 года назад

    I just realized i need to look at more references, noses have always been a headache for me

  • @whoeverofhowevermany
    @whoeverofhowevermany 5 лет назад

    Did all of those reference pictures come from Proko?

  • @Yoshio804
    @Yoshio804 3 года назад

    How do you start with a hole for the mouth like that?

  • @Yusukemyhero
    @Yusukemyhero 4 года назад

    Do you use a tablet (ipad or wacom) or a mouse to sculpt? Not sure what would be easier.

  • @junwoosong3710
    @junwoosong3710 4 года назад

    Hi! Where can i get the images u guys used in the pureref?

  • @TessaLCowan
    @TessaLCowan 4 года назад

    Where did you get the reference images for the eyes and lips, the sketch breakdown?

    • @TessaLCowan
      @TessaLCowan 4 года назад

      @Ma Rk not the software the actual images they use as a reference. I've found a few similar but wondered if there was a source they used.

  • @1thru8
    @1thru8 6 лет назад

    Do you have guys have one for hairs? I would love to see that one.

    • @FlippedNormals
      @FlippedNormals  6 лет назад

      You mean, sculpted hair or stuff like Xgen? :)

  • @vulpes1000
    @vulpes1000 3 года назад

    When doing a human sculpt that is going to be retopoed and rigged with a lot of facial animations, how do you guys do the mouth? Just barely open, like in this video with it closed but both upper and lower lips separate..I just see a lot of character sculpts with the mouth closed.

  • @giantswing3175
    @giantswing3175 6 лет назад +14

    Hey cool new logo, even though I really liked the old one

  • @tfg_8564
    @tfg_8564 5 лет назад

    This is an accurate model of my pe teacher

  • @cassette5229
    @cassette5229 4 года назад +4

    17:40 this made me laugh pretty hard haha

  • @BenVanCamp
    @BenVanCamp 5 лет назад

    It’s rare too see so many positive comments on a RUclips video; pretty cool

  • @tezza48
    @tezza48 5 лет назад

    For someone in space you'll see that their skin just falls away from their faces almost like it's swelling a bit. You can see it on the ISS footage on the various space agency channels.