Mario: The Infamous History of Level 5-2

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  • Опубликовано: 15 сен 2023
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    Music list: docs.google.com/document/d/1p...
    / discord
    / summoningsalt
    Music Credits:
    List of all music in this video:
    docs.google.com/document/d/1p...
    Chris Doerksen (chrisdoerksen.bandcamp.com/)
    Eagle Eyed Tiger ( / eagle-eyed-tiger )
    HOME ( / home-2001 )
    Overcrest ( / overcrest )
    Seimuc (seimuc.bandcamp.com/)
    Hall of the Mountain King Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons.org/licenses/b...
    Thanks to the following people for help with research! Be sure to check out their channels:
    Kosmic: / kosmic
    Niftski: / niftski
    Bismuth: www.youtube.com/@Bismuth9/fea...
    Andrewg: / andrewg
    darbian: / darbian
    Eden_GT: www.youtube.com/@Eden_GT/feat...
    GTAce99: / gtace99
    Top Supporters:
    docs.google.com/document/d/10...
    Video Credits:
    docs.google.com/document/d/1P...
  • ИгрыИгры

Комментарии • 3,8 тыс.

  • @SummoningSalt
    @SummoningSalt  10 месяцев назад +1840

    Thanks to the following people for help with research! Be sure to check out their channels:
    Kosmic: www.twitch.tv/kosmic
    Niftski: www.twitch.tv/niftski
    Bismuth: www.youtube.com/@Bismuth9/featured
    Andrewg: www.twitch.tv/andrewg
    darbian: www.twitch.tv/darbian
    Eden_GT: www.youtube.com/@Eden_GT/featured
    GTAce99: www.twitch.tv/gtace99

    • @springf
      @springf 10 месяцев назад +3

      First reply

    • @Nathaniel114
      @Nathaniel114 10 месяцев назад +5

      Home - We’re Finally Landing

    • @Arctic_Omega
      @Arctic_Omega 10 месяцев назад +1

      ok

    • @thisismychannel4174
      @thisismychannel4174 10 месяцев назад +8

      @@supersonicgaren No thanks! ❤

    • @Tatsh2DX
      @Tatsh2DX 10 месяцев назад +10

      This trick should've been called "Devil's skill", not spell. It's called 悪魔の技 in Japanese.

  • @RandomGameCritic
    @RandomGameCritic 10 месяцев назад +2369

    14:33 Imagine spending tens of thousands of hours practicing every movement and mastering every skip to become one of the greatest Super Mario Bros players of all time only for some random dude on Discord to say "Bro, why are you using the slower method?"

    • @infinitekeys1603
      @infinitekeys1603 9 месяцев назад +78

      😂💀

    • @shattersucks6270
      @shattersucks6270 9 месяцев назад +120

      A story as old as the internet

    • @zubirhusein
      @zubirhusein 9 месяцев назад +181

      especially some shit that was discoverd in 2004

    • @MasterAnimit
      @MasterAnimit 9 месяцев назад +109

      Library of Alexandria strat

    • @darkslope_
      @darkslope_ 8 месяцев назад +7

      @RandomGameCritic everything wrong with Helluva boss season 2 episode 7 when?

  • @infizer0
    @infizer0 10 месяцев назад +459

    Someone called "Eden" telling everyone about a trick called "Devil's Spell" is some crazy biblical level shit.

    • @whatamidoinganymorebro
      @whatamidoinganymorebro 2 месяца назад +6

      true

    • @skywatcher458
      @skywatcher458 2 месяца назад +14

      😂😂😂
      the spy of the garden of Eden
      Satan Himself

    • @soulslicr5743
      @soulslicr5743 2 месяца назад +9

      @@skywatcher458 Thank you Satan for the time save ♥♥

  • @Flight368
    @Flight368 10 месяцев назад +319

    Imagine the two fastest players in the world hanging out when they suddenly hear “I can’t understand why are you so slow”

    • @capttelush539
      @capttelush539 2 месяца назад +5

      Arguably the three fastest

  • @Chubby_Bub
    @Chubby_Bub 10 месяцев назад +1420

    The whole "Devil's Spell" thing is a good example of how a lot of things aren’t known to Western players because of the language barrier with Japanese communities. Now there is some more collaboration but in general, it still happens quite often.

    • @Leonidas2702
      @Leonidas2702 10 месяцев назад

      If you haven't seen it, watch WaifuRuns video called "Speedrunners Uncover 20 Year Old Secrets in Devil May Cry" (not sure if I can link the video without getting comment removed): it's another perfect example of this, where Japanese players found an optimal strategy for a boss years ago, that Western players didn't know about until they watched those old speedruns

    • @expendableindigo9639
      @expendableindigo9639 10 месяцев назад +116

      Reminds me of the Nero family from Final Fantasy IX that was hidden in a Japanese guidebook for 13 years.

    • @joechristo2
      @joechristo2 10 месяцев назад +17

      FUN IS INFINITE

    • @BRG_Rain
      @BRG_Rain 10 месяцев назад +12

      This happens with multiple games

    • @SumnerTube21
      @SumnerTube21 10 месяцев назад +52

      yep same happened with Super Mario Kart, they had known of Long Boosting and a few other strats from about 1 year after release (1993), the rest of us found out basically when Mario Kart Super Circuit was released for GBA and we started back tracking the strats from that to SMK.
      - Not exactly what happened but I was not involved in the community properly till 2017, story is well credible from Sami and KVD etc

  • @aukora129
    @aukora129 10 месяцев назад +3243

    As Kosmic once said "It came about the same way new tricks usually do in these games: one day we just decided we're gonna do what the TAS does"

    • @robertovillagran5364
      @robertovillagran5364 10 месяцев назад +191

      That’s such a fire line, what a legend

    • @D-Fens_1632
      @D-Fens_1632 10 месяцев назад +119

      When I first discovered speed running I didn't understand what TAS was, I thought it was people pulling that stuff off in real time. I guess now they actually are.

    • @DanneoYT
      @DanneoYT 10 месяцев назад +11

      ​@@D-Fens_1632what is TAS?

    • @satwikt1
      @satwikt1 10 месяцев назад +74

      ​@@DanneoYTit's a program playing a game as fast as it could, employing various game breaking strategies. Full form is Tool Assisted Speedrun.

    • @voidify3
      @voidify3 10 месяцев назад +109

      @@DanneoYT to be specific it’s a program executing a human-crafted series of inputs frame perfectly (there are often theoretical tricks that are impractical or almost impossible for a human to execute frame perfectly with consistency). It’s not an AI, it’s like an automatic piano that plays from a roll but for a video game emulator, the piano plays itself but someone still had to write the roll

  • @tommykarrick9130
    @tommykarrick9130 10 месяцев назад +1213

    I can’t believe this story has the three greatest speedrunners of the game in the world encountering a mysterious man named Eden who bestows upon them the Ancient Scrolls, revealing the forbidden Devil’s Spell technique.

    • @Always_LaggginTTV
      @Always_LaggginTTV 10 месяцев назад +158

      Speedrunning has some wild lore

    • @Eden_GT
      @Eden_GT 10 месяцев назад +166

      Knowledge isn't buried, it's just overlooked.

    • @rodrigovazquez420
      @rodrigovazquez420 10 месяцев назад +3

      hahaha fr

    • @GoofRebelMusic
      @GoofRebelMusic 10 месяцев назад +85

      "Why yall runnin so slow?"

    • @nlsoy
      @nlsoy 10 месяцев назад +29

      Dude if you're THE @@Eden_GT then you're a legend! How did you even find it?

  • @JBradlington299
    @JBradlington299 10 месяцев назад +49

    Eden with the Chad activity. Walks up to three speedrunners that have been training for years at least, then goes "why are you using such a slow method" and teaches them a method they missed for years.

  • @Zephyr77
    @Zephyr77 9 месяцев назад +363

    Can't believe SS took 48,000 attempts at the framerule explanation just to save his viewers some time. That's why he's the goat

  • @HECKproductions
    @HECKproductions 10 месяцев назад +526

    imagine the absolute savage mad lad who just up and asks the worlds top mario speedrunners
    "y u going so slow"

    • @kiyanmalki
      @kiyanmalki 7 месяцев назад +10

      bro said MOOOOOOOOOVEEEEEEEEEEEEEEEEEEEEEEEE

  • @binkusunderscore
    @binkusunderscore 10 месяцев назад +2613

    Summoning Salt the type of guy to make 1 framerule of timesave seem like the culmination of everything humans have achieved throughout our millions of years of history

    • @ricktheweeb5382
      @ricktheweeb5382 10 месяцев назад +157

      and you think that isn't the case

    • @Edgar193
      @Edgar193 10 месяцев назад +79

      Dude did you even see how insane that is to hit? The practice and patience, mental resilience to literally imitate a machine at whatever frames per second SMB2 runs at? I'm so glad to be able to share this planet with such absolute beasts as niftski and all the other giants he stood on to get to where he is (Andrew G, Darbian, kosmic). NOTHING BUT MAD FUCKING RESPECT

    • @TheBfutgreg
      @TheBfutgreg 10 месяцев назад

      @@ricktheweeb5382 Username checks out....bro Cold Fusion is still a pipedream after all the LHC experiments

    • @TheBfutgreg
      @TheBfutgreg 10 месяцев назад +14

      @@Edgar193 How impressive it is isn't the same as height of accomplishment... if joking sorry and if not pick up a history book

    • @dubla321
      @dubla321 10 месяцев назад +8

      Millions? More like 6000

  • @AbruptAvalanche
    @AbruptAvalanche 10 месяцев назад +82

    This video has such a finality to it, with the runner literally achieving TAS level perfection. Barring a new discovery, the WR on this level will never change.

    • @tornadao
      @tornadao 5 месяцев назад +1

      Yeaa

  • @ctnc6059
    @ctnc6059 10 месяцев назад +38

    26:40 ...and had to go back to setting world records. Poor guy.
    Such a hilarious way to put it. XD

  • @Intrinsety
    @Intrinsety 10 месяцев назад +6657

    I really like how he realized that a lot of his viewers know whats a framerule is and was just, "Let's have a little bit of fun."

    • @Tinil0
      @Tinil0 10 месяцев назад +702

      Going in I was like "If I hear about a motherfucking bus one more time I swear to god..." but he made it entertaining so it works.

    • @TheBfutgreg
      @TheBfutgreg 10 месяцев назад +235

      "Let's have a little bit of waiting at a bus stop"

    • @guillermojperea6355
      @guillermojperea6355 10 месяцев назад +118

      Notice this however: it's a bit of breaking the 4th wall, or self awareness, but every time creators that didn't do it started doing it, it was because they started to get bored and was the beginning of a decline in quality. So I'm hoping this will stay as a small joke, but it raises a small red flag for me.

    • @nolanboyer6883
      @nolanboyer6883 10 месяцев назад

      ​@guillermojperea6355 are u on meth?

    • @Halfpipesaur
      @Halfpipesaur 10 месяцев назад +36

      It's not like the bus analogy is all over the comments anytime Summoning Salt mentions it

  • @xabu2850
    @xabu2850 10 месяцев назад +678

    Big fan of these smaller-in-scope videos. Spending more time on one trick makes the run easier to follow and the history more appreciable

    • @Alexalibur13
      @Alexalibur13 10 месяцев назад +29

      It's what Summoning Salt is best at. I adore his long form documentary of entire games but I think a video like the 4-2 is still his best because of that.

  • @calixa
    @calixa 8 месяцев назад +26

    as a 43 year old man who grew up playing Mario Bros at birthday parties from 1986, this is so goddamn amazing. I mean dont get me wrong, I still have ALL my NES and SNES games, I'm a gamer and was doing speed runs before there were speed runs, it was just my run and gun style back then. But what this has evolved into just warms my heart and amazes the hell out of me. the analyzing of pixels, subpixels and Devil's Spell and the like is just INCREDIBLE. Keep pushing the limits and thanks for this amazing video and deep dive into this history. makes me want to break out All-Stars on SNES and get after the Lost Levels.

  • @Wyattporter
    @Wyattporter 10 месяцев назад +276

    I feel like the production really stepped up a level in this video. There was a lot more comedic edge. If this is a sign of the direction of the channel, I’m on board. Great work as always

    • @4QIcehole
      @4QIcehole 10 месяцев назад +33

      Jon Bois has always been a big, obvious influence on Summoning Salt but I really do think this was the first time he (or anybody really) managed to *perfectly* replicate that intangible paradox of myth and humanity that Bois so effortlessly injects into his stuff. This story is ultimately just a silly little thing that some dudes did in a videogame but tracing every step and highlighting all of the human faces behind it and making it sound as important as the moon landing while never losing sight of the fact that this is still just some fun silly thing that fans of a game put a lot of work into really elevates it.
      In short, it's Pretty Good

    • @donnnut
      @donnnut 9 месяцев назад

      ​@@4QIceholejon bois is great
      the search for the saddest punt had one of the best twists in a yt vid I've ever seen

    • @corvidconsumer
      @corvidconsumer 8 месяцев назад +2

      jon bois is the goat@@4QIcehole

    • @spartanipods
      @spartanipods Месяц назад

      I was laughing my ass off when I saw AndrewG clipping into a pipe as “Hall of the Mountain King“ plays in the background

  • @Hyper-M
    @Hyper-M 10 месяцев назад +1161

    “Sometimes magic is just someone spending more time on something than anyone else might reasonably expect.” - Raymond Teller

    • @grahamwalker2168
      @grahamwalker2168 10 месяцев назад +61

      This is just speedrunning defined. The recent Hades full heat run they said has a 0.0069% chance of completion so is impossible. When I saw that I just thought given enough people and enough time it will get done. A week later it was haha

    • @conrad6226
      @conrad6226 10 месяцев назад +4

      What a quote.

    • @ConanVictor
      @ConanVictor 10 месяцев назад +22

      also autism

    • @conrad6226
      @conrad6226 10 месяцев назад +2

      Lmao@@ConanVictor

    • @zoomalfunction
      @zoomalfunction 10 месяцев назад +13

      It's how the Allies cracked the Enigma code in WW2.
      The Germans knew it was breakable in theory. They just reasoned that the sheer time and effort it'd take would make it implausible anyone would.

  • @Mr_Greeny
    @Mr_Greeny 10 месяцев назад +461

    23:30 Using the channel’s unofficial theme for a comedic bit is brilliant, you can tell he had so much fun making this one.

    • @singletona082
      @singletona082 10 месяцев назад +37

      Fiddingly insteado fa record screech it's simply 'the audio buffer constant looping.' Same as what happens when you bump the NES and knock the cart loose.

    • @JoBot__
      @JoBot__ 10 месяцев назад +7

      @@singletona082 That's only partially correct. What actually happened is for each N samples of audio, repeat that group a certain amount of times. It's basically an easy way to slow audio down without changing the pitch, but it causes the sound to take on a signature metallic aspect.
      The NES also did not have an audio buffer. When the cart gets knocked loose, the sound synthesizer just continues whatever notes it was already playing, which is why it doesn't take on a specific tone. GBA and Wii crashes do what you described.

    • @singletona082
      @singletona082 10 месяцев назад +3

      HUH@@JoBot__ Today I learned.
      Thank you.

  • @ChrisJohnson-yw2ky
    @ChrisJohnson-yw2ky 10 месяцев назад +4

    5:56 lol, "How bout I do this instead?" *breaks conventional game physics*

  • @swayback7375
    @swayback7375 10 месяцев назад +22

    As an old head it’s funny watching this, as it opened I thought “wow those guys are fast, I used to be pretty fast too back in my day” knowing full well I wasn’t near as fast as them… but by the end I’m watching thinking “thank god I was so bad at Mario and never got hooked on it”
    Then I remember how many times I got actual blisters on my thumbs from gaming all night with my baby soft little adolescent fingies.
    Speed runners are really …something… yea, they’re really something.

    • @Schneltor
      @Schneltor 6 месяцев назад +3

      Those old controllers were absolute murder on the thumbs.

  • @DimerDuck
    @DimerDuck 10 месяцев назад +474

    “Bismuth’s got nothing on me” has to be my favorite Summoning Salt quote

    • @LeoStaley
      @LeoStaley 10 месяцев назад +13

      Bismuth commented on this vid a few hours ago but nobody saw it. go upvote it please.

    • @nael_luna
      @nael_luna 10 месяцев назад +3

      Their rivalry is what we didn't know we needed

    • @FutureWorldX
      @FutureWorldX 10 месяцев назад +3

      ​@@LeoStaleywhich hours exactly? I scrolled through the entire 9 hours since the video was uploaded today and I cannot find Bismuth's comment.

    • @SushiElemental
      @SushiElemental 10 месяцев назад +20

      Bismuth would make a 7 part video series about frame rules and we would love it.
      That's a bit slower than SummoningSalt's strat, but Bismuth can just take the next bus.

    • @nael_luna
      @nael_luna 10 месяцев назад +5

      @@SushiElemental because he doesn't need to play perfectly to get a good time, one bus later is still a damn good time

  • @miserylovesyou7540
    @miserylovesyou7540 10 месяцев назад +1203

    I like this more casual, humorous approach in the video. Don't get me wrong, a full-on 1 1/2hr SS production is always great. But the relaxed, light hearted feeling of this video was just as good and fun to watch. Thanks for making this, SS!

    • @HansMaximum
      @HansMaximum 10 месяцев назад +27

      It's like an appetizer before the entree. I'm happy with the appy, but I sure love an entree.

    • @MintiesPoopin
      @MintiesPoopin 10 месяцев назад +14

      I second this. I love this more casual type of video while still having the topic being interesting and having recurring characters. I also love how there’s a little bit more energy than the standard long form videos. I think whenever he does short videos like this he should have this type of energy and have the longer videos like usual for the hardcore viewers.

    • @thejacket3891
      @thejacket3891 10 месяцев назад

      ​@@MintiesPoopinI do too / illeyez505 is a golf youtuberr,.,..

    • @yungthicks
      @yungthicks 10 месяцев назад +16

      I would probably refrain from calling him "SS"

    • @thejacket3891
      @thejacket3891 10 месяцев назад +2

      @@yungthicks nope

  • @maxINaus
    @maxINaus 10 месяцев назад +22

    On the one hand, I must be aware that on the scale of real world priorities, speed running video games rates below 0. But I can't help but admire the sheer dedication, focus and determination these guys put into it and that guy's excitement when he nailed it was really satisfying.

  • @KeilyShhh
    @KeilyShhh 9 месяцев назад +17

    You KNOW that you've found a good youtuber when they can make you feel exhilarated by a subject that you wouldn't normally be interested in. AWESOME JOB!!!!!!!!!!!!!

  • @BRKsEDU
    @BRKsEDU 10 месяцев назад +5932

    Between this and the recent Wave Race 64 discoveries I wonder how many records and techniques that we never realized were / are being used abroad without us knowing.

  • @Saturnth
    @Saturnth 10 месяцев назад +527

    10:07 that speedrun timer explaining the 21 framerule is genius 😂

    • @Mr.Retaard
      @Mr.Retaard 10 месяцев назад +44

      Bro the call-out at 10:54 felt personal lmao

    • @waynecarrjr.1187
      @waynecarrjr.1187 10 месяцев назад +10

      Education% 39.39 (WR)

    • @hakageryu-hz7jz
      @hakageryu-hz7jz 10 месяцев назад +14

      and is the same explanation for the bus on processors.
      Yes, its a real thing, does the same thing with data instead of mario, and has existed for decades.

    • @alaeriia01
      @alaeriia01 10 месяцев назад +13

      And poor Bismuth got a brutal drive-by

    • @alaeriia01
      @alaeriia01 10 месяцев назад +9

      ​@@hakageryu-hz7jzso that's why it's called a bus!

  • @allenellisdewitt
    @allenellisdewitt 10 месяцев назад +37

    18:12 "Discovery" feels like how Columbus "Discovered" America, the Japanese community knew about it the whole time lol

    • @nekomimicatears
      @nekomimicatears 10 месяцев назад +5

      They discovered that the knowledge was already known, so not entirely wrong

  • @KrissyBlues
    @KrissyBlues 10 месяцев назад +5

    its rly funny to think how every optimization here was discovered between 2004-2008 and the rest of that time was just everyone catching up to that period and stringing it all together

  • @carloscarrizo5380
    @carloscarrizo5380 10 месяцев назад +4854

    Two videos in less than a month is an unbalievable gift we will gladly appreciate

    • @tvprestonh5129
      @tvprestonh5129 10 месяцев назад +161

      Truly unbeleighvablle

    • @z_buzzard
      @z_buzzard 10 месяцев назад

      ​@@tvprestonh5129truly unbalavaboriele

    • @swampman420
      @swampman420 10 месяцев назад +4

      yes i feel blessed

    • @Jeffmetal42
      @Jeffmetal42 10 месяцев назад +40

      He's speed running content

    • @aaronbasham6554
      @aaronbasham6554 10 месяцев назад +12

      I'd love to see him do a behind the scenes video where it's just a Speedrun of him making a short video

  • @Bismuth9
    @Bismuth9 10 месяцев назад +121

    10:00 Speedrun explained speedrun, let's go!
    "The game only checks for completion every 21 frames"
    rip, run is DQed

    • @LeoStaley
      @LeoStaley 10 месяцев назад +7

      How did nobody see this comment?

    • @purplekorby5021
      @purplekorby5021 10 месяцев назад +2

      yoooo

    • @ru40342
      @ru40342 10 месяцев назад +5

      Where are the upvotes for the best speedrun video maker?

    • @Ocsttiac
      @Ocsttiac 10 месяцев назад +3

      This needs to be pinned, lol

    • @LonkinPork
      @LonkinPork 10 месяцев назад +3

      replying to try to bump this comment in the Algorithm™

  • @wesrihn
    @wesrihn 9 месяцев назад +9

    If we put as much effort into figuring out nuclear fusion as speed runners put into lowering their time by a tenth of a second, we would probably have warp engines by now.

  • @Egglicks7
    @Egglicks7 10 месяцев назад +53

    I just have no idea about any of this but gosh, you really do make some art with these videos. The way that you build up the story and explain all the pieces in parts without it being boring and then that final run at the end just hits home. I’ve got goosebumps.

  • @lacanm1554
    @lacanm1554 10 месяцев назад +731

    Ten minutes in and salt clearly had a lot of fun with this one. Probably the funniest one hes made in a long time

    • @mindtrait0r879
      @mindtrait0r879 10 месяцев назад +90

      There was a very brief funny moment early in the vid when he showed the comments on Andrew's speedrun. One of them mentioned Salt would make a video on 5-2. I love it

    • @rm_steele
      @rm_steele 10 месяцев назад +9

      ​@@mindtrait0r879specifically said lost levels wr progression but yeah pretty much

    • @Heizenberg32
      @Heizenberg32 10 месяцев назад +18

      But...Jimmypoopins!

    • @miserirken
      @miserirken 10 месяцев назад +8

      And then the bus came in.

  • @jacobtietjen2099
    @jacobtietjen2099 10 месяцев назад +141

    Hall of the Mountain King to the utter insanity of Andrew G’s skip discovery was so good, probably my favorite use of music by Salt yet

    • @Banannaise
      @Banannaise 10 месяцев назад +19

      seven minutes in and I am in TEARS. Mountain King was so perfect for that.
      It’s so much better when you recognize what the music is and therefore what is about to happen to the music

    • @nubcake67
      @nubcake67 10 месяцев назад +2

      Comedic Editing Genius

  • @nanardeurlambda
    @nanardeurlambda 8 месяцев назад +4

    6:22 man, I love old school game programming
    "yeah, don't rotate the pipe. just put them pieces the other way around. it'll basically look the same, and we have one less sprite to worry about."
    "gotcha, boss. say, should we worry about making sure the player enters warp zones through the right entrance?"
    "Why? it's harder to program on our limited machines, and we planned the levels so there's only one per area anyway."
    "oh, right. sorry, boss. it was just a thought."

  • @CowMaam
    @CowMaam 10 месяцев назад +546

    Several years ago, we got the history of 4-2. Now, we get 5-2. This is truly an outstanding journey we’ve been on!

    • @ilect1690
      @ilect1690 10 месяцев назад +18

      Thar vidros out of date. Niftski just set the WR with the first ever tas tie to 8-4 and the final framerule was lightning 4-2

    • @eatingyoshi4403
      @eatingyoshi4403 10 месяцев назад +93

      @@ilect1690 Ofc its out of date, most of the videos on this channel are probably out of date, its just the nature of speedrunning

    • @Skyforger23
      @Skyforger23 10 месяцев назад

      every video which presents speedrunning can only be a snapshot of the current state of the art. @@ilect1690

    • @thejacket3891
      @thejacket3891 10 месяцев назад +1

      ​@@eatingyoshi4403you are right. illeyezcobra is a good youtuberrr.,..,

  • @hitzcritz
    @hitzcritz 10 месяцев назад +23

    22:16 oh hey that's me! Yeah, I showed that setup to Niftski when I first found it and he didn't believe me until he got it almost first try lmao

  • @VetNovice
    @VetNovice 10 месяцев назад +14

    From 420 Blazit's strats to Niftsky's pop off. I will admit... I cried a little. Thanks for summoning the salt in my eyes.

  • @jordanleviathanthwaites6501
    @jordanleviathanthwaites6501 7 месяцев назад +8

    my summoning salt is uploading soon radar went off

    • @titani1k
      @titani1k 7 месяцев назад

      Same bro

  • @elipeyton9337
    @elipeyton9337 10 месяцев назад +149

    I originally praised the Jon Bois style of editing in the previous videos, but I have to say that it feels good to see an old school style Summoning Salt video. I feel like a mix of the two styles going forward would be great. The chart/graph style fits the longer form videos, but the old style fits the smaller bite-sized videos.
    I will say that I also appreciated the faster pace and different music choices in this video. It was neat to hear the familiar tunes from Home, but the classical bit especially really spiced things up.
    Overall, great job! These videos are always a treat.

  • @TheLawman23
    @TheLawman23 10 месяцев назад +978

    Salt was SUPER self-aware in this episode and I AM HERE FOR IT

    • @inthefade
      @inthefade 10 месяцев назад +88

      The use of In the Hall of the Mountain King was pretty funny, to me.

    • @caesaria
      @caesaria 10 месяцев назад +12

      you think he's not self-aware in other episodes?

    • @Skyforger23
      @Skyforger23 10 месяцев назад +5

      loved the little forshadowing part - it just took him 10+ years :D

    • @duzypokoj1151
      @duzypokoj1151 10 месяцев назад

      what do you le' mean?

    • @Name_cannot_be_blank
      @Name_cannot_be_blank 10 месяцев назад +1

      @@caesaria no.

  • @DarkKin-ob8if
    @DarkKin-ob8if 10 месяцев назад +1

    That's awesome! Massive Gratz to everyone involved in making this happen and especially Niftski! All you guys are awesome and so entertaining to watch what you do best. And no one does these videos better than you do them SummoningSalt.

  • @emishimaru-sama6449
    @emishimaru-sama6449 10 месяцев назад +6

    27:34 Kosmic somewhere: *Niftski Is too good!* xD

  • @glogue2070
    @glogue2070 10 месяцев назад +51

    That iconic end-song fakeout was DEVIOUS, gotta love it

    • @ZKtheMAN
      @ZKtheMAN 10 месяцев назад +7

      The most devilish lick that Salt has ever hit, and that includes the Matt Turk joke from a while back

  • @ryanwalker1593
    @ryanwalker1593 10 месяцев назад +668

    Niftski's excitement is why i love watching these videos. These guys work for years on these runs and yo see a guy nail it is just impressive. Good work Salt. You have yet to disappoint us with a video.

    • @Comment-sw5rz
      @Comment-sw5rz 10 месяцев назад +3

      It is impressive but at the end of the day it's just sad.

    • @Intrinsety
      @Intrinsety 10 месяцев назад +20

      @Comment-sw5rz You must be fun at parties

    • @ryanwalker1593
      @ryanwalker1593 10 месяцев назад +4

      @@Intrinsety 😂

    • @SpiritSoaring13
      @SpiritSoaring13 10 месяцев назад

      190 bpm, baby!!!! Mans is a monster and I'm here for it!

    • @manuroitman
      @manuroitman 10 месяцев назад +3

      watching his hands is like looking at a robot playing the piano

  • @whitewolf0487
    @whitewolf0487 9 месяцев назад +3

    I absolutely love summoning salt videos like this that deep dive into the mechanics of a game and how strategies evolve around the risks and rewards. I love following the journeys of the players, but videos like this just grip me so much

  • @professoremu
    @professoremu 8 месяцев назад +4

    the excitement in the end of niftski’s run :,) it was a nice editing choice to let that clip speak for itself. great video as always SS !!

  • @BigBelgianPhilOnTiktok
    @BigBelgianPhilOnTiktok 10 месяцев назад +180

    Darbian is just a legend of speedrunning honestly, love that he is such a recurring character on the channel!

    • @LavaCreeperPeople
      @LavaCreeperPeople 10 месяцев назад +3

      Mario: The Infamous History of Level 5-2

  • @jameslars7391
    @jameslars7391 10 месяцев назад +33

    Ok I love that Darbian's bus analogy is still the best way to explain the frame rule system.

  • @Gazeebo122
    @Gazeebo122 10 месяцев назад +51

    Anytime a human is able to match what a TAS is capable of, I find it astounding. To me, it's like we've matched technology.

  • @justlolatthisworld7917
    @justlolatthisworld7917 9 месяцев назад +2

    Amazing Salt. Honestly, after knowing so much about the NES SMB games and their history, I thought this might be boring. Boy was I wrong! So much stuff I had never heard of, or at least never paid close enough attention to. It made me feel like it was my first time seeing someone play the level. Like I was on an historical journey. All these milestones are amazing to witness. Congrats to all the players and to Mr. Salt for this festival of talent. The ending had me literally cheering out loud. Thanks so much guys for all of your hard work. Cheers!

  • @PPGIRL420
    @PPGIRL420 10 месяцев назад +165

    I love these level/map specific episodes. It's super interesting to find so much speedrunning strategy in one small section of a game, like with Choco Mountain.

  • @earthian3658
    @earthian3658 7 месяцев назад +7

    I'm sitting here waiting for another Summoning Salt video like I'm going through withdrawal.... Please bro

  • @thesmilingman7576
    @thesmilingman7576 10 месяцев назад +4

    15:59 makes me wonder how many other ground breaking strategies exist out there already discovered that we don't know about

  • @herbie5420
    @herbie5420 10 месяцев назад +278

    Always love when andrewG gets the ball rolling in these Mario runs

  • @joehuerta4197
    @joehuerta4197 10 месяцев назад +1449

    A whole episode on a single level!? This is about to be way to complicated for me🤣

    • @deleetiusproductions3497
      @deleetiusproductions3497 10 месяцев назад +46

      Eh, he's done it before.

    • @kaptainKrill
      @kaptainKrill 10 месяцев назад +108

      Remember, though: his episode on 4-2 totally slaps. One of his best.

    • @Saturnth
      @Saturnth 10 месяцев назад +14

      You say that while only watching the first minute of the video

    • @GurenKitsune
      @GurenKitsune 10 месяцев назад +5

      He's an essay expert

    • @Saturnth
      @Saturnth 10 месяцев назад +5

      46 likes in 4 minutes is crazy

  • @ViraRiva
    @ViraRiva 10 месяцев назад +3

    bro i remember finding your channel when you had like 10k subscribers and your vids were 'episodes'. you take a while between uploads but its totally worth the wait. every video is such good quality and interesting, even for games i don't play. keep doing what you been doing good work

  • @tomdyer8518
    @tomdyer8518 3 месяца назад +1

    new subscriber here! this is genuinely one of the most interesting & well made videos on the platform. you gained a new fan immediately, your storytelling ability, editing, and technical definitions are spot on. I have so many great videos to catch up on now

  • @kaloyankaloyanov911
    @kaloyankaloyanov911 10 месяцев назад +363

    Niftski is literally unbelievable. I’m so glad that when I started watching SMB1 speedruns he just entered the scene with his first WR and since then I’ve witnessed greatness firsthand

    • @timf6626
      @timf6626 10 месяцев назад +7

      His runs don’t count for me since he is cheesing with keyboard but whatever

    • @beaub650
      @beaub650 10 месяцев назад +2

      Yeah…forget being greatness

    • @kaloyankaloyanov911
      @kaloyankaloyanov911 10 месяцев назад +12

      @@timf6626 Well show me another person who can “cheese” it with a keyboard like him and I’ll agree with you

    • @antagonista8122
      @antagonista8122 10 месяцев назад +30

      @@timf6626 xD
      he also took part in live races where he played on the original hardware using a controller, and he achieved very good results on the same level as when playing on the keyboard.
      some people's takes are... something.

    • @sarahspeedrun6419
      @sarahspeedrun6419 10 месяцев назад +7

      @@timf6626if it’s so easy on keyboard than go ahead and do it yourself

  • @jeakly7829
    @jeakly7829 10 месяцев назад +37

    I love how with the SMB speedrun innovations, the answers are usually right in front of their face. The TAS from '06 uses the same principle as Devil's Spell but still takes someone randomly telling them how it works 10 years later for them to try it. Great video!

    • @Eden_GT
      @Eden_GT 10 месяцев назад

      Pretty much.

  • @pariah_carey
    @pariah_carey 10 месяцев назад +5

    I’ve played a LOT of SMB1 in my Younger Days, but I’ve never really been into speedrunning. And yet, you really have a knack for presenting these stories in a manner that is fascinating and compelling, even though it wouldn’t typically be my kind of thing. 👍

    • @TopTierGear
      @TopTierGear 10 месяцев назад

      same here. It would be fun to try speedrunning one day but it would take so much hard work and dedication for sure

  • @evancoffland19
    @evancoffland19 10 месяцев назад +3

    21:23
    Mom: Come on Phil, it’s time to open presents!
    Phil: Give me a couple minutes mom, I’m posting a speed run.

  • @franckplanks
    @franckplanks 10 месяцев назад +80

    Salt is like that one professor that everyone both loves AND learns a lot from. Amazing work

  • @ExoticChaotic
    @ExoticChaotic 10 месяцев назад +129

    This video and other examples like the rainbow ride skip in MK64 really demonstrate how much can go undiscovered due to the amount of eyes on a game. I really wonder what cool and neat tricks in some other niche games are left undiscovered because they belong to such a small crowd. I’d love to see it.

  • @Nightcaat
    @Nightcaat 9 месяцев назад +14

    Why did you stop using Patricia Taxxon’s music? It’s been a little over 2 years now and it was some of my favorite

  • @AndersG84
    @AndersG84 10 месяцев назад +2

    This topic selection is a great change of pace for your channel.
    It was also very well executed.

  • @jakesteampson7043
    @jakesteampson7043 10 месяцев назад +188

    4:24 The sudden change from the usual synthwave to Hall Of the Mountain King just feels surreal

    • @NicolasBeaulieuQc
      @NicolasBeaulieuQc 10 месяцев назад +3

      Yeah, that’s a little bummer for me 😅

    • @HarryPotter-uv8yp
      @HarryPotter-uv8yp 10 месяцев назад +32

      Given “Hall of the Mountain King” evokes PEAK Gremlin energy, I wholeheartedly approve of its usage here where speedrunners cracked this game over their knee like a plywood board.

    • @EugeneOneguine
      @EugeneOneguine 7 месяцев назад

      Not really for me, Grieg's music is used everywhere on the Internet, especially in memes.

  • @LeoStaley
    @LeoStaley 10 месяцев назад +193

    I watched Kosmic's recent video on Niftski being too good, and When SummoningSalt started explaining the TAS, I was like "Niftski is the one who does this." so much hype when he actually did it.

  • @annawallace3383
    @annawallace3383 6 месяцев назад +1

    Speed runs bring me so much joy because of the joy of the speedrunners when they finally get it. You know they worked so hard and for so long and the triumph in their voices is just pure and happy. Good shit.

  • @The_Endless_Now
    @The_Endless_Now 10 месяцев назад +6

    24:33
    Excuse me
    15 A presses per SECOND?
    Did I hear that right? Did I understand that right? How does one even muscle spasm hard enough to get that precise?

    • @admiralensin.
      @admiralensin. 10 месяцев назад +2

      People can get more than that

  • @Russogpimpdaddy
    @Russogpimpdaddy 10 месяцев назад +330

    The love I have for summoning salt is insane. Everything I see he posted I get this unbelievably happy feeling. Thank you man

    • @pg-erk3938
      @pg-erk3938 10 месяцев назад +24

      If my girl left me but summingsalt dropped a new video the day was a good day

    • @mhamadzrar1744
      @mhamadzrar1744 10 месяцев назад

      ​@@pg-erk3938love is temporary, salt is eternal

    • @Luigi_Madyo
      @Luigi_Madyo 3 месяца назад

      @@pg-erk3938 this is the best comment I've ever seen

  • @machinaeZER0
    @machinaeZER0 10 месяцев назад +69

    I really like this format! The longer full-game videos are great, but this more bite-sized deep dive was really excellent :) Hope you'll do more of these in the future, where it would make sense!

  • @BobbyMiller64
    @BobbyMiller64 10 месяцев назад +8

    I love your videos! Before, I never would have dreamed this level could have such a nuanced history.

    • @TopTierGear
      @TopTierGear 10 месяцев назад +1

      It is crazy. it makes you wonder the amount of depth that goes into other games and levels we havent even though about

  • @keenfrizzle
    @keenfrizzle 10 месяцев назад +8

    "This is the history of 5-2." It's so definitive because this is one of those rare moments where history is just...complete. There's no doing better than this. Just incredible

  • @Jay10Real
    @Jay10Real 10 месяцев назад +442

    You always know the new summoning salt video will be a banger

    • @Saturnth
      @Saturnth 10 месяцев назад +5

      You’re first!

    • @Jay10Real
      @Jay10Real 10 месяцев назад +1

      @@Saturnth damn thats crazy

    • @elmalloc
      @elmalloc 10 месяцев назад +2

      how did you get 25 likes within 1 minute damn!!!

    • @username5155
      @username5155 10 месяцев назад +1

      @@elmallocby being first

    • @FG-ww8rc
      @FG-ww8rc 10 месяцев назад +1

      One of the only channels I have notifications turned on for

  • @CharlesUrban
    @CharlesUrban 10 месяцев назад +1

    When you explained how precise the TAS setup had to be, I knew that only Niftski had the power to pull it off. Sure enough, he did. Great video!

  • @zackanderson8126
    @zackanderson8126 10 месяцев назад +12

    I just wanted to say I watch every one of your videos that comes out. I don't speed run personally, but the videos you make are always so intresting and keep me engaged the entire video. Thank you for the many years of great videos, you deserve everything you have worked so hard for!

  • @Harrery
    @Harrery 10 месяцев назад +442

    How you can make an incredible video about a 30 second level in a game that 99% of people haven’t played and it still be amazing is incredible in itself, congrats.

    • @sleeper6548
      @sleeper6548 9 месяцев назад +13

      99% people haven't played? I guess I was a lucky one

    • @SmoothJK
      @SmoothJK 9 месяцев назад +2

      I definitely haven't haha. And watched the whole video, intrigued.

    • @samueldavis5895
      @samueldavis5895 7 месяцев назад

      @@sleeper6548I don’t know anyone who hasn’t played it.

    • @illford6921
      @illford6921 7 месяцев назад

      ​@@samueldavis5895a lot of people haven't but 99 is too high. It's like a 40% for has played it. A lot of people know the game tho

    • @yukiko_5051
      @yukiko_5051 6 месяцев назад +6

      The state of zoomer, doesn't even know the origin of Mario

  • @mikoro88
    @mikoro88 10 месяцев назад +18

    6:09 He called it! 😅

    • @user-dy3up6tb9p
      @user-dy3up6tb9p 4 месяца назад +3

      Technically, but it’s the history of 5-2

  • @TheDuckofLaw
    @TheDuckofLaw 10 месяцев назад

    I love this series - thanks for making these. I didn't have the Lost Levels, but NES Mario games were all sorts of fun.

  • @ScioTabula
    @ScioTabula 10 месяцев назад

    Great video and a great story! It's amazing the fun, challenge and interesting discoveries still being made these older games provide.

  • @TrimutiusToo
    @TrimutiusToo 10 месяцев назад +109

    Ah Niftski being too good... just the usual stuff... He is literally the guy about whom you can say "had to settle for just setting world records"

    • @flamerunner_anix
      @flamerunner_anix 10 месяцев назад +16

      He’s so good that he’s been quoted by kosmic saying this about his planned future attempts of SMB1 any%: “I just hope the grind is longer this time”
      One day later, he reset the world record 💀

    • @Sir_Adam
      @Sir_Adam 10 месяцев назад +2

      But he uses a keyboard...

    • @KimParkkinen
      @KimParkkinen 10 месяцев назад +9

      He is just as good with actual hardware. There is plenty of proof from events and such he has taken part in. Niftski is a beast! @@Sir_Adam

    • @TrimutiusToo
      @TrimutiusToo 10 месяцев назад +1

      @@Sir_Adam yes, it is insane how he is good with both keyboard and original hardware at the same time...

    • @Sir_Adam
      @Sir_Adam 10 месяцев назад

      @@KimParkkinen But how can you put his run in the same ranking as others who use an NES controller? Keyboards give you much easier use of your fingers depending on the layout.
      That's like putting a keyboard user against a controller user in an FPS game.

  • @cliftonchurch6039
    @cliftonchurch6039 10 месяцев назад +121

    A concept: TAS2MIDI, a tool that converts the button presses to MIDI drum sounds as an artistic aural understanding of what's happening during the run. You can compare the sounds of a true TAS against the world records over time to see the complexity in timing needed as progress was made.

    • @doggo7514
      @doggo7514 10 месяцев назад +4

      Make it a reality!

    • @theapollodump5781
      @theapollodump5781 10 месяцев назад

      Make this.

    • @theoppositeistrue
      @theoppositeistrue 10 месяцев назад +1

      That would be awesome to hear. There is definitely overlap between performing rhythmically complex music and performing precise inputs in a game. Over time speedrunners develop an internal clock, and end up “feeling” the timing of inputs similar to how a musician would feel an odd time sig. I wonder if we’ll ever see people running games to a metronome.

    • @cliftonchurch6039
      @cliftonchurch6039 10 месяцев назад +7

      ​@@theoppositeistrueObviously, having made this suggestion, I'm a little musically inclined. I'm come to believe that a human being tends to feel their natural rhythm in the range of 100-150, with energetic dance music feeling best in the 120-180 bpm range. If we want to translate that down to beats per second, we're looking at 2-3 beats per second. And musically, that would be for a quarter note, with music commonly breaking that down into two eighth notes, and at a more complex layer, four sixteenth notes. Only the most articulate of artistic endeavors would consider using a thirty second note or further, and only then for a deeper reason than a performance would ever present.
      So, that was a long winded way of saying that humans feel good processing things musically around 2-3 beats per second, and those beats can be broken down into 2 or 4 times by most people as dense bits of data our mind is processing. If you multiply all these options together, you get 4, 6, 8, and 12 "frames" of data for the everyman, and maybe some extension for people with good rhythm. So now lets think about what video games are asking of us.
      Most video game engines are processing input from the user/player/speedrunner anywhere from 30 to 60 times a second most commonly, with some going further, but sticking to the norm is best here.
      This means that based on the range of "frames" per second and the range of frames per second we get from video games, can we find some reasonable comparisons to make?
      While our numbers are a bit conservative for the everyman, we can still see that at the highest frame processing rate theorized still has 2.5 frames of video data happen for the lowest input rate of most games. That's why it's a learned skill. If you're not musically inclined, you may miss a lot of detail from a performed piece. Likewise, if you're not practiced with video game inputs, you may miss a lot a jumps in a Mario game. So let's think about this the other way around. What does it take to keep up with a video game if defined by beats per minute or music?
      EDIT: All the math after here is bad, I'm wrong by a factor of 10. Should be 3600 times a minute.
      If you're playing a 60 inputs per second game, you're requesting data to be processed and acted on 360 times a minute. I just so happen to have a way to break that into something I can have you listen to.
      For my own amusement I've been working on taking the song Chattermax from the album Bluey: Dance Mode! and turning it into a "Max 300" styled step chart, calling my chart "Chatter(Max 360)", as nods to both the proper title Joff Bush gave to the track, as well as the lineage of the song charts that inspired the work. But that title I gave should have brought up a flag.
      The "Max" series of songs are titled From the original Max 300, a 300 bpm song, set up the be the end boss for anyone wild enough to play of song on the hardest difficulty, and get a full combo, but on top of that, have less then like 16% of the steps be below the Perfect rating. The song regularly had you hit runs of eighth notes at a blazing 300 bpm, but there's a secret behind that.
      Conceptually, 300 bpm can also be done at 150 bpm, but instead of eighth notes being the smallest note, it would be a sixteenth note. Compare that with what we said the everyman could commonly process. The everyman simply needs to learn to process one more division of beat further to be capable of processing something like Max 300. That's still a lot to ask, but now you have context.
      But now, Chatter(Max 360). Yes, it plays on the screen at 360 bpm, but I was only able to set it there because Chattermax was written as a 180 bpm song and I doubled it for the game. And again, with eighth notes being the deepest it goes. BTW, if you listen to the song the rhythm of the words "Chattermax" is on the eighth notes. Chat-ter-max, one-and-two. If you can process the individual beats at that speed ad nauseum, you can be a speedrunner.
      Okay, where did I go? Anyway, yes, a metronome at 180 bpm with you processing each input as a sixteenth note is what Niftski is doing speedruns of SMB1, and he should use a tool like my silly idea for practice.
      Now to copy paste this out, and start recording a really badly presented video essay.

    • @theoppositeistrue
      @theoppositeistrue 10 месяцев назад

      @@cliftonchurch6039 I understand the logic, but don’t know how to program the software. If you do end up creating a piece of music where each input of the SM1 TAS run = a note in the arrangement, you have to upload it!!
      It doesn’t even need to be made using a program that translates the controller inputs into midi. It could theoretically be made by painstakingly writing all of the audio / midi entirely in the timeline of your DAW, where 0:00 in-game is of course 0:00 in the track. Would be even better if multiple instruments were used to make it musical, rather than just a sort of timing-map-that-uses-audio.
      Reaper will let you use a gamepad as a midi controller. If someone were to have both the emulator and reaper running simultaneously, they could both play and record the midi at the same time. Would love to hear that

  • @kenyondavis8354
    @kenyondavis8354 10 месяцев назад

    thank you for always having the chillest vids. It's like Christmas when I see your name in my feed. Your vids are definitely one of the reasons I love speedrunning so much.

  • @haleyminkus5435
    @haleyminkus5435 10 месяцев назад

    You rock SS!! Every video you make is leveled up from the last one. This is such a fun and easy watch! Thank you!!

  • @michaelgadsby
    @michaelgadsby 10 месяцев назад +85

    From 27:40 onwards it's like we see the distillation of a generation's worth of trial, error and experimentation surge through Niftski's fingers with the most exquisite timing. His cry of joy was like a true scream... impossible to not be affected by.
    Thanks again for incredible content.

    • @katakaze
      @katakaze 10 месяцев назад

      i was sleeping... this 27
      25 woke me

  • @chrisd3676
    @chrisd3676 10 месяцев назад +202

    The consistency from Summoning Salt recently is crazy, he's on world record pace!

    • @noahblevins9569
      @noahblevins9569 10 месяцев назад +6

      Then he can make a video about his world record video on world records.
      And I will watch it.

  • @afrog2666
    @afrog2666 7 месяцев назад +1

    Thanks for posting the doc with all the music, lots of cool stuff there (:

  • @Fsilone
    @Fsilone 6 месяцев назад +2

    9:13 "you start by doing 2 bumps."
    Best way to get going in the morning, better than coffee!

  • @maebarlow8572
    @maebarlow8572 10 месяцев назад +52

    i could listen to you explain framerules every hour of every day for years and not get bored of it

  • @KooperMKW
    @KooperMKW 9 месяцев назад +2

    I really like how most people know what a framerule is and you wanted to have fun with it 😂, it’s a spectacle! Also being the fact you have explained the frame rule many times Salt!
    Also, this needs to be famous, for its long and hard grind!

  • @TheAdvertisement
    @TheAdvertisement 6 месяцев назад +1

    My favorite thing about speedrunning has always been the insane glitches people are able to pull off, and nothing goes further than the mess of code that is the original Mario games. The fact that you can force your way into upside down pipe by entering it from the top to wrong warp through a vine climb, and it's all just to save 5 seconds, is insane.

  • @anouaraja7256
    @anouaraja7256 10 месяцев назад +8

    15:10 i swear this part feels like an anime where 3 masters (of gaming) meet some ancient master that refers to a legendary (web)page with a technique called Devil's Spell. Great shit.

    • @Eden_GT
      @Eden_GT 10 месяцев назад +5

      Ironically I'm way younger than them.

  • @clever-username
    @clever-username 10 месяцев назад +12

    6:00 made my jaw drop. excellent music choice to underscore it too.

  • @RatikusuCh
    @RatikusuCh 10 месяцев назад +2

    "Bismuth's got nothing on me" I love you folks so much

  • @ZapatosVibes
    @ZapatosVibes 10 месяцев назад +1

    These documentaries are so damn good. I'm glad the iconic music makes it in even if not in the intro :D

  • @closeben
    @closeben 10 месяцев назад +70

    Andrew G deserves a Nobel Prize for his contributions to Mario speed running.

    • @Gurrehable
      @Gurrehable 10 месяцев назад +18

      Petition to create a Nobel Prize for Speedrunning. Imagine seeing the new revolutionizing strategies explained to the swedish nobility by 420_BlazeIt

    • @favoritaco
      @favoritaco 10 месяцев назад

      Top... gee

    • @knghtbrd
      @knghtbrd 10 месяцев назад +2

      @@Gurrehable Imagine them announcing that 420_BlazeIt had won an award for developing the four-frame setup for the subpixels in the 5-2 Wrong Warp…

    • @salis-salis
      @salis-salis 10 месяцев назад

      Physics & the Peace categories comes to mind...

  • @circleo1992
    @circleo1992 10 месяцев назад +16

    10:53
    Actually, Bismuth is quite a fierce competitor in the advancements of framerule explanations. In his video where he explains the world record of the Legend of Zelda, he explained the framerule system without using the bus analogy. This opens up an opportunity to beat the record using a trick I'm going to call "bus skip." Another way to improve the record is "timer skip." Explaining that saving in game second generally saves a framerule is unnecessary and not very true. You can definitely improve, but you should act fast. Bismuth might beat you to it in his next video.

    • @LeoStaley
      @LeoStaley 10 месяцев назад +2

      Bismuth commented on this vid a few hours ago but nobody saw it. go upvote it so it gets into the top comments.

  • @ITDBruins
    @ITDBruins 10 месяцев назад +1

    20 years from now
    "Dad, what's a bus?"
    "Well, imagine a framerule..."