It could be cool to see a collab with Rengor where you look over his tier list. I think it could be interesting to hear the discussion that would come from some of the picks (ex. Bernie and Shamir being top 5)
@@AdamWithFED You could literally stack a Bowfaire as a Bow Knight along with her personal, Stack her Bowrange +2(as a Bow Knight) with another +1, Pass for more maneuverability as her budding talent, and get her Riding Effect Null to have her delete bonus damage to cover for her decent to bad growths.
I have to say something about considering availability: it makes sense to consider that a character that is available right from the start of the game should get a higher rating than one you unlock in the middle of the run (because you get to develop the unit more, because often a unit that comes in late doesn't have a place in your roster etc...) HOWEVER it makes no sense to me to reduce the rating of a unit if this unit is only available on one or two routes but is still available right from the start of the game. The fact you don't get to play with dimitri in 3 routes doesn't change the fact that on the one route you get to play with him he is the strongest unit in the game. This rating does not reflect what happens actually when you get the unit. As far as i'm concerned the four different routes are like four different games (your golden deer new save playthrough is not gonna be affected in any way shape or form by the three other routes) and every lord has a 100% availability (or close to 100% if you consider chapter 6).
I feel like Dorothea should get on A tier at least as she is the one character in the game that has the best kit for being a dancer. There are other characters who can utilise dancer well and even for some do funky stuff with sword avoid +20 , but dorothea is the only character who can utilise 100% of this class power. She have a boon in swords and gets hexblade, physics, long range support with meteor and even some good magic damage for when you need to do some. There are a lot of things i disagree with this tier list (what is balthus doing above felix??? felix is a much stronger brawler than him; how is petra below hilda? i agree on maddening she doesn't have the strength to destroy everything but she has the speed to double everything that isn't a swordmaster or a peg knight and hilda is just a vanilla character. she has good stats and nothing else; shammir in A+? she's good but she doesn't have anything special)
also Hapi in S+ but lysthea in A+ only? If you think about it Lysithea is the equivalent of a Lord in terms of effectiveness. Whatever she attacks will die instantly, just like edelgard, claude and dimitri. Yes hapi is a stronger support (and a character that i love so much that i play her in every game) but anything she has over lysithea in terms of utility (namely physics and banshee), she loses in terms of raw damage. Most of the time she is only able to ORKO fortress knights, when lysithea is just a delete button, and with how player-phase centric this game is, being able to kill anything in one hit is just too good
@@shiniselune399 eh, on maddening Lysithea's lack of stats hurt her in my opinion. Her tomes are so heavy that she gets doubled by anything that isn't an armor knight, her low luck hampers her hit rate which is further complicated by the relatively low hit of dark magic, her defenses are so awful that she dies to magic hits (for reference, pretty much every other mage in the game can take at least one hit from a Maddening mage), and her low charm undermines her authority boon because she's not going to have a good hit rate with them, and any AIs with battalions are going to have a field day because they will have very high gambit hit rates against her.
@@conorb.1901 The thing is that Hapi is slower than lysithea, has a similar hit rate at the start of the game and then it gets lower (mages hit with half their dex+half their luck, and lysithea has an insane dex growth rate). I'm with you on the awful defense but mages can only kill her in two hits which is a non issue with a gard adjutant (and the fact she can ORKO them, and the fact you should just not expose her in the first place) Low Charm doesn't matter at all. The AI will use their gambit on targets they would struggle to hit or be effective against with regular attacks, which is not lysithea's case, and whenever you use a gambit offensively you should always gambit boost which pretty much eliminate the need for a good charm growth for just about any character in the game that isn't a dodge tank. Unless you want to play melee lysithea on a fresh save but then you just like pain x) PS: i would like to precise that my argument was not that lysithea should be higher on the list but rather that hapi should be much lower. PPS: her authority boon allow her to get the A rank bataillon faster, who funnily enough give a +10 to charm.
@@shiniselune399 you did miss one thing. Hapi is completely free to recruit if you have the dlc, and can do basically everything Lysithea can. Lys isn't even that much faster, she has a high speed growth but the weight of her tomes and awful strength means that her AS tanks for equipping literally anything that has more than 0 weight. Personally, I don't like Lysithea all that much. She's the least flexible unit in a game full of very flexible units. Her stats are so minmaxed that she's basically pigeonholed into being only mage classes, and due to not being male has a difficult time getting access to a faire in dark magic. She legitimately has the lowest total growth rates in the entire game if you're counting Aptitude as part of Cyril's growths (which you should since he can't unequip it).
Felix can nearly solo the whole game on maddening, as soon as he gets rolling (with investment, around chapter 4-5). Literally using just him, and minimal use of Byleth and whichever lord (level them by adjutant to him on free weekends) is plenty enough to beat the game, and honestly make it easier. His stat growths are right around lord level, has a great shield to help his survivability, gauntlet boon (which gives healing focus quickly so you don't need a healer), and if invested in seriously can one-round bosses with quad fists (assuming last HP bar on multi-bar bosses). I'd argue he's at least A+, probably top of A+. When he's good enough at combat that utility barely matters for the rest of the game, and can literally be ignored, that's something special. Almost a 4th lord in my book.
@@gligurr Yes. He needs some early levels with those growths and getting to B rank in fist to really start dominating. Similar things are true of the lords (at least on maddening). But all of them can really separate from the pack pretty quickly and dominate. And he seems to be just behind them in my experience.
"He doesn't need healers because of Healing Focus" and "He can one-round even bosses by quadding them" are mutually exclusive uses of his player phase. Fact of the matter is there has never *been* a Fire Emblem game where utility is more diverse or important than in Three Houses, and the only utility Felix offers is to Ingrid and Sylvain--both excellent units in their own ways, mind you, so I could definitely see an argument for swapping his place with Leonie's.
I slept on Shamir in all of my early playthroughs and I’ve started using her more. Out of the canon archers she has the best strength growth reliably increasing strength on most level ups and I love her personal ability she’s definitely more useful to me than Catherine. Catherine is especially redundant to me as I basically exclusively play Azure Moon so I always use Felix instead of her.
@@pearsemolloy9656 Catherine is still fantastic though and Felix is better as a war master than any sword based class since it makes him tankier and lets him always double with his crest and great strength and it’s easier to quad with gauntlets than double with swords because of their lower weight. Catherine starts stronger than Felix and stays useful throughout the game and can transition into a flying class late for more utility and movement or assassin for better damage and she can double a good few enemies with darting blow even late game. They serve different purposes overall
Preach that louder tho. Shes the only character in the game that i hadnt heard of before playing it so then when she showed up and joined i was blown away. Shes def my fave bow knight and always on the squad
Ingrid for me is so slept on. Falcon Knight Ingrid is a massive dodge tank, and carries hard when you need to draw enemy attackers. Yeah, her damage output isn't huge, but pair her with crit weapons and she goes a long way, still easily being able to get 2 attacks with her AS. She's an absolute weapon in my opinion.
If you have the time to make Ingrid a paladin over keeping her as a Pegasus knight, her strength isnt a huge problem. Still not great but its definitely better
Ingrid is S tier for me based on my playthroughs. As flyer. Sylvain is also S as a dark knight. Those 2 have carried me through multiple playthroughs so far im just upset that they don't end up together in my epilogue.
Honestly, Ingrid was what saved me from those Boltings and Meteors cause even if they hit they don't do much cause of her insane resistance. She even gets 0 Hit Rate with Bohr.
He's the best school counsellor and also the church's singular braincell and sole reason why it hasn't spontaneously combusted --until Edelgard arrives.
@@n00bplayer72 he totally could’ve been Archbishop. Also would’ve been interesting if he and Flayn join you in CF after sparing them to try to talk some sense into Rhea. I think that would make sense, personally
Agree. I consider him the church route Lord, so he should be in a tier with the other lords. The 1 piece I would say is a major flaw for him that I could see people arguing for him being at worst A+ tier is just that you don't get him until after the timeskip.
Petra was a crit machine for me! Towards the end of the game she steadily had anywhere from 40-80% chance to crit (depending on if I gave her a crit weapon or not)
Having Anna with Ashe and Caspar is really unfortunate, since she's squarely F-tier. No supports also means no combat/adjacency bonuses/linked attacks. Anna's the unit you field when a Classic mode run goes horribly wrong and you literally don't have any other unit left alive to fill a roster slot with.
@@conorb.1901 okay slow down there. Caspar is nowhere near the level of miss Killda. Although their supports are really cute and one of my favorite ships
@@lioprio1984 you would think out would be taken more seriously when you can one shot Nemesis without taking out the Elites. They're even nice enough to provide damaging terrain.
I was literally refreshing my recommended vids hoping to find fe content to listen to while I play 3H for the millionth time lmao Perfect timing, excited to hear your opinions!
He got done dirty. I'm someone that holds out that he and Leonie are much more close than most people give Leonie credit for, but putting him below Ferdinand is gag-worthy. He's legitimately better than Edelgarde for the 90% of the game where she doesn't have Raging Storm.
@@aprinnyonbreak1290 I have only played CF in Maddening mode so far and haven't used Felix. Edelgard is pretty strong even without RS. What about Felix makes him better? Probably doing SS next so I need a carry unit to replace her and am considering Felix or Catherine
@@jefff6007 So, at the start of the game, when you have no/limited battalions, his innate ability is just a no-strings attatched, beefy boost to his offenses. Combine that with a Freldarius proc, which is common (I like the description that it "rarely reduces Felix's attack by 5"), Felix is hitting for 10 extra damage on hit. 10. On top of the normal damage he is dealing, which is already very high. When some of your units are doing like, 6 total. If you hit the jackpot and get 4 Freldarius procs while quadrupaling with fists or a brave weapon, that is 40 bonus damage per round, but even without that kind of luck, Felix is still going to be dealing more bonus damage than a lot of characters are dealing total for a good while. Felix onerounding enemies in the chapters where it takes 3 or 4 other units to bring down each enemy isn't even unheard of or even rare, and he can generally accomplish objectives with minimal support. WITH support, he just cuts through otherwise stupid chapters with minimal effort, and comes close to making the rest of the game a cakewalk. His bases are some of the best in the game, on par with the lord units, and his growths are good to match. Despite being "squishy" as far as good units are concerned, he is still durable enough to pretty reliably face enemies, and gets up to reliably facing 3HKOs from average enemies, which is usually the magic number for durability anyways. As the game progresses, his combination of speed and strength make him one of the characters most likely to double in the game, and let him do so even with Axes if he needs to. He'll be offsetting weight much faster than other fast units like Petra, and so can even reach decicions about equipping shields or heavier weapons as needed early as well. He has the hallmark of a great stat unit, being that he is a fantastic recipient of statboosters, but doesn't need them if another unit wants them more. His boons give him a direct line to the two best classes in the game for a character like him, Wyvern for utility and War Master for balls out killing potential. War Master Felix can usually shred any late game boss by himself, and bring down entire bars from powerful monsters, while Wyvern Felix can reliably one round nearly any basic enemy with no support, and is great for controlling area on the map. He also has easy access to other great classes along the way, either for skills (like Brigand or Archer), immediate use (like Grappler or Swordmaster) or purely for assessment bonuses (Armor Knight, mostly). His innate ability does fall off a bit as the game progresses, but is never useless; Felix is unlikely to get super great battalions anyways, and having characters that don't need them is great from an overall team building perspective. He also makes fantastic use of low health battalions and the abilities that go with them, as he is compensated when the battalion finally breaks. I hold out that late game Leonie is a bit better, due to the massive area she controls in Bow Knight, and the cheeky kills she can snag, but Felix' early game domination is essentially unparalleled, and make him a unit that is broken at literally every stage of the game. There's no investment period, no falloff, no midgame dip, I haven't ever even seen a Felix get statscrewed, he is just consistently one of the best units you can deploy on every map. He can't do everything every map, of course, but he has every advantage and reason to be a core unit on a team, down to requiring very little specific investment to do it. Icing on the cake, his cross house supports are mostly with very good units, (plus, iirc, he has a "strong" support with Sylvain, which are good to have, and Sylvain is easy to recruit anyways) and ones that usually have very wide attack ranges, meaning getting link attacks and support boosts is fairly easy, regardless of which house you recruit him into.
@@aprinnyonbreak1290 Very good and underrated analysis of Felix, never thought of using him at a wyvern rider but it actually makes sense! Where's YOUR analysis video my good sir?? 🤭🤭🤭
@@dpseven9806 Bernadetta can get absolutely silly with the vengeance damage. I one shot Nemesis because he was nice enough to provide damaging terrain on his map.
Ignatz is useful because he can rally speed in Chapter 2, provide strong chip with break shot, and even attack with steel weapons without bad hit rate. In the endgame, Hunter's Volley can be used by him at long range vs most enemies and very accurately against dodgey fliers that he will kill with effective damage. He's not broken, but he's slept on by a lot of people.
GUYS. Also Ignatz gets freakin' Battalion Vantage. If you turn BIGNATZ into a War Master, he becomes CRITNATZ. With his high Luck and Dex growths along with all the sources of stacking Crit, Ignatz can realistically get 100% against common enemies on Maddening. As a matter of fact, if you also happen to dump stat boosters on him, he can even attain 100% against The Immaculate One, which is the enemy in the game with the highest Crit Avo. CRITNATZ has this 100% on both phases, by the way. So he can run the same Battalion Vantage set as Dimitri without needing (Battalion) Wrath, while also being able to 100% Crit and 100% Hit stuff on Player Phase.
I still can’t believe he trashes Bernie and puts her into B tier and then instantly puts Dorothea into the tier above Like bruh Bernadetta is much more diverse than worse Constance/Marianne
Felix is definitely one of the best units in the entire game imo, on my maddening he was an absolute Godsend with Sylvain. Good list though, I like some of the hot takes
Hero balthus is INSANE with the Chalice of Beginnings. Wrath / defiant crit / axe prowess 5 / hit+20 / defiant strength. When he hits 25% hp, he gets +100 crit on defense, +50 on offense, and like 16 extra strength. And if he's crit stacking and getting 100% crit chance, that's 48 extra damage on basically everything. He's comically strong.
@@ferintown6628 yeah I wish he didn’t base the list so much on availability because this list putting Sylvain a tier above the lords mostly because of his availability is dumb.
The one route problem shouldn't be a knock against a unit. That one unit having significantly less availability when choosing that route should be an issue. I do count both Black Eagles and Silver Snow as part of the same house, so all the units that get split up, mainly Edelgard, Hubert, Catherine, Cyril, and Hilda all get knocked down due to their limited availability, Hubert and Edelgard lose *so* much in their routes because of this change. So much availibility.
"Edelgard is the second most impressive lord? Maybe the third." She's easily the best unit in the game, FED, in what way are Dimitri and Claude better than her? Abuse her armor rank properly and she's one of the fastest, strongest, tankiest units in White Clouds. "Bernadetta's offensive capabilities aren't that great." This isn't August of 2019 anymore, FED... "Petra doesn't have a whole lot going for her." She's one of the earliest units in the game to stop getting doubled, making her deceptively tanky. She's the ONLY unit in the game who has an axe boon, a flying boon, and Battatlion Wrath. You treat her as a Dimitri who dodges incoming attacks instead of hitting first, which allows her to operate in range of siege weapons and monsters. "She struggles to deal meaningful damage on maddening mode." This myth again. Petra's base strength of 9 is equal to other strong units like Sylvain or Leonie, and her growth of 40% is only 5-10% lower than average depending on who you're looking at, meaning she'll only run a deficit of 2 to 4 strength by endgame, which is nothing. >Rates Edelgard below Byleth because of availability >Rates Jeritza over every non-Edelgard Eagle Good of you to be consistent. "Dedue has an availability issue..." But Jeritza doesn't, gotcha. "Annette's only saved because of her rallies." You're seriously underrating the fact that her damage is good even without Lysithea-level magic and the fact that her Authority Boon means she can reach A rank battalions very quickly. Ingrid over Bernie and Dedue, what the fuck. You want a unit whose "offensive capabilities aren't that great," you look at Ingrid. You're sleeping on the fact that Leonie has the highest mix of speed and durability in the game. She's too tanky for how fast she is. Also you place her so far below Sylvain? They're very similar units (Sylvain does NOT have exclusive claim on the Lance of Ruin) and Leonie's ALSO very easy for a female Byleth to recruit. You take availability so firmly into account yet your rank Seteth, a unit who misses half the game, so high? If Sylvain is S+ then so is Balthus... You mention Yuri's high speed and say how he's "not gonna get doubled a lot", which you didn't mention with Petra, DESPITE PETRA BEING FASTER. Higher base speed and pegasus knight access! I think you're overrating Hapi's access to physic and warp, she's Faith neutral. Linhardt is a borderline free recruit, you can just mission assist him until he joins, he has Physic at any time as an MA. So, I rate this a very poor tier list. You're inconsistent, you rate units based on what you feel they can do instead of what they can actually do, and you're just disregarding things like Vengeance users for no real reason.
Ok have you tried battalion vantage/wrath dimitri. It’s so busted it’s disgusting. Disregarding that him and Edelgard are pretty much neck-and-neck as far as combat goes, but as long as that’s in the game there’s no question that he’s the strongest of the lords. It takes very little effort to get him to that point, too.
@@brickwallace99 Thing is, Edelgard and Dimitri are NOT neck and neck as far as combat goes. Dimitri's a male character of middling speed and relatively solid bulk. That never really changes throughout the entire game, his only notable selling point is his high strength, which Edelgard has more of at base and he only manages to catch up to her at level 20, only finally passing her by 1 point at endgame. The real trick is Edelgard has an armor boon and base D armor. Put her in Authority/Armor goals at the start of the game, and have her attend Seteth's seminar when you're forced in chapter 2 (it's by far the best seminar, multiple users benefit strongly from the authority or lances boost) she'll reach C authority by chapter 3, getting her Empire Knights for the very strong Blaze Gambit. If you put her on Weeding (Ferdinand, Sylvain, Balthus, and Caspar also benefit from Weeding) for a while, she'll reach C armor by chapter 4, unlock Weight-3, which artificially gives her a speed boost of 3. At 15 strength, which she'll get on average by that time, she's mitigating a very high 6 weight, which along with her solid base 8 speed (1 higher than Dimitri's) making her deceptively fast. And this is all without giving her ANY tutoring, by the way, just goal exp and group tasking. Around that time, you can begin tutoring her in lances and flying (start switching her to these goals as she reaches C authority and armor), which can allow her to certify for Pegasus Knight by around chapter 6, which comes with a huge speed boost. She only needs D flying and D+ lances to achieve this, very easy even with both being neutral. The lances training she got from Seteth's seminar earlier on helps here. At that same time, Edelgard can certify for Armor Knight to bump her base speed up to a minimum of 12 (you don't actually make her class into Armor Knight, you just take the cert). She has base D armor so she only needs D+ axes (which she'll likely reach just through combat, and she needs this anyways for Brigand). At some point, train her to D+ bows so she can master Archer for Hit+20. Her flying training to get into Pegasus Knight comes in handy for Wyvern Rider, she only needs C axes and C flying for this. The C armor she train in to reach weight-3 coupled with B axes will let her certify for Fortress Knight at level 20, boosting her base defense to a minimum of 17 (same principle with armored knight cert). The D+ lances she trained in to reach Pegasus Knight later comes in handy for certifying for Wyvern Lord. It just CANNOT be understated how elegantly Edelgard fits into Pegasus Knight>Brigand>Wyvern Rider>Wyvern Lord class path while also abusing her armor ranks to pick up Weight-3 and 12 and later 17 base defense. She doesn't even need to grind for any of this, it's not like with Ferdinand where you're tutoring him all throughout White Clouds to hit A lances or Bernadetta for the first 4 chapters to hit C+ lances. Through just some basic understanding of how to abuse certifying and class mastering, Edelgard easily becomes your strongest, fastest, tankiest unit in White Clouds. Dimitri can't do ANY OF THIS besides picking up a C battalion early on. He has base E armor, he has an axe bane, he's male, he doesn't have an armor boon. He depends on his high growths and his wrathvantage setup.
@@DoTtA1123 Leonie's the best non-Lord, non-Byleth physical unit in the game, so yeah, Petra's not as good as Leonie. Sylvain's a little more arguable, depends on whether he's in house or out. Out of house Sylvain is incredibly good, yeah.
Well I mean Yuri does have the highest speed growth in the game, so having him in sword classes can have him even higher than Petra like you said. But he does also miss out on darting blow though
Also yes I agree on Leonie. Great dex, speed, defense, and strength as an ARCHER? That’s unheard of among bow users and puts her alongside or even better than Claude in some cases
I think people are sleeping on Caspar. In my maddening mode playthroughs he always gets good strength and makes an amazing war master. I feel like he is always very balanced for stats, no super impressive stat, but not an obviously weak stat. Also he learns bombard which is a great combat art for gauntlets
Honestly would've put bernie higher tbh. Her utility is great even when she can't one shot vengeance kill if you give her magic, heck even without magic encloser basically kills an enemy for a turn which is amazing on maddening. I tried making her a dark flier in my latest playthrough and she's low-key one of my most useful supports.
I find that in NG+, with the DLC, Ingrid is wildly good (always my best or 2nd best unit). Send her down: myrmidon, pegasus, trickster to dark flier line and she is invulnerable. Transmute is super easy to proc for someone with her speed (plop her in some bushes anywhere near a mage and she'll dodge everything but the mage), and with the resistance growth of dark flier, added to her already great resistance, she'll proc it while taking, like, 5 damage. Then, on player phase massacre whoever with basically guaranteed crits with her Wo Dao+, fly out of harm's way and rinse and repeat. In my current playthrough she has: Darting Blow, Duelist Blow, Sword Crit + 10, Alert Stance +, and Sword Prowess 5. If she gets high enough in Swords you can swap out Duelist Blow for Swordfaire for an even more guaranteed delete. And as a Dark Flier you get access to her solid spell list, especially an extra physic on turns where you won't need Alert Stance+ to dodge enemy attacks. So, great crowd control on enemy phase utility usage, and a great player phase, provided you do very minimal work to set it up. Not to mention Hexblade + Frozen Lance are no joke on someone with high crit capability (although, it'll take a bit of work to get to A in lances if you're going down the Dark Flier line). Yeah, if you take her down a traditional line, she's a little squishy in maddening, but she was born for the DLC
This tier list takes ease of recruitment into account. Also, this is all just my opinion. Feel free to disagree with anything I say. But keep it civil please. Thanks for watching!
Sylvain, Ferdinand and Leonie have extremely similar growths, stats and play styles but Leonie is the only one without swift strikes. I had a black eagles play through and insta recruited sylvain with female byleth and it was hard to find a difference between them. Leonie still is amazing without swift strikes with her amazing bow utility but 3h is a game where with enough investment any unit is good no matter the difficulty
Haven't made it all the way through the video, but Dedue was my strongest character in my Blue Lions run. He never took physical damage, and had like a 70% crit rate with gauntlets. He has a crippling weakness to magic damage, but that can be managed. Except he becomes useless with the final level. He was a perfect combo with Death Knight Sylvain who had more range and could take all the magic damage. Ingrid was my third tank that dodged all other damage that the other two couldn't take. This was by far my favorite combo in my ~500 hours so far.
replaying the game and haven't played since launch, just wrapped up my first maddening ng+ and I could not find him to be great in part 2 bc of him coming in a few chapters later, he's still good for taking a couple phys hits but I feel armoured units were a joke (I had lysethia w thyrsus, byleth as enlightened one, felix with thoron and dorothea as my dancer) and the only ppl I found him really good against was war masters... byleth, dimitri and sylvain were more than enough damage and the latter two benefitted from being cavalry. idk if I was just using him wrong but not as useful as i thought he'd be
Ashe and Bernadetta were 2 of the 4 units that carried my Blue Lions maddening run, Ashe especially. They were basically delete buttons when Hunter’s Volley or vengeance were used 🤣
I feel like Ashe is really underrated. I've used him in many runs and he's always been a reliable crit machine. Same goes for Cyril. They're one shotting a LOT.
My only character in my blue lions maddening run was literally dimitri (yeah, I gave him a bow because I was bored), I suffered a lot but understood that full magic Felix deletes everyone and tank Sylvain is his best friend in every situation
Lysithea and Hapi should both be S tier, along with Sylvain. Lysithea can be turned into BULKY FRONTLINE LYSITHEA with low early investment, and she becomes a stat ball that is able to one-round most enemies on Player Phase, as well as being able to deal with some enemy types on Enemy Phase. But I guess it's fine if you didn't know this yet... It's my fault for delaying my guide on how to unlock the powers of BULKY FRONTLINE mages. Also, Bernadetta should be at A+ or maybe S, ranking higher than Shamir. Bernadetta has the best bow kit in the game. Encloser is an amazing combat art, along with Vengeance. Sniper or Bow Knight Bernadetta provide lots of utility. Also, during the late game you get lots of chances to farm Reason WExp on anyone by simply certifying them as a Monk (Rank D in Reason) and set them as an adjutant to a dodge tank on an auxiliary battle. So, it is perfectly feasible to make Bernadetta master the Valkyrie class without New Game+ on Maddening. With Uncanny Blow, Hit+20, and a +30 Hit battalion (like Edmund Troops or Essar Research Group), Bernadetta can reliably hit Deadeye from 5 spaces away, since she can attain over 220 Hit on initiation. Marianne on A- is too low. She should be A or A+. She has good offensive stats, and she is a very flexible unit. For example, Dark Flier Marianne can do safe hit and runs and also heal from a distance, depending on what you need on a given turn. You just need to give her a Healing Staff and the Caduceus on her inventory, and equip the right staff before taking an action. A hard hitting magical girl who can use Thoron, Physic, Silence from any space on the map and then Canto away into safety is AMAZING. Not to mention that she can also become BULKY FRONTLINE MARIANNE with relatively low early one-time investment.
@@paladinslash4721 RIGHT! I forgot to mention easy access to Darting Blow. Dark Flier Marianne can easily get Darting Blow while working on Marianne's budding talent. By the time Frozen Lance is unlocked, Marianne is already D+ in Lances, so she can take the Pegasus Knight exam. Also, with Dark Flier growths and Darting Blow, Marianne is quite fast. And if you choose to unlock the powers of BULKY FRONTLINE MARIANNE, which gives her access to Weight-5, Marianne can also double opponents on Player Phase, even using a heavier spell like Thoron or Fimbulvetr. Also, Marianne techincally has easy access to Uncanny Blow too, because of her Riding boon, Uncanny Blow is amazing for easily connecting gambits, and Marianne also has a high Charm growth. So yeah, Marianne is a super flexible unit that is easy to build.
Also Dedue has a great kit and is a versatile unit despite his availability, he’s good with brawling to get healing focus witch is in my opinion one the best combat arts out there and also the underrated one two punch which is basically quick repose the combat art and not to mention how he would also make a good fortress knight and how helpful those are in maddening when just about anything can kill anyone if your not prepared.
In my current GD maddening run Marianne can just tank all magic by herself and dishes out damage on par with Lysithea. I'll even say that Marianne is one of the best users of the Transfusion skill
In your other video, I know you mentioned making Lysithea an Armor Knight and grinding for Fortress Knight for an aux battle but what else do I need to do to get her to a Bully Frontline Mage? Planning out my GD Maddening NG run and I liked your previous videos!
Find it a little weird that you place Lorenz above Annette who shares the distinction of a magic combat art + recover on top of her rallies and fun Wyvern shenanigans. I also think that Bernadetta should at least be placed with Petra and Ingrid. She has a much better player phase than both, but admittedly has a really bad enemy phase. Lastly, just think you overrated Hilda. She is a pretty good combat unit but the lack of a broken combat art really holds her back imo.
I think Annette's rally utility alone completely blows anything Lorenz might accomplish out of the water, and anything she does on top of that is just gravy.
Casper was more or less useless in my playthrough untill he reached gauntlets rank S. Equiped with killer knuckkes+ he one shotted everyone on the last three chapters. Absolutely amazing against big health characters like monsters. (He still a squishy boy tho)
You overate Hapi far too much. She learns Warp at A rank with an E rank base and no boon in it at all. It takes forever to obtain it and have the same Warp range as Linhardt, but at least he learns it faster with his higher base rank and boon effect. Physic and her two dark spells you mentioned are nice, but she isn’t more useful than Lysithea for example. Dedue learns One-Two punch at C+ brawling. With it, he 1-rounds almost every enemy in Part 1 with his high strength. Seriously, try using it on him, it’s the most underrated combat art in the game. I find it funny how almost everyone seems to dock points for his “availability” when he misses 4 chapters total in the entire game. Catherine + Shamir at a minimum miss 6 chapters (1,2,3,4,7, and 10) Jeritza is around for 6 chapters and that’s it. Seteth is around for 1 half of the game, nobody seems to ever mention this.
Pretty sure I've watched all your tier lists like 3 or 4 times. They're just so fun to listen to. Sometimes I just throw them on while grinding out paralogues or auxiliary battles. Keep it up!
He’s such an adorable character too, how can you not love the himbo 🥺 on a real note, while not being the only one, he’s an easy war master and he doesn’t often miss those punches with his personal
Bernie is way too low. I’ve never liked anything about Bernie until I played Black Eagles. With Death Blow and under 100% HP she literally destroys the entire game.
Annette is kinda debatable, but not really at the same time? She has the same glass cannon issues every other mage in 3H has. But she has a useful axe proficiency for getting into Wyvern Lord makes her be a solid hybrid of canto support with a side of inaccurate magic damage nuking. It's solid magic damage nuking, except you know. Lysithea exists. The Lysithea that you should be pumping all your magic boosters into to give you as much warp range as possible. The Lysithea who snowballs more easily in the early-midgame due to earlier fiendish blow. The Lysithea who gets injections of free uncontested exp every time she warps someone. It's kinda a pain in the rear to get her to Wyvern Rider in the first place since she isn't coasting by with physics to get a less contested source of Exp, and it's harder to feed exp into lower movement mages. It's not really that consistent either due to the low accuracy values. Her rally value is worse by that point since you should be able to actually win stat wars if you knew what you were doing with stat booster farming, and at that point, your avoid stacking Ferdinands, Dimitris, and Claudes are starting to take shape and your player phase units are reliable at that point. She does notably contribute quite a bit in the early game with her rallies, and it's more than Ingrid contributes with her relatively poor combat compared to Dimitri, Dedue, and Felix. Where to tier her? I dunno. Definitely above Ingrid in a BL context though. Very strong early-game utility is a very good reason to put her at a high tier. Having Rally Speed and Rally Strength is an effective gain of 5 attack speed for strength values not divisible by 5, which is a major game-changer of letting characters one-round things.
Behold my other really long paragraph of text that people may or may not decide to wade through of questionable quality! Bernadetta is one of the better physical units to raise of her house. Which isn't saying much tbh since everyone mutually agrees that in house Caspar is underwhelming. As far as early game contributions goes. She has a 13 strength curved shot. If she has Tempest Lance, out of the students, she hits the hardest for single hits, barring Crest of Seiros activations in the very early early game. She doesn't have a good enemy phase though, which is a major part of why Byleth is so important. And why Silver Snow Edelgard is still someone you should use to carry your rear until after the hell of Miklan's. Still, it's a solid early game contribution. After Miklan, she could get access to flying Canto, but let's be real here. She's probably going into Brigand first. She has a noteworthy leg up over Ferdinand player phase wise though in between her getting Vengeance and Ferdinand waiting for A+ rank lances. Mind you, Ferdinand is an absolute GOAT in Silver Snow once he gets rolling. Stupidly nutty avoid stacking, swift Strikes, flying, mixed phase monster. And Petra is similar to Ferdinand in the sense that she's one of the best few units the Black Eagles have. Though I do have to admit that I don't particularly like Petra's gameplay due to how stat dependent it is for offenses, and thus, being more prone to being RNG screwed. But still, Bernie's one of the better units of her house.
@@personontheinternet1981 I think you're underestimating Annette a lot, which I did too before my Blue Lions Maddening run where I went "unconventional". Mage Annette is meh. All she has going for her is her ability to rally, really. But Annette can *easily* get into Wyvern Lord. Due to the lower amount of exp you get on Maddening, it's also relatively easy to get both fiendish blow and death blow on her and she won't need to use a single spell to kill one shot enemies all the way until the endgame thanks to lightning axe combart art, bolt axe and crusher. Maybe I've been blessed, but Annette has also been the axe user with the least amount of problems actually hitting enemies.
Thank you for mentioning how pointless Cyril's Aptitude skill is! Like, why have it if it only puts him on par with everyone else? Aptitude was really only useful in Awakening and Fates --and even then, it was only good for passing on to child units.
Lightning axe Annette is not hard to get early and is constantly one rounding people for me in maddening. Also using a pure water on her plus feindish blow/hitting on res makes her rival vengeance Bernie!
Constance was an absolutely carry on my first maddening playthrough due to Gremory Bolting spam. Her magic is so high that is not uncommon for her to be able to oneshot enemies with bolting and thanks to her crest she can use so much per map compared to most units if you get even a little bit lucky. The essentially means she can take out 4+ threats from anywhere on the map with no issues. If Lysithea didn’t have warp I’d honestly consider Constance the best mage in the game by a fair margin.
Wyvern Annette does a ton of damage with a Bolt Axe+ or Silver Axe+ Lightning Axe. She could one shot enemies on Hunting by Daybreak in my Maddening run.
@@geo4290 yes that was a big problem early on. I fixed it with Accuracy Ring, Archer Mastery, and Gilbert Adjutant. That's +40 hit and she never missed for me after that.
I knew Ashe was gonna get shat on but despite lacking a niche, he’s so fun because of his versatility plus i’ve had an amazing time making him a crit machine on maddening. On a NG+ maddening run he had his warmaster ability(which he actually performed surprisingly good at), lifetaker(makes up for his fragility when paired with being a crit machine), death blow, +20 hit etc. He has sooo many neutrals(which can be upped by using the statue bonuses) that he can become most anything
My girl Petra is crit queen in all my routes. Leonie is a G for sure and of course Lysithea is a must have. Great to see how my builds agree with and disagree with your thoughts. Interesting your view on Hapi. I love her but actually found I can get better offense out of Constance (plus I love her cray cray personality) great video though have now subscribed ...
Mercedes deserve to be at least A rank, because she is the reason that whenever someone jokes that you are such a young teachers that you migth be younger then your students, they are right. The game dosnt tell you, because both Bayleth and your fathers age is listed as ???, but if you note on the story, your mother died giving birth to you, and her date of death is given as 21 years ago, and Mercedes is 22 years old, ergo, one year your senior.
He's obviously meant to go War Master, which is in competition with sniper for the best non-mounted physical class in the game, and will serve you just fine on maddening as a war master. His shortcomings are only really relevant when you're comparing him with the entire cast- nobody is recruiting Raph, they're recruiting Felix instead, who is better in every way. (i'm also doing a weird classes maddening run right now and Raph is slated to become a sniper. hasn't made it there yet but he's actually an incredible archer! that bane in bows doesn't matter much when it's all the sniper has to learn)
Man-O-Man those are some wild takes. In what world is Point Blank Volley a poor man's version of Swift Strikes? It grants +3 Might, +10 Hit and Avoid while Swift Strikes is only +2 Might. Lances tend to have a bit more might by default but bows are so much more flexible that I think they're a better weapon type at base overall. I do think that Vengeance tends to be a little overrated but never to the point of putting it's users that low. Everyone can do only 1 thing on player phase so it's a weird thing to say "they just nuke and that's it." Also Bernadetta is the prime example of "you don't need a good magic stat to be a good mage" if you ask me. Personally I don't think Byleth is that good in combat. There isn't any combat arts that really standout and the spell list is just okay. Great bases, good growth but being a ball of stats alone doesn't make you that special in my opinion, it's one of the reason why Catherine lose her luster very fast when your students reach advanced classes. I will say though that with range (i.e. Thyrsus or Bows) they really can make use of their ability to do Link Attacks with everyone minus Anna. The availability is important and I like the versatility in class options but personally I put them just below the highest tier. I value Annette and Ignatz reliable hit rates a lot, not just their Rallies. Wyvern Lord Annette will need a bit more help though. Shamir is built to be the best Sniper in the game and we all know how good Sniper is so I don't think she tends to be underrated? There's a few other things but I'm tired now. 😴
Everyone has different opinions, but I feel like this tier lost suffered a lot from “This unit is used so much that I think they’re bad” like Bernie and Lysithea and Felix, and then “This unit isn’t used much but I think they’re op” like Sylvain and Hapi who are good generalists, but without a niche are sort of just filler.
@Rocky Hankin I feel the part about Byleth being the best unit early game mostly holds truth in Black Eagles because their early game is especially rough. In Blue Lions, you have a great amount of Tempest Lance users for damage, Annette and her Rally, Dedue who can tank reliably and Felix who can abuse his personal skill. In Golden Deer you have Leonie as your tank, 2 Curved Shot users that are easily boosted by Hilda and Rally Strength and Speed early. Byleth is great but I reserve my top tier spots for units that not only have great stats but also that little thing that push them over the edge in combat.
Idk Leonie is kinda LEAGUES ahead of all the other bow users in the game, including Shamir, as you said. Rivaling Claude, even. She has a pretty good defense stat and with her massive speed stat she can reliably not get doubled and also just dodge
This. The ability to break entrenched, overlapping enemy formations on maps like Dimitri's paralogue by just bolting spam is not trivial. Tied highest magic growth in the game, early recruitment and ward to cheese levels to achieve said growths. Gregory+Noa procs and long range support with other wolves and select other units because bolting gives link bonuses over nutty distances. Easily the only viable siege magic user and consequently the best overall purely offensive mage. Tldr. Fiendish blow bolting is a 10 range delete button.
Mounted Ashe is pretty fun, get him riding ASAP and he'll rob the place blind before any enemy can say "ZOINK" :) Flying Ashe is even more fun, but not feasible for maddening. Fighter -> Archer -> Cavalier -> Sniper -> Paladin -> Bow Knight
Yuri with battalion vantage, crest item and super high crit from speed can attack first and if he doesn’t kill with a crit his crest is pretty much guaranteed to prevent a counter attack
Lorenz isn't the best unit by any stretch, but I think he definitely deserves to be bumped up a tier. He makes the most natural Dark Knight in the game, and if you build him with that in mind, it's difficult to argue with the results. His spell list isn't anywhere near as good as Lysithea's, but he gets Ragnarok at B and Agnea's Arrow at A. Don't rely on him to be super versatile, but he is a surprisingly reliable source of damage.
I have an issue with your placement of Petra. I have used her in all of my maddening runs which is now 6 times and I have never once had an issue with her damage output. She is always easily killing most enemies for me, plus she is one of the few units that can prevent getting doubled from even the fastest maddening enemies.
Yeah, I feel like any time I see people mention Petra’s alleged “mediocre damage” that I’m living in an alternate universe where her damage is totally fine. Her Strength is on par with Hilda’s and has one less than Hilda at base, but has better speed and generally better Combat Arts, plus she gets Curved Shot much earlier without too much investment. I do think Petra isn’t super amazing or anything, but I do think she’s way better than Ingrid. Then again I also think Bernadetta, Annette, Ignatz, and Marianne are all better than Ingrid, but what do I know?
Petra always ends up being the unit I lead a charge with because I know he high speed means she won't get doubled and normally will double back. Definitely underrated in this video.
Pretty good list :) I think Mercedes is underrated by most of these lists in general though, I think Manuela is way too high, she is a bad healer and has negative reason/bad reason spell list. Flayn can power level herself with Fortify in auxiliary battles and end up being 5-15 levels higher than everyone else at endgame, same with Mercedes.
As someone who is probably too attached to the Blue Lion house, I was a little hurt to see my babes so low down, especially Dedue, but I respect it. I've only played on normal, so I'm sure they are quite different in maddening mode. But yes! GATEKEEPER IS S++++++!
I agree that people tend to overrate Bernie and she's not S tier, despite her being my favorite, but I feel like her set of bow combat arts is really useful, and budding talent in cavalry, plus her crest weapon makes her an insane bow knight.
I think Dedue should be put at least into A- I haven't seen anyone talk about the gauntlet combat arts. Dedue gets One-Two Punch at C+, which adds 8 might to each attack and 20 hit. So basically it grants him 16 might but it removes the brave effect and acts as if Dedue is doubling, which in my opinion isn't really a problem since his HP is so high.
While difficult to get into, I love playing War Cleric Constance with Fetters of Dromi. With Mystic Blow, Pneuma Gale, and Aura Knuckles, she hits like a truck and can still make insane damage with her black magic
She's been putting in work in my most recent playthrough. Good magic, rescue, and long range linked attacks and gambit boosts with bolting. I pick her up every time because she's required to get the Fetters, and you might as well use her
She has the most MVPs on my BL runs. Depending on the map I have her on dark flier or warlock. Also on NG+ games she's always my highest leveled character because if Ward exp cheese (especially helpful on maddening). Like level 20 by chapter 6. While everyone is at 12-15. Idk she fits my playstyle more than Lysinthia.
I think Ferdie should be one point higher, just because on NG+ he can get seal Speed and Defense basically right out the gate and putting him through archer or bow knight is super fun, all his gambits are super accurate and comes with extra debuffs. And even though all the units get really cool in NG+, I just think that particular play style is really neat. :) great video.
Holy moly you've changed a lot! Not that that's a bad thing. I remember when I first discovered your channel I disagreed with a lot of tier placings for the game. Now I tend to agree more. Not sure if that says more about you or me 😂 Keep up the good work!
Sylvain is about as good as a combat unit gets honestly. Swift strikes are super good and he has pretty good charm and authority which helps him out alot too. He's just a beast.
A bit overated in this since it assume the female Byleth. Else he just as hard as everyone else to recruite. (but also is literally Ferdinand 2.0 for his ability) So I could see him being 1 tier higher for recruitement but give him 3 tier higher than Ferdi is a bit much I won't lie (they are literally the same unite) Ferdi got easyer access to hit +20 and bow stuff but outside of that may the easyer accesss to the special lance for Sylvain?
@@charleouel9012 Ferdinand and Sylvain are so similar. I didnt watch the whole thing yet bc its long but 3 tiers difference is ridiculous. Sylvain is only slightly higher for me bc if you're female byleth (which is better bc of pegasus knight access anyway) hes super easy to recruit and he gets you the lance of ruin.
Manuela, Constance and Anna should be higher they can reach high lvls thanks to Ward/Silence/Rescue (I did a run in Hard mode where Manuela was 99 and Constance was 90+), which means their adjutants reach higher lvls too.
Anna is literally the worst character in the game She can’t get supports, or really link bonuses Tries to do Bernie and Petra but is worse in every way Just use Yuri
Hes relatively tanky, does a lot of damage despite his mediocre growths because of his personal skill, gets swift strike which does huge damage. Early game relic that gives him a strong combat art and can pretty easily go into wyvern rider
@@p0oka261 Most of what you said applies to Ferdinand as well. I get that he is a free recruit so that may increase his ranking in a tier list, but not to the point where he is several ranks higher than units who have similar or better combat utility. And it seems his placement only takes into account if you play Fbyleth, whom I rarely use.
@@p0oka261 Mediocre growths? A better word would be just average tbh. His strenght growth is 45 and his speed growth is 50 lol, that´s not mediocre, of course It´s not top tier but honestly is average or slightly above imo. Can´t remember the others but they are all decent at least (the important ones I mean)
I might be influenced by that time my Dimitri with wrath+vantage+retribution failed a 78% crit and then the sniper left with 1 HP k worded him with a 4% crit (lmao fun times) BUT I do think Claude is better if we're talking maddening. his personal is amazing considering the stupidly high enemy density, best personal class, bows and flying movement are op, Failnaught is not the best relic but it's still pretty good. this post was made by the 0% hit dodge tanks gang
Well felix pretty much only does damage. Not that thats a bad thing but if you want high damage you have people like hilda or sylvain who have better boons and can get into classes easier. Patras gimmick is her huge speed stat which is nice for doubling but she doesn't get nearly as many dodges in maddening so she ends up just being a frail unit
@@p0oka261 I dunno about petra being frail. Just give her alert stance, put her in a bush and wait, nothing will be able to touch her. She wont be able to do crap to enemies but in say hunting at daybreak she'll serve as a nice way to keep more frail units alive
Lindhardt is a fantastic mage that takes basically zero investment. He really doesn’t fall behind, physic and warp is always useful, regardless of his stats
@@zunkgrass2341 fantastic healer. All he’s good at is healing, which is sort of wasted seeing as all mages will learn Heal, and Lysithea also gets warp. He’s nice early game but definitely not good offensively which makes his usefulness pretty poor. Because most people already use Lysithea and have warp, I prefer using Flayn as the support, as fortify is OP and she also has rescue which is a nice combo with warp.
I do like how Dimitri was regarded as maybe the weakest lord or at least not as strong as Claude, and then came in someone finding out just how good battalion wrath + vantage really is.
Idk if its because I always overlevel mercedes but even in maddening I find her to be a very strong nosferatu tank, like as long as she doesnt get one hit she almost always heals to full or near it, then with the personal she never dies
I agree with most of this video but I personally feel ignatz and bernadetta deserves A-/A for the early game. I can't argue with the dlc characters because I don't have it. Sorry for my english
Seeing my boi Sylvian at the top made me so happy. What class do you use for him? I did dark knight or rider whatever it was and he was pretty bad ass.
Just a small thing people tend to not mention about Claude is his class combat art Wind God, which is a better curved shot that doesn't take a combat art spot, it has helped me incredible, that and Encloser of course.
One issue I have with it is it's not as reliable as curved shot. It gives +20 hit instead of +30, which isn't an issue until you try to push the range and it drops off fast. I guess it's not so bad, since it should be just fine at normal curved shot range, but if you're greedy like me and want deadeye that's actually worth using at long range, it's a little disappointing. Granted this was on maddening, it probably has no problem hitting from longer range on hard. Plus the animation's cool so sometimes that makes it worth the dice roll.
I think the ranking of Ingrid is a bit unfair, as she has a rather unorthodox build that work very well for her. Ingrid has the mage line, which I think plays to her strengths really well, as enemies on average have lower resistance than defense, and she has a 35% magic growth. She has the magic to deal big damage (with fiendish blow, battalions, improved growth via class bonuses) and the speed to double, which means that on maddening she can double most enemies that are not assassins and swordmasters. Her spell list is also quite good on both sides, with Blizzard, Thoron, and Fimbluvetr on the reason side and heal, nosferatu, physic, and seraphim on the faith side. This list has a lot of positive qualities; 1-3 range, a nuke spell, monster effectiveness, high crit, etc. Her main weaknesses are a lack of spell charges and low magic at base, but these issues are easily fixable. The monk class will boost Ingrid's magic stat to 8, which is decent. Her lack of spell charges can be fixed by the magic x2.
Yeah ok. Having a mostly unlimited inventory is nice but vengence, swift strikes, point blank volley, haze slice, Luna and any magic combbat art that isnt mystic blow are pretty much always one shots. I don't consider waiting near an enemy and letting someone else kill them a good personal ability (I knowByleth gets it all the time) and the + version is just Lorenze's personal. Wind sweep is neat but just use a bow, there are like 3 enemies in the game with "counter attack" or close counter. 14 other characters have an equal or greater strength growth. 19 other characters have an equal or greater magic growth. Granted Byleth doesn't have any bad growths. While I'm picking fights I might as well say these opinions: Leoni is just Cyril but bad. Flying bowfair is overrated, Shamir is the best sniper in the game. Ana is just objectively better at using pass/rescue, Bernie should only be falcon knight vengence nuker. Trading Thrysus is cheating and boring. I wish Mariane was killable post time skip. Chef Deddles also has vengence With a 60% SIXTY PERFECT health growth and FIFTY PERCENT strength, so yeah near the bottom of the list I agree.
So after that most recent video discussion regarding this list, I wanted to look back on your very first "untainted" train of thoughts and look past the common disagreements already mentioned enough and find the hidden gems. So the biggest gem for me is your opinion for Sylvain and Byleth and to an extend the DLC units I thought your way of tiering Sylvain and Byleth was the most interesting one, it does feel when you play all 3 routes that Sylvain + Byleth are basically always with you through almost every battle and being very good as well With DLC, The good units are on the same boat as Sylvain + Byleth (remove bad units like Anna off this boat) Vs the 3 main lords, I wonder if they shouldn''t be penalized for each only being in 1 route, as you always get 1 lord and Dimitri and Edelgard really dominate their own route in different ways, all 3 lords technically would have more availability in their own route than Sylvain if you count prologue and for Edelgard + Claude chapter 1 as well. Vs the other units, this is where Sylvain really shines, any other unit out of house would require a combination of affection investment or time to reach their requirements for recruiting, but Sylvain never has to compete with the investments or have to deal with recruit requirement, he will be there in chapter 2 out of house for Female Byleth and always join before any other out of house unit can normally join without NG+ So, while it depends how you view the 3 lords availability, I like your idea of Sylvain getting more credit for his easy recruitment out of house over every other student and gives him the greatest contribution to each run combined over any other student. So you did give me additional appreciation for Sylvain, when I think back at the start of almost every 3houses run i did, I would be like "Ah yea, Sylvain, he always joins me in chapter 2 no matter what as long as I pick Female Byleth, he gets swift strikes, good stats and weapon rank, he contributed each time in battle, nice to have you on my team again for this run, so since Sylvain didn't cost anything to recruit, I can invest in another unit to recruit out of house"
Overall it a pretty good list tho I find it funny how Ferdi is 3 tier bellow literally a clone of himself in Sylvain... No like really they are so close to one an other in general. (bassicly the same) Bot have slight adventage. Exemple Ferdi magic doesn't have a boon sure but he got access to better magic at lower rank like Thoron at C. And Ferdi got the adventage of not haveing a bane in Bow makeing him able to go archer for Hit +20 if he want to. But overall I think they are bassicly the same unite and will yes he harder to recruite for other route It doesn't make him worse. I Think it a casse of do you want to invest into Armor rank for sylvain? or not? Any way that it I just think sylvain shouldn't be S+ tier he bassicly as good as a A tier / A+ (also the reason why I think saying sylvain is that high because recruitement is mainly because it assumeing Female byleth but than you should rate female byleth higher than male byleth because of sylvain. or something and it just end up messy really) I think this should assume a male since It doesn't give free recruitement so those ppl who play male won't be like HOW you recruite sylvain chapter 2? (the only one I could see be rated for easy to recruite would be the teacher whit like you need to be X lvl) Any way just my opinion SORRY FOR THE BAD ENGLISH :)
I'm guessing that it's because Sylvain can use The Lance of Ruin. Honestly I'd go for Sylvain. He's more of a physical unit. Ferdinand is better being armored unit.
@@fiewbfdmnk5845 Perso I think it just because of avaiblity since they literally are the same unite the only change is like 3ish point (STR vs SKill or something like that) else it really just depend on what you prf doing Ferdi hit slightly more and Syl do like tiny bit more damage but that about it. (oh yah Ferdi got better dodge too for sure.)
Bernadetta gets the +5 attack boost when she's not at full health, which is absolutely massive at the start of the game, which is also when maddening is at its hardest. Also, unlike Felix's ability, which is also super useful for the same reasons and thus he should be ranked higher just for that, hers is useful all the way through the game, so she should be way higher.
I agree with most of this list; it’s a good list overall. However, I would make a few changes: S+ - Byleth, Dimitri, Hapi, Sylvain Dimitri with Chalice of Beginnings and Killer Lance+ was just too good on my Maddening run. With easy access to Battalion Vantage and Wrath, great strength... he’s probably the best candidate for Chalice of Beginnings. S - Edelgard, Claude, Felix, Seteth Swift Strikes is good, I agree with placing Seteth here. But I would include Felix up here as well. War Master Felix with Aegis Shield and Killer Knuckles+ dominated on my Maddening run; he was one of the best units I had. A+ -Lysithea, Catherine, Shamir, Balthus, Yuri, Death Knight, Leonie, and Bernadetta I think this list makes sense. Besides moving Felix up, I would include War Cleric Bernie because, with Critical Ring and Wrath-Vantage and Guard Adjutant, she was a competent unit on my Blue Lions Maddening. After Bernie takes heavy damage, just leave here there and use Vengeance. As for the rest, yeah, it makes sense to me.
Have you never used Constance? She has the highest magic growth in the game, not to mention Bolting, which she can use 5-7 times a battle due to her crest. She basically nukes anything, bosses included, even on maddening with her absurd magic stat and range. I personally have always found her better than Hapi and Lysithea
Hapi has physic, Warp and a 3 range spell that she unlocks early. She can’t reliably one round enemies on maddening, but warp and physic make up for that. Lysithea has dark spikes, Luna and eventually warp. She can reliably one round enemies on maddening as many enemies are vulnerable to dark spikes or Luna. Constance has bolting, but her overall inferior list of spells makes her hard to one round enemies in maddening. The linked attacks provided by Bolting is good, but doesn’t make up for her lack of physic, her lack of supports make the linked attack boost less powerful than they could be and her terrible growths. I prefer Dorothea to Constance, as Dorothea at least can heal with physic and provide linked attacks with Meteor. Dorothea has many More support options than Constance, so the linked attack bonus she provides is better.
Dorothea magic growth is 45% while constance is 60%, last time I checked 60 is higher than 45. If Constance can't one round an enemy neither can Dorothea. Also Constance's higher tier spells have built it crit. Dorothea faith spell list is only H+N(the standard) and physic. So she doesn't get any thing else after C rank. That's pretty bad for someone with a boon in faith. Constance spell list > Dorothea spell list
@@brianwinters2285 oh absolutely. Constance is better in basically every way except that Dorothea has physic, but plenty of other units have physic so that’s a non issue. And Coco gets rescue (only other unit with a useful rescue is Flayn, who is nowhere near Constance) along with ward (which her crest procs on even though it’s not an attack spell lol?), which are both great for having her massively overleveled since ward is rarely useful anyway so you might as well get her free exp
No way Bernadetta is not S tier in my opinion when she gets pass, and vengeance. She even has more utility with encloser/deadeye But with vengeance and high movement+canto alone I don’t see why she’s not at least close to Shamir on your list since she’s an amazing combat unit
Yeah he put Bernie wayyy too low, her versatility is just too good as a bow Knight Long range snipes, high mid- range with brave bow, close-range one shots with vengeance, and high mobility...
@@RestorerForer If you're going bow knight Bernie, I'd say grab paladin as well just in case you want lancefaire. Then you can switch between the two for whatever you need.
Yeah I got her as a falcon knight right now (although NG+ maddening lol I’m a pussy) and she’s absolutely sweeping with the doubling and critting constantly with bow crit+10, bowfaire, and darting blow. Vengeance with the lance of ruin and then flying away before she can get hit on enemy phase is 👌🏼
It doesn’t really make sense to me you kept Lysithea down that low but put Sylvain that high just for his availability. I mean availability isn’t THAT important to me idk
Your honor, I disagree! With some units, they should be tiered differently according to route. CF Edelgard is one of the best, and SS Edelgard is like an Oifey. Penalizing people for not being available in multiple routes makes no sense. Lysithea is S or S+. She has the earliest warp access at B which both allows you to cheese certain maps much more easily, cough, Miklan and Lorenz interlude, cough, every boss defeat map in part two, and it's also free exp and Dark Spikes, which is one of the options for cheesing the Death Knight. She's a noteworthy step above her mage peers in offensive prowess as well, as she has the best early-midgame combat amongst the mages with fast access to fiendish blow. Sylvain is an excellent combatant. However, I don't believe he sufficiently makes himself distinct compared to his peers of Hilda and Leonie in the Golden Deer to warrant being in S+. Ferdinand has similar early game contributions, but his late game scales up better with avoid stacking. Let's not even talk about Blue Lions, that house is stacked as far as non-lord combatants are concerned. He's one of them sure, but he isn't so much better than his peers that he warrants being multiple tiers above them. Early Lance of ruin is not a pro in his favor for usage, anyone can use it. Dorothea is kinda meh. Out of house Dorothea takes a while to get to physic, so it takes a long while to get her white magic up to scratch where she offers meaningful contribution. In house Dorothea is better, but she's still kinda meh. Like pretty much every mage, she has an underwhelming enemy phase, and her player phase isn't better than snipers. Early-game Bernadetta has some of the best chip damage, because Persecution Complex, which helps her start to ramp up. 13 effective Strength is nothing to scoff at especially with curved shot, which in native BE, gives her a leg up. Early-midgame Bernadetta is one of the best player-phase units due to Vengeance, and because she gets that at around C or so, it's a leg up over the Swift Strikes cavs. She also gets peg access. Which helps a lot. Part Two Bernadetta doesn't have the massive player-phase advantage, but she's still solid, and she's contributed more in early game than units like Lorenz. Who would be high tier on the priorities to recruit tier list and low tier on the priorities to actually use.
Can we get a complete fortress knight tier list? Been thinking about doing a run where every unit I recruit becomes a fortress knight and would like to a tier list for luls. Probably won't use the tier lists judgement to pick my units though to keep it more interesting.
I used Linhardt as a Fort Knight because he has the highest HP+ DEF + RES growth in the game which theoretically makes him the tankiest . He can use the bolt axe/ levin sword to make use of his higher magic stat, and all the defence growth from his armor classes patch up his less high defence.
@@RestorerForer Omg that's hilarious. I also didn't know the electric weapons scaled off of magic but that does make snacks... I'm definitely gonna try him out, thanks for the scheme
Good ones would obviously be Balthus, Raphael and Dedue. Maybe Dimitri too so it would be easiest on Blue Lions, although Edelgard as Emperor would be cool as like a “Leader of the fortress knights”. Problem is, nobody can use magic as Fort Knight. Units with high magic therefore have to use the magic weapons. Linhardt or Flayn might be important for high Resistance, as mages will be a huge problem.
I’m at 270 hours on 3H and i finished all the routes. Not so into the game as for the other FE games. But to me Jeritza is on a level of brokenness that makes Sigurd and Seth pale in comparison. I actually don’t know if he’s capable of finishing the game by himself, but an Hypotethical Lifetaker Jeritza build allows him to massacre the whole game. Besides the counter skill, the Genius skill allows him to grow on whatever spectrum you prefer. There’s only one thing that differentiates Jeritza from the others: I see Jeritza as a tool devs gave to the player to finish the game to those who went into Crimson Flower completely unprepared. In my run I had a terrible Byleth, an even worse Edelgard (playing blind and without using crests) and Petra, Hanneman and Jeritza saved my game.
I'm finally playing Three Houses for the first time. I chose Golden Deer and recruited everyone. I used Ashe in my main team, and took him down the Wyvern Rider, Wyvern Lord class, and he did pretty good. Got a lot of strength growths, and he gets a lot of crits with axes.
I kinda don't understand why Hapi is in S+ tier (Still haven't finished the video), when i Used her, she barely got like 2/3 stats every level up, and she may have a lot of magic and res, but she NEVER doubled in my playtrought, and she is ultra squishy. Basically a worse Lysithia
Honestly I don't you should include availability it just kinda seems like nonsense filler to add. Like it doesnt add to how unit is as a unit in combat, and removing it just puts everyone on nearly equal footing My change I think Dimitri is S+ Battalion Wrath Vantage, Highest Str growth, quite bulky, good crit rate. Dimitri hardly has flaws. His stats are just too great. Felix- S. I think Felix is the best physical unit that isn't a lord. His growths in bows, and brawling is just amazing, and gauntlets coupled with his crest just make him so great in a typical double gauntlet Felix attack has like 40% chance for crest proc. Also Felix is super strong and fairly fast. Gauntlets are a great Monster killer. Cyril B-I don't see how you can but Cyril in A- for Vengeance and not Bernie. Cyril's stats are just too bad to be on par with literally anyone on A-, even with Point Blank Volley. I would put him in B. Bernie- A. Honestly, you are purely underestimating Vengeance. It literally is a boss killer, and can practically one shot anything. If you have knowledge about the maps to avoid ambush reinforcements, it literally cleans maps. Also her personal is super great early game, for dealing the extra damage needed. Mercie- A. Her healing abiity is just too great, coupled with her pretty great Mag growth. Physic, Heal, and Fortify, are all just too great. And her personal although she she shouldnt be taking damage, she may get hit by something, just lets her tank, because she's supposed to be healing anyway, so there's no need to waste turns on using vulnerary. Balthus-A-. He's just on the slow side. His personal is good, but not that good. Manuela- B. She has literally nothing going for except Warp, and maybe Bolting support. Her mag is so low, her Warp won't be going far. Sylvain- A+ Swift Strikes and his str, is great additionally with his Swift Strikes, but just not better than Lords though Shamir- A. She's just really weak, at least in my experience. Anna- D. She's significantly worse than Ashe and Caspar because no supports. Claude/Edelgard- S. I just think recruitment is a silly thing to keep in mind. Gatekeeper- SS. Do not put him on Equal footing as everyone else.
Flayn in A- is a crime. She's is a free recruit pretty early in the game and has amazing support spells. In my opinion she's better than Mercedes or Marriane as healer/support. Also Lysithea is miles ahead of Hapi. Don't get me wrong I love both, but Lysithea's Mastermind plus her growths and spell list makes her such an easy OKing nuke.
I got Berni wrong. Sorry friends.
She should have been in the bottom of C tier!
It could be cool to see a collab with Rengor where you look over his tier list. I think it could be interesting to hear the discussion that would come from some of the picks (ex. Bernie and Shamir being top 5)
@@AdamWithFED You could literally stack a Bowfaire as a Bow Knight along with her personal, Stack her Bowrange +2(as a Bow Knight) with another +1, Pass for more maneuverability as her budding talent, and get her Riding Effect Null to have her delete bonus damage to cover for her decent to bad growths.
just my opinion and build though
1 hp Bernie with Vengeance + Persecution complex can one shot everything. It kinda risky however... in my opinion A or A+ tier
I honestly believe hubert should have gotten warp, seeing as how often he teleports in and put himself and others, just saying
Definitely would fit his habit of retreating everytime he's defeated lol
Or maybe even rescue
Yeah, but his weakness in Faith would need to either be neutral or a budding talent of some sort.
Mabey he could have had like rewarp that would be intrrsting
@@enduringidealist better yet, keep the weakness in faith and put warp at a really low rank so he can have it really if you work at it
Its crazy that 3h came out in 2019. I still think that it came out last July lol
God same
covid 19 shit
I have to say something about considering availability: it makes sense to consider that a character that is available right from the start of the game should get a higher rating than one you unlock in the middle of the run (because you get to develop the unit more, because often a unit that comes in late doesn't have a place in your roster etc...)
HOWEVER
it makes no sense to me to reduce the rating of a unit if this unit is only available on one or two routes but is still available right from the start of the game. The fact you don't get to play with dimitri in 3 routes doesn't change the fact that on the one route you get to play with him he is the strongest unit in the game. This rating does not reflect what happens actually when you get the unit. As far as i'm concerned the four different routes are like four different games (your golden deer new save playthrough is not gonna be affected in any way shape or form by the three other routes) and every lord has a 100% availability (or close to 100% if you consider chapter 6).
I feel like Dorothea should get on A tier at least as she is the one character in the game that has the best kit for being a dancer. There are other characters who can utilise dancer well and even for some do funky stuff with sword avoid +20 , but dorothea is the only character who can utilise 100% of this class power. She have a boon in swords and gets hexblade, physics, long range support with meteor and even some good magic damage for when you need to do some.
There are a lot of things i disagree with this tier list (what is balthus doing above felix??? felix is a much stronger brawler than him; how is petra below hilda? i agree on maddening she doesn't have the strength to destroy everything but she has the speed to double everything that isn't a swordmaster or a peg knight and hilda is just a vanilla character. she has good stats and nothing else; shammir in A+? she's good but she doesn't have anything special)
also Hapi in S+ but lysthea in A+ only? If you think about it Lysithea is the equivalent of a Lord in terms of effectiveness. Whatever she attacks will die instantly, just like edelgard, claude and dimitri. Yes hapi is a stronger support (and a character that i love so much that i play her in every game) but anything she has over lysithea in terms of utility (namely physics and banshee), she loses in terms of raw damage. Most of the time she is only able to ORKO fortress knights, when lysithea is just a delete button, and with how player-phase centric this game is, being able to kill anything in one hit is just too good
@@shiniselune399 eh, on maddening Lysithea's lack of stats hurt her in my opinion. Her tomes are so heavy that she gets doubled by anything that isn't an armor knight, her low luck hampers her hit rate which is further complicated by the relatively low hit of dark magic, her defenses are so awful that she dies to magic hits (for reference, pretty much every other mage in the game can take at least one hit from a Maddening mage), and her low charm undermines her authority boon because she's not going to have a good hit rate with them, and any AIs with battalions are going to have a field day because they will have very high gambit hit rates against her.
@@conorb.1901 The thing is that Hapi is slower than lysithea, has a similar hit rate at the start of the game and then it gets lower (mages hit with half their dex+half their luck, and lysithea has an insane dex growth rate).
I'm with you on the awful defense but mages can only kill her in two hits which is a non issue with a gard adjutant (and the fact she can ORKO them, and the fact you should just not expose her in the first place)
Low Charm doesn't matter at all. The AI will use their gambit on targets they would struggle to hit or be effective against with regular attacks, which is not lysithea's case, and whenever you use a gambit offensively you should always gambit boost which pretty much eliminate the need for a good charm growth for just about any character in the game that isn't a dodge tank. Unless you want to play melee lysithea on a fresh save but then you just like pain x)
PS: i would like to precise that my argument was not that lysithea should be higher on the list but rather that hapi should be much lower.
PPS: her authority boon allow her to get the A rank bataillon faster, who funnily enough give a +10 to charm.
@@shiniselune399 you did miss one thing. Hapi is completely free to recruit if you have the dlc, and can do basically everything Lysithea can. Lys isn't even that much faster, she has a high speed growth but the weight of her tomes and awful strength means that her AS tanks for equipping literally anything that has more than 0 weight.
Personally, I don't like Lysithea all that much. She's the least flexible unit in a game full of very flexible units. Her stats are so minmaxed that she's basically pigeonholed into being only mage classes, and due to not being male has a difficult time getting access to a faire in dark magic. She legitimately has the lowest total growth rates in the entire game if you're counting Aptitude as part of Cyril's growths (which you should since he can't unequip it).
Wait...people use Linhardt for offensive spells? When he BEGS you to not make him do exactly that?
Excalibur doe. He still has a good list with spells that won’t be missing any time soon
Yep and I did kill death knight first encounter with Linhardt. Lol
My Lindhart is a warmaster
Hilda begs you to keep her on the sidelines, but you don’t actually do that with her do you?
He can chip a bit when needed but yeah is mostly better as utility healer support.
Felix can nearly solo the whole game on maddening, as soon as he gets rolling (with investment, around chapter 4-5). Literally using just him, and minimal use of Byleth and whichever lord (level them by adjutant to him on free weekends) is plenty enough to beat the game, and honestly make it easier. His stat growths are right around lord level, has a great shield to help his survivability, gauntlet boon (which gives healing focus quickly so you don't need a healer), and if invested in seriously can one-round bosses with quad fists (assuming last HP bar on multi-bar bosses). I'd argue he's at least A+, probably top of A+. When he's good enough at combat that utility barely matters for the rest of the game, and can literally be ignored, that's something special. Almost a 4th lord in my book.
👏
"(with investment)"
@@gligurr Yes. He needs some early levels with those growths and getting to B rank in fist to really start dominating. Similar things are true of the lords (at least on maddening). But all of them can really separate from the pack pretty quickly and dominate. And he seems to be just behind them in my experience.
"He doesn't need healers because of Healing Focus" and "He can one-round even bosses by quadding them" are mutually exclusive uses of his player phase. Fact of the matter is there has never *been* a Fire Emblem game where utility is more diverse or important than in Three Houses, and the only utility Felix offers is to Ingrid and Sylvain--both excellent units in their own ways, mind you, so I could definitely see an argument for swapping his place with Leonie's.
its almost like every character is good (with investment)
I’m with you on Shamir. Through my gameplay, Shamir has been much more crucial for me than Catherine
I slept on Shamir in all of my early playthroughs and I’ve started using her more. Out of the canon archers she has the best strength growth reliably increasing strength on most level ups and I love her personal ability she’s definitely more useful to me than Catherine. Catherine is especially redundant to me as I basically exclusively play Azure Moon so I always use Felix instead of her.
@@pearsemolloy9656 Catherine is still fantastic though and Felix is better as a war master than any sword based class since it makes him tankier and lets him always double with his crest and great strength and it’s easier to quad with gauntlets than double with swords because of their lower weight. Catherine starts stronger than Felix and stays useful throughout the game and can transition into a flying class late for more utility and movement or assassin for better damage and she can double a good few enemies with darting blow even late game. They serve different purposes overall
Preach that louder tho. Shes the only character in the game that i hadnt heard of before playing it so then when she showed up and joined i was blown away. Shes def my fave bow knight and always on the squad
Shamir for me is op, she one shots pretty much every character
Make both of them as fliers as quick as possible :p
Come on, you know I’m superior to Edelguard!
Dream on! Learn to spell the name of your rival correctly for starters.
Edgelord
Breadelgard
Ingrid for me is so slept on. Falcon Knight Ingrid is a massive dodge tank, and carries hard when you need to draw enemy attackers. Yeah, her damage output isn't huge, but pair her with crit weapons and she goes a long way, still easily being able to get 2 attacks with her AS. She's an absolute weapon in my opinion.
If you have the time to make Ingrid a paladin over keeping her as a Pegasus knight, her strength isnt a huge problem. Still not great but its definitely better
I think she’s great, but that’s only because I love falcon knights.
Ingrid is S tier for me based on my playthroughs. As flyer.
Sylvain is also S as a dark knight.
Those 2 have carried me through multiple playthroughs so far im just upset that they don't end up together in my epilogue.
Honestly, Ingrid was what saved me from those Boltings and Meteors cause even if they hit they don't do much cause of her insane resistance. She even gets 0 Hit Rate with Bohr.
Seteth's Crest has 50% proc rate, which means Swift Strikes has 75% chance to nullify enemy counter attack.
That’s true but when I’m using swift strikes with him the enemy I’m using it on is 99.9% of the time dead and that’s why I’m using swift strikes
I’m glad Seteth is being recognized for how great of a unit he is
He's the best school counsellor and also the church's singular braincell and sole reason why it hasn't spontaneously combusted --until Edelgard arrives.
@@n00bplayer72 he totally could’ve been Archbishop. Also would’ve been interesting if he and Flayn join you in CF after sparing them to try to talk some sense into Rhea. I think that would make sense, personally
Any unit with swift strikes is great esspecially in maddeninh
@@rhettmitchell ehhh, wouldn’t fit with the character of CF’s lord to let them join
Agree. I consider him the church route Lord, so he should be in a tier with the other lords. The 1 piece I would say is a major flaw for him that I could see people arguing for him being at worst A+ tier is just that you don't get him until after the timeskip.
Petra was a crit machine for me!
Towards the end of the game she steadily had anywhere from 40-80% chance to crit (depending on if I gave her a crit weapon or not)
Having Anna with Ashe and Caspar is really unfortunate, since she's squarely F-tier. No supports also means no combat/adjacency bonuses/linked attacks. Anna's the unit you field when a Classic mode run goes horribly wrong and you literally don't have any other unit left alive to fill a roster slot with.
anna’s only niche is joining with a free 5000 gold
@@mlabs6005 that and her paralogue all those bullions is the only reason I recruit her
I really like Caspar. If we're ignoring recruitment requirements, I'd take him over Hilda any time.
@@conorb.1901 Oh my
@@conorb.1901 okay slow down there. Caspar is nowhere near the level of miss Killda. Although their supports are really cute and one of my favorite ships
"bernadetta's offensive capabilities arent that great"
bro is this a 2021 tier list or 2019 I can't tell
Vengeance is not taken seriously enough unfortunately
vengeance is so good for killing the death knight in earlier chapters lol
@@lioprio1984 you would think out would be taken more seriously when you can one shot Nemesis without taking out the Elites. They're even nice enough to provide damaging terrain.
Question is hapi that amazing?
"Her offensive capabilities aren't that great" *cut to bernie one shotting nemesis with all the elites up*
I was literally refreshing my recommended vids hoping to find fe content to listen to while I play 3H for the millionth time lmao
Perfect timing, excited to hear your opinions!
Holy shit the amount of Felix disrespect
He got done dirty.
I'm someone that holds out that he and Leonie are much more close than most people give Leonie credit for, but putting him below Ferdinand is gag-worthy.
He's legitimately better than Edelgarde for the 90% of the game where she doesn't have Raging Storm.
@@aprinnyonbreak1290 I have only played CF in Maddening mode so far and haven't used Felix. Edelgard is pretty strong even without RS. What about Felix makes him better? Probably doing SS next so I need a carry unit to replace her and am considering Felix or Catherine
@@jefff6007
So, at the start of the game, when you have no/limited battalions, his innate ability is just a no-strings attatched, beefy boost to his offenses. Combine that with a Freldarius proc, which is common (I like the description that it "rarely reduces Felix's attack by 5"), Felix is hitting for 10 extra damage on hit. 10. On top of the normal damage he is dealing, which is already very high. When some of your units are doing like, 6 total. If you hit the jackpot and get 4 Freldarius procs while quadrupaling with fists or a brave weapon, that is 40 bonus damage per round, but even without that kind of luck, Felix is still going to be dealing more bonus damage than a lot of characters are dealing total for a good while. Felix onerounding enemies in the chapters where it takes 3 or 4 other units to bring down each enemy isn't even unheard of or even rare, and he can generally accomplish objectives with minimal support. WITH support, he just cuts through otherwise stupid chapters with minimal effort, and comes close to making the rest of the game a cakewalk.
His bases are some of the best in the game, on par with the lord units, and his growths are good to match. Despite being "squishy" as far as good units are concerned, he is still durable enough to pretty reliably face enemies, and gets up to reliably facing 3HKOs from average enemies, which is usually the magic number for durability anyways.
As the game progresses, his combination of speed and strength make him one of the characters most likely to double in the game, and let him do so even with Axes if he needs to. He'll be offsetting weight much faster than other fast units like Petra, and so can even reach decicions about equipping shields or heavier weapons as needed early as well.
He has the hallmark of a great stat unit, being that he is a fantastic recipient of statboosters, but doesn't need them if another unit wants them more.
His boons give him a direct line to the two best classes in the game for a character like him, Wyvern for utility and War Master for balls out killing potential. War Master Felix can usually shred any late game boss by himself, and bring down entire bars from powerful monsters, while Wyvern Felix can reliably one round nearly any basic enemy with no support, and is great for controlling area on the map. He also has easy access to other great classes along the way, either for skills (like Brigand or Archer), immediate use (like Grappler or Swordmaster) or purely for assessment bonuses (Armor Knight, mostly).
His innate ability does fall off a bit as the game progresses, but is never useless; Felix is unlikely to get super great battalions anyways, and having characters that don't need them is great from an overall team building perspective. He also makes fantastic use of low health battalions and the abilities that go with them, as he is compensated when the battalion finally breaks.
I hold out that late game Leonie is a bit better, due to the massive area she controls in Bow Knight, and the cheeky kills she can snag, but Felix' early game domination is essentially unparalleled, and make him a unit that is broken at literally every stage of the game. There's no investment period, no falloff, no midgame dip, I haven't ever even seen a Felix get statscrewed, he is just consistently one of the best units you can deploy on every map. He can't do everything every map, of course, but he has every advantage and reason to be a core unit on a team, down to requiring very little specific investment to do it.
Icing on the cake, his cross house supports are mostly with very good units, (plus, iirc, he has a "strong" support with Sylvain, which are good to have, and Sylvain is easy to recruit anyways) and ones that usually have very wide attack ranges, meaning getting link attacks and support boosts is fairly easy, regardless of which house you recruit him into.
@@aprinnyonbreak1290 ok thanks
@@aprinnyonbreak1290 Very good and underrated analysis of Felix, never thought of using him at a wyvern rider but it actually makes sense! Where's YOUR analysis video my good sir?? 🤭🤭🤭
I'd put ignatz a little higher because that base +20 CRUSHES IN early maddening
Bernie and ignatz is too low tbh, bernie personal skill is god send to me, and add vengace on the top of it
@@dpseven9806 Bernadetta can get absolutely silly with the vengeance damage. I one shot Nemesis because he was nice enough to provide damaging terrain on his map.
Ignatz is useful because he can rally speed in Chapter 2, provide strong chip with break shot, and even attack with steel weapons without bad hit rate. In the endgame, Hunter's Volley can be used by him at long range vs most enemies and very accurately against dodgey fliers that he will kill with effective damage. He's not broken, but he's slept on by a lot of people.
GUYS. Also Ignatz gets freakin' Battalion Vantage. If you turn BIGNATZ into a War Master, he becomes CRITNATZ. With his high Luck and Dex growths along with all the sources of stacking Crit, Ignatz can realistically get 100% against common enemies on Maddening. As a matter of fact, if you also happen to dump stat boosters on him, he can even attain 100% against The Immaculate One, which is the enemy in the game with the highest Crit Avo. CRITNATZ has this 100% on both phases, by the way. So he can run the same Battalion Vantage set as Dimitri without needing (Battalion) Wrath, while also being able to 100% Crit and 100% Hit stuff on Player Phase.
I still can’t believe he trashes Bernie and puts her into B tier and then instantly puts Dorothea into the tier above
Like bruh Bernadetta is much more diverse than worse Constance/Marianne
You had me all messed up with Felix's placement until you correctly placed Gatekeeper in S+
Felix is definitely one of the best units in the entire game imo, on my maddening he was an absolute Godsend with Sylvain. Good list though, I like some of the hot takes
I would like to see a tier list that only takes into account their abilities, without factoring in availability.
hell yeah, a list that finally stops sleeping on the ashen wolves
Hero balthus is INSANE with the Chalice of Beginnings. Wrath / defiant crit / axe prowess 5 / hit+20 / defiant strength. When he hits 25% hp, he gets +100 crit on defense, +50 on offense, and like 16 extra strength. And if he's crit stacking and getting 100% crit chance, that's 48 extra damage on basically everything. He's comically strong.
But as a price it heavily sleeps on Bernadetta and has dumb placement like the lords being in S and not S+
@@ferintown6628 yeah I wish he didn’t base the list so much on availability because this list putting Sylvain a tier above the lords mostly because of his availability is dumb.
@@pearsemolloy9656 while i agree, sylvain is one of the best students. he gets his relic very fast and is extremely good mounted.
The one route problem shouldn't be a knock against a unit. That one unit having significantly less availability when choosing that route should be an issue. I do count both Black Eagles and Silver Snow as part of the same house, so all the units that get split up, mainly Edelgard, Hubert, Catherine, Cyril, and Hilda all get knocked down due to their limited availability, Hubert and Edelgard lose *so* much in their routes because of this change. So much availibility.
"Edelgard is the second most impressive lord? Maybe the third."
She's easily the best unit in the game, FED, in what way are Dimitri and Claude better than her? Abuse her armor rank properly and she's one of the fastest, strongest, tankiest units in White Clouds.
"Bernadetta's offensive capabilities aren't that great."
This isn't August of 2019 anymore, FED...
"Petra doesn't have a whole lot going for her."
She's one of the earliest units in the game to stop getting doubled, making her deceptively tanky. She's the ONLY unit in the game who has an axe boon, a flying boon, and Battatlion Wrath. You treat her as a Dimitri who dodges incoming attacks instead of hitting first, which allows her to operate in range of siege weapons and monsters.
"She struggles to deal meaningful damage on maddening mode."
This myth again. Petra's base strength of 9 is equal to other strong units like Sylvain or Leonie, and her growth of 40% is only 5-10% lower than average depending on who you're looking at, meaning she'll only run a deficit of 2 to 4 strength by endgame, which is nothing.
>Rates Edelgard below Byleth because of availability
>Rates Jeritza over every non-Edelgard Eagle
Good of you to be consistent.
"Dedue has an availability issue..."
But Jeritza doesn't, gotcha.
"Annette's only saved because of her rallies."
You're seriously underrating the fact that her damage is good even without Lysithea-level magic and the fact that her Authority Boon means she can reach A rank battalions very quickly.
Ingrid over Bernie and Dedue, what the fuck. You want a unit whose "offensive capabilities aren't that great," you look at Ingrid.
You're sleeping on the fact that Leonie has the highest mix of speed and durability in the game. She's too tanky for how fast she is. Also you place her so far below Sylvain? They're very similar units (Sylvain does NOT have exclusive claim on the Lance of Ruin) and Leonie's ALSO very easy for a female Byleth to recruit.
You take availability so firmly into account yet your rank Seteth, a unit who misses half the game, so high?
If Sylvain is S+ then so is Balthus...
You mention Yuri's high speed and say how he's "not gonna get doubled a lot", which you didn't mention with Petra, DESPITE PETRA BEING FASTER. Higher base speed and pegasus knight access!
I think you're overrating Hapi's access to physic and warp, she's Faith neutral. Linhardt is a borderline free recruit, you can just mission assist him until he joins, he has Physic at any time as an MA.
So, I rate this a very poor tier list. You're inconsistent, you rate units based on what you feel they can do instead of what they can actually do, and you're just disregarding things like Vengeance users for no real reason.
Ok have you tried battalion vantage/wrath dimitri. It’s so busted it’s disgusting. Disregarding that him and Edelgard are pretty much neck-and-neck as far as combat goes, but as long as that’s in the game there’s no question that he’s the strongest of the lords. It takes very little effort to get him to that point, too.
@@brickwallace99 Thing is, Edelgard and Dimitri are NOT neck and neck as far as combat goes. Dimitri's a male character of middling speed and relatively solid bulk. That never really changes throughout the entire game, his only notable selling point is his high strength, which Edelgard has more of at base and he only manages to catch up to her at level 20, only finally passing her by 1 point at endgame.
The real trick is Edelgard has an armor boon and base D armor. Put her in Authority/Armor goals at the start of the game, and have her attend Seteth's seminar when you're forced in chapter 2 (it's by far the best seminar, multiple users benefit strongly from the authority or lances boost) she'll reach C authority by chapter 3, getting her Empire Knights for the very strong Blaze Gambit.
If you put her on Weeding (Ferdinand, Sylvain, Balthus, and Caspar also benefit from Weeding) for a while, she'll reach C armor by chapter 4, unlock Weight-3, which artificially gives her a speed boost of 3. At 15 strength, which she'll get on average by that time, she's mitigating a very high 6 weight, which along with her solid base 8 speed (1 higher than Dimitri's) making her deceptively fast.
And this is all without giving her ANY tutoring, by the way, just goal exp and group tasking.
Around that time, you can begin tutoring her in lances and flying (start switching her to these goals as she reaches C authority and armor), which can allow her to certify for Pegasus Knight by around chapter 6, which comes with a huge speed boost. She only needs D flying and D+ lances to achieve this, very easy even with both being neutral. The lances training she got from Seteth's seminar earlier on helps here.
At that same time, Edelgard can certify for Armor Knight to bump her base speed up to a minimum of 12 (you don't actually make her class into Armor Knight, you just take the cert). She has base D armor so she only needs D+ axes (which she'll likely reach just through combat, and she needs this anyways for Brigand).
At some point, train her to D+ bows so she can master Archer for Hit+20.
Her flying training to get into Pegasus Knight comes in handy for Wyvern Rider, she only needs C axes and C flying for this.
The C armor she train in to reach weight-3 coupled with B axes will let her certify for Fortress Knight at level 20, boosting her base defense to a minimum of 17 (same principle with armored knight cert).
The D+ lances she trained in to reach Pegasus Knight later comes in handy for certifying for Wyvern Lord.
It just CANNOT be understated how elegantly Edelgard fits into Pegasus Knight>Brigand>Wyvern Rider>Wyvern Lord class path while also abusing her armor ranks to pick up Weight-3 and 12 and later 17 base defense.
She doesn't even need to grind for any of this, it's not like with Ferdinand where you're tutoring him all throughout White Clouds to hit A lances or Bernadetta for the first 4 chapters to hit C+ lances.
Through just some basic understanding of how to abuse certifying and class mastering, Edelgard easily becomes your strongest, fastest, tankiest unit in White Clouds. Dimitri can't do ANY OF THIS besides picking up a C battalion early on. He has base E armor, he has an axe bane, he's male, he doesn't have an armor boon. He depends on his high growths and his wrathvantage setup.
@@DoTtA1123 Leonie's the best non-Lord, non-Byleth physical unit in the game, so yeah, Petra's not as good as Leonie. Sylvain's a little more arguable, depends on whether he's in house or out. Out of house Sylvain is incredibly good, yeah.
Well I mean Yuri does have the highest speed growth in the game, so having him in sword classes can have him even higher than Petra like you said. But he does also miss out on darting blow though
Also yes I agree on Leonie. Great dex, speed, defense, and strength as an ARCHER? That’s unheard of among bow users and puts her alongside or even better than Claude in some cases
I think people are sleeping on Caspar. In my maddening mode playthroughs he always gets good strength and makes an amazing war master. I feel like he is always very balanced for stats, no super impressive stat, but not an obviously weak stat. Also he learns bombard which is a great combat art for gauntlets
Honestly would've put bernie higher tbh. Her utility is great even when she can't one shot vengeance kill if you give her magic, heck even without magic encloser basically kills an enemy for a turn which is amazing on maddening. I tried making her a dark flier in my latest playthrough and she's low-key one of my most useful supports.
I find that in NG+, with the DLC, Ingrid is wildly good (always my best or 2nd best unit). Send her down: myrmidon, pegasus, trickster to dark flier line and she is invulnerable. Transmute is super easy to proc for someone with her speed (plop her in some bushes anywhere near a mage and she'll dodge everything but the mage), and with the resistance growth of dark flier, added to her already great resistance, she'll proc it while taking, like, 5 damage. Then, on player phase massacre whoever with basically guaranteed crits with her Wo Dao+, fly out of harm's way and rinse and repeat. In my current playthrough she has: Darting Blow, Duelist Blow, Sword Crit + 10, Alert Stance +, and Sword Prowess 5. If she gets high enough in Swords you can swap out Duelist Blow for Swordfaire for an even more guaranteed delete. And as a Dark Flier you get access to her solid spell list, especially an extra physic on turns where you won't need Alert Stance+ to dodge enemy attacks. So, great crowd control on enemy phase utility usage, and a great player phase, provided you do very minimal work to set it up. Not to mention Hexblade + Frozen Lance are no joke on someone with high crit capability (although, it'll take a bit of work to get to A in lances if you're going down the Dark Flier line). Yeah, if you take her down a traditional line, she's a little squishy in maddening, but she was born for the DLC
This tier list takes ease of recruitment into account. Also, this is all just my opinion. Feel free to disagree with anything I say. But keep it civil please. Thanks for watching!
Leonie is absolutely one of the best bow users and has great stats in places other bow users never do. She’s only sometimes outdone by Claude
wait leonie is a bow user? i always used her with a lance on horseback and shes been average
@@mecactusnow4782 She's excels as a bow knight imo.
well i understand why shes been useless for me so far and im on chapter 21
Sylvain, Ferdinand and Leonie have extremely similar growths, stats and play styles but Leonie is the only one without swift strikes. I had a black eagles play through and insta recruited sylvain with female byleth and it was hard to find a difference between them. Leonie still is amazing without swift strikes with her amazing bow utility but 3h is a game where with enough investment any unit is good no matter the difficulty
Only Claude and Bernadetta get encloser and it feels essential for dealing with falcon knights on CF and the final map on SS.
Kinda sucks then considering claude cant help you on those routes?
Good eye. I’m about to do the Silver Snow route and I have Bernie on me, so I’ll take that to good use
Haven't made it all the way through the video, but Dedue was my strongest character in my Blue Lions run. He never took physical damage, and had like a 70% crit rate with gauntlets. He has a crippling weakness to magic damage, but that can be managed. Except he becomes useless with the final level.
He was a perfect combo with Death Knight Sylvain who had more range and could take all the magic damage.
Ingrid was my third tank that dodged all other damage that the other two couldn't take.
This was by far my favorite combo in my ~500 hours so far.
replaying the game and haven't played since launch, just wrapped up my first maddening ng+ and I could not find him to be great in part 2 bc of him coming in a few chapters later, he's still good for taking a couple phys hits but I feel armoured units were a joke (I had lysethia w thyrsus, byleth as enlightened one, felix with thoron and dorothea as my dancer) and the only ppl I found him really good against was war masters... byleth, dimitri and sylvain were more than enough damage and the latter two benefitted from being cavalry. idk if I was just using him wrong but not as useful as i thought he'd be
Ashe and Bernadetta were 2 of the 4 units that carried my Blue Lions maddening run, Ashe especially. They were basically delete buttons when Hunter’s Volley or vengeance were used 🤣
Ashe is god tier
I feel like Ashe is really underrated. I've used him in many runs and he's always been a reliable crit machine. Same goes for Cyril. They're one shotting a LOT.
Shamir did the job better but sniper is a good class in this game lol. If you are struggling in the early game, just make everyone a bow user 😂
My only character in my blue lions maddening run was literally dimitri (yeah, I gave him a bow because I was bored), I suffered a lot but understood that full magic Felix deletes everyone and tank Sylvain is his best friend in every situation
Lysithea and Hapi should both be S tier, along with Sylvain.
Lysithea can be turned into BULKY FRONTLINE LYSITHEA with low early investment, and she becomes a stat ball that is able to one-round most enemies on Player Phase, as well as being able to deal with some enemy types on Enemy Phase. But I guess it's fine if you didn't know this yet... It's my fault for delaying my guide on how to unlock the powers of BULKY FRONTLINE mages.
Also, Bernadetta should be at A+ or maybe S, ranking higher than Shamir. Bernadetta has the best bow kit in the game. Encloser is an amazing combat art, along with Vengeance. Sniper or Bow Knight Bernadetta provide lots of utility. Also, during the late game you get lots of chances to farm Reason WExp on anyone by simply certifying them as a Monk (Rank D in Reason) and set them as an adjutant to a dodge tank on an auxiliary battle. So, it is perfectly feasible to make Bernadetta master the Valkyrie class without New Game+ on Maddening. With Uncanny Blow, Hit+20, and a +30 Hit battalion (like Edmund Troops or Essar Research Group), Bernadetta can reliably hit Deadeye from 5 spaces away, since she can attain over 220 Hit on initiation.
Marianne on A- is too low. She should be A or A+. She has good offensive stats, and she is a very flexible unit. For example, Dark Flier Marianne can do safe hit and runs and also heal from a distance, depending on what you need on a given turn. You just need to give her a Healing Staff and the Caduceus on her inventory, and equip the right staff before taking an action. A hard hitting magical girl who can use Thoron, Physic, Silence from any space on the map and then Canto away into safety is AMAZING. Not to mention that she can also become BULKY FRONTLINE MARIANNE with relatively low early one-time investment.
A lot of people sleep on the fact that Marianne is the caster with the best access to darting blow.
@@paladinslash4721 RIGHT! I forgot to mention easy access to Darting Blow. Dark Flier Marianne can easily get Darting Blow while working on Marianne's budding talent. By the time Frozen Lance is unlocked, Marianne is already D+ in Lances, so she can take the Pegasus Knight exam. Also, with Dark Flier growths and Darting Blow, Marianne is quite fast. And if you choose to unlock the powers of BULKY FRONTLINE MARIANNE, which gives her access to Weight-5, Marianne can also double opponents on Player Phase, even using a heavier spell like Thoron or Fimbulvetr.
Also, Marianne techincally has easy access to Uncanny Blow too, because of her Riding boon, Uncanny Blow is amazing for easily connecting gambits, and Marianne also has a high Charm growth.
So yeah, Marianne is a super flexible unit that is easy to build.
Also Dedue has a great kit and is a versatile unit despite his availability, he’s good with brawling to get healing focus witch is in my opinion one the best combat arts out there and also the underrated one two punch which is basically quick repose the combat art and not to mention how he would also make a good fortress knight and how helpful those are in maddening when just about anything can kill anyone if your not prepared.
In my current GD maddening run Marianne can just tank all magic by herself and dishes out damage on par with Lysithea. I'll even say that Marianne is one of the best users of the Transfusion skill
In your other video, I know you mentioned making Lysithea an Armor Knight and grinding for Fortress Knight for an aux battle but what else do I need to do to get her to a Bully Frontline Mage? Planning out my GD Maddening NG run and I liked your previous videos!
Find it a little weird that you place Lorenz above Annette who shares the distinction of a magic combat art + recover on top of her rallies and fun Wyvern shenanigans. I also think that Bernadetta should at least be placed with Petra and Ingrid. She has a much better player phase than both, but admittedly has a really bad enemy phase. Lastly, just think you overrated Hilda. She is a pretty good combat unit but the lack of a broken combat art really holds her back imo.
I think Annette's rally utility alone completely blows anything Lorenz might accomplish out of the water, and anything she does on top of that is just gravy.
Casper was more or less useless in my playthrough untill he reached gauntlets rank S. Equiped with killer knuckkes+ he one shotted everyone on the last three chapters. Absolutely amazing against big health characters like monsters. (He still a squishy boy tho)
You overate Hapi far too much. She learns Warp at A rank with an E rank base and no boon in it at all. It takes forever to obtain it and have the same Warp range as Linhardt, but at least he learns it faster with his higher base rank and boon effect. Physic and her two dark spells you mentioned are nice, but she isn’t more useful than Lysithea for example.
Dedue learns One-Two punch at C+ brawling. With it, he 1-rounds almost every enemy in Part 1 with his high strength. Seriously, try using it on him, it’s the most underrated combat art in the game. I find it funny how almost everyone seems to dock points for his “availability” when he misses 4 chapters total in the entire game. Catherine + Shamir at a minimum miss 6 chapters (1,2,3,4,7, and 10) Jeritza is around for 6 chapters and that’s it. Seteth is around for 1 half of the game, nobody seems to ever mention this.
Hapi will start with D rank Faith if you recruit in chapter 3.
Physic alone makes Hapi a better healer than Lysithea. Heck, I'd still recruit Hapi over Lys any day of the week.
availability is important, except when it isnt for some reason.
@@conorb.1901 every unit in the game is a better healer than lysithea.
@@Choops6969 availability is important but only when i'm consciously aware you are not available.
Pretty sure I've watched all your tier lists like 3 or 4 times. They're just so fun to listen to. Sometimes I just throw them on while grinding out paralogues or auxiliary battles. Keep it up!
I’m crying because Ashe is in the bottom. He get extra point just by being best boy.
He was my MVP in my GD (first) run. Just slaughtered everyone on the battle field
Man I hate when my favorite characters are considered trash. Caspar buddy I'm sorry.
S rank guard adjutant!
@@shiniselune399 true but still it's bot the same as actually using him yknow?
I get he’s kinda weak but personally I would at least put him a tier above Anna and Ashe
@@garbageman9999 yes absolutely
He’s such an adorable character too, how can you not love the himbo 🥺 on a real note, while not being the only one, he’s an easy war master and he doesn’t often miss those punches with his personal
I feel like Annette and Bernadetta are too low but otherwise really good.
People really undervalue Annette’s damage. Everyone keeps saying she only does chip damage when she’s one shotting things left and right for me lol.
Bernie is way too low. I’ve never liked anything about Bernie until I played Black Eagles. With Death Blow and under 100% HP she literally destroys the entire game.
Annette is kinda debatable, but not really at the same time? She has the same glass cannon issues every other mage in 3H has. But she has a useful axe proficiency for getting into Wyvern Lord makes her be a solid hybrid of canto support with a side of inaccurate magic damage nuking. It's solid magic damage nuking, except you know. Lysithea exists. The Lysithea that you should be pumping all your magic boosters into to give you as much warp range as possible. The Lysithea who snowballs more easily in the early-midgame due to earlier fiendish blow. The Lysithea who gets injections of free uncontested exp every time she warps someone. It's kinda a pain in the rear to get her to Wyvern Rider in the first place since she isn't coasting by with physics to get a less contested source of Exp, and it's harder to feed exp into lower movement mages. It's not really that consistent either due to the low accuracy values. Her rally value is worse by that point since you should be able to actually win stat wars if you knew what you were doing with stat booster farming, and at that point, your avoid stacking Ferdinands, Dimitris, and Claudes are starting to take shape and your player phase units are reliable at that point. She does notably contribute quite a bit in the early game with her rallies, and it's more than Ingrid contributes with her relatively poor combat compared to Dimitri, Dedue, and Felix. Where to tier her? I dunno. Definitely above Ingrid in a BL context though. Very strong early-game utility is a very good reason to put her at a high tier. Having Rally Speed and Rally Strength is an effective gain of 5 attack speed for strength values not divisible by 5, which is a major game-changer of letting characters one-round things.
Behold my other really long paragraph of text that people may or may not decide to wade through of questionable quality!
Bernadetta is one of the better physical units to raise of her house. Which isn't saying much tbh since everyone mutually agrees that in house Caspar is underwhelming. As far as early game contributions goes. She has a 13 strength curved shot. If she has Tempest Lance, out of the students, she hits the hardest for single hits, barring Crest of Seiros activations in the very early early game. She doesn't have a good enemy phase though, which is a major part of why Byleth is so important. And why Silver Snow Edelgard is still someone you should use to carry your rear until after the hell of Miklan's. Still, it's a solid early game contribution. After Miklan, she could get access to flying Canto, but let's be real here. She's probably going into Brigand first. She has a noteworthy leg up over Ferdinand player phase wise though in between her getting Vengeance and Ferdinand waiting for A+ rank lances. Mind you, Ferdinand is an absolute GOAT in Silver Snow once he gets rolling. Stupidly nutty avoid stacking, swift Strikes, flying, mixed phase monster. And Petra is similar to Ferdinand in the sense that she's one of the best few units the Black Eagles have. Though I do have to admit that I don't particularly like Petra's gameplay due to how stat dependent it is for offenses, and thus, being more prone to being RNG screwed. But still, Bernie's one of the better units of her house.
@@personontheinternet1981 I think you're underestimating Annette a lot, which I did too before my Blue Lions Maddening run where I went "unconventional". Mage Annette is meh. All she has going for her is her ability to rally, really. But Annette can *easily* get into Wyvern Lord. Due to the lower amount of exp you get on Maddening, it's also relatively easy to get both fiendish blow and death blow on her and she won't need to use a single spell to kill one shot enemies all the way until the endgame thanks to lightning axe combart art, bolt axe and crusher. Maybe I've been blessed, but Annette has also been the axe user with the least amount of problems actually hitting enemies.
Thank you for mentioning how pointless Cyril's Aptitude skill is! Like, why have it if it only puts him on par with everyone else? Aptitude was really only useful in Awakening and Fates --and even then, it was only good for passing on to child units.
Lightning axe Annette is not hard to get early and is constantly one rounding people for me in maddening. Also using a pure water on her plus feindish blow/hitting on res makes her rival vengeance Bernie!
Ya I tried that build its pretty dope.
Constance was an absolutely carry on my first maddening playthrough due to Gremory Bolting spam. Her magic is so high that is not uncommon for her to be able to oneshot enemies with bolting and thanks to her crest she can use so much per map compared to most units if you get even a little bit lucky. The essentially means she can take out 4+ threats from anywhere on the map with no issues.
If Lysithea didn’t have warp I’d honestly consider Constance the best mage in the game by a fair margin.
Wyvern Annette does a ton of damage with a Bolt Axe+ or Silver Axe+ Lightning Axe. She could one shot enemies on Hunting by Daybreak in my Maddening run.
Same, but in my maddening bl her hit rate was absolute ass. Idk how to fix her, I gave her a frickton of dex boosts and still.
@@geo4290 yes that was a big problem early on. I fixed it with Accuracy Ring, Archer Mastery, and Gilbert Adjutant. That's +40 hit and she never missed for me after that.
I knew Ashe was gonna get shat on but despite lacking a niche, he’s so fun because of his versatility plus i’ve had an amazing time making him a crit machine on maddening. On a NG+ maddening run he had his warmaster ability(which he actually performed surprisingly good at), lifetaker(makes up for his fragility when paired with being a crit machine), death blow, +20 hit etc. He has sooo many neutrals(which can be upped by using the statue bonuses) that he can become most anything
My girl Petra is crit queen in all my routes. Leonie is a G for sure and of course Lysithea is a must have. Great to see how my builds agree with and disagree with your thoughts. Interesting your view on Hapi. I love her but actually found I can get better offense out of Constance (plus I love her cray cray personality) great video though have now subscribed ...
Mercedes deserve to be at least A rank, because she is the reason that whenever someone jokes that you are such a young teachers that you migth be younger then your students, they are right.
The game dosnt tell you, because both Bayleth and your fathers age is listed as ???, but if you note on the story, your mother died giving birth to you, and her date of death is given as 21 years ago, and Mercedes is 22 years old, ergo, one year your senior.
Is it just me or Raph always proves his worth, at least for me I feel like he’s underrated, been my favorite charecter since the game dropped
He's obviously meant to go War Master, which is in competition with sniper for the best non-mounted physical class in the game, and will serve you just fine on maddening as a war master. His shortcomings are only really relevant when you're comparing him with the entire cast- nobody is recruiting Raph, they're recruiting Felix instead, who is better in every way. (i'm also doing a weird classes maddening run right now and Raph is slated to become a sniper. hasn't made it there yet but he's actually an incredible archer! that bane in bows doesn't matter much when it's all the sniper has to learn)
Man-O-Man those are some wild takes.
In what world is Point Blank Volley a poor man's version of Swift Strikes? It grants +3 Might, +10 Hit and Avoid while Swift Strikes is only +2 Might. Lances tend to have a bit more might by default but bows are so much more flexible that I think they're a better weapon type at base overall.
I do think that Vengeance tends to be a little overrated but never to the point of putting it's users that low. Everyone can do only 1 thing on player phase so it's a weird thing to say "they just nuke and that's it." Also Bernadetta is the prime example of "you don't need a good magic stat to be a good mage" if you ask me.
Personally I don't think Byleth is that good in combat. There isn't any combat arts that really standout and the spell list is just okay. Great bases, good growth but being a ball of stats alone doesn't make you that special in my opinion, it's one of the reason why Catherine lose her luster very fast when your students reach advanced classes. I will say though that with range (i.e. Thyrsus or Bows) they really can make use of their ability to do Link Attacks with everyone minus Anna. The availability is important and I like the versatility in class options but personally I put them just below the highest tier.
I value Annette and Ignatz reliable hit rates a lot, not just their Rallies. Wyvern Lord Annette will need a bit more help though.
Shamir is built to be the best Sniper in the game and we all know how good Sniper is so I don't think she tends to be underrated?
There's a few other things but I'm tired now. 😴
Everyone has different opinions, but I feel like this tier lost suffered a lot from “This unit is used so much that I think they’re bad” like Bernie and Lysithea and Felix, and then “This unit isn’t used much but I think they’re op” like Sylvain and Hapi who are good generalists, but without a niche are sort of just filler.
Agreed
@Rocky Hankin I feel the part about Byleth being the best unit early game mostly holds truth in Black Eagles because their early game is especially rough.
In Blue Lions, you have a great amount of Tempest Lance users for damage, Annette and her Rally, Dedue who can tank reliably and Felix who can abuse his personal skill.
In Golden Deer you have Leonie as your tank, 2 Curved Shot users that are easily boosted by Hilda and Rally Strength and Speed early.
Byleth is great but I reserve my top tier spots for units that not only have great stats but also that little thing that push them over the edge in combat.
Idk Leonie is kinda LEAGUES ahead of all the other bow users in the game, including Shamir, as you said. Rivaling Claude, even. She has a pretty good defense stat and with her massive speed stat she can reliably not get doubled and also just dodge
Constance with bolting, crest item, crest of noa, double black magic uses is the most powerful spell in the game with an easy 6-7 uses at 9 range
This. The ability to break entrenched, overlapping enemy formations on maps like Dimitri's paralogue by just bolting spam is not trivial. Tied highest magic growth in the game, early recruitment and ward to cheese levels to achieve said growths. Gregory+Noa procs and long range support with other wolves and select other units because bolting gives link bonuses over nutty distances. Easily the only viable siege magic user and consequently the best overall purely offensive mage.
Tldr. Fiendish blow bolting is a 10 range delete button.
Mounted Ashe is pretty fun, get him riding ASAP and he'll rob the place blind before any enemy can say "ZOINK" :) Flying Ashe is even more fun, but not feasible for maddening.
Fighter -> Archer -> Cavalier -> Sniper -> Paladin -> Bow Knight
Yuri with battalion vantage, crest item and super high crit from speed can attack first and if he doesn’t kill with a crit his crest is pretty much guaranteed to prevent a counter attack
My Yuri on Maddening was my best unit as well. Plus you give him sword avoidance from dancer...
Lorenz isn't the best unit by any stretch, but I think he definitely deserves to be bumped up a tier. He makes the most natural Dark Knight in the game, and if you build him with that in mind, it's difficult to argue with the results. His spell list isn't anywhere near as good as Lysithea's, but he gets Ragnarok at B and Agnea's Arrow at A. Don't rely on him to be super versatile, but he is a surprisingly reliable source of damage.
I have an issue with your placement of Petra. I have used her in all of my maddening runs which is now 6 times and I have never once had an issue with her damage output. She is always easily killing most enemies for me, plus she is one of the few units that can prevent getting doubled from even the fastest maddening enemies.
Yeah, I feel like any time I see people mention Petra’s alleged “mediocre damage” that I’m living in an alternate universe where her damage is totally fine. Her Strength is on par with Hilda’s and has one less than Hilda at base, but has better speed and generally better Combat Arts, plus she gets Curved Shot much earlier without too much investment.
I do think Petra isn’t super amazing or anything, but I do think she’s way better than Ingrid. Then again I also think Bernadetta, Annette, Ignatz, and Marianne are all better than Ingrid, but what do I know?
@@cartooncritic7045 it's just bias. im pretty sure petra and ingrid have the exact same growths.
Petra always ends up being the unit I lead a charge with because I know he high speed means she won't get doubled and normally will double back. Definitely underrated in this video.
Pretty good list :) I think Mercedes is underrated by most of these lists in general though, I think Manuela is way too high, she is a bad healer and has negative reason/bad reason spell list.
Flayn can power level herself with Fortify in auxiliary battles and end up being 5-15 levels higher than everyone else at endgame, same with Mercedes.
As someone who is probably too attached to the Blue Lion house, I was a little hurt to see my babes so low down, especially Dedue, but I respect it. I've only played on normal, so I'm sure they are quite different in maddening mode. But yes! GATEKEEPER IS S++++++!
I agree that people tend to overrate Bernie and she's not S tier, despite her being my favorite, but I feel like her set of bow combat arts is really useful, and budding talent in cavalry, plus her crest weapon makes her an insane bow knight.
I think Dedue should be put at least into A-
I haven't seen anyone talk about the gauntlet combat arts. Dedue gets One-Two Punch at C+, which adds 8 might to each attack and 20 hit. So basically it grants him 16 might but it removes the brave effect and acts as if Dedue is doubling, which in my opinion isn't really a problem since his HP is so high.
Whenever I need to split my forces I literally just send Dedue by himself, unarmed, and he just deletes.
Constance underwhelming more like underrated.
Agreed. Shes not bad by any means but all she does it hit hard. Some people are comparing her to lysithea but lysithea just does more
While difficult to get into, I love playing War Cleric Constance with Fetters of Dromi. With Mystic Blow, Pneuma Gale, and Aura Knuckles, she hits like a truck and can still make insane damage with her black magic
She's been putting in work in my most recent playthrough. Good magic, rescue, and long range linked attacks and gambit boosts with bolting. I pick her up every time because she's required to get the Fetters, and you might as well use her
A unit with bolting with a black magic boom(and get it pretty early) with a pretty good chance to save up uses is pretty crazy.
She has the most MVPs on my BL runs. Depending on the map I have her on dark flier or warlock. Also on NG+ games she's always my highest leveled character because if Ward exp cheese (especially helpful on maddening). Like level 20 by chapter 6. While everyone is at 12-15. Idk she fits my playstyle more than Lysinthia.
I think Ferdie should be one point higher, just because on NG+ he can get seal Speed and Defense basically right out the gate and putting him through archer or bow knight is super fun, all his gambits are super accurate and comes with extra debuffs.
And even though all the units get really cool in NG+, I just think that particular play style is really neat. :) great video.
Holy moly you've changed a lot! Not that that's a bad thing. I remember when I first discovered your channel I disagreed with a lot of tier placings for the game. Now I tend to agree more. Not sure if that says more about you or me 😂
Keep up the good work!
I always knew sylvain was one of the best units in 3h super good
Sylvain is about as good as a combat unit gets honestly. Swift strikes are super good and he has pretty good charm and authority which helps him out alot too. He's just a beast.
@@Starwars-Fanboy he also misses a lot.
A bit overated in this since it assume the female Byleth. Else he just as hard as everyone else to recruite. (but also is literally Ferdinand 2.0 for his ability) So I could see him being 1 tier higher for recruitement but give him 3 tier higher than Ferdi is a bit much I won't lie (they are literally the same unite) Ferdi got easyer access to hit +20 and bow stuff but outside of that may the easyer accesss to the special lance for Sylvain?
@@darklight6921 Oh really? Ferdinand hit more whit higher Skill, easyer access to hit +20 and also his personal skill giveing him +15 I think
@@charleouel9012
Ferdinand and Sylvain are so similar. I didnt watch the whole thing yet bc its long but 3 tiers difference is ridiculous. Sylvain is only slightly higher for me bc if you're female byleth (which is better bc of pegasus knight access anyway) hes super easy to recruit and he gets you the lance of ruin.
Manuela, Constance and Anna should be higher they can reach high lvls thanks to Ward/Silence/Rescue (I did a run in Hard mode where Manuela was 99 and Constance was 90+), which means their adjutants reach higher lvls too.
Yeah but Anna is just useless, she’s just too generic to really do anything well.
Anna is literally the worst character in the game
She can’t get supports, or really link bonuses
Tries to do Bernie and Petra but is worse in every way
Just use Yuri
Manuella creo que no sirve. Como se sube rápido de nivel?
I like the use of I Am Setsuna music in the background.
My guy appreciate you uploading tonight
Solid tier other than Sylvain being S+ lol. Way too high. I'd argue Leonie is S tier. She's the same level as Edelgard IMO.
Hes relatively tanky, does a lot of damage despite his mediocre growths because of his personal skill, gets swift strike which does huge damage. Early game relic that gives him a strong combat art and can pretty easily go into wyvern rider
@@p0oka261 Most of what you said applies to Ferdinand as well. I get that he is a free recruit so that may increase his ranking in a tier list, but not to the point where he is several ranks higher than units who have similar or better combat utility. And it seems his placement only takes into account if you play Fbyleth, whom I rarely use.
@@p0oka261 Mediocre growths? A better word would be just average tbh. His strenght growth is 45 and his speed growth is 50 lol, that´s not mediocre, of course It´s not top tier but honestly is average or slightly above imo. Can´t remember the others but they are all decent at least (the important ones I mean)
@@davidjaye50 I agree. Personally I´d put him at A+, now way he´s better than the lords or even byleth, but still imo he´s at least a top 5 student
I might be influenced by that time my Dimitri with wrath+vantage+retribution failed a 78% crit and then the sniper left with 1 HP k worded him with a 4% crit (lmao fun times) BUT I do think Claude is better if we're talking maddening. his personal is amazing considering the stupidly high enemy density, best personal class, bows and flying movement are op, Failnaught is not the best relic but it's still pretty good. this post was made by the 0% hit dodge tanks gang
(for the record idk how Edelgard performs on maddening because I haven't played maddening CF yet)
Felix and Petra behind Lindhart? Ok, now I know you’re just trolling.
Warp/Physic > good combat units
Well felix pretty much only does damage. Not that thats a bad thing but if you want high damage you have people like hilda or sylvain who have better boons and can get into classes easier. Patras gimmick is her huge speed stat which is nice for doubling but she doesn't get nearly as many dodges in maddening so she ends up just being a frail unit
@@p0oka261 I dunno about petra being frail. Just give her alert stance, put her in a bush and wait, nothing will be able to touch her. She wont be able to do crap to enemies but in say hunting at daybreak she'll serve as a nice way to keep more frail units alive
Lindhardt is a fantastic mage that takes basically zero investment. He really doesn’t fall behind, physic and warp is always useful, regardless of his stats
@@zunkgrass2341 fantastic healer. All he’s good at is healing, which is sort of wasted seeing as all mages will learn Heal, and Lysithea also gets warp. He’s nice early game but definitely not good offensively which makes his usefulness pretty poor.
Because most people already use Lysithea and have warp, I prefer using Flayn as the support, as fortify is OP and she also has rescue which is a nice combo with warp.
I do like how Dimitri was regarded as maybe the weakest lord or at least not as strong as Claude, and then came in someone finding out just how good battalion wrath + vantage really is.
Idk if its because I always overlevel mercedes but even in maddening I find her to be a very strong nosferatu tank, like as long as she doesnt get one hit she almost always heals to full or near it, then with the personal she never dies
Let me laugh for Gatekeeper. Doesn't play this guy.
I agree with most of this video but I personally feel ignatz and bernadetta deserves A-/A for the early game. I can't argue with the dlc characters because I don't have it.
Sorry for my english
You need to play madding mode so you can value killing any enemy you want on player phase. Bernadetta
Bernnie es muy util?
Seeing my boi Sylvian at the top made me so happy. What class do you use for him? I did dark knight or rider whatever it was and he was pretty bad ass.
Just a small thing people tend to not mention about Claude is his class combat art Wind God, which is a better curved shot that doesn't take a combat art spot, it has helped me incredible, that and Encloser of course.
One issue I have with it is it's not as reliable as curved shot. It gives +20 hit instead of +30, which isn't an issue until you try to push the range and it drops off fast. I guess it's not so bad, since it should be just fine at normal curved shot range, but if you're greedy like me and want deadeye that's actually worth using at long range, it's a little disappointing.
Granted this was on maddening, it probably has no problem hitting from longer range on hard. Plus the animation's cool so sometimes that makes it worth the dice roll.
I think the ranking of Ingrid is a bit unfair, as she has a rather unorthodox build that work very well for her. Ingrid has the mage line, which I think plays to her strengths really well, as enemies on average have lower resistance than defense, and she has a 35% magic growth. She has the magic to deal big damage (with fiendish blow, battalions, improved growth via class bonuses) and the speed to double, which means that on maddening she can double most enemies that are not assassins and swordmasters. Her spell list is also quite good on both sides, with Blizzard, Thoron, and Fimbluvetr on the reason side and heal, nosferatu, physic, and seraphim on the faith side. This list has a lot of positive qualities; 1-3 range, a nuke spell, monster effectiveness, high crit, etc. Her main weaknesses are a lack of spell charges and low magic at base, but these issues are easily fixable. The monk class will boost Ingrid's magic stat to 8, which is decent. Her lack of spell charges can be fixed by the magic x2.
I see you like Balthus as well.....a man of culture....
Ok for real I’ve played all 4 routes twice and I can easily say Dimitri is the best house leader and imo he the best character in the game, fight me.
4:34 "I don't think there's anyone who will debate me about that". Bro, this is the internet. Someone will debate you about anything.
Yeah ok. Having a mostly unlimited inventory is nice but vengence, swift strikes, point blank volley, haze slice, Luna and any magic combbat art that isnt mystic blow are pretty much always one shots. I don't consider waiting near an enemy and letting someone else kill them a good personal ability (I knowByleth gets it all the time) and the + version is just Lorenze's personal. Wind sweep is neat but just use a bow, there are like 3 enemies in the game with "counter attack" or close counter. 14 other characters have an equal or greater strength growth. 19 other characters have an equal or greater magic growth. Granted Byleth doesn't have any bad growths. While I'm picking fights I might as well say these opinions: Leoni is just Cyril but bad. Flying bowfair is overrated, Shamir is the best sniper in the game. Ana is just objectively better at using pass/rescue, Bernie should only be falcon knight vengence nuker. Trading Thrysus is cheating and boring. I wish Mariane was killable post time skip. Chef Deddles also has vengence With a 60% SIXTY PERFECT health growth and FIFTY PERCENT strength, so yeah near the bottom of the list I agree.
@@self-sustainedauto-canibal6207 thank you for this beautiful case-in-point
@@jefff6007No problem.
"gatekeeper is everything to me"
So after that most recent video discussion regarding this list, I wanted to look back on your very first "untainted" train of thoughts and look past the common disagreements already mentioned enough and find the hidden gems.
So the biggest gem for me is your opinion for Sylvain and Byleth and to an extend the DLC units
I thought your way of tiering Sylvain and Byleth was the most interesting one, it does feel when you play all 3 routes that Sylvain + Byleth are basically always with you through almost every battle and being very good as well
With DLC, The good units are on the same boat as Sylvain + Byleth (remove bad units like Anna off this boat)
Vs the 3 main lords, I wonder if they shouldn''t be penalized for each only being in 1 route, as you always get 1 lord and Dimitri and Edelgard really dominate their own route in different ways, all 3 lords technically would have more availability in their own route than Sylvain if you count prologue and for Edelgard + Claude chapter 1 as well.
Vs the other units, this is where Sylvain really shines, any other unit out of house would require a combination of affection investment or time to reach their requirements for recruiting, but Sylvain never has to compete with the investments or have to deal with recruit requirement, he will be there in chapter 2 out of house for Female Byleth and always join before any other out of house unit can normally join without NG+
So, while it depends how you view the 3 lords availability, I like your idea of Sylvain getting more credit for his easy recruitment out of house over every other student and gives him the greatest contribution to each run combined over any other student.
So you did give me additional appreciation for Sylvain, when I think back at the start of almost every 3houses run i did, I would be like "Ah yea, Sylvain, he always joins me in chapter 2 no matter what as long as I pick Female Byleth, he gets swift strikes, good stats and weapon rank, he contributed each time in battle, nice to have you on my team again for this run, so since Sylvain didn't cost anything to recruit, I can invest in another unit to recruit out of house"
these are some hot takes my dude
Overall it a pretty good list tho I find it funny how Ferdi is 3 tier bellow literally a clone of himself in Sylvain...
No like really they are so close to one an other in general. (bassicly the same)
Bot have slight adventage. Exemple Ferdi magic doesn't have a boon sure but he got access to better magic at lower rank like Thoron at C. And Ferdi got the adventage of not haveing a bane in Bow makeing him able to go archer for Hit +20 if he want to. But overall I think they are bassicly the same unite and will yes he harder to recruite for other route It doesn't make him worse. I Think it a casse of do you want to invest into Armor rank for sylvain? or not?
Any way that it I just think sylvain shouldn't be S+ tier he bassicly as good as a A tier / A+ (also the reason why I think saying sylvain is that high because recruitement is mainly because it assumeing Female byleth but than you should rate female byleth higher than male byleth because of sylvain. or something and it just end up messy really)
I think this should assume a male since It doesn't give free recruitement so those ppl who play male won't be like HOW you recruite sylvain chapter 2?
(the only one I could see be rated for easy to recruite would be the teacher whit like you need to be X lvl)
Any way just my opinion
SORRY FOR THE BAD ENGLISH :)
I'm guessing that it's because Sylvain can use The Lance of Ruin. Honestly I'd go for Sylvain. He's more of a physical unit. Ferdinand is better being armored unit.
@@fiewbfdmnk5845 Perso I think it just because of avaiblity since they literally are the same unite the only change is like 3ish point (STR vs SKill or something like that) else it really just depend on what you prf doing Ferdi hit slightly more and Syl do like tiny bit more damage but that about it. (oh yah Ferdi got better dodge too for sure.)
Bernadetta gets the +5 attack boost when she's not at full health, which is absolutely massive at the start of the game, which is also when maddening is at its hardest. Also, unlike Felix's ability, which is also super useful for the same reasons and thus he should be ranked higher just for that, hers is useful all the way through the game, so she should be way higher.
I agree with most of this list; it’s a good list overall.
However, I would make a few changes:
S+ - Byleth, Dimitri, Hapi, Sylvain
Dimitri with Chalice of Beginnings and Killer Lance+ was just too good on my Maddening run. With easy access to Battalion Vantage and Wrath, great strength... he’s probably the best candidate for Chalice of Beginnings.
S - Edelgard, Claude, Felix, Seteth
Swift Strikes is good, I agree with placing Seteth here. But I would include Felix up here as well. War Master Felix with Aegis Shield and Killer Knuckles+ dominated on my Maddening run; he was one of the best units I had.
A+ -Lysithea, Catherine, Shamir, Balthus, Yuri, Death Knight, Leonie, and Bernadetta
I think this list makes sense.
Besides moving Felix up, I would include War Cleric Bernie because, with Critical Ring and Wrath-Vantage and Guard Adjutant, she was a competent unit on my Blue Lions Maddening. After Bernie takes heavy damage, just leave here there and use Vengeance.
As for the rest, yeah, it makes sense to me.
Can we get a deep dive or full breakdown of the Characters/Classes video?
I like this tier list the best. I’m always surprised when people rate cos trance highly and Balthasar’s with Caspar etc..
Have you never used Constance?
She has the highest magic growth in the game, not to mention Bolting, which she can use 5-7 times a battle due to her crest. She basically nukes anything, bosses included, even on maddening with her absurd magic stat and range. I personally have always found her better than Hapi and Lysithea
Hapi has physic, Warp and a 3 range spell that she unlocks early. She can’t reliably one round enemies on maddening, but warp and physic make up for that.
Lysithea has dark spikes, Luna and eventually warp. She can reliably one round enemies on maddening as many enemies are vulnerable to dark spikes or Luna.
Constance has bolting, but her overall inferior list of spells makes her hard to one round enemies in maddening. The linked attacks provided by Bolting is good, but doesn’t make up for her lack of physic, her lack of supports make the linked attack boost less powerful than they could be and her terrible growths.
I prefer Dorothea to Constance, as Dorothea at least can heal with physic and provide linked attacks with Meteor. Dorothea has many More support options than Constance, so the linked attack bonus she provides is better.
Dorothea magic growth is 45% while constance is 60%, last time I checked 60 is higher than 45. If Constance can't one round an enemy neither can Dorothea. Also Constance's higher tier spells have built it crit.
Dorothea faith spell list is only H+N(the standard) and physic. So she doesn't get any thing else after C rank. That's pretty bad for someone with a boon in faith.
Constance spell list > Dorothea spell list
@@brianwinters2285 oh absolutely. Constance is better in basically every way except that Dorothea has physic, but plenty of other units have physic so that’s a non issue. And Coco gets rescue (only other unit with a useful rescue is Flayn, who is nowhere near Constance) along with ward (which her crest procs on even though it’s not an attack spell lol?), which are both great for having her massively overleveled since ward is rarely useful anyway so you might as well get her free exp
No way Bernadetta is not S tier in my opinion when she gets pass, and vengeance. She even has more utility with encloser/deadeye
But with vengeance and high movement+canto alone I don’t see why she’s not at least close to Shamir on your list since she’s an amazing combat unit
Yeah he put Bernie wayyy too low, her versatility is just too good as a bow Knight
Long range snipes, high mid- range with brave bow, close-range one shots with vengeance, and high mobility...
@@RestorerForer If you're going bow knight Bernie, I'd say grab paladin as well just in case you want lancefaire. Then you can switch between the two for whatever you need.
Yeah I got her as a falcon knight right now (although NG+ maddening lol I’m a pussy) and she’s absolutely sweeping with the doubling and critting constantly with bow crit+10, bowfaire, and darting blow. Vengeance with the lance of ruin and then flying away before she can get hit on enemy phase is 👌🏼
It doesn’t really make sense to me you kept Lysithea down that low but put Sylvain that high just for his availability. I mean availability isn’t THAT important to me idk
Agreed. Totally disagree with that.
I would put Raphael higher, considering he is one of the highest strength growth snipers in game.
I took Caspar down a heavy armor path and made him a fortress knight for extra defense pts, this turned him into my favorite war master by far.
A tier list not on a Tuesday? Impossible.
Your honor, I disagree! With some units, they should be tiered differently according to route. CF Edelgard is one of the best, and SS Edelgard is like an Oifey. Penalizing people for not being available in multiple routes makes no sense.
Lysithea is S or S+. She has the earliest warp access at B which both allows you to cheese certain maps much more easily, cough, Miklan and Lorenz interlude, cough, every boss defeat map in part two, and it's also free exp and Dark Spikes, which is one of the options for cheesing the Death Knight. She's a noteworthy step above her mage peers in offensive prowess as well, as she has the best early-midgame combat amongst the mages with fast access to fiendish blow.
Sylvain is an excellent combatant. However, I don't believe he sufficiently makes himself distinct compared to his peers of Hilda and Leonie in the Golden Deer to warrant being in S+. Ferdinand has similar early game contributions, but his late game scales up better with avoid stacking. Let's not even talk about Blue Lions, that house is stacked as far as non-lord combatants are concerned. He's one of them sure, but he isn't so much better than his peers that he warrants being multiple tiers above them. Early Lance of ruin is not a pro in his favor for usage, anyone can use it.
Dorothea is kinda meh. Out of house Dorothea takes a while to get to physic, so it takes a long while to get her white magic up to scratch where she offers meaningful contribution. In house Dorothea is better, but she's still kinda meh. Like pretty much every mage, she has an underwhelming enemy phase, and her player phase isn't better than snipers.
Early-game Bernadetta has some of the best chip damage, because Persecution Complex, which helps her start to ramp up. 13 effective Strength is nothing to scoff at especially with curved shot, which in native BE, gives her a leg up. Early-midgame Bernadetta is one of the best player-phase units due to Vengeance, and because she gets that at around C or so, it's a leg up over the Swift Strikes cavs. She also gets peg access. Which helps a lot. Part Two Bernadetta doesn't have the massive player-phase advantage, but she's still solid, and she's contributed more in early game than units like Lorenz. Who would be high tier on the priorities to recruit tier list and low tier on the priorities to actually use.
Can we get a complete fortress knight tier list?
Been thinking about doing a run where every unit I recruit becomes a fortress knight and would like to a tier list for luls. Probably won't use the tier lists judgement to pick my units though to keep it more interesting.
I used Linhardt as a Fort Knight because he has the highest HP+ DEF + RES growth in the game which theoretically makes him the tankiest . He can use the bolt axe/ levin sword to make use of his higher magic stat, and all the defence growth from his armor classes patch up his less high defence.
@@RestorerForer Omg that's hilarious. I also didn't know the electric weapons scaled off of magic but that does make snacks...
I'm definitely gonna try him out, thanks for the scheme
Good ones would obviously be Balthus, Raphael and Dedue. Maybe Dimitri too so it would be easiest on Blue Lions, although Edelgard as Emperor would be cool as like a “Leader of the fortress knights”.
Problem is, nobody can use magic as Fort Knight. Units with high magic therefore have to use the magic weapons.
Linhardt or Flayn might be important for high Resistance, as mages will be a huge problem.
@@RestorerForer mastering Grappler and Paladin classes for their abilities will make mages less of a problem, paladin especially
Dedue is literally s+ that man deal so much FREAKIN damage and nothing can touch him s+ for sure
Agreed. Only magic damage is his weakness, which he can avoid.
I’m at 270 hours on 3H and i finished all the routes. Not so into the game as for the other FE games. But to me Jeritza is on a level of brokenness that makes Sigurd and Seth pale in comparison. I actually don’t know if he’s capable of finishing the game by himself, but an Hypotethical Lifetaker Jeritza build allows him to massacre the whole game. Besides the counter skill, the Genius skill allows him to grow on whatever spectrum you prefer.
There’s only one thing that differentiates Jeritza from the others: I see Jeritza as a tool devs gave to the player to finish the game to those who went into Crimson Flower completely unprepared. In my run I had a terrible Byleth, an even worse Edelgard (playing blind and without using crests) and Petra, Hanneman and Jeritza saved my game.
como se usa bien a Jeritza?
I'm finally playing Three Houses for the first time. I chose Golden Deer and recruited everyone. I used Ashe in my main team, and took him down the Wyvern Rider, Wyvern Lord class, and he did pretty good. Got a lot of strength growths, and he gets a lot of crits with axes.
Finnally hapi gets the respect as a unit she deserves
I kinda don't understand why Hapi is in S+ tier (Still haven't finished the video), when i Used her, she barely got like 2/3 stats every level up, and she may have a lot of magic and res, but she NEVER doubled in my playtrought, and she is ultra squishy. Basically a worse Lysithia
Honestly I don't you should include availability it just kinda seems like nonsense filler to add. Like it doesnt add to how unit is as a unit in combat, and removing it just puts everyone on nearly equal footing
My change
I think Dimitri is S+ Battalion Wrath Vantage, Highest Str growth, quite bulky, good crit rate. Dimitri hardly has flaws. His stats are just too great.
Felix- S. I think Felix is the best physical unit that isn't a lord. His growths in bows, and brawling is just amazing, and gauntlets coupled with his crest just make him so great in a typical double gauntlet Felix attack has like 40% chance for crest proc. Also Felix is super strong and fairly fast. Gauntlets are a great Monster killer.
Cyril B-I don't see how you can but Cyril in A- for Vengeance and not Bernie. Cyril's stats are just too bad to be on par with literally anyone on A-, even with Point Blank Volley. I would put him in B.
Bernie- A. Honestly, you are purely underestimating Vengeance. It literally is a boss killer, and can practically one shot anything. If you have knowledge about the maps to avoid ambush reinforcements, it literally cleans maps. Also her personal is super great early game, for dealing the extra damage needed.
Mercie- A. Her healing abiity is just too great, coupled with her pretty great Mag growth. Physic, Heal, and Fortify, are all just too great. And her personal although she she shouldnt be taking damage, she may get hit by something, just lets her tank, because she's supposed to be healing anyway, so there's no need to waste turns on using vulnerary.
Balthus-A-. He's just on the slow side. His personal is good, but not that good.
Manuela- B. She has literally nothing going for except Warp, and maybe Bolting support. Her mag is so low, her Warp won't be going far.
Sylvain- A+ Swift Strikes and his str, is great additionally with his Swift Strikes, but just not better than Lords though
Shamir- A. She's just really weak, at least in my experience.
Anna- D. She's significantly worse than Ashe and Caspar because no supports.
Claude/Edelgard- S. I just think recruitment is a silly thing to keep in mind.
Gatekeeper- SS. Do not put him on Equal footing as everyone else.
Flayn in A- is a crime. She's is a free recruit pretty early in the game and has amazing support spells. In my opinion she's better than Mercedes or Marriane as healer/support.
Also Lysithea is miles ahead of Hapi. Don't get me wrong I love both, but Lysithea's Mastermind plus her growths and spell list makes her such an easy OKing nuke.