Crazy comment. I used to wqtch nidhog like 5 years ago and always wondered how hed play and why, he never really went in depth. Its shocking it took this long lol
Camera: WASD Abilities: 1234 Summoners: ER Items: ZXC BNM Trinkets: F Recall: G Center Camera: Spacebar Attack-Move-Click: Q Been rocking this since S4
the re center camera with space bar is goated thats what i do too, the original key (Y) is just too awkward and you already have your thumb on or near the space almost the entire time. really helps with the camera control in dragging it back up to your POV
It's a good argument... having your fingers away from your important abilities just for the cam that you can already control with your mouse, that delay of moving your finger from cam controls to something like flash or a dash now away from your fingers due to this control scheme, you'd be screwed in that tight timing scenario.
@redeal6581 in what scenario are you moving your camera and casting an ability - presumably off screen since that's where your mouse will be - where that is going to make a difference? How often have you found yourself casting an while moving your camera as far away from the action as possible? Not at all, right? If the intention is to cast abilities, your mouse will be on the action and not moving camera (with mouse or keys).
@@redeal6581 It's a good argument only in the context of extreme, high level optimisation... for the average joe schmoe in diamond or hell even grandmaster there is a multitude of things that you could do distilled practise for, like wave manipulation, mechanics, clear speed, game knowledge, etc. that will upgrade your gameplay. This is only relevant for the chovy, faker, bin type players who are so masterful already at most of the games ystems
I just realized I've been doing this when I was playing Dota 1 due playing in low dpi and thought I have better camera movement compare to when I played League. I lost that habbit in League due to ease of locking in your screen (space bar)
@@INDRAyoutube349 that's what nidhogg was mentioning about the razer tartarus. it's a range of peripherals called keypads or gamepads that have a joystick attached
its a lot of muscle memory to break and learn. Like figuring out home row for typing. picking your hand off the keyboard, finding a key while looking at a screen, in a high tense moment where the next button you need to push in 0.2 seconds. People will feel better with standard keys becuase they do not need to pick and move their hand on the key board. But to be optimal objective. You can learn to float your hand over the key board and have like 50 different buttons to hit, and just hit them all perfeclty, but that is learning a whole side mechanic of playing the controller and not actually playing the game. But if you are being paid millions to play this game at an esport level, why not try that or a style of it??? for normies and casuals, ya good luck, but for pros???? Ya, they are just wrong and do not want to admit it.
@@xamt0nthats not really their point, its that the keyboard itself has a layer of mastery and most people just accept the defaults and maybe a few tweaks without thinking about why have them like that to begin with, the grander birds eye view. its personal bindings you can make a unique variant thats ergonomic and give you more control, and people payed to be good just don’t consider it. you could use shift wasd, you could rebind everything, or just cut the keys you dont ever use and fill in that void, why dont they though?
I've tryied his setup and is good when you get ajust to it. I did years ago and took a long time to not flash by mistake, is good the change because IF you are casual you might not even use all Keys, so when you bind it you have it fresh in your brain so you adapt in a good way. IF you are low elo it might be good to get you more used to fast click on the keyboard. But also, fortnite and wow can do the same trick
I used to use wasd to move camera up until I found drag click. Now I just hold my side mouse button and move my mouse to move the camera. It’s so goated. Also you can set the drag click to work in two different ways.
His argument is using 4 fingers on the keyboard, I use 3 around the WASD keys pinky unused unless I need to press A which is to select a champion as target specifically for tower diving for example, I have bigger hands than most people so I readjust the camera in league a lot I don't like it to be center because I'm not going towards the center of my Camera I'm always trying to get things done, and I get more info not having it be center. The reason why hand size matters is that keyboards are all sizes are designed to suit all hand sizes generally so, I actually need a bigger keyboard as I'm permanently at risk of pressing multiple keys unintentionally which means if I use the arrow keys for camera movement, and just permanently center myself the camera movement is going to be less accurate, and I get less info it is just a double compromise with no benefit for me.
Shiphtur was always wild to me, he uses the mouse to pan the camera up and right, but the arrow keys to pan it down and left. You can see his left arm moving when he streams with cam. Idk how his brain does it, but he's pretty much halfway there to going full keyboard camera control lol.
@@attaboy7729 not exactly the same, but i use something similar. X for down, A for left, C for right, and then i use mouse to pan up or up/right. took a bit of getting used to but feels great
Well #1, he argues against using your pinky while simultaneously saying your pointer finger is overloaded. That's already contradictory, and this increases the load of all fingers.
@@bulb274 I genuinely don't understand this reply. Like you could've just left your comment well enough alone even though it wasn't great, but then you decided to argue against your own statement for whatever reason, but _without_ admitting that that's what you're doing or that you were wrong? Bewildering.
@mrmcawesome9746 You might be misunderstanding what I wrote. The purpose of my 2nd comment is to point out how he contradicts himself in the video. I fail to see your point, consider me bewildered. If you'd like I can make a complete argument and spell it out for you when I get off work.
This is why playing ADC is goated I dont need item activation xd F1 for warding 22 mins in - TBH MAN BRO IS RIGHT LOL I cannot be bothered to change my bindings, but I did it in custom tool and it is miles better without errors its just reflexes on your own abilities
if your resting postion is on your camera keys instead of your spell keys, you might only be losing milliseconds , but you are losing reaction time on your spells, and im absolutely certain people would do some heavy complaining if they had to play on 10 ms ping while everyone else was playing on 3 ms ping. i cant see how slightly better camera control would be worth losing reaction time. unless you can do the set-up while still having your resting position be your spells, or maybe you can make the arguement that spell reaction time isnt as valuable on some champions, but using different keybinds for different champions would be pretty ridiculous
For your argument to hold, it would need to be common practice to move your camera while simultaneously casting abilities. How often do you actually find yourself casting spells while panning the camera to the edge of the screen-far from where the action is taking place?
@@LongJohnStevens huh? i dont think you understand what i said, whether you move your camera while casting or not, if your resting position is on camera keys, when you want to use a spell you need to transfer your fingers, it doesnt matter if you move the camera or not. its a miniscule difference but at the same time 0.1 seconds and 0.2 seconds could be a big difference
@@SplitPushLoLNot only is that a skill/APM issue, but it also implies that spells are being cast purely by reaction, without any premeditation based on game context. If you actually need to cast a spell quickly based on context, your hands would already be positioned on the spell keys. As for 'whether you cast while moving your camera'-no, my point is that NO ONE casts spells while actively moving their camera.
@@LongJohnStevens saying its an apm issue is incredibly ignorant, no matter how good your apm is you always want better reaction time, and yes there are plenty of skills that need to be casted purely by reaction, every movement skill and invulnerable/untargetable skill is like this. but i do agree that if someone can change their resting position based on the champion they are playing and still be comfortable, then they wouldnt lose anything, but i dont think thats possible for a human, you would have to constantly rebuild your muscle memory
@SplitPushLoL Let me address your points one by one: 1) "No matter how good your APM, you always want better reaction time." Absolutely, but you're treating APM and reaction time as if they're mutually exclusive. Improving reaction time doesn't mean sacrificing APM by having your fingers on different keys. As I said earlier, if you intend to cast an ability, your fingers should already be positioned on the relevant keys before you need to cast it. You don't need your fingers constantly on spell keys-you can shift as needed when it's contextually important. 2) "There are skills that need to be cast PURELY by reaction time." That's simply not true. Many abilities are cast in response to something, like Fizz’s E to dodge Annie’s stun, but this isn't purely reactionary. It's about awareness of the situation and making a conscious decision based on the game context. Saying it's purely reaction time ignores the critical thinking involved in when and how to use these abilities. 3) "If you can change your resting position..." I never suggested changing your resting position based on champion. What I said was that you should adjust your fingers in preparation for when you need to cast a spell. Your spells aren't active all the time, so it doesn’t make sense to have your fingers on those keys 24/7. However, something like the camera is always in use. 4) "You'd need to rebuild muscle memory." This is purely a skill issue. Rebuilding muscle memory shouldn't be a deterrent when there's a more optimal way to play. We've seen this with pros in Starcraft, who adapted to small changes in muscle memory for optimal play, as highlighted in this video (e.g., pros adopting muscle memory adjustments for cargo management).
@@Clikzvidz you probably need to use a gaming keyboard on which you can rebind the capslock key via software, then bind it to anything like f10 or 9 or u
Tf you mean its not that deep? They're talking about how to improve at the biggest esport in the world. And they're talking about things in a space where people probably make a shit ton more money than you do. A new generation of fundamentals to revolutionize the way the game is played. It's something you can't even comprehend given how fucking stupid what you just typed is. Would you say that to a professional football player?
one isnt strictly better than the other necessarily? you are just sacrificing keyboard control over mouse control. with the standard setup, you struggle if you want to mouse to a certain location but also move the camera. with this setup, you struggle if you want to use an ability/abilities and also move the camera.
"you struggle if you want to use an ability/abilities and also move the camera." so how exactly are you aiming abillities at an enemy when you are adjusting camera with your mouse at the edge of the screen?
so happy with this
this is a necessary archive that will reach a specific person and change their life.
Crazy comment. I used to wqtch nidhog like 5 years ago and always wondered how hed play and why, he never really went in depth. Its shocking it took this long lol
it may be me ngl
@@calmest9741 me first lil bro
Camera: WASD
Abilities: 1234
Summoners: ER
Items: ZXC BNM
Trinkets: F
Recall: G
Center Camera: Spacebar
Attack-Move-Click: Q
Been rocking this since S4
the re center camera with space bar is goated thats what i do too, the original key (Y) is just too awkward and you already have your thumb on or near the space almost the entire time.
really helps with the camera control in dragging it back up to your POV
I got attack moveclick on mousebutton 5, no need for
Me to waste on my overworked left hand.
and ur still ass... thats crazy
@@maklovin5253well space bar is recentering but Y is toggling camera log on and off, so slightly diff but yeah
ok now drop your elo since this is that good
OMG my fav 2 lol creators come together. Banger. Thanks for recording this Bive
Finally.
The Tetris "rolling" of LoL just dropped! Wait a second, this video is 5 months old
Rolling is crazy. I don't even play tetris but i saw video on it. I hope they don't get wrist injuries.
I’ve herd the argument that pros don’t do it way too fucking much. I can’t stand people that actually think in that way.
It's a good argument... having your fingers away from your important abilities just for the cam that you can already control with your mouse, that delay of moving your finger from cam controls to something like flash or a dash now away from your fingers due to this control scheme, you'd be screwed in that tight timing scenario.
@redeal6581 in what scenario are you moving your camera and casting an ability - presumably off screen since that's where your mouse will be - where that is going to make a difference? How often have you found yourself casting an while moving your camera as far away from the action as possible? Not at all, right? If the intention is to cast abilities, your mouse will be on the action and not moving camera (with mouse or keys).
@@redeal6581 It's a good argument only in the context of extreme, high level optimisation... for the average joe schmoe in diamond or hell even grandmaster there is a multitude of things that you could do distilled practise for, like wave manipulation, mechanics, clear speed, game knowledge, etc. that will upgrade your gameplay. This is only relevant for the chovy, faker, bin type players who are so masterful already at most of the games ystems
@@deejaydee1578 no shit its a ls video
@@Tetronoid oc mate, just saying
I just realized I've been doing this when I was playing Dota 1 due playing in low dpi and thought I have better camera movement compare to when I played League. I lost that habbit in League due to ease of locking in your screen (space bar)
Well done mister hogg
King nidhogg's good points are drowned out by ad hominem attacks. Really frustrating to listen to.
very much so
Middle mouse movers FTW
This was absolutely brilliant, thanks for sharing m8
i was thinking about the idea of having a ball to move the camera and a mouse to move the cursor
What are you smoking
honestly a ball attached to the side of the mouse or something like a joystick i dont know how you would get its to work though just for the camera
@@INDRAyoutube349 thats genius and im sure you can code that in super easily
@@INDRAyoutube349 that's what nidhogg was mentioning about the razer tartarus. it's a range of peripherals called keypads or gamepads that have a joystick attached
my 2 favourite league creators :D
damn I had no idea this existed, based for uploading
its a lot of muscle memory to break and learn. Like figuring out home row for typing. picking your hand off the keyboard, finding a key while looking at a screen, in a high tense moment where the next button you need to push in 0.2 seconds. People will feel better with standard keys becuase they do not need to pick and move their hand on the key board. But to be optimal objective. You can learn to float your hand over the key board and have like 50 different buttons to hit, and just hit them all perfeclty, but that is learning a whole side mechanic of playing the controller and not actually playing the game. But if you are being paid millions to play this game at an esport level, why not try that or a style of it??? for normies and casuals, ya good luck, but for pros???? Ya, they are just wrong and do not want to admit it.
League simply just doesn't need that many buttons though.
Using shift wasd for camera movement fixes some of the issues you mentioned
@@xamt0nthats not really their point, its that the keyboard itself has a layer of mastery and most people just accept the defaults and maybe a few tweaks without thinking about why have them like that to begin with, the grander birds eye view. its personal bindings you can make a unique variant thats ergonomic and give you more control, and people payed to be good just don’t consider it. you could use shift wasd, you could rebind everything, or just cut the keys you dont ever use and fill in that void, why dont they though?
Thank you for this video i would have never seen this
dota 2 had custom camera positions
I've tryied his setup and is good when you get ajust to it. I did years ago and took a long time to not flash by mistake, is good the change because IF you are casual you might not even use all Keys, so when you bind it you have it fresh in your brain so you adapt in a good way. IF you are low elo it might be good to get you more used to fast click on the keyboard.
But also, fortnite and wow can do the same trick
I used to use wasd to move camera up until I found drag click. Now I just hold my side mouse button and move my mouse to move the camera. It’s so goated. Also you can set the drag click to work in two different ways.
damn this is sick
His argument is using 4 fingers on the keyboard, I use 3 around the WASD keys pinky unused unless I need to press A which is to select a champion as target specifically for tower diving for example, I have bigger hands than most people so I readjust the camera in league a lot I don't like it to be center because I'm not going towards the center of my Camera I'm always trying to get things done, and I get more info not having it be center.
The reason why hand size matters is that keyboards are all sizes are designed to suit all hand sizes generally so, I actually need a bigger keyboard as I'm permanently at risk of pressing multiple keys unintentionally which means if I use the arrow keys for camera movement, and just permanently center myself the camera movement is going to be less accurate, and I get less info it is just a double compromise with no benefit for me.
I just came to LoL as a long term fps player , the first thing I did was WASD camera movement because I was so bad at using the mouse edge scrolling.
they should make us able to move using WASD not just right click
@@kerkertrandov459XDDDD
...how much better can it be if youre deloading work for one hand and putting on the other?
need a followup to this
Wonder how this feels on riven
Idk why this appeared to me now, this is interesting.
I do think Shiphtur and TobiasFate also had similar key binding to this?
Shiphtur was always wild to me, he uses the mouse to pan the camera up and right, but the arrow keys to pan it down and left. You can see his left arm moving when he streams with cam.
Idk how his brain does it, but he's pretty much halfway there to going full keyboard camera control lol.
@@attaboy7729 not exactly the same, but i use something similar. X for down, A for left, C for right, and then i use mouse to pan up or up/right. took a bit of getting used to but feels great
This is biomechanically inefficient.
Gotta love blanket claims with no explanation XD
Well #1, he argues against using your pinky while simultaneously saying your pointer finger is overloaded. That's already contradictory, and this increases the load of all fingers.
@@bulb274 I genuinely don't understand this reply. Like you could've just left your comment well enough alone even though it wasn't great, but then you decided to argue against your own statement for whatever reason, but _without_ admitting that that's what you're doing or that you were wrong? Bewildering.
@mrmcawesome9746 You might be misunderstanding what I wrote. The purpose of my 2nd comment is to point out how he contradicts himself in the video. I fail to see your point, consider me bewildered.
If you'd like I can make a complete argument and spell it out for you when I get off work.
@@bulb274 I don't know if he believes he has the best binds, I think he just believes it's better practice to have binds for camera movement
ive been told many times im the worst player they ever seen, i am bronze 2 and have a 17% wr hopefully this helps me
Its basically wargame and broken arrow camera controls
just use V to attack move click its the easiest button to reach
This is why playing ADC is goated
I dont need item activation xd
F1 for warding
22 mins in - TBH MAN
BRO IS RIGHT
LOL
I cannot be bothered to change my bindings, but I did it in custom tool and it is miles better without errors
its just reflexes on your own abilities
if your resting postion is on your camera keys instead of your spell keys, you might only be losing milliseconds , but you are losing reaction time on your spells, and im absolutely certain people would do some heavy complaining if they had to play on 10 ms ping while everyone else was playing on 3 ms ping. i cant see how slightly better camera control would be worth losing reaction time. unless you can do the set-up while still having your resting position be your spells, or maybe you can make the arguement that spell reaction time isnt as valuable on some champions, but using different keybinds for different champions would be pretty ridiculous
For your argument to hold, it would need to be common practice to move your camera while simultaneously casting abilities. How often do you actually find yourself casting spells while panning the camera to the edge of the screen-far from where the action is taking place?
@@LongJohnStevens huh? i dont think you understand what i said, whether you move your camera while casting or not, if your resting position is on camera keys, when you want to use a spell you need to transfer your fingers, it doesnt matter if you move the camera or not. its a miniscule difference but at the same time 0.1 seconds and 0.2 seconds could be a big difference
@@SplitPushLoLNot only is that a skill/APM issue, but it also implies that spells are being cast purely by reaction, without any premeditation based on game context. If you actually need to cast a spell quickly based on context, your hands would already be positioned on the spell keys. As for 'whether you cast while moving your camera'-no, my point is that NO ONE casts spells while actively moving their camera.
@@LongJohnStevens saying its an apm issue is incredibly ignorant, no matter how good your apm is you always want better reaction time, and yes there are plenty of skills that need to be casted purely by reaction, every movement skill and invulnerable/untargetable skill is like this. but i do agree that if someone can change their resting position based on the champion they are playing and still be comfortable, then they wouldnt lose anything, but i dont think thats possible for a human, you would have to constantly rebuild your muscle memory
@SplitPushLoL Let me address your points one by one:
1) "No matter how good your APM, you always want better reaction time."
Absolutely, but you're treating APM and reaction time as if they're mutually exclusive. Improving reaction time doesn't mean sacrificing APM by having your fingers on different keys. As I said earlier, if you intend to cast an ability, your fingers should already be positioned on the relevant keys before you need to cast it. You don't need your fingers constantly on spell keys-you can shift as needed when it's contextually important.
2) "There are skills that need to be cast PURELY by reaction time."
That's simply not true. Many abilities are cast in response to something, like Fizz’s E to dodge Annie’s stun, but this isn't purely reactionary. It's about awareness of the situation and making a conscious decision based on the game context. Saying it's purely reaction time ignores the critical thinking involved in when and how to use these abilities.
3) "If you can change your resting position..."
I never suggested changing your resting position based on champion. What I said was that you should adjust your fingers in preparation for when you need to cast a spell. Your spells aren't active all the time, so it doesn’t make sense to have your fingers on those keys 24/7. However, something like the camera is always in use.
4) "You'd need to rebuild muscle memory."
This is purely a skill issue. Rebuilding muscle memory shouldn't be a deterrent when there's a more optimal way to play. We've seen this with pros in Starcraft, who adapted to small changes in muscle memory for optimal play, as highlighted in this video (e.g., pros adopting muscle memory adjustments for cargo management).
I used dragscroll with capslock
how does this work exactly? Ive seen people use Mouse1 for dragscroll but I cant tell how that would work with caps lock. Shed some light?
that's very smart, capslock and windows key should definitely be rebinded if your keyboard software allows it
@@Clikzvidz you probably need to use a gaming keyboard on which you can rebind the capslock key via software, then bind it to anything like f10 or 9 or u
LS lying his ass off he never saw the video lol
I hate people that type like this
@@BSTWCK hates a strong word buddy
Can everybody chill lmao it‘s keybinds in a videogame it‘s not that deep
Tf you mean its not that deep? They're talking about how to improve at the biggest esport in the world. And they're talking about things in a space where people probably make a shit ton more money than you do. A new generation of fundamentals to revolutionize the way the game is played. It's something you can't even comprehend given how fucking stupid what you just typed is. Would you say that to a professional football player?
Good stuff but nidhogg is just awful to listen to
ur soft
one isnt strictly better than the other necessarily? you are just sacrificing keyboard control over mouse control. with the standard setup, you struggle if you want to mouse to a certain location but also move the camera. with this setup, you struggle if you want to use an ability/abilities and also move the camera.
"you struggle if you want to use an ability/abilities and also move the camera." so how exactly are you aiming abillities at an enemy when you are adjusting camera with your mouse at the edge of the screen?
nidalee spear lol?@@Flor-xp9px
@@Flor-xp9pxI love this argument because every single time someone uses it it immediately shows their level of thinking lmao
Did you even watch the video or
Seems like you didn't read his comment right @@Flor-xp9px