Well, I actually learn YGO by myself and no one teaches me directly. But, I played some older YGO games when I was a child like Yugioh GX GBA or 5D's NDS. So, when MD is released, I just need to refresh my memory and do the same thing with what I do with those older games, playing with the bot in Solo Mode for a while. . I think YGO should at least have 3 different formats. 1. Advanced: Current format with crazy BS cards. 2. Intermediate: Slightly weaker, because Konami usually releases modern trash decks too. Decks like them usually don't have a place to play because they're too weak in modern but unusable in legacy format (Edison, etc.). You use the Advanced format to analyze what good cards are there and make a heavier ban list for this format. 3. Beginner: Place for simple decks like War Rock, Dual Avatar, etc. 4. Legacy (bonus): This is basically GOAT or older format. What makes it different from the other 3, this format will not get new cards anymore. . Master Duel has detailed data for the good cards and the most playable cards in the game. So, I believe they can easily make different formats based on Deck Power. . But I understand the selling point of Modern YGO is to mix both strong and weak decks in the same format. So, the less skilled player will pick the strong deck. Then, less skilled players will feel very skillful after they beat an opponent with a weaker deck. This is a good motivation to buy a strong deck in the next format, which usually has a higher price than a normal deck. As long as we only have 1 official format, no one can change my mind.
At this point, literally any game modes beyond grinding ranked for gems would be nice for Master Duel. Its been 2 whole years with zero new permanent modes or formats and they expected new people to jump in? Wild.
Yes, for some reason they think the casual player would care about the new cards added to the game. The true casual player only cares about events and the possibility of playing with the archetypes they watch while growing up. It baffles me that this game still doesn't have a tag duel mode
The chatter who said “who cares, YuGiOh is niche” in regards to that guy quitting is one thing I see a lot of that I absolutely despise. It’s always good to welcome in new people and give them a positive experience.
The worst thing about Yugioh's community, at least in the online space, is how unnecessarily hostile they are towards ANY amount of criticism towards the game, valid or otherwise. It's crazy how you can make entirely reasonable suggestions for how the game can be improved and some people will jump down your throat for it, as if this game isn't a horribly flawed mess, and I say this as somebody who has been deep in the weeds of this game for a long time and owns like 10 different competently built decks IRL.
@@polocatfan why are less people playing the game? There are lots of players who enjoy the way the game is today, and that's perfectly valid, but the game is inevitably going to die soon because they are BY FAR the minority
Rewards I agree with the ban philosophy is actually pretty good for new players since it doesn’t completely kill their decks since they won’t have 2 years worth of cp to craft new decks with
An interesting thought would be to take some of these iconic characters and have them duel with decks very close to their anime counterpart, and and a new player goes through the game, they mee these people again, but now they have their newer cards. Example: Duel 1 vs Kaiba, Yugi and Jaiden - Their deck resemble their anime deck very closely Duel 2 vs them - Kaiba starts using Synchros with Maiden with Eyes of Blue and Azure (not all in yet). Yugi with Xyz, Jaiden starts using Mask Change (teach alternate ways of summoning monsters) Duel 3 - would be their most up to date version with their most recent support. Not only would this allow teaching of 1- Speed increase, 2-replacong bad cards for good cards 3- New mechanics and nuances to different mechanics, but it would also allow players with a passing knowledge of the anime to stay faimiliarized, by using these well known themes
Literally: Yugioh Legacy of the Duelist. They already have it. Just have to update it past 2016. In my opinion a better game anyway. I like to actually collect cards in my Collectible Card Game.
I haven't played the tcg in over a year because nearly every single time i went to my locals it went like this: i went to my shop in a good mood, 1st round starts and the opponent spends 5+ mins otking me or making an unbreakable board with multiple quick effect omni negates at no cost because proper card design/effect balance is hard which leads to me being sat on my arse twiddling my thumbs for 30 mins waiting for the round to end only for it to happen every other round. The only times i actually got to play the game was sneak peaks or the occasional actual casual player. I went to my locals for "hobby league" as in one of the most casual forms of playing besides going round to a friends but nope literally everyone would be running strong meta decks eg alabaz structure deck or tearelements not allowing anyone to play the game. One of my favorite decks is time thieves (with a strangle lanius and shade brigadine package) because time thief redoers gimick of snatching the top card of the opponents deck was unique combine that with the trap cards retrograde, flyback and the quickplay spell xyz import is neat. The best end board ive managed with it is a redoer with a shade brigadine, a set imperm and retrograde and an arc rebellion xyz dragon with raiders knight as its material. Had this been right at the very start of the xyz era it might have been half decent.
I think the issue is that new players feel like they need to learn every single mechanic from the start, you wouldn't expect someone to learn or master every colour combination in MTG from the start would you. Or every clan in Cardfight Vanguard. Focus on what you want to play or what summon mechanic and ease yourself into the gameplay rather than dive in head first.
I was a comp player back around inception. I went to several regional and qualifying tournaments, etc. When i came back to ygo(to master duel, i still haven't gotten back into paper) it took me likely around a month to regain the grasp of the game and another month at least to START building the required familiarity to be competitive again. I'm presently a diamond ranked player, former regional competitor, and i felt helpless simply RELEARNING a game i had played almost professionally in the past over the course of 20 years. When i last played paper ygo, i lost at my first table in Texas regional qualifiers to Inzektors (i was playing XX-Saber) as the brand new deck that was hitting. The speed and efficiency in which i lost was mind boggling to me at the time. Now, in master duel, the difference between my old experience and my new experience is probably 10x the difference compared to when i first lost to inzektors almost 15 years ago... the game requires so much. Time. Comprehension. Experience. Patience. Money. More money. More time. A PhD in game theory, and a willingness to abandon everything you enjoy in pursuit of victory.
I learned Yugioh through Master Duel on release. Took me a few weeks of playing Starry Knight, but I got through it because I wanted to learn. Rarran isn't quite the standard for a new player, since he's said on several occasions (even during his second try) stuff like "you expect me to read my cards?" and to me it seems like he didn't want to learn the game - he wanted to try the game. Not putting that against him, I sat in on his yugioh streams and they were pretty fun, I'm just saying that Yugioh requires a lot more involvement with your own and your opponent's card text. It is shitty for new players, especially against combo and trap decks the first few times you run into them, since you have no idea what their gameplan is, or even that they may have choke points. That kind of stuff is the biggest wall to get over. But if you don't care to read effects you'll never draw connections between cards nor learn how to simplify card effects for yourself so you can eventually keep up. Some of the stuff like hard and soft once-per-turns or timing is both confusing and kinda cool. It's niche, but when it comes up it does feel dope. Absolutely can't imagine learning it not through digital though. That would cause way too much chaos to even learn anything.
A good addition into MD would had been a fully fleshed out solo training enviroment, which you can modell the deck which the AI shall use and also the ability to build a deck with cards you either already own or not own, then during the duel with the AI, the game should show and teach different plays and combolines, analyzed from the current drawn hand you have. This would had helped immense for new players especially but also for those which want to learn new deckplays.
I think for most of us the show subcounsciously teaches you the game so if you grew up watching the show, picking up the game later on seems so much easier than rarran had it.
To this day I don't understand how did I manage to learn this game on my own... I guess I loved the game so much that I couldn't just quit. Funnily enough, I learned how to play with (Dark Magician) I learned how to build a deck by myself when I started building (Blue Eyes) on my own (IDK why I didn't search for a guide). I used what I learned to play and build a meta deck which was (Branded).
Dont forget their are some decks that have essentially future proofed Yugioh Gx's jest that yugioh can get up to phd level mechanics. *Simply try understand Vaylantz or The Ritual Beasts with the 2024 support*
In its current state yeah. I hope that the yugioh vr game starts from scratch, dm era cards and with hindsight on current day, curates a better form of play
me and a buddy got back into yugioh after being away since monarchs were meta and we’re having a blast with swordsoul vs unchained + figuring out how to play around hand traps
Grew up on it, took a 16 year hiatus, came back to it, and I fucking love the speed of it now. I liked it back then, and I like it now 🤷♂️ and I play Paper YGO more but every now and then I play simulators like YGO Omega, EDOPRO, and MD. But I find dueling IRL to be way more enjoyable and satisfying. I host tournaments at my house with 6-8 buddies every now and again and we always have a great time sending each other to eh Shadow Realm, you know how it is.
I've played Yu-gi-Oh on and off for years and tbh I'd recommend brand new players to Yu-Gi-Oh to play Legacy of the Duelist on Steam instead. It also has underwhelming tutorials but has a story mode to play through iconic duels of each anime in order which naturally increases complexity over time. If they can complete the entire campaign and still be enjoying Yu-Gi-Oh then they can 'graduate' to playing Master Duel.
I agree with half of this. And it's the Best of 3 format we all genuinely need. This best of 1 format literally is inherently detrimental to player experience.
As a returning goat format player that's attempting to teach my wife (total noob), there really is a lot MD falls short on with acclimating ppl to the mechanics by not having older formats to get your feet wet.
As someone who started playing earlier this year (like at best I watched DM and zexal) you can power through but you need external reasons to want to play and get better at it just buy a structure deck and get attached play for months and eventually upgrade that was me I didn’t start playing ranked for ages I had beaten most of the solo modes before playing against another person and was just familiarising myself with my zombie structure not looking up guides just testing and I still max out at plantings even with more decks (I have 4 usable but that’s because of my own things like I didn’t dismantle anything more the longest time I thought master packs were the best option and I had 8 decks going at a time Hell I only just finished my galaxy eyes and eldritch decks less than a week ago
The point of Master Duel was to bring new players into both physical sides of the games, or if not, at least give them an official platform to play. However, due to how awful the current state of the (main format) of the game is in, it’s damn near impossible to get into it easily. Granted this is why we HAVE retro formats and Duel Links but the problem is not everyone wants to play with more limited card pools, and duel links itself slowly approaching the current game’s awful game state. Yugioh’s powercreep is a factor in what is killing it right now. The next step in powercreep is every deck is going to need to be able to set up a small-large board on the opponents first turn (Turn 0), or they can’t play the game. Ontop of the fact the TCG always gets the short end of the stick with rarity bumping cards, bad products, changing products for no reason for their TCG release, etc.
I got into master duel having never played yugioh or read any guidelines prior and I found ways to build my own deck and win with them, have fun with them… it’s complicated at first but the game gets better when you adapt and select an archetype that suits your play style
I'd like to leave my constructive feedback. Taking 2+ minutes to start the main argument of your video is usually, not a good start. Also, be more objective and straight forward to the point.
idk i entered yu gi oh by firts playing duel links but first i saw some tutorial videos then i still didnt care about reading card effects i just liked to summon big attack monster and have fun then when i got to the gx phase i just fell in love with the elemental heroes then i learned by my self how to use them effectbly
Issue is not MD, its Konami. They are actively ruining the game to make profits. Will be a slow decline fro here. Limited content outsude of rank, insufficient card bans for BO1, the same card design and that equals bad card design... What a joke.
@@Igniskidd That said, I think Master Duel with its crafting system is way easier to build decks within because you can directly generate specific cards instead of solely relying on the rng of opening packs bought with gems.
It certainly has its merits. What i'd like to see in addition to the crafting mats is a LoR style "region progresa" where you can obtain a lot of materials and an universal crafting currency easily, with extra cards pulled from there beeing turned into the universal currency for easier and more constant access to new cards
I learned the game myself as well, but I actually played a gba game and then a ds game to familiarize myself with basic rules and easy plays first. It’s been about 2 months since I started playing ygo and I’m hares stuck in diamond with my best being master 5 and then tilt into diamond 4. The most complicated deck I can play is world chalice link spam and sylvan rikka with no spells. I’m also completely free to play so I don’t have the best cards. I pushed to master with the rikka deck and chain burn. I like this game but I cannot get any of my friends into it because they read ghost belle or the ruling on negates and dip right there. At the end of the day, a complicating hard to get into game with and gotcha elements is definitely a bad combo.
Only people that build a borad to one turn kill think the way he does bro hes just salty cuhz theres a way to out his stupidway of playing yugioh😂@@lcDer2
It looks yugioh made one mistake that other card games didn't. They added too many mechanics. Usually card games never adds new mechanics or a few new mechanics that are put in the game a far distance of time from each other. That is why yugioh is so complicated. They released so many new mechanics with practically no time in between them. Instead of balancing and or added more to current mechanics, they added a new mechanic. Yugioh keep adding new mechanics to attract more and more people to the game. But in doing that, the game has become too complicated. They must have realized that since no new mechanic has been added since links. you can't call yugioh a children card game anymore since it has become too complicated for children to play properly.
I just started playing like 2 or 3 weeks ago and it's really not that bad. I mean... I'm a fast reader though lol. True, every card is like literally a novel, but the level of absolutely broken crap is much, much worse imo. I understand the common cards now and I can pick up what my opponent is going for even if it's some engine I've never seen before, but the game would just be much so much better if things like kashtira etc. were removed, imo. Too many cards are actually just stupid, and you literally never see anything else on the ladder. I've been grinding the ladder w/ traptrix, which has been going well except for certain games where it actually just feels rigged. Opponent going first and popped off? No handtraps for you. Going first and need a starter / extender? Here, take both of your Nibiru's, ash, called by, etc. So many games are like that and it's actually just infuriating sometimes.
I was able to completely build my deck in my first month of playing masterduel! But then i quit cuz snake eyes and fire ace came out the following sets and I couldn't pull the cards I needed. I kept losing with my old deck. I didn't/couldnt even try irl. Got priced out before being able to fall in love with the game.
I'd just like to say as someone who started officially playing yugioh 2 years ago. It's not as bloody hard as people act like it is. Use some common sense oh you can't figure something out? That's why there's hundreds probably thousands upon thousands of hours of people playing yugioh on RUclips. It took me all of a week to figure out the way to play this game. It's not that difficult if you actually COMMIT TO LEARNING. Something clearly people from other card games don't want to do.
Agree. There is a negative stereotype about yugioh with the whole "too much text, no reading" thing. Which makes the entry experience for pepole playing other cardgames intentionally worse
Snake eyes kashmir and tear lament is all your gonna see on that app lol. Yugioh fans are copers calling this the best card game. It's not! We all are just big fan cultist.😂
okay video, I still think playing the DS/3DS games are the best way to learn, and after that playing commonly played decks and cycling through every week so you understand what happening when someone else is playing, which as a new player is more important than knowing what you are doing, cause you can improve your skills with your deck but constantly going against something you have no baseline for might as well just have the opponent side be covered black on hope nothing happens
So I tried getting into the physical after having a decent amount of fun on duel links and yu-gi-oh duel masters and I was building the thrish zero deck and it was pretty decent but the things that I was needing were literally hundreds of dollars so I said I guess there’s not a whole lot I can do about the level of that deck so then I found my six samurai deck that I really enjoyed but something the pieces I was needing blocked me by price yet again so then I started trying to find budget decks except I was building “budget” even Dino’s are expenissive like I thought magic was really bad but then you realize that most things that your deck requires are to high but I think yugioh can be fun just to high costing and to difficult to get into at a easier to understand some kind of real tier system so you have beginner intermediate expert and master than give outlets to modern yugioh this way you can intro the mechanics and cover effects
I agree with your point about custom retro formats acting as a tutorial, but they need to be mandatory to go through all of them to open ranked (after winning a number of duels to advance to the next one), of course it's not going to be every single banlist ever, but a select 5 or 7 that each represents a generation of yugioh's history (like goat and edison), like this new players can quickly get to playing pvp, and current players will finally get the retro formats they keep asking about, and i don't think it's wrong to make it mandatory to beat this challenge in order to start ranked, cause veteran players won't mind jumping through this small hurdle with each new account, and new players will more likely stay knowing that even if things get overwhelming later on they can just keep playing the older formats, which will slowely push them towards modren, heck konami can even make special retro format packs to encourage spending
Only reason I managed to get into Master Duel when it came out was cuz I had past experience as a kid playing the DS games. Even then I had to put in a lot of effort to barely begin to understand everything. One of our friends had quite a bit of knowledge and I'd say he really helped me a lot on top of a bunch of content creators. Either way the main thing that kept me around for a while was playing with friends. Once they got tired of the problems with Yugioh and stuff like that so I stopped. Keep coming back every now and then when new support for decks I like comes out. The new RDA stuff was cool and the Amazoness stuff that was added a while back was neat to use on a sort of pet deck.
I knew i couldn't play the game anymore after walking away and coming back to play, encountering someone normal summoning a blue eyes without tributing or using a spell card. What makes it even worst is that redditors made it seem like that change to the card was completely normal 😂😂😂
The dude marathon'ed 10 hours straight. Of fuckin course he'd be sick of it as a new player, lol. Like, that's him both not giving the game a fair chance by bashing his head against the wall instead of taking time and letting it sink in, and him making himself burnout unnecessarily.
@ashemabahumat4173 he actually only made it through 4.5 hours 😬 I think maybe he should have been playing in solo mode but also to be fair there arent really any different more casual formats for him to slowly progress into the game
@@benbogosh4057 he technically didnt evne made it through 4.5 hrs either, almost half of it was spent ranting, complaining and making jokes at the game's expense with very little actual trying to figure out the game so he essentially only 'played' for a fraction of a fraction of the planned time length
Yeah but you have to understand from a newcomers standpoint, its an incredibly difficult game to get the hang of, and Im sure after seeing Kashtira or Labrynth or Snake Eyes just once that would be enough to send someone down a bad path. I have friends who I tried to get into YGO recently through master duel and it was just too much for them. Its hard to get eased into this game with how its currently played
@@benbogosh4057 sure i agree, yugioh is very hard to get into and im not arguing against that but that doesnt change the fact that he wasnt even close to the planned 10 hrs at all 1 of the things he mentioned in 1 of his newer vids is that among the complaints he got a common 1 was that for the majority people felt like he wasnt trying at all which given the attitude he displayed coincides with how little effort he actually put in given in total was probably only a bit over 2 hrs in that 4 hrs stream that started it all
I tried to come back to yugioh After a 10 year break (like firefist era) and its just insane. The game so complex now, so much negate and 10 minute combos its insane for someone New or returning. Started to give the pokemon tcg a try and its so beginner friendly. On pokemon tcg live you Even get All meta Decks for free basically atm and they are all kinda simple and they are really cheap compared to yugioh if you buy them irl (like 200€ at Max for a big Event winning Deck). So yugioh will probably Lose all New players to pokemon at some point and even Veteran players, because you have to keep up Bad spent a lot to stay highly competetive, or even semi competetive. And that is a struggle as a adult with a 40h work Week, other Hobbys or a family
A actually official format that isnt its own different game with different cards (ala terminal and speed duel) would be divine. Even better if Konami pulls the sticks out of their ass and goes back to what they officially still claim in the tournament policy and rules page that the game is played per rulebook, instead of 800 pages of rulings and rulings about a card being a exception to other rulings out of which maybe 20-30 are actually by konami rulings instead of support FAQ or judge consensus.
for me, Master Duel needs to have ways to play with people using old school yugioh, modern ygh is just boring to me & i only want to battle with people that dont go past 5ds era another thing is i want more single player stuff to do
Master duels is nearly perfect.... If you are already good at the game that is. 1 Thing I can point out that needs a major change is casual. It is flooded with players using meta decks or bots with ftk decks. It really needs its own banlist to mitigate this. The game is more than fair on getting you goid cards and solid decks, but never shows you how to use them in a meta sense. I am 1 of the players that tries to help new players get into the game. I usually ease them into it with decks balanced to take on their deck on even grounds. Once they get the hang of it, I duel them with more competitive decks, giving them a taste of the wall they need to be able to climb. Along with that, I tell them ways to improve their deck
I am here to remind everyone who disagrees with this man: Vaylantz: hardlegjoe has a 3 hour long sermon on "ATTEMPTING" to understand it 2024's THE RITUAL BEASTS: their are multiple combo videos on youtube. EVERY SINGLE ONE IVE FOUND IS AT LEAST 40 MINUTES LONG
At the end of the day one either wants to actually learn a game or not. I have been playing since BLMR boxes came out last year. A dark world player. Yes the game is complicated and a bit challenging to learn but I want to learn it. I've plodded through the single player missions in MD with my Dark World deck and I've recently been brave to take it to online duels since January. I still mess up LOADS but it's fun to see it after the fact and laugh at myself. What I am not looking forward to is remembering the activation points for everything in the paper version 🤣🤣
I'm gonna be honest. For the his first play though, Rraran's mindset is that YGO is craazy and hard, when he tried it again he read the cards and he enjoyed it. Literal 7-9yo kids play this game, please remember that literal kids play this game and win. Just read the cards. I'm not saying ygo is easy, but ygo decks literally play themselves.
What they need is to fix the matchmaking. You can be a 15 game losing streak and still face top tier deck like Kash and yubel. How can any new player continue playing just to keep getting wreck.
The idea of a Beginner Format is basically just Speed Duels, right? It has Skill Cards, which dont carry over to actual Yugioh, and isnt currently on Master Duel, but it is as beginner friendly as it gets.
I learn ygo from Chinese ygopro in 2010-2011 playing reptiliane and gets slapped on by dark world flipping skil drain, then i start to push on learning how the game works and finally got my pet deck in madolche. Yugioh from when i start playing is ALWAYS about preventing your opponent from advancing their game state, aggressive and snowballing quickly, konami understand this.
Played TCG for a long time. Make different banlists/format so that people can play the era they prefer. You spectate the game now, you don't play the game. After synchros/xys, the game started going downhill. Why change the field architecture, for instance?
Maxx C is ok and it should return to the TCG, yes, I wrote this and I don't care if I am in minority on this, though I will admit that it needs an errata, it should be: "This card cannot be added to your hand except by drawing it" there.
@@Igniskidd isn't Dimensional as well? I may be wrong on that though. Well, Ash is pretty much a staple, so is thats a no brainer, Called by the is also a semi staple, no pun intended because of the list, but there are ways to counter it, if there werent I can admit is more than OP, but after experiencing how the game is played now days (I started in the Labyrinth of Nightmare era) I came to the conclussion that Maxx C NEED to come back as limited with the errata I mentioned it because is a way to stop opponent plays. And Konami USA needs to make a banlist that is not focused on product sales, thats why the OCG still has Maxx C on limited. :)
I learned ygo from back old days pc game of joey kaiba and yami ones and some yu gi oh tag force lol ( I'm on confused on synchro and link summons) if u put time in reading cards and stuff you will figure it out, but i guess ppl don't wanna read but just rush win
it's a shame that yugioh has a hard skill curve, because the player base is for the most part nice and welcoming. I've gotten into tcg's with magic and i've been playing since 2012 and i've met soooo many assholes in that game, like there was this new card shop that open up where i live and they banned most of the mtg players because how mean and rude they are one guy who worked there tried to get into mtg but quit and sold his cards, because of how mean the players are, in mtg arena I've gotten timed out soooo many times, because I beat them, and not like I was using toxic deck i was using aggro, self mill, and decks that had a fun gimmick to play. In yugioh i''ve had players who I just met buy me cards for my deck, i've seen other players in tournaments reinsure other players that it takes time to learn their decks and that they are still learning their decks as well. I've never seen those things in mtg tournaments. in master duel I've only been timed out a handful of times and i've put 147 hours into it.
For starters, yugioh isn't easier to enter in modern format, even if you choose a 'top tier deck' you still must learn its basic idea in order to take it to an official match. After tha,you can start worrying about rullings and in game interactions (which is another story) and he did choose an easy deck to pilot as salad, but yeah,it was just too much when facing rikka sunavalon comboing for 15 minutes during your first games
Yugioh was my introduction to TCGs as a kid. I've been playing MD for a couple months now, using Dragonmaids and have gotten a handle on the rules, interactions and archetypes. I want to like Yu-Gi-Oh so badly, but I genuinely believe Yu-Gi-Oh is generally horrible game design. Resource management is trivial. You can lose on turn 0 (this is not a rare occurrence). I think archetypes remove player agency and creativity in the deck building process. Interactions are super lopsided, especially with an importance being placed on hand traps such Ash Blossom or Maxx 'C' (needing these cards also removes 4-6 card slots from any deck which further strips agency from the players). And my biggest pet peeve in MD is having to sit through 10-15 minute long turns from my opponent, and I'm very aware there isn't anything I can do to stop their field of boss monsters. If I could concede without surrendering my points from whatever cards I did manage to play, it wouldn't be so annoying. I could just start the next match right away. I think Magic the Gathering is the greatest card game in the world. At the very least, it's more fun than Yugioh. I understand someone defending their likeness for Yugioh, but I think it's a stretch to say it's a good game.
Personally i believe yugioh is a good game, just not in a good state. What made me fall in love with it was the sense of community you get at locals, with people beeing genuinely some of the nicest i ever met. MD sadly takes away that entire social aspect..
Port forbidden memories(ps1) to switch or something...even mobile.. release it aimed at the new gen/nostalgia hunter players.. no bells and whistles. Master duel. Duel links. Are nothing how the game was intended to be
I wish they ported forbidden memories to new gen, would be such a blast. Though at that point, its propably easier to turn it into a gamemode within MD
There isn't a direct confirmation but most likely it will be in the Early Days Collection that was announced recently. I think two styles of game that would work for teaching people how to play the full card game though would be 1. A roguelike deckbuilder, 2. A Sacred Cards/Reshef style game with the mechanics that allowed progression from weaker to stronger cards as they were made familiar with the mechanics via deck cost and duelist level, except using the normal ruleset (and with more content so it's not as tedious). Maybe even have both of them in the same game?
The game sucks to play First turn kills Long summoning chains that take up way too much time on say master duel or edopro Im sorry nobody wants to watch you summon for 5 minutes straight The tcg effectively only allows for play of certain decks by virtue of power creep Its not only old decks like blue eyes But brand new decks are just unplayable, they lose first turn say g golem or war rock Its really just sad like the game has no player choice beyond just play tier 0 strat or lose, it's a really boring and stale way of encourging new set sales Also card design, it's just faster and faster versions of the same deck style that yusei played yknow kinda weak extenders leading into big extra deck monster Even when they try more unique deck ideas ig pendulum or link It just devolves into lol summon more card rather then actually utilizing the mechanic like co linking or using the arrow effects Its a bloody joke Same with xyz some cards dont even require removing a overlay unit as to utitze the effect The game also lacks any form of media or game outside of just the card game at least these days which makes it hard to like Btw long term enjoyment with yugioh is hard, cause decks come and go like flies drop Meaning hard to stay attached to anyone deck And pricing is a issue, its like 100 dollars or more for a actually viable deck that can win games even at a local card shop And despite spending that much money, your deck will get power crept out of relevance or just outright put on the komani banlist which mostly everyone uses so if you wanna actually play in real life enjoy spending hundreds of dollars every month
The dude wasn’t reading his own cards. “Haha no Yugioh player does.” Shut up. There is a minimum requirement of reading what you play to understand. He didn’t show the minimum required attention to succeed. Stop talking about this poor victim, he set himself up for failure.
It's telling that people don't want to read their cards or bounce off of reading them due to them being paragraph long puzzle pieces that exist for specific purposes in a chain of play you don't understand. There's a reason people glaze over and give up.
The game is literally called yugioh MASTER duel it’s not really meant for beginners the game is catered for ppl that been with game since the beginning not really for new ppl🤦🏾♂️
@@Darkmagecurt negative playing in MD would be bad for you, you will die in MD I'll make you uninstall the game only a noob would comment what I already said get some originallity and stop crying about problematic cards and get you'll skills up bcuz if you running the typical maxxxc package I will retire you from the game
@@Darkmagecurthe is a noob he doesn't know the how game works picking up the game with no knowledge of the meta and complaining is insane you'll put the game down coming back to Yu-Gi-Oh believing it's the show on TV when it has always been a competitive card game I WOULD RETIRE YOU AND HIM FROM MD🥱
@adrianaverette930 no one cares game sucks your meta is 3 decks have fun playing your same deck every duel nobody cares if you retire them from a crappy game 😆
To the people saying they should outright ban a lot of the Snake eyes staples. That is massively unfair to say a returning player from 2 years ago such as myself, who shmelted every UR i had to make the new Snake eyes. Yeah just destroy a big chunk of your player base and make the game unplayable for them. LMAO good idea guys.
@@Darkmagecurt people like you who complain about metas should not play strategy games. This is the life of strategy games, people find strong things, then they need a nerf or other things get buffed. Over nerfing happens on games and sometimes that's fine, but for a card collecting strategy game over nerfing is not okay because there are people who spent money to collect these cards to play.
@@jdturkdrcox have fun with your snake eyes until they are banned in a few months so your buttplugged self can buy the next top new set and rinse and repeat clown. I'll stick to games like magic where it takes strategy and has a diversified meta...clown.
The game sucks to play First turn kills Long summoning chains that take up way too much time on say master duel or edopro Im sorry nobody wants to watch you summon for 5 minutes straight The tcg effectively only allows for play of certain decks by virtue of power creep Its not only old decks like blue eyes But brand new decks are just unplayable, they lose first turn say g golem or war rock Its really just sad like the game has no player choice beyond just play tier 0 strat or lose, it's a really boring and stale way of encourging new set sales Also card design, it's just faster and faster versions of the same deck style that yusei played yknow kinda weak extenders leading into big extra deck monster Even when they try more unique deck ideas ig pendulum or link It just devolves into lol summon more card rather then actually utilizing the mechanic like co linking or using the arrow effects Its a bloody joke Same with xyz some cards dont even require removing a overlay unit as to utitze the effect The game also lacks any form of media or game outside of just the card game at least these days which makes it hard to like Btw long term enjoyment with yugioh is hard, cause decks come and go like flies drop Meaning hard to stay attached to anyone deck And pricing is a issue, its like 100 dollars or more for a actually viable deck that can win games even at a local card shop And despite spending that much money, your deck will get power crept out of relevance or just outright put on the komani banlist which mostly everyone uses so if you wanna actually play in real life enjoy spending hundreds of dollars every month.
Well, I actually learn YGO by myself and no one teaches me directly. But, I played some older YGO games when I was a child like Yugioh GX GBA or 5D's NDS. So, when MD is released, I just need to refresh my memory and do the same thing with what I do with those older games, playing with the bot in Solo Mode for a while.
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I think YGO should at least have 3 different formats.
1. Advanced: Current format with crazy BS cards.
2. Intermediate: Slightly weaker, because Konami usually releases modern trash decks too. Decks like them usually don't have a place to play because they're too weak in modern but unusable in legacy format (Edison, etc.). You use the Advanced format to analyze what good cards are there and make a heavier ban list for this format.
3. Beginner: Place for simple decks like War Rock, Dual Avatar, etc.
4. Legacy (bonus): This is basically GOAT or older format. What makes it different from the other 3, this format will not get new cards anymore.
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Master Duel has detailed data for the good cards and the most playable cards in the game. So, I believe they can easily make different formats based on Deck Power.
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But I understand the selling point of Modern YGO is to mix both strong and weak decks in the same format. So, the less skilled player will pick the strong deck. Then, less skilled players will feel very skillful after they beat an opponent with a weaker deck. This is a good motivation to buy a strong deck in the next format, which usually has a higher price than a normal deck. As long as we only have 1 official format, no one can change my mind.
Ngl thats a great take on the whole thing
Which gba game did you play? I paled duel academy and like you it really helped.
It's not the games difficulty, it's the actual cards
At this point, literally any game modes beyond grinding ranked for gems would be nice for Master Duel.
Its been 2 whole years with zero new permanent modes or formats and they expected new people to jump in? Wild.
Like they need Time Wizard Formats like Goat and Edison with the merged OCG TCG Cardpools with custom banlists, AND priority.
an official edison format would go hard
Yes, for some reason they think the casual player would care about the new cards added to the game.
The true casual player only cares about events and the possibility of playing with the archetypes they watch while growing up.
It baffles me that this game still doesn't have a tag duel mode
Lets not forget that you can even use solo mode to grind gems
@@the_ranger_zone3391 only for a Grand Total of 11800 from among ALL OF THE GATES! Including the SP challenge gates.
The chatter who said “who cares, YuGiOh is niche” in regards to that guy quitting is one thing I see a lot of that I absolutely despise. It’s always good to welcome in new people and give them a positive experience.
The worst thing about Yugioh's community, at least in the online space, is how unnecessarily hostile they are towards ANY amount of criticism towards the game, valid or otherwise. It's crazy how you can make entirely reasonable suggestions for how the game can be improved and some people will jump down your throat for it, as if this game isn't a horribly flawed mess, and I say this as somebody who has been deep in the weeds of this game for a long time and owns like 10 different competently built decks IRL.
@@DarkAuraLordYup, absolutely another thing I see a lot of. Even a SHRED of criticism and you instantly get hit with the "Yugi hater" label lmao
guy literally said he didn't like the game. why would we want them to suffer more?
guy literally said he didn't like the game. why would we want them to suffer more?
@@polocatfan why are less people playing the game? There are lots of players who enjoy the way the game is today, and that's perfectly valid, but the game is inevitably going to die soon because they are BY FAR the minority
The lackluster rewards and bans aren't really helping either.
I agree. They could do so much more
Rewards I agree with the ban philosophy is actually pretty good for new players since it doesn’t completely kill their decks since they won’t have 2 years worth of cp to craft new decks with
An interesting thought would be to take some of these iconic characters and have them duel with decks very close to their anime counterpart, and and a new player goes through the game, they mee these people again, but now they have their newer cards.
Example:
Duel 1 vs Kaiba, Yugi and Jaiden - Their deck resemble their anime deck very closely
Duel 2 vs them - Kaiba starts using Synchros with Maiden with Eyes of Blue and Azure (not all in yet). Yugi with Xyz, Jaiden starts using Mask Change (teach alternate ways of summoning monsters)
Duel 3 - would be their most up to date version with their most recent support.
Not only would this allow teaching of 1- Speed increase, 2-replacong bad cards for good cards 3- New mechanics and nuances to different mechanics, but it would also allow players with a passing knowledge of the anime to stay faimiliarized, by using these well known themes
Literally: Yugioh Legacy of the Duelist. They already have it. Just have to update it past 2016. In my opinion a better game anyway. I like to actually collect cards in my Collectible Card Game.
I haven't played the tcg in over a year because nearly every single time i went to my locals it went like this: i went to my shop in a good mood, 1st round starts and the opponent spends 5+ mins otking me or making an unbreakable board with multiple quick effect omni negates at no cost because proper card design/effect balance is hard which leads to me being sat on my arse twiddling my thumbs for 30 mins waiting for the round to end only for it to happen every other round. The only times i actually got to play the game was sneak peaks or the occasional actual casual player. I went to my locals for "hobby league" as in one of the most casual forms of playing besides going round to a friends but nope literally everyone would be running strong meta decks eg alabaz structure deck or tearelements not allowing anyone to play the game.
One of my favorite decks is time thieves (with a strangle lanius and shade brigadine package) because time thief redoers gimick of snatching the top card of the opponents deck was unique combine that with the trap cards retrograde, flyback and the quickplay spell xyz import is neat. The best end board ive managed with it is a redoer with a shade brigadine, a set imperm and retrograde and an arc rebellion xyz dragon with raiders knight as its material. Had this been right at the very start of the xyz era it might have been half decent.
I think the issue is that new players feel like they need to learn every single mechanic from the start, you wouldn't expect someone to learn or master every colour combination in MTG from the start would you. Or every clan in Cardfight Vanguard. Focus on what you want to play or what summon mechanic and ease yourself into the gameplay rather than dive in head first.
I was a comp player back around inception. I went to several regional and qualifying tournaments, etc. When i came back to ygo(to master duel, i still haven't gotten back into paper) it took me likely around a month to regain the grasp of the game and another month at least to START building the required familiarity to be competitive again. I'm presently a diamond ranked player, former regional competitor, and i felt helpless simply RELEARNING a game i had played almost professionally in the past over the course of 20 years.
When i last played paper ygo, i lost at my first table in Texas regional qualifiers to Inzektors (i was playing XX-Saber) as the brand new deck that was hitting. The speed and efficiency in which i lost was mind boggling to me at the time. Now, in master duel, the difference between my old experience and my new experience is probably 10x the difference compared to when i first lost to inzektors almost 15 years ago... the game requires so much. Time. Comprehension. Experience. Patience. Money. More money. More time. A PhD in game theory, and a willingness to abandon everything you enjoy in pursuit of victory.
I learned Yugioh through Master Duel on release. Took me a few weeks of playing Starry Knight, but I got through it because I wanted to learn. Rarran isn't quite the standard for a new player, since he's said on several occasions (even during his second try) stuff like "you expect me to read my cards?" and to me it seems like he didn't want to learn the game - he wanted to try the game. Not putting that against him, I sat in on his yugioh streams and they were pretty fun, I'm just saying that Yugioh requires a lot more involvement with your own and your opponent's card text.
It is shitty for new players, especially against combo and trap decks the first few times you run into them, since you have no idea what their gameplan is, or even that they may have choke points. That kind of stuff is the biggest wall to get over. But if you don't care to read effects you'll never draw connections between cards nor learn how to simplify card effects for yourself so you can eventually keep up.
Some of the stuff like hard and soft once-per-turns or timing is both confusing and kinda cool. It's niche, but when it comes up it does feel dope.
Absolutely can't imagine learning it not through digital though. That would cause way too much chaos to even learn anything.
True that. Also cool to see a starry knight enjoyer :D
needed smth to watch with my steak dinner 👌great video ignis
Thanks a lot! And i hope that steak dinner is delicious!
A good addition into MD would had been a fully fleshed out solo training enviroment, which you can modell the deck which the AI shall use and also the ability to build a deck with cards you either already own or not own, then during the duel with the AI, the game should show and teach different plays and combolines, analyzed from the current drawn hand you have. This would had helped immense for new players especially but also for those which want to learn new deckplays.
I think for most of us the show subcounsciously teaches you the game so if you grew up watching the show, picking up the game later on seems so much easier than rarran had it.
" We have the technology, we can rebuild Master Duel "
To this day I don't understand how did I manage to learn this game on my own... I guess I loved the game so much that I couldn't just quit.
Funnily enough,
I learned how to play with (Dark Magician)
I learned how to build a deck by myself when I started building (Blue Eyes) on my own (IDK why I didn't search for a guide).
I used what I learned to play and build a meta deck which was (Branded).
Dont forget their are some decks that have essentially future proofed Yugioh Gx's jest that yugioh can get up to phd level mechanics.
*Simply try understand Vaylantz or The Ritual Beasts with the 2024 support*
True that
It's not a Master Duel problem. It's a problem with Yugioh in general. The game is fucked.
In its current state yeah. I hope that the yugioh vr game starts from scratch, dm era cards and with hindsight on current day, curates a better form of play
me and a buddy got back into yugioh after being away since monarchs were meta and we’re having a blast with swordsoul vs unchained + figuring out how to play around hand traps
This video was excellent! Thanks for putting it out 😊
Thank you for watching it!
Bro it’s been 8 years I’m still learning new shi every day
Konami: *watching this vid* huh, those are some good points...*shuts laptop* anyway fiendsmiths!
Grew up on it, took a 16 year hiatus, came back to it, and I fucking love the speed of it now. I liked it back then, and I like it now 🤷♂️ and I play Paper YGO more but every now and then I play simulators like YGO Omega, EDOPRO, and MD. But I find dueling IRL to be way more enjoyable and satisfying. I host tournaments at my house with 6-8 buddies every now and again and we always have a great time sending each other to eh Shadow Realm, you know how it is.
Nothing can beat a good ol irl match
I've played Yu-gi-Oh on and off for years and tbh I'd recommend brand new players to Yu-Gi-Oh to play Legacy of the Duelist on Steam instead. It also has underwhelming tutorials but has a story mode to play through iconic duels of each anime in order which naturally increases complexity over time. If they can complete the entire campaign and still be enjoying Yu-Gi-Oh then they can 'graduate' to playing Master Duel.
I just want a best 2 of 3 format and maxx c banned in MD
I agree with half of this. And it's the Best of 3 format we all genuinely need. This best of 1 format literally is inherently detrimental to player experience.
As a returning goat format player that's attempting to teach my wife (total noob), there really is a lot MD falls short on with acclimating ppl to the mechanics by not having older formats to get your feet wet.
Master duel is lacking in alternate formats, wish they would leave the time travel events for longer
3 days is a joke.
As someone who started playing earlier this year (like at best I watched DM and zexal) you can power through but you need external reasons to want to play and get better at it just buy a structure deck and get attached play for months and eventually upgrade that was me I didn’t start playing ranked for ages I had beaten most of the solo modes before playing against another person and was just familiarising myself with my zombie structure not looking up guides just testing and I still max out at plantings even with more decks (I have 4 usable but that’s because of my own things like I didn’t dismantle anything more the longest time I thought master packs were the best option and I had 8 decks going at a time
Hell I only just finished my galaxy eyes and eldritch decks less than a week ago
The point of Master Duel was to bring new players into both physical sides of the games, or if not, at least give them an official platform to play.
However, due to how awful the current state of the (main format) of the game is in, it’s damn near impossible to get into it easily. Granted this is why we HAVE retro formats and Duel Links but the problem is not everyone wants to play with more limited card pools, and duel links itself slowly approaching the current game’s awful game state.
Yugioh’s powercreep is a factor in what is killing it right now. The next step in powercreep is every deck is going to need to be able to set up a small-large board on the opponents first turn (Turn 0), or they can’t play the game. Ontop of the fact the TCG always gets the short end of the stick with rarity bumping cards, bad products, changing products for no reason for their TCG release, etc.
This is the first video I've seen of yours and it's a banger! Keep up man
Thanks a bunch! i hope the next ones will be just as enjoyable to watch!
I got into master duel having never played yugioh or read any guidelines prior and I found ways to build my own deck and win with them, have fun with them… it’s complicated at first but the game gets better when you adapt and select an archetype that suits your play style
Les goooooooooooooo new IgnisKidd video!
Been too long!
If they only added a mode where you can test out decks / play againt your own in solo
I'd like to leave my constructive feedback.
Taking 2+ minutes to start the main argument of your video is usually, not a good start. Also, be more objective and straight forward to the point.
Thanks a lot for the feedback!
idk i entered yu gi oh by firts playing duel links but first i saw some tutorial videos then i still didnt care about reading card effects i just liked to summon big attack monster and have fun then when i got to the gx phase i just fell in love with the elemental heroes then i learned by my self how to use them effectbly
The game with the bear tutorial IMO... Is a GBA title. Duel Academy. That game has some crazy depth.
Issue is not MD, its Konami. They are actively ruining the game to make profits. Will be a slow decline fro here. Limited content outsude of rank, insufficient card bans for BO1, the same card design and that equals bad card design...
What a joke.
Duel links is better at new player experience than master duel imo
Yeah, agree
@@Igniskidd That said, I think Master Duel with its crafting system is way easier to build decks within because you can directly generate specific cards instead of solely relying on the rng of opening packs bought with gems.
It certainly has its merits. What i'd like to see in addition to the crafting mats is a LoR style "region progresa" where you can obtain a lot of materials and an universal crafting currency easily, with extra cards pulled from there beeing turned into the universal currency for easier and more constant access to new cards
I learned the game myself as well, but I actually played a gba game and then a ds game to familiarize myself with basic rules and easy plays first. It’s been about 2 months since I started playing ygo and I’m hares stuck in diamond with my best being master 5 and then tilt into diamond 4. The most complicated deck I can play is world chalice link spam and sylvan rikka with no spells. I’m also completely free to play so I don’t have the best cards. I pushed to master with the rikka deck and chain burn. I like this game but I cannot get any of my friends into it because they read ghost belle or the ruling on negates and dip right there. At the end of the day, a complicating hard to get into game with and gotcha elements is definitely a bad combo.
Great video my guy 😁👍
Glad you enjoyed it!
Really good and well put together video I enjoyed it ❤
Glad you enjoyed it!
Get rid of Maxx C then you can start fixing things.
I don't know about that I think if your a new player u need Maxx like I've never had Maxx used on me and said they need to ban this card
Only people that build a borad to one turn kill think the way he does bro hes just salty cuhz theres a way to out his stupidway of playing yugioh😂@@lcDer2
It looks yugioh made one mistake that other card games didn't.
They added too many mechanics.
Usually card games never adds new mechanics or a few new mechanics that are put in the game a far distance of time from each other.
That is why yugioh is so complicated.
They released so many new mechanics with practically no time in between them.
Instead of balancing and or added more to current mechanics, they added a new mechanic.
Yugioh keep adding new mechanics to attract more and more people to the game.
But in doing that, the game has become too complicated.
They must have realized that since no new mechanic has been added since links.
you can't call yugioh a children card game anymore since it has become too complicated for children to play properly.
I just started playing like 2 or 3 weeks ago and it's really not that bad. I mean... I'm a fast reader though lol. True, every card is like literally a novel, but the level of absolutely broken crap is much, much worse imo. I understand the common cards now and I can pick up what my opponent is going for even if it's some engine I've never seen before, but the game would just be much so much better if things like kashtira etc. were removed, imo.
Too many cards are actually just stupid, and you literally never see anything else on the ladder. I've been grinding the ladder w/ traptrix, which has been going well except for certain games where it actually just feels rigged. Opponent going first and popped off? No handtraps for you. Going first and need a starter / extender? Here, take both of your Nibiru's, ash, called by, etc. So many games are like that and it's actually just infuriating sometimes.
I was able to completely build my deck in my first month of playing masterduel! But then i quit cuz snake eyes and fire ace came out the following sets and I couldn't pull the cards I needed. I kept losing with my old deck. I didn't/couldnt even try irl. Got priced out before being able to fall in love with the game.
That sucks to hear :(
I'd just like to say as someone who started officially playing yugioh 2 years ago. It's not as bloody hard as people act like it is. Use some common sense oh you can't figure something out? That's why there's hundreds probably thousands upon thousands of hours of people playing yugioh on RUclips. It took me all of a week to figure out the way to play this game. It's not that difficult if you actually COMMIT TO LEARNING. Something clearly people from other card games don't want to do.
Agree. There is a negative stereotype about yugioh with the whole "too much text, no reading" thing. Which makes the entry experience for pepole playing other cardgames intentionally worse
They need a rogue deck section. I’m tired of EVERYONE using Snake-eyes. Bunch of irl losers that need to win at something.
Snake eyes kashmir and tear lament is all your gonna see on that app lol. Yugioh fans are copers calling this the best card game. It's not! We all are just big fan cultist.😂
Love how we got at some point old school formats.
For one week each. One fucking week.
Gameplay loop: FTK/OTK opponent if you went first or FTK/OTK your opponent on second turn, then do that in the next games after that.
okay video, I still think playing the DS/3DS games are the best way to learn, and after that playing commonly played decks and cycling through every week so you understand what happening when someone else is playing, which as a new player is more important than knowing what you are doing, cause you can improve your skills with your deck but constantly going against something you have no baseline for might as well just have the opponent side be covered black on hope nothing happens
So I tried getting into the physical after having a decent amount of fun on duel links and yu-gi-oh duel masters and I was building the thrish zero deck and it was pretty decent but the things that I was needing were literally hundreds of dollars so I said I guess there’s not a whole lot I can do about the level of that deck so then I found my six samurai deck that I really enjoyed but something the pieces I was needing blocked me by price yet again so then I started trying to find budget decks except I was building “budget” even Dino’s are expenissive like I thought magic was really bad but then you realize that most things that your deck requires are to high but I think yugioh can be fun just to high costing and to difficult to get into at a easier to understand some kind of real tier system so you have beginner intermediate expert and master than give outlets to modern yugioh this way you can intro the mechanics and cover effects
I agree with your point about custom retro formats acting as a tutorial, but they need to be mandatory to go through all of them to open ranked (after winning a number of duels to advance to the next one), of course it's not going to be every single banlist ever, but a select 5 or 7 that each represents a generation of yugioh's history (like goat and edison), like this new players can quickly get to playing pvp, and current players will finally get the retro formats they keep asking about, and i don't think it's wrong to make it mandatory to beat this challenge in order to start ranked, cause veteran players won't mind jumping through this small hurdle with each new account, and new players will more likely stay knowing that even if things get overwhelming later on they can just keep playing the older formats, which will slowely push them towards modren, heck konami can even make special retro format packs to encourage spending
Funny thing is my friend trying to play Yu-Gi-Oh for the first time with D/D/D 😂
Oh the poor soul xD
Only reason I managed to get into Master Duel when it came out was cuz I had past experience as a kid playing the DS games. Even then I had to put in a lot of effort to barely begin to understand everything. One of our friends had quite a bit of knowledge and I'd say he really helped me a lot on top of a bunch of content creators.
Either way the main thing that kept me around for a while was playing with friends. Once they got tired of the problems with Yugioh and stuff like that so I stopped.
Keep coming back every now and then when new support for decks I like comes out. The new RDA stuff was cool and the Amazoness stuff that was added a while back was neat to use on a sort of pet deck.
I knew i couldn't play the game anymore after walking away and coming back to play, encountering someone normal summoning a blue eyes without tributing or using a spell card. What makes it even worst is that redditors made it seem like that change to the card was completely normal 😂😂😂
That sounds like rush duel format ngl
The dude marathon'ed 10 hours straight. Of fuckin course he'd be sick of it as a new player, lol. Like, that's him both not giving the game a fair chance by bashing his head against the wall instead of taking time and letting it sink in, and him making himself burnout unnecessarily.
Yeah, he took a different kind of masterduel masochist approach
@ashemabahumat4173 he actually only made it through 4.5 hours 😬 I think maybe he should have been playing in solo mode but also to be fair there arent really any different more casual formats for him to slowly progress into the game
@@benbogosh4057 he technically didnt evne made it through 4.5 hrs either, almost half of it was spent ranting, complaining and making jokes at the game's expense with very little actual trying to figure out the game so he essentially only 'played' for a fraction of a fraction of the planned time length
Yeah but you have to understand from a newcomers standpoint, its an incredibly difficult game to get the hang of, and Im sure after seeing Kashtira or Labrynth or Snake Eyes just once that would be enough to send someone down a bad path. I have friends who I tried to get into YGO recently through master duel and it was just too much for them. Its hard to get eased into this game with how its currently played
@@benbogosh4057 sure i agree, yugioh is very hard to get into and im not arguing against that but that doesnt change the fact that he wasnt even close to the planned 10 hrs at all
1 of the things he mentioned in 1 of his newer vids is that among the complaints he got a common 1 was that for the majority people felt like he wasnt trying at all which given the attitude he displayed coincides with how little effort he actually put in given in total was probably only a bit over 2 hrs in that 4 hrs stream that started it all
I tried to come back to yugioh After a 10 year break (like firefist era) and its just insane. The game so complex now, so much negate and 10 minute combos its insane for someone New or returning. Started to give the pokemon tcg a try and its so beginner friendly. On pokemon tcg live you Even get All meta Decks for free basically atm and they are all kinda simple and they are really cheap compared to yugioh if you buy them irl (like 200€ at Max for a big Event winning Deck). So yugioh will probably Lose all New players to pokemon at some point and even Veteran players, because you have to keep up Bad spent a lot to stay highly competetive, or even semi competetive. And that is a struggle as a adult with a 40h work Week, other Hobbys or a family
you have no idea how hard i laughed during that opening skit
That you liked it is praise enough! Thank you!
A actually official format that isnt its own different game with different cards (ala terminal and speed duel) would be divine.
Even better if Konami pulls the sticks out of their ass and goes back to what they officially still claim in the tournament policy and rules page that the game is played per rulebook, instead of 800 pages of rulings and rulings about a card being a exception to other rulings out of which maybe 20-30 are actually by konami rulings instead of support FAQ or judge consensus.
True. Lets hope what they release next like the vr game is actually good
for me, Master Duel needs to have ways to play with people using old school yugioh, modern ygh is just boring to me & i only want to battle with people that dont go past 5ds era
another thing is i want more single player stuff to do
Master duels is nearly perfect.... If you are already good at the game that is. 1
Thing I can point out that needs a major change is casual. It is flooded with players using meta decks or bots with ftk decks. It really needs its own banlist to mitigate this. The game is more than fair on getting you goid cards and solid decks, but never shows you how to use them in a meta sense. I am 1 of the players that tries to help new players get into the game. I usually ease them into it with decks balanced to take on their deck on even grounds. Once they get the hang of it, I duel them with more competitive decks, giving them a taste of the wall they need to be able to climb. Along with that, I tell them ways to improve their deck
I am here to remind everyone who disagrees with this man:
Vaylantz: hardlegjoe has a 3 hour long sermon on "ATTEMPTING" to understand it
2024's THE RITUAL BEASTS: their are multiple combo videos on youtube. EVERY SINGLE ONE IVE FOUND IS AT LEAST 40 MINUTES LONG
new player should stick to edison before jumping into modern, meta-flooded format
At the end of the day one either wants to actually learn a game or not.
I have been playing since BLMR boxes came out last year. A dark world player. Yes the game is complicated and a bit challenging to learn but I want to learn it.
I've plodded through the single player missions in MD with my Dark World deck and I've recently been brave to take it to online duels since January.
I still mess up LOADS but it's fun to see it after the fact and laugh at myself.
What I am not looking forward to is remembering the activation points for everything in the paper version 🤣🤣
Uhh yea how did this childrens game get so complicated and expensive I might add. Its pretty ridiculous.
Time. Time and shareholders propably
I'm gonna be honest. For the his first play though, Rraran's mindset is that YGO is craazy and hard, when he tried it again he read the cards and he enjoyed it. Literal 7-9yo kids play this game, please remember that literal kids play this game and win. Just read the cards. I'm not saying ygo is easy, but ygo decks literally play themselves.
Yeah, if you approach with the readiness to learn the game its def way better an experience
Game need a over haul
God I need an n/r perm at format. It’s so much fun
What they need is to fix the matchmaking. You can be a 15 game losing streak and still face top tier deck like Kash and yubel. How can any new player continue playing just to keep getting wreck.
The idea of a Beginner Format is basically just Speed Duels, right? It has Skill Cards, which dont carry over to actual Yugioh, and isnt currently on Master Duel, but it is as beginner friendly as it gets.
If the cards were as accessable yeah, though because skills dont translate it might be a wobbly transition
I learn ygo from Chinese ygopro in 2010-2011 playing reptiliane and gets slapped on by dark world flipping skil drain, then i start to push on learning how the game works and finally got my pet deck in madolche.
Yugioh from when i start playing is ALWAYS about preventing your opponent from advancing their game state, aggressive and snowballing quickly, konami understand this.
Facts!!
hearthstone is trash
I don't know about you but Rarran is reminding me of DSP.
Played TCG for a long time. Make different banlists/format so that people can play the era they prefer. You spectate the game now, you don't play the game.
After synchros/xys, the game started going downhill. Why change the field architecture, for instance?
Shut down one card combos at the base and put in a draft mode based on the different eras to play
you forgor to add the timestamps ;-;
still good vid tho c:
My bad! Will add them in a bit! Thanks for pointing it out :)
Maxx C is ok and it should return to the TCG, yes, I wrote this and I don't care if I am in minority on this, though I will admit that it needs an errata, it should be: "This card cannot be added to your hand except by drawing it" there.
Thats a valid take too. Though the options to counter it should be expanded. Right now its just ash and calld by essentially..
@@Igniskidd isn't Dimensional as well? I may be wrong on that though.
Well, Ash is pretty much a staple, so is thats a no brainer, Called by the is also a semi staple, no pun intended because of the list, but there are ways to counter it, if there werent I can admit is more than OP, but after experiencing how the game is played now days (I started in the Labyrinth of Nightmare era) I came to the conclussion that Maxx C NEED to come back as limited with the errata I mentioned it because is a way to stop opponent plays. And Konami USA needs to make a banlist that is not focused on product sales, thats why the OCG still has Maxx C on limited. :)
Would need to check the Dimensional ruling, but yeah, a limited maxx c would be pretty interessting. if it comes with a semi on called by
I learned ygo from back old days pc game of joey kaiba and yami ones and some yu gi oh tag force lol ( I'm on confused on synchro and link summons) if u put time in reading cards and stuff you will figure it out, but i guess ppl don't wanna read but just rush win
it's a shame that yugioh has a hard skill curve, because the player base is for the most part nice and welcoming. I've gotten into tcg's with magic and i've been playing since 2012 and i've met soooo many assholes in that game, like there was this new card shop that open up where i live and they banned most of the mtg players because how mean and rude they are one guy who worked there tried to get into mtg but quit and sold his cards, because of how mean the players are, in mtg arena I've gotten timed out soooo many times, because I beat them, and not like I was using toxic deck i was using aggro, self mill, and decks that had a fun gimmick to play. In yugioh i''ve had players who I just met buy me cards for my deck, i've seen other players in tournaments reinsure other players that it takes time to learn their decks and that they are still learning their decks as well. I've never seen those things in mtg tournaments. in master duel I've only been timed out a handful of times and i've put 147 hours into it.
Crediting reaction(ish) video instead of crediting Rarran's own video?
there is a credit to rarran's video too as i have gotten his permission to use his content for this video :)
@@Igniskidd Like in one instance there was just only Rarran but credited as MBT. ~3:54.
In a way in the video it's kinda wrongly credited.
Ou shoot yer right, editing mistake on my part 🫡
They should give new players a playset of maxx c
Currently going on? Isn't that video from him, like 7 months old?
I mentioned at the time of writing :)
0:44 who is that guy
Evil kermit voiced by a friend of mine :) he's credited in the desc
@@Igniskidd sorry i meant to comment on the other vid by Saga
All good xD
For starters, yugioh isn't easier to enter in modern format, even if you choose a 'top tier deck' you still must learn its basic idea in order to take it to an official match. After tha,you can start worrying about rullings and in game interactions (which is another story) and he did choose an easy deck to pilot as salad, but yeah,it was just too much when facing rikka sunavalon comboing for 15 minutes during your first games
Salad easy to pilot? Lmao
Yugioh was my introduction to TCGs as a kid. I've been playing MD for a couple months now, using Dragonmaids and have gotten a handle on the rules, interactions and archetypes. I want to like Yu-Gi-Oh so badly, but I genuinely believe Yu-Gi-Oh is generally horrible game design.
Resource management is trivial. You can lose on turn 0 (this is not a rare occurrence). I think archetypes remove player agency and creativity in the deck building process. Interactions are super lopsided, especially with an importance being placed on hand traps such Ash Blossom or Maxx 'C' (needing these cards also removes 4-6 card slots from any deck which further strips agency from the players).
And my biggest pet peeve in MD is having to sit through 10-15 minute long turns from my opponent, and I'm very aware there isn't anything I can do to stop their field of boss monsters. If I could concede without surrendering my points from whatever cards I did manage to play, it wouldn't be so annoying. I could just start the next match right away.
I think Magic the Gathering is the greatest card game in the world. At the very least, it's more fun than Yugioh. I understand someone defending their likeness for Yugioh, but I think it's a stretch to say it's a good game.
Personally i believe yugioh is a good game, just not in a good state. What made me fall in love with it was the sense of community you get at locals, with people beeing genuinely some of the nicest i ever met. MD sadly takes away that entire social aspect..
what is the music at 1:45? 1:45
If i remember correctly its either the master duel OST or duel links OST
Here me out, OCG english edition
That would be pretty cool ngl, tho no maxx c
As a casual player, yes meta is annoying but at the same time i still play it.
Port forbidden memories(ps1) to switch or something...even mobile.. release it aimed at the new gen/nostalgia hunter players.. no bells and whistles. Master duel. Duel links. Are nothing how the game was intended to be
I wish they ported forbidden memories to new gen, would be such a blast. Though at that point, its propably easier to turn it into a gamemode within MD
There isn't a direct confirmation but most likely it will be in the Early Days Collection that was announced recently.
I think two styles of game that would work for teaching people how to play the full card game though would be 1. A roguelike deckbuilder, 2. A Sacred Cards/Reshef style game with the mechanics that allowed progression from weaker to stronger cards as they were made familiar with the mechanics via deck cost and duelist level, except using the normal ruleset (and with more content so it's not as tedious).
Maybe even have both of them in the same game?
Ban maxx c and limit sinful spoils and bonfire when it comes out
lets hope they dont just slap a semi limit on it
The game sucks to play
First turn kills
Long summoning chains that take up way too much time on say master duel or edopro
Im sorry nobody wants to watch you summon for 5 minutes straight
The tcg effectively only allows for play of certain decks by virtue of power creep
Its not only old decks like blue eyes
But brand new decks are just unplayable, they lose first turn say g golem or war rock
Its really just sad like the game has no player choice beyond just play tier 0 strat or lose, it's a really boring and stale way of encourging new set sales
Also card design, it's just faster and faster versions of the same deck style that yusei played yknow kinda weak extenders leading into big extra deck monster
Even when they try more unique deck ideas ig pendulum or link
It just devolves into lol summon more card rather then actually utilizing the mechanic like co linking or using the arrow effects
Its a bloody joke
Same with xyz some cards dont even require removing a overlay unit as to utitze the effect
The game also lacks any form of media or game outside of just the card game at least these days which makes it hard to like
Btw long term enjoyment with yugioh is hard, cause decks come and go like flies drop
Meaning hard to stay attached to anyone deck
And pricing is a issue, its like 100 dollars or more for a actually viable deck that can win games even at a local card shop
And despite spending that much money, your deck will get power crept out of relevance or just outright put on the komani banlist which mostly everyone uses so if you wanna actually play in real life enjoy spending hundreds of dollars every month
The dude wasn’t reading his own cards.
“Haha no Yugioh player does.”
Shut up. There is a minimum requirement of reading what you play to understand. He didn’t show the minimum required attention to succeed. Stop talking about this poor victim, he set himself up for failure.
It's telling that people don't want to read their cards or bounce off of reading them due to them being paragraph long puzzle pieces that exist for specific purposes in a chain of play you don't understand. There's a reason people glaze over and give up.
I barely play Master Duel anymore. I have more fun playing Legacy of the Duelist: Link Evolution.
That game is great fun yeah
The game is literally called yugioh MASTER duel it’s not really meant for beginners the game is catered for ppl that been with game since the beginning not really for new ppl🤦🏾♂️
Yeah, i would disagree. Its more a "road to be Master duelist" as it is advertised as such
To me it was more he refusing to read than the tutorial being bad.
Just read the cards its not hard to learn to play the cards tell you wht they do 😂go back to school my boy 🤦♂️
Delete all chinesw bot game become fun
Another noob crying 😂
Your a crying noob😂
@@Darkmagecurt negative playing in MD would be bad for you, you will die in MD I'll make you uninstall the game only a noob would comment what I already said get some originallity and stop crying about problematic cards and get you'll skills up bcuz if you running the typical maxxxc package I will retire you from the game
@@Darkmagecurthe is a noob he doesn't know the how game works picking up the game with no knowledge of the meta and complaining is insane you'll put the game down coming back to Yu-Gi-Oh believing it's the show on TV when it has always been a competitive card game I WOULD RETIRE YOU AND HIM FROM MD🥱
@adrianaverette930 no one cares game sucks your meta is 3 decks have fun playing your same deck every duel nobody cares if you retire them from a crappy game 😆
@@adrianaverette930 try hard ass nerd lol get over yourself
To the people saying they should outright ban a lot of the Snake eyes staples. That is massively unfair to say a returning player from 2 years ago such as myself, who shmelted every UR i had to make the new Snake eyes. Yeah just destroy a big chunk of your player base and make the game unplayable for them. LMAO good idea guys.
Or we can just let the snake eyes player play by themselves or even better we all become snake eyes player. Yugioh sucks lmao
@@Darkmagecurt people like you who complain about metas should not play strategy games. This is the life of strategy games, people find strong things, then they need a nerf or other things get buffed. Over nerfing happens on games and sometimes that's fine, but for a card collecting strategy game over nerfing is not okay because there are people who spent money to collect these cards to play.
@@jdturkdrcox have fun with your snake eyes until they are banned in a few months so your buttplugged self can buy the next top new set and rinse and repeat clown. I'll stick to games like magic where it takes strategy and has a diversified meta...clown.
The game sucks to play
First turn kills
Long summoning chains that take up way too much time on say master duel or edopro
Im sorry nobody wants to watch you summon for 5 minutes straight
The tcg effectively only allows for play of certain decks by virtue of power creep
Its not only old decks like blue eyes
But brand new decks are just unplayable, they lose first turn say g golem or war rock
Its really just sad like the game has no player choice beyond just play tier 0 strat or lose, it's a really boring and stale way of encourging new set sales
Also card design, it's just faster and faster versions of the same deck style that yusei played yknow kinda weak extenders leading into big extra deck monster
Even when they try more unique deck ideas ig pendulum or link
It just devolves into lol summon more card rather then actually utilizing the mechanic like co linking or using the arrow effects
Its a bloody joke
Same with xyz some cards dont even require removing a overlay unit as to utitze the effect
The game also lacks any form of media or game outside of just the card game at least these days which makes it hard to like
Btw long term enjoyment with yugioh is hard, cause decks come and go like flies drop
Meaning hard to stay attached to anyone deck
And pricing is a issue, its like 100 dollars or more for a actually viable deck that can win games even at a local card shop
And despite spending that much money, your deck will get power crept out of relevance or just outright put on the komani banlist which mostly everyone uses so if you wanna actually play in real life enjoy spending hundreds of dollars every month.