Thats the point, its most people dont have the brain speed to glance over and take in all the info, so its better for them not to look at it at all. If it takes you a sec to take in the info from it, maybe ignore the minimap and try to make your teammates communicate. Otherwise, you'll die a few times per game due to getting caught off guard, which is worse then tunnel visioning.
What if the defuse kit made it so there was 3 bars instead of 2 bars of defuse? This would be an advantage while still maintaining the same defuse overall time.
Its funny how they keep making "THE ONLY" improvement guide you ever need and stuffs but they make a thousand of "THE ONLY" guides so exactly how many of THE ONLY do i need?!
QOTD: In my opinion, the "Kit" should be located in the middle of the map, players would fight over it, if the players on the defense get it they could defuse at a faster rate and if the players on attack get it they plant faster, I think this will help players spread around the map, I hate getting into games where the whole team is rushing a site.
That's stupid, that would remove the advantages of both teams and that will change the original goal and priority of the players, attackers are supposed to go into a site, get information and prevent the rotation of the defenders to help with site taking. Defenders are supposed to defend the sites by going into good spots concealing themselves to prevent the attackers from getting any information all the while having room to be able to rotate quickly and efficiently. By making something like that to fight against it'd become more like a 5v5 deathmatch without respawns, it's stupid as fuck. Everyone gets their advantages taken from them and in the end it'd be no fun at all.
The game is already heavily defender sided so having a defuse kit for them will make it stupidly unfair, if you hate getting rushed then you suck at the game. Improve on it
QOTD: I think they shouldn’t add it in unrated and ranked gameplay. Everyone would have to relearn fundamentals like the time it takes to defuse, and possibly new sounds. If it sped up the time to defuse, like you said, it would give an unfair advantage for the defending team.
QOTD: No defuse kit for sure. But I think Brim's stim beacon should make him and teammates defuse slightly faster. This along with some Omen nerfs would make the two controllers equally powerful
I think that if a defuse kit is added to the game -- as an agent's ult or passive --, there should be an opposite ult or passive that allows the spike planter to plant the spike while holding a pistol, in order to ballance with the defuse kit.
my teamates: why dont you ever look at your mini map you idiot me: looks at mini map *dies* My teamates: what are you blind? he was right in front of you
you should be able to buy a defuse kit at a fixed rate but only one player can hold onto it at a time, and maybe even you have to hold it as a weapon slot to defuse while someone else covers you
QOTD: I feel like a defenders kit would make defending super easy since most maps are defender sided but I would like to see an sential that has a ult or ability that allows them ti defuse or plant faster
hey , I'm from India and I really want to improve . But the class timings in ur site is not attendable by me ,so got any solutions? Great Content btw :)
QOTD: i think that the defuse kit would be a rlly good addition to the game but i think they should make it so that only one person can buy them and only that player should be able to get the faster defuse. would be much more balanced
What if the defuse kit made it so there was 3 bars instead of 2 bars of defuse? This would be an advantage while still maintaining the same defuse overall time.
Pro guides you are there for help literally you were there when i needed tips in csgo you were there when i was struggling to win fortnite cash cup and now in valorant too luv you
question: do you think valorant should have a community market similar to the ones in csgo and tf2, where limited edition items are sold for more than they were, by a large margin? why or why not?
on 10:54 he said pheonix molotov is not that important to buy but you don't buy it it regenerates after every round or in a round I you use it and get two kills.
Problem: Liam want gun skin Liam play good with gun skin Gun skin cost money Liam no have money Liam no have gun skin When Liam no have gunskin... Liam no feel cool When Liam no feel cool... Liam play bad :(
QOTD: i feel like it would break the game a bit unless we split the defuse into 4ths like 1/ is 2/4 so both the halves of the defuse equals 4/4 and the defuse kit should be like instead of all the fourths make it 3/4 that would make it not OP but it would make it even bc you have to spend some of your creds like 500 or 600
はこの後から uh are you dumb?? His pc can obviously handle it, but instead of having a consistent 150fps he might have an fps that ranges between 15-70. Ping is also a large factor, so many people play the game but can’t rank up higher because of ping difference eg if they play on 130 ping
Question-Ok, so I’ve used to play at a high sensitivity, but then I changed to very low because all the pros had it so I thought it would make me better but no. And the thing that is lacking is my tracking aim. So now I want to change back to a higher sensitivity. Should I or should I not.
-Im the worst at aim trusting my teamates and spray control -where I am best at is at economy picking up info and creating opportunites for them to get kills or secure a round
QOTD: most maps are already defense sided as it is, but maybe i would like to see an exclusive map with that feature, maybe have it be more advantages for the offensive side and give the kit to offset that advantage
QOTD: The Defuse Kit would make the Defenders stronger and would give them an advantage and adds a new kind of level of playing because if the Attackers are stronger than the defenders so I think it should be added but it should be bought and never free and should only be available if the Defenders are losing cuz if it was there all the time It could give the Defenders more of an advantage to kill the Attackers even tho they were winning I think it should be suggested in the round if they are losing.
QOTD: In VALORANT, unlike in CS:GO, completing half of the defuse saves the progress, which is kind of similar but also quite different. As an attacker it means you can't be too patient, they might do half, leave it and go to defuse again, you'll think that they never stuck it but then they do the other half quicly and you lose. Or they could do half, they go to kill you but then they have 6 seconds until detonation (full defuse takes 7 seconds) so you think you won it and then they kill you and continue the other half and win (I also explained what a defended would do). Also, VALORANT isn't meant to be the same as CS:GO, if CS:GO has a feature it doesn't mean it should immediately be transfered over to VALORANT.
QOTD - Would be balanced if you could buy it instead of a pistol. For example, you cant have a sheriff and a defuse kit at the same time in you rinventory, but you can have a vandal and a defuse kit.
QOTD: A defuse kit would ruin the game. There are already 2 to 3 maps that are heavily defender sided, and a defuse kit would completely make Attackers' Side unplayable.
QOTD: I dont think that buying a defuse kit is a good idea because if you're being snowballed then the enemy will always have more than enough money to buy everything and that just means they can defuse faster in almost every round. Although an agent with that passive might be a good idea and would love to see that type of agent
If they add a defuse kit, then they should add a half kit or something of that nature as well. Just my thoughts and I know this vid is a little old now.
I think flashes are very important as well so i think you should buy cheaper weapon and flashes, but your team should buy better weapons. So you flash for them, ans they push with phantoms and vandals
I don't know. Been playing for 2 days now and I will not be enabling either text chat or voice chat until higher elo. Right now all that stuff serve is for your team to rage at you xD
QOTD: I don't think a defuse kit is really necessary. Valorant shouldn't aim to entirely copy its' ideas off of CS. Valorant , at times, feels like a more beginner-friendly version of CS with a high skill-ceiling available. I don't believe making the game harder to learn makes it more enjoyable. However I do wish for more stuff to be added, that affects the economy. You often bump into the Money Cap in the current state. It'd be nice to spend it on something.
No defuse kits. The fact that you can half defuse is good. Adding a kit will give a buff the defense over all. Having a half defuse is all fair to me. The defuse will throw the balance off a bit much.
Yes I would love it a diffuse kit and the rule should be the overal creeds of a team should be 20000 (note: just as example) to buy a diffuse kit I would be a great idea by the way.
It doesnt matter how many agents you play or dont play. This is supposed to be a "tactical shooter game" not overwatch. Tbh you can play however many agents you like! Just focus more on gunplay and made you abilities your sidekick
It’s funny that people have a hard time looking at the mini map where as I always die cause I look at it too much
same here
Same they peek the moment I look
bro same
true. i picked up that habit from playing dota for years.
Thats the point, its most people dont have the brain speed to glance over and take in all the info, so its better for them not to look at it at all. If it takes you a sec to take in the info from it, maybe ignore the minimap and try to make your teammates communicate. Otherwise, you'll die a few times per game due to getting caught off guard, which is worse then tunnel visioning.
QOTD: The whole reason there is a halfway defuse point is to make up for the lack of defuse kit. So I don't think a defuse kit should be in the game
What if the defuse kit made it so there was 3 bars instead of 2 bars of defuse? This would be an advantage while still maintaining the same defuse overall time.
James Lee if it’s maintaining the same overall time then what’s the point of a defuse kit
maybe just increase the bars to three and/or letting go of bomb has limited amount of times?
"it would be a pretty interesting concept that could make the game more enjoyable." Dude, that's like saying nothing in the biggest puss way possible.
Plus the defuse is already fairly quick
"Its better to buy smokes than something like a phoenix molotov"
But phoenix's molotov is free
yeah seriously, does the writer of the script even play this game?
And does the dude reading the script even play the game to lol
I think he meant brim... But yeah any mistake in "pro guide" is bad
Yeah bro a lot of the stuff said in this video is kinda dumb
Dayum the sage play never thought of that
time?
2:29
Doesnt work very well but yea
Its funny how they keep making "THE ONLY" improvement guide you ever need and stuffs but they make a thousand of "THE ONLY" guides so exactly how many of THE ONLY do i need?!
Its called common denominator marketing. Good players know this guide is surface level stuff
Ikr? At this point i understand that no matter the different titles, the topics and points will ALWAYS be the same..
you ONLY need all of them :I
Aaryan Kapoor more like you only need any one of them
jk12324 no, I don’t think I do.
QOTD: In my opinion the game is too defender sided and adding a defuse kit would give the defenders more of an advantage
Agreed
its so defender sided, we need bomb planting kit lol
@@vaibhav4749 xD
If they added some sort of defuse kit it should allow for a half-defuse and make it so you can't do that without one.
@@fretfulmek8257 if a ct with defuse kit half defuses and leaves and another ct starts defuse, will it start from half or from new
QOTD: I think that an agent with a defuse kit as maybe their ult or a passive could be cool
But there should be another ult or passive to balance that, maybe planting the spike while holding a pistol.
Def not passive
That would literally be copying csgo
That would make that agent an insta pick in games, which riot doesn't like. Riot wants every agent to have a role in the meta.
@@Ian-oh1nq I mean a passive with a cost like draining hp
QOD: Defuse kit would probably ruin the game a bit (imo)
Defuse kit is an advantage for defenders and 3 of 4 maps is already heavily defender sided.
you can already let go of defuse at half way and saves the progress, theres no need for a defuse kit
QOTD: They should add the kit, but only in spike rush as an orb. This way it won't break the game, but still keep it interesting.
Best idea in the comment section.
@@abdullahaltasin4194 ikr
How is that a question?
@@codylmao1012 he was answering the QOTD
Sometimes I trust my teammates too much
QOTD: In my opinion, the "Kit" should be located in the middle of the map, players would fight over it, if the players on the defense get it they could defuse at a faster rate and if the players on attack get it they plant faster, I think this will help players spread around the map, I hate getting into games where the whole team is rushing a site.
I agree this would make the game much more competitive
i can finally hold mid with an awp with a 90% chance of someone being there now
That's stupid, that would remove the advantages of both teams and that will change the original goal and priority of the players, attackers are supposed to go into a site, get information and prevent the rotation of the defenders to help with site taking. Defenders are supposed to defend the sites by going into good spots concealing themselves to prevent the attackers from getting any information all the while having room to be able to rotate quickly and efficiently. By making something like that to fight against it'd become more like a 5v5 deathmatch without respawns, it's stupid as fuck. Everyone gets their advantages taken from them and in the end it'd be no fun at all.
The game is already heavily defender sided so having a defuse kit for them will make it stupidly unfair, if you hate getting rushed then you suck at the game. Improve on it
QOTD: the maps are already heavily CT sided, as the attackers can hardly ever get an angle first. Imo they should work on the maps first
QOTD: I think they shouldn’t add it in unrated and ranked gameplay. Everyone would have to relearn fundamentals like the time it takes to defuse, and possibly new sounds. If it sped up the time to defuse, like you said, it would give an unfair advantage for the defending team.
Me watching here after having 5 losing streaks lol
QOTD: No defuse kit for sure. But I think Brim's stim beacon should make him and teammates defuse slightly faster. This along with some Omen nerfs would make the two controllers equally powerful
Good idea
I think that if a defuse kit is added to the game -- as an agent's ult or passive --, there should be an opposite ult or passive that allows the spike planter to plant the spike while holding a pistol, in order to ballance with the defuse kit.
my teamates: why dont you ever look at your mini map you idiot
me: looks at mini map *dies*
My teamates: what are you blind? he was right in front of you
you should be able to buy a defuse kit at a fixed rate but only one player can hold onto it at a time, and maybe even you have to hold it as a weapon slot to defuse while someone else covers you
QOTD: add some more attack siding agents then add a defuse kit
I'm having trouble firing in steep and smoked sit can u give some tips?
You cant fire while moving Its how the game works...
QOTD: I feel like a defenders kit would make defending super easy since most maps are defender sided but I would like to see an sential that has a ult or ability that allows them ti defuse or plant faster
hey , I'm from India and I really want to improve . But the class timings in ur site is not attendable by me ,so got any solutions?
Great Content btw :)
yes same is the problem with me, there was a guy giving coaching but the timings were not matching
Proguides: You need game sense
What I see on the screen: hEaD sHoTz
"Trust your teammates' abilities to kill as much as your own."
So not at all
Is brim’s ult and breech’s ult a good combo
QOTD: i think that the defuse kit would be a rlly good addition to the game but i think they should make it so that only one person can buy them and only that player should be able to get the faster defuse. would be much more balanced
Then defuse kit should be given in front of defenders like spike. Whoever wins the 1 metre race will get the defuse kit. Lol.
What if the defuse kit made it so there was 3 bars instead of 2 bars of defuse? This would be an advantage while still maintaining the same defuse overall time.
QOTD: IDK, maybe give defenders something else like a longer time for defuse time kit to balance the add on
Pro guides you are there for help literally you were there when i needed tips in csgo you were there when i was struggling to win fortnite cash cup and now in valorant too luv you
A defuse kit would be kinda cool for the strat layer.
question: do you think valorant should have a community market similar to the ones in csgo and tf2, where limited edition items are sold for more than they were, by a large margin? why or why not?
sorry but how to change jett's cloud (smoke) destination. you know, like from right to left
on 10:54 he said pheonix molotov is not that important to buy but you don't buy it it regenerates after every round or in a round I you use it and get two kills.
TYSM PRO GUIDES FINALLY IM A PRO!! THE BEST GUIDE CHANNEL!.
Problem:
Liam want gun skin
Liam play good with gun skin
Gun skin cost money
Liam no have money
Liam no have gun skin
When Liam no have gunskin...
Liam no feel cool
When Liam no feel cool...
Liam play bad
:(
Ok liam
I think they should add a game mode where you have to have a defuse kit to defuse the spike, it works like the spike but for the defenders,
12:00 whats those crosshair setting
Finally, the guide I need and have been searching for
QOTD: i feel like it would break the game a bit unless we split the defuse into 4ths like 1/ is 2/4 so both the halves of the defuse equals 4/4 and the defuse kit should be like instead of all the fourths make it 3/4 that would make it not OP but it would make it even bc you have to spend some of your creds like 500 or 600
the defuse kit should split the defusal process into quaters instead of half
everyone's gangsta until I buy a gaming chair😍
So so cool and comfortable
@@danielvibez4000 yeah😀
The most useless gaming thing you can buy lol😂. I need a whole new PC so yeah... Still almost plat with shit PC😂😂
That wall idea is actually genius
QOTD: game feels way too defender sided already, don’t think they need any more advantages.
Not to mention the existing possible halfway defuse...
Love the background jazz music
Thank you so much for this guide. It really helpes me!
idk why im watching this at the end my fps and ping gonna ruin everything :(
はこの後から uh are you dumb?? His pc can obviously handle it, but instead of having a consistent 150fps he might have an fps that ranges between 15-70. Ping is also a large factor, so many people play the game but can’t rank up higher because of ping difference eg if they play on 130 ping
60-70 fps , 110-120ms ping , silver 1 trying to get to gold 1
はこの後から yeah sorry we cant afford better internet or a better pc and just want to enjoy a game
@@qazwad2772 ya :(
me too, in the middle of the game... FLASH VAN6 ERROR... in the middle of a gunfight... BOOM DEAD CUZ OF A LAG SPIKE
Question-Ok, so I’ve used to play at a high sensitivity, but then I changed to very low because all the pros had it so I thought it would make me better but no. And the thing that is lacking is my tracking aim. So now I want to change back to a higher sensitivity. Should I or should I not.
Make sure you dont have enhanced pointer precision on in windows or mouse acceleration in game. Just do what feels right
potentially an agent with a plant/defuse kit that cuts the time by like 1/3 for example
I think a defuse kit would work well but in return, there will be no halfway checkpoint, even when halfway done by a kitless player beforehand
Defuse kits cut it in half anyways so it wouldnt matter
QOTD: I feel like it wouldn't be something interesting if it was bought, maybe as an agent's ability?
Then u will see the agent is insta locked by someone else in your team. Lol.
-Im the worst at aim trusting my teamates and spray control -where I am best at is at economy picking up info and creating opportunites for them to get kills or secure a round
I absolutely do not want a defuse kit. We have the halfway point for a reason.
QOTD: most maps are already defense sided as it is, but maybe i would like to see an exclusive map with that feature, maybe have it be more advantages for the offensive side and give the kit to offset that advantage
Watched two of this „the only improvement guide“
Got the third one recommended, all by pro guides 😂
for the defuse kit the character should use an ability
QOTD : maybe an agent who can defuse/plant quicker as a passive like jett's float
How do you adjust the outline color around the enemies? I'm partially colorblind and distinguishing red is very difficult.
Thomas Joseph Biggs its under crosshair settings
QOTD: The Defuse Kit would make the Defenders stronger and would give them an advantage and adds a new kind of level of playing because if the Attackers are stronger than the defenders so I think it should be added but it should be bought and never free and should only be available if the Defenders are losing cuz if it was there all the time It could give the Defenders more of an advantage to kill the Attackers even tho they were winning I think it should be suggested in the round if they are losing.
QOTD: In VALORANT, unlike in CS:GO, completing half of the defuse saves the progress, which is kind of similar but also quite different. As an attacker it means you can't be too patient, they might do half, leave it and go to defuse again, you'll think that they never stuck it but then they do the other half quicly and you lose. Or they could do half, they go to kill you but then they have 6 seconds until detonation (full defuse takes 7 seconds) so you think you won it and then they kill you and continue the other half and win (I also explained what a defended would do). Also, VALORANT isn't meant to be the same as CS:GO, if CS:GO has a feature it doesn't mean it should immediately be transfered over to VALORANT.
QOTD :- Defuse kit can only be bought by one of the defender and if he dies others would have to come to his body to pick it up
QOTD - Would be balanced if you could buy it instead of a pistol. For example, you cant have a sheriff and a defuse kit at the same time in you rinventory, but you can have a vandal and a defuse kit.
Maybe add sth so the attacker can choose to get like 500 credits but the spikecarrier/planter drops a defusekit when killed
QOTD: A defuse kit would ruin the game. There are already 2 to 3 maps that are heavily defender sided, and a defuse kit would completely make Attackers' Side unplayable.
i don t like the defuse kit idea because its already hard for both sides to protect/defuse the bomb. that will make the defusers job easier
I don’t think there should be a defuse kit because the game is already ct sided and you can get the spike halfed instead of the kit
It’s weird how I was doing good before and was getting a good KDA score, but now it’s like I just lost my ability.
Same, back in beta they were soo easy to kill id get ez high kill games but I came back to Val and I’m SOO ass
trusting my teammates who still have auto sprint on and have a kda of 0.2 yes good advice 10/10 recommend
QOTD: It already doesn't take long to defuse, and there is the halfway restore point, so another advantage would make the defenders way too OP.
QOTD: I dont think that buying a defuse kit is a good idea because if you're being snowballed then the enemy will always have more than enough money to buy everything and that just means they can defuse faster in almost every round. Although an agent with that passive might be a good idea and would love to see that type of agent
If they add a defuse kit, then they should add a half kit or something of that nature as well. Just my thoughts and I know this vid is a little old now.
"Wouldnt do you any harm."
"What is it?"
"Team-based combos."
"...If I can do that in low elo then it wouldnt be low elo..."
If a defuse kit is added then bomb needs to full reset of you get off it no matter what
For the teamwork part of believing in my teammate’s ability to kill someone what if they aren’t good enough to kill someone?
I think the halfway point is already somewhat good enough to not need a kit
What's the best score on the robot? My third time doing it and i decided to fully try and got 2090 something shots and 100000 something score
I think flashes are very important as well so i think you should buy cheaper weapon and flashes, but your team should buy better weapons. So you flash for them, ans they push with phantoms and vandals
I don't know. Been playing for 2 days now and I will not be enabling either text chat or voice chat until higher elo. Right now all that stuff serve is for your team to rage at you xD
QOTD: I don't think a defuse kit is really necessary. Valorant shouldn't aim to entirely copy its' ideas off of CS. Valorant , at times, feels like a more beginner-friendly version of CS with a high skill-ceiling available. I don't believe making the game harder to learn makes it more enjoyable. However I do wish for more stuff to be added, that affects the economy. You often bump into the Money Cap in the current state. It'd be nice to spend it on something.
QOTD: I dont Think that defusekits should come to val. You already Can defuse halfways and then return The def and return from half
what if a character had a defuse kit?
10:57 whats your onlyfans lmao
HA I didn't even notice
thx i hit gold 1 bcuz of this video now im stuck in this elo forever :)
No defuse kits. The fact that you can half defuse is good. Adding a kit will give a buff the defense over all. Having a half defuse is all fair to me. The defuse will throw the balance off a bit much.
Yes I would love it a diffuse kit and the rule should be the overal creeds of a team should be 20000 (note: just as example) to buy a diffuse kit I would be a great idea by the way.
Thanks for another helpful tips
only problem is my teammates don’t have any of this
It doesnt matter how many agents you play or dont play. This is supposed to be a "tactical shooter game" not overwatch. Tbh you can play however many agents you like! Just focus more on gunplay and made you abilities your sidekick
i would hate having a defuse kit to worry about
Cypher goes well with every ult
Thanku for such a great video
Why do y'all use the yellow lines for enemys??
im astonished that they didnt mention sage slow +raze ult/nade or any molly +sage slow or kj ult
in pro guides is there any free courses
Playing as brim i will always ALWAYS ult a position where i know a phoenix has ult'ed from. Its almost always a guarentee kill.
Proguides-being stuck in a specific rank can be frustrating
Me-dang bri radiant players must hate being stuck there
Was about to buy your course but that's the only guide I need right?
bro what to do with lag?
Notification gang = the real valorant grinders
My problem is I don't know how to position, I spray a lot, I crouch a lot, looking always at the map, and being aggressive
I like the QOTD do it
QOTD: there is no point for a defuse kit. most maps are already defender sided so adding a defuse kit would make it worse for the attackers.