Thanks for this great tutorial! One thing I noticed (not sure if it's just me) but when I'm using 5.3, I duplicated the retargeter for manny to metahuman, I have to turn Metahuman's metacarpal to none (ONLY fingers) to make sure the fingers stay natural. Thanks again!
When I applied mixamo animations to the character with clothing from Sketchfab in the UE 5.2 sequencer, there is a time lapse in movement. The hands stay in place for a few moments, and then eventually the entire animation is corrupted. Any ideas?
What version of UE5 are you using for this tutorial, please? 5.0? 5.1? 5.2? 5.3? I think it makes a difference because things change so rapidly in UE5. Thanks!
Worked for me.Thank you for this tutorial! Saved me a lot of frustration!
Glad to heart that !
perfect! helped a lot, thanks
Glad it helped!
Thanks for this great tutorial! One thing I noticed (not sure if it's just me) but when I'm using 5.3, I duplicated the retargeter for manny to metahuman, I have to turn Metahuman's metacarpal to none (ONLY fingers) to make sure the fingers stay natural. Thanks again!
That must be 5.3 thing. I have not done retargeting in 5.3 but great to put it out there for the community. Appreciate it
When I applied mixamo animations to the character with clothing from Sketchfab in the UE 5.2 sequencer, there is a time lapse in movement. The hands stay in place for a few moments, and then eventually the entire animation is corrupted. Any ideas?
Sorry! I have not tired with clothed character
What version of UE5 are you using for this tutorial, please?
5.0?
5.1?
5.2?
5.3?
I think it makes a difference because things change so rapidly in UE5.
Thanks!
I used 5.2 i think for this one
@@xrlearn Great! Thanks!
Братан, спасибо за информацию, она бесценна!
Not a problem! Glad that it was helpful for you!
Looks super janky. I wish this was easier!
yeah. I wish. May be someone will write some script to automate this in future!
Hi, thanks a lot for your tutoria. What engine version are you using? Will this work on 5.2? Thanks
Not a problem ! I am using 5.1 but works for 5.2 as well. Even for 5.0 as well.