Sudoku Experts Play 'The Looker': A Parody Of The Witness
HTML-код
- Опубликовано: 9 июл 2022
- We absolutely loved playing through The Witness and viewers have recommended a game called The Looker to us - which apparently is a homage to Jonathan Blow's masterpiece. The game is available free on Steam at the link below.
store.steampowered.com/app/19...
▶ PATREON MADNESS ◀
You can join the best sudoku club on Earth on Patreon here:
/ crackingthecryptic
▶ SUDOKU PAD - Our New App ◀
You can now input your own classic sudoku puzzles into our software using our new App! The app also comes with 12 handmade puzzles from us and it should be released any moment at these links:
iOS:
apps.apple.com/us/app/svens-s...
Android:
play.google.com/store/apps/de...
**************************************************************
▶ OUR NEW ARROW SUDOKU APP IS OUT ON ALL PLATFORMS!
Here are the links:
Steam:
store.steampowered.com/app/16...
App Store:
apps.apple.com/us/app/arrow-s...
Google Play:
play.google.com/store/apps/de...
▶ OUR NEW KILLER SUDOKU APP IS OUT ON ALL PLATFORMS◀
apps.apple.com/us/app/killer-...
store.steampowered.com/app/14...
play.google.com/store/apps/de...
▶ SIMON REACTION BOARD (!) ◀
With thanks to Andrea for creating this :)
simonreacts.avris.it/
▶ OUR MIRACLE SUDOKU APP IS OUT ◀
Steam: store.steampowered.com/app/13...
App Store: apps.apple.com/us/app/id15273...
Android: play.google.com/store/apps/de...
▶ CTC FAN DISCORD SERVER◀
/ discord
NEW: Guide To Our Discord Server:
tinyurl.com/CTCDiscordGuide
▶ OUR BACK CATALOGUE - ALL CATEGORISED WITH LINKS!◀
tinyurl.com/CTCCatalogue
▶ OUR NEW THERMO SUDOKU APP IS OUT!◀
AppStore: apps.apple.com/us/app/thermo-...
Android: play.google.com/store/apps/de...
Steam: store.steampowered.com/app/13...
▶ NEW CRACKING THE CRYPTIC MERCHANDISE◀
teespring.com/en-GB/stores/cr...
▶ OUR CHESS SUDOKU APP IS NOW OUT!◀
AppStore: apps.apple.com/us/app/chess-s...
Steam: store.steampowered.com/app/12...
Android: play.google.com/store/apps/de...
▶TRY OUR CLASSIC SUDOKU APP◀
AppStore: apps.apple.com/us/app/classic...
Steam: store.steampowered.com/app/11...
Android: play.google.com/store/apps/de...
▶TRY OUR SANDWICH SUDOKU APP◀
AppStore: apps.apple.com/us/app/sandwic...
Steam: store.steampowered.com/app/11...
Android: play.google.com/store/apps/de...
▶SEND US PUZZLES TO SOLVE/CONTACT US◀
crackingthecryptic@gmail.com
▶FOLLOW US◀
Twitter: #crypticcracking
@crypticcracking
Instagram (for how to solve daily clues from The Times): crackingthe...
▶SOFTWARE◀
Play the puzzle in the video by clicking the link under the video (above). We are building a website which will allow you to enter your own sudoku puzzles into the software and this is coming soon!
▶Logo Design◀
Melvyn Mainini
▶ABOUT US◀
Hi! We're Simon Anthony and Mark Goodliffe, two of the UK's most enthusiastic puzzle solvers. We have both represented the UK at the World Sudoku Championships and the World Puzzle Championships.
Thank you for watching!
Simon and Mark
With the puzzle that gave you so much trouble, the "beeps" were acting like a metal detector. Slower and quieter the further you were from the solution, louder and more frequent the closer you got. The invisible end was always in that spot, you had just never drawn a line actually connecting that exact spot to the start.
Yup and the walls not affecting proximity is what really got him. I ended up skipping most of that puzzle watching it today.
They need to see these comments
cyber952:
"I asked an audio engineer once how to make audio work consistently and he said he had the answer in the back and he left and I never saw him again."
26:29 - Why? Because this was the first time you'd actually drawn a line between the start and the (invisible) end. You scribbled all over the right place before, but didn't actually have a route through the maze linking it to the start!
One important habit of puzzle games is they usually teach you purposefully. If something seems unnaturally easy consider that it may be introducing a concept. E.g. connecting S to E was easy. It's teaching that S connect E is an acceptable form of Start connect End. Everything is information. If it gives you an odd feeling, reflect.
The concept of “tutorial levels” seems to have completely passed both of them by. Which, you know, even sudoku has them…
Super Mario games are a master class in this although they aren’t puzzles they hide the tutorials well
Everyone's talking about the beeping and puzzle skips--but the amazing one is that he satisfies the critic in only six tries! (38:40)
I got really lucky on my playthrough and got it second try, which is good for speedruns I guess but made me disappointed that I missed experiencing the whole thing for myself.
I somehow satisfied the critic by drawing a star. I had no idea the solution was "three loops."
15mins of pre-stream set-up, and/or the presence of a computer savvy mod and you'd be golden, love these streams anyway!
The beeps were like a game of hotter / colder. The louder the Beep the closer you are. The end isn't shown but you need to hit it with a continuous line from the start. Which is why when you "colored the whole grid in" it didn't work, because there were actually breaks in the line.
Am I mistaken, or did Simon solve the one of the early hard door puzzles in The Witness before finding the tutorial puzzles? Some things never change. 😂
Simon's life is basically being confronted by puzzles that look like you couldn't possibly have enough information to solve them and then solving them. Where 99% of people would immediately think " I'm not supposed to know how to do this yet"and move along, Simon thinks this is where he is supposed to be. And I suppose it is where he is supposed to be, because he succeeds.
@@krtwood So true. 🙂
there doesnt seem to be a clear path to the puzzle that should be solved next
Simon bypassed the Toppled Chess King Puzzle, the Pagoda Puzzle, and the Hedge Maze Puzzles. The exercises in the center in the Hedge Maze Puzzle are there to teach the player what Simon insightfully guessed about the shapes and sequences to open the last door to the uppermost balcony. Thus he ended the game before solving three significant passages in a 100% Completion game play.
@@BarryKort Did some of the philisophical insights have anything to do with (solving) clues.
All there is in the hedge maze is a way to practice the vertices logic for the later puzzle you solved on your own.
That was a ton of fun, and that ending... XD Thank you for sharing it with us!
I understood the beep puzzle immediately (sonar style, but still needed to connect that spot to 'start'), but I never would have figured out the shapes puzzle or to check the back of one of the signs. Interesting how different minds work 😁
The maze has a series of puzzles that teach you the shape mechanic, so you'd have learnt how to do that one.
OMG. At the end I was wondering, did Simon just draw the strongest shape?
Thanks Simon! Loved seeing you play through. You missed a couple good laughs but got most of them =)
I went from "this is the most pointless thing in the world" to "hey, Simon is loosing his mind" to "that was a lot of fun to watch!" Thanks for the entertainment, I really enjoyed this one.
The stupidity is utterly genius.
Me as Simon finishes the last shape: I wonder if Simon realizes what he just drew... doesn't seem like it... wait for it... wait for it... 🤣🤣
Wow, that was...something. I love how seriously you took this too!
The first puzzle is how to unmute Mark. And you didn't solve it.....
Yes! Thanks for playing this
The Witness carries some serious resemblance to Myst. The puzzles in myst sometimes take a lot of running around and checking, which is lesser in The Witness to get just the core stuff done.
Myst also has a parody done of it, Pyst.
Just like the Witness, I'm going to try the game myself and come back to the video. Which reminds me there is still that one puzzle I never did solve in the original. (It was in the Japanese garden room, not to mention a whole lot of things scattered about the environment.)
Simon, nice to see you play puzzle games again, i feel i missed your logic solving approach of problems since the witness, and even this game here is fun, it just reminds me that there is no more challenge for you in these type of games! and that is very sad! maybe you should consider 'the talos principle' which is a lazer puzzle game with a real challenge! how will you setup lasers and mirrors and piling boxes and matching beam colors to reach the target and open next door? many possible combinations with the given parts you have just in the need of a professional problem solver! 👍💪
Hello Simon and Mark,
Long time viewer! I love letting your suduko videos play in the background as I solve, so I can see whether I can beat you (although when I do, I'm sure it's because you spend time thoroughly explaining everything!)
I have a game for you to try; it's called The Forbidden City. I saw your Obra Dinn video, and this game is similar in that you go around talking to characters to piece things together. Would love to see you play it!
The puzzle side of it would be excellent, but there's waaaaay too much up and down stairs in that one for Simon unforunately
If you're looking for other games to try I'd recommend Quern - Undying Thoughts, it's the best puzzle game I've played since The Witness. Another suggestion is The Talos Principle.
I think Talos would be very difficult with Simon's nausea, even though I think they would definitely enjoy it.
I laughed at the Braid reference. Time reversed and undress the line!
I love these video game streams :D
I played this game just the other day and had a quite good time
Check to see if OBS is capturing game audio, mic audio, and your headset audio that Mark is talking to you through.
Why does nobody ever go backwards at the start, even those who have already played The Witness? Missed getting a health upgrade. ;)
I did, I played most of this in the days after the stream was announced and yes the first thing I did at the start was turn round and look behind me.
First thing I did! Then accidentally quit to desktop by drawing on the panel there. XD
Damn, my phone sent me the notification too late! Oh well, I guess I'll watch the recording :)
That was a lot of fun to watch.
I really love these videos where you play games. I have a suggestion about a puzzle game you could play. It's calles 7 Billion Humans. It's available on Steam. I found it myself just couple of days ago. I would enjoy watching that. :)
I am doing the channel offerings tonight in the reverse order that they seem to have been released. First, the first part of this stream after the fact (could not manage it live), then Mark's GAS video, then the finish of this stream, and soon I will go back to watch Simon's video, at least the first part of it. This looked like a bit of an easy game, but in watching the live chat replay it seems as if people enjoyed watching it. To me, one of the big pleasures of the live streams is having both of you active and audible in the same video, since the vast majority of the channel is each of you separately. So Mark's audio not working was disappointing from that standpoint. I also am quite sad that so many people seem not to be able to refrain from either advice or outright spoilers in the chat. I remember when my son was 5 years old I had to play Nintendo games after he had gone to bed so that he would not be able to tell me how to do it - he could not keep himself from it, but he was just a child. I look forward to everything you put on the channel - thanks for the fun. (Oh I also applaud your not making a major deal out of that last image, and I will say that most of the chatters did not go overboard, either. For you UK people this stream is pretty late for youngsters to be watching, so hopefully the parent would know what was going to come and be ready to either explain or divert the attention of a child from any inappropriate content. But it is not too late for youngsters in my part of the globe, so I do appreciate your keeping a lid on most of the PG-13 content. Not that I have any youngsters at hand these days, but I know you understand the principle of the thing.)
Oh this was excellent
If you have issues with sound, you can always use a mobile phone to listen in. Too can also use mobile to create either a group call via mobile, or via a messenger app and stream it as voice of the YT stream. Or, worst possible option, you listen to Mark on speakers while your own microphone is active. (If you can prevent resonance). There are plenty of options to fix a sound issue ^^
That was fun!!!!!
😂😂 when Alexa turned on after beep 😂😂
Line needs to be continuous in the beep puzzle
You’ve really got to play Obduction on a stream!
Love you guys, but very disappointed that you didnt spend some more time trying to sort out Marks sound, Simon you just seemed to rush to get going, there were tons of people in chat who could have helped.
43:34 - I felt very sorry here, because I'm pretty sure that's the intended solution, and it just didn't work. Either that or the version I played had a bug, because it's how I solved it!
It didn't work the first time I tried either! I spent an hour or two trying to hug the sides with perfectly straight lines so I could loop around the word "Start"... That was like self-inflicted torture :P
Same. I cannot see why this failed for him. I was sure he'd got it, on just his second attempt too. (Surely it didn't fail because the line from "Start" bends to the S of start, and not the middle of the word? Similar for the E of "End". That would seem harsh and unfair.)
@@michaels4340 Looping around the word "start" actually sounds like it could have been a better solution. I like it.
@@RichSmith77 It's not even like the lines got close to each other. On a technical level, the game uses quite a coarse "grid" that you draw on, which then uses some clever rendering malarky to look like a much smoother drawn line, so it's easier than it seems to have lines cross-connect with each other, but looking at it to check, they're not even close. Inexplicable!
@@AdrianWoodUK yeah this is especially apparent with Snek
0:48:41 I love this part - simple and entertaining puzzle.
Finding the end, but absolutely refusing to connect it to the beginning, Simon, you maybe beeping genius, but it clearly comes at cost of common sense >_
Ponytail is a braid reference. Also did he slip on a banana peel and die at the end.
This game is hilarious!!!
if you have to do anything like this again, a little Bonine and widening your field of vision in options helps a lot
kinda sad that mark neither got to comment on all that stuff nor get to hear the hilarious recordings :D
Strange how you solved the hardest puzzle in the game without even needing the optional tutorial puzzles, but the super easy "beep" one took you forever... I didn't even know the maze was optional and that there was an actual logic to that damn thing...
1:04:22 - Haha, you just completely skipped a chunk of the game! Amazing!
What was he supposed to have done there?
@@ZoraZoldier There was a puzzle on the bottom of the black king that would have activated the last line to unlock the gate. Inside the hedge maze there is a tutorial on how to solve that puzzle activated by the beam that Simon didn't need. So he didn't miss very much, and it was probably more fun for him to have done it the way that he did.
The fact that he actually GUESSED the correct solution (count the points on each shape/number of sides and connect them in number order) is hilarious and a sign of how good he is at puzzles in general.
@@krtwood did the black king only fall after the chess game , there is lot of running back and forth to places you have been before, and what was it about the ghosts in the library etc they seemed to be pointless
@@highpath4776 The running about, too, is a parody of the Witness itself, where often running up and down stairs is all part of trying to find the right angles for some puzzles. The ghost in the library I think perfectly sets up the player to be more cautious, thus leading to the comedy later of the illuminated knight with the halberd.
The obelisk was a great ending
You should stream the game on discord for Mark so he can hear sound
Pretty great parody
That beeep puzzle was painful to watch
I love that Simon's reaction to being stuck is laughter and he only gets frustrated with himself when he thinks he should have solved something more quickly. I hope you will try The Talos Principle sometime.
Gameplay starts at 5:53
it's really kind of funny how someone with a very high intelligence doesn't let nonsense weigh on the plausible solution until there's no other option but to be ridiculous. *SAD BEEPING*
You should make sure that Mark is heard before starting the stream.
I think there should have been another puzzle to get to the maze after the chess moves
yay
I enjoyed this more than The Witness.
Why does he keep closing his eyes when going up or down stairs?
Simon gets vertigo when he does that in a first-person game.
Simon, without doing any of the tutorials: "Maybe it's about the number of sides."
Me, after doing all the tutorials and working out a list of all the shapes, and the order they have to go in: "Oh." 🤦
26:00 the end is literally there, you never connected a line there
Guys -
PLEASE play 'Braid'!!!!!!!!!!!!
It's by the guy who made 'The Witness'! You'll love it!
Great playthrough ty.
Surely it's too platformer
@@propername4830 Do they not ike platformers?
@@misomiso8228 I'm not sure how many platformers Simon has played. I think he said he played a lot of Starcraft in the past though
@@propername4830 It's not really a platformer though - there is no dexterity involved it's all mental puzzles
Pretty funny
BEEP!
Now I know what it sounds like when R2-D2 is having sex... I haven't laughed so much for a while, thanks!
what were the literally allusions
16:00 - 26:00 has to be one of the most unbelievable displays of bone-headedness ever published on RUclips. Whoever on chat pointed out that Simon was "going galaxy-brained on a children's menu map" nailed it.
I just don't understand. "Beep" when you get closer and "Invisible End." This shouldn't be hard. And even afterward he still doesn't get it.
You haven't seen many youtube videos if you thought those ten minutes were bad.
"on a children's menu map" is a fine choice of words given one of the puzzles that Simon skipped. :D
needs CTC to edit into a vid on its own for frustration level (and not leave in the final solve .,,!)
I can't see the game as it's to dark
i can't believe that simon got through the Snek puzzle way faster than me. the shame! i'm going to go commit sudoku
Why did you mute John Higgins
beep
Start of Game confuses me - There isnt an "anywhere" to click (clever parody of windows - press any key to continue)
This is hilarious... and I think there is more to it... but it appears that it is only available in the pesky Steam service.
People triggered in the chat that Simon trying to solve the puzzle and should go away, because he skipped the "tutorial" in the garden.
Just needed 5 min to solve it lol. Light hint: in open world, you can solve puzzle in any order.
Shame we did not hear Mark, and he could not hear the game, hope he watched the video, because those logs were brilliant.
For a smart guy Simon can be painful to watch sometimes lol.
Beep
I can't believe he managed to brute force this parody game without even realizing it was a parody.
I got triggered by the fact you didn't 'leave' the castle? did you miss the massive gate and 'real' maze outside of castle? xD
He only would have found the solution to solve that tricky puzzle activated by the beam out there, and he didn't need it.
@@krtwood Some puzzles are their own reward.
At around 20:00 this is infuriating to watch. There is one rule: connect the start to the end with a line, and for some reason this just stops being a concept.
the end was just invisible. But you heard where it was. Simon somhow just didn't get to connect the right spot quicker...
@@Marronii I suppose it was easy to note in the middle of the maze there were effectively three ends, one of them must have been the end to find
Why close your eyes when going up or down stairs? Seems unsafe to me. Is it a British superstition or something like that?
Simon has motion sickness.
This game took everything I loved about The Witness.... threw it in the trash, and laughed derisively at what remained. Mocking that game's pretentiousness in particular, by being even more pretentious. But, you know, "ironically." There were one or two decent puzzles, but most of them were either just trivial, or being intentionally opaque about their solutions. It took everything The Witness did wrong, and did it *worse,* while disregarding the things that game did right, or even treating them as a joke. I hated this game.
Really, the "hints" on the title screen tell you all you need to know about this game, and how it relates to The Witness. The developer of this game has no respect for what The Witness was or did, and has created nothing of value, simply piggybacking off that game's success with a stupid joke version of it that treats everything unique about the original as something to be made fun of.
@@NettoTakashi The "mockery" part fails to be true if you know that the game even has Gravity's Rainbow references. Like cause the game can be cheeky in places, so the developer coddles J-Blo in other places by way of referencing J-Blo's favourite novels.
On the The Witness subreddit the developer also said that this was also made partially in tribute to the original game. So not trying to go all the way with mocking The Witness…just making fun of it, and also not having perfect puzzle or game design.
Hi Jon, weird of you to post on an alt account, sorry Soulja Boy made you cry in a dark room.