46 min : Rogue : If Professor Byun won't come, it's a waste of time, so why not another game ? Byun : héhé Byun : Is this so ? Rogue : yep I got just a bit of Korean knowledge mixed with translator but I think it's quite accurate ^^
@@Twiixq he genuinely had about a 25 minute window (so 10 longer than you said) to win the game and kill byun If anything think he wanted to base trade So many opportunities and it’s like he was just disinterested
I'd personally had gone more with "If Mister Byun won't come" but professor works as a more literal translation. It's something of a friendly mockery which I don't think translates perfectly.
It is still by far my favorite kind of match where Winter is either hanging his head or sputtering in disbelief because it's gone completely off the rails. Truly, the _most_ professional SC2.
rogue: "hey overmind what should i make to beat 20 ghosts?" overmind: "well we havent tried overseers yet..." *40 minutes later* overmind: "well im out of ideas"
Thanks! I appreciate your fun and exciting commentary, keeping it secular. Your comments about imaginary dialogues of territorial queens, friendless humans and muted protoss are unique. Keep it up!
That first game was bizarre. Unsure even if I would recommend watching it. Like the ending is so anticlimactic it feels like Game of Thrones all over again.
It's a comedic kind of climactic end. That last 20 minutes finally punctuated by some chat and its just over. I don't know if I'd reccomend it either but I sure laughed
okay Rogue what in the overflowing overseeing fuck was that? & Byun just NEVER LEFT HIS BASE LMAO 27:40 DUDE he doesn't even ATTEMPT to push ANY advantage that he was just gifted BY THE GODS THEMSELVES!! Just goes for the overextended hatch, doesn't even peek out a LITTLE bit to clear some creep. DUDE!!!! It's easy for me to say this while having perfect vision, & he couldn't know he utterly annihilated nearly 100 supply, but HOLY FUCK MAN. One of the best uploads in ages. My balls will never recover.
The problem with the first match is it's just whoever attacks loses. Rogue didn't have a comp that could deal with the flyers effectively and didn't have the money in the bank to properly bust such a setup, and ByuN's comp was entirely defensive, not well suited for a full assault. So the whole thing of "Just Fight"... well who goes on the attack then? because whoever attacks loses
Thought you should know that you mentioned cutting out tumors early, and thats when I threw my cigarette away for the first time in years. Wish me luck and thank you.
Just remember, be strong, and if you stumble, that doesnt mean you need to take a dive like a soccer/football player and stay down, ok? Good luck, and I believe in you, because you tried means you can do so again and continue
I do remember it being a real strategy on the ladder a while ago; have a really good computer then spam so many changelings that they crash, or at least end up with such a bad frame rate that micro is impossible. It made attacking into an entrenched terran position possible, but nowadays computers are rather more powerful, so it's not so possible.
I feel like Rogue could have won first that game by following an adapted Winter strat. Smash the army into the enemy, doing as much damage to the terran army as possible. Send the overseers into the main base and cycle-spam contaminate to prevent unit construction to rebuild the army. Build 70 mutalisks. Fuck shit up. Of course, it would have greatly helped if he'd got at least +1 or +2 air attack beforehand, which he could have afforded. Maru's army has relatively little anti air. The ghosts, a handful of marines and a handful of liberators. No thors, no widow mines. Much of his army supply was in tanks and marauders. A good number of the ghosts and marines would ideally die during the initial mass assault. There shouldn't be nearly enough anti-air left to deal with a 70 muta flock. If they are then backed up with the overseer cloud for the combat, this makes it hard for the remaining ghosts to mass snipe the mutas. Even without the overseer swarm, I feel they'd seriously struggle with that. Maru it seems would not have an answer for such a huge cloud of mutalisks, and mutalisks are so tasty to have in a late game, no econ situation. There was a time where zerg would often do a mass mutalisk switch in the late game after dealing severe damage, and it often worked very well as with a big bank you could suddenly send out a fuckton of mutas and the enemy would struggle to re-tool their army in time to deal them. I feel it still has its place in certain situations, like this one.
There was a moment when Byoun went broke, if Rouge kept up the pressure he would most probably win. But he didn't know how much Byun has left and didn't want to take the risk.
@@yugonostalgia8961 If Rogue threw his entire army against Byun, he'd surely kill *some* ghosts. He had about 20-25 ghosts towards the end? A bunch would have surely died in the attack. No more reinforcing ghosts due to contaminate, and then 70 mutas arrive. With overseer swarm to make snipes very difficult, I feel they'd be slaughtered. Hell, even if the overseers weren't there, I doubt the ghosts would stand a chance. If they all used snipe and took out a muta each (assuming they have snipe energy to do so after the main attack) there would still be 50 odd mutas. They'd get fucked up I reckon.
You're not going to upset your main demographic, as someone that buys Warhammer figures, everyone that buys warhammer figures knows it's an excellent way to waste money
It's not a waste of money if I only play a couple games a year, and have numerous models still unpainted that have never seen table. It's not a waste...but it sure isn't a prudent use of money either.
I’ve been watching for maybe a year now and this episode was so much more funny having seen the opening lines play out so many times. I literally was like “ hold up did I click another matchup?!”
Modern Reaper might not compare to early LotV Reaper, but neither of them even come close to early WoL Reaper. Now that guy was a beast. I sort of want to see a 'Starcraft 2 Mega' custom mode that has all units at their peak power level, and brings back cancelled units like the Warhound and Mothership Core. Would be hilariously unbalanced, but it would be hilarious.
Was really hoping the strategy was Rogue going over to Byun's PC, ejecting his physical copy of the game and breaking it over his knee to then be declared the victor.
This is psychological warfare! - He's tilting ByuN by forcing him to click on all them changelings constantly until he gives up and lets him see everything all the time. Magnificent!
Rogue really threw that first game, he could've mined out the map more, sat on low supply despite a bank when he had the chance to break Byun, & while Winter joked about BronzeLeague-gooping... I mean he could've gooped the entire base several times in a row. Wtf?
As frustrating as the first game was to watch, it was refreshing to see a Zerg who does not just run into a fortified Terran and throw away the entire army.
When u have every base in the map except 3, you have to think you have a better bank. Why not just grind out with Brood lord or even to mass muta like dark did that one game?
this is the truest macro style. Even in the longest macro game the win condition usually comes from ending production or overwhelming force after. A long macro battle ends in micro. This actually just ends in macro, one play will eventually be drained of resources depending on the trades of the entire game up to that point. Terran get a taste of their own medicine a little, the reverse turtle, they cant move out without commiting mass suicide so they either have to wait or pick apart the walls. If neither player moves out to die in the trenches it will come down to a long bleeding macro game where one player will simply run out of resources and his production will stop. Assuming both players never lose a micro fight to terran push of zerg infestation
Just build like 60 Overlords. I'm not even kidding. I used to do that and fill random amounts of them with Zerglings. It's hard for the enemy to know how much to send where when your army is hiding in or under living clouds. I sucked at creep spread, but Overlords got you covered there too. They can help you get it back up faster than a straight tumor spread because you don't have to wait for one to spread before you can move forward with the next.
In the middle of this cast my wife asked if I was listening to Jordan Peterson. Winter is the Jordan Peterson of Starcraft. He should tell the queens to clean up their bases
I would love to see Byun and Rogue reloading the game one day at 37:54 and continue with 3 attempts and do some crazy follow up to the non-traditional situation
Mr. Winter: Use google lens to translate At the end of the draw game: Rouge: If Mr. Byun isn't coming, it's a waste of time, so how about playing one more game? Byun: Hehe Byun: Is that so? Rouge: Yes Byun: draw Byun: gg Rouge: gg
Winter, I really am ashamed in you as a creator that in all of your low APM guides, over all these years I never once saw you teach us this strategy. Shame... Shame... Shame ;)
Rogue brilliant strategy, waited like a true gentleman for opponent to surrender sparing countless casualties. Great to see him in a shape that befalls to the name he took.
Zerg cant attack into that, as sad as it is. And Terran knows that and waits. As Zerg you can either trade poorly and hope it is enough or you just draw, and he choose draw.
@@BuLLetwhitOutaGun i might not play starcraft 2 but with how overwhelming the ground troops were almost any kind of air would make a dent. muta spam might have just ended the game. i dont get how he thinks its a draw when he has that many resources to work with.
@@Eisenbrei i watch so much and know so little XD i mostly saw how many tanks he had and figured a muta army could pretty easily gut him by out running the ghost libs
I always wondered why zergs didn't build multiple nydus. That'd almost guarantee a successful worm in the base. Just bliz all the bases constantly with worms and expand and drain the map
1:00:11 Rogue build 13 drones in the middle of the attack. Idk why. Maybe he underestimated Byun army size. Or maybe because he just lost 11 drones. In any case, that was the mistake.
I feel like this is abit what the end of the world looks like. Everyones so excited to mine out the map and make trades and then the map runs out and no one wants to fight or die cuz of the cost but its too late and everything is a stalemate
Just another clear sign that ZvT needs a change so that Muta builds are viable against T, and make Ultras and Lurkers viable in the end game to prevent any stalemates. These marathon matches where the map is completely mined out and result in a draw because nobody wants to attack is just so bad for the game.
I have no idea what rogue was trying to do... but i guess that was the point.. just absolutly confuse the enemy in the first game soo they have no idea what to expect in the 2nd.. I feel like rogue didnt really know what to do against the turtle.. but like... maybe.. just.. just maybe.. this is where broodlords and swarmhosts would actually be good?
Why??? the first game was total nuts.. Why not send in the main army and attack from many sides at once, then secretly tech up air and make a mid fight swap to injected hatcheries for the Broodlords?!
The 2nd game is what makes me so mad about playing against terran in ZvT. You could do massive eco damage and completely gut his tech but literally all they have to do is A move across the map in response and because you simply just won't re-max out in time before they get there, you just flat out die. You do crippling damage but instantly lose the game
More like spend all the banelings on a planetary, make drones instead of army during the attack, make no infestors to hold down bio for ultras and get only half of them to attack becouse you get outplayed with a mule.
Zerg was designed terribly in SC2, all because of Inject. The ability to bank up larvae and respawn a full army made it a necessity, which made weaker Zerg units a necessity, which limited Zerg's aggressive options severely and made them too passive to play.
46 min :
Rogue : If Professor Byun won't come, it's a waste of time, so why not another game ?
Byun : héhé
Byun : Is this so ?
Rogue : yep
I got just a bit of Korean knowledge mixed with translator but I think it's quite accurate ^^
Rogue sold, he had every single opportunity and just gave up
Even letting byun mine his bases for half an hour
@@PJOZeus I think the same, since 29min mark (his last attack) he just gave up the game and waited for a potential mistake from Byun.
@@Twiixq he genuinely had about a 25 minute window (so 10 longer than you said) to win the game and kill byun
If anything think he wanted to base trade
So many opportunities and it’s like he was just disinterested
yeh basically what they said
I'd personally had gone more with "If Mister Byun won't come" but professor works as a more literal translation. It's something of a friendly mockery which I don't think translates perfectly.
That first game was something. Maybe the most bizarre I've seen all year
I want my money back lol
Rogue had to just be trolling.
Terran should start floating rax over tanks so they can't be abducted
actually a very old brood-war tactic and it works
zerg already do a similar thing with overseers to make feedbacking very difficult
Terran too dumb for that
@@zhadoomzx tested it the spell ignores the buildings and still hits the tanks :/
@@zhadoomzxyou are too dumb to think that would work.
It is still by far my favorite kind of match where Winter is either hanging his head or sputtering in disbelief because it's gone completely off the rails. Truly, the _most_ professional SC2.
1:00:57
Who's gonna win, one of Zerg's biggest, toughest, most expensive units vs a single yellow mining boi?
That was one brave little toaster.
You put me through all of this for a draw?
same 🥲
Autosurrender it's funny then this screen pops up like in counterstrike ai wants to vote kick
You spoiled it, thanks bro.
@aquagrunty101 spoiled it! I saved you an hour+ of your life with no climax.
@@aquagrunty101 your fault for reading comments before finishing the video
rogue: "hey overmind what should i make to beat 20 ghosts?"
overmind: "well we havent tried overseers yet..."
*40 minutes later*
overmind: "well im out of ideas"
That game 1 commentary has been of higher quality than normal. I had been snickering every like 2 minutes. Well done!
Thanks! I appreciate your fun and exciting commentary, keeping it secular. Your comments about imaginary dialogues of territorial queens, friendless humans and muted protoss are unique. Keep it up!
He is the type of guy I imagine being a highschool DJ.
@@iamnoteric LOL rare insults
@@BNJ_VODS insult, or compliment? It is how you see it.
Sorry man, but Christ is Lord
Dude I was literally assembling my Space Marine Terminators miniatures when you said that (:
That first game was bizarre. Unsure even if I would recommend watching it. Like the ending is so anticlimactic it feels like Game of Thrones all over again.
Ithought it was amazing, so manz new strats I haave never seen before, zerg was amazing!
It's a comedic kind of climactic end. That last 20 minutes finally punctuated by some chat and its just over. I don't know if I'd reccomend it either but I sure laughed
okay Rogue what in the overflowing overseeing fuck was that?
& Byun just NEVER LEFT HIS BASE LMAO
27:40 DUDE he doesn't even ATTEMPT to push ANY advantage that he was just gifted BY THE GODS THEMSELVES!! Just goes for the overextended hatch, doesn't even peek out a LITTLE bit to clear some creep. DUDE!!!! It's easy for me to say this while having perfect vision, & he couldn't know he utterly annihilated nearly 100 supply, but HOLY FUCK MAN.
One of the best uploads in ages. My balls will never recover.
The problem with the first match is it's just whoever attacks loses. Rogue didn't have a comp that could deal with the flyers effectively and didn't have the money in the bank to properly bust such a setup, and ByuN's comp was entirely defensive, not well suited for a full assault. So the whole thing of "Just Fight"... well who goes on the attack then? because whoever attacks loses
1:01:03 mule block is a sick play.
great draw for the first game
Thank You
Om nom nom
I must commend Jimmy, these past couple videos there has been no issue with him adding a 1 to a counter, nice
Have you ever heard the tragedy of Darth Ultralisk the wide?
Thought you should know that you mentioned cutting out tumors early, and thats when I threw my cigarette away for the first time in years. Wish me luck and thank you.
Just remember, be strong, and if you stumble, that doesnt mean you need to take a dive like a soccer/football player and stay down, ok? Good luck, and I believe in you, because you tried means you can do so again and continue
Imagine your opponent building 50 overlords and losing 50 Nyduses and you still lose/draw
I do remember it being a real strategy on the ladder a while ago; have a really good computer then spam so many changelings that they crash, or at least end up with such a bad frame rate that micro is impossible. It made attacking into an entrenched terran position possible, but nowadays computers are rather more powerful, so it's not so possible.
4:37 Brenda: The banshee us screaming!
Susan: Yoko! Oh No!
I feel like Rogue could have won first that game by following an adapted Winter strat.
Smash the army into the enemy, doing as much damage to the terran army as possible. Send the overseers into the main base and cycle-spam contaminate to prevent unit construction to rebuild the army.
Build 70 mutalisks. Fuck shit up. Of course, it would have greatly helped if he'd got at least +1 or +2 air attack beforehand, which he could have afforded.
Maru's army has relatively little anti air. The ghosts, a handful of marines and a handful of liberators. No thors, no widow mines. Much of his army supply was in tanks and marauders. A good number of the ghosts and marines would ideally die during the initial mass assault. There shouldn't be nearly enough anti-air left to deal with a 70 muta flock. If they are then backed up with the overseer cloud for the combat, this makes it hard for the remaining ghosts to mass snipe the mutas. Even without the overseer swarm, I feel they'd seriously struggle with that.
Maru it seems would not have an answer for such a huge cloud of mutalisks, and mutalisks are so tasty to have in a late game, no econ situation.
There was a time where zerg would often do a mass mutalisk switch in the late game after dealing severe damage, and it often worked very well as with a big bank you could suddenly send out a fuckton of mutas and the enemy would struggle to re-tool their army in time to deal them. I feel it still has its place in certain situations, like this one.
Maybe but ghosts do bonus damage vs light so they would still do just fine against almost any number of mutas
There was a moment when Byoun went broke, if Rouge kept up the pressure he would most probably win. But he didn't know how much Byun has left and didn't want to take the risk.
@@yugonostalgia8961 If Rogue threw his entire army against Byun, he'd surely kill *some* ghosts. He had about 20-25 ghosts towards the end? A bunch would have surely died in the attack. No more reinforcing ghosts due to contaminate, and then 70 mutas arrive. With overseer swarm to make snipes very difficult, I feel they'd be slaughtered. Hell, even if the overseers weren't there, I doubt the ghosts would stand a chance. If they all used snipe and took out a muta each (assuming they have snipe energy to do so after the main attack) there would still be 50 odd mutas. They'd get fucked up I reckon.
You're not going to upset your main demographic, as someone that buys Warhammer figures, everyone that buys warhammer figures knows it's an excellent way to waste money
It's not a waste of money if I only play a couple games a year, and have numerous models still unpainted that have never seen table.
It's not a waste...but it sure isn't a prudent use of money either.
I wish rogue spent his 12k minerals on overlords at the end
At least one person was crushed at the end of the first game
I’ve been watching for maybe a year now and this episode was so much more funny having seen the opening lines play out so many times. I literally was like “ hold up did I click another matchup?!”
Modern Reaper might not compare to early LotV Reaper, but neither of them even come close to early WoL Reaper. Now that guy was a beast.
I sort of want to see a 'Starcraft 2 Mega' custom mode that has all units at their peak power level, and brings back cancelled units like the Warhound and Mothership Core. Would be hilariously unbalanced, but it would be hilarious.
Sometime in the past Rogue lost horribly to DTs and today he was suffering from PTSD.
PDTSD?
@@christiandior8890 🧐
"This is the weirdest form of mineral laundering I've ever seen." I love it
Was really hoping the strategy was Rogue going over to Byun's PC, ejecting his physical copy of the game and breaking it over his knee to then be declared the victor.
This is psychological warfare! - He's tilting ByuN by forcing him to click on all them changelings constantly until he gives up and lets him see everything all the time. Magnificent!
Rogue would have had it if he kept attacking Byun was broke there and then he gave up. :/
Yeah I don't understand why he stopped building around 27:40. He stopped defending his bases stopped building idk
Rogue really threw that first game, he could've mined out the map more, sat on low supply despite a bank when he had the chance to break Byun, & while Winter joked about BronzeLeague-gooping... I mean he could've gooped the entire base several times in a row. Wtf?
49:13 lmaooooo hahahah we love you winter never stop
"for the low low cost of 700APM" got me laughing so hard in gold. HAHAHAH
As frustrating as the first game was to watch, it was refreshing to see a Zerg who does not just run into a fortified Terran and throw away the entire army.
When u have every base in the map except 3, you have to think you have a better bank. Why not just grind out with Brood lord or even to mass muta like dark did that one game?
ByuN: what are vikings?
I don't click anything faster than WinterStarcraft casting a game with ByuN
this is the truest macro style. Even in the longest macro game the win condition usually comes from ending production or overwhelming force after. A long macro battle ends in micro. This actually just ends in macro, one play will eventually be drained of resources depending on the trades of the entire game up to that point. Terran get a taste of their own medicine a little, the reverse turtle, they cant move out without commiting mass suicide so they either have to wait or pick apart the walls. If neither player moves out to die in the trenches it will come down to a long bleeding macro game where one player will simply run out of resources and his production will stop.
Assuming both players never lose a micro fight to terran push of zerg infestation
13:50 a lovely moment of reflection from our commentator
Is game 1 the Zerg equivalent to a Terran building 20 CCs?
Not really, orbitals are far more useful.
@@Lv3Wizard oh im well aware. Mostly commented as a joke.
Just build like 60 Overlords.
I'm not even kidding.
I used to do that and fill random amounts of them with Zerglings.
It's hard for the enemy to know how much to send where when your army is hiding in or under living clouds.
I sucked at creep spread, but Overlords got you covered there too. They can help you get it back up faster than a straight tumor spread because you don't have to wait for one to spread before you can move forward with the next.
love this post youth joke around 3:00
actually caught me off guard. that was some quick thinking.
"If Mr Byun isn't coming, perhaps we should play another game?"
Welcome Patricia to the knitting crew
I didn't know the campaign had a trolling mission.
Rogue managed to do this to Clem as well. Boxed him in and crushed his dreams...
400 suply, 30k in the bank... I would like to file a complaint.
In the middle of this cast my wife asked if I was listening to Jordan Peterson. Winter is the Jordan Peterson of Starcraft. He should tell the queens to clean up their bases
I would love to see Byun and Rogue reloading the game one day at 37:54 and continue with 3 attempts and do some crazy follow up to the non-traditional situation
can someone thumbnail winter at 46:39 , use for later
Mr. Winter: Use google lens to translate
At the end of the draw game:
Rouge: If Mr. Byun isn't coming, it's a waste of time, so how about playing one more game?
Byun: Hehe
Byun: Is that so?
Rouge: Yes
Byun: draw
Byun: gg
Rouge: gg
physically break the game means 2000 overseeers spamming 5000 changelings all at the same time.
“I can’t get over…seer how many they are”😂
With your phone at full volume on a crowded bus HELLO EVERYONE 🤣🤣🤣 I'm fuckin dead
Winter, I really am ashamed in you as a creator that in all of your low APM guides, over all these years I never once saw you teach us this strategy. Shame... Shame... Shame ;)
Love the interpretation of Queens talking on and off the creep by WinterStarcraft !!!
Why didn't Rogue make Broodlords and use the Overseer cloud to cloak those from the snipes!?
Rogue brilliant strategy, waited like a true gentleman for opponent to surrender sparing countless casualties. Great to see him in a shape that befalls to the name he took.
that was so much fun. first time ive seen a game like that
excellent time had by all
thanks winter, you are the best
I think that's kind of bullshit. With 30000 resources in the bank combined, they should fight that out
Why play 40 minutes to not finish?
Collusion I say collusion!
more like occlusion
The return of Billy! Yes, the job is finished.
Zerg cant attack into that, as sad as it is. And Terran knows that and waits. As Zerg you can either trade poorly and hope it is enough or you just draw, and he choose draw.
rogue solved the issue by finally getting infestors, then he couldve teched into broodlords and forsure he wouldve busted that,
@@BuLLetwhitOutaGun i might not play starcraft 2 but with how overwhelming the ground troops were almost any kind of air would make a dent. muta spam might have just ended the game. i dont get how he thinks its a draw when he has that many resources to work with.
@@theghost8914 LOL! Ghost and Liberator are the hardest counter to mass muta in the game! And Byun's army was mostly Ghost + Lib!
you'd think with that name you'd know what the problem was @@theghost8914
@@Eisenbrei i watch so much and know so little XD i mostly saw how many tanks he had and figured a muta army could pretty easily gut him by out running the ghost libs
I oversee you!
40:27 it's easy to see how tired was booth players
Good to see Winter branching out more with his casts, but I don't think City Skylines is going to be the next major e-sport.
Does anyone know the background music at 45:30?
This was a painful and baffling watch... My respect to all parties involved.
I’m listening to this while painting a warhammer miniature right when he takes that jab at how it’s a waste of money 😂
Jimmy is putting in overtime crunching those viewership numbers.
I always wondered why zergs didn't build multiple nydus. That'd almost guarantee a successful worm in the base. Just bliz all the bases constantly with worms and expand and drain the map
Inset "who does that?!" Meme here.
"If Rogue can follow blizzard and cancel the ghosts" ouch, still too soon!
1:00:11 Rogue build 13 drones in the middle of the attack. Idk why. Maybe he underestimated Byun army size. Or maybe because he just lost 11 drones. In any case, that was the mistake.
Winter's queen impressions are a bit too realistic for his own health if he ever decides to visit France 😂
Winter will never emotionally recover from game 1.
33:00 I nearly spat out my coffee lol
I feel like this is abit what the end of the world looks like. Everyones so excited to mine out the map and make trades and then the map runs out and no one wants to fight or die cuz of the cost but its too late and everything is a stalemate
Marvelous trolling from Rogue!!
God bless you winter.
i was about to flip the table
When you doubt as a Terran, never mind, just build more ghosts.
Is there a unit lost count for changelings?
terran having 4.5k more in the bank than zerg is cursed 💀
Rogue is inspiring me to start playing sc2 again, this time as zerg. I almost feel this is the waz zerg should be played. Simplz amazing!
"The non-aggression pact has been broken."
46:25 wow the blueballs......
march of the changelings!
He should have built the 50 more overseers his bank had and gone hard on the changlings
I love TvZ so damn much
Just another clear sign that ZvT needs a change so that Muta builds are viable against T, and make Ultras and Lurkers viable in the end game to prevent any stalemates. These marathon matches where the map is completely mined out and result in a draw because nobody wants to attack is just so bad for the game.
the first game made this whole episode so surreal, i always come here to see some action and they denied us wtff!!
I have no idea what rogue was trying to do... but i guess that was the point.. just absolutly confuse the enemy in the first game soo they have no idea what to expect in the 2nd.. I feel like rogue didnt really know what to do against the turtle.. but like... maybe.. just.. just maybe.. this is where broodlords and swarmhosts would actually be good?
Why??? the first game was total nuts.. Why not send in the main army and attack from many sides at once, then secretly tech up air and make a mid fight swap to injected hatcheries for the Broodlords?!
its a good thing terran dont have to worry about ammo
30:43 "For the low, low cost of like 700 apm"... yes, and like 50 supply, all that for neverending yoinks 🤷🏼♂️
rogue refusing to change tech made me want to scream
The 2nd game is what makes me so mad about playing against terran in ZvT. You could do massive eco damage and completely gut his tech but literally all they have to do is A move across the map in response and because you simply just won't re-max out in time before they get there, you just flat out die. You do crippling damage but instantly lose the game
More like spend all the banelings on a planetary, make drones instead of army during the attack, make no infestors to hold down bio for ultras and get only half of them to attack becouse you get outplayed with a mule.
Zerg was designed terribly in SC2, all because of Inject.
The ability to bank up larvae and respawn a full army made it a necessity, which made weaker Zerg units a necessity, which limited Zerg's aggressive options severely and made them too passive to play.
Of all the post youth jokes, the cold delivery of that one was the best
Crazy!