The worst part is when you try to play a fun deck , something like Ghostrick or plunder patroll , and then your friend comes in with his ultra optimized snake eyes or purrely and you have a 0% chance of winning. I do not care about losing a game , but when you lose every single game for not playing the meta it becomes boring AF
I'm like semi competative. the most I do in a turn is getting out 1 boss monster and that's usually it. I tried fully competative yu gi oh but even then it's just who can negate the other the most, or who has the first turn is the winner. so take it from me, stick to casual because competative sucks and I didn't even wanna do competative but because of everybody else playing I had no choice but to step up my game in a way I wish I didn't have to.
Modern competitive Yu-Gi-Oh in a nutshell: You pay a bunch for your deck. You get the side deck. You lose the dice role. Konami bans/limits your deck. You sell it for 30% of what it costs . Repeat 😂😂😂
That's the exact reason why I pick an archetype that's not meta relevant enough to get hit, but can still steal some wins with unfair cards. For me it's HERO, the deck keeps getting support and never gets hit
Yugioh used to be awesome. It was so back and forth, and the quality of your plays and forward planning were so important. You couldn't just go cook dinner and come back to see if the opponent finished their turn yet. You had to be switched on the whole time and if you had a broken field, that shit was earned, not just the default. Back then, when it was your turn IT WAS YOUR TURN. It legit makes me sad how fucked the game is nowadays. I keep playing trying to get an experience even 10% of what was the default in the 2000's, and I keep getting disappointed. Winning is boring, losing is frustrating and doesn't feel fair. So why even play?
One day, seemingly out of nowhere I remembered old school Yu-Gi-Oh and thought it was a brilliant idea to download MD and try to play again. I've been trying to love it, I really have, but it just feels so oppressive and aggravating. It doesn't feel fun at all. I honestly hate what it's become. I uninstalled the game and I'm not looking back.
I disagree on the "IT WAS YOUR TURN". By that logic, battle traps like mirror force or sakuretsu armor should not be played in your turn. I agree on the rest.
It is no fun when your opponent summons 30 monsters in one turn, summoning monsters from their deck, graveyard, hand and extra deck in one turn, while you on your turn just summoned one monster. The opponent doing that swarm tactic thing, basically not giving any chance and thus the game is no longer fun because you yourself no longer have any chance of winning. Which is why I would like Konami to create cards that counter swarm tactic type deck, I would like cards that would counter such a thing.
Unbanning the Regeki spell card would be a good idea at this point especially with all the swarm tactic decks out there that make the Yugioh card game No Longer fun to play. We need cards that counter the swarm tactic type decks.
@@emperorofscelnar8443FYI, raigeki is at 3 in tcg, cards that counter boards: dark ruler no more, evenly matched, imperm, handtraps, lightning storm, kaiju....these cards exist years ago
@@ultronsigma2737 Yah yes the lighting vortex, well Konami still needs to make more cards to counter those swarm type decks, cards that get rid of pesky swarms on the board.
I agree with everything you said. The game is disgusting. I can't even stand playing it in person. What's the point of negating a quarter of your opponents deck? Games are literally done after the dice roll.
The sad part is fanboys today don’t want people to criticize the game which tells me they aren’t real fans of the game or the license of yugioh since people who criticize something they love and cherish shows who the real fan is so unfortunately yugioh is populated by toxic fake fans and not real ones.
I 100% agree that most people who have painstakingly rehearsed a combo using a deck build that isn't even unique to them, like the idea of a game, but only if they cant be competed with, don't have to deviate, or adapt. There's no skill in memorizing these combos. It smacks of "I like to play a game with other people, but only to use them as target practice". When the meta and just about every deck build has been well and truly tuned to be "meta" before the cards are released outside of Japan, everyone's literally just using a pre-made deck because that's the only way to "compete" as the meta for any give deck is already established by the time you get it, and desiring to build a deck the way you want it, is tantamount to saying "I just want to lose every game I play". I think it is true a lot of them only like power creep and one-sided contests, they'd probably also get into UFC if somehow they could pay massive dudes to hold down their opponent so they could have that be a one-sided contest to. And end up using a bat, because they literally couldn't knock out a real fighter with their own fists, lol. This is exactly what it's like. Fucking Konami.
I don't believe you've played with other people in person if this actually think of the player base. Locals especially don't tend to have much meta unless it's someone pre-gaming a large event like a YCS. No combo in the current game is "memorized" like is seemingly so widely believed. You have to play the deck to understand it, which is part of why yugioh's price point as a SERIOUS issue. The VAST majority of competitive players, myself included, play the top decks because they're inarguably better and feel good ENOUGH to play that sitting with it for four hours isn't suicide. At a locals, I pretty much NEVER touch my meta decks. I play whatever feels fun, and most people at that level do the same. Part of the issue with net decking is that Konami releases cards so fast it's the only seriously viable option we have. We get SOME different cards occasionally like in Fiendsmith how we got Necroquip Princess when the OCG didn't. Nobody in this game LIKES power creep. HOWEVER, a lot of players are happy with the current power level of the game, which is why it's not being talked about TOO much at the moment, though a lot of people are worried about the Malice archetype releasing in January and how well it might work with Dimensional Shifter. Don't let the efficiency obsessive Master Duel side of this game rip you away. If you have a LGS I GUARANTEE you someone is there looking for other people more interested in a low power format more in line with what you want. There's a reason I stick to cardboard personally lol.
I have seen a few players up where I am get so heated by games not going their way some guys have switched to fist fighting right at the table just cause they didn't like the fact that they lost a game... That's just scary and turns off people who want to have fun.
Also, the excuse of "if the game doesn't go this way it'll die" falls flat because it turns out this was one of the worst financial years of yugioh. Apparently the game is so unfriendly for newcomers and veterans have been rather disillusioned the yugioh products have been losing profitability. So indeed, the power creep is making the game less successful.
So Konami is trying to creat a fan-base of gatekeepers with their new format, which in turn drives everyone else off, and then make money off of all the gate keepers who defend their ethics?.. Makes Sense! 👍 from both perspectives unfortunately…
Another thing concerning master duel. Why am I forced to play in Platinum even tho I have no reason being there? Lower ranks are obselete because everyone, including me, ranks up by doing absolutely nothing. So I am stuck here at the bottom of Platinum having no fun, losing against everyone. Balancing decks is one think but giving us some proper matchmaking is a whole different think people don't seem to talk about very often. Also yes agreed with the toxicity. Sometimes I google things like "screw this or that deck" just to see that someone else is also a little angry at the crap I experience, only to see those opinions talked down heaviely by the community. Wtf you're not even allowed to vent a little in this shitty community.
I am actually flabbergasted at the amount of blindness of the master duel players. The irl card game Is bad,true,sure,expensive,ok, but holy fu the Moment you make a trap deck suddenly every opponent carries 3 dusters and decks specifically strong at trap removal, we are talking like 7% usage cards, 10 duels in a row every opponent has them. ???? Irl game sucks but master duel Is rigged
As a pro player bro; I won't deny the power creep doesn't exist but it's been around since the start of GX starting with floodgates that are continuous spell/traps which locked players from utilizing their strategy which synergized with their deck. There's so many things wrong with modern game and that's outside the game; It includes time rules, scams, net decking and grown men who're sensitive about losing in a trading card game! But unfortunately new strong cards need to be printed to evolve the game of Yu-Gi-Oh!, a couple of good things I can say about Konami is that they restrict the cards on the list and make the staple cards affordable even though there's too many flaws you can't get around! The only way Yu-Gi-Oh! will get better is if they print cards that bypass broken boards and make more archetypes and new support for other decks that are capable of competing! So even though the game maybe fundamentally broken, every game besides Yu-Gi-Oh! will do what they can to make it more intense due to hype and in order to bring more consumers but at the same time needs to be put in check so the youth have a chance of playing and comprehending why they enjoy the hobby! the people who're to blame are the consumers who're addicted to playing meta and buying packs which is why Konami continues with their corrupt ways and use that to their advantage!
@@JohnKill3DGamingty I understand the point; The current format is keeping the youth away from Yu-Gi-Oh! which is not a good look for a trading card game because you want to keep the game alive thanks to the 80s-90s elitist pricks why the game it is the way it is
Stronger cards don't need to be printed to evolve or progress the game. The banlist exists, and master rules can be changed. There are also the options of creating and properly supporting alternative formats. Power creep is never the answer to progress a game in a healthy way.
@@JohnKill3DGaming I think the Yugioh online is just dominated by the egotist (the Kaiba to Joey they said) that hates on non-optimal playstyle, It's Funny example of Kaiba but True in this case. The new Rush Duel might be the one for you if you like The perfect mix of Classic Yugioh back and forth "Beatdown/Combo-ish" like Goat that you still can summon/set normal monster and make them work, while Modern Format is more for "Interactions/Combo-ish" lovers with handtrap and optimal win conditions so it's not just pure beatdown (Tear- Mill Resource control, Kashtira- Zone Lock, Runick- Deckout, Labrynth- Trap Floodgates control). Rush Duel is Konami's new flagship in Japan for a reason 😊
I quit the game yesterday. I just can't do it anymore, been a huge fan since the first airing of the show. Shoot, my whole family used to play. I'm a huge fan of this game but can't stand what it's become now. As a kid, I loved building decks for creativity and self-expression. Building strategies off your own wits. Every duel was unique. The back-and-forth play style grew in tension the longer the duel went on. It was about how well you constructed a deck and played your cards. It was about how good are you at outwitting your opponent through a series of turns. Now as an adult, it's building to OTK or some other ridiculous reason. ffs its not even my deck anymore, it's a freakin netdeck. All for what? A small dopamine, a win that I barely feel good about. These aren't my cards and this isn't my strategy. I'm just regurgitating, what I found on YT or online. It's why I hate meta so much. And yea, sure, I'm a yugi-boomer, whatever. However, it doesn't discredit what I'm saying or the points you made in your videos. Also, I'm not saying that we should just flat-out remove the current format because I get it, some ppl enjoy how the game is, and that's a beautiful thing. Regardless of how I feel towards it. They keep the game relevant. I just think we need more options that allow different formats to be played simultaneously. Not an event in MD, but a mode that stays inside the game. I just wish Konami catered to the rest of their fan base. I stopped because I noticed that I was looking at the game in a bad light, and I just didn't like it. I don't want it to tarnish my fond memories of playing this game with my family and friends, and the people I met along the way.
What YOU need my friend is pet deck. A deck that is fun to play regardless of win or loss. I personally have two, Purrely and Charmer Control (though I'm thinking about building Conclave Control) because I'm a filthy floodgate/stun AND Towers enjoyer. If you play locals Meta isn't all that common unless a YCS or something is about to happen, maybe a regional. Constructing your deck and outwitting your opponent are absolutely still THE GAME, you can't win if you don't play your cards well. The major differences NOW is that you're typically tuning a deck to do something rather than building from scratch. HOWEVER, if you DO build from scratch this puts you in a unique position created by Konami's stupid fast release cycle. If you pick one deck and lab it out for X amount of time, it is VERY possible you find an old strategy that modern decks simply don't have ways of interacting with. Chain Burn for example can sometimes be very frustrating for a meta deck to interact with let alone counter. I hear that Ancient Gear is also pretty powerful right now for anyone willing to figure it out but I haven't SEEN it so I can't say for sure. Master Duel ESPECIALLY is uniquely gifted in bringing out the absolute WORST of yugioh by taking the OCG, cutting the card pool in half, and banning almost nothing because the Japanese side is convinced a smaller ban list is inherently better. This combined with online anonymity can make MD insufferable. I 100% stick to physical cardboard for that reason. I play Master duel ONCE every like... Few days to collect gems or whatever but I don't grind ladder or anything.
I just recently quit Master Duel. I just can't stand the broken Meta-Game cards and decks. I know Konami is never going to listen to us by giving us a Classic Mode in Master Duel, so what's the point in playing anymore? They force you to have to play Ranked to get the Daily Missions done.
I've been having a lot more fun playing old yugioh games than I've had in Master Duel. They just need a different format rather than forcing everyone to buy into the power creep.
as someone who has gotten god cards to diamond tier and part 2 of master duels last wcq. the true secret is the players personal skill and time spent on a specific deck. I am aware power creep is a regard that players can either complain or ride on, but the same people that ride on it have the mindset "if it's not at a ycs than it's bad" when in reality going to a ycs costs around 2 grand or way more between air travel, food, lodging, uber or cab fair, and whatever you want to spend at the event. why you see alot of the same players at the event, they have way more disposable income. and it gets even worse when the power creep gets high enough that, we might not get a next generation someday due to costs. the toxicity is over the top too. I have admitted I don't have the mental energy to go to an event, and people have responded calling me massive derogatory terms. I accomplished loving the game by running a deck at max potential that people will call trash but I turned trash to gold. It's not just dated. I traded in some cards for store credit preparing to get Tokusano Shinkyojin, and a player is mad I didn't trade to him. he guilt bombed me, he insulted my skill, my intelligence, and he held that salt for a week. you know how powerful I felt, that I dealt with a full dino board with several negates, with 2 sphere modes. the feeling of salt I hear when my opponents top tier decks lose to something they assume is gimmicky. jeez I rambled hard.
Nah bro I feel you to the core, I love playing chaos cards and I've been sharpening them since I got into modern Yu-Gi-Oh which was 2 years ago. It's putting out the effort for the deck you love the most is what really makes a duelist and not run some infinite negate toxic deck.
Gotta love all your video of this series 🎉, as both A goat and slow playstyle lovers that actually slowly understand the modern one as well. It's true that it's no fun for casual/newbie players to experience their opp's 30 summons combo, but Modern Yugioh is more leaning on interactions/combo-ish nowadays, you can actually stop that full "Line of That Combo" with just 1 famous Handtrap like Nibiru (stop them right at their fifth summon) or Ash ( right at their first normal summon). Think of those Staples as your NEW Trap Hole or Fifth Summon Torrential Tribute 🎉 Modern is actually improving since those 30 summons deck are actually the old meta compared to the Good deck now, since those decks lack consistency with just solitaire game and extremely weak to Handtraps and Konami is slowly eliminating it but maintain its playerbase.
Archtypes were the beginning of the end for Yugioh. Dictating how players make deck with archtypes were the first problem. Let players make their own decks. Every deck back in the day was a "Rouge Deck"
"Well MTG is sucking so your point is flawed" Just in case someone says that I'll reply that no MTG is falling into nothingness for the simple fact WOTC has pushed divisive nonsense onto the fanbase for years. MTG when I was playing pre2016 was diverse and fun. We were a bunch of goofy edgy dorks that would stand up for each other. So that's why MTG is failing. The company pushed faux diversity and most of us saw through the BS. As for modern yugioh fans they really are toxic. I'm in a *Classic* Yugioh FB group yet modern yugioh fans come in the group and start shit. And idk if they listen to specific yugitubers or just have a long held grudge from their youth, but if you talk about broken modern meta, they'll parrot and I mean parrot the combos in classic yugioh that have been banned for years and if you point that out they'll immediately go "stop comparing playground yugioh to competitive old school yugioh" like they want people to play modern (because if you ever ask Konami or yugioh to do separate formats like MTG, they will lose their shit), yet act like such an elitist asshole that I'd legit flip them off while lighting a copy of ash blossom on fire just so they'd sit tf down. And going back to them losing their shit when anyone mentions alt or separate formats, in *my opinion* they're only upset because a lot of their wins are against casuals who won't touch anything past a synchro or fusion summon, and if we stopped playing with them, they'd *actually* have to compete against each other and more than likely having either an equal win-loss ratio or have more losses than wins. If Konami won't calm modern yugioh down, they *need* to make alt formats so casuals and nostalgia duelists can duel, make friends and have fun again because this current state makes it hard to find friends who just wanna hang out and play some casual matches...
After watching the video in its entirety, this is the toxic side of the fanbase. I could go on about how you're wrong about the Pokemon TCG not changing, or how "broken" is subjective and each 3 year period of the game had strategies considered "broken," or how the root of your problems seems to be that you want to play more casually but you're playing against complete strangers who don't want the same thing as you, but I think the point that makes your video and these comments toxic is ultimately that you think people that like modern yugioh aren't fans of yugioh. I literally do not play modern YGO. At all. I play Edison format, and my main game is Pokemon. But your point is extremely divisive because it ultimately boils down to "these people are not real fans because they think differently than me." This is the thing you said MegaCapitalG and other people who made videos flaming you did; engage with the toxic side of the fanbase. From an outside (someone who literally doesnt play modern ygo) perspective, you are doing no better. The problem with your video and these comments is that casual players do not want to work together. Look at the rise of Edison, a format from 2010. People got together, thought of a past point in the game where they wanted to play, went to Konami and made it popular through their Time Wizard side events. We now have not only reprints of previously older cards, but ENTIRE reprint sets (LODT) that are reprinting important cards in Edison. They have prize support, playmats of cards popular in edison. Giant Cards, that are popular in Edison. THIS IS ENTIRELY DOABLE WITH ANY FORMAT. The problem is that casuals do not want to work toward a common goal; I see more videos and posts like this, angry at people who simply don't agree with you than I do posts about 'hey I think this time period is fun" or "hey let's try this ruleset out and see how it goes" TlDr it's easy to just make an unfocused, unedited rant and insult people because they dont agree with you. Casual players have the ability to make change, but nobody wants to.
In his defense , almost no players are even casual anymore . Everyone either switches to competitive or quits entirely . Thus , your point of getting the casual players toghether is almost impossible to pull off
I've been watching a few different genres of content on RUclips for some time now and decided that I want a change. Been looking around for a little bit, giving oddball videos in my recommended chances to see if I'd like anything out of left field. I think I'm settling on one the major center of my next type of content consumption being A.) commentary on the functionality of games, B.) commentary on the state of games, their fandoms, and the culture and actions of the companies that make them, and C.) commentary on the fandom communities connected to games. Your content is really good. It's concise, it's well thought out, and it gets me thinking and reflecting on things. I think you've definitely made your way into being a cornerstone of the next few years of my RUclips content consumption and I very much appreciate what you do. I liked what you had to say here and it articulated a few things I left to vagueness as I left Yu-Gi-Oh behind due in part to the problems you cover here. Subscribed and noti-belled. Keep up the good work!
I have to agree with you on these points. Its honestly a shame. Would the creater of the game(bless his soul) approve of this? I mean, this game was created to have fun, not call each other names and play cards the negate everything, that is immune to everything. This game is also about taking turns, not having the duel end in one move.
This video is very old, so I apologize to the creator for commenting on something they likely don't look at anymore, but I must say I truly agree. This game started off terrible, even if it was technically more balanced than it is now, and has only gotten increasingly worse. Recently, I've given up on yugioh and often say I hate the game. I only just now started back on Edopro because new support came out for old decks. Of course I still feel as though I hate the game because of what it has become, but you helped me realize that my constant raging against the state of the game was just a desire to see it become something I can enjoy playing again. That being said, while I whole heartedly agree with the message of the video, there were 4 parts I have to disagree with. Your belief that dm and gx mechanics were the overall best is, in my opinion, likely why you got called a yigiboomer, as the many different summoning mechanics create variety in the game, they just aren't made or used with variety or even balance in mind. Archetypes in themselves are not bad, in my opinion, they just need to make more of them and have them be genuinely different than most other decks so that people won't feel like they're just doing the same thing as everyone else. Your argument about creating decks from scratch may fit better if there were less cards in the game, but building a good deck from scratch requires extreme amounts of knowledge of the game and the cards in it in order to make a viable, synergistic deck that actually works. Also, the limiting of the number of special summons in the game is something, I actually somewhat agree with. However, As I have been told countless times that this would somehow ruin combo decks, I believe A better solution would be switching from negation to protection so that players would have no reason to summon so much.
why are actual boomers calling people who had the brain cells to quit the game when it was good boomers? the new summoning creates no new variety. yugioh was at its peak during gx. if the creators of yugioh had brain cells they could create new metas by adding different archetypes and effects. you don't need 10 different ways to summon. no wonder this game is dying out. clowns don't realize how adding more isn't always better.
@pandapo7542 I'm not a boomer. I started properly playing this game on edopro when I was 21, back in 2019. I'm not calling anyone a boomer, either. I just pointed out that that may be a reason why other people called him that. Like I said, I agree with a majority of what was said. Now, to address your actual comment, I don't think you realize that we're technically arguing for the same thing. I'm okay with more mechanics, and you're okay with more playstyles. But the thing is, both of these things add complexity to the game. They both change how the game is played. So for you to argue for one but against the other is odd. But since I see that you didn't come to hold a discussion and actively showed up as the only comment in my feed just to insult me, I'll leave you to your thoughts.
People used the same spells and traps up until 2010. There were several staple spell/traps that were played in the main/side in almost every deck (mirror force, bottomless trap hole, dimensional prison, torrential tribute, brain control, mind control, heavy storm, mst just to name a few). 2005 goat format was even worse and you cant really use those in different ways. Each of those staple spells and traps served a specific purpose regardless of the deck you play. Its only around 2014 when archetypes became prevalent that the only shared staples were maxx c and mst. I love the simplicity of older yugioh and i still play those older formats the most, but i still enjoy modern too its just different
Sir. You perfectly described all my anger and pain for what I have felt for all games for the past 9 years. People who are meta slaves and only care about the power creep really do ruin so many games, and the fact that so many companies listen to THEIR need makes it so hard to even have fun nowadays and those people need to be shut down because they will never agree to even the slightest criticism or gentlemen's agreement. Those power creep fans everywhere SUCK!
Yu gi oh in a nutshell now Player draws Summons a monster Special summons another monster Link, xyz, or synchro summon Revive a monster from the grave or special summon another monster That monster special summons another monster Xyz a monster from those two new monsters Plays a spell card that allows you to special summon a monster from the grave Monster that was summoned from the grave allows you to special summon another monster Synchro summons a monster from those two monsters See where I’m going with this, that’s all in one turn. Rinse and repeat every time on Master Duel ranked People summon 15 times in one turn and the game is over in 3 turns or less every time
Only difference of Pokémon and Magic the gathering is the Pokémon cards have power creep so you HAVE to buy new cards to compete but in Magic old kinds of decks can still win
I think the only way to fix this is like you once said, having formats that fit whichever play style the fans are more comfortable with. I started this game as a casual, went online and got annihilated and had to evolve by also becoming competative only for me to at some point want to go back to the old ways, only to realise that finding people online who even want to play in the old ways from my experiance anyways are really low. I'm not gonna deny it, I enjoyed it when I started getting competative and learning new archetype combo's like getting out shooting Quasar dragon on turn one along with crystalwing synchro dragon because I had to get better in order to stand a chance and I did get better. It's precisely because of my hard work and studying that Stardust deck made me feel pride in it so I can understand the competative players's side too. I just think if I could create a competative deck for whenever I feel like playing competative yu gi oh and have a Casual deck for when I feel like playing casual yu gi oh and had the choice to play other people who also want to play in that way, it would just be amazing. I think the choice to choose how you wanna play and be matched up with another player who also selected that option or just meeting people face to face at a table specifcally for that is the best option in my eyes. No losers, both winners.
@@johnathonrouse7581 That's cool, I think my favorite way to play Yu Gi Oh is semi competative decks. say like, buy 3 structure decks of the same archetype and run with that because to my knowledge budget competative decks don't seem to be insanely broken and can actually be more back and forth in a game. I would know since I duel my friends irl using a Cyber dragon deck I got from 3 Cyber strike unlimited structure decks whilst my friend who likes dinosaurs uses Dinosaur's from his dino structure deck. It's not unfair but it still requires stratage and a little skill without being overly reliant on just negating your opponent and preventing them from having a turn.
correct on much of everything you said even though, tbh, power creep is hard to get around with. I just wish old decks could at least get some support so that they have a chsnce to even go past the draw phase ffs.
Here’s a suggestion I thought of Monsters should have a limited base strength. 1-4 max out at 1800. 5-6 max out at 2200. 7-8 max out at 3000. 8-12 max out at 4000. Monsters can’t gain more than 1500 attack via an effect. Most cards have 1-2 effects. Levels 1-6 can only have one effect. Levels 7-8 can have two. Levels 9-12 can have three. The strength of the effect changes based on level. Normal monsters are meant to combo with other cards to pull their weight. Turns are limited to 7 moves per turn. A move includes summons, or activation of card effects, to prevent massive looping. Focus on back and forth rather than pure domination. Decks are ultimately meant to summon out powerful monsters able to attack and counter other monsters. Monsters and spells aren’t treated as each other unless special circumstances. Pendulum monsters only allowed simple effects for either monster or pendulum. Decks can only have 3 UR tier spells/traps. Up to 3 SR tier spells/traps. Effects by level. Depending on a card’s level it’ll determine both what it’s allowed to do and what its cost will be, higher level monsters have reduced cost. Each level is shown successively by what it gains, it can use all of the above mentioned abilities. This doesn’t apply for every card, just what types of abilities these cards should have based on their levels. Levels 1-4. These cards can alter the attack and defense of other cards with a condition. special summon specific cards from the hand. Can be summoned in enemy zones. These cards can also act as multiple tributes (max of 2). Can deal effect damage in exchange for a tribute or discarding Draw Graveyard effects Levels 5-6: Powers on par with mid-tier spells/traps. Can perform more general special summons, either by type, element, or archetype. Has power to summon from the deck. Can negate spell or trap effects once per turn and with a sacrifice or condition Can inflict piercing damage Can change enemy battle positions Can search for cards Reveal cards from hand or deck Levels 7-8: Have abilities like that of top tier spell/trap cards. Can affect or summon cards from the graveyard Can negate card effects multiple times with a sacrifice or condition Can destroy or seal a monster Can cut off or alter the properties of spell/trap and monster zones. Can activate effects using monsters in the graveyard or while in the graveyard. Extra summon Can equip itself to other cards Nullify damage in exchange for a tribute/condition Level 9-12: Have abilities on par with powerful spell/trap cards and high attack/defense. Immune to a type of card effect (not all). Can banish monsters, spells, or traps with a once per turn condition Can negate card effects. Banishment effects Can deal effect damage with a sacrifice or condition.
I switched over to MTG well over a decade ago. Magic plays more like old yugioh than modern yugioh. Sadly I only recently heard about Speed Duels but it sounds like Konami is discontinuing that. I would have loved to have been apart of that during its heyday
I agree with this. Fuck mdoern yugioh I'm currently playing in a event that limits everyone to only 1 copy per card so I don't expect combos or anything but currently I'm in a match here this person has a combo and has 6 monsters in the field and is able to keep special summoning and the game only last 5 turns. Even limiting every card to one makes the game unplayable because prople will find a way to special summon easily and established their board and the game will be over quickly.
I liked yugioh. The power creep has gone insane. My favorite decks from a few years ago get curb stomped by the newest decks. Now it's pretty much become, draw the out.
I have played this game back then and I still play it to this day, and I'll say this: I think the current format if Yugioh is fine. It's not like the game didn't have broken and Tier-0 decks back in the early 2000s in the TCG or even the late 90s in the OCG, yet I keep seeing the same "well, I never encounter them, so it didn't happen" arguments which boggles my mind. The faster pace nature if the game is interesting and there are ways to counter cards that combo off. There's even variety in the decks that you can play; decks that does slow the game down and some that doesn't even use the Extra Deck. I never liked hearing that other older fans get so upset and say outrageous things like their opponents played half if their deck, plays only OTKs, and that their opponent onky wanna win and not have fun. Fun is subjective to a lot of people. Some wanna play casually while other prefer the competitive nature if the game. I really don't like it when casuals generalize competitive players as people who just wanna win and not care for anything, and this video feels like that. You can't say those who like Modern Yugioh only likes it because it's powercreep.
I can only speak to my experience. In my friend group, we have a full spectrum of players. Fully casual, like shuffle your extra deck into your deck or shuffle two decks together and play just to see what happens, to super competitive. I personally fall in the first category. Not every player is toxic or competitive. I've gone to regionals. Why did I go? Not to win, I know I don't have the skill for that, but to just play a game I love. Not everyone at a tournament is the jerk that only cares about winning. Yes, those people exist, won't say two words to you that aren't part of the game, but you also get the people that are there to have fun, people who got their decks just weeks before and are still learning it. That's a generality that bothers me. Not everyone is all about winning. Card games are as fun as you make it. Lay casually, and keep a casual mindset, and you will have fun, win or lose. If you lose, take it as a lesson. Oh, my deck loses this way, I need to adjust this ratio of cards. If you win, it feels all the more sweet. Yugioh is a GAME. Yea it has problems. But the point of a game is to have fun. I'm not here to disagree, I've agreed multiple times. People have every right to say this and that is wrong or could be done better, but a lot can be fixed if people don't get lost in the desire to win.
I used to love Yu-Gi-Oh and a part of me still does I keep going back to the game for some reason but the elitism some players have is disgusting and disrespectful to the other player is so stupid for example a player Go full combo taking like 20 minutes in wasting my time or go for, it when they already have game
I'm willing to bite the bullet on an 18 minute video and HOPE you don't repeat yourself a bunch. So here we go, after the first two parts I will now dissect THIS part of your series and explain in detail why you are wrong about modern yugioh and how the game you're advocating for is objectively worse. Here we go. 0:50 - Starting off bright and early. Yes, I agree. I wouldn't leave light novels in your comments with time stamps if I didn't care about this game. HOWEVER. You have yet to present an argument, AND back it up with any remotely concrete. The BEST you have offered is anecdotal evidence that says you either genuinely just suck at the same OR you never actually engaged on a competitive level. Which one? I'm not sure, but I'm inclined to believe it is the former. 1:35 - YOU haven't presented anything concrete either as I just stated, so demanding concrete evidence against you is frankly stupid. Your criticisms of the game as you have presented are juvenile, and stubborn at very best. At worst they go against the very nature of a competitive card game, and by presenting this argument against "modern yugioh" broadly, the only logical way to evaluate your videos is as a piece talking about the current competitive environment. And currently, the competitive environment is... Not the best? It's been better but it's also been MUCH worse. If you PLAYED modern competitive yugioh you would see that biggest issues this game has have exactly nothing to do with anything you've talked about thus far in your series. 1:53 - Literally NOBODY actually DEFENDS power creep. The larger yugioh community is just REALLY bad at expressing why the game can be frustrating at times. If you can find me someone unironically and TRULY defending the power creep of this game I will thoroughly impressed and we can laugh at that person that person together for being an idiot. Anyone with two brain cells and two hours in this game can tell you that power creep is a SERIOUS issue in this game. And what do you MEAN not that many people enjoy it? This year tournaments have had RECORD BREAKING turnout. It's FINE if you don't enjoy modern yugioh, that's a COMPLETELY point that you can be making. But saying not many people enjoy the game is OBJECTIVELY wrong. 2:06 - Yugiboomer is a very apt title for you given the stance you're choosing to defend. You have thus far PERFECTLY fit into the stereotype. Archetypes are bad, SYNCHROS ruined the game, modern yugioh is soulless, GOAT is the best format. All of those are talking points of the QUINTESENTIAL yugiboomer, and that doesn't mean you HAVE to stop playing, not at all. It's just VERY annoying trying to talk to people who believe these things because the game they want doesn't exist anymore if it ever did, and explaining that is hard when you can't even grasp how beneficial things like archetypes have been to the game at large. 3:00 - What do you even mean by "deck type"?? That's not a thing. ARCHETYPES are an interesting discussion because of how they can interact and mix with each other. Hell, the SECOND best deck is LITERALLY no less than THREE archetypes that just HAPPEN to work very well together (that deck being Yubel) which from your last videos is something you explicitly want. That deck is ALSO very open ended and non-linear so your combos can do a LOT of different things, which is ALSO something you explicitly said modern yugioh is lacking. 3:16 - The first few years of yugioh LITERALLY IS GOAT FORMAT. Which you have not retracted your previous statement of it being THE BEST format (which is objectively wrong given the criteria you have judged modern yugioh by, for what you have outlined so far EDISON is actually the "perfect" format). What in hell do you MEAN that's not a logical argument? EVERY half decent GOAT deck starts with at a MINIMUM the same 15 cards. I'll even list them: 1x Delinquent Duo, 1x Graceful Chairty, 1x Heavy Storm, 1x+ Mystical Space Typhoon, 1x Pot of Greed, 1x Premature Burial, 1x+ Snatch Steal, 3x Trap Dust Shoot, 1x Call of the Haunted, 1x Mirror Force, 3x Solemn Judgment. Those 15 cards exactly NEED to be in your deck if you wanna play GOAT. You can fuse old cards and new card and win probably because your ladder ranking is low, or your set up is somehow SO anti-meta that your opponent doesn't immediately know what to negate which is why the TCG's best of 3 format is superior to any sim that uses best of 1. Being anti-meta is MUCH more powerful in a best of 1 and that will play into your favor until you have to play against people who are playing decks MEANT to win or often than not.
3:47 - Literally nobody says this game is perfect????????? I have NEVER heard that statement and I've been playing since 2009. I am absolutely a fan of this game, and Advanced format is my prefered way to play the game just like MOST people who play and compete in this game. I, unlike you however, have embraced the need for this game to change and evolve to EXIST. This game got as big as it is BECUASE IT CHANGED. If yugioh was still played like GOAT, you'd be VERY hard pressed to find anyone to play with. GOAT format has a side show at events because of how big Advanced Format is. Trying to pretend that modern yugioh sucks and is dying is absolutely ludicrous when EVERY STATISTIC SAYS YOU'RE WRONG. 4:10 - I mean what do I even say to this? I play Magic, I like Modern. I'm not GREAT at it, and I do lose a lot, but that's because I put SIGNFICANTLY more time into yugioh because to me it's just a better game. "Breaking the game" as you describe it is NOT something most players, especially not the ones screaming at you, are doing. The people screaming at you without explaining anything net decking the last YCS win and wondering why they can't make it work without practice. Card games are SKILLS. They require TIME and INVESTMENT. Of course I lose more in the game I play less. That's common sense. Also, not a SINGLE duel ends in 2 or 3 MINUTES. the ONLY tiime that happens is if someone bricks and scoops half way through their opponents Turn 1 combo because it's already a bad matchup and they NEED a good hand to go 2nd. Almost EVERY competitive yugioh game you play will make you question if you have to sideboard with time in consideration. If you are winning or losing in FIVE MINUTES something is EXTREMELY wrong on one side of the table. 4:33 - Please explain where the tension is in GOAT. As I've stated before, if you have a modicum of skill in this game, GOAT becomes boring VERY fast because most games are largely the same after T3 where you can gauge more or less the entirety of your opponent's deck. In modern yugioh you actually CAN win or lose ENTIRELY off of a singular top deck, as proven at this year's NAWCQ which I mentioned in a previous video. Turn count does NOT equal tension when you can map out the entire in your head before you've hit turn 5. In modern yugioh, mapping a duel before it happens is INSANELY difficult because you have to guess what hand traps your opponent is sitting on IF ANY, while also configuring your board to BREAK theirs AND mitigate the crackback on their turn, because if you truly did play modern yugioh you would know half the bullshit you're saying simply ISN'T TRUE. Also a deck isn't "broken" if it's comparable to everything to everything around it. Like... OBJECTIVELY it is not broken. And AGAIN arguing that the differentiator was how you use the cards. THE EXACT SAMETHING IS TRUE NOW. If you can GENUINELY sit there and tell that's wrong, you have admitted to me that you have not TOUCHED a deck built in the last 6 years because you can have the most god tier unbeatable deck in the world, if you don't play it right of course it loses. THAT IS HOW CARD GAMES WORK. And downplaying how same-y GOAT is? LAUGHABLE. GOAT Format is explicitly criticized for this issue. It's impossible to step around this issue without CHOOSING to ignore the criticism. 5:12 - Based on his example of using CHARMERS on DUELIST LEGACY of all things to express the speed and style of Modern yugioh... I'm pretty confident in saying that he doesn't actually play anything viable let alone actually considered MODERN. If CHARMERS is your go to example you're doing something VERY wrong and not at all proving any kind of point. Bro literally said you lost to MAGE POWER of all fucking cards. That's just sad. Topping a LOCALS grade tournament is not something that says ANYTHING about you as a duelist. ANY deck can top a locals. Top a REGIONAL, then your words will have some weight. Top a YCS? NOW we can REALLY get into it. It is VERY difficult to take you seriously when you call someone who thinks Awakening of the Possessed is card that's even worth noting as being usable in more decks than Charmers "really good". Yeah, I'm really good against brother. If I brought my real decks to Locals I could win without TOO much fuss. Means nothing. 5:53 - If people are shitting on you for losing that is NOT a majority of players, and painting anyone who enjoys the current game as someone who does that is JUST AS DIRESPECTFUL as someone who's talking shit about you losing to them. HOW are this tone deaf?? I'm impressed at how ignorant that statement is. Do you no hear yourself when you talk? On top of dog shit takes about this great game you're call anyone who like the format you don't an arrogant ass in the most indirect way possible??? Fuck you for that. OBVIOUSLY those obnoxious people exist, but they're a minority and are VERY rare at in-person events which is why a lot of people stick to the cardboard they can hold. And even then, managing those people is not only not exclusive to yugioh (and is much worse is some other games) that's not Konami's responsibility. We as a community should be able to self govern the people you're describing and keep them OUT of our circles. Why in FUCK would Konami print new cards for casual players when competitive players are the lifeblood of this game and ALWAYS HAVE BEEN. The people who want to be good will pay for the new powerful cards, that usually aren't actually broken they're just REALLY good. BIG difference in power level. You can't compare every new card to your 2012 Gravekeeper deck and expect anything to work out for you when you refuse to grow WITH the game because GOD FORBID we play something other than bad Magic: the Gathering. And THEN comparing to POKEMON??? MY BROTHER IN CHRIST. PLAY A FEW SWISS ROUNDS WITH A DECK BUILT THIS DECADE. The core of yugioh is STILL THERE, if you would just PLAY THE FUCKING GAME. You can't make it more obvious you haven't touched a true modern deck with any semblance of viability. you just can't. If you had, you simply wouldn't be saying half the bullshit you are. You are also COMPLETELY ignoring that Magic AND Pokemon have set rotation when yugioh doesn't. Set rotation essentially enforces a permanent low power format that is meant to onboard and ALMOST nothing else. And even if we take Magic's equivalent of out Advanced format, the EXACT SAME THING HAPPENS. Old cards become obsolete or banned because they now suck or are so incredibly broken it's a wonder they got printed in the first place. The current problems you're listing in yugioh are ALSO IN THESE OTHER CARD GAMES. The ONLY difference is that those other card games HAVE alternate formats officially supported and printed FOR by their respective companies. 6:56 - The THOUSANDS of players attending every major event would like to disagree with you. PLENTY of people are playing this game, MORE THAN EVER. Drop this point already, you're just flat wrong and it makes it you look more stupid than the stance you're choosing to defend already does. What you perceive as a problem, is EXACTLY what makes yugioh stand out. The KIND of game modern yugioh plays is not replicated by any other card game, the power level is what makes yugioh unique beyond "the one game without a mana system". The game you are advocating for is LITERALLY a worse version of Legacy in Magic. 7:30 - OBVIOUSLY a competitive players wants to be up to date with the new set and try to break the new cards. THAT'S HOW CARD GAMES WORK. THIS IS NOT A YUGIOH THING. THIS A TCG THING. IF YOU DON'T LIKE THAT, DON'T PLAY TCGS.
8:03 - Talking about how an argument is voiced and communicated is absolutely RICH coming from the guy who less than 30 seconds into his rambling of part 1 declared that his stance is a FACT, not an opinion. It is SO much harder to take you seriously when you say stupid shit like that. 8:25 - I personally would ABSOLUTELY disagree to the notion that the is fundamentally "broken". This is because, Konami could genuinely fix the current format TOMORROW by banning EXACTLY two cards, that being Snake-Eyes Flamberge dragon and Albion the Sanctifire Dragon. EVERY OTHER DECK is perfectly fine except MAYBE the gimmick puppet ftk that loses to literally any form of disruption. The modern game isn't BROKEN, it's just FASTER. This isn't inherently bad. So yes there is actually debating if the game is "fundamentally broken" to which I vehemently disagree and believe that that statement fundamentally misunderstands how power creep has affected this game over its life span. 8:37 - I would LOVE to know what video EXACTLY is being talked about here, so I can gauge how open you are to actual discourse and being proven wrong by the players of the game you're talking about. 9:37 - Okay but that dude's comment literally just ISN'T true??? Like what are we talking about here?? Yugioh is comparable to chess in the same way Magic is. Loosely at best especially after roughly 2008. Yugioh is NOT vomit your deck onto the board, as you like to describe GOAT Format, HOW YOU DO IT MATTERS. How you play your cards and the order you play them in matters now more than it EVER has and to pretend otherwise is asinine. ONE wrong card in modern yugioh can throw a round if not an entire set. That is NOT something ONE CARD in the MIDDLE OF YOUR TURN can do in GOAT or even Edison. You have to start getting to when Nekroz or Burning Abyss start to dominate to find how long this has been the case. 10:00 - We're back top this AGAIN. TURN COUNT DOES NOT MEAN TENSION WHEN YOU CAN MAP THE GAME BEFORE IT'S HALFWAY THROUGH. If you can watch modern yugioh and not get excited, you just don't understand half the cards being played because the favor swing SO much with every card played than any number of turns could ever HOPE to replicate. Turn count means fuck all when your game is fundamentally underdeveloped. GOAT format is SO BAD the extra deck was UNUSABLE. Good fusions didn't exist yet and Cyber Stein wasn't printed yet. Though I can imagine that you would defend Cyber Stein despite it being one of if not THE most actually broken cards ever along side Maxx "C". Anyways, why the FUCK are we pretending that modern yugioh doesn't just as long to play as those old formats? 40-45 minutes for a best of 3 is just as much as time it would take in 2010 or 2004. Time is VERY FREQUENTLY IN EFFECT. GO TO YOUR LOCALS BRO. TALK TO THE PEOPLE PLAYING THE GAME. 10:08 - Thank you for summing up literally every card game ever. On a more direct note, this ALSO completely dismantles your own point about archetypes a concept because your main complaint was knowing what your opponent had, but here you're saying that doesn't matter. Which to some extent is true but that kind of knowledge can still be utilized to your advantage if you're good at the game or at LEAST understand what both your deck and theirs DO on an engine level. 11:13 - A point not articulated well is not inherently wrong, and dismissing said point simply on the basis of being presented crudely is VERY pretentious in a discussion like this. 12:56 - I'm only acknowledging this because this kind of argument pisses me off. You have ZERO way of proving that yugioh would have survived without doing SOMETHING, and a new mechanic is honestly a really clever way to draw people into a game. Get on board WITH the shiny new thing. Yugioh getting new mechanics jumped sales EVERY TIME which would have been MUCH harder to do without introducing those mechanics. And even then, the only one that's somewhat arguably bad is pendulums but that's about 50% because Konami is scared of the raw potential in such a card type that isn't CAPABLE of existing in other card games. And your comparisons to Magic and Pokemon ALSO don't work because those games engage new and old players in fundamentally different ways that yugioh isn't capable of copying without set rotation. 13:11 - Your statements RIGHT HERE completely dismantle literally everything you've said up to this point. This ONE STATEMENT that the mechanics didn't change throws out the ENTIRE PREMISE of why you've claimed modern yugioh sucks. But you've admitted it's the same game, which it largely is. 13:39 - Again, the RECORD BREAKING TOURNAMENT ATTENDANCE NUMBERS would like to disagree. People agree the game has problems, but that's not what you've been advocating. You've been saying the modern game sucks. Which, I think by the sheer volume of people playing it, we can safely say is OBJECTIVELY just not true. If the game DID suck, it wouldn't exist anymore. 14:21 - I absolutely do NOT have to care about what you're saying to argue with it. I can not give a fuck about whatever point you're making and equally want to prove you wrong just for the sake of it. Don't be a cocky asshat. 15:44 - Again, don't be a cocky asshat. Telling me I'm not a fan of the game because I have the maturity to embrace and meet a game where it is makes you sound like a arrogant prick and makes it VERY hard to take you seriously. 16:19 - Again... IT ALREADY IS. WE PLAY THIS GAME IN ERAS. THAT'S WHY YOU CAN STILL ATTEND A GOAT TOURNAMENT. And you have the nerve to call other people Neanderthals. You have yet to make a real point beyond powerful = bad over THREE SEPERATE VIDEOS. You've complained about the players, you've complained about Konami, and those two I think we have some common ground on. But the game itself???? The ONLY thing you've said that's remotely true is that the power creep is really bad. Because it is. Anyone who says other wise just doesn't play the fucking game. BUT, we are at a point where it's fine to slow down because we're finally in a format with the POTENTIAL to be very diverse by killing exactly one deck which very few people actually enjoy anymore. And literally EVERY card game has a format like our Advanced. Yes they have the exact same issues just to different degrees.
16:28 - Again you're whining about powerful = bad. That's not an argument. Not ONCE have you actually explained why the game getting more powerful is inherently bad. ESPECIALLY not to the extent that the game was ruined before 2010. Printing competitive cards isn't "fostering the toxic part of the fanbase" or whatever it's basic business. It's a COMPETITIVE CARD GAME. Of course new cards need to come out and shake the meta. That's how card games work. PLEASE make an actual criticism of this game that isn't so stupid it's hard to argue with. SOMETHING. Like... I'd rather talk about how Links went wrong in their design and how Summon Sorc should genuinely never have been printed at this point because we're going in circles until you make an actual point. 17:07 - I'm sorry but I genuinely just don't believe you. You love the game. Except for everything that makes it unique compared to other card games. You have proudly stated that one of the objectively WORST formats is "the best" and you expect me to believe you? Sorry man, can't do that. If ARCHETYPES and SYNCHROS broke this game to you? I don't believe for a second you love this game, I believe you love a different version of what it could have been. Especially since you've hardly criticized THE GAME itself. You've looped like 3-5 moot points that are only half true. 17:20 - Just like... Again objectively not true lol it's an optics issue. The really shitty people in out community are EXCEPTIONALLY loud and we're too focused on PLAYING THE GAME to care enough to deal with it which presents its own issues. But if you genuinely believe the yugioh community is toxic, I STRONGLY encourage you to ACTUALLY INTERACT WITH IT, and also look at how bad Magic gets. In Magic you have shop owners that make their own ban lists and just straight up ERRATA CARDS because their favorite deck loses to a bunch of mid-range garbage, it's INSANE. And balancing this game would FIRST require Konami to unify the ban lists and card pools, as well PICK A FUCKING DIRECTION IN CARD DESIGN. Good GOD I pray every day that Konami finally makes up their mind on how card design should work and what mechanically is and isn't allowed in this game on a core design level. And again, nobody fucking loves power creep, I don't understand who told you this or why, but nobody loves power creep. The CLOSEST you get, is liking where is now. Fuck out here with that "play the game correctly" bullshit bro. If I enjoy the modern pace and style and you can genuinely sit there and tell me I'm not a fan of yugioh, YOU ARE PART OF THE TOXIC PLAYERS. THAT kind of shit is why people call you yugiboomer in your comments. yugiboomers are a large part of the toxic players telling people how to play the game. If you wanna tell me that my way of enjoying this game is wrong without providing ANY kind of support to your claim? Fuck you and the horse you rode in on because that is THE most gate-keepy shit you can do in yugioh. I'd rather play more Snake-Eye than talk to you if THAT'S what you believe. 18:00 - Didn't you LITERALLY say the same thing about pt 2?? And then bro pulls out CHARMERS???? You need to find someone who actually plays this fucking game with people outside of their friend group and talk to them about yugioh, I think it would do you a lot of good. IN CONCLUSION, you entire stance is built the exact toxicity you criticize and claim is from people who play the current game. You literally call your opinion a FACT as your opening statement on the matter, and proceed to brand ALL criticism of your "points" as some form of hate piece in the following two parts. I can comfortably claim that you have made zero valid let alone logical arguments in favor of your thesis, and I would say you are objectively wrong about yugioh and its player base without batting an eye because I can to any deck in the past ten years, and any major event post covid that explicitly contradicts your claim of this game not doing well.
I mean, obviously they're not good at the game (or at least weren't when recording the duel on screen). They should have just Normal Summoned Dark Magician Girl and Eternal Souled back Dark Magician to attack for Game on Turn 8 against Yami Bakura (duel starting at 8:26). But they screwed that up because they were just pushing buttons at the first available opportunity instead of thinking... at all, so the duel went on to be 22 Turns instead. 5:32 - Yeah, judging by the duels on display in the video, the only way this guy was gettin' fourth or fifth place in any tournament is if there were only four or five people there.
If you can't play a card game based around endless possibilities without a particular play-style or needimg to have another new ruleset established, then I kind of think it's a failed game. It's like playing chess, but your opponent gets all their pieces while you get a few pawns and a king.
Me and my brother have a simple rule: Every extra-deck monster with a "negate" effect is banned. Thats all it took for us to play the game and have fun again.
I used to play dual links but stopped when the blue eyes decks were everywhere. I'm not sure if they are anymore. Dual Links really was just the same people using the same decks and Pay to Win. I'm know "Playing" it again, I really just want to collect cards and do the "Campaign".
What makes me so mad with Yu-Gi-Oh! players are when people say a card is useless, like when people say normal monsters are useless because they don't have effects. That is bull crap. Normal monsters have so many support cards that make them OP.
The fact that you can use your old school deck against a typical modern deck and stand absolutely no chance shows that Konami puts no effort into balancing the game so why would anyone defend this other than a dopamine induced ego trip? I don’t think the game is fixable at this point. They’re gonna have to separate formats into classic or modern play, that’s the only possible way of correcting it.
I have a lot to say about the game and its status. If anyone disagrees, I'm always ready to break down what I provide. just be ready because I will call you out. Yugioh is a 1-turn/pseudo solitaire game now ran by a bad company: - Combo decks *wouldn't* suffer if there were limits on special/normal summoning. I've been around this since 2002 and it's just an empty excuse. Combo would still be viable, it just wouldn't be going off on turn 1-3. Just look at any competitive deck and it runs besides handtraps nothing but gas. Players making these excuses are heavily addicted to instant-gratification. They don't want to have to run *any* defensive measures like the combo decks in other card games. They feel they should just be allowed to "go off" as soon as they get a turn. - Archetypes have hamstrung the game. I moved on to playing MTG many years ago (2005) and deck building in Yugioh is so braindead. Since there's no resource system (even Pokemon has one), you can just put *any* card into your deck with no consequences. Since this is the case, "universal" staples exist and there's no point running other cards. Splash the best stuff. Deck content is so homogenized because of this. I feel dumb sometimes because of how auto-pilot decks archetypes are now. There's an embarrassing level of hyper consistency where archetypes literally play themselves. There's so much tutoring for *exactly* what you want (immediately and for free btw) that I'm always asking, "what's the point of shuffling a Yugioh deck"? Card-A gets XYZ card of archetype to your hand, Card-B sends XYZ to the graveyard, Card-C special summons/sets XYZ... EVERYTHING floats or recycles itself (for free) from the graveyard and banish zone, leading to two extra hands. Can't destroy a card on the *field* because there's a card in your opponent's GRAVEYARD! Casually toss a card from your hand (for free) to swiss arm knife negate effects (Ash Blossom and co.)... If you breathed today, special summon X monster from your hand. You don't even need fusion materials/tuners in hand/play for the extra deck summoning of a lot of monsters. Zeus? What kind of summoning mechanic is tied to Zeus? - Sacky is the name! One-sided (free) mass removal: Kaijus, Lava Golem, Ra Sphere Mode, Santa Claws, Raigeki, Evenly Matched, Lightning Storm, Forbidden Droplets, Super Poly, Dark Ruler No More and generic floodgates. Most of these are *wet band aids* that have only added another problem to the game: (free) one-card-solutions & non-interactive elements. - Lastly, what's the point of being "competitive" in Yugioh? I'd be highly embarrassed to even *think* of being as such. In MTG, you win cash prizing that can be life-changing and the world champion of the year gets to make their *own* card (balanced btw), put their name and face on it and get a giant trophy. Yugioh has players spending hundreds on cardboard that bi-monthly gets trimmed (banned/restricted) to only hand out some externally donated toys, a small trophy and pat on the back/head. Even Pokemon being more for younger ages has cash prizing. MTG has full stats on players and their career earnings like other eSports. Yugioh couldn't be an esport because it's just solitaire with no cash prizing. Yugioh to this very day (20+ years) doesn't have a comprehensive rule book. How can it ever be taken seriously on a competitive integrity level? I mean look at Master Duel. That's a game that's been around for almost two years, a freakn' DIGITAL... DI-GI-TAL *DIGITAL* game with only ONE format. lmao (my ribs hurt from laughing every time I think of this)!! They (Konami) just wants to continue recycling power creep in and out of ONE format. They could've easily fixed the game YEARS AGO with *new* alternative formats and new Master Rules. They rather sell artificial "solutions" (snake oil) instead. Lifetime prescriptions are more profitable than cures. Banning in the game (Yugioh) is very frequent and treated like holidays (smh). In MTG, cards *aren't* banned to sell new products, only to stop degeneracy and stagnation. They have *articles* for every banning and fully explain why. Look at MTG's oldest format for example. Most MTG card effects make any Yugioh card effects look tame, but Yugioh even with less cards and tamer effects has a *far* bigger banlist than Magic's oldest format (the other formats as well). That's very telling of Konami"s strategy. There's no *viable* aggro or pure control decks in Yugioh, just turn-1 combo (gas) where everyone run 2/3 of the same cards. In MTG you don't need to ever use creatures in your decks unless you want to while in Yugioh it's 98% archetype/monster-focused.
Edison or toss format is usually were people draw the line. Anything slower than that and the younger generation won't be interested because they don't like long drawn out games. Just think how popular is chess or checkers with people 20 years old or younger? Would be hard pressed to believe that it would popular with 15% of them and I'm not popular enough to be liked I'm talking about whether not that many 20 years or younger playing them. I can't argue that the game isn't broken. But I'm not playing another format because of it. I enjoy hard fought games I can have playing someone equally as skilled with me. Some of my favorites are Swordsoul Tenyi without Protos, pure Fire King, Labyrinth, Vanquish Soul, White Forest, and Unchained. If a game can be finished by turn 10 or 11 I'm fine I but I'm in for the long haul waiting to find my out to Skill Drain my philosophy is if I'm not in a tournament or playing ranked matches I'll forfeit the match because I don't have the time to build my decks in a way that isn't favorable for the modern Yu-Gi-Oh game. My only exception to that is decks like Spright were I know that I can just search my out to floodgates and I main deck Cosmic Cyclone because I know I still have 15 main deck slots I can use for hand traps and board breakers yo fight my real opponents with.
ruclips.net/video/M4ql0ewtPUo/видео.htmlsi=DCIpUuDZYBq_erue ruclips.net/video/rgrg7Bmosos/видео.htmlsi=eFlDkNP3BJKAbyWc Here are the links to the only person who responded but clearly it wasn’t good enough since no one else seems to support what he says since it’s rooted in fanboy logic.
@@JohnKill3DGaming bruh😂😂😂😂😂😀 this guy is obnoxious to listen to, i cant even go through 5 minutes, constantly tried to be biased and talks to his "chat" like a schizohrenic. my god...
The modern game of yugioh is broken. No one should be able to win the duel in 2-3 turns unless by some grace of the gods they drew all 5 pieces of exodia. Let's face it. What makes a card game truly fun and enjoyable for both players is watching a game where both players were able to make multiple moves seeing the ebb and flow of the game. Watching a game that has multiple turns where the direction of the game could change. By today's standards the duel is practically over before the other player even has a chance to play. The power creep is too punishing.
I would be down for experimenting with new rules limits to keep the flavour of yugioh without this broken dump half your deck into the GY 9 negate full board of giants on the first turn through your oponents double hand trap. I would like to try a few things like only 1 negate per type per turn; so you get 1 hand trap, 1 quick play spell, 1 trap and 1 monster effect negate (are there GY negates?) per turn so no more Apollousa triggering 4 times in a row because lol f u, and by limiting to one of each type it means you gotta decide whether hitting em with ash blossom or droll n lock bird or effect veiler is more important to disrupt your oppnent. Secondly I'd limit special summons in a similar way to 1 of each type per turn unless a card specifically states it gives you a special summon type on resolution. Some cards say this and see basically no play but have a space in a game where you only get 1 fusion summon suddenly a HERI card that says "you can immidietly fusion summon with monsters you control after this effect resolves", or a monster effect that says "immidietly after this effect resolves synchro summon a monster." So you get a spec off a monster effect on field, a monster effect in hand, a spell effect, a trap effect, a monster in GY, a synchro summon, a fusion summon, an xyz summon, a link summon, a *shudders* pendulum summon and a normal summon and i guess a union monster detaching is also a different summon since its in the spell zone but its not a spell and who plays unions anyway and should special summon by tribute be a seperate type than effect from hand and monster effect since it costs you a tribute target, more often specific than generic; e.g red-eyes darkness dragon says "Tribute 1 Red-eyes Black Dragon". (BTW thats more than 10 spec summons per turn you just can't spam link/synchro/rank climb) Unfortunately, konami aren't going to print cards to support unofficial yugioh formats even if they get extremly popular so this spec summon rule change probably breaks the game but i think limiting negate sources would free up more decks to actually play the game.
I love modern tugioh. It has the only tolerable competitive scene. There's a ceiling for most decks (except snake-eye. But it's a deck in its infancy and Konami hasn't made maximum money from it yet so we're stuck with it) From a casual angle, decks are fun and gimmicky with strong ties between aesthetic and game play. Whether it be sharp shooting with rokkets, or reenacting Konami business practices with d/d/d
While I agree that the power creep is a Problem with ygo, listing MTG and pkmn as examples of not needing it is flawed. MTG and pkmn have rotation, where in their main tournament format they only allow the use of cards printed (or reprinted) within the newest 1-2 years worth of sets. Doing that allows them to have side formats such as modern, legacy etc. wich can have a more ygo like system and where you can play the same decks for almost ever. And the best proof that rotation is what allows that is MTG wich since a few years ago has almost no one playing the standard (rotating) format anymore and ever since then the game has had ygo like power creep with every set inroducing cards that change even legacy formats. The reason for that is that for the company to stay in buisness they need a constant inflow of cash, to you know pay their employees and keep the lights on, so every new set must sell a certain amount. When you have rotation and people play mainly in rotating formats then the old cards rotating out will automatically cause players to need new cards and therefore buy them. If you do not have that then the only reason someone with an established deck would have to get a new one is because it is objectively more powerfull, therefore power creep. And all major card games started out with power creep as their model. Ygo went from skull red birb to la djinn and mech chaser while MTG had started with llanowar elves and got to elvish piper. The difference is that urzas saga, that was were elvish piper was released, had such immense and sudden increase in power that it caused players to quit and MTG to start rotation wich even powered the game down (really as a more new MTG player, piper seems broken by todays standards). So the "easy" solution is to introduce a core set of cards, at the desired power level, wich will be reprinted every year and then introduce rotation so the cards around that set will need to be replaced for rotation and then ygo could do the same, but somehow the ygo playerbase is oh so vehemently against that idea.
That’s the problem with yugioh players, they don’t want the broken nature fix since it would require more skill but sadly they don’t want what’s best for the game and sometimes fans should not be listened to since they don’t always know what’s best for the game since everyone’s ideas of improvement are more so for the individuals improvement and not the game as a whole.
Old yugioh meta are very bricky, that's why there is still have a chance to beat them even with the most mediocre decks. A single mirror force can change the flow of the game. Modern yugioh meta is so consistent + one card combos that can "play around hand traps" and wont go down with a single board breaker(cause the board breakers are outdated since konami has been releasing a lot of graveyard based interuptions since last year) . Dont forget, they also have more room for hantraps because they only need 1 card for a full combo. So if you use mediocre deck against it, your only hope of winning is if they brick. Also in modern yugioh, if you go first uing meta deck, you'll most likely win. I cant even use the archetypes i like cause if i did, i'll just get frustrated for losing 70% of the time overall(you met some rougues too sometimes) or about 90% if against meta. If you're unlucky enough to not able to draw handratraps, modern yugioh has these ftk that are very consistent and would set their 20 min board just to not let you play entirely. Old yugioh has ftks too but bricks 80% of the time.
6:42 Most Pokémon cards from any given expansion are essentially bulk if you wanna play professionally 😂 (I play Pokémon tcg and MTG as well). And most cards can be played because of the formats the fan base has created (eternal formats and casual ways to play)
What is this game even? it's an offence to even call it yugioh when it doesn't have even a fraction of yugioh left in it. The new format was horrible all the way to xyz era and dragon spam summoning of harold doing board while in a turn. Especially effect monster, they already can deal damage each turn, and defend, there not supposed to have potent effect of spells, and much less traps, unless they absurdly cost a lot and can't be special summon, must be tributed, and even the literal god cards which have those crazy effect and requirements have limitation. yeah, modern card yugioh is more powerful than literal god cards that required 3 tributes and to stack those monsters you needed to wait multiple turns without losing a card because you only had normal summons at the time. that is insanely limiting and costly, for a card that does less than the common archetype nowadays, and it still was pretty powerful when people played it. now it's just out of control god cards being every single card in an archetype and playable on the first turn, it has gone way out of control, to the point it even broke the rules and standards and effect potency of card types, there advantages and disadvantages and basically purpose of yugioh as a whole been gone. yugioh literally isn't yugioh anymore because so many cards nowadays circumvent basic rules of balance, potency, cost summon and purpose/functionality of card type. to the point it became so dumb they combined a spell and a monster in pendulum, which basically broke the purpose of spells and monster being separate in the first place. Like archetype has gotten way out of control that even spells, traps, normal monster, and tribute summon became literally pointless and nonexistent in modern competition, that is the basic layout of yugioh to even begin with; 10 spells 10 traps 20 monsters. they literally removed yugioh from yugioh, it's not even yugioh anymore it's an entirely different game; there is no traps, no spells, no normal monster, no tribute summons, it's just effect monsters all over the place. Like I started, I end my 20 bucks in this comment; what is this game even? it's an offence to even call it yugioh when it doesn't have even a fraction of yugioh left in it.
There isnt anything to defend about Yugioh at this point. I love the game but thr power creep and back to back low quality product releases is hurting the consumer base. Forget about bringing on new players with the current format (the standard one). Its way too toxic, complicated, and expensive (back to back releases and shitty pull rates from boxes leads to low supply, high demand in the market). Its relevant because to compete, you need to thr staples and newer cards, which is a big ask for newcomers and budget players alike (increased barrier of entry leads to player disengagement) Rush Duels is promising but Konami JUST put that on Duel Links and no physical release date. I think this format would be a good way to reboot the game and bring in new players (cards are easy to read, play, and understand).
MY opinion on why modern YGO sucks monkey ass: 1. THE PRICE. OMG the cards are SO expensive...and yeah, you could counter-argue that back then there where expensive cards...but it was just a few cards (like Gemini Elf, Mechanicalchaser, and the likes). Also, those cards could be easily be beaten in-game, making the game NOT BROKEN like it is now. 2. You cant play anything BUT the meta. I love toons...but I know I wont win any game against a meta deck. You cant use the cards you like because youll bite the dust every time. 3. The game has come down to the dice roll, not the game itself. 4. In my personal opinion, the card art has been completely destroyed. Back then there was something magical/mystical about the MONSTERS. You had magicians, monsters, dragons, sea-monsters, and everything that made YGO feel like a game played "millenias ago".
Limiting summonings isn't really going to help as much as u think it would control decks would just become the better decks and ppl will still find ways to make oppressive boards
I do agree that a majority of ygo commnuity quite toxic 5:05 let's take dark magician as an example: he Is used as main character in his own deck with supports to make it Playable, he has another use for the material to summon of red-eyes of dark dragoon. Blue-eyes: a material for ritual summon Blue-eyes chaos max dragon and a fusion summon Blue-eyes twin burst dragon 3:47 with new yubel and Neos cards supports, they are able to make them playable and used with new cards to duel against modern deck 4:43 this is an individual point of view, u may find the intensity of the background but for me isn't. Probably, i used to love playground ygo but no longer now. On the contrary, i found modern ygo still have intensity, it's not about the thing that stop ppl playing but the decks that the have the same power level duel against each other ruclips.net/video/IxZe_JOQImI/видео.html ruclips.net/video/-sptU77qQQU/видео.html ruclips.net/video/nx31VZhvTQg/видео.html 6:06 not really 100%, my ygo discord groups, have friendly players with big welcome, they may speak toxic once in a while but it meant to be jokes for fun 6:26 Master duel mostly aiming for players money, which no longer wanting me to stay. Luckily, i still have a place to play ygo in peace, u can also hold a tournament if wanted. It's called edopro( a ygo simulator made by fans), where u can set up the game to your desire and enjoy it. The cards r free for u to choose and build your own, ignoring those broken cards. Tbh, u can't stop komomey producing broken cards nor stoping players from playing them. Let's take a real life example, they once released iphone 9 in the past, right? we have iphone 13 which is better and more feature than the old one. What would the consumers think about the phone that have better feature??, that's right they drop the old and buy the new one. Looking back from iphone 1 to iphone 13, is the same to ygo powercrept history. _ limiting special summons would make decks like sky strikers, eldlich, labrynth and stun decks more powerful. And ppl will use no other decks but best decks to play. So it doesn't change anything. There's always a place for both old and ygo players to play, which i mentioned in this comments. If u interested, i will give u details about it
@@JohnKill3DGaming i really want to share with u some vids about modern ygo replays (mostly tag team) that i've been enjoying dueling so far. if youtube has that feature. 11:56 do u have that video, i want to see it myself if he actually debunked your statements
I completly agree with you I played fossil dyna stun and some that played meda deck got passed when thay saw that I was playing stun thay compleatly scoup up or thay would get brave and played and lost he whent on complaining that my cards should be banned I told him no your kind of cards should be banned my deck is fair and that whate don't like you can't push your stupid meda deck threw and play your game of not letting me play mine
So you are just saying everyone who likes the yugioh right now with different summoning methods likes it because they spam meta decks? and if people dont like the older style as much they also spam meta decks?? And you said pokemon games dont have power creep. EVERY GAME HAS META AND POWER CREEP. Power creep is always a thing, its always there. Even pokemon tcg has power creep. Pokemon has also been introducing new cards, series, effects. Lets put this another way. Lets just say yugioh never made another anime after duel monsters. You think people will still play the game? would new players even join the game without seeing new summoning methods and new strategies? Power creep actually helps a game stay alive sometimes. Like dark magician and blue eyes deck were basically power creep in yugioh, and they attracted people to watch the anime and play yugioh. How about you dont do an iconic duel monsters deck and try fighintg a blue eyes or dark magician deck with like joey wheelers deck? you're just gonna lose without the "power" that dark magician and blue eyes decks have. You are also one of your so called power creep supporter.
@@jjasuka lol make a better counter argument next time cause being toxic does nothing. All you’re doing is being toxic because you cant think of better stuff to say. Pathetic
@@JohnKill3DGaming No, I have to agree. If people need the handicap of having 3 powerful monsters on turn 1 and crippling their opponent to win, it is a skill issue, their skill issue, not ours. If they really want to test their skills, take away their extra decks and gimmicks. See how far they fly or fall without it.
I just think it's funny when you try critiquing modern yugioh and maybe even hint that the older version was a more fun game for general audiences you get shit on by that same community. Like shouldn't a game be accessible and fun inorder to have a lot of people playing it?
This guy: "toxic yugioh fandom" Also this guy: " people who defend the modern style they aren't fans of the game. They get their ass kicked in all types of games". Talking about toxic.
@@JohnKill3DGaming doesn't matter if it's "part of the community" or the whole community. Your argument i was talking about was still toxic af and just objectively wrong.
@@theentity5201 can you guys just stop talking about a game you know nothing about? Most of his points are just objectively wrong, he couldn't be more from the truth. In part one he at least tried to argue and when others pointed out that he is mostly talking bs he made 2 more videos which are literally just misinformed, toxic rants.
@@JohnKill3DGaming could be, could be not All i know is, that there is a card called "dark ruler no more" It fixes every problèms in the game And just know how to deckbuild properly sir
We get it, you want the game to stay stagnant and is unwilling to learn. Edit: Doesn't matter if anyone could disprove your flimsy at best "arguments" or not, when you don't even want to acknowledge them. The only thing that matters to you is your own truth and nothing else, even the objective facts that have been staring you down in your face as you ramble. One thing is for sure regardless of how you feel - when everything else in the game is said and done, there will be nothing else left to do for Yu-Gi-Oh but to eventually make archetypes, make every type of cards and decision that you dislike about it. It's GONNA happen, sooner or later. Take it or shut up and leave it, simple. Powercreep WILL always happen to any game with even the slightest bit of competitive aspect to it. It's never a matter of IF, but WHEN.
We get it, you fanboys of power creep don’t like a game to be played unless you have 1 turn games and call it a day. Who said I wasn’t learning in my downtime, fans criticize things they love and fanboys support the toxic aspects no matter what, I.E you. You’re argument was nothing more than the ramblings of a fanboy that only wants the game for himself and doesn’t care for players outside the circle bubble you created for yourself. 👍
The worst part is when you try to play a fun deck , something like Ghostrick or plunder patroll , and then your friend comes in with his ultra optimized snake eyes or purrely and you have a 0% chance of winning.
I do not care about losing a game , but when you lose every single game for not playing the meta it becomes boring AF
Playing yugioh Casually is Leagues Better than playing Competetive yugioh
I'm like semi competative. the most I do in a turn is getting out 1 boss monster and that's usually it.
I tried fully competative yu gi oh but even then it's just who can negate the other the most, or who has the first turn is the winner. so take it from me, stick to casual because competative sucks and I didn't even wanna do competative but because of everybody else playing I had no choice but to step up my game in a way I wish I didn't have to.
it's not even a competition
BANISH BANISH BANISH
NEGATE NEGATE NEGATE
YOU CAN'T PLAY THE GAME
YOU CAN'T PLAY THE GAME
RAHHHHHHH!
This is so true. this is just how the game is now and especially on Master Duel
F***ing Runicks in a Nutshell…
Way back then, the rules were simple.
Now, not really.
The game was simple yet tense, now it's complicated and cringe.
Modern competitive Yu-Gi-Oh in a nutshell: You pay a bunch for your deck. You get the side deck. You lose the dice role. Konami bans/limits your deck. You sell it for 30% of what it costs . Repeat 😂😂😂
Pretty much
That's the exact reason why I pick an archetype that's not meta relevant enough to get hit, but can still steal some wins with unfair cards. For me it's HERO, the deck keeps getting support and never gets hit
Yugioh used to be awesome. It was so back and forth, and the quality of your plays and forward planning were so important. You couldn't just go cook dinner and come back to see if the opponent finished their turn yet. You had to be switched on the whole time and if you had a broken field, that shit was earned, not just the default. Back then, when it was your turn IT WAS YOUR TURN. It legit makes me sad how fucked the game is nowadays. I keep playing trying to get an experience even 10% of what was the default in the 2000's, and I keep getting disappointed. Winning is boring, losing is frustrating and doesn't feel fair. So why even play?
One day, seemingly out of nowhere I remembered old school Yu-Gi-Oh and thought it was a brilliant idea to download MD and try to play again. I've been trying to love it, I really have, but it just feels so oppressive and aggravating. It doesn't feel fun at all. I honestly hate what it's become. I uninstalled the game and I'm not looking back.
I agree with you 100% all these reasons is why I play Flesh and Blood now. Back and forth and having to think ahead.
I disagree on the "IT WAS YOUR TURN". By that logic, battle traps like mirror force or sakuretsu armor should not be played in your turn. I agree on the rest.
It is no fun when your opponent summons 30 monsters in one turn, summoning monsters from their deck, graveyard, hand and extra deck in one turn, while you on your turn just summoned one monster. The opponent doing that swarm tactic thing, basically not giving any chance and thus the game is no longer fun because you yourself no longer have any chance of winning. Which is why I would like Konami to create cards that counter swarm tactic type deck, I would like cards that would counter such a thing.
Unbanning the Regeki spell card would be a good idea at this point especially with all the swarm tactic decks out there that make the Yugioh card game No Longer fun to play. We need cards that counter the swarm tactic type decks.
@@emperorofscelnar8443FYI, raigeki is at 3 in tcg, cards that counter boards: dark ruler no more, evenly matched, imperm, handtraps, lightning storm, kaiju....these cards exist years ago
@@ultronsigma2737 Yeah, but they are extremely expensive so basically makes the game pay 2 play.
@@Sovereign-kh4ng u can still play online though, for me it's all good to play on ygo simulator
@@ultronsigma2737 Yah yes the lighting vortex, well Konami still needs to make more cards to counter those swarm type decks, cards that get rid of pesky swarms on the board.
I agree with everything you said. The game is disgusting. I can't even stand playing it in person. What's the point of negating a quarter of your opponents deck? Games are literally done after the dice roll.
The sad part is fanboys today don’t want people to criticize the game which tells me they aren’t real fans of the game or the license of yugioh since people who criticize something they love and cherish shows who the real fan is so unfortunately yugioh is populated by toxic fake fans and not real ones.
True. Thanks for making this.
I 100% agree that most people who have painstakingly rehearsed a combo using a deck build that isn't even unique to them, like the idea of a game, but only if they cant be competed with, don't have to deviate, or adapt. There's no skill in memorizing these combos. It smacks of "I like to play a game with other people, but only to use them as target practice". When the meta and just about every deck build has been well and truly tuned to be "meta" before the cards are released outside of Japan, everyone's literally just using a pre-made deck because that's the only way to "compete" as the meta for any give deck is already established by the time you get it, and desiring to build a deck the way you want it, is tantamount to saying "I just want to lose every game I play". I think it is true a lot of them only like power creep and one-sided contests, they'd probably also get into UFC if somehow they could pay massive dudes to hold down their opponent so they could have that be a one-sided contest to. And end up using a bat, because they literally couldn't knock out a real fighter with their own fists, lol. This is exactly what it's like. Fucking Konami.
I don't believe you've played with other people in person if this actually think of the player base. Locals especially don't tend to have much meta unless it's someone pre-gaming a large event like a YCS. No combo in the current game is "memorized" like is seemingly so widely believed. You have to play the deck to understand it, which is part of why yugioh's price point as a SERIOUS issue. The VAST majority of competitive players, myself included, play the top decks because they're inarguably better and feel good ENOUGH to play that sitting with it for four hours isn't suicide. At a locals, I pretty much NEVER touch my meta decks. I play whatever feels fun, and most people at that level do the same. Part of the issue with net decking is that Konami releases cards so fast it's the only seriously viable option we have. We get SOME different cards occasionally like in Fiendsmith how we got Necroquip Princess when the OCG didn't. Nobody in this game LIKES power creep. HOWEVER, a lot of players are happy with the current power level of the game, which is why it's not being talked about TOO much at the moment, though a lot of people are worried about the Malice archetype releasing in January and how well it might work with Dimensional Shifter.
Don't let the efficiency obsessive Master Duel side of this game rip you away. If you have a LGS I GUARANTEE you someone is there looking for other people more interested in a low power format more in line with what you want. There's a reason I stick to cardboard personally lol.
I have seen a few players up where I am get so heated by games not going their way some guys have switched to fist fighting right at the table just cause they didn't like the fact that they lost a game...
That's just scary and turns off people who want to have fun.
Also, the excuse of "if the game doesn't go this way it'll die" falls flat because it turns out this was one of the worst financial years of yugioh. Apparently the game is so unfriendly for newcomers and veterans have been rather disillusioned the yugioh products have been losing profitability.
So indeed, the power creep is making the game less successful.
So Konami is trying to creat a fan-base of gatekeepers with their new format, which in turn drives everyone else off, and then make money off of all the gate keepers who defend their ethics?.. Makes Sense! 👍 from both perspectives unfortunately…
Another thing concerning master duel. Why am I forced to play in Platinum even tho I have no reason being there? Lower ranks are obselete because everyone, including me, ranks up by doing absolutely nothing. So I am stuck here at the bottom of Platinum having no fun, losing against everyone. Balancing decks is one think but giving us some proper matchmaking is a whole different think people don't seem to talk about very often.
Also yes agreed with the toxicity. Sometimes I google things like "screw this or that deck" just to see that someone else is also a little angry at the crap I experience, only to see those opinions talked down heaviely by the community. Wtf you're not even allowed to vent a little in this shitty community.
I am actually flabbergasted at the amount of blindness of the master duel players. The irl card game Is bad,true,sure,expensive,ok, but holy fu the Moment you make a trap deck suddenly every opponent carries 3 dusters and decks specifically strong at trap removal, we are talking like 7% usage cards, 10 duels in a row every opponent has them. ???? Irl game sucks but master duel Is rigged
As a pro player bro; I won't deny the power creep doesn't exist but it's been around since the start of GX starting with floodgates that are continuous spell/traps which locked players from utilizing their strategy which synergized with their deck. There's so many things wrong with modern game and that's outside the game; It includes time rules, scams, net decking and grown men who're sensitive about losing in a trading card game! But unfortunately new strong cards need to be printed to evolve the game of Yu-Gi-Oh!, a couple of good things I can say about Konami is that they restrict the cards on the list and make the staple cards affordable even though there's too many flaws you can't get around! The only way Yu-Gi-Oh! will get better is if they print cards that bypass broken boards and make more archetypes and new support for other decks that are capable of competing! So even though the game maybe fundamentally broken, every game besides Yu-Gi-Oh! will do what they can to make it more intense due to hype and in order to bring more consumers but at the same time needs to be put in check so the youth have a chance of playing and comprehending why they enjoy the hobby! the people who're to blame are the consumers who're addicted to playing meta and buying packs which is why Konami continues with their corrupt ways and use that to their advantage!
See I respect this right here, you are able to make your point without having to bring insults or downplay, props to you man much respect.
@@JohnKill3DGamingty I understand the point; The current format is keeping the youth away from Yu-Gi-Oh! which is not a good look for a trading card game because you want to keep the game alive thanks to the 80s-90s elitist pricks why the game it is the way it is
I wish there was a format for all eras to compete equally with a limit on certain cards that lock people from playing
Stronger cards don't need to be printed to evolve or progress the game. The banlist exists, and master rules can be changed. There are also the options of creating and properly supporting alternative formats. Power creep is never the answer to progress a game in a healthy way.
@@JohnKill3DGaming I think the Yugioh online is just dominated by the egotist (the Kaiba to Joey they said) that hates on non-optimal playstyle, It's Funny example of Kaiba but True in this case. The new Rush Duel might be the one for you if you like The perfect mix of Classic Yugioh back and forth "Beatdown/Combo-ish" like Goat that you still can summon/set normal monster and make them work, while Modern Format is more for "Interactions/Combo-ish" lovers with handtrap and optimal win conditions so it's not just pure beatdown (Tear- Mill Resource control, Kashtira- Zone Lock, Runick- Deckout, Labrynth- Trap Floodgates control). Rush Duel is Konami's new flagship in Japan for a reason 😊
I quit the game yesterday. I just can't do it anymore, been a huge fan since the first airing of the show. Shoot, my whole family used to play. I'm a huge fan of this game but can't stand what it's become now. As a kid, I loved building decks for creativity and self-expression. Building strategies off your own wits. Every duel was unique. The back-and-forth play style grew in tension the longer the duel went on. It was about how well you constructed a deck and played your cards. It was about how good are you at outwitting your opponent through a series of turns. Now as an adult, it's building to OTK or some other ridiculous reason. ffs its not even my deck anymore, it's a freakin netdeck. All for what? A small dopamine, a win that I barely feel good about. These aren't my cards and this isn't my strategy. I'm just regurgitating, what I found on YT or online. It's why I hate meta so much. And yea, sure, I'm a yugi-boomer, whatever. However, it doesn't discredit what I'm saying or the points you made in your videos. Also, I'm not saying that we should just flat-out remove the current format because I get it, some ppl enjoy how the game is, and that's a beautiful thing. Regardless of how I feel towards it. They keep the game relevant. I just think we need more options that allow different formats to be played simultaneously. Not an event in MD, but a mode that stays inside the game. I just wish Konami catered to the rest of their fan base. I stopped because I noticed that I was looking at the game in a bad light, and I just didn't like it. I don't want it to tarnish my fond memories of playing this game with my family and friends, and the people I met along the way.
What YOU need my friend is pet deck. A deck that is fun to play regardless of win or loss. I personally have two, Purrely and Charmer Control (though I'm thinking about building Conclave Control) because I'm a filthy floodgate/stun AND Towers enjoyer. If you play locals Meta isn't all that common unless a YCS or something is about to happen, maybe a regional. Constructing your deck and outwitting your opponent are absolutely still THE GAME, you can't win if you don't play your cards well. The major differences NOW is that you're typically tuning a deck to do something rather than building from scratch. HOWEVER, if you DO build from scratch this puts you in a unique position created by Konami's stupid fast release cycle. If you pick one deck and lab it out for X amount of time, it is VERY possible you find an old strategy that modern decks simply don't have ways of interacting with. Chain Burn for example can sometimes be very frustrating for a meta deck to interact with let alone counter. I hear that Ancient Gear is also pretty powerful right now for anyone willing to figure it out but I haven't SEEN it so I can't say for sure.
Master Duel ESPECIALLY is uniquely gifted in bringing out the absolute WORST of yugioh by taking the OCG, cutting the card pool in half, and banning almost nothing because the Japanese side is convinced a smaller ban list is inherently better. This combined with online anonymity can make MD insufferable. I 100% stick to physical cardboard for that reason. I play Master duel ONCE every like... Few days to collect gems or whatever but I don't grind ladder or anything.
I just recently quit Master Duel. I just can't stand the broken Meta-Game cards and decks. I know Konami is never going to listen to us by giving us a Classic Mode in Master Duel, so what's the point in playing anymore? They force you to have to play Ranked to get the Daily Missions done.
I've been having a lot more fun playing old yugioh games than I've had in Master Duel. They just need a different format rather than forcing everyone to buy into the power creep.
@@theogking8309 I've been thinking the same thing. I'd probably just play the Yu-Gi-Oh! games from 2002-2006 on the emulators.
Been playing modded joey the passion. Limited card pool though.
as someone who has gotten god cards to diamond tier and part 2 of master duels last wcq. the true secret is the players personal skill and time spent on a specific deck. I am aware power creep is a regard that players can either complain or ride on, but the same people that ride on it have the mindset "if it's not at a ycs than it's bad" when in reality going to a ycs costs around 2 grand or way more between air travel, food, lodging, uber or cab fair, and whatever you want to spend at the event. why you see alot of the same players at the event, they have way more disposable income. and it gets even worse when the power creep gets high enough that, we might not get a next generation someday due to costs. the toxicity is over the top too. I have admitted I don't have the mental energy to go to an event, and people have responded calling me massive derogatory terms. I accomplished loving the game by running a deck at max potential that people will call trash but I turned trash to gold. It's not just dated. I traded in some cards for store credit preparing to get Tokusano Shinkyojin, and a player is mad I didn't trade to him. he guilt bombed me, he insulted my skill, my intelligence, and he held that salt for a week. you know how powerful I felt, that I dealt with a full dino board with several negates, with 2 sphere modes. the feeling of salt I hear when my opponents top tier decks lose to something they assume is gimmicky.
jeez I rambled hard.
You aren't rambling, you are expressing your thoughts which I welcome in my comments.
Nah bro I feel you to the core, I love playing chaos cards and I've been sharpening them since I got into modern Yu-Gi-Oh which was 2 years ago. It's putting out the effort for the deck you love the most is what really makes a duelist and not run some infinite negate toxic deck.
Gotta love all your video of this series 🎉, as both A goat and slow playstyle lovers that actually slowly understand the modern one as well. It's true that it's no fun for casual/newbie players to experience their opp's 30 summons combo, but Modern Yugioh is more leaning on interactions/combo-ish nowadays, you can actually stop that full "Line of That Combo" with just 1 famous Handtrap like Nibiru (stop them right at their fifth summon) or Ash ( right at their first normal summon). Think of those Staples as your NEW Trap Hole or Fifth Summon Torrential Tribute 🎉 Modern is actually improving since those 30 summons deck are actually the old meta compared to the Good deck now, since those decks lack consistency with just solitaire game and extremely weak to Handtraps and Konami is slowly eliminating it but maintain its playerbase.
Archtypes were the beginning of the end for Yugioh. Dictating how players make deck with archtypes were the first problem. Let players make their own decks. Every deck back in the day was a "Rouge Deck"
Exactly, back then every deck was unpredictable but sadly everything today is generic.
"Well MTG is sucking so your point is flawed" Just in case someone says that I'll reply that no MTG is falling into nothingness for the simple fact WOTC has pushed divisive nonsense onto the fanbase for years. MTG when I was playing pre2016 was diverse and fun. We were a bunch of goofy edgy dorks that would stand up for each other. So that's why MTG is failing. The company pushed faux diversity and most of us saw through the BS.
As for modern yugioh fans they really are toxic. I'm in a *Classic* Yugioh FB group yet modern yugioh fans come in the group and start shit. And idk if they listen to specific yugitubers or just have a long held grudge from their youth, but if you talk about broken modern meta, they'll parrot and I mean parrot the combos in classic yugioh that have been banned for years and if you point that out they'll immediately go "stop comparing playground yugioh to competitive old school yugioh" like they want people to play modern (because if you ever ask Konami or yugioh to do separate formats like MTG, they will lose their shit), yet act like such an elitist asshole that I'd legit flip them off while lighting a copy of ash blossom on fire just so they'd sit tf down. And going back to them losing their shit when anyone mentions alt or separate formats, in *my opinion* they're only upset because a lot of their wins are against casuals who won't touch anything past a synchro or fusion summon, and if we stopped playing with them, they'd *actually* have to compete against each other and more than likely having either an equal win-loss ratio or have more losses than wins. If Konami won't calm modern yugioh down, they *need* to make alt formats so casuals and nostalgia duelists can duel, make friends and have fun again because this current state makes it hard to find friends who just wanna hang out and play some casual matches...
After watching the video in its entirety, this is the toxic side of the fanbase.
I could go on about how you're wrong about the Pokemon TCG not changing, or how "broken" is subjective and each 3 year period of the game had strategies considered "broken," or how the root of your problems seems to be that you want to play more casually but you're playing against complete strangers who don't want the same thing as you, but I think the point that makes your video and these comments toxic is ultimately that you think people that like modern yugioh aren't fans of yugioh.
I literally do not play modern YGO. At all. I play Edison format, and my main game is Pokemon. But your point is extremely divisive because it ultimately boils down to "these people are not real fans because they think differently than me." This is the thing you said MegaCapitalG and other people who made videos flaming you did; engage with the toxic side of the fanbase. From an outside (someone who literally doesnt play modern ygo) perspective, you are doing no better.
The problem with your video and these comments is that casual players do not want to work together. Look at the rise of Edison, a format from 2010. People got together, thought of a past point in the game where they wanted to play, went to Konami and made it popular through their Time Wizard side events. We now have not only reprints of previously older cards, but ENTIRE reprint sets (LODT) that are reprinting important cards in Edison. They have prize support, playmats of cards popular in edison. Giant Cards, that are popular in Edison. THIS IS ENTIRELY DOABLE WITH ANY FORMAT. The problem is that casuals do not want to work toward a common goal; I see more videos and posts like this, angry at people who simply don't agree with you than I do posts about 'hey I think this time period is fun" or "hey let's try this ruleset out and see how it goes"
TlDr it's easy to just make an unfocused, unedited rant and insult people because they dont agree with you. Casual players have the ability to make change, but nobody wants to.
In his defense , almost no players are even casual anymore . Everyone either switches to competitive or quits entirely .
Thus , your point of getting the casual players toghether is almost impossible to pull off
I've been watching a few different genres of content on RUclips for some time now and decided that I want a change. Been looking around for a little bit, giving oddball videos in my recommended chances to see if I'd like anything out of left field. I think I'm settling on one the major center of my next type of content consumption being A.) commentary on the functionality of games, B.) commentary on the state of games, their fandoms, and the culture and actions of the companies that make them, and C.) commentary on the fandom communities connected to games.
Your content is really good. It's concise, it's well thought out, and it gets me thinking and reflecting on things. I think you've definitely made your way into being a cornerstone of the next few years of my RUclips content consumption and I very much appreciate what you do. I liked what you had to say here and it articulated a few things I left to vagueness as I left Yu-Gi-Oh behind due in part to the problems you cover here. Subscribed and noti-belled. Keep up the good work!
*Game isn't what i want it to be, so therefore it sucks*
There is nothing valuable in the video.
There was nothing of value in your comment, it works both ways
Bro, you brought a good point.
Konami should throw tournaments with different eras, that way everyone can enjoy different decks and play style.
Yeah I agree
I have to agree with you on these points. Its honestly a shame. Would the creater of the game(bless his soul) approve of this? I mean, this game was created to have fun, not call each other names and play cards the negate everything, that is immune to everything. This game is also about taking turns, not having the duel end in one move.
This video is very old, so I apologize to the creator for commenting on something they likely don't look at anymore, but I must say I truly agree.
This game started off terrible, even if it was technically more balanced than it is now, and has only gotten increasingly worse. Recently, I've given up on yugioh and often say I hate the game.
I only just now started back on Edopro because new support came out for old decks.
Of course I still feel as though I hate the game because of what it has become, but you helped me realize that my constant raging against the state of the game was just a desire to see it become something I can enjoy playing again.
That being said, while I whole heartedly agree with the message of the video, there were 4 parts I have to disagree with.
Your belief that dm and gx mechanics were the overall best is, in my opinion, likely why you got called a yigiboomer, as the many different summoning mechanics create variety in the game, they just aren't made or used with variety or even balance in mind.
Archetypes in themselves are not bad, in my opinion, they just need to make more of them and have them be genuinely different than most other decks so that people won't feel like they're just doing the same thing as everyone else.
Your argument about creating decks from scratch may fit better if there were less cards in the game, but building a good deck from scratch requires extreme amounts of knowledge of the game and the cards in it in order to make a viable, synergistic deck that actually works.
Also, the limiting of the number of special summons in the game is something, I actually somewhat agree with. However, As I have been told countless times that this would somehow ruin combo decks, I believe A better solution would be switching from negation to protection so that players would have no reason to summon so much.
why are actual boomers calling people who had the brain cells to quit the game when it was good boomers? the new summoning creates no new variety. yugioh was at its peak during gx. if the creators of yugioh had brain cells they could create new metas by adding different archetypes and effects. you don't need 10 different ways to summon. no wonder this game is dying out. clowns don't realize how adding more isn't always better.
@pandapo7542 I'm not a boomer. I started properly playing this game on edopro when I was 21, back in 2019. I'm not calling anyone a boomer, either. I just pointed out that that may be a reason why other people called him that. Like I said, I agree with a majority of what was said. Now, to address your actual comment, I don't think you realize that we're technically arguing for the same thing. I'm okay with more mechanics, and you're okay with more playstyles. But the thing is, both of these things add complexity to the game. They both change how the game is played. So for you to argue for one but against the other is odd. But since I see that you didn't come to hold a discussion and actively showed up as the only comment in my feed just to insult me, I'll leave you to your thoughts.
I agree with you too actually
All the summoning mechainics post gx era should of never been made
what modern deck wins turn 1 in 2-3 min? XD
People used the same spells and traps up until 2010. There were several staple spell/traps that were played in the main/side in almost every deck (mirror force, bottomless trap hole, dimensional prison, torrential tribute, brain control, mind control, heavy storm, mst just to name a few). 2005 goat format was even worse and you cant really use those in different ways. Each of those staple spells and traps served a specific purpose regardless of the deck you play. Its only around 2014 when archetypes became prevalent that the only shared staples were maxx c and mst. I love the simplicity of older yugioh and i still play those older formats the most, but i still enjoy modern too its just different
Sir. You perfectly described all my anger and pain for what I have felt for all games for the past 9 years. People who are meta slaves and only care about the power creep really do ruin so many games, and the fact that so many companies listen to THEIR need makes it so hard to even have fun nowadays and those people need to be shut down because they will never agree to even the slightest criticism or gentlemen's agreement. Those power creep fans everywhere SUCK!
Yu gi oh in a nutshell now
Player draws
Summons a monster
Special summons another monster
Link, xyz, or synchro summon
Revive a monster from the grave or special summon another monster
That monster special summons another monster
Xyz a monster from those two new monsters
Plays a spell card that allows you to special summon a monster from the grave
Monster that was summoned from the grave allows you to special summon another monster
Synchro summons a monster from those two monsters
See where I’m going with this, that’s all in one turn. Rinse and repeat every time on Master Duel ranked
People summon 15 times in one turn and the game is over in 3 turns or less every time
Only difference of Pokémon and Magic the gathering is the Pokémon cards have power creep so you HAVE to buy new cards to compete but in Magic old kinds of decks can still win
It's not EVEN a game, anymore.
I think the only way to fix this is like you once said, having formats that fit whichever play style the fans are more comfortable with. I started this game as a casual, went online and got annihilated and had to evolve by also becoming competative only for me to at some point want to go back to the old ways, only to realise that finding people online who even want to play in the old ways from my experiance anyways are really low.
I'm not gonna deny it, I enjoyed it when I started getting competative and learning new archetype combo's like getting out shooting Quasar dragon on turn one along with crystalwing synchro dragon because I had to get better in order to stand a chance and I did get better. It's precisely because of my hard work and studying that Stardust deck made me feel pride in it so I can understand the competative players's side too.
I just think if I could create a competative deck for whenever I feel like playing competative yu gi oh and have a Casual deck for when I feel like playing casual yu gi oh and had the choice to play other people who also want to play in that way, it would just be amazing. I think the choice to choose how you wanna play and be matched up with another player who also selected that option or just meeting people face to face at a table specifcally for that is the best option in my eyes. No losers, both winners.
Good news! That's an official format actually. Go to your locals and ask about heart of the underdog
@@johnathonrouse7581 That's cool, I think my favorite way to play Yu Gi Oh is semi competative decks. say like, buy 3 structure decks of the same archetype and run with that because to my knowledge budget competative decks don't seem to be insanely broken and can actually be more back and forth in a game.
I would know since I duel my friends irl using a Cyber dragon deck I got from 3 Cyber strike unlimited structure decks whilst my friend who likes dinosaurs uses Dinosaur's from his dino structure deck. It's not unfair but it still requires stratage and a little skill without being overly reliant on just negating your opponent and preventing them from having a turn.
correct on much of everything you said
even though, tbh, power creep is hard to get around with. I just wish old decks could at least get some support so that they have a chsnce to even go past the draw phase ffs.
Here’s a suggestion I thought of
Monsters should have a limited base strength. 1-4 max out at 1800. 5-6 max out at 2200. 7-8 max out at 3000. 8-12 max out at 4000. Monsters can’t gain more than 1500 attack via an effect.
Most cards have 1-2 effects. Levels 1-6 can only have one effect. Levels 7-8 can have two. Levels 9-12 can have three. The strength of the effect changes based on level.
Normal monsters are meant to combo with other cards to pull their weight.
Turns are limited to 7 moves per turn. A move includes summons, or activation of card effects, to prevent massive looping. Focus on back and forth rather than pure domination.
Decks are ultimately meant to summon out powerful monsters able to attack and counter other monsters.
Monsters and spells aren’t treated as each other unless special circumstances. Pendulum monsters only allowed simple effects for either monster or pendulum.
Decks can only have 3 UR tier spells/traps. Up to 3 SR tier spells/traps.
Effects by level. Depending on a card’s level it’ll determine both what it’s allowed to do and what its cost will be, higher level monsters have reduced cost. Each level is shown successively by what it gains, it can use all of the above mentioned abilities. This doesn’t apply for every card, just what types of abilities these cards should have based on their levels.
Levels 1-4.
These cards can alter the attack and defense of other cards with a condition.
special summon specific cards from the hand. Can be summoned in enemy zones.
These cards can also act as multiple tributes (max of 2).
Can deal effect damage in exchange for a tribute or discarding
Draw
Graveyard effects
Levels 5-6: Powers on par with mid-tier spells/traps.
Can perform more general special summons, either by type, element, or archetype. Has power to summon from the deck.
Can negate spell or trap effects once per turn and with a sacrifice or condition
Can inflict piercing damage
Can change enemy battle positions
Can search for cards
Reveal cards from hand or deck
Levels 7-8: Have abilities like that of top tier spell/trap cards.
Can affect or summon cards from the graveyard
Can negate card effects multiple times with a sacrifice or condition
Can destroy or seal a monster
Can cut off or alter the properties of spell/trap and monster zones.
Can activate effects using monsters in the graveyard or while in the graveyard.
Extra summon
Can equip itself to other cards
Nullify damage in exchange for a tribute/condition
Level 9-12: Have abilities on par with powerful spell/trap cards and high attack/defense.
Immune to a type of card effect (not all).
Can banish monsters, spells, or traps with a once per turn condition
Can negate card effects.
Banishment effects
Can deal effect damage with a sacrifice or condition.
I switched over to MTG well over a decade ago. Magic plays more like old yugioh than modern yugioh. Sadly I only recently heard about Speed Duels but it sounds like Konami is discontinuing that. I would have loved to have been apart of that during its heyday
I agree with this. Fuck mdoern yugioh I'm currently playing in a event that limits everyone to only 1 copy per card so I don't expect combos or anything but currently I'm in a match here this person has a combo and has 6 monsters in the field and is able to keep special summoning and the game only last 5 turns. Even limiting every card to one makes the game unplayable because prople will find a way to special summon easily and established their board and the game will be over quickly.
I did enjoy the fairer introduction of link summoning even though i only run 1-3 link cards in the fusion deck
I liked yugioh. The power creep has gone insane. My favorite decks from a few years ago get curb stomped by the newest decks. Now it's pretty much become, draw the out.
I have played this game back then and I still play it to this day, and I'll say this: I think the current format if Yugioh is fine. It's not like the game didn't have broken and Tier-0 decks back in the early 2000s in the TCG or even the late 90s in the OCG, yet I keep seeing the same "well, I never encounter them, so it didn't happen" arguments which boggles my mind.
The faster pace nature if the game is interesting and there are ways to counter cards that combo off. There's even variety in the decks that you can play; decks that does slow the game down and some that doesn't even use the Extra Deck. I never liked hearing that other older fans get so upset and say outrageous things like their opponents played half if their deck, plays only OTKs, and that their opponent onky wanna win and not have fun.
Fun is subjective to a lot of people. Some wanna play casually while other prefer the competitive nature if the game. I really don't like it when casuals generalize competitive players as people who just wanna win and not care for anything, and this video feels like that. You can't say those who like Modern Yugioh only likes it because it's powercreep.
I can only speak to my experience. In my friend group, we have a full spectrum of players. Fully casual, like shuffle your extra deck into your deck or shuffle two decks together and play just to see what happens, to super competitive. I personally fall in the first category. Not every player is toxic or competitive. I've gone to regionals. Why did I go? Not to win, I know I don't have the skill for that, but to just play a game I love. Not everyone at a tournament is the jerk that only cares about winning. Yes, those people exist, won't say two words to you that aren't part of the game, but you also get the people that are there to have fun, people who got their decks just weeks before and are still learning it. That's a generality that bothers me. Not everyone is all about winning. Card games are as fun as you make it. Lay casually, and keep a casual mindset, and you will have fun, win or lose. If you lose, take it as a lesson. Oh, my deck loses this way, I need to adjust this ratio of cards. If you win, it feels all the more sweet. Yugioh is a GAME. Yea it has problems. But the point of a game is to have fun. I'm not here to disagree, I've agreed multiple times. People have every right to say this and that is wrong or could be done better, but a lot can be fixed if people don't get lost in the desire to win.
I just play duel links but I totally agree with the chess comment
I used to love Yu-Gi-Oh and a part of me still does I keep going back to the game for some reason but the elitism some players have is disgusting and disrespectful to the other player is so stupid for example a player Go full combo taking like 20 minutes in wasting my time or go for, it when they already have game
Try rush duel and goat format
@@ultronsigma2737rush duel is genz brainrot im not gonna play with kid cards. goat format is elitist too.
I'm willing to bite the bullet on an 18 minute video and HOPE you don't repeat yourself a bunch. So here we go, after the first two parts I will now dissect THIS part of your series and explain in detail why you are wrong about modern yugioh and how the game you're advocating for is objectively worse. Here we go.
0:50 - Starting off bright and early. Yes, I agree. I wouldn't leave light novels in your comments with time stamps if I didn't care about this game. HOWEVER. You have yet to present an argument, AND back it up with any remotely concrete. The BEST you have offered is anecdotal evidence that says you either genuinely just suck at the same OR you never actually engaged on a competitive level. Which one? I'm not sure, but I'm inclined to believe it is the former.
1:35 - YOU haven't presented anything concrete either as I just stated, so demanding concrete evidence against you is frankly stupid. Your criticisms of the game as you have presented are juvenile, and stubborn at very best. At worst they go against the very nature of a competitive card game, and by presenting this argument against "modern yugioh" broadly, the only logical way to evaluate your videos is as a piece talking about the current competitive environment. And currently, the competitive environment is... Not the best? It's been better but it's also been MUCH worse. If you PLAYED modern competitive yugioh you would see that biggest issues this game has have exactly nothing to do with anything you've talked about thus far in your series.
1:53 - Literally NOBODY actually DEFENDS power creep. The larger yugioh community is just REALLY bad at expressing why the game can be frustrating at times. If you can find me someone unironically and TRULY defending the power creep of this game I will thoroughly impressed and we can laugh at that person that person together for being an idiot. Anyone with two brain cells and two hours in this game can tell you that power creep is a SERIOUS issue in this game. And what do you MEAN not that many people enjoy it? This year tournaments have had RECORD BREAKING turnout. It's FINE if you don't enjoy modern yugioh, that's a COMPLETELY point that you can be making. But saying not many people enjoy the game is OBJECTIVELY wrong.
2:06 - Yugiboomer is a very apt title for you given the stance you're choosing to defend. You have thus far PERFECTLY fit into the stereotype. Archetypes are bad, SYNCHROS ruined the game, modern yugioh is soulless, GOAT is the best format. All of those are talking points of the QUINTESENTIAL yugiboomer, and that doesn't mean you HAVE to stop playing, not at all. It's just VERY annoying trying to talk to people who believe these things because the game they want doesn't exist anymore if it ever did, and explaining that is hard when you can't even grasp how beneficial things like archetypes have been to the game at large.
3:00 - What do you even mean by "deck type"?? That's not a thing. ARCHETYPES are an interesting discussion because of how they can interact and mix with each other. Hell, the SECOND best deck is LITERALLY no less than THREE archetypes that just HAPPEN to work very well together (that deck being Yubel) which from your last videos is something you explicitly want. That deck is ALSO very open ended and non-linear so your combos can do a LOT of different things, which is ALSO something you explicitly said modern yugioh is lacking.
3:16 - The first few years of yugioh LITERALLY IS GOAT FORMAT. Which you have not retracted your previous statement of it being THE BEST format (which is objectively wrong given the criteria you have judged modern yugioh by, for what you have outlined so far EDISON is actually the "perfect" format). What in hell do you MEAN that's not a logical argument? EVERY half decent GOAT deck starts with at a MINIMUM the same 15 cards. I'll even list them: 1x Delinquent Duo, 1x Graceful Chairty, 1x Heavy Storm, 1x+ Mystical Space Typhoon, 1x Pot of Greed, 1x Premature Burial, 1x+ Snatch Steal, 3x Trap Dust Shoot, 1x Call of the Haunted, 1x Mirror Force, 3x Solemn Judgment. Those 15 cards exactly NEED to be in your deck if you wanna play GOAT. You can fuse old cards and new card and win probably because your ladder ranking is low, or your set up is somehow SO anti-meta that your opponent doesn't immediately know what to negate which is why the TCG's best of 3 format is superior to any sim that uses best of 1. Being anti-meta is MUCH more powerful in a best of 1 and that will play into your favor until you have to play against people who are playing decks MEANT to win or often than not.
3:47 - Literally nobody says this game is perfect????????? I have NEVER heard that statement and I've been playing since 2009. I am absolutely a fan of this game, and Advanced format is my prefered way to play the game just like MOST people who play and compete in this game. I, unlike you however, have embraced the need for this game to change and evolve to EXIST. This game got as big as it is BECUASE IT CHANGED. If yugioh was still played like GOAT, you'd be VERY hard pressed to find anyone to play with. GOAT format has a side show at events because of how big Advanced Format is. Trying to pretend that modern yugioh sucks and is dying is absolutely ludicrous when EVERY STATISTIC SAYS YOU'RE WRONG.
4:10 - I mean what do I even say to this? I play Magic, I like Modern. I'm not GREAT at it, and I do lose a lot, but that's because I put SIGNFICANTLY more time into yugioh because to me it's just a better game. "Breaking the game" as you describe it is NOT something most players, especially not the ones screaming at you, are doing. The people screaming at you without explaining anything net decking the last YCS win and wondering why they can't make it work without practice. Card games are SKILLS. They require TIME and INVESTMENT. Of course I lose more in the game I play less. That's common sense. Also, not a SINGLE duel ends in 2 or 3 MINUTES. the ONLY tiime that happens is if someone bricks and scoops half way through their opponents Turn 1 combo because it's already a bad matchup and they NEED a good hand to go 2nd. Almost EVERY competitive yugioh game you play will make you question if you have to sideboard with time in consideration. If you are winning or losing in FIVE MINUTES something is EXTREMELY wrong on one side of the table.
4:33 - Please explain where the tension is in GOAT. As I've stated before, if you have a modicum of skill in this game, GOAT becomes boring VERY fast because most games are largely the same after T3 where you can gauge more or less the entirety of your opponent's deck. In modern yugioh you actually CAN win or lose ENTIRELY off of a singular top deck, as proven at this year's NAWCQ which I mentioned in a previous video. Turn count does NOT equal tension when you can map out the entire in your head before you've hit turn 5. In modern yugioh, mapping a duel before it happens is INSANELY difficult because you have to guess what hand traps your opponent is sitting on IF ANY, while also configuring your board to BREAK theirs AND mitigate the crackback on their turn, because if you truly did play modern yugioh you would know half the bullshit you're saying simply ISN'T TRUE. Also a deck isn't "broken" if it's comparable to everything to everything around it. Like... OBJECTIVELY it is not broken. And AGAIN arguing that the differentiator was how you use the cards. THE EXACT SAMETHING IS TRUE NOW. If you can GENUINELY sit there and tell that's wrong, you have admitted to me that you have not TOUCHED a deck built in the last 6 years because you can have the most god tier unbeatable deck in the world, if you don't play it right of course it loses. THAT IS HOW CARD GAMES WORK. And downplaying how same-y GOAT is? LAUGHABLE. GOAT Format is explicitly criticized for this issue. It's impossible to step around this issue without CHOOSING to ignore the criticism.
5:12 - Based on his example of using CHARMERS on DUELIST LEGACY of all things to express the speed and style of Modern yugioh... I'm pretty confident in saying that he doesn't actually play anything viable let alone actually considered MODERN. If CHARMERS is your go to example you're doing something VERY wrong and not at all proving any kind of point. Bro literally said you lost to MAGE POWER of all fucking cards. That's just sad. Topping a LOCALS grade tournament is not something that says ANYTHING about you as a duelist. ANY deck can top a locals. Top a REGIONAL, then your words will have some weight. Top a YCS? NOW we can REALLY get into it. It is VERY difficult to take you seriously when you call someone who thinks Awakening of the Possessed is card that's even worth noting as being usable in more decks than Charmers "really good". Yeah, I'm really good against brother. If I brought my real decks to Locals I could win without TOO much fuss. Means nothing.
5:53 - If people are shitting on you for losing that is NOT a majority of players, and painting anyone who enjoys the current game as someone who does that is JUST AS DIRESPECTFUL as someone who's talking shit about you losing to them. HOW are this tone deaf?? I'm impressed at how ignorant that statement is. Do you no hear yourself when you talk? On top of dog shit takes about this great game you're call anyone who like the format you don't an arrogant ass in the most indirect way possible??? Fuck you for that. OBVIOUSLY those obnoxious people exist, but they're a minority and are VERY rare at in-person events which is why a lot of people stick to the cardboard they can hold. And even then, managing those people is not only not exclusive to yugioh (and is much worse is some other games) that's not Konami's responsibility. We as a community should be able to self govern the people you're describing and keep them OUT of our circles. Why in FUCK would Konami print new cards for casual players when competitive players are the lifeblood of this game and ALWAYS HAVE BEEN. The people who want to be good will pay for the new powerful cards, that usually aren't actually broken they're just REALLY good. BIG difference in power level. You can't compare every new card to your 2012 Gravekeeper deck and expect anything to work out for you when you refuse to grow WITH the game because GOD FORBID we play something other than bad Magic: the Gathering. And THEN comparing to POKEMON??? MY BROTHER IN CHRIST. PLAY A FEW SWISS ROUNDS WITH A DECK BUILT THIS DECADE. The core of yugioh is STILL THERE, if you would just PLAY THE FUCKING GAME. You can't make it more obvious you haven't touched a true modern deck with any semblance of viability. you just can't. If you had, you simply wouldn't be saying half the bullshit you are. You are also COMPLETELY ignoring that Magic AND Pokemon have set rotation when yugioh doesn't. Set rotation essentially enforces a permanent low power format that is meant to onboard and ALMOST nothing else. And even if we take Magic's equivalent of out Advanced format, the EXACT SAME THING HAPPENS. Old cards become obsolete or banned because they now suck or are so incredibly broken it's a wonder they got printed in the first place. The current problems you're listing in yugioh are ALSO IN THESE OTHER CARD GAMES. The ONLY difference is that those other card games HAVE alternate formats officially supported and printed FOR by their respective companies.
6:56 - The THOUSANDS of players attending every major event would like to disagree with you. PLENTY of people are playing this game, MORE THAN EVER. Drop this point already, you're just flat wrong and it makes it you look more stupid than the stance you're choosing to defend already does. What you perceive as a problem, is EXACTLY what makes yugioh stand out. The KIND of game modern yugioh plays is not replicated by any other card game, the power level is what makes yugioh unique beyond "the one game without a mana system". The game you are advocating for is LITERALLY a worse version of Legacy in Magic.
7:30 - OBVIOUSLY a competitive players wants to be up to date with the new set and try to break the new cards. THAT'S HOW CARD GAMES WORK. THIS IS NOT A YUGIOH THING. THIS A TCG THING. IF YOU DON'T LIKE THAT, DON'T PLAY TCGS.
8:03 - Talking about how an argument is voiced and communicated is absolutely RICH coming from the guy who less than 30 seconds into his rambling of part 1 declared that his stance is a FACT, not an opinion. It is SO much harder to take you seriously when you say stupid shit like that.
8:25 - I personally would ABSOLUTELY disagree to the notion that the is fundamentally "broken". This is because, Konami could genuinely fix the current format TOMORROW by banning EXACTLY two cards, that being Snake-Eyes Flamberge dragon and Albion the Sanctifire Dragon. EVERY OTHER DECK is perfectly fine except MAYBE the gimmick puppet ftk that loses to literally any form of disruption. The modern game isn't BROKEN, it's just FASTER. This isn't inherently bad. So yes there is actually debating if the game is "fundamentally broken" to which I vehemently disagree and believe that that statement fundamentally misunderstands how power creep has affected this game over its life span.
8:37 - I would LOVE to know what video EXACTLY is being talked about here, so I can gauge how open you are to actual discourse and being proven wrong by the players of the game you're talking about.
9:37 - Okay but that dude's comment literally just ISN'T true??? Like what are we talking about here?? Yugioh is comparable to chess in the same way Magic is. Loosely at best especially after roughly 2008. Yugioh is NOT vomit your deck onto the board, as you like to describe GOAT Format, HOW YOU DO IT MATTERS. How you play your cards and the order you play them in matters now more than it EVER has and to pretend otherwise is asinine. ONE wrong card in modern yugioh can throw a round if not an entire set. That is NOT something ONE CARD in the MIDDLE OF YOUR TURN can do in GOAT or even Edison. You have to start getting to when Nekroz or Burning Abyss start to dominate to find how long this has been the case.
10:00 - We're back top this AGAIN. TURN COUNT DOES NOT MEAN TENSION WHEN YOU CAN MAP THE GAME BEFORE IT'S HALFWAY THROUGH. If you can watch modern yugioh and not get excited, you just don't understand half the cards being played because the favor swing SO much with every card played than any number of turns could ever HOPE to replicate. Turn count means fuck all when your game is fundamentally underdeveloped. GOAT format is SO BAD the extra deck was UNUSABLE. Good fusions didn't exist yet and Cyber Stein wasn't printed yet. Though I can imagine that you would defend Cyber Stein despite it being one of if not THE most actually broken cards ever along side Maxx "C". Anyways, why the FUCK are we pretending that modern yugioh doesn't just as long to play as those old formats? 40-45 minutes for a best of 3 is just as much as time it would take in 2010 or 2004. Time is VERY FREQUENTLY IN EFFECT. GO TO YOUR LOCALS BRO. TALK TO THE PEOPLE PLAYING THE GAME.
10:08 - Thank you for summing up literally every card game ever. On a more direct note, this ALSO completely dismantles your own point about archetypes a concept because your main complaint was knowing what your opponent had, but here you're saying that doesn't matter. Which to some extent is true but that kind of knowledge can still be utilized to your advantage if you're good at the game or at LEAST understand what both your deck and theirs DO on an engine level.
11:13 - A point not articulated well is not inherently wrong, and dismissing said point simply on the basis of being presented crudely is VERY pretentious in a discussion like this.
12:56 - I'm only acknowledging this because this kind of argument pisses me off. You have ZERO way of proving that yugioh would have survived without doing SOMETHING, and a new mechanic is honestly a really clever way to draw people into a game. Get on board WITH the shiny new thing. Yugioh getting new mechanics jumped sales EVERY TIME which would have been MUCH harder to do without introducing those mechanics. And even then, the only one that's somewhat arguably bad is pendulums but that's about 50% because Konami is scared of the raw potential in such a card type that isn't CAPABLE of existing in other card games. And your comparisons to Magic and Pokemon ALSO don't work because those games engage new and old players in fundamentally different ways that yugioh isn't capable of copying without set rotation.
13:11 - Your statements RIGHT HERE completely dismantle literally everything you've said up to this point. This ONE STATEMENT that the mechanics didn't change throws out the ENTIRE PREMISE of why you've claimed modern yugioh sucks. But you've admitted it's the same game, which it largely is.
13:39 - Again, the RECORD BREAKING TOURNAMENT ATTENDANCE NUMBERS would like to disagree. People agree the game has problems, but that's not what you've been advocating. You've been saying the modern game sucks. Which, I think by the sheer volume of people playing it, we can safely say is OBJECTIVELY just not true. If the game DID suck, it wouldn't exist anymore.
14:21 - I absolutely do NOT have to care about what you're saying to argue with it. I can not give a fuck about whatever point you're making and equally want to prove you wrong just for the sake of it. Don't be a cocky asshat.
15:44 - Again, don't be a cocky asshat. Telling me I'm not a fan of the game because I have the maturity to embrace and meet a game where it is makes you sound like a arrogant prick and makes it VERY hard to take you seriously.
16:19 - Again... IT ALREADY IS. WE PLAY THIS GAME IN ERAS. THAT'S WHY YOU CAN STILL ATTEND A GOAT TOURNAMENT. And you have the nerve to call other people Neanderthals. You have yet to make a real point beyond powerful = bad over THREE SEPERATE VIDEOS. You've complained about the players, you've complained about Konami, and those two I think we have some common ground on. But the game itself???? The ONLY thing you've said that's remotely true is that the power creep is really bad. Because it is. Anyone who says other wise just doesn't play the fucking game. BUT, we are at a point where it's fine to slow down because we're finally in a format with the POTENTIAL to be very diverse by killing exactly one deck which very few people actually enjoy anymore. And literally EVERY card game has a format like our Advanced. Yes they have the exact same issues just to different degrees.
16:28 - Again you're whining about powerful = bad. That's not an argument. Not ONCE have you actually explained why the game getting more powerful is inherently bad. ESPECIALLY not to the extent that the game was ruined before 2010. Printing competitive cards isn't "fostering the toxic part of the fanbase" or whatever it's basic business. It's a COMPETITIVE CARD GAME. Of course new cards need to come out and shake the meta. That's how card games work. PLEASE make an actual criticism of this game that isn't so stupid it's hard to argue with. SOMETHING. Like... I'd rather talk about how Links went wrong in their design and how Summon Sorc should genuinely never have been printed at this point because we're going in circles until you make an actual point.
17:07 - I'm sorry but I genuinely just don't believe you. You love the game. Except for everything that makes it unique compared to other card games. You have proudly stated that one of the objectively WORST formats is "the best" and you expect me to believe you? Sorry man, can't do that. If ARCHETYPES and SYNCHROS broke this game to you? I don't believe for a second you love this game, I believe you love a different version of what it could have been. Especially since you've hardly criticized THE GAME itself. You've looped like 3-5 moot points that are only half true.
17:20 - Just like... Again objectively not true lol it's an optics issue. The really shitty people in out community are EXCEPTIONALLY loud and we're too focused on PLAYING THE GAME to care enough to deal with it which presents its own issues. But if you genuinely believe the yugioh community is toxic, I STRONGLY encourage you to ACTUALLY INTERACT WITH IT, and also look at how bad Magic gets. In Magic you have shop owners that make their own ban lists and just straight up ERRATA CARDS because their favorite deck loses to a bunch of mid-range garbage, it's INSANE. And balancing this game would FIRST require Konami to unify the ban lists and card pools, as well PICK A FUCKING DIRECTION IN CARD DESIGN. Good GOD I pray every day that Konami finally makes up their mind on how card design should work and what mechanically is and isn't allowed in this game on a core design level. And again, nobody fucking loves power creep, I don't understand who told you this or why, but nobody loves power creep. The CLOSEST you get, is liking where is now. Fuck out here with that "play the game correctly" bullshit bro. If I enjoy the modern pace and style and you can genuinely sit there and tell me I'm not a fan of yugioh, YOU ARE PART OF THE TOXIC PLAYERS. THAT kind of shit is why people call you yugiboomer in your comments. yugiboomers are a large part of the toxic players telling people how to play the game. If you wanna tell me that my way of enjoying this game is wrong without providing ANY kind of support to your claim? Fuck you and the horse you rode in on because that is THE most gate-keepy shit you can do in yugioh. I'd rather play more Snake-Eye than talk to you if THAT'S what you believe.
18:00 - Didn't you LITERALLY say the same thing about pt 2?? And then bro pulls out CHARMERS???? You need to find someone who actually plays this fucking game with people outside of their friend group and talk to them about yugioh, I think it would do you a lot of good.
IN CONCLUSION, you entire stance is built the exact toxicity you criticize and claim is from people who play the current game. You literally call your opinion a FACT as your opening statement on the matter, and proceed to brand ALL criticism of your "points" as some form of hate piece in the following two parts. I can comfortably claim that you have made zero valid let alone logical arguments in favor of your thesis, and I would say you are objectively wrong about yugioh and its player base without batting an eye because I can to any deck in the past ten years, and any major event post covid that explicitly contradicts your claim of this game not doing well.
I mean, obviously they're not good at the game (or at least weren't when recording the duel on screen). They should have just Normal Summoned Dark Magician Girl and Eternal Souled back Dark Magician to attack for Game on Turn 8 against Yami Bakura (duel starting at 8:26). But they screwed that up because they were just pushing buttons at the first available opportunity instead of thinking... at all, so the duel went on to be 22 Turns instead.
5:32 - Yeah, judging by the duels on display in the video, the only way this guy was gettin' fourth or fifth place in any tournament is if there were only four or five people there.
If you can't play a card game based around endless possibilities without a particular play-style or needimg to have another new ruleset established, then I kind of think it's a failed game.
It's like playing chess, but your opponent gets all their pieces while you get a few pawns and a king.
Me and my brother have a simple rule: Every extra-deck monster with a "negate" effect is banned. Thats all it took for us to play the game and have fun again.
I used to play dual links but stopped when the blue eyes decks were everywhere. I'm not sure if they are anymore. Dual Links really was just the same people using the same decks and Pay to Win. I'm know "Playing" it again, I really just want to collect cards and do the "Campaign".
What makes me so mad with Yu-Gi-Oh! players are when people say a card is useless, like when people say normal monsters are useless because they don't have effects. That is bull crap. Normal monsters have so many support cards that make them OP.
Tension during duels brings out the excitement of the "Luck of the Draw" or "Heart of the Cards" as cheesey as it sounds. 😁😁😁
The fact that you can use your old school deck against a typical modern deck and stand absolutely no chance shows that Konami puts no effort into balancing the game so why would anyone defend this other than a dopamine induced ego trip? I don’t think the game is fixable at this point. They’re gonna have to separate formats into classic or modern play, that’s the only possible way of correcting it.
I have a lot to say about the game and its status. If anyone disagrees, I'm always ready to break down what I provide. just be ready because I will call you out.
Yugioh is a 1-turn/pseudo solitaire game now ran by a bad company:
- Combo decks *wouldn't* suffer if there were limits on special/normal summoning. I've been around this since 2002 and it's just an empty excuse. Combo would still be viable, it just wouldn't be going off on turn 1-3. Just look at any competitive deck and it runs besides handtraps nothing but gas.
Players making these excuses are heavily addicted to instant-gratification. They don't want to have to run *any* defensive measures like the combo decks in other card games. They feel they should just be allowed to "go off" as soon as they get a turn.
- Archetypes have hamstrung the game. I moved on to playing MTG many years ago (2005) and deck building in Yugioh is so braindead. Since there's no resource system (even Pokemon has one), you can just put *any* card into your deck with no consequences. Since this is the case, "universal" staples exist and there's no point running other cards. Splash the best stuff. Deck content is so homogenized because of this.
I feel dumb sometimes because of how auto-pilot decks archetypes are now. There's an embarrassing level of hyper consistency where archetypes literally play themselves. There's so much tutoring for *exactly* what you want (immediately and for free btw) that I'm always asking, "what's the point of shuffling a Yugioh deck"? Card-A gets XYZ card of archetype to your hand, Card-B sends XYZ to the graveyard, Card-C special summons/sets XYZ... EVERYTHING floats or recycles itself (for free) from the graveyard and banish zone, leading to two extra hands.
Can't destroy a card on the *field* because there's a card in your opponent's GRAVEYARD! Casually toss a card from your hand (for free) to swiss arm knife negate effects (Ash Blossom and co.)... If you breathed today, special summon X monster from your hand. You don't even need fusion materials/tuners in hand/play for the extra deck summoning of a lot of monsters. Zeus? What kind of summoning mechanic is tied to Zeus?
- Sacky is the name! One-sided (free) mass removal: Kaijus, Lava Golem, Ra Sphere Mode, Santa Claws, Raigeki, Evenly Matched, Lightning Storm, Forbidden Droplets, Super Poly, Dark Ruler No More and generic floodgates. Most of these are *wet band aids* that have only added another problem to the game: (free) one-card-solutions & non-interactive elements.
- Lastly, what's the point of being "competitive" in Yugioh? I'd be highly embarrassed to even *think* of being as such. In MTG, you win cash prizing that can be life-changing and the world champion of the year gets to make their *own* card (balanced btw), put their name and face on it and get a giant trophy. Yugioh has players spending hundreds on cardboard that bi-monthly gets trimmed (banned/restricted) to only hand out some externally donated toys, a small trophy and pat on the back/head. Even Pokemon being more for younger ages has cash prizing. MTG has full stats on players and their career earnings like other eSports.
Yugioh couldn't be an esport because it's just solitaire with no cash prizing. Yugioh to this very day (20+ years) doesn't have a comprehensive rule book. How can it ever be taken seriously on a competitive integrity level? I mean look at Master Duel. That's a game that's been around for almost two years, a freakn' DIGITAL... DI-GI-TAL *DIGITAL* game with only ONE format. lmao (my ribs hurt from laughing every time I think of this)!! They (Konami) just wants to continue recycling power creep in and out of ONE format. They could've easily fixed the game YEARS AGO with *new* alternative formats and new Master Rules. They rather sell artificial "solutions" (snake oil) instead.
Lifetime prescriptions are more profitable than cures. Banning in the game (Yugioh) is very frequent and treated like holidays (smh). In MTG, cards *aren't* banned to sell new products, only to stop degeneracy and stagnation. They have *articles* for every banning and fully explain why.
Look at MTG's oldest format for example. Most MTG card effects make any Yugioh card effects look tame, but Yugioh even with less cards and tamer effects has a *far* bigger banlist than Magic's oldest format (the other formats as well). That's very telling of Konami"s strategy.
There's no *viable* aggro or pure control decks in Yugioh, just turn-1 combo (gas) where everyone run 2/3 of the same cards. In MTG you don't need to ever use creatures in your decks unless you want to while in Yugioh it's 98% archetype/monster-focused.
i counted the yugioh ban list and over double the size of every mtg banlist for every format XD
Edison or toss format is usually were people draw the line. Anything slower than that and the younger generation won't be interested because they don't like long drawn out games. Just think how popular is chess or checkers with people 20 years old or younger? Would be hard pressed to believe that it would popular with 15% of them and I'm not popular enough to be liked I'm talking about whether not that many 20 years or younger playing them. I can't argue that the game isn't broken. But I'm not playing another format because of it.
I enjoy hard fought games I can have playing someone equally as skilled with me. Some of my favorites are Swordsoul Tenyi without Protos, pure Fire King, Labyrinth, Vanquish Soul, White Forest, and Unchained. If a game can be finished by turn 10 or 11 I'm fine I but I'm in for the long haul waiting to find my out to Skill Drain my philosophy is if I'm not in a tournament or playing ranked matches I'll forfeit the match because I don't have the time to build my decks in a way that isn't favorable for the modern Yu-Gi-Oh game. My only exception to that is decks like Spright were I know that I can just search my out to floodgates and I main deck Cosmic Cyclone because I know I still have 15 main deck slots I can use for hand traps and board breakers yo fight my real opponents with.
i cant find that video you mentioned of some guy reacting to yours?
ruclips.net/video/M4ql0ewtPUo/видео.htmlsi=DCIpUuDZYBq_erue
ruclips.net/video/rgrg7Bmosos/видео.htmlsi=eFlDkNP3BJKAbyWc
Here are the links to the only person who responded but clearly it wasn’t good enough since no one else seems to support what he says since it’s rooted in fanboy logic.
@@JohnKill3DGaming bruh😂😂😂😂😂😀 this guy is obnoxious to listen to, i cant even go through 5 minutes, constantly tried to be biased and talks to his "chat" like a schizohrenic.
my god...
Well you said you couldn’t find it 😂
@@JohnKill3DGaming I regret asking for it 😭😭😭
Ask thou shall receive 😂
The modern game of yugioh is broken. No one should be able to win the duel in 2-3 turns unless by some grace of the gods they drew all 5 pieces of exodia. Let's face it. What makes a card game truly fun and enjoyable for both players is watching a game where both players were able to make multiple moves seeing the ebb and flow of the game. Watching a game that has multiple turns where the direction of the game could change. By today's standards the duel is practically over before the other player even has a chance to play. The power creep is too punishing.
I would be down for experimenting with new rules limits to keep the flavour of yugioh without this broken dump half your deck into the GY 9 negate full board of giants on the first turn through your oponents double hand trap.
I would like to try a few things like only 1 negate per type per turn; so you get 1 hand trap, 1 quick play spell, 1 trap and 1 monster effect negate (are there GY negates?) per turn so no more Apollousa triggering 4 times in a row because lol f u, and by limiting to one of each type it means you gotta decide whether hitting em with ash blossom or droll n lock bird or effect veiler is more important to disrupt your oppnent. Secondly I'd limit special summons in a similar way to 1 of each type per turn unless a card specifically states it gives you a special summon type on resolution. Some cards say this and see basically no play but have a space in a game where you only get 1 fusion summon suddenly a HERI card that says "you can immidietly fusion summon with monsters you control after this effect resolves", or a monster effect that says "immidietly after this effect resolves synchro summon a monster."
So you get a spec off a monster effect on field, a monster effect in hand, a spell effect, a trap effect, a monster in GY, a synchro summon, a fusion summon, an xyz summon, a link summon, a *shudders* pendulum summon and a normal summon and i guess a union monster detaching is also a different summon since its in the spell zone but its not a spell and who plays unions anyway and should special summon by tribute be a seperate type than effect from hand and monster effect since it costs you a tribute target, more often specific than generic; e.g red-eyes darkness dragon says "Tribute 1 Red-eyes Black Dragon". (BTW thats more than 10 spec summons per turn you just can't spam link/synchro/rank climb) Unfortunately, konami aren't going to print cards to support unofficial yugioh formats even if they get extremly popular so this spec summon rule change probably breaks the game but i think limiting negate sources would free up more decks to actually play the game.
I love modern tugioh. It has the only tolerable competitive scene. There's a ceiling for most decks (except snake-eye. But it's a deck in its infancy and Konami hasn't made maximum money from it yet so we're stuck with it)
From a casual angle, decks are fun and gimmicky with strong ties between aesthetic and game play. Whether it be sharp shooting with rokkets, or reenacting Konami business practices with d/d/d
While I agree that the power creep is a Problem with ygo, listing MTG and pkmn as examples of not needing it is flawed.
MTG and pkmn have rotation, where in their main tournament format they only allow the use of cards printed (or reprinted) within the newest 1-2 years worth of sets. Doing that allows them to have side formats such as modern, legacy etc. wich can have a more ygo like system and where you can play the same decks for almost ever. And the best proof that rotation is what allows that is MTG wich since a few years ago has almost no one playing the standard (rotating) format anymore and ever since then the game has had ygo like power creep with every set inroducing cards that change even legacy formats.
The reason for that is that for the company to stay in buisness they need a constant inflow of cash, to you know pay their employees and keep the lights on, so every new set must sell a certain amount. When you have rotation and people play mainly in rotating formats then the old cards rotating out will automatically cause players to need new cards and therefore buy them. If you do not have that then the only reason someone with an established deck would have to get a new one is because it is objectively more powerfull, therefore power creep. And all major card games started out with power creep as their model. Ygo went from skull red birb to la djinn and mech chaser while MTG had started with llanowar elves and got to elvish piper. The difference is that urzas saga, that was were elvish piper was released, had such immense and sudden increase in power that it caused players to quit and MTG to start rotation wich even powered the game down (really as a more new MTG player, piper seems broken by todays standards).
So the "easy" solution is to introduce a core set of cards, at the desired power level, wich will be reprinted every year and then introduce rotation so the cards around that set will need to be replaced for rotation and then ygo could do the same, but somehow the ygo playerbase is oh so vehemently against that idea.
That’s the problem with yugioh players, they don’t want the broken nature fix since it would require more skill but sadly they don’t want what’s best for the game and sometimes fans should not be listened to since they don’t always know what’s best for the game since everyone’s ideas of improvement are more so for the individuals improvement and not the game as a whole.
Old yugioh meta are very bricky, that's why there is still have a chance to beat them even with the most mediocre decks. A single mirror force can change the flow of the game.
Modern yugioh meta is so consistent + one card combos that can "play around hand traps" and wont go down with a single board breaker(cause the board breakers are outdated since konami has been releasing a lot of graveyard based interuptions since last year) . Dont forget, they also have more room for hantraps because they only need 1 card for a full combo. So if you use mediocre deck against it, your only hope of winning is if they brick. Also in modern yugioh, if you go first uing meta deck, you'll most likely win. I cant even use the archetypes i like cause if i did, i'll just get frustrated for losing 70% of the time overall(you met some rougues too sometimes) or about 90% if against meta.
If you're unlucky enough to not able to draw handratraps, modern yugioh has these ftk that are very consistent and would set their 20 min board just to not let you play entirely. Old yugioh has ftks too but bricks 80% of the time.
I deleted Master duel after realizing how many duels I have to keep surrendering before finding an opponent with a good sense of back and forth with.
Skill issue 😂
@@Chazz0010
Not really, but hey, to each there own.
6:42 Most Pokémon cards from any given expansion are essentially bulk if you wanna play professionally 😂 (I play Pokémon tcg and MTG as well). And most cards can be played because of the formats the fan base has created (eternal formats and casual ways to play)
4:42 Literally
What is this game even? it's an offence to even call it yugioh when it doesn't have even a fraction of yugioh left in it.
The new format was horrible all the way to xyz era and dragon spam summoning of harold doing board while in a turn.
Especially effect monster, they already can deal damage each turn, and defend, there not supposed to have potent effect of spells, and much less traps, unless they absurdly cost a lot and can't be special summon, must be tributed, and even the literal god cards which have those crazy effect and requirements have limitation.
yeah, modern card yugioh is more powerful than literal god cards that required 3 tributes and to stack those monsters you needed to wait multiple turns without losing a card because you only had normal summons at the time.
that is insanely limiting and costly, for a card that does less than the common archetype nowadays, and it still was pretty powerful when people played it.
now it's just out of control god cards being every single card in an archetype and playable on the first turn, it has gone way out of control, to the point it even broke the rules and standards and effect potency of card types, there advantages and disadvantages and basically purpose of yugioh as a whole been gone.
yugioh literally isn't yugioh anymore because so many cards nowadays circumvent basic rules of balance, potency, cost summon and purpose/functionality of card type.
to the point it became so dumb they combined a spell and a monster in pendulum, which basically broke the purpose of spells and monster being separate in the first place.
Like archetype has gotten way out of control that even spells, traps, normal monster, and tribute summon became literally pointless and nonexistent in modern competition, that is the basic layout of yugioh to even begin with; 10 spells 10 traps 20 monsters.
they literally removed yugioh from yugioh, it's not even yugioh anymore it's an entirely different game; there is no traps, no spells, no normal monster, no tribute summons, it's just effect monsters all over the place.
Like I started, I end my 20 bucks in this comment;
what is this game even? it's an offence to even call it yugioh when it doesn't have even a fraction of yugioh left in it.
There isnt anything to defend about Yugioh at this point. I love the game but thr power creep and back to back low quality product releases is hurting the consumer base.
Forget about bringing on new players with the current format (the standard one). Its way too toxic, complicated, and expensive (back to back releases and shitty pull rates from boxes leads to low supply, high demand in the market). Its relevant because to compete, you need to thr staples and newer cards, which is a big ask for newcomers and budget players alike (increased barrier of entry leads to player disengagement)
Rush Duels is promising but Konami JUST put that on Duel Links and no physical release date. I think this format would be a good way to reboot the game and bring in new players (cards are easy to read, play, and understand).
Have you ever played cardfight vanguard
Not a ton but a minimum amount
MY opinion on why modern YGO sucks monkey ass:
1. THE PRICE. OMG the cards are SO expensive...and yeah, you could counter-argue that back then there where expensive cards...but it was just a few cards (like Gemini Elf, Mechanicalchaser, and the likes). Also, those cards could be easily be beaten in-game, making the game NOT BROKEN like it is now.
2. You cant play anything BUT the meta. I love toons...but I know I wont win any game against a meta deck. You cant use the cards you like because youll bite the dust every time.
3. The game has come down to the dice roll, not the game itself.
4. In my personal opinion, the card art has been completely destroyed. Back then there was something magical/mystical about the MONSTERS. You had magicians, monsters, dragons, sea-monsters, and everything that made YGO feel like a game played "millenias ago".
Expect them to come here too bro,90% of them have not be in locals to play competitive. Their copetitivness ends with master duel
Very true
Limiting summonings isn't really going to help as much as u think it would control decks would just become the better decks and ppl will still find ways to make oppressive boards
True it was just an off the cuff idea I thought of
I do agree that a majority of ygo commnuity quite toxic
5:05 let's take dark magician as an example: he Is used as main character in his own deck with supports to make it Playable, he has another use for the material to summon of red-eyes of dark dragoon. Blue-eyes: a material for ritual summon Blue-eyes chaos max dragon and a fusion summon Blue-eyes twin burst dragon
3:47 with new yubel and Neos cards supports, they are able to make them playable and used with new cards to duel against modern deck
4:43 this is an individual point of view, u may find the intensity of the background but for me isn't. Probably, i used to love playground ygo but no longer now. On the contrary, i found modern ygo still have intensity, it's not about the thing that stop ppl playing but the decks that the have the same power level duel against each other
ruclips.net/video/IxZe_JOQImI/видео.html
ruclips.net/video/-sptU77qQQU/видео.html
ruclips.net/video/nx31VZhvTQg/видео.html
6:06 not really 100%, my ygo discord groups, have friendly players with big welcome, they may speak toxic once in a while but it meant to be jokes for fun
6:26 Master duel mostly aiming for players money, which no longer wanting me to stay. Luckily, i still have a place to play ygo in peace, u can also hold a tournament if wanted. It's called edopro( a ygo simulator made by fans), where u can set up the game to your desire and enjoy it. The cards r free for u to choose and build your own, ignoring those broken cards. Tbh, u can't stop komomey producing broken cards nor stoping players from playing them. Let's take a real life example, they once released iphone 9 in the past, right? we have iphone 13 which is better and more feature than the old one. What would the consumers think about the phone that have better feature??, that's right they drop the old and buy the new one. Looking back from iphone 1 to iphone 13, is the same to ygo powercrept history.
_ limiting special summons would make decks like sky strikers, eldlich, labrynth and stun decks more powerful. And ppl will use no other decks but best decks to play. So it doesn't change anything.
There's always a place for both old and ygo players to play, which i mentioned in this comments. If u interested, i will give u details about it
I’ll look into those thinks, thanks 👍
@@JohnKill3DGaming i really want to share with u some vids about modern ygo replays (mostly tag team) that i've been enjoying dueling so far. if youtube has that feature. 11:56 do u have that video, i want to see it myself if he actually debunked your statements
Finally, someone who doesn't hate the game :D
This is all true.
I completly agree with you I played fossil dyna stun and some that played meda deck got passed when thay saw that I was playing stun thay compleatly scoup up or thay would get brave and played and lost he whent on complaining that my cards should be banned I told him no your kind of cards should be banned my deck is fair and that whate don't like you can't push your stupid meda deck threw and play your game of not letting me play mine
Complexity does not equal skillful play.
It hinders one’s ability to learn when these broken mechanics are abused by players who don’t have skills and rely on broken aspects.
Yugioh now is link go fish
So you are just saying everyone who likes the yugioh right now with different summoning methods likes it because they spam meta decks? and if people dont like the older style as much they also spam meta decks?? And you said pokemon games dont have power creep. EVERY GAME HAS META AND POWER CREEP. Power creep is always a thing, its always there. Even pokemon tcg has power creep. Pokemon has also been introducing new cards, series, effects. Lets put this another way. Lets just say yugioh never made another anime after duel monsters. You think people will still play the game? would new players even join the game without seeing new summoning methods and new strategies? Power creep actually helps a game stay alive sometimes. Like dark magician and blue eyes deck were basically power creep in yugioh, and they attracted people to watch the anime and play yugioh. How about you dont do an iconic duel monsters deck and try fighintg a blue eyes or dark magician deck with like joey wheelers deck? you're just gonna lose without the "power" that dark magician and blue eyes decks have. You are also one of your so called power creep supporter.
Someone got but hurt awww you poor thing
@@jjasuka lol insulting me doesnt prove my point wrong
@@PolarisML0828 I didn't insult you I was telling you the true 😆
@@jjasuka lol make a better counter argument next time cause being toxic does nothing. All you’re doing is being toxic because you cant think of better stuff to say. Pathetic
@@jjasukayou didn't address or debate any of his points though. It would be nice if you actually added something to the discussion
Skill issue
That’s not a response
@@JohnKill3DGaming
No, I have to agree. If people need the handicap of having 3 powerful monsters on turn 1 and crippling their opponent to win, it is a skill issue, their skill issue, not ours.
If they really want to test their skills, take away their extra decks and gimmicks. See how far they fly or fall without it.
I just think it's funny when you try critiquing modern yugioh and maybe even hint that the older version was a more fun game for general audiences you get shit on by that same community.
Like shouldn't a game be accessible and fun inorder to have a lot of people playing it?
Fanboys can’t let no one enjoy things anymore even yugioh/Duel Monsters.
This guy: "toxic yugioh fandom"
Also this guy: " people who defend the modern style they aren't fans of the game. They get their ass kicked in all types of games".
Talking about toxic.
You ignored when I said the toxic part of the fandom but I notice that people pick and choose and alter my words to fit what they wanna respond too.
@@JohnKill3DGaming doesn't matter if it's "part of the community" or the whole community. Your argument i was talking about was still toxic af and just objectively wrong.
Then you ignored my points entirely
Just you bud, this guy couldn't be more accurate in his vid
@@theentity5201 can you guys just stop talking about a game you know nothing about? Most of his points are just objectively wrong, he couldn't be more from the truth.
In part one he at least tried to argue and when others pointed out that he is mostly talking bs he made 2 more videos which are literally just misinformed, toxic rants.
Play good cards
that's a shallow subjective response, clearly you are a fan of broken mechanics
@@JohnKill3DGaming could be, could be not
All i know is, that there is a card called
"dark ruler no more"
It fixes every problèms in the game
And just know how to deckbuild properly sir
play a good game (not modern yugioh)
@@koumorichinpo4326 modern YuGiOh is better than old school
Too slow
@@koumorichinpo4326 just get good scrub
We get it, you want the game to stay stagnant and is unwilling to learn.
Edit: Doesn't matter if anyone could disprove your flimsy at best "arguments" or not, when you don't even want to acknowledge them. The only thing that matters to you is your own truth and nothing else, even the objective facts that have been staring you down in your face as you ramble. One thing is for sure regardless of how you feel - when everything else in the game is said and done, there will be nothing else left to do for Yu-Gi-Oh but to eventually make archetypes, make every type of cards and decision that you dislike about it. It's GONNA happen, sooner or later. Take it or shut up and leave it, simple. Powercreep WILL always happen to any game with even the slightest bit of competitive aspect to it. It's never a matter of IF, but WHEN.
We get it, you fanboys of power creep don’t like a game to be played unless you have 1 turn games and call it a day. Who said I wasn’t learning in my downtime, fans criticize things they love and fanboys support the toxic aspects no matter what, I.E you. You’re argument was nothing more than the ramblings of a fanboy that only wants the game for himself and doesn’t care for players outside the circle bubble you created for yourself. 👍
Trust me I feel you, I would love to talk to you more about this subject
Yeah I’m all for discussing my childhood card game and what became of it.
To anyone that wants to know how to break ash players is slifer 🫡💯