just one question. Once the cop is inside the car if Z axiz is used to move cop a little further, wouldn't it work ? Or would it make cop out of place ? Please let me know if you get time. Thanks again.
You can use the Z axis to move the cop back towards the car but only to a point as, once the car's z axis becomes greater than the cop, he will appear behind the car. The car is 2D and, because it is all one prop, you can't actually place the cop inside the layers of the car. This is why I had to add an additional door to make it look like the cop is inside the car.
THANKS I am also learning good attenpt but its not real looking , no body opening the door like this , police man standing inverse of car position its body not tilt , police man if stealing car then this animation can say ok , but pushing door like this ,if using opening door it uses hand and position standing oposit or corner of door , may be I am wrong but It is my opinion , you did nice job , I am learing from you ,
Thanks for the feedback. I do say in the video that I'm cheating with how the character opens the door. I literally say I know nobody opens car a door like this. I did it because the lesson is how to take a character and put it inside a car and then animate the two together in Cartoon Animator. It's not how to make a character realistically open a car door. To make the character open the door, even remotely accurately, I would've had to swap the character out with the 90 degree side facing character so he could more realistically use his left hand to open the door, likely adding another 15 minutes to an already long lesson. Maybe you could take up the challenge, follow this tutorial, except make the character in your version open the door more realistically?
Thanks so much for a wonderful lesson...🙏😊
Glad you found it useful.
As always, very informative.. Thanks Dave 👍🙏
Thanks.
just one question. Once the cop is inside the car if Z axiz is used to move cop a little further, wouldn't it work ? Or would it make cop out of place ? Please let me know if you get time. Thanks again.
You can use the Z axis to move the cop back towards the car but only to a point as, once the car's z axis becomes greater than the cop, he will appear behind the car. The car is 2D and, because it is all one prop, you can't actually place the cop inside the layers of the car. This is why I had to add an additional door to make it look like the cop is inside the car.
@@animlife Thanks for the feedback
good
Thank you, David. Very smart.
Thanks.
enjoyed it
Thanks.
Very nice!
Smooth!
Thanks.
Awesome cooolllll
Thanks.
THANKS I am also learning good attenpt but its not real looking , no body opening the door like this , police man standing inverse of car position its body not tilt , police man if stealing car then this animation can say ok , but pushing door like this ,if using opening door it uses hand and position standing oposit or corner of door , may be I am wrong but It is my opinion , you did nice job , I am learing from you ,
Thanks for the feedback. I do say in the video that I'm cheating with how the character opens the door. I literally say I know nobody opens car a door like this. I did it because the lesson is how to take a character and put it inside a car and then animate the two together in Cartoon Animator. It's not how to make a character realistically open a car door.
To make the character open the door, even remotely accurately, I would've had to swap the character out with the 90 degree side facing character so he could more realistically use his left hand to open the door, likely adding another 15 minutes to an already long lesson.
Maybe you could take up the challenge, follow this tutorial, except make the character in your version open the door more realistically?
thanks for your reply and send me back i am not challengin but do connect with you have a nice day 🥰
good
Thanks.